adapter_index = 0 allow_occupied_hero_lobbies = true always_ask_hero_when_joining = false ambient_light_quality = "low" animation_lod_distance_multiplier = 0 ao_quality = "off" aspect_ratio = -1 blood_enabled = true borderless_fullscreen = true camera_shake = false char_texture_quality = "high" chat_enabled = true chat_font_size = 20 crosshair_kill_confirm = "off" deadlock_timeout = 15 dismemberment_enabled = true double_tap_dodge = false double_tap_dodge_threshold = 0.25 dynamic_range_sound = "high" enable_gamepad_acceleration = true enabled_crosshairs = "all" env_texture_quality = "high" friendly_fire_crosshair = true friendly_fire_hit_marker = true fullscreen = false fullscreen_minimize_on_alt_tab = true fullscreen_output = 0 gamepad_auto_aim_enabled = true gamepad_layout = "default" gamepad_left_handed = false gamepad_look_invert_y = false gamepad_look_sensitivity = 0 gamepad_look_sensitivity_y = 0 gamepad_rumble_enabled = true gamepad_use_ps4_style_input_icons = false gamepad_zoom_sensitivity = 0 gamepad_zoom_sensitivity_y = 0 give_on_defend = true graphics_quality = "custom" head_bob = false hud_clamp_ui_scaling = false hud_scale = 100 input_buffer = 0.5 language_id = "en" lightfx = { } local_light_shadow_quality = "low" master_bus_volume = 18 max_fps = 90 max_quick_play_search_range = "close" max_stacking_frames = 2 max_upload_speed = 4096 max_worker_threads = 6 melee_camera_movement = true mod_settings = { auto_disable_unsanctioned = true developer_mode = false disable_pcalls = false log_level = 1 } mods = [ { author = "bIbIbI(rus)" author_id = 58813412 banned = false dependency_error = "" description = "The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]." download_pending = false downloading = false enabled = true id = "1369573612" installed = true last_updated = "6/30/2022 1:16:17 PM" name = "Vermintide Mod Framework" num_children = 0 out_of_date = false sanctioned = true tags = [ "sanctioned" "applied" "approved" "Tools" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" ] dependency_error = "" description = "A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url]" download_pending = false downloading = false enabled = true id = "1374248490" installed = true last_updated = "11/15/2021 5:30:27 PM" name = "Penlight Lua Libraries" num_children = 1 out_of_date = false sanctioned = true tags = [ "sanctioned" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/" } { author = "pixaal" author_id = 84308322 banned = false children = [ "1369573612" ] dependency_error = "" description = "Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods" download_pending = false downloading = false enabled = true id = "1593460250" installed = true last_updated = "5/14/2020 11:01:46 AM" name = "Crosshair Kill Confirmation" num_children = 1 out_of_date = false sanctioned = true tags = [ "sanctioned" "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/" } { author = "Aussiemon" author_id = 65038749 banned = false children = [ "1369573612" ] dependency_error = "" description = "A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList[\"ring_06\"]) entry.mod_data = { backend_id = \"something_unique\", ItemInstanceId = \"same as backend_id\", CustomData = { traits = \"[\\\"ring_potion_duration\\\"]\", power_level = \"300\", properties = \"{\\\"power_vs_skaven\\\":1,\\\"power_vs_unarmoured\\\":1}\" }, traits = { \"ring_potion_duration\" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, \"your mod name\")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { \"one\", \"two\", \"three\" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name" download_pending = false downloading = false enabled = true id = "1422758813" installed = true last_updated = "6/30/2022 8:17:21 PM" name = "More Items Library" num_children = 1 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" ] dependency_error = "" description = "Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]" download_pending = false downloading = false enabled = true id = "1487862316" installed = true last_updated = "12/11/2018 6:10:34 PM" name = "Reroll Improvements" num_children = 1 out_of_date = false sanctioned = false tags = [ "UI" "QoL" "incompatible" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/" } { author = "NonzeroGeoduck7" author_id = 96578995 banned = false children = [ "1369573612" ] dependency_error = "" description = " =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] " download_pending = false downloading = false enabled = false id = "1495937978" installed = true last_updated = "4/15/2020 9:05:38 PM" name = "Host your own game" num_children = 1 out_of_date = false sanctioned = true tags = [ "sanctioned" "approved" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/" } { author = "bIbIbI(rus)" author_id = 58813412 banned = false children = [ "1369573612" ] dependency_error = "" description = "We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it." download_pending = false downloading = false enabled = true id = "1395453301" installed = true last_updated = "12/6/2019 11:35:09 AM" name = "Skip Intro" num_children = 1 out_of_date = false sanctioned = true tags = [ "sanctioned" "QoL" "Approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" ] dependency_error = "" description = "/killbots in chat to kill the bots. Also bindable to a hotkey." download_pending = false downloading = false enabled = false id = "1387894846" installed = true last_updated = "9/8/2018 4:16:14 PM" name = "Killbots" num_children = 1 out_of_date = false sanctioned = false tags = [ "applied" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" ] dependency_error = "" description = "Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]" download_pending = false downloading = false enabled = true id = "1384066089" installed = true last_updated = "7/14/2021 7:29:57 PM" name = "Neuter Ult Effects" num_children = 2 out_of_date = false sanctioned = true tags = [ "sanctioned" "approved" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" ] dependency_error = "" description = "Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url]" download_pending = false downloading = false enabled = true id = "1384094638" installed = true last_updated = "11/22/2019 6:31:06 PM" name = "Crosshair Customization" num_children = 2 out_of_date = false sanctioned = true tags = [ "sanctioned" "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" "1389872347" "1422758813" ] dependency_error = "" description = "Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the \"Add Property\" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url]" download_pending = false downloading = false enabled = false id = "1425249043" installed = true last_updated = "4/28/2021 10:58:00 AM" name = "Give Weapon" num_children = 4 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" ] dependency_error = "" description = "True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod." download_pending = false downloading = false enabled = false id = "1384087820" installed = true last_updated = "11/14/2021 6:40:24 PM" name = "True Solo QoL Tweaks" num_children = 2 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/" } { author = "Ic∑Ωlator" author_id = 73983654 banned = false dependency_error = "" description = "Removes shield weapons from every classes random weapon shrines Requested by Gabex Toggable with /f***shields" download_pending = false downloading = false enabled = false id = "2471484410" installed = true last_updated = "5/12/2021 10:25:07 PM" name = "NoRandomShields" num_children = 0 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1774958417123671665/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "Necrossin" author_id = 26572404 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating \"last life\" and \"Natural Bond\" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out \"Mod Options\" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI " download_pending = false downloading = false enabled = true id = "1397265260" installed = true last_updated = "2/5/2021 3:14:50 PM" name = "Numeric UI" num_children = 1 out_of_date = false sanctioned = true tags = [ "sanctioned" "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1422758813" ] dependency_error = "" description = "Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url]" download_pending = false downloading = false enabled = false id = "1423536193" installed = true last_updated = "2/20/2019 2:33:16 PM" name = "Give All Hats, Skins And Paintings" num_children = 2 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" ] dependency_error = "" description = "Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod." download_pending = false downloading = false enabled = true id = "1391975678" installed = true last_updated = "5/24/2019 4:03:43 PM" name = "Item Spawner" num_children = 2 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/" } { author = "Grimalackt" author_id = 59593500 banned = false children = [ "1369573612" ] dependency_error = "" description = "[i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] " download_pending = false downloading = false enabled = true id = "1619024877" installed = true last_updated = "11/14/2022 3:19:12 AM" name = "Onslaught" num_children = 1 out_of_date = false sanctioned = false tags = [ "Game Modes" "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/" } { author = "raindish" author_id = 71964233 banned = false children = [ "1369573612" ] dependency_error = "" description = "Display your dodge count, effective dodge count, and the dodge count reset cooldown in your HUD. Position and font size are configurable in the Mod Settings. [10/01/2021] Fixed movement bug that could happen if you weapon switched at a high dodge count to a low dodge count weapon [01/01/21] The cooldown text is toggable and defaults to off [09/04/19] Positioning is now clamped within the viewport [13/02/19] Added option to only display UI when dodge count isn't full" download_pending = false downloading = false enabled = true id = "1652856346" installed = true last_updated = "5/25/2021 1:05:41 PM" name = "Dodge Count UI" num_children = 1 out_of_date = false sanctioned = true tags = [ "sanctioned" "approved" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/954104002481272952/FFF225C4067A5DDA4ABA635E59A0FDBE3219C2E2/" } { author = "Core" author_id = 155849931 banned = false children = [ "2170475262" ] dependency_error = "" description = "Die" download_pending = false downloading = false enabled = false id = "2157602864" installed = true last_updated = "10/20/2021 8:55:11 PM" name = "Spicy Onslaught" num_children = 1 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1284039142821747433/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "RwAoNrDdOsM" author_id = 135496444 banned = false dependency_error = "" description = "[list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes." download_pending = false downloading = false enabled = false id = "1835393505" installed = true last_updated = "10/26/2022 12:49:22 PM" name = "Cata 3 & Deathwish" num_children = 0 out_of_date = false sanctioned = false tags = [ "Game Modes" "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" ] dependency_error = "" description = "Adds a \"Friendly Fire\" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url]" download_pending = false downloading = false enabled = false id = "1393343095" installed = true last_updated = "9/6/2018 9:26:51 AM" name = "Scoreboard Tweaks" num_children = 2 out_of_date = false sanctioned = false tags = [ "UI" "incompatible" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/" } { author = "play outer wilds" author_id = 81851809 banned = false children = [ "1369573612" ] dependency_error = "" description = "Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723" download_pending = false downloading = false enabled = true id = "1569650837" installed = true last_updated = "3/16/2022 10:05:44 PM" name = "Crosshairs Fix" num_children = 1 out_of_date = false sanctioned = true tags = [ "sanctioned" "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/" } { author = "raindish" author_id = 71964233 banned = false children = [ "1369573612" ] dependency_error = "" description = "Bless This Many Players! Play with more than 4 friends and pick duplicate characters! Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage! [b]Note:[/b] if you're playing with Pereginaje BTMP must come before it in the mod load order! [b]Like the mod? [url=https://ko-fi.com/raindish]Consider buying me a coffee![/url][/b] [b]Crashing? Please send me the whole log file on Discord, raindish#0270! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])[/b] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] - so you can tell who's who [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877]Onslaught[/url] - increases spawn rates [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1835393505]Deathwish[/url] - makes enemies tougher [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2659684899]Pereginaje[/url] - Chaos Wastes with many more features [/list] [b]Patchnotes:[/b] [code] 2022-09-07 - Fix a couple more crashes 2022-09-06 - Fix crashing host on join 2022-07-15 - Fix more crashes! 2022-07-14 - Fix after Be’lakor update 2022-04-10 - Fixed after QoL patch 2021-12-28 - Support for Warrior Priest - General fixes for new UI 2021-06-06 - Fix beastmen banner again - Add missing RPC call for Chaos Wastes 2021-06-04 - Fixed for patch 4.4 - All bots are now Thornsister 2021-05-31 - Disable level requirements for Cata - Add option to use the default player portraits UI - Maybe the scoreboard works now? You show up if you get the highest kills, damage dealt, damage taken, or revives 2021-05-16 - Initial pass on Chaos Wastes. It works but the UI needs improvements. Please report any crashes! 2021-05-05 - Update network config for hotfix patch 4.3.0.6 2021-05-02 - Fixed Engi Leading shots not working for dummies 2021-04-23 - Fixed crash on start up and inability to choose duplicate characters - Bots are now Iron Breaker lol 2021-02-05 - Fix a crash when loading into a map with a large party 2021-02-02 - Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config! 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! " download_pending = false downloading = false enabled = false id = "2113204803" installed = true last_updated = "9/7/2022 12:39:57 AM" name = "[BTMP] More Players" num_children = 1 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/" } { author = "grasmann" author_id = 4821406 banned = false children = [ "1369573612" ] dependency_error = "" description = "[b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url]" download_pending = false downloading = false enabled = true id = "1389872347" installed = true last_updated = "10/31/2019 9:17:26 AM" name = "Simple UI (Abandoned)" num_children = 1 out_of_date = false sanctioned = true tags = [ "sanctioned" "approved" "UI" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/" } { author = "jeeves" author_id = 46073768 banned = false children = [ "1369573612" ] dependency_error = "" description = "Bots scale with you as you progress through the Chaos Wastes. Get a boon? So do bots! Get a nicer weapon? So do bots! See lightning fly from their fingertips! Bask in the glow of their shardstrike! Notes: - Some boons (Vallaya's Brew) may affect the host as well as the bot! - I've made some effort to filter boons that will never benefit bots (those that require using potions, throwing bombs, etc.) - Boon Manager really helps: https://steamcommunity.com/sharedfiles/filedetails/?id=2734566701 Beware: upgrading bots' weapons in the middle of a fight is dangerous. They may not be able to use their weapons immediately, so they'll delay their upgrade until they think it's safe, but they aren't always right! [b]Host only[/b] (clients won't interfere, but they also don't have their own bots...)" download_pending = false downloading = false enabled = true id = "2731280209" installed = true last_updated = "3/18/2022 6:29:41 PM" name = "Boons 4 Bots" num_children = 1 out_of_date = false sanctioned = false tags = [ "Balance/Tweaks" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1806508057070286752/1E2F055431A9CD2A2882898E2F55D3513AC6774D/" } { author = "//Craven" author_id = 246237681 banned = false dependency_error = "" description = "If the mod is enabled in the f4 menu then the bots are invincible. Disable the checkbox and they will take damage" download_pending = false downloading = false enabled = true id = "2489638797" installed = true last_updated = "5/17/2021 2:31:57 AM" name = "InvincibleBots" num_children = 0 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1778337679171250889/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "Aussiemon" author_id = 65038749 banned = false children = [ "1369573612" ] dependency_error = "" description = "Some hats are safe to use with other heroes. This mod adds owned, compatible hats to those characters' equipment lists, and allows you to unequip hats by attempting to equip them twice. Equipped (and unequipped) hats are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url]" download_pending = false downloading = false enabled = false id = "1391113873" installed = true last_updated = "6/18/2022 7:06:40 AM" name = "More Hats" num_children = 1 out_of_date = false sanctioned = false tags = [ "applied" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/" } { author = "Aussiemon" author_id = 65038749 banned = false children = [ "1369573612" ] dependency_error = "" description = "This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To change difficulty in the keep, start hosting a mission at the desired difficulty, then cancel it. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url]" download_pending = false downloading = false enabled = true id = "1395132559" installed = true last_updated = "10/24/2022 9:08:33 PM" name = "Creature Spawner" num_children = 1 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" "1389872347" ] dependency_error = "" description = "Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Buy me a coffee: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]" download_pending = false downloading = false enabled = true id = "1467751760" installed = true last_updated = "7/12/2022 3:33:54 PM" name = "UI Tweaks" num_children = 3 out_of_date = false sanctioned = true tags = [ "sanctioned" "approved" "UI" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/" } { author = "Ic∑Ωlator" author_id = 73983654 banned = false children = [ "2170475262" ] dependency_error = "" description = "This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work. Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877 OnslaughtPlus: Changes: - Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven) - Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven) - Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend) - Buffed default patrols and added new custom patrols for every fraction (also mixed ones) - Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects) - Increased max threat level (cata 1-3: 80->100, Legend 60->80) - Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event - Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk) - Added possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes) - Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that) - A lot of event changes Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262 (clients dont have to activate it anymore, just the host has to activate it) toggle Beastmen Loader with /beastmenloader toggle OnslaughtPlus with /onslaughtplus --------------------------------------------------------------------------------------------------- OnslaughtSquared The map pacing, hordes, specials, basically every enemy outcome outside of events is the same as on OnslaughtPlus. Differences: - Combination of the Chaos Wastes System and the old one, specifically the ability to have multiple possible terror event variations for the same event which guarantees infinite expandability and more replayability - Terror events are still scripted and adjusted to every event individually. Sometimes just parts of events are randomized, sometimes the whole event - A system that can dynamically adjust boss stagger to prevent ledging on specific maps/single events (Grain barn event, Fort, Bell end event so far) - Bosses are still stunned for the same duration, they will just not move anymore Maps with new event iterations: - Screaming Bell - Against the Grain - The Pit - Righteous Stand - Warcamp - Fort Brachsenbrücke - Horn of Magnus - Halescourge - Empire in Flames Beastmen Loader is still required. toggle Beastmen Loader with /beastmenloader toggle OnslaughtSquared with /onslaughtsquared -------------------------------------------------------------------------------------------------- If those mutators are still too easy you can also scale the difficulty up which will introduce area specific balance. All areas will have more specials that will coordinate their attacks more, while chaos will also have bigger and tougher Hordes, skaven got the highest amount of specials, Beastmen are somewhere inbetween. Default areas (mixed ambients of skaven/chaos and skaven hordes) have harder and adjusted ambients. OnslaughtPlus or OnslaughtSquared have to be active before you can toggle this with: /makeitharder -------------------------------------------------------------------------------------------------- If you dont like the way Beastmen were integrated into the game I have another mutator for you. This changes Beastmen areas to a mixed skaven/chaos area, mixed hordes, mixed ambients and adjusted specials. Beastmen are not gone completely, they can still appear in every area with a small percentage, the same also applies for patrols and ambients in every area. This can be added on top of either OnslaughtPlus or OnslaughtSquared and also works with /makeitharder. The Beastmen Rebalance mutator has to be enabled last (the mod wont let you enable it in the wrong order anyway). toggle Beastmen Rebalance with /BeastmenRebalance and finally enjoy playing Dark Omens" download_pending = false downloading = false enabled = false id = "2179403386" installed = true last_updated = "11/18/2022 8:26:41 PM" name = "OnslaughtPlus & OnslaughtSquared" num_children = 1 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "SkacikPL" author_id = 18741013 banned = false children = [ "1369573612" ] dependency_error = "" description = "Unlocks [i]arguably hidden in plain sight[/i] alternate set of emotes for each character. It's a clearly unfinished feature that got about 80% complete, not every weapon has a full animation set and even amongst those that are complete, they may be a bit wonky at times. Still, that's a metric crapton of good poses just left laying around in game collecting dust. [b]Access to the extra poses is through second page of emotes menu (or third page of social wheel).[/b] [u]Players [i]without[/i] the mod will still see standard emotes.[/u]" download_pending = false downloading = false enabled = false id = "2868814934" installed = true last_updated = "9/30/2022 7:10:18 PM" name = "Extra emotes" num_children = 1 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1822293146644942859/E4514B8D9917E3E700D72B9876C2D0B86545EE03/" } { author = "prop joe" author_id = 45268594 banned = false children = [ "1369573612" "1374248490" ] dependency_error = "" description = "Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod." download_pending = false downloading = false enabled = true id = "1417461746" installed = true last_updated = "12/3/2020 12:33:33 PM" name = "Any Weapon" num_children = 2 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/" } { author = "Iskierka" author_id = 112004734 banned = false children = [ "1369573612" "1417461746" ] dependency_error = "" description = "IMPORTANT! THIS MOD NEED ORIGINAL MOD. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1417461746]Any Weapon[/url] This mod does: • Add we_thornsister and wh_priest to Any Weapon • Overwrite LobbyAux.create_network_hash (No game version mismatch) • Fix issue when use with Give Weapon When someone using Any Weapon, I recommend other players use Any Weapon too for crash prevention" download_pending = false downloading = false enabled = true id = "2719952976" installed = true last_updated = "1/15/2022 1:18:06 PM" name = "Any Weapon Fix" num_children = 2 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1827899122532020258/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "Cousin Okri" author_id = 136865398 banned = false dependency_error = "" description = "This mod updates Any Weapon for Sister and WP. The original Any Weapon hasn't been updated in a while, so this is a temporary version until Prop Joe accepts my pull request on GitHub." download_pending = false downloading = false enabled = false id = "2678602644" installed = true last_updated = "12/10/2021 8:01:42 PM" name = "Any Weapon for Pee" num_children = 0 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1868428498971574247/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "Isaakk" author_id = 175892304 banned = false dependency_error = "" description = "Fix not being able to use ability career with another hero weapon. Port from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2659684899]Peregrinaje[/url]." download_pending = false downloading = false enabled = true id = "2849379331" installed = true last_updated = "8/15/2022 12:00:12 PM" name = "Any Weapon Ability Career Fix" num_children = 0 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1737846534344885312/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "Isaakk" author_id = 175892304 banned = false children = [ "1369573612" ] dependency_error = "" description = " Experience the wastes in a whole new way, kill hard hordes with your friends, slay spicy lords, endure new curses, enjoy new boons, the fun is assured in Peregrinaje, but remember, everything can happen in the chaos wastes and this is the end of the Ubersreik five (or four it doesn't matters) [b]Main features:[/b] New boons. Can be played as five. The Beastmen are no longer of the Chaos faction. Can re-roll the chest of trials and shrine boons once per game. 5 boon choices on cursed chests/shrines and you can choose 2 boon on every chest. Random curses with random duration after completing chest of trials. Custom scoreboard. All lords can appear on chest of trials and events. Many QoL/Misc/Fun tweaks, play and find them all! [b]Notes:[/b] You must go to pilgrimage chamber so the mod enable before joining an ongoing game. If someone have a mod that add or change sensitive content like talents then everyone need that same mod. Incompatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1840873216]Casual Mode[/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1395132559]Creature spawner[/url] and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1393616748]Deed mutator selector[/url]. Avoid to play with other/similar mods as it may break the original experience. Best played with some [url=https://steamcommunity.com/profiles/76561198006339496/myworkshopfiles/?appid=552500]Jeeves[/url] mods, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1467751760]UI Tweaks[/url], [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2581238042]Enemy Teleport Fix [/url] and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2603295502]Assassin Behavior Tweak [/url]. If you play with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2113204803]BTMP[/url] be sure that Peregrinaje is set AFTER it in the mod list. If you plan to be the host be sure that the Worker Threads in the launcher is NOT set to max and that you have good internet connection. Current version : 3 [b]Support Peregrinaje:[/b] [url=patreon.com/Peregrinaje][img]https://i.imgur.com/ffyWET2.png[/img][/url] " download_pending = false downloading = false enabled = true id = "2659684899" installed = true last_updated = "11/22/2022 3:38:56 PM" name = "Peregrinaje: Misfortunes" num_children = 1 out_of_date = false sanctioned = false tags = [ "Game Modes" "Balance/Tweaks" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1834652158638101709/AC905057AAF152F85AA215566207DE02413C6DBA/" } { author = "Isaakk" author_id = 175892304 banned = false dependency_error = "" description = "Port from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2659684899]Peregrinaje[/url]. Know issues : Temporal hitpoints gained and Total healed entries are only correct on the host scoreboard, if you use this with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2804605796]Ubersreik five[/url] or [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2659684899]Peregrinaje[/url] you will get duplicate scores. Only use this if for some reason you don't want to use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2804605796]Ubersreik five[/url]." download_pending = false downloading = false enabled = false id = "2756693289" installed = true last_updated = "8/1/2022 5:19:53 PM" name = "ScoreboardPlus" num_children = 0 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1818894999739696058/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "VernonKun" author_id = 49658805 banned = false dependency_error = "" description = "Provides some *fixes* to wacky behaviors and smooth out some animation transitions. Includes: (1) Fake teleport fix: They should teleport everytime after throwing smoke bomb. (2) Attack delay after teleport (3) Facing direction check before jumping (less restrictive at melee range to avoid merry-go-round) (4) Changed a gliding animation into something else Recommended to use with Enemy Teleport Fix to eliminate assassin landing animation skips. Some flexible parameters (the exact delay in seconds) are chosen in my favor after testing in game for a few hours. As I need to hook_origin many assassin's actions, similar mods should be in conflict. The mod should work as long as the host runs it." download_pending = false downloading = false enabled = true id = "2603295502" installed = true last_updated = "9/20/2021 4:46:47 PM" name = "Assassin Behavior Tweak" num_children = 0 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1636485353258128472/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "VernonKun" author_id = 49658805 banned = false dependency_error = "" description = "- Fix for enemies skipping climb animations, which results in teleporting - Fix for enemies skipping animation when jumping across gaps, which results in teleporting - Fix for enemies skipping landing animation Doesn't fix visual TP for clients due to lag or rat position desync. Written for Vermintide 1 Quality of Life modpack by Xq & VernonKun in 2020 Ported to Vermintide 1 workshop by Són in 2021 [url=https://github.com/p-smith/vermintide-mods]Source for Vermintide 1 workshop [Git][/url]" download_pending = false downloading = false enabled = true id = "2581238042" installed = true last_updated = "9/20/2021 4:31:16 PM" name = "Enemy Teleport Fix" num_children = 0 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1704037046536088410/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "Kainanteh" author_id = 88310447 banned = false dependency_error = "" description = "Set the number of corpses to 1 Useful to increase performance" download_pending = false downloading = false enabled = false id = "2824402636" installed = true last_updated = "6/22/2022 2:58:57 PM" name = "Less Corpses" num_children = 0 out_of_date = false sanctioned = false tags = [ "applied" "QoL" ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1865068311673239408/56678A70ECEDC4F1508523B24360525D175F7A14/" } { author = "ThePageMan" author_id = 33011433 banned = false children = [ "1369573612" ] dependency_error = "" description = "[h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1] This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times! Cooldowns can be enabled/disabled or their length modified in the mod menu. Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well. While optional, I also suggest subscribing to \"Neuter Ult Effects\" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089" download_pending = false downloading = false enabled = true id = "1408858726" installed = true last_updated = "11/26/2019 9:06:57 PM" name = "No Ult Cooldown [Patch 2.2.2]" num_children = 1 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/" } { author = "Dr. Chapman" author_id = 30107660 banned = false dependency_error = "" description = "(Originally created for friends-only, but made public for everyone to use) Just some help for Peregrinaje: Ubersreik Five, since it can be pretty brutal. (The intended purpose, but also works for everything else) Adds three features: - If there are three bosses at once, it smites the first boss hit. - If only one person is up, that person will become immune to grabs and pounces, by killing the grabber/pouncer. - Loot rat\\'s voicelines are replaced, from 'MINE!' to 'MANG!' (Inside joke)" download_pending = false downloading = false enabled = true id = "2887688397" installed = true last_updated = "11/18/2022 11:41:41 PM" name = "SpamLimiter" num_children = 0 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1865081095800357181/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } { author = "Cousin Okri" author_id = 136865398 banned = false children = [ "1369573612" ] dependency_error = "" description = "Gives guaranteed critical hit out of invisibility with cloak of mist. Thanks to raindish, Craven, and Lonk :)" download_pending = false downloading = false enabled = false id = "2518000399" installed = true last_updated = "6/16/2021 2:39:58 AM" name = "Revert Cloak of Mist Nerf" num_children = 1 out_of_date = false sanctioned = false tags = [ ] ugc_status = 3 url = "https://steamuserimages-a.akamaihd.net/ugc/1769333181787776417/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/" } ] mods_settings = { Boons4Bots = { bots_get_boons = true bots_get_weapons = true display_bot_boons = "none" } CreatureSpawner = { cs_destroy_keybind = [ "7" ] cs_enable_grudge_marked = false cs_enable_grudge_marked_commander = false cs_enable_grudge_marked_crippling = false cs_enable_grudge_marked_crushing = false cs_enable_grudge_marked_frenzy = false cs_enable_grudge_marked_intangible = false cs_enable_grudge_marked_periodic_curse = false cs_enable_grudge_marked_periodic_shield = false cs_enable_grudge_marked_raging = false cs_enable_grudge_marked_ranged_immune = false cs_enable_grudge_marked_regenerating = false cs_enable_grudge_marked_unstaggerable = false cs_enable_grudge_marked_vampiric = false cs_enable_grudge_marked_warping = false cs_enable_keep_ai = false cs_enable_mission_ai = false cs_grudge_marked_random_modifier_count = 1 cs_next_keybind = [ "9" ] cs_prev_keybind = [ "8" ] cs_selected_unit = "skaven_rat_ogre" cs_spawn_keybind = [ "0" ] cs_spawn_saved_unit_one_keybind = [ ] cs_spawn_saved_unit_three_keybind = [ ] cs_spawn_saved_unit_two_keybind = [ ] cs_unit_list = "boss_units" } "Crosshair Kill Confirmation" = { crosshair_boss = "ex" crosshair_elite = "triangle" crosshair_normal = "ex" crosshair_special = "ex" duration = 1 pop = 1.4 size = 40 } CrosshairCustomization = { FORCE_MELEE_CROSSHAIR_GROUP = false FORCE_MELEE_CROSSHAIR_NO_DOT = false HIT_MARKERS_ALPHA = 255 HIT_MARKERS_ARMORED_BLUE = 180 HIT_MARKERS_ARMORED_COLOR_GROUP = false HIT_MARKERS_ARMORED_GREEN = 130 HIT_MARKERS_ARMORED_RED = 70 HIT_MARKERS_BLUE = 255 HIT_MARKERS_COLOR_GROUP = false HIT_MARKERS_CRITICAL_BLUE = 53 HIT_MARKERS_CRITICAL_COLOR_GROUP = false HIT_MARKERS_CRITICAL_GREEN = 161 HIT_MARKERS_CRITICAL_PROC_BLUE = 255 HIT_MARKERS_CRITICAL_PROC_COLOR_GROUP = true HIT_MARKERS_CRITICAL_PROC_GREEN = 0 HIT_MARKERS_CRITICAL_PROC_RED = 0 HIT_MARKERS_CRITICAL_RED = 255 HIT_MARKERS_DURATION = 0.6 HIT_MARKERS_FF_BLUE = 50 HIT_MARKERS_FF_COLOR_GROUP = false HIT_MARKERS_FF_GREEN = 205 HIT_MARKERS_FF_RED = 50 HIT_MARKERS_GREEN = 255 HIT_MARKERS_HS_AND_CRIT_BLUE = 53 HIT_MARKERS_HS_AND_CRIT_COLOR_GROUP = false HIT_MARKERS_HS_AND_CRIT_GREEN = 161 HIT_MARKERS_HS_AND_CRIT_RED = 255 HIT_MARKERS_RED = 255 HIT_MARKERS_SIZE = 10 IGNORE_FF_TRESHOLD = 0 IGNORE_TRESHOLD = 0 MELEE_CROSSHAIR_PITCH = 0 MELEE_CROSSHAIR_YAW = 0 NO_MELEE_HIT_MARKERS = false NO_RANGED_DOT = false NO_RANGED_HIT_MARKERS = false ONLY_LOWER_MARKERS = false color = 4 custom_blue = 0 custom_green = 255 custom_red = 0 dot = false dot_toggle_hotkey = [ ] enlarge = 100 no_line_markers = false no_melee_dot = false no_range_markers = false } GiveWeapon = { NO_SKINS = false } HideBuffs = { AMMO_COUNTER_AMMO_CLIP_ALIGNMENT = 4 AMMO_COUNTER_AMMO_CLIP_FONT_SIZE = 72 AMMO_COUNTER_AMMO_CLIP_OFFSET_X = 0 AMMO_COUNTER_AMMO_CLIP_OFFSET_Y = 0 AMMO_COUNTER_AMMO_DIVIDER_FONT_SIZE = 40 AMMO_COUNTER_AMMO_DIVIDER_OFFSET_X = 0 AMMO_COUNTER_AMMO_DIVIDER_OFFSET_Y = 0 AMMO_COUNTER_AMMO_REMAINING_ALIGNMENT = 3 AMMO_COUNTER_AMMO_REMAINING_FONT_SIZE = 40 AMMO_COUNTER_AMMO_REMAINING_OFFSET_X = 0 AMMO_COUNTER_AMMO_REMAINING_OFFSET_Y = 0 AMMO_COUNTER_BG_LAYER = 0 AMMO_COUNTER_BG_OPACITY = 200 AMMO_COUNTER_OFFSET_X = 0 AMMO_COUNTER_OFFSET_Y = 0 BARDIN_IRONBREAKER_ACTIVATED_ABILITY = true BARDIN_RANGER_ACTIVATED_ABILITY = true BARDIN_SLAYER_ACTIVATED_ABILITY = true BARKSKIN = true BARRAGE = true BH_CRIT_PASSIVE = true BUFFS_ADJUST_SPACING = 0 BUFFS_ALPHA = 255 BUFFS_DISABLE_ALIGN_ANIMATION = false BUFFS_FLOW_VERTICALLY = false BUFFS_OFFSET_X = 0 BUFFS_OFFSET_Y = 0 BUFFS_PRESERVE_ORDER = false BUFFS_SIZE_ADJUST_X = 0 BUFFS_SIZE_ADJUST_Y = 0 BW_BURNOUT = true BW_TRANQUILITY = true BW_WORLD_AFLAME = false CDR_POT = true CENTERED_BUFFS = false CENTERED_BUFFS_REALIGN = false CHAT_BG_ALPHA = 255 CHAT_OFFSET_X = 0 CHAT_OFFSET_Y = 0 DISABLE_LEVEL_INTRO_AUDIO = false DISABLE_OLESYA_UBERSREIK_AUDIO = false DMG_POT = true DODGE_COUNT = false GK_QUESTS_ALPHA = 200 GK_QUESTS_OFFSET_X = 0 GK_QUESTS_OFFSET_Y = 0 GROMRIL = true HIDE_BOSS_HP_BAR = false HIDE_HUD_HOTKEY = [ ] HIDE_HUD_WHEN_INSPECTING = false HIDE_LOADING_SCREEN_SUBTITLES = false HIDE_LOADING_SCREEN_TIPS = false HIDE_NEW_AREA_TEXT = false HIDE_OTHER_OUTLINES = false HIDE_PICKUP_OUTLINES = false HIDE_SHADE_GRIMOIRE_POWER_BUFF = false HIDE_TWITCH_MODE_ON_ICON = false HIDE_WAITING_FOR_RESCUE = false HIDE_WEAPON_SLOTS = false HIDE_WHC_GRIMOIRE_POWER_BUFF = false HIDE_ZEALOT_HOLY_CRUSADER_BUFF = false HUNTER = true HUNTSMAN_HS_CRIT_BUFF = true HUNTSMAN_HS_RELOAD_SPEED_BUFF = true IB_MINERS_RHYTHM = false KERILLIAN_SHADE_ACTIVATED_ABILITY = true KNIGHT_BUILD_MOMENTUM = false KNIGHT_ULT_BLOCK = true KNIGHT_ULT_POWER = true MARKUS_HUNTSMAN_ACTIVATED_ABILITY = true MAX_NUMBER_OF_BUFFS = 5 MERC_BLADE_BARRIER = false MERC_MORE_MERRIER = false MERC_REIKLAND_REAPER = false MINI_HUD_PRESET = false OTHER_ELEMENTS_BOSS_HP_BAR_OFFSET_X = 0 OTHER_ELEMENTS_BOSS_HP_BAR_OFFSET_Y = 0 OTHER_ELEMENTS_HEAT_BAR_OFFSET_X = 0 OTHER_ELEMENTS_HEAT_BAR_OFFSET_Y = 0 OTHER_ELEMENTS_SUBTITLES_OFFSET_X = 0 OTHER_ELEMENTS_SUBTITLES_OFFSET_Y = 0 OTHER_ELEMENTS_TWITCH_VOTE_OFFSET_X = 0 OTHER_ELEMENTS_TWITCH_VOTE_OFFSET_Y = 0 OTHER_ENERGY_OFFSET_X = 0 OTHER_ENERGY_OFFSET_Y = 0 PACED_STRIKES = true PERSISTENT_AMMO_COUNTER = true PLAYER_AMMO_BAR = false PLAYER_AMMO_BAR_ALPHA = 255 PLAYER_AMMO_BAR_HEIGHT = 2 PLAYER_ITEM_SLOTS_OFFSET_X = 0 PLAYER_ITEM_SLOTS_OFFSET_Y = 0 PLAYER_ITEM_SLOTS_SIZE = 40 PLAYER_ITEM_SLOTS_SPACING = 0 PLAYER_NUMERIC_UI_HP_FONT_SIZE = 17 PLAYER_NUMERIC_UI_HP_OFFSET_X = 0 PLAYER_NUMERIC_UI_HP_OFFSET_Y = 0 PLAYER_NUMERIC_UI_ULT_CD_FONT_SIZE = 16 PLAYER_NUMERIC_UI_ULT_CD_OFFSET_X = 0 PLAYER_NUMERIC_UI_ULT_CD_OFFSET_Y = 0 PLAYER_RECT_LAYOUT = false PLAYER_UI_CUSTOM_BUFFS_AMMO = false PLAYER_UI_CUSTOM_BUFFS_AMMO_DURATION = 15 PLAYER_UI_CUSTOM_BUFFS_TEMP_HP = false PLAYER_UI_CUSTOM_BUFFS_TEMP_HP_DURATION = 15 PLAYER_UI_CUSTOM_BUFFS_WOUNDED = true PLAYER_UI_OFFSET_X = 0 PLAYER_UI_OFFSET_Y = 0 PLAYER_UI_PLAYER_PORTRAIT_OFFSET_X = 0 PLAYER_UI_PLAYER_PORTRAIT_OFFSET_Y = 0 PLAYER_UI_PLAYER_ULT_SKULL_OFFSET_X = 0 PLAYER_UI_PLAYER_ULT_SKULL_OFFSET_Y = 0 PLAYER_UI_PLAYER_ULT_SKULL_OPACITY = 255 PLAYER_UI_SHOW_CLIP_ON_LONG_RELOAD_WEAPONS = false PLAYER_UI_SHOW_CLIP_USE_GREY_COLOR = true PLAYER_UI_SHOW_CLIP_USING_OVERCHARGE = false PLAYER_UI_WIDTH_SCALE = 100 PLAYER_ULT_BAR_HEIGHT = 9 PRIORITY_BUFFS_DISABLE_ALIGN_ANIMATION = true PRIORITY_BUFFS_PRESERVE_ORDER = false REPOSITION_WEAPON_SLOTS = -1 REVERSE_BUFF_DIRECTION = false SECOND_BUFF_BAR = true SECOND_BUFF_BAR_DISABLE_BUFF_POPUPS = false SECOND_BUFF_BAR_OFFSET_X = 0 SECOND_BUFF_BAR_OFFSET_Y = 0 SECOND_BUFF_BAR_SIZE_ADJUST_X = 0 SECOND_BUFF_BAR_SIZE_ADJUST_Y = 0 SECOND_BUFF_BAR_SIZE_ALPHA = 255 SHIELDS_FADED_OPACITY = 0 SHIELDS_OFFSET_X = 0 SHIELDS_OFFSET_Y = 0 SHIELDS_OPACITY = 255 SHIELDS_SIZE_ADJUST = 0 SHIELDS_SPACING = 30 SHOW_BUFFS_MANAGER_UI = true SHOW_PRESETS_UI = true SHOW_PRESETS_UI_OUTSIDE_KEEP = false SHOW_RELOAD_REMINDER = false SLAYER_MOVING_TARGET = false SLAYER_TROPHY_HUNTER = false SPEED_POT = true STOP_WHITE_HP_FLASHING = false SWIFT_SLAYING = true TEAM_UI_AMMO_BAR = false TEAM_UI_AMMO_HIDE_INDICATOR = false TEAM_UI_AMMO_SHOW_HEAT = false TEAM_UI_FLOWS_HORIZONTALLY = false TEAM_UI_HP_BAR_OFFSET_X = 0 TEAM_UI_HP_BAR_OFFSET_Y = 0 TEAM_UI_HP_BAR_SCALE_HEIGHT = 100 TEAM_UI_HP_BAR_SCALE_WIDTH = 100 TEAM_UI_ICONS_ALPHA = 200 TEAM_UI_ICONS_GROUP = true TEAM_UI_ICONS_HAND_OF_SHALLYA = true TEAM_UI_ICONS_HEALSHARE = true TEAM_UI_ICONS_NATURAL_BOND = false TEAM_UI_ICONS_OFFSET_X = 0 TEAM_UI_ICONS_OFFSET_Y = 0 TEAM_UI_ITEM_SLOTS_ALPHA = 100 TEAM_UI_ITEM_SLOTS_FILLED_ALPHA = 255 TEAM_UI_ITEM_SLOTS_OFFSET_X = 0 TEAM_UI_ITEM_SLOTS_OFFSET_Y = 0 TEAM_UI_ITEM_SLOTS_SIZE = 25 TEAM_UI_ITEM_SLOTS_SPACING = 35 TEAM_UI_ITEM_SLOTS_VERTICAL_FLOW = false TEAM_UI_KEEP_AMMO_ICON_VISIBLE = false TEAM_UI_NAME_OFFSET_X = 0 TEAM_UI_NAME_OFFSET_Y = 0 TEAM_UI_NUMERIC_UI_AMMO_FONT_SIZE = 22 TEAM_UI_NUMERIC_UI_AMMO_OFFSET_X = 0 TEAM_UI_NUMERIC_UI_AMMO_OFFSET_Y = 0 TEAM_UI_NUMERIC_UI_HP_FONT_SIZE = 17 TEAM_UI_NUMERIC_UI_HP_OFFSET_X = 0 TEAM_UI_NUMERIC_UI_HP_OFFSET_Y = 0 TEAM_UI_NUMERIC_UI_ULT_CD_FONT_SIZE = 16 TEAM_UI_NUMERIC_UI_ULT_CD_OFFSET_X = 0 TEAM_UI_NUMERIC_UI_ULT_CD_OFFSET_Y = 0 TEAM_UI_OFFSET_X = 0 TEAM_UI_OFFSET_Y = 0 TEAM_UI_PLAYER_NAME_ALIGNMENT = 5 TEAM_UI_PLAYER_NAME_FONT_SIZE = 18 TEAM_UI_PLAYER_NAME_OPACITY = 255 TEAM_UI_PORTRAIT_ALPHA = 255 TEAM_UI_PORTRAIT_ICONS = 1 TEAM_UI_PORTRAIT_OFFSET_X = 0 TEAM_UI_PORTRAIT_OFFSET_Y = 0 TEAM_UI_PORTRAIT_SCALE = 100 TEAM_UI_SPACING = 220 TWITCH_BUFFS = true UNCHAINED_FEURBACHS_FURY = false UNOBTRUSIVE_FLOATING_OBJECTIVE = false UNOBTRUSIVE_MISSION_TOOLTIP = false VICTOR_ZEALOT_ACTIVATED_ABILITY = true WHC_PING_AS = true WHC_PING_CRIT = true WHC_ULT = true ZEALOT_FIERY_FAITH = false ZEALOT_HOLY_CRUSADER = false ZEALOT_INVULNERABLE_ACTIVE = false ZEALOT_INVULNERABLE_ON_CD = false ZEALOT_NO_SURRENDER = false buff_manager_storage = { hidden_buffs = [ ] priority_buffs = [ "kerillian_shade_stealth_crits_buff" "kerillian_shade_activated_ability" "victor_witchhunter_activated_ability_guaranteed_crit_self_buff" "kerillian_shade_activated_ability_restealth" "vanish_stacks" "vanish" ] } custom_dmg_taken_buff = false custom_dps_buff = false custom_dps_timed_buff = false custom_scavenger_buff = false custom_temp_hp_buff = false custom_wounded_buff = false dcui_always_on = true dcui_cd_font_size = 24 dcui_display_cooldown = false dcui_font_size = 32 dcui_offset_x = 900 dcui_offset_y = 430 force_default_frame = false grimoire_health_debuff = false hide_frames = false hide_hotkeys = true hide_levels = false hide_player_portrait = false kerillian_maidenguard_passive_stamina_regen_buff = false kerillian_waywatcher_passive = false markus_huntsman_passive_crit_aura_buff = false markus_knight_passive_defence_aura = false no_mission_objective = false no_tutorial_ui = false victor_bountyhunter_passive_infinite_ammo_buff = false } ItemSpawner = { all_ammo = [ ] all_ammo_small = [ ] ammo_ranger = [ ] ammo_ranger_improved = [ ] cooldown_reduction_potion = [ ] damage_boost_potion = [ ] door_stick = [ ] explosive_barrel = [ ] fire_grenade_t1 = [ ] fire_grenade_t2 = [ ] first_aid_kit = [ ] frag_grenade_t1 = [ ] grimoire = [ ] healing_draught = [ ] lamp_oil = [ ] lorebook_page = [ ] next_pickup_hotkey = [ "c" "ctrl" ] prev_pickup_hotkey = [ "v" "ctrl" ] spawn_pickup_hotkey = [ "b" "ctrl" ] speed_boost_potion = [ ] tome = [ ] torch = [ ] training_dummy = [ ] training_dummy_armored = [ ] } NeuterUltEffects = { BLOOD_SPLATTER = true CDR_POT_AUDIO = false CDR_POT_VISUAL = false DISABLE_DAMAGE_TAKEN_FLASH = true HEALING = true HIDE_OVERCHARGE_FLAMES = true HIDE_SIS_RADIANCE_ENTER = true HIDE_SIS_RADIANCE_LOOP = true HUNTSMAN_AUDIO = false HUNTSMAN_VISUAL = true IRONBREAKER_VISUAL = true MUTE_CRANK_GUN_MAX_RELOAD = true MUTE_CRANK_GUN_SHOOTING = false MUTE_ENEMY_PING = false MUTE_OVERCHARGE_NOISE = true MUTE_OVERCHARGE_PINGS = true NO_OVERCHARGE_HAND_CHANGES = true NO_POTION_GLOW = false ONLY_DISABLE_OWN_LINES = false RANGER_AUDIO = false RANGER_VISUAL = true SHADE_AUDIO = false SHADE_VISUAL = true SLAYER_AUDIO = false SLAYER_VISUAL = true SPEED_POT_AUDIO = false SPEED_POT_VISUAL = false STR_POT_AUDIO = false STR_POT_VISUAL = false ZEALOT_AUDIO = false ZEALOT_VISUAL = true bw_adept_vo = false bw_scholar_vo = false bw_unchained_vo = false dr_engineer_vo = false dr_ironbreaker_vo = false dr_ranger_vo = false dr_slayer_vo = false es_huntsman_vo = false es_knight_vo = false es_mercenary_vo = false es_questingknight_vo = false knocked_down = true we_maidenguard_vo = false we_shade_vo = false we_thornsister_vo = false we_waywatcher_vo = false wh_bountyhunter_vo = false wh_captain_vo = false wh_priest_vo = false wh_zealot_vo = false wounded = true } NoUltCooldown = { bot_cooldown = true bot_cooldown_amount = 25 player_cooldown = true player_cooldown_amount = 20 } NumericUI = { cooldown_timer = 1 player_health = 1 player_maxhp = true teammate_ammo = 1 teammate_deaths_door = true teammate_health = 2 teammate_maxhp = true teammate_nb = true } Peregrinaje = { ShowStats = [ ] ToggleStats = [ ] disablebelakor = true disabletalents = false extend = 17 font_size = 22 forcebelakor = false forcegods = false lileath = [ "mouse extra 2" ] lileathdoubletap = false numberofbots = 4 offset_x = 0 offset_y = 379 pause = [ "/" ] show_attack_speed = true show_critical_strike_chance = true show_healing_received = true show_movement_speed = true show_power_level = true show_power_level_armoured = false show_power_level_beastmen = false show_power_level_chaos = false show_power_level_frenzy = false show_power_level_large = false show_power_level_skaven = false show_power_level_unarmoured = false showdot = true ultimate = [ "7" ] ultimateclass = [ "v" ] umbral = 1 umbralred = 0 umbralyellow = 0 } QuickplayExclude = { bell = true catacombs = true cemetery = true crater = true dlc_bastion = true dlc_bogenhafen_city = true dlc_bogenhafen_slum = true dlc_castle = true dlc_portals = true elven_ruins = true farmlands = true forest_ambush = true fort = true ground_zero = true magnus = true military = true mines = true nurgle = true skaven_stronghold = true skittergate = true ussingen = true warcamp = true } SaveWeapon = { auto_equip_on_startup = true auto_save = true delete_item_keybind = [ ] displayed_rarity = "plentiful" last_equipped_items = { bw_unchained = { slot_ranged = "644DFC260689E6BB" } dr_engineer = { slot_melee = "B3F5B0EFBA53D4E8" slot_ranged = "685EE8279DACCA01" } dr_ironbreaker = { slot_melee = "B3F5B0EFBA53D4E8" } es_mercenary = { slot_melee = "2D0C7ECFA64750A" } es_questingknight = { slot_melee = "37366A64B8057CE7" slot_ranged = "2D0C7ECFA64750A" } we_thornsister = { slot_melee = "BA4DD3C5CF037880" slot_ranged = "F86F1007F5D92DB3" } we_waywatcher = { slot_hat = "54d6394a-86d7-4d94-a2ff-d39f5a92906a" slot_melee = "D0CBFC61CDE5D805" slot_ranged = "F86F1007F5D92DB3" slot_skin = "eddf953f-6991-487d-8ae5-a33d4f7ecb30" } wh_bountyhunter = { slot_melee = "3DBA59E9CA7220B8" slot_ranged = "4C67D1892022A88E" } wh_captain = { slot_melee = "F831DAD563300DC6" slot_ranged = "763B2E07ED1776C6" } wh_priest = { slot_ranged = "3DBA59E9CA7220B8" } wh_zealot = { slot_melee = "DEEF0C74AB32AD5D" slot_ranged = "65C21A5963E898A3" } } last_skins = [ ] saved_items = [ ] undo_delete_keybind = [ ] } ScoreboardPlus = { disable = false extend = 17 } TossMeh = { altkey = [ ] needcrouch = true } VMF = { chat_history_buffer_size = 50 chat_history_commands_only = false chat_history_enable = false chat_history_remove_dups = false chat_history_remove_dups_mode = "last" chat_history_save = false developer_mode = false disabled_mods_list = { CreatureSpawner = true ScoreboardPlus = true TossMeh = true } log_ui_renderers_info = false logging_mode = "default" open_vmf_options = [ "f4" ] options_menu_collapsed_mods = { Boons4Bots = true "Crosshair Kill Confirmation" = true CrosshairCustomization = true GiveWeapon = true HideBuffs = true NeuterUltEffects = true NoUltCooldown = true NumericUI = true Peregrinaje = true QuickplayExclude = true SaveWeapon = true VMF = true "dodge-count-ui" = true hostQuickPlay = true ui_improvements = true } options_menu_collapsed_widgets = { AltEmotes = [ ] CrosshairCustomization = { HIT_MARKERS_CRITICAL_PROC_COLOR_GROUP = true } Peregrinaje = { DamageNumbers = true Godsoptions = true } } options_menu_favorite_mods = [ ] output_mode_debug = 0 output_mode_echo = 3 output_mode_error = 3 output_mode_info = 1 output_mode_warning = 3 show_developer_console = false show_network_debug_info = false toggle_developer_console = [ ] vmf_initialized = true vmf_options_scrolling_speed = 505 } "dodge-count-ui" = { always_on = true cooldown_font_size = 24 display_cooldown = false dodge_count_font_size = 32 offset_x = 900 offset_y = 430 } hostQuickPlay = { keybind_toggle_name = [ ] noUI = true } ui_improvements = { crafting_buttons = true remember_categories = true } } motion_sickness_hit = "off" motion_sickness_misc_cam = "no_misc_camera" motion_sickness_swing = "off" mouse_look_invert_y = false mouse_look_sensitivity = 0.5 music_bus_volume = 18 mute_in_background = false num_blood_decals = 0 numeric_ui = false overcharge_opacity = 100 particles_quality = "lowest" persistent_ammo_counter = false play_intro_cinematic = true player_outlines = "always_on" playerlist_build_privacy = 3 priority_input_buffer = 1 process_priority = "high" profanity_check = false ragdoll_enabled = true render_api = "dx12" render_settings = { ao_enabled = false ao_high_quality = false ao_secondary_enabled = false async_fog = false async_ssr = false bloom_enabled = false cached_local_lights_shadow_atlas_size = [ 340 340 ] capture_cubemap = false clear_back_buffer_enabled = false clustered_shading_enabled = false debug_rendering = false deferred_local_lights_cast_shadows = false deus_map_fog_mask_size = [ 1920 1080 ] display_noise_enabled = true dof_enabled = false eye_adaptation_speed = 2 forward_local_lights_cast_shadows = false fov = 100 fsr_enabled = false fsr_quality = 4 fxaa_enabled = true gamma = 2.4 hdr = false hdr_rgb_format = "R11G11B10F" lens_flares_enabled = false lens_quality_enabled = false lens_quality_high_quality = true light_shafts_enabled = false local_lights = true local_lights_distance_culling = false local_lights_distance_culling_cut_distance = 50 local_lights_distance_culling_fade_distance = 30 local_lights_shadow_atlas_size = [ 2048 2048 ] local_lights_shadow_map_filter_quality = "low" local_probes_enabled = false lod_decoration_density = 0.9 lod_object_multiplier = 0.85 lod_scatter_density = 0 low_res_transparency = true max_shadow_casting_lights = 0 mixed_resolution_rendering_size = [ 800 600 ] motion_blur_enabled = false outline_enabled = true particles_capacity_multiplier = 0 particles_cast_shadows = false particles_distance_culling = true particles_local_lighting = false particles_receive_shadows = false particles_simulation_lod = 1 particles_tessellation = false render_heatmap_enabled = false shadow_fade_in_speed = 4 shadow_fade_out_speed = 2 sharpen_enabled = true skin_material_enabled = false specular_aa = false ssr_enabled = false ssr_high_quality = false static_sun_shadow_map_size = [ 1240 1240 ] static_sun_shadows = true sun_flare_enabled = false sun_shadow_map_filter_quality = "low" sun_shadow_map_size = [ 1024 1024 ] sun_shadows = true taa_enabled = false ui_bloom_enabled = true volumetric_data_size = [ 10 10 10 ] volumetric_extrapolation_high_quality = false volumetric_extrapolation_volumetric_shadows = false volumetric_lighting_local_lights = false volumetric_lighting_local_shadows = false volumetric_reprojection_amount = 0 volumetric_volumes_enabled = false world_interaction_size = [ 1920 1080 ] } root_scale_x = 1 root_scale_y = 1 screen_blood_enabled = false screen_resolution = [ 1920 1080 ] sfx_bus_volume = 100 show_numerical_latency = true small_network_packets = false social_wheel_delay = 0.12 social_wheel_gamepad_layout = "auto" sound = { } sound_channel_configuration = -1 sound_panning_rule = "headphones" sound_quality = "high" subtitles_background_opacity = 20 subtitles_font_size = 16 sun_shadow_quality = "low" texture_settings = { "texture_categories/character_df" = 0 "texture_categories/character_df_1p" = 0 "texture_categories/character_dfa" = 0 "texture_categories/character_ma" = 0 "texture_categories/character_ma_1p" = 0 "texture_categories/character_nm" = 0 "texture_categories/character_nm_1p" = 0 "texture_categories/environment_df" = 0 "texture_categories/environment_dfa" = 0 "texture_categories/environment_dfa1" = 0 "texture_categories/environment_gsm" = 0 "texture_categories/environment_hm" = 0 "texture_categories/environment_hma" = 0 "texture_categories/environment_nm" = 0 "texture_categories/environment_streamable_df" = 0 "texture_categories/environment_streamable_dfa" = 0 "texture_categories/environment_streamable_ma" = 0 "texture_categories/environment_streamable_nm" = 0 "texture_categories/weapon_df" = 0 "texture_categories/weapon_df_3p" = 0 "texture_categories/weapon_dfa" = 0 "texture_categories/weapon_ma" = 0 "texture_categories/weapon_ma_3p" = 0 "texture_categories/weapon_mae" = 0 "texture_categories/weapon_nm" = 0 "texture_categories/weapon_nm_3p" = 0 } tobii_aim_at_gaze = true tobii_clean_ui = true tobii_extended_view = true tobii_extended_view_sensitivity = 50 tobii_extended_view_use_head_tracking = false tobii_eyetracking = true tobii_fire_at_gaze = true toggle_alternate_attack = false toggle_crouch = false toggle_stationary_dodge = false tutorials_enabled = true twitch_difficulty = 50 twitch_disable_mutators = false twitch_disable_positive_votes = "enable_positive_votes" twitch_mutator_duration = 1 twitch_spawn_amount = 1 twitch_time_between_votes = 30 twitch_vote_time = 45 use_alien_fx = false use_baked_enemy_meshes = true use_custom_hud_scale = false use_gamepad_hud_layout = "auto" use_high_quality_fur = false use_pc_menu_layout = false use_physic_debris = false use_razer_chroma = false use_subtitles = true voice_bus_volume = 100 voip_bus_volume = 50 voip_is_enabled = false voip_push_to_talk = true volumetric_fog_quality = "lowest" vsync = false weapon_scroll_type = "scroll_wrap" write_network_debug_output_to_log = false