[Log version] 1 [Session] cdbd4c2d-53fe-4c67-8e27-8ccc00f73642 UTC time stamps 11:33:48.495 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501 11:33:48.495 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513 11:33:48.495 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516 11:33:48.495 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521 11:33:48.495 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524 11:33:48.496 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526 11:33:48.502 [RazerChroma] Setup Razer Chroma resources 11:33:48.502 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534 11:33:48.523 [Window] Window => active 11:33:48.535 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553 11:33:48.564 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558 11:33:49.017 [EAC] Init client 110000116494714 11:33:49.017 [EAC] EAC client initialized 11:33:49.018 warning: [EAC] Failed to initialize localization 11:33:49.018 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564 11:33:49.024 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB) 11:33:49.679 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569 11:33:49.862 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575 11:33:50.176 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577 11:33:50.178 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580 11:33:50.212 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582 11:33:50.212 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584 11:33:50.212 [Save] Save dir: `C:\Users\Freek\AppData\Roaming\fatshark\Vermintide 2` 11:33:50.212 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598 11:33:50.212 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617 11:33:50.286 [LightFX ] Loaded DLL. 11:33:50.286 [LightFX ] Init() 11:33:50.290 [LightFX ] LightFX failed to initialize 11:33:50.291 [Lua] boot.lua start, os clock: 3.3660000000000001 11:33:50.291 [Lua] Boot:setup() entered. time: 0 os-clock: 3.3660000000000001 11:33:50.291 [Lua] --- CPU CPU: AMD Ryzen 5 1600 Six-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 0:1 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16316MB Available: 11268MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID a3010f09-5e7a-4de2-8c87-95f87bdc03f9 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Muis Input device: Keyboard (19.4): Toetsenbord Input device: Generic (17.0): HID-apparaat voor besturing door gebruikers Input device: Generic (17.0): Razer DeathAdder Elite Input device: Generic (17.0): HID-compatibel, door leverancier gedefinieerd apparaat Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Corsair VOID RGB USB Gaming Headset 11:33:50.292 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933 11:33:50.297 [SteamStats] RequestCurrentStats success: true 11:33:51.668 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.2235369342961349 os-clock: 4.7430000000000003 11:33:51.668 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 11:33:51.668 [Lua] Flushing: resource_packages/strings [ResourcePackage] 11:33:51.668 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 11:33:51.668 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 11:33:51.668 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 11:33:51.668 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 11:33:51.669 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 11:33:51.669 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 11:33:51.669 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 11:33:51.669 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 11:33:51.669 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 11:33:51.669 [Lua] ***************************************************************** 11:33:51.669 [Lua] ** Initial contents of script_data ** 11:33:51.669 [Lua] script_data.beta_level_progression = false 11:33:51.669 [Lua] script_data.build_identifier = b88a289d1769 11:33:51.669 [Lua] script_data.debug_interactions = false 11:33:51.669 [Lua] script_data.disable_debug_draw = true 11:33:51.669 [Lua] script_data.disable_intro_trailer = false 11:33:51.669 [Lua] script_data.disable_tutorial_at_start = false 11:33:51.669 [Lua] script_data.enable_detailed_tooltips = false 11:33:51.669 [Lua] script_data.force_debug_disabled = true 11:33:51.669 [Lua] script_data.force_steam = true 11:33:51.669 [Lua] script_data.hide_fps = true 11:33:51.669 [Lua] script_data.hide_version_info = true 11:33:51.669 [Lua] script_data.matchmaking_debug = true 11:33:51.669 [Lua] script_data.network_debug = true 11:33:51.669 [Lua] script_data.package_debug = true 11:33:51.669 [Lua] script_data.packaged_build = true 11:33:51.669 [Lua] script_data.settings = { } 11:33:51.669 [Lua] script_data.show_fps = false 11:33:51.669 [Lua] script_data.spawn_empty_chest = true 11:33:51.669 [Lua] script_data.telemetry_log_interval = 600 11:33:51.669 [Lua] script_data.test_backend = stage_steam_playfab 11:33:51.669 [Lua] script_data.tobii_button = false 11:33:51.669 [Lua] script_data.use_beta_overlay = false 11:33:51.669 [Lua] script_data.use_local_backend = false 11:33:51.669 [Lua] script_data.use_tech_telemetry = true 11:33:51.669 [Lua] script_data.use_telemetry = true 11:33:51.669 [Lua] ***************************************************************** 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 11:33:51.669 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 11:33:51.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 11:33:51.674 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 11:33:51.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 11:33:51.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 11:33:51.732 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 11:33:51.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 11:33:51.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 11:33:51.791 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 11:33:51.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 11:33:51.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 11:33:51.961 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 11:33:51.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 11:33:52.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 11:33:52.046 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 11:33:52.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 11:33:52.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 11:33:52.051 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 11:33:52.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 11:33:52.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 11:33:52.053 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 11:33:52.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 11:33:52.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 11:33:52.169 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 11:33:52.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 11:33:52.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 11:33:52.174 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 11:33:52.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 11:33:52.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 11:33:52.386 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 11:33:52.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 11:33:52.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 11:33:52.407 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 11:33:52.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 11:33:53.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 11:33:53.063 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 11:33:53.067 [Lua] Using test backend: stage_steam_playfab 11:33:53.067 [Lua] nil 11:33:53.067 [Lua] table: 000000000005EAE0 11:33:53.114 [Lua] [1] = beastmen_minotaur (string) 11:33:53.114 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 11:33:53.114 [Lua] [3] = chaos_dummy_sorcerer (string) 11:33:53.114 [Lua] [4] = chaos_vortex (string) 11:33:53.114 [Lua] [5] = skaven_stormfiend_demo (string) 11:33:53.114 [Lua] [6] = skaven_loot_rat (string) 11:33:53.114 [Lua] [7] = chaos_troll (string) 11:33:53.114 [Lua] [8] = chaos_tentacle (string) 11:33:53.114 [Lua] [9] = skaven_stormfiend (string) 11:33:53.114 [Lua] [10] = skaven_rat_ogre (string) 11:33:53.114 [Lua] [11] = chaos_dummy_troll (string) 11:33:53.114 [Lua] [12] = skaven_stormfiend_boss (string) 11:33:53.114 [Lua] [13] = critter_rat (string) 11:33:53.114 [Lua] [14] = skaven_grey_seer (string) 11:33:53.114 [Lua] [15] = skaven_storm_vermin_champion (string) 11:33:53.114 [Lua] [16] = chaos_spawn (string) 11:33:53.114 [Lua] [17] = skaven_explosive_loot_rat (string) 11:33:53.114 [Lua] [18] = skaven_storm_vermin_warlord (string) 11:33:53.114 [Lua] [19] = critter_pig (string) 11:33:53.114 [Lua] [20] = chaos_plague_wave_spawner (string) 11:33:53.114 [Lua] [21] = chaos_exalted_sorcerer (string) 11:33:53.114 [Lua] [22] = chaos_corruptor_sorcerer (string) 11:33:53.114 [Lua] [23] = skaven_poison_wind_globadier (string) 11:33:53.114 [Lua] [24] = chaos_tentacle_sorcerer (string) 11:33:53.114 [Lua] [25] = chaos_exalted_champion_norsca (string) 11:33:53.114 [Lua] [26] = chaos_exalted_champion_warcamp (string) 11:33:53.114 [Lua] [27] = chaos_vortex_sorcerer (string) 11:33:53.114 [Lua] [28] = chaos_plague_sorcerer (string) 11:33:53.114 [Lua] [29] = chaos_warrior (string) 11:33:53.114 [Lua] [30] = skaven_pack_master (string) 11:33:53.114 [Lua] [31] = skaven_gutter_runner (string) 11:33:53.114 [Lua] [32] = skaven_ratling_gunner (string) 11:33:53.114 [Lua] [33] = skaven_warpfire_thrower (string) 11:33:53.114 [Lua] [34] = beastmen_bestigor (string) 11:33:53.114 [Lua] [35] = skaven_storm_vermin_with_shield (string) 11:33:53.114 [Lua] [36] = skaven_plague_monk (string) 11:33:53.114 [Lua] [37] = chaos_raider_tutorial (string) 11:33:53.114 [Lua] [38] = beastmen_gor (string) 11:33:53.114 [Lua] [39] = chaos_raider (string) 11:33:53.114 [Lua] [40] = beastmen_standard_bearer (string) 11:33:53.114 [Lua] [41] = beastmen_ungor_archer (string) 11:33:53.114 [Lua] [42] = beastmen_ungor (string) 11:33:53.114 [Lua] [43] = skaven_storm_vermin (string) 11:33:53.114 [Lua] [44] = beastmen_ungor_dummy (string) 11:33:53.114 [Lua] [45] = beastmen_gor_dummy (string) 11:33:53.114 [Lua] [46] = beastmen_bestigor_dummy (string) 11:33:53.114 [Lua] [47] = chaos_berzerker (string) 11:33:53.114 [Lua] [48] = skaven_storm_vermin_commander (string) 11:33:53.114 [Lua] [49] = beastmen_standard_bearer_crater (string) 11:33:53.114 [Lua] [50] = skaven_clan_rat_tutorial (string) 11:33:53.114 [Lua] [51] = chaos_marauder_tutorial (string) 11:33:53.114 [Lua] [52] = skaven_dummy_clan_rat (string) 11:33:53.114 [Lua] [53] = chaos_marauder_with_shield (string) 11:33:53.114 [Lua] [54] = chaos_marauder (string) 11:33:53.114 [Lua] [55] = skaven_clan_rat_with_shield (string) 11:33:53.114 [Lua] [56] = chaos_fanatic (string) 11:33:53.114 [Lua] [57] = chaos_zombie (string) 11:33:53.114 [Lua] [58] = skaven_clan_rat (string) 11:33:53.114 [Lua] [59] = skaven_dummy_slave (string) 11:33:53.114 [Lua] [60] = skaven_slave (string) 11:33:53.162 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 11:33:53.162 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 11:33:53.162 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 11:33:53.162 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 11:33:53.162 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 11:33:53.162 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 11:33:53.162 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 11:33:53.162 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 11:33:53.169 [Lua] level display name prologue 11:33:53.169 [Lua] level display name dlc_bogenhafen_city 11:33:53.169 [Lua] level display name dlc_bogenhafen_slum 11:33:53.169 [Lua] level display name cemetery 11:33:53.169 [Lua] level display name forest_ambush 11:33:53.169 [Lua] level display name mines 11:33:53.169 [Lua] level display name nurgle 11:33:53.169 [Lua] level display name dlc_celebrate_crawl 11:33:53.169 [Lua] level display name magnus 11:33:53.169 [Lua] level display name ussingen 11:33:53.169 [Lua] level display name crater 11:33:53.169 [Lua] level display name warcamp 11:33:53.169 [Lua] level display name skittergate 11:33:53.169 [Lua] level display name military 11:33:53.169 [Lua] level display name skaven_stronghold 11:33:53.169 [Lua] level display name elven_ruins 11:33:53.169 [Lua] level display name catacombs 11:33:53.169 [Lua] level display name fort 11:33:53.169 [Lua] level display name farmlands 11:33:53.169 [Lua] level display name plaza 11:33:53.169 [Lua] level display name ground_zero 11:33:53.169 [Lua] level display name bell 11:33:53.587 [Lua] [ConflictSettings] Contained breeds generated in: 0.36399999999999988 11:33:53.885 [Lua] <>project = vermintide 2<> 11:33:53.885 [Lua] <>build = release<> 11:33:53.885 [Lua] <>platform = win32<> 11:33:53.885 [Lua] <>title_id = 5107<> 11:33:53.885 [Lua] <>content_revision = 137268<> 11:33:53.885 [Lua] <>engine_revision = b88a289d1769<> 11:33:53.885 [Lua] <>release_version = 2.0.3<> 11:33:53.885 [Lua] <>rendering_backend = dx12<> 11:33:53.885 [Lua] <>teamcity_build_id = 45353<> 11:33:53.885 [Lua] <>steam_id = 110000116494714<> 11:33:53.885 [Lua] <>steam_profile_name = f 0 r s λ k 9 n<> 11:33:53.885 [Lua] <>machine_id = a3010f09-5e7a-4de2-8c87-95f87bdc03f9<> 11:33:53.885 [Lua] [Boot] Application build: release 11:33:53.885 [Lua] [Boot] Content revision: 137268 11:33:53.885 [Lua] [Boot] Engine revision: b88a289d1769 11:33:53.885 [Lua] [Boot] Release version: 2.0.3 11:33:53.885 [Lua] [Boot] User ID: 110000116494714 f 0 r s λ k 9 n 11:33:53.889 [Lua] [SmokeTest] Disabled 11:33:53.889 [Lua] initializing mechanism to: adventure 11:33:53.889 [Lua] Game:setup() total time: 0.0040000000000004 11:33:53.889 [Lua] handle rev info: 0 11:33:53.889 [Lua] handle gfx quality: 0 11:33:53.889 [Lua] default settings: 0 11:33:53.889 [Lua] user settings: 0 11:33:53.889 [Lua] set frame times: 0 11:33:53.889 [Lua] init random: 0 11:33:53.889 [Lua] managers: 0.0040000000000004476 11:33:53.889 [Lua] 11:33:53.889 [Lua] unaccounted: 0 11:33:53.889 [Lua] [Boot] use baked enemy meshes: false 11:33:53.889 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 11:33:53.889 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 11:33:53.889 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 11:33:53.889 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 11:33:53.889 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 11:33:53.889 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 11:33:53.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 11:33:53.992 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 11:33:53.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 11:33:54.028 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 11:33:54.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 11:33:54.228 [Lua] [PackageManager] Force_load: resource_packages/title_screen 11:33:54.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 11:33:54.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 11:33:54.279 [Lua] [PackageManager] Force_load: resource_packages/menu 11:33:54.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 11:33:54.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 11:33:54.364 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 11:33:54.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 11:33:54.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 11:33:54.636 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 11:33:54.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 11:33:54.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 11:33:54.735 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 11:33:54.736 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 11:33:54.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 11:33:54.786 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 11:33:54.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 11:33:55.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 11:33:55.022 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 11:33:55.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 11:33:55.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 11:33:55.358 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 11:33:55.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 11:33:55.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 11:33:55.647 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 11:33:55.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 11:33:55.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 11:33:55.967 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 11:33:55.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:33:56.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:33:56.118 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:33:56.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 11:33:56.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 11:33:56.270 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 11:33:56.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 11:33:56.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 11:33:56.355 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 11:33:56.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 11:33:56.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 11:33:56.423 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 11:33:56.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 11:33:56.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 11:33:56.690 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 11:33:56.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 11:33:56.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 11:33:56.742 [Lua] [PackageManager] Force_load: resource_packages/inventory 11:33:56.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 11:33:56.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 11:33:56.769 [Lua] [PackageManager] Force_load: resource_packages/careers 11:33:56.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 11:33:56.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 11:33:56.820 [Lua] [PackageManager] Force_load: resource_packages/decals 11:33:56.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 11:33:56.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 11:33:56.888 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 11:33:56.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 11:33:57.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 11:33:57.446 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 11:33:57.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 11:33:58.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 11:33:58.311 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 11:33:58.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 11:33:58.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 11:33:58.971 [Lua] [PackageManager] Force_load: resource_packages/ingame 11:33:58.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 11:33:59.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 11:33:59.667 [Lua] [PackageManager] Force_load: resource_packages/pickups 11:33:59.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 11:33:59.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 11:33:59.752 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 11:33:59.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 11:33:59.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 11:33:59.785 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 11:33:59.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 11:34:00.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 11:34:00.039 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 11:34:06.988 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 11:34:15.009 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 11:34:15.009 [Lua] [Gamestate] Enter StateTitleScreen 11:34:15.010 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 11:34:15.010 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 11:34:15.010 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 11:34:15.010 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 11:34:15.010 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 11:34:15.011 warning: [Lua] CHAT FONT SIZE DISABLED 11:34:15.025 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 11:34:15.025 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 11:34:15.025 [Save] Loading `save_data` 11:34:15.025 [Save] Load done 11:34:15.042 [Lua] [BackendManagerPlayFab] Backend Enabled 11:34:16.534 [Lua] <>playfab_id = D2B27127B857C64B<> 11:34:23.582 [Lua] Populating data for character 1 15 11:34:23.818 [Lua] Requesting character data for index 2 15 11:34:23.818 [Lua] Populating data for character 2 15 11:34:24.056 [Lua] Requesting character data for index 3 15 11:34:24.056 [Lua] Populating data for character 3 15 11:34:24.292 [Lua] Requesting character data for index 4 15 11:34:24.292 [Lua] Populating data for character 4 15 11:34:24.529 [Lua] Requesting character data for index 5 15 11:34:24.529 [Lua] Populating data for character 5 15 11:34:24.748 [Lua] Requesting character data for index 6 15 11:34:24.748 [Lua] Populating data for character 6 15 11:34:24.986 [Lua] Requesting character data for index 7 15 11:34:24.986 [Lua] Populating data for character 7 15 11:34:25.225 [Lua] Requesting character data for index 8 15 11:34:25.225 [Lua] Populating data for character 8 15 11:34:25.459 [Lua] Requesting character data for index 9 15 11:34:25.459 [Lua] Populating data for character 9 15 11:34:25.681 [Lua] Requesting character data for index 10 15 11:34:25.681 [Lua] Populating data for character 10 15 11:34:25.917 [Lua] Requesting character data for index 11 15 11:34:25.917 [Lua] Populating data for character 11 15 11:34:26.155 [Lua] Requesting character data for index 12 15 11:34:26.155 [Lua] Populating data for character 12 15 11:34:26.392 [Lua] Requesting character data for index 13 15 11:34:26.392 [Lua] Populating data for character 13 15 11:34:26.630 [Lua] Requesting character data for index 14 15 11:34:26.630 [Lua] Populating data for character 14 15 11:34:26.851 [Lua] Requesting character data for index 15 15 11:34:26.851 [Lua] Populating data for character 15 15 11:34:27.340 [Lua] Player statistics loaded! 11:34:27.358 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 11:34:28.389 [Lua] [Managers] Destroying state managers... 11:34:28.389 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 11:34:28.389 [Lua] [Gamestate] Enter state StateLoading 11:34:28.391 [Lua] [StateLoading] Auto Skip: nil 11:34:28.392 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 11:34:28.392 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 11:34:28.392 [Lua] [LobbyManager] Setting up network options 11:34:28.392 [Lua] state_loading_restart_network JOIN VIA STEAM 0 11:34:28.393 [Lua] registering RPCs 11:34:28.393 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 11:34:28.393 [Lua] [LobbyAux] Making combined_hash: f5915a751a92acdf from network_hash=caf66d1028306f24, trunk_revision=137268, engine_revision=b88a289d1769, project_hash=bulldozer 11:34:28.393 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 11:34:28.393 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 11:34:28.393 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:34:28.393 [Lua] [LevelTransitionHandler] load_level inn_level 11:34:28.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 11:34:28.393 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 11:34:28.393 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 11:34:28.393 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 11:34:28.393 [SteamVoipRoom] Creating room b64d18d7a33de04a 11:34:28.393 [SteamVoipRoom] Joining room b64d18d7a33de04a 11:34:28.396 [EAC] EAC server 110000116494714 is initializing 11:34:28.406 [EAC] Server is also client 110000116494714 11:34:28.406 [EACServer] [SetLogCallback] Procedure: 00007FF634924E70 LogLevel: Info. 11:34:28.406 [Lua] ### Created peer state machine for 110000116494714 11:34:28.406 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 11:34:28.406 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 11:34:28.406 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 11:34:28.407 warning: [Application] Application.update_render_world is deprecated. 11:34:28.408 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 11:34:28.525 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:34:28.525 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:34:28.525 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 11:34:28.525 [Lua] Set lobby begin: 11:34:28.525 [Lua] Set lobby end. 11:34:28.525 [Lua] [PSM] Peer 110000116494714 joined. Want to use profile index "4" 11:34:28.525 [Lua] [LobbyHost] Changed state from 0 to creating 11:34:28.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 11:34:28.527 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 11:34:28.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:34:28.528 [Lua] MUSIC MANAGER vermintide_2_prologue_intro 5 0 11:34:28.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:34:28.560 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:34:28.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 11:34:28.582 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 11:34:28.627 [SteamLobby] Detected added member 110000116494714 11:34:28.628 [Lua] [LobbyHost] Changed state from creating to joined 11:34:28.628 [Lua] [PartyManager] Leader is set to 110000116494714 11:34:28.628 [Lua] [ChatManager] Setting up network context, host_peer_id:110000116494714 my_peer_id:110000116494714 11:34:28.628 [Lua] [ChatManager] Registering channel 1 11:34:28.628 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000116494714, own_peer_id=110000116494714) 11:34:28.628 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000116494714, own_peer_id=110000116494714) 11:34:28.628 [Lua] [PartyManager] network_context_created (server_peer_id=110000116494714, own_peer_id=110000116494714) 11:34:28.645 [Lua] [NetworkServer] Changing num_players from nil to 1 11:34:28.645 [Lua] Players: 1 11:34:28.645 [Lua] Set lobby begin: 11:34:28.645 [Lua] Lobby data num_players = 1 11:34:28.645 [Lua] Lobby data level_key = inn_level 11:34:28.645 [Lua] Lobby data game_mode = 3 11:34:28.645 [Lua] Lobby data matchmaking = false 11:34:28.645 [Lua] Set lobby end. 11:34:28.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 11:34:30.439 [Lua] player (110000116494714,1) was put into party 0 11:34:30.439 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000116494714 11:34:30.439 [Lua] [StateLoading] got rpc_load_level 49 inn_level 11:34:34.610 [Lua] MUSIC MANAGER Stop_vermintide_2_prologue_intro 6 0 11:34:34.610 [Lua] MUSIC MANAGER Play_loading_screen_music 7 0 11:34:35.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 11:34:35.162 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 11:34:35.166 [Lua] [LevelTransitionHandler] Level load completed! 11:34:35.166 [Lua] [EnemyPackageLoader] setup_startup_enemies 11:34:35.166 [Lua] [EnemyPackageLoader] Load no enemies on this level 11:34:35.166 [Lua] ### Sending rpc_level_loaded 11:34:35.166 [Lua] #### Has state machine: true, sender: 110000116494714, level_id: 49 11:34:35.166 [Lua] Peer 110000116494714 has loaded the level and all enemies are loaded 11:34:35.166 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 11:34:35.166 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 11:34:35.167 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116494714 inventory_sync_id:0 my_peer_id:110000116494714 11:34:35.168 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000116494714 inventory_sync_id:0 my_peer_id:110000116494714 11:34:35.169 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 11:34:35.169 [Lua] ### Sending rpc_level_loaded 11:34:35.169 [Lua] #### Has state machine: false, sender: 110000116494714, level_id: 49 11:34:35.498 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:34:36.515 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:34:36.515 [Lua] Set lobby begin: 11:34:36.515 [Lua] Lobby data host = 110000116494714 11:34:36.515 [Lua] Lobby data level_key = inn_level 11:34:36.515 [Lua] Lobby data game_mode = 3 11:34:36.515 [Lua] Lobby data country_code = NL 11:34:36.515 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:34:36.515 [Lua] Lobby data num_players = 1 11:34:36.515 [Lua] Lobby data matchmaking = false 11:34:36.515 [Lua] Set lobby end. 11:34:36.515 [Lua] [Managers] Destroying state managers... 11:34:36.516 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 11:34:36.516 [Lua] MUSIC MANAGER Stop_loading_screen_music 8 0 11:34:36.516 [Lua] [Gamestate] Enter StateIngame HOST 11:34:36.517 [Lua] <>level = inn_level<> 11:34:36.517 [Lua] Set lobby begin: 11:34:36.517 [Lua] Lobby data host = 110000116494714 11:34:36.517 [Lua] Lobby data level_key = inn_level 11:34:36.517 [Lua] Lobby data game_mode = 3 11:34:36.517 [Lua] Lobby data selected_level_key = inn_level 11:34:36.517 [Lua] Lobby data country_code = NL 11:34:36.517 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:34:36.517 [Lua] Lobby data num_players = 1 11:34:36.517 [Lua] Lobby data matchmaking = false 11:34:36.517 [Lua] Set lobby end. 11:34:36.517 [Umbra] Init version: 3.4.15 :: 16 threads 11:34:36.518 [Lua] [StateIngame] Server ingame 11:34:36.522 [Lua] Set lobby begin: 11:34:36.522 [Lua] Lobby data level_key = inn_level 11:34:36.523 [Lua] Lobby data selected_level_key = inn_level 11:34:36.523 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:34:36.523 [Lua] Lobby data matchmaking = false 11:34:36.523 [Lua] Lobby data host = 110000116494714 11:34:36.523 [Lua] Lobby data country_code = NL 11:34:36.523 [Lua] Lobby data game_mode = 3 11:34:36.523 [Lua] Lobby data difficulty = normal 11:34:36.523 [Lua] Lobby data num_players = 1 11:34:36.523 [Lua] Set lobby end. 11:34:36.523 [Lua] [LobbyAux] Making combined_hash: f5915a751a92acdf from network_hash=caf66d1028306f24, trunk_revision=137268, engine_revision=b88a289d1769, project_hash=bulldozer 11:34:36.523 [Lua] [LobbyAux] Making combined_hash: f5915a751a92acdf from network_hash=caf66d1028306f24, trunk_revision=137268, engine_revision=b88a289d1769, project_hash=bulldozer 11:34:36.523 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 11:34:36.523 [Lua] [Matchmaking] initializing 11:34:36.523 [Lua] [Matchmaking] my_peer_id: 110000116494714, I am server 11:34:36.523 [Lua] [Matchmaking] register rpcs 11:34:36.523 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:34:36.523 [Lua] [GameNetworkManager] My own peer_id = 110000116494714 11:34:36.523 [Lua] [GameNetworkManager] self.is_server = true 11:34:36.523 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 11:34:36.523 [Network] Setting artificial MTU limit to 65536 11:34:36.529 [Lua] Switching ConflictSettings: to: disabled 11:34:36.529 [Lua] pacing=disabled 11:34:36.529 [Lua] roaming=nil 11:34:36.529 [Lua] specials=disabled 11:34:36.529 [Lua] debug_color=black 11:34:36.529 [Lua] pack_spawning=disabled 11:34:36.529 [Lua] contained_breeds=nil 11:34:36.529 [Lua] disabled=true 11:34:36.529 [Lua] boss=disabled 11:34:36.529 [Lua] horde=disabled 11:34:36.529 [Lua] name=disabled 11:34:36.529 [Lua] intensity=disabled 11:34:36.529 [Lua] --- 11:34:36.529 [Lua] [LevelAnalysis] set_random_seed( 1278733) 11:34:36.535 [Lua] [AIInterestPointSystem] Level Seed: 1278733 11:34:36.535 [Lua] 11:34:36.535 [Lua] [entity_system_bag] = table 11:34:36.535 [Lua] [entity_system_bag] = metatable 11:34:36.535 [Lua] [startup_data] = table 11:34:36.535 [Lua] [entity_manager] = table 11:34:36.535 [Lua] [entity_manager] = metatable 11:34:36.535 [Lua] [unit_spawner] = table 11:34:36.535 [Lua] [unit_spawner] = metatable 11:34:36.535 [Lua] [unit_storage] = table 11:34:36.535 [Lua] [unit_storage] = metatable 11:34:36.535 [Lua] [dice_keeper] = table 11:34:36.535 [Lua] [dice_keeper] = metatable 11:34:36.535 [Lua] [is_server] = true (boolean) 11:34:36.535 [Lua] [world] = [World] 11:34:36.535 [Lua] [system_api] = table 11:34:36.535 [Lua] [entity_system] = table 11:34:36.535 [Lua] [entity_system] = metatable 11:34:36.535 [Lua] [network_lobby] = table 11:34:36.535 [Lua] [network_lobby] = metatable 11:34:36.535 [Lua] [profile_synchronizer] = table 11:34:36.535 [Lua] [profile_synchronizer] = metatable 11:34:36.535 [Lua] [level_transition_handler] = table 11:34:36.535 [Lua] [level_transition_handler] = metatable 11:34:36.535 [Lua] [num_local_human_players] = 1 (number) 11:34:36.535 [Lua] [statistics_db] = table 11:34:36.535 [Lua] [statistics_db] = metatable 11:34:36.535 [Lua] [network_server] = table 11:34:36.535 [Lua] [network_server] = metatable 11:34:36.535 [Lua] [input_manager] = table 11:34:36.535 [Lua] [input_manager] = metatable 11:34:36.535 [Lua] [network_clock] = table 11:34:36.535 [Lua] [network_clock] = metatable 11:34:36.535 [Lua] [network_transmit] = table 11:34:36.535 [Lua] [network_transmit] = metatable 11:34:36.535 [Lua] [free_flight_manager] = table 11:34:36.535 [Lua] [free_flight_manager] = metatable 11:34:36.535 [Lua] [network_manager] = table 11:34:36.535 [Lua] [network_manager] = metatable 11:34:36.535 [Lua] [network_event_delegate] = table 11:34:36.535 [Lua] [network_event_delegate] = metatable 11:34:36.535 [Lua] 11:34:36.536 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:34:36.539 [Lua] [AchievementManager] Achievements using the steam platform 11:34:36.540 [Lua] [StateIngame] Level seed: 1278733 11:34:36.540 [World] Spawning level. 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 11:34:36.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 11:34:36.769 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 11:34:36.770 [Lua] [LevelAnalysis] set_random_seed( 1278733) 11:34:36.781 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 11:34:36.781 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 11:34:36.782 [Lua] [IngameUI] init 11:34:36.796 [SteamVoipClient] select_out(110000116494714, off) 11:34:36.824 [Lua] [Matchmaking] Cancelling matchmaking 11:34:36.824 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:34:36.824 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:34:36.824 [Lua] Set lobby begin: 11:34:36.824 [Lua] Lobby data level_key = inn_level 11:34:36.824 [Lua] Lobby data power_level = 0 11:34:36.824 [Lua] Lobby data selected_level_key = inn_level 11:34:36.824 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:34:36.824 [Lua] Lobby data matchmaking = false 11:34:36.824 [Lua] Lobby data host = 110000116494714 11:34:36.824 [Lua] Lobby data country_code = NL 11:34:36.824 [Lua] Lobby data game_mode = 3 11:34:36.824 [Lua] Lobby data difficulty = normal 11:34:36.824 [Lua] Lobby data num_players = 1 11:34:36.824 [Lua] Set lobby end. 11:34:36.825 [Flow] complete_skittergate_legend false 11:34:36.825 [Flow] complete_all_helmgart_levels_recruit false 11:34:36.825 [Flow] WitchHunterLevel:4 11:34:36.825 [Flow] LeaderYes 11:34:36.825 [Flow] ALL PC XP:2380 11:34:36.825 [Flow] WH XP:1330 11:34:36.825 [Flow] Number of crafted items:0 11:34:36.825 [Flow] Sum of Powe Levels:272 11:34:36.825 [Flow] lodestone diff 1:false 11:34:36.826 [Lua] CurrentConflictSettings disabled 11:34:36.826 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 11:34:36.829 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:34:36.829 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:34:36.829 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:34:36.829 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 11:34:36.855 [Lua] MUSIC: nil -> explore 11:34:38.668 [Lua] player (110000116494714,1) was put into party 1 11:34:38.668 [Lua] Assigning peer(110000116494714:1) to profile(4) career(1) 11:34:38.668 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000116494714) local_player_id(1) profile_index(4) career_index(1) 11:34:38.668 [Lua] Set lobby begin: 11:34:38.668 [Lua] Lobby data level_key = inn_level 11:34:38.668 [Lua] Lobby data power_level = 0 11:34:38.668 [Lua] Lobby data selected_level_key = inn_level 11:34:38.668 [Lua] Lobby data difficulty = normal 11:34:38.668 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:34:38.668 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:34:38.668 [Lua] Lobby data matchmaking = false 11:34:38.669 [Lua] Lobby data host = 110000116494714 11:34:38.669 [Lua] Lobby data country_code = NL 11:34:38.669 [Lua] Lobby data game_mode = 3 11:34:38.669 [Lua] Lobby data player_slot_5 = 0:0 11:34:38.669 [Lua] Lobby data player_slot_2 = 0:0 11:34:38.669 [Lua] Lobby data player_slot_1 = 0:0 11:34:38.669 [Lua] Lobby data player_slot_3 = 0:0 11:34:38.669 [Lua] Lobby data num_players = 1 11:34:38.669 [Lua] Set lobby end. 11:34:38.669 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000116494714 | dr:0 | bw:0 | es:0 11:34:38.669 [Lua] 11:34:38.669 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 11:34:38.669 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean) 11:34:38.669 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 11:34:38.669 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 11:34:38.669 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 11:34:38.669 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 11:34:38.669 [Lua] 11:34:38.669 [Lua] 11:34:38.669 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1] = false (boolean) 11:34:38.669 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 11:34:38.669 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 11:34:38.670 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 11:34:38.670 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 11:34:38.670 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 11:34:38.670 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p] = false (boolean) 11:34:38.670 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 11:34:38.670 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 11:34:38.670 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 11:34:38.670 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 11:34:38.670 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 11:34:38.670 [Lua] 11:34:38.677 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116494714 inventory_sync_id:1 my_peer_id:110000116494714 11:34:39.485 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000116494714 inventory_sync_id:1 my_peer_id:110000116494714 11:34:39.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 11:34:39.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 11:34:39.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 11:34:39.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 11:34:39.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 11:34:39.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 11:34:39.957 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 11:34:39.957 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 11:34:40.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 11:34:40.323 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 11:34:40.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 11:34:40.331 [Flow] DISABLE 11:34:40.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 11:34:40.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 11:34:40.470 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 11:34:40.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 11:34:40.666 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 11:34:40.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 11:34:40.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 11:34:40.926 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 11:34:40.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 11:34:40.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 11:34:40.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 11:34:40.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 11:34:41.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 11:34:41.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 11:34:41.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 11:34:41.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 11:34:41.452 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 11:34:41.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 11:34:41.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 11:34:41.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 11:34:41.526 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 11:34:41.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 11:34:41.560 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 11:34:41.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 11:34:41.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 11:34:41.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 11:34:41.671 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 11:34:41.694 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:34:41.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:34:41.695 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 11:34:42.496 [Lua] ################################################################################################################# 11:34:42.496 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:34:42.496 [Lua] ################################################################################################################# 11:34:42.496 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 11:34:42.509 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 11:34:42.511 [Lua] [IngameUI] menu view on_enter start_menu_view 11:34:42.512 [Lua] hero_fullscreen_menu_on_enter 11:34:42.516 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08f63bf0 11:34:42.516 [World] Spawning level. 11:34:42.523 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 11:34:42.527 [SteamVoipClient] select_out(110000116494714, off) 11:34:42.540 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3E30, async-read, prioritized 11:34:42.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3E30, async-read, prioritized 11:34:42.541 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000023B3E30, async-read, prioritized 11:34:42.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3E30 11:34:42.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3E30, async-read, prioritized 11:34:42.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 11:34:42.747 [Lua] Commit load time data 11:34:42.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 11:34:42.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 11:34:43.534 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x277, position: 0 11:34:44.104 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x277, position: 27249 11:34:44.618 [Lua] PlayFabMirror:_commit_internal 1 11:34:44.618 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:34:44.619 [Lua] generate_backend_stats 110000116494714:1 11:34:44.628 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:34:44.628 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 11:34:44.628 [Lua] Set lobby begin: 11:34:44.628 [Lua] Lobby data level_key = inn_level 11:34:44.628 [Lua] Lobby data power_level = 264 11:34:44.628 [Lua] Lobby data selected_level_key = inn_level 11:34:44.629 [Lua] Lobby data difficulty = normal 11:34:44.629 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:34:44.629 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:34:44.629 [Lua] Lobby data matchmaking = false 11:34:44.629 [Lua] Lobby data host = 110000116494714 11:34:44.629 [Lua] Lobby data country_code = NL 11:34:44.629 [Lua] Lobby data game_mode = 3 11:34:44.629 [Lua] Lobby data player_slot_5 = 0:0 11:34:44.629 [Lua] Lobby data player_slot_2 = 0:0 11:34:44.629 [Lua] Lobby data player_slot_1 = 0:0 11:34:44.629 [Lua] Lobby data player_slot_3 = 0:0 11:34:44.629 [Lua] Lobby data num_players = 1 11:34:44.629 [Lua] Set lobby end. 11:34:44.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 11:34:44.857 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 11:34:44.860 [Lua] commit result success 1 11:34:54.542 [Lua] [IngameUI] menu view on_exit start_menu_view 11:34:54.542 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 11:34:54.542 [Lua] hero_fullscreen_menu_on_exit 11:34:54.546 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08f63bf0 11:34:54.546 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3E30 -> Package still referenced, NOT unloaded: 11:34:54.546 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000023B3E30 -> Package still referenced, NOT unloaded: 11:34:54.547 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3E30 11:35:09.344 [Lua] [IngameUI] menu view on_enter hero_view 11:35:09.351 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09120510 11:35:09.351 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 11:35:09.366 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 11:35:09.367 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 11:35:09.368 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 11:35:09.368 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 11:35:09.373 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 11:35:09.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 11:35:09.723 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 11:35:09.731 [World] Spawning level. 11:35:09.753 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:09.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:09.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:09.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:09.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:09.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:09.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:09.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:13.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:13.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:13.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:13.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:13.105 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116494714 inventory_sync_id:2 my_peer_id:110000116494714 11:35:13.119 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000116494714 inventory_sync_id:2 my_peer_id:110000116494714 11:35:13.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 11:35:13.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:35:13.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 11:35:13.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 11:35:13.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 11:35:13.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 11:35:13.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 11:35:13.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 11:35:13.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 11:35:13.278 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 11:35:14.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:14.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:14.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:14.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:15.725 [Lua] Set lobby begin: 11:35:15.725 [Lua] Lobby data level_key = inn_level 11:35:15.725 [Lua] Lobby data power_level = 266 11:35:15.725 [Lua] Lobby data selected_level_key = inn_level 11:35:15.725 [Lua] Lobby data difficulty = normal 11:35:15.725 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:35:15.725 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:35:15.725 [Lua] Lobby data matchmaking = false 11:35:15.725 [Lua] Lobby data host = 110000116494714 11:35:15.725 [Lua] Lobby data country_code = NL 11:35:15.725 [Lua] Lobby data game_mode = 3 11:35:15.726 [Lua] Lobby data player_slot_5 = 0:0 11:35:15.726 [Lua] Lobby data player_slot_2 = 0:0 11:35:15.726 [Lua] Lobby data player_slot_1 = 0:0 11:35:15.726 [Lua] Lobby data player_slot_3 = 0:0 11:35:15.726 [Lua] Lobby data num_players = 1 11:35:15.726 [Lua] Set lobby end. 11:35:16.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:16.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:16.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:16.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA6FC70, async-read, prioritized 11:35:16.032 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116494714 inventory_sync_id:3 my_peer_id:110000116494714 11:35:16.032 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000116494714 inventory_sync_id:4 my_peer_id:110000116494714 11:35:16.046 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000116494714 inventory_sync_id:3 my_peer_id:110000116494714 11:35:16.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 11:35:16.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 11:35:16.046 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000116494714 inventory_sync_id:4 my_peer_id:110000116494714 11:35:16.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, InventoryPackageSynchronizerClient 11:35:16.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 11:35:16.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 11:35:16.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 11:35:16.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 11:35:16.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 11:35:16.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 11:35:16.124 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 11:35:20.740 [Lua] Set lobby begin: 11:35:20.740 [Lua] Lobby data level_key = inn_level 11:35:20.740 [Lua] Lobby data power_level = 263 11:35:20.740 [Lua] Lobby data selected_level_key = inn_level 11:35:20.740 [Lua] Lobby data difficulty = normal 11:35:20.740 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:35:20.740 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:35:20.740 [Lua] Lobby data matchmaking = false 11:35:20.741 [Lua] Lobby data host = 110000116494714 11:35:20.741 [Lua] Lobby data country_code = NL 11:35:20.741 [Lua] Lobby data game_mode = 3 11:35:20.741 [Lua] Lobby data player_slot_5 = 0:0 11:35:20.741 [Lua] Lobby data player_slot_2 = 0:0 11:35:20.741 [Lua] Lobby data player_slot_1 = 0:0 11:35:20.741 [Lua] Lobby data player_slot_3 = 0:0 11:35:20.741 [Lua] Lobby data num_players = 1 11:35:20.741 [Lua] Set lobby end. 11:35:27.034 [Lua] [IngameUI] menu view on_exit hero_view 11:35:27.039 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09120510 11:35:27.039 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 11:35:27.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 11:35:27.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 11:35:27.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:27.039 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:27.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:27.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000BA6FC70 -> Package still referenced, NOT unloaded: 11:35:27.047 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 11:35:27.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 11:35:27.047 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 11:35:35.436 [Lua] [IngameUI] menu view on_enter hero_view 11:35:35.443 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09120510 11:35:35.443 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 11:35:35.453 [World] Spawning level. 11:35:36.188 [Lua] [IngameUI] menu view on_exit hero_view 11:35:36.193 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09120510 11:35:36.193 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 11:35:37.403 [Lua] PlayFabMirror:_commit_internal 2 11:35:37.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 4 11:35:37.403 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:35:37.405 [Lua] generate_backend_stats 110000116494714:1 11:35:37.414 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:35:37.421 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 4 11:35:37.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 4 11:35:37.676 [Lua] commit result success 2 11:35:37.797 [Lua] [IngameUI] menu view on_enter start_game_view 11:35:37.801 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08da2e60 11:35:37.801 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 11:35:37.803 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 11:35:37.803 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 11:35:37.804 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 11:35:37.804 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 11:35:41.643 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 11:35:41.643 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 11:35:41.643 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 11:35:41.643 [Lua] [LobbyAux] Making combined_hash: f5915a751a92acdf from network_hash=caf66d1028306f24, trunk_revision=137268, engine_revision=b88a289d1769, project_hash=bulldozer 11:35:41.644 [Lua] [LobbyAux] Making combined_hash: f5915a751a92acdf from network_hash=caf66d1028306f24, trunk_revision=137268, engine_revision=b88a289d1769, project_hash=bulldozer 11:35:41.644 [Lua] 11:35:41.644 [Lua] [1] = table 11:35:41.644 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 11:35:41.644 [Lua] [difficulties] = table 11:35:41.644 [Lua] [1] = normal (string) 11:35:41.644 [Lua] [2] = hard (string) 11:35:41.644 [Lua] [3] = harder (string) 11:35:41.644 [Lua] [4] = hardest (string) 11:35:41.644 [Lua] [5] = cataclysm (string) 11:35:41.644 [Lua] [6] = any (string) 11:35:41.644 [Lua] [levels] = table 11:35:41.644 [Lua] [1] = dlc_celebrate_crawl (string) 11:35:41.644 [Lua] [2] = catacombs (string) 11:35:41.644 [Lua] [3] = farmlands (string) 11:35:41.644 [Lua] [4] = elven_ruins (string) 11:35:41.644 [Lua] [5] = military (string) 11:35:41.644 [Lua] [6] = bell (string) 11:35:41.644 [Lua] [7] = any (string) 11:35:41.644 [Lua] [game_mode_key] = adventure (string) 11:35:41.644 [Lua] [2] = table 11:35:41.644 [Lua] [game_mode_key] = adventure (string) 11:35:41.644 [Lua] [difficulties] = table 11:35:41.644 [Lua] [1] = normal (string) 11:35:41.644 [Lua] [2] = hard (string) 11:35:41.644 [Lua] [3] = harder (string) 11:35:41.644 [Lua] [4] = hardest (string) 11:35:41.644 [Lua] [5] = cataclysm (string) 11:35:41.644 [Lua] [6] = any (string) 11:35:41.644 [Lua] [levels] = table 11:35:41.644 [Lua] [1] = dlc_celebrate_crawl (string) 11:35:41.644 [Lua] [2] = catacombs (string) 11:35:41.644 [Lua] [3] = farmlands (string) 11:35:41.644 [Lua] [4] = elven_ruins (string) 11:35:41.644 [Lua] [5] = military (string) 11:35:41.644 [Lua] [6] = bell (string) 11:35:41.644 [Lua] [7] = any (string) 11:35:41.644 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 11:35:41.644 [Lua] [5] = table 11:35:41.644 [Lua] [game_mode_key] = adventure (string) 11:35:41.644 [Lua] [difficulties] = table 11:35:41.644 [Lua] [1] = normal (string) 11:35:41.644 [Lua] [2] = hard (string) 11:35:41.644 [Lua] [3] = harder (string) 11:35:41.644 [Lua] [4] = hardest (string) 11:35:41.644 [Lua] [5] = cataclysm (string) 11:35:41.644 [Lua] [6] = any (string) 11:35:41.644 [Lua] [levels] = table 11:35:41.644 [Lua] [1] = dlc_celebrate_crawl (string) 11:35:41.644 [Lua] [2] = catacombs (string) 11:35:41.644 [Lua] [3] = farmlands (string) 11:35:41.644 [Lua] [4] = elven_ruins (string) 11:35:41.644 [Lua] [5] = military (string) 11:35:41.644 [Lua] [6] = bell (string) 11:35:41.644 [Lua] [7] = any (string) 11:35:41.644 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 11:35:41.644 [Lua] 11:35:41.646 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 11:35:41.646 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 11:35:41.657 [Lua] [Matchmaking] Filter: Free slots = 1 11:35:41.657 [Lua] [Matchmaking] Filter: Distance = medium 11:35:41.657 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f5915a751a92acdf 11:35:41.657 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 11:35:41.657 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 11:35:48.048 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 11:35:48.048 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 11:35:48.048 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 11:35:48.048 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 11:35:48.048 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 11:35:51.722 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 11:35:51.722 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 11:35:51.722 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 11:35:51.722 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 11:35:51.722 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 11:35:57.559 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 11:35:57.559 [Lua] ............................................................................................................ 11:35:57.559 [Lua] ............................................................................................................ 11:35:57.559 [Lua] GAME START SETTINGS -> Level: military | Difficulty: normal | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 11:35:57.559 [Lua] ............................................................................................................ 11:35:57.559 [Lua] ............................................................................................................ 11:35:57.559 [Lua] [Matchmaking] Cancelling matchmaking 11:35:57.559 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:35:57.568 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 11:35:57.568 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 11:35:57.570 [Lua] Set lobby begin: 11:35:57.570 [Lua] Lobby data level_key = inn_level 11:35:57.570 [Lua] Lobby data power_level = 263 11:35:57.571 [Lua] Lobby data selected_level_key = inn_level 11:35:57.571 [Lua] Lobby data difficulty = normal 11:35:57.571 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:35:57.571 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:35:57.571 [Lua] Lobby data matchmaking = false 11:35:57.571 [Lua] Lobby data host = 110000116494714 11:35:57.571 [Lua] Lobby data country_code = NL 11:35:57.571 [Lua] Lobby data game_mode = 3 11:35:57.571 [Lua] Lobby data player_slot_5 = 0:0 11:35:57.571 [Lua] Lobby data player_slot_2 = 0:0 11:35:57.571 [Lua] Lobby data player_slot_1 = 0:0 11:35:57.571 [Lua] Lobby data player_slot_3 = 0:0 11:35:57.572 [Lua] Lobby data num_players = 1 11:35:57.572 [Lua] Set lobby end. 11:35:57.572 [Lua] [PartyManager] Leader is set to 110000116494714 11:35:57.572 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 11:35:57.572 [Lua] [LevelTransitionHandler] set_next_level( military ) 11:35:57.572 [Lua] Set lobby begin: 11:35:57.572 [Lua] Lobby data twitch_enabled = false 11:35:57.572 [Lua] Lobby data power_level = 263 11:35:57.572 [Lua] Lobby data num_players = 1 11:35:57.572 [Lua] Lobby data host = 110000116494714 11:35:57.572 [Lua] Lobby data game_mode = 2 11:35:57.572 [Lua] Lobby data level_key = inn_level 11:35:57.572 [Lua] Lobby data player_slot_1 = 0:0 11:35:57.572 [Lua] Lobby data selected_level_key = military 11:35:57.572 [Lua] Lobby data quick_game = false 11:35:57.572 [Lua] Lobby data matchmaking = false 11:35:57.572 [Lua] Lobby data difficulty = normal 11:35:57.572 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:35:57.572 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:35:57.572 [Lua] Lobby data player_slot_5 = 0:0 11:35:57.572 [Lua] Lobby data player_slot_2 = 0:0 11:35:57.572 [Lua] Lobby data country_code = NL 11:35:57.572 [Lua] Lobby data player_slot_3 = 0:0 11:35:57.572 [Lua] Lobby data eac_authorized = true 11:35:57.572 [Lua] Set lobby end. 11:35:57.572 [Lua] Set lobby begin: 11:35:57.572 [Lua] Lobby data twitch_enabled = false 11:35:57.572 [Lua] Lobby data power_level = 263 11:35:57.573 [Lua] Lobby data num_players = 1 11:35:57.573 [Lua] Lobby data host = 110000116494714 11:35:57.573 [Lua] Lobby data game_mode = 2 11:35:57.573 [Lua] Lobby data is_private = true 11:35:57.573 [Lua] Lobby data level_key = inn_level 11:35:57.573 [Lua] Lobby data player_slot_1 = 0:0 11:35:57.573 [Lua] Lobby data selected_level_key = military 11:35:57.573 [Lua] Lobby data quick_game = false 11:35:57.573 [Lua] Lobby data matchmaking = false 11:35:57.573 [Lua] Lobby data difficulty = normal 11:35:57.573 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:35:57.573 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:35:57.573 [Lua] Lobby data player_slot_5 = 0:0 11:35:57.573 [Lua] Lobby data player_slot_2 = 0:0 11:35:57.573 [Lua] Lobby data country_code = NL 11:35:57.573 [Lua] Lobby data player_slot_3 = 0:0 11:35:57.573 [Lua] Lobby data eac_authorized = true 11:35:57.573 [Lua] Set lobby end. 11:35:57.575 [Lua] [ChatManager][1]System: Starting hosted game... 11:35:57.575 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 11:35:57.575 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 11:35:57.758 [Lua] [IngameUI] menu view on_exit start_game_view 11:35:57.758 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 11:35:57.758 [Save] Saving `save_data` 11:35:57.758 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 11:35:57.758 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 11:35:57.758 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 11:35:57.764 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08da2e60 11:35:57.769 [Save] Save done 11:36:06.070 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 11:36:06.073 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 11:36:06.073 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 11:36:06.073 [Lua] [LevelTransitionHandler] set_next_level( military ) 11:36:06.073 [Lua] Set lobby begin: 11:36:06.073 [Lua] Lobby data twitch_enabled = false 11:36:06.073 [Lua] Lobby data power_level = 263 11:36:06.073 [Lua] Lobby data num_players = 1 11:36:06.073 [Lua] Lobby data host = 110000116494714 11:36:06.073 [Lua] Lobby data game_mode = 2 11:36:06.073 [Lua] Lobby data is_private = true 11:36:06.073 [Lua] Lobby data level_key = inn_level 11:36:06.073 [Lua] Lobby data player_slot_1 = 0:0 11:36:06.073 [Lua] Lobby data selected_level_key = military 11:36:06.073 [Lua] Lobby data quick_game = false 11:36:06.073 [Lua] Lobby data matchmaking = false 11:36:06.073 [Lua] Lobby data difficulty = normal 11:36:06.073 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:36:06.073 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:36:06.074 [Lua] Lobby data player_slot_5 = 0:0 11:36:06.074 [Lua] Lobby data player_slot_2 = 0:0 11:36:06.074 [Lua] Lobby data country_code = NL 11:36:06.074 [Lua] Lobby data player_slot_3 = 0:0 11:36:06.074 [Lua] Lobby data eac_authorized = true 11:36:06.074 [Lua] Set lobby end. 11:36:06.076 [Lua] Set lobby begin: 11:36:06.076 [Lua] Lobby data twitch_enabled = false 11:36:06.076 [Lua] Lobby data power_level = 263 11:36:06.076 [Lua] Lobby data num_players = 1 11:36:06.076 [Lua] Lobby data host = 110000116494714 11:36:06.076 [Lua] Lobby data game_mode = 2 11:36:06.076 [Lua] Lobby data is_private = true 11:36:06.076 [Lua] Lobby data level_key = inn_level 11:36:06.076 [Lua] Lobby data player_slot_1 = 0:0 11:36:06.076 [Lua] Lobby data selected_level_key = military 11:36:06.077 [Lua] Lobby data quick_game = false 11:36:06.077 [Lua] Lobby data matchmaking = false 11:36:06.077 [Lua] Lobby data difficulty = normal 11:36:06.077 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:36:06.077 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:36:06.077 [Lua] Lobby data player_slot_5 = 0:0 11:36:06.077 [Lua] Lobby data player_slot_2 = 0:0 11:36:06.077 [Lua] Lobby data country_code = NL 11:36:06.077 [Lua] Lobby data player_slot_3 = 0:0 11:36:06.077 [Lua] Lobby data eac_authorized = true 11:36:06.077 [Lua] Set lobby end. 11:36:06.077 [Lua] Complete level triggered. 11:36:06.078 [Lua] gm_event_end_conditions_met false false 11:36:06.078 [Save] Saving `save_data` 11:36:06.078 [Lua] PlayFabMirror:_commit_internal nil 11:36:06.078 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:36:06.080 [Lua] generate_backend_stats 110000116494714:1 11:36:06.082 [Save] Save done 11:36:06.089 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:36:06.089 [Save] Saving `save_data` 11:36:06.089 [Lua] TRANSITION nil nil military 11:36:06.089 [Lua] Transition type "military", is server: true 11:36:06.090 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 11:36:06.090 [Lua] [GameNetworkManager] Leaving game... 11:36:06.090 [Lua] [GameNetworkManager] Shutting down game session host. 11:36:06.090 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:36:06.090 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:36:06.090 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=86.84 11:36:06.093 [Save] Save done 11:36:06.101 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:36:06.101 [Lua] commit result success 3 11:36:06.354 [Lua] Set lobby begin: 11:36:06.354 [Lua] Lobby data twitch_enabled = false 11:36:06.354 [Lua] Lobby data power_level = 0 11:36:06.354 [Lua] Lobby data num_players = 1 11:36:06.355 [Lua] Lobby data host = 110000116494714 11:36:06.355 [Lua] Lobby data game_mode = 2 11:36:06.355 [Lua] Lobby data is_private = true 11:36:06.355 [Lua] Lobby data level_key = inn_level 11:36:06.355 [Lua] Lobby data player_slot_1 = 0:0 11:36:06.355 [Lua] Lobby data selected_level_key = military 11:36:06.355 [Lua] Lobby data quick_game = false 11:36:06.355 [Lua] Lobby data matchmaking = false 11:36:06.355 [Lua] Lobby data difficulty = normal 11:36:06.355 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:36:06.355 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:36:06.355 [Lua] Lobby data player_slot_5 = 0:0 11:36:06.355 [Lua] Lobby data player_slot_2 = 0:0 11:36:06.356 [Lua] Lobby data country_code = NL 11:36:06.356 [Lua] Lobby data player_slot_3 = 0:0 11:36:06.356 [Lua] Lobby data eac_authorized = true 11:36:06.356 [Lua] Set lobby end. 11:36:08.099 [Lua] Clearing all global lookup lists 11:36:08.099 [Lua] [IngamePlayerListUI] - Destroy 11:36:08.099 [Lua] [EquipmentUI] - Destroy 11:36:08.099 [Lua] [AbilityUI] - Destroy 11:36:08.099 [Lua] [GamePadEquipmentUI] - Destroy 11:36:08.099 [Lua] [GamePadAbilityUI] - Destroy 11:36:08.100 [Lua] [IngameUI] destroy 11:36:08.170 [Lua] [Managers] Destroying state managers... 11:36:08.175 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:36:08.175 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000116494714 11:36:08.175 [Lua] [Matchmaking] unregister rpcs 11:36:08.175 [Lua] ############### UNLOADING PACKAGES ############### 11:36:08.175 [Lua] [Gamestate] Enter state StateLoading 11:36:08.178 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:36:08.178 [Lua] [Matchmaking] register rpcs 11:36:08.178 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 11:36:08.178 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 11:36:08.178 [Lua] registering RPCs 11:36:08.178 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:36:08.178 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:36:08.178 [Lua] Set lobby begin: 11:36:08.178 [Lua] Lobby data twitch_enabled = false 11:36:08.178 [Lua] Lobby data power_level = 0 11:36:08.178 [Lua] Lobby data num_players = 1 11:36:08.178 [Lua] Lobby data host = 110000116494714 11:36:08.178 [Lua] Lobby data game_mode = 2 11:36:08.178 [Lua] Lobby data is_private = true 11:36:08.178 [Lua] Lobby data level_key = military 11:36:08.178 [Lua] Lobby data player_slot_1 = 0:0 11:36:08.178 [Lua] Lobby data selected_level_key = military 11:36:08.178 [Lua] Lobby data quick_game = false 11:36:08.178 [Lua] Lobby data matchmaking = false 11:36:08.178 [Lua] Lobby data difficulty = normal 11:36:08.178 [Lua] Lobby data player_slot_4 = 110000116494714:1 11:36:08.178 [Lua] Lobby data unique_server_name = f 0 r s λ k 9 n 11:36:08.178 [Lua] Lobby data player_slot_5 = 0:0 11:36:08.178 [Lua] Lobby data player_slot_2 = 0:0 11:36:08.178 [Lua] Lobby data country_code = NL 11:36:08.179 [Lua] Lobby data player_slot_3 = 0:0 11:36:08.179 [Lua] Lobby data eac_authorized = true 11:36:08.179 [Lua] Set lobby end. 11:36:08.179 [Lua] MUSIC MANAGER unmute_all_world_sounds 24492 0 11:36:08.179 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 5 11:36:08.181 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 5 11:36:08.181 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 11:36:08.181 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] 11:36:08.181 [Lua] [LevelTransitionHandler] load_level military 11:36:08.243 [Umbra] Unload tome 11:36:08.319 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 11:36:08.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 11:36:08.319 [Lua] [LevelTransitionHandler] Loading level: "military" 11:36:08.319 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 11:36:08.319 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 11:36:08.319 [Lua] [StateLoading] got rpc_load_level 84 military 11:36:08.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 11:36:08.408 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 11:36:08.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 11:36:08.413 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_01 24493 0 11:36:08.417 [Lua] MUSIC MANAGER Play_loading_screen_music 24494 0 11:36:08.439 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 11:36:08.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 5 11:36:14.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 11:36:14.709 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 11:36:14.725 [Lua] [LevelTransitionHandler] Level load completed! 11:36:14.725 [Lua] [EnemyPackageLoader] setup_startup_enemies 11:36:14.753 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:36:14.753 [Lua] checking dlc's against conflict directors 11:36:14.753 [Lua] - removing conflict director 'chaos_beastmen' 11:36:14.753 [Lua] - removing conflict director 'skaven_beastmen' 11:36:14.753 [Lua] - removing conflict director 'beastmen' 11:36:14.753 [Lua] --- --- --- 11:36:14.753 [Lua] Starting... difficulty 'normal' 11:36:14.753 [Lua] These are the starting conflict directors: 11:36:14.753 [Lua] chaos_light 11:36:14.753 [Lua] chaos 11:36:14.753 [Lua] --- --- --- 11:36:14.753 [Lua] 11:36:14.753 [Lua] Looking for a new director: 11:36:14.753 [Lua] (free: 18) master hash is: skaven_ratling_gunner chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander skaven_poison_wind_globadier skaven_plague_monk chaos_marauder 11:36:14.753 [Lua] ->trying director: default 11:36:14.753 [Lua] --> success! 11:36:14.753 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield 11:36:14.753 [Lua] 11:36:14.753 [Lua] Looking for a new director: 11:36:14.753 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander skaven_poison_wind_globadier skaven_plague_monk chaos_marauder 11:36:14.753 [Lua] ->trying director: skaven 11:36:14.753 [Lua] --> success! 11:36:14.753 [Lua] --> re-used the same breeds 11:36:14.753 [Lua] 11:36:14.753 [Lua] Looking for a new director: 11:36:14.753 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander skaven_poison_wind_globadier skaven_plague_monk chaos_marauder 11:36:14.753 [Lua] ->trying director: skaven 11:36:14.753 [Lua] --> success! 11:36:14.753 [Lua] --> re-used the same breeds 11:36:14.753 [Lua] 11:36:14.753 [Lua] Looking for a new director: 11:36:14.753 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander skaven_poison_wind_globadier skaven_plague_monk chaos_marauder 11:36:14.753 [Lua] ->trying director: default 11:36:14.753 [Lua] --> success! 11:36:14.753 [Lua] --> re-used the same breeds 11:36:14.753 [Lua] 11:36:14.753 [Lua] DONE! Found the following directors: 11:36:14.753 [Lua] default 11:36:14.753 [Lua] skaven 11:36:14.753 [Lua] skaven 11:36:14.753 [Lua] default 11:36:14.753 [Lua] (free: 15), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_commander skaven_poison_wind_globadier skaven_plague_monk chaos_marauder 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 11:36:14.753 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 11:36:14.754 [Lua] ### Sending rpc_level_loaded 11:36:14.754 [Lua] #### Has state machine: true, sender: 110000116494714, level_id: 84 11:36:14.754 [Lua] Peer 110000116494714 has loaded the level and all enemies are loaded 11:36:14.774 [Lua] ### Sending rpc_level_loaded 11:36:14.774 [Lua] #### Has state machine: false, sender: 110000116494714, level_id: 84 11:36:14.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 11:36:14.960 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 11:36:14.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 11:36:15.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 11:36:15.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 11:36:15.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 11:36:15.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 11:36:15.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 11:36:15.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 11:36:15.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 11:36:15.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 11:36:15.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 11:36:15.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 11:36:15.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 11:36:15.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 11:36:16.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 11:36:16.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 11:36:16.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 11:36:16.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 11:36:16.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 11:36:16.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 11:36:16.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 11:36:16.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 11:36:16.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 11:36:16.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 11:36:16.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 11:36:16.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 11:36:16.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 11:36:16.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 11:36:16.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 11:36:16.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 11:36:16.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 11:36:16.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 11:36:17.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 11:36:17.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 11:36:17.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 11:36:17.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 11:36:17.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 11:36:17.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 11:36:17.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 11:36:17.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 11:36:17.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 11:36:17.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 11:36:17.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 11:36:17.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 11:36:18.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 11:36:18.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 11:36:18.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 11:36:18.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 11:36:18.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 11:36:18.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 11:36:18.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 11:36:18.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 11:36:18.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 11:36:18.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 11:36:18.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 11:36:18.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 11:36:19.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 11:36:19.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 11:36:19.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 11:36:19.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 11:36:19.463 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 11:36:19.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:36:19.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:36:19.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 11:36:19.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 11:36:20.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 11:36:20.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 11:36:20.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 11:36:20.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 11:36:20.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 11:36:20.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 11:36:20.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 11:36:20.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 11:36:20.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 11:36:20.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 11:36:20.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 11:36:20.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 11:36:21.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 11:36:21.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 11:36:21.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 11:36:21.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 11:36:21.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 11:36:21.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 11:36:21.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:36:21.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:36:21.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 11:36:21.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 11:36:21.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 11:36:21.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 11:36:21.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 11:36:21.694 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 11:36:21.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 11:36:22.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 11:36:22.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 11:36:22.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 11:36:22.210 <>Corrupt game data in block: 0, size: 42189. Error: -3. Make sure that your game files are not corrupt by in steam.<> <> {00007ff634560000, 089e4000, 5d493ad5, 082d787f-cde9-481c-a66f-49d8e93625b8, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffdfa480000, 001f0000, c00f8a30, cfd10e5f-223f-ee5f-2622-7cb82510fedc, 00000001, ntdll.pdb} {00007ffdf9640000, 000b2000, d12f214a, b6f0e183-c96d-92a6-97ef-a1f4b153b815, 00000001, kernel32.pdb} 0x00007ff634560000:0x00000000002bcaf0 0x00007ff634560000:0x00000000002be422 0x00007ff634560000:0x00000000002be6db 0x00007ff634560000:0x00000000002ee234 0x00007ff634560000:0x0000000000303629 0x00007ff634560000:0x00000000002eec9b 0x00007ff634560000:0x00000000002eeb41 0x00007ff634560000:0x00000000002eea0c 0x00007ff634560000:0x0000000000038e19 0x00007ff634560000:0x00000000002fe37d 0x00007ff634560000:0x00000000002df39a 0x00007ff634560000:0x00000000002db902 0x00007ffdf9640000:0x0000000000017bd4 BaseThreadInitThunk 0x00007ffdfa480000:0x000000000006ce71 RtlUserThreadStart <> <>1<> <>resource_loader<> <>win32<> <>b88a289d1769<> <>release<> <>Developer Build (1.3.0.0)<> <>cdbd4c2d-53fe-4c67-8e27-8ccc00f73642<> <>--- CPU CPU: AMD Ryzen 5 1600 Six-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 0:1 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16316MB Available: 11268MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID a3010f09-5e7a-4de2-8c87-95f87bdc03f9 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Muis Input device: Keyboard (19.4): Toetsenbord Input device: Generic (17.0): HID-apparaat voor besturing door gebruikers Input device: Generic (17.0): Razer DeathAdder Elite Input device: Generic (17.0): HID-compatibel, door leverancier gedefinieerd apparaat Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Corsair VOID RGB USB Gaming Headset <> <>C:\Users\Freek\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-09-11.33.48-cdbd4c2d-53fe-4c67-8e27-8ccc00f73642.log<> <>C:\Users\Freek\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-09-11.33.48-cdbd4c2d-53fe-4c67-8e27-8ccc00f73642.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> package #ID[6a776f4a] resource #ID[e2756dff333e5862] type #ID[a8193123526fad64] bundle #ID[6a776f4a099c22e1] bundle name 6a776f4a099c22e1 <> 11:36:22.251 [Window] Window => inactive 11:36:25.358 <>Corrupt game data in block: 0, size: 42189. Error: -3. Make sure that your game files are not corrupt by in steam.<> <> {00007ff634560000, 089e4000, 5d493ad5, 082d787f-cde9-481c-a66f-49d8e93625b8, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffdfa480000, 001f0000, c00f8a30, cfd10e5f-223f-ee5f-2622-7cb82510fedc, 00000001, ntdll.pdb} {00007ffdf9640000, 000b2000, d12f214a, b6f0e183-c96d-92a6-97ef-a1f4b153b815, 00000001, kernel32.pdb} 0x00007ff634560000:0x00000000002bcaf0 0x00007ff634560000:0x00000000002be422 0x00007ff634560000:0x00000000002be6db 0x00007ff634560000:0x00000000002bb140 0x00007ff634560000:0x00000000002ee2e3 0x00007ff634560000:0x0000000000303629 0x00007ff634560000:0x00000000002eec9b 0x00007ff634560000:0x00000000002eeb41 0x00007ff634560000:0x00000000002eea0c 0x00007ff634560000:0x0000000000038e19 0x00007ff634560000:0x00000000002fe37d 0x00007ff634560000:0x00000000002df39a 0x00007ff634560000:0x00000000002db902 0x00007ffdf9640000:0x0000000000017bd4 BaseThreadInitThunk 0x00007ffdfa480000:0x000000000006ce71 RtlUserThreadStart <> <>1<> <>resource_loader<> <>win32<> <>b88a289d1769<> <>release<> <>Developer Build (1.3.0.0)<> <>cdbd4c2d-53fe-4c67-8e27-8ccc00f73642<> <>--- CPU CPU: AMD Ryzen 5 1600 Six-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 0:1 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16316MB Available: 11268MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID a3010f09-5e7a-4de2-8c87-95f87bdc03f9 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 12.1, 6052MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Muis Input device: Keyboard (19.4): Toetsenbord Input device: Generic (17.0): HID-apparaat voor besturing door gebruikers Input device: Generic (17.0): Razer DeathAdder Elite Input device: Generic (17.0): HID-compatibel, door leverancier gedefinieerd apparaat Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Corsair VOID RGB USB Gaming Headset <> <>C:\Users\Freek\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-09-11.33.48-cdbd4c2d-53fe-4c67-8e27-8ccc00f73642.log<> <>C:\Users\Freek\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-09-11.33.48-cdbd4c2d-53fe-4c67-8e27-8ccc00f73642.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> package #ID[6a776f4a] resource #ID[e2756dff333e5862] type #ID[a8193123526fad64] bundle #ID[6a776f4a099c22e1] bundle name 6a776f4a099c22e1 <> [Log end]