[Log version] 1 [Session] 7c1d60c6-f435-48db-b311-1473f480a117 UTC time stamps 07:45:18.815 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3566 07:45:18.815 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3578 07:45:18.815 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3581 07:45:18.815 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3586 07:45:18.815 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3589 07:45:18.816 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3605 07:45:18.848 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3631 07:45:18.871 [HTTP Cache] Initialized cache: C:\Users\Agust\AppData\Roaming\Fatshark\Darktide\http_cache.db 07:45:18.871 [HTTP Cache] Cache file size: 47524 kB 07:45:18.871 [Backend] Created 07:45:18.871 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3636 07:45:18.953 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3662 07:45:31.687 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3070 Ti Laptop GPU) 07:45:33.121 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 07:45:33.121 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 07:45:34.040 [Application] --- CPU CPU: 12th Gen Intel(R) Core(TM) i7-12700H Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 9:10 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00010000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16068MB Available: 4371MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID 175d7771-e1b7-46de-80ab-035f7f32547d <>os_build = 22621<> --- Desktops Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080 --- Network Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Killer(R) Wi-Fi 6E AX1675i 160MHz Wireless Network Adapter (211NGW) (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) Network interface: Killer E3100G 2.5 Gigabit Ethernet Controller (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'C:\Program Files (x86)\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce RTX 3070 Ti Laptop GPU (DirectX 12.1, 8043MB) Driver version: 51338 Hardware Accelerated GPU scheduler: false Graphics card: Intel(R) Iris(R) Xe Graphics (DirectX 12.1, 128MB) Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false <>graphics_card = NVIDIA GeForce RTX 3070 Ti Laptop GPU<> <>driver = 51338<> <>HW GPU Scheduler = false<> <>HW GPU Scheduler = false<> <>HW GPU Scheduler = false<> 07:45:34.040 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3666 07:45:34.050 [Window] Window => active 07:45:34.063 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3677 07:45:34.063 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3683 07:45:34.067 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3686 07:45:34.651 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:45:34.651 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:45:34.651 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:45:34.651 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:45:34.651 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:45:35.094 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 07:45:35.107 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3689 07:45:38.743 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3691 07:45:38.743 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3693 07:45:38.743 [Save] Save dir: `C:\Users\Agust\AppData\Roaming\Fatshark\Darktide` 07:45:38.743 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3732 07:45:38.776 [Lua] [ParameterResolver] Resolving Game Parameters 07:45:38.776 [Lua] [ParameterResolver] Resolving Development Parameters 07:45:38.776 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot' 07:45:38.776 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings' 07:45:38.776 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 4154 07:45:38.780 [SteamStats] RequestCurrentStats success: true 07:45:38.782 [Lua] [RenderSettings] Time to save settings: 0.4ms 07:45:38.782 [Application] apply_user_settings 07:45:38.849 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:45:38.849 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:45:38.849 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:45:39.026 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 07:45:39.047 [Lua] [RenderSettings] Time to apply settings: 265.0ms 07:45:39.048 [Lua] [RenderSettings] Time to save settings: 1.1ms 07:45:39.048 [Application] apply_user_settings 07:45:39.280 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:45:39.280 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:45:39.280 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:45:39.351 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 07:45:39.355 [Lua] [RenderSettings] Time to apply settings: 307.0ms 07:45:39.355 [Lua] [RenderSettings] Time to save settings: 0.3ms 07:45:39.355 [Application] apply_user_settings 07:45:39.393 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:45:39.393 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:45:39.393 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:45:39.454 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 07:45:39.457 [Lua] [RenderSettings] Time to apply settings: 102.3ms 07:45:39.458 [Lua] [RenderSettings] Time to save settings: 0.4ms 07:45:39.458 [Application] apply_user_settings 07:45:39.498 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:45:39.498 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:45:39.498 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:45:39.560 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 07:45:39.563 [Lua] [RenderSettings] Time to apply settings: 105.1ms 07:45:39.563 [Lua] [RenderSettings] Time to save settings: 0.3ms 07:45:39.563 [Lua] [RenderSettings] Time to save settings: 0.2ms 07:45:39.564 [Application] apply_user_settings 07:45:39.605 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:45:39.605 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:45:39.605 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:45:39.664 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 07:45:39.668 [Lua] [RenderSettings] Time to apply settings: 104.5ms 07:45:39.668 [Lua] [RenderSettings] Time to save settings: 0.3ms 07:45:39.668 [Application] apply_user_settings 07:45:39.702 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 07:45:39.702 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 07:45:39.702 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 07:45:39.758 warning: [Shaders] could not find any pipeline for '#ID[2a340f46]' 07:45:39.762 [Lua] [RenderSettings] Time to apply settings: 93.5ms 07:45:39.762 [Lua] [RenderSettings] Time to save settings: 0.3ms 07:45:39.763 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets' 07:45:42.046 [Lua] [LocalizationManager] Setup localizers 07:45:42.066 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts' 07:45:42.066 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 07:45:42.066 [Lua] INFO [Log Internal] Global log level set to: 2 07:45:42.066 [Lua] <>project = bishop<> 07:45:42.066 [Lua] <>project_branch = rel_Patch1.0.4x_external<> 07:45:42.066 [Lua] <>build = release<> 07:45:42.066 [Lua] <>platform = win32<> 07:45:42.066 [Lua] <>content_revision = 73934<> 07:45:42.066 [Lua] <>engine_revision = 9c23a65d3eed5e1ba8975baaeb5a12bd84d20a43<> 07:45:42.066 [Lua] <>rendering_backend = dx12<> 07:45:42.066 [Lua] <>teamcity_build_id = 280981<> 07:45:42.066 [Lua] <>server = false<> 07:45:42.066 [Lua] <>is_modded = false<> 07:45:42.066 [Lua] <>steam = true<> 07:45:42.066 [Lua] <>steam_id = 1100001026b93a1<> 07:45:42.066 [Lua] <>steam_user_name = Zagg<> 07:45:42.066 [Lua] <>steam_app_id = 1361210<> 07:45:42.066 [Lua] <>machine_id = 175d7771-e1b7-46de-80ab-035f7f32547d<> 07:45:42.066 [Lua] INFO [Testify] Ready! 07:45:42.133 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 07:45:42.135 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy 07:45:42.208 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings' 07:45:42.239 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame' 07:45:42.239 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings' 07:45:42.239 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 07:45:42.239 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 07:45:42.239 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 07:45:42.239 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 07:45:42.239 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 07:45:42.240 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 07:45:42.240 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 07:45:42.240 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 07:45:42.240 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 07:45:42.240 [Lua] INFO [Input Manager] Init device: mouse, 1 07:45:42.240 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 07:45:42.240 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 07:45:42.240 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 07:45:42.240 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 07:45:42.240 [Lua] INFO [Input Manager] Init device: keyboard, 1 07:45:42.240 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 07:45:42.240 [Lua] INFO [Input Manager] Using input from: keyboard(1) 07:45:42.240 [Lua] INFO [MechanismManager] Initialized without mechanism 07:45:42.240 [Lua] INFO [ConnectionManager] Combined hash: e479698743a87f97 07:45:42.243 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 07:45:42.243 [Lua] <>game_session_id = 52d4453d-a9c3-4bba-8a78-bfe6727ff2a8<> 07:45:42.243 [Lua] INFO [AccountManager] Using base account manager 07:45:42.250 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash' 07:45:42.250 [Lua] INFO [Input Manager] Created a InputService of type [View] 07:45:42.250 [Lua] INFO [ConstantElementLoading] State changed nil -> 07:45:42.250 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 07:45:42.473 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 07:45:53.022 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 07:45:58.407 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle' 07:45:58.407 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 07:45:58.408 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 07:45:58.408 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 07:45:58.593 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 07:46:00.976 [Lua] INFO [StateTitle] Changing state idle -> signing_in 07:46:00.976 [Lua] <>backend_env = prod<> 07:46:00.976 [Lua] <>auth_platform = steam<> 07:46:55.337 error: [Backend] Authentication queue join request failed 07:46:55.354 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:32: in function '_log_error' scripts/managers/error/error_manager.lua:138: in function 'report_error' scripts/managers/data_service/services/account_service.lua:113: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:521: in function 'update' scripts/foundation/utilities/game_state_machine.lua:94: in function 'update' scripts/main.lua:123: in function 'update' scripts/main.lua:175: in function , message: { __locals = " [1] x = Backend error: Code: 0 Description: Authentication queue join request failed Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:521: in function 'update' scripts/foundation/utilities/game_state_machine.lua:94: in function 'update' scripts/main.lua:123: in function 'update' scripts/main.lua:175: in function <><>@scripts/managers/data_service/services/account_service.lua:85 @scripts/game_states/game/state_title.lua:484<>; [2] (*temporary) = function: 0x03cd12a0; [3] q = table: 0x02db5060; i = 1; obj = table: 0x02dd41a0; [4] dt = 0.016666699993087; t = 73.178987465334; async = function: 0x00d2c950; [5] self = table: 0x001530e0; dt = 0.016666699993087; network_is_active = false; t = 73.178987465334; [6] self = table: 0x001701f0; dt = 0.016666699993087; t = nil; [7] self = table: 0x0007ba30; dt = 0.016666699993087; [8] dt = 0.016666699993087; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:521: in function 'update' scripts/foundation/utilities/game_state_machine.lua:94: in function 'update' scripts/main.lua:123: in function 'update' scripts/main.lua:175: in function <><>@scripts/managers/data_service/services/account_service.lua:85 @scripts/game_states/game/state_title.lua:484<>", code = 0, description = "Authentication queue join request failed", } 07:46:55.354 [Lua] INFO [StateTitle] Changing state signing_in -> error 07:46:59.519 [Lua] INFO [StateTitle] Changing state error -> idle 07:47:00.765 [Window] Window => inactive 07:47:00.842 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 07:47:03.306 [Lua] <>shutdown = true<> 07:47:03.306 [Application] Window signals application exit. 07:47:03.398 [Lua] <>shutdown = true<> 07:47:03.398 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame' 07:47:03.398 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateTitle' 07:47:03.398 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 07:47:03.399 [Lua] INFO [Log Internal] Global log level set to: 5 07:47:03.399 [Lua] INFO [Log Internal] Global log level set to: 2 [Log end]