[Log version] 1
[Session] 5a69f529-5b0e-47b3-9fbc-c1f8ba99eac8
UTC time stamps
16:37:11.581 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3628
16:37:11.582 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3640
16:37:11.582 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3643
16:37:11.582 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3648
16:37:11.582 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3651
16:37:11.582 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3667
16:37:11.606 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3693
16:37:11.613 [HTTP Cache] Initialized cache: C:\Users\mrt80\AppData\Roaming\Fatshark\Darktide\http_cache.db
16:37:11.613 [HTTP Cache] Cache file size: 12 kB
16:37:11.613 [Backend] Created
16:37:11.613 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3698
16:37:11.736 [Steam] Steam systems will be disabled.
16:37:11.736 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3724
16:37:11.774 [D3D12_RENDER_DEVICE] choosing adapter: 0 (AMD Radeon RX 6700)
16:37:11.892 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
16:37:11.892 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
16:37:12.160 [Application] --- CPU
CPU: AMD Ryzen 5 5500
Vendor: AuthenticAMD
Logical processors: 12
Family: 10:15, Model: 5:0
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001000 00001100 00001000 00000000
ECX: 01111110 11111000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16175MB
Available: 9793MB
--- OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID 9d95f0fe-f41a-4d92-8510-e3923734a8a8
--- Desktops
Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080
--- Network
Network interface: VPN Client Adapter - VPN (IPv4, IPv6)
Network interface: Windscribe Windtun420 (IPv4, IPv6)
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: Windscribe VPN (IPv4, IPv6)
Network interface: TAP-Windows Adapter V9 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) #3 (IPv4, IPv6)
Network interface: Microsoft Teredo Tunneling Adapter (IPv6)
--- Input
No input devices detected.
--- Volume
Volume for path 'E:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD
--- Graphics
Graphics card: AMD Radeon RX 6700 (DirectX 12.1, 10195MB) Driver version: public: 23.9.3 ; internal: 23.20.11.04-230921a-396203C-AMD-Software-Adrenalin-Edition Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false
16:37:12.160 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3728
16:37:12.165 [Window] Window => active
16:37:12.178 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3739
16:37:12.181 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3745
16:37:12.182 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3748
16:37:12.305 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:37:12.305 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:37:12.305 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
16:37:12.305 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
16:37:12.305 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
16:37:19.025 [Window] Window => inactive
16:37:23.592 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3751
16:37:23.828 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3753
16:37:23.828 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3755
16:37:23.828 [Save] Save dir: `C:\Users\mrt80\AppData\Roaming\Fatshark\Darktide`
16:37:23.828 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3794
16:37:23.852 [Lua] [ParameterResolver] Resolving Game Parameters
16:37:23.852 [Lua] [ParameterResolver] Resolving Development Parameters
16:37:23.852 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot'
16:37:23.852 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings'
16:37:23.854 [Window] Window => active
16:37:23.854 [Lua] LUA window => ACTIVATED
16:37:23.856 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 4217
16:37:23.861 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets'
16:37:25.422 [Lua] [LocalizationManager] Setup localizers
16:37:28.912 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts'
16:37:28.912 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
16:37:28.912 [Lua] INFO [Log Internal] Global log level set to: 2
16:37:28.912 [Lua] <>project = bishop<>
16:37:28.912 [Lua] <>project_branch = rel_Patch1.2.0x_external<>
16:37:28.912 [Lua] <>build = release<>
16:37:28.912 [Lua] <>platform = win32<>
16:37:28.912 [Lua] <>content_revision = 83522<>
16:37:28.912 [Lua] <>engine_revision = b2e7140ef4b59607fa5f81cd9f51b76797318d01<>
16:37:28.912 [Lua] <>rendering_backend = dx12<>
16:37:28.912 [Lua] <>teamcity_build_id = 323615<>
16:37:28.912 [Lua] <>server = false<>
16:37:28.912 [Lua] <>is_modded = false<>
16:37:28.912 [Lua] <>game_version = 1.2.0-b323615<>
16:37:28.913 [Lua] <>machine_id = 9d95f0fe-f41a-4d92-8510-e3923734a8a8<>
16:37:28.913 [Lua] INFO [INFO] Crashify Ready
16:37:28.913 [Lua] INFO [Testify] Ready!
16:37:29.091 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings'
16:37:29.171 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame'
16:37:29.171 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings'
16:37:29.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
16:37:29.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
16:37:29.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
16:37:29.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
16:37:29.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
16:37:29.172 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
16:37:29.172 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:37:29.172 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
16:37:29.172 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:37:29.172 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
16:37:29.172 [Lua] INFO [Input Manager] Init device: mouse, 1
16:37:29.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
16:37:29.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
16:37:29.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
16:37:29.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
16:37:29.172 [Lua] INFO [Input Manager] Init device: keyboard, 1
16:37:29.172 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
16:37:29.172 [Lua] INFO [Input Manager] Using input from: keyboard(1)
16:37:29.172 [Lua] INFO [MechanismManager] Initialized without mechanism
16:37:29.173 [Lua] INFO [ConnectionManager] Combined hash: b2f652be34308287
16:37:29.173 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
16:37:29.173 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:37:29.173 [Lua] <>game_session_id = 7cc1a69f-4a6a-4e61-833a-31bbc2c9090d<>
16:37:29.173 [Lua] INFO [AccountManager] Using base account manager
16:37:29.183 [Lua] INFO [Input Manager] Created a InputService of type [View]
16:37:29.183 [Save] Loading `default`
16:37:29.183 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash'
16:37:29.183 warning: [Save] Missing filename `default`
16:37:29.184 [Lua] INFO [ConstantElementLoading] State changed nil ->
16:37:29.184 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
16:37:29.411 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
16:37:31.383 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
16:37:33.801 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle'
16:37:33.801 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen
16:37:33.801 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
16:37:33.801 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
16:37:33.902 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
16:37:35.125 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:37:35.125 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1
16:37:35.125 [Lua] <>backend_env = dev<>
16:37:35.125 [Lua] <>auth_platform = unknown<>
16:37:35.142 warning: [Backend] steam auth not available due to steam core not set
16:37:35.142 warning: [Backend] Backend authentication platform (1) not available
16:37:35.159 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:32: in function '_log_error'
scripts/managers/error/error_manager.lua:139: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:131: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:244: in function 'async'
scripts/foundation/utilities/promise.lua:359: in function 'update'
scripts/game_states/state_game.lua:540: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:95: in function 'update'
scripts/main.lua:126: in function 'update'
scripts/main.lua:178: in function
, message: {
__locals = "
[1] x = Backend error:
Code: 1001
Description: Backend authentication platform (1) not available
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:244: in function 'async'
scripts/foundation/utilities/promise.lua:359: in function 'update'
scripts/game_states/state_game.lua:540: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:95: in function 'update'
scripts/main.lua:126: in function 'update'
scripts/main.lua:178: in function <><>@scripts/managers/data_service/services/account_service.lua:99
@scripts/game_states/game/state_title.lua:633<>;
[2] (*temporary) = function: 0x01d7c8d0;
[3] q = table: 0x01bb9680; i = 1; obj = table: 0x01bbcba0;
[4] dt = 0.01666680003737; t = 6.1426645893231; async = function: 0x00942eb0;
[5] self = table: 0x0010cbc0; dt = 0.01666680003737; network_is_active = false; t = 6.1426645893231;
[6] self = table: 0x00174820; dt = 0.01666680003737; t = nil;
[7] self = table: 0x00036010; dt = 0.01666680003737;
[8] dt = 0.01666680003737; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:244: in function 'async'
scripts/foundation/utilities/promise.lua:359: in function 'update'
scripts/game_states/state_game.lua:540: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:95: in function 'update'
scripts/main.lua:126: in function 'update'
scripts/main.lua:178: in function <><>@scripts/managers/data_service/services/account_service.lua:99
@scripts/game_states/game/state_title.lua:633<>",
code = 1001,
description = "Backend authentication platform (1) not available",
}
16:37:35.159 [Lua] INFO [StateTitle] Changing state signing_in -> error
16:37:37.616 [Lua] INFO [StateTitle] Changing state error -> idle
16:37:41.203 [Window] Window => inactive
16:37:41.203 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:37:41.336 [Lua] <>shutdown = true<>
16:37:41.336 [Application] Window signals application exit.
16:37:41.391 [Lua] <>shutdown = true<>
16:37:41.391 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame'
16:37:41.391 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateTitle'
16:37:41.392 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle ->
16:37:41.393 [Lua] INFO [Log Internal] Global log level set to: 5
16:37:41.393 [Lua] INFO [Log Internal] Global log level set to: 2
[Log end]