[Log version] 1 [Session] 5a69f529-5b0e-47b3-9fbc-c1f8ba99eac8 UTC time stamps 16:37:11.581 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3628 16:37:11.582 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3640 16:37:11.582 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3643 16:37:11.582 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3648 16:37:11.582 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3651 16:37:11.582 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3667 16:37:11.606 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3693 16:37:11.613 [HTTP Cache] Initialized cache: C:\Users\mrt80\AppData\Roaming\Fatshark\Darktide\http_cache.db 16:37:11.613 [HTTP Cache] Cache file size: 12 kB 16:37:11.613 [Backend] Created 16:37:11.613 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3698 16:37:11.736 [Steam] Steam systems will be disabled. 16:37:11.736 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3724 16:37:11.774 [D3D12_RENDER_DEVICE] choosing adapter: 0 (AMD Radeon RX 6700) 16:37:11.892 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 16:37:11.892 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 16:37:12.160 [Application] --- CPU CPU: AMD Ryzen 5 5500 Vendor: AuthenticAMD Logical processors: 12 Family: 10:15, Model: 5:0 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001000 00001100 00001000 00000000 ECX: 01111110 11111000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16175MB Available: 9793MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID 9d95f0fe-f41a-4d92-8510-e3923734a8a8 --- Desktops Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080 --- Network Network interface: VPN Client Adapter - VPN (IPv4, IPv6) Network interface: Windscribe Windtun420 (IPv4, IPv6) Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: TAP-Windows Adapter V9 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #3 (IPv4, IPv6) Network interface: Microsoft Teredo Tunneling Adapter (IPv6) --- Input No input devices detected. --- Volume Volume for path 'E:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on SSD --- Graphics Graphics card: AMD Radeon RX 6700 (DirectX 12.1, 10195MB) Driver version: public: 23.9.3 ; internal: 23.20.11.04-230921a-396203C-AMD-Software-Adrenalin-Edition Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false 16:37:12.160 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3728 16:37:12.165 [Window] Window => active 16:37:12.178 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3739 16:37:12.181 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3745 16:37:12.182 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3748 16:37:12.305 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:37:12.305 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:37:12.305 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 16:37:12.305 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 16:37:12.305 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 16:37:19.025 [Window] Window => inactive 16:37:23.592 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3751 16:37:23.828 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3753 16:37:23.828 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3755 16:37:23.828 [Save] Save dir: `C:\Users\mrt80\AppData\Roaming\Fatshark\Darktide` 16:37:23.828 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 3794 16:37:23.852 [Lua] [ParameterResolver] Resolving Game Parameters 16:37:23.852 [Lua] [ParameterResolver] Resolving Development Parameters 16:37:23.852 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot' 16:37:23.852 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings' 16:37:23.854 [Window] Window => active 16:37:23.854 [Lua] LUA window => ACTIVATED 16:37:23.856 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_07_10_Patch1.2.0x\runtime\application\application.cpp, Line: 4217 16:37:23.861 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets' 16:37:25.422 [Lua] [LocalizationManager] Setup localizers 16:37:28.912 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts' 16:37:28.912 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 16:37:28.912 [Lua] INFO [Log Internal] Global log level set to: 2 16:37:28.912 [Lua] <>project = bishop<> 16:37:28.912 [Lua] <>project_branch = rel_Patch1.2.0x_external<> 16:37:28.912 [Lua] <>build = release<> 16:37:28.912 [Lua] <>platform = win32<> 16:37:28.912 [Lua] <>content_revision = 83522<> 16:37:28.912 [Lua] <>engine_revision = b2e7140ef4b59607fa5f81cd9f51b76797318d01<> 16:37:28.912 [Lua] <>rendering_backend = dx12<> 16:37:28.912 [Lua] <>teamcity_build_id = 323615<> 16:37:28.912 [Lua] <>server = false<> 16:37:28.912 [Lua] <>is_modded = false<> 16:37:28.912 [Lua] <>game_version = 1.2.0-b323615<> 16:37:28.913 [Lua] <>machine_id = 9d95f0fe-f41a-4d92-8510-e3923734a8a8<> 16:37:28.913 [Lua] INFO [INFO] Crashify Ready 16:37:28.913 [Lua] INFO [Testify] Ready! 16:37:29.091 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings' 16:37:29.171 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame' 16:37:29.171 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings' 16:37:29.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 16:37:29.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 16:37:29.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 16:37:29.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 16:37:29.171 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 16:37:29.172 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 16:37:29.172 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:37:29.172 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 16:37:29.172 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:37:29.172 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1 16:37:29.172 [Lua] INFO [Input Manager] Init device: mouse, 1 16:37:29.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 16:37:29.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 16:37:29.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 16:37:29.172 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 16:37:29.172 [Lua] INFO [Input Manager] Init device: keyboard, 1 16:37:29.172 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 16:37:29.172 [Lua] INFO [Input Manager] Using input from: keyboard(1) 16:37:29.172 [Lua] INFO [MechanismManager] Initialized without mechanism 16:37:29.173 [Lua] INFO [ConnectionManager] Combined hash: b2f652be34308287 16:37:29.173 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1 16:37:29.173 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:37:29.173 [Lua] <>game_session_id = 7cc1a69f-4a6a-4e61-833a-31bbc2c9090d<> 16:37:29.173 [Lua] INFO [AccountManager] Using base account manager 16:37:29.183 [Lua] INFO [Input Manager] Created a InputService of type [View] 16:37:29.183 [Save] Loading `default` 16:37:29.183 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash' 16:37:29.183 warning: [Save] Missing filename `default` 16:37:29.184 [Lua] INFO [ConstantElementLoading] State changed nil -> 16:37:29.184 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 16:37:29.411 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 16:37:31.383 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 16:37:33.801 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle' 16:37:33.801 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 16:37:33.801 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 16:37:33.801 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 16:37:33.902 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 16:37:35.125 [Lua] INFO [StateTitle] Changing state idle -> signing_in 16:37:35.125 warning: [Lua] WARNING [PresenceEntryMyself] Could not resolve a platform for authenticate_method: 1 16:37:35.125 [Lua] <>backend_env = dev<> 16:37:35.125 [Lua] <>auth_platform = unknown<> 16:37:35.142 warning: [Backend] steam auth not available due to steam core not set 16:37:35.142 warning: [Backend] Backend authentication platform (1) not available 16:37:35.159 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:32: in function '_log_error' scripts/managers/error/error_manager.lua:139: in function 'report_error' scripts/managers/data_service/services/account_service.lua:131: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:244: in function 'async' scripts/foundation/utilities/promise.lua:359: in function 'update' scripts/game_states/state_game.lua:540: in function 'update' scripts/foundation/utilities/game_state_machine.lua:95: in function 'update' scripts/main.lua:126: in function 'update' scripts/main.lua:178: in function , message: { __locals = " [1] x = Backend error: Code: 1001 Description: Backend authentication platform (1) not available Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:244: in function 'async' scripts/foundation/utilities/promise.lua:359: in function 'update' scripts/game_states/state_game.lua:540: in function 'update' scripts/foundation/utilities/game_state_machine.lua:95: in function 'update' scripts/main.lua:126: in function 'update' scripts/main.lua:178: in function <><>@scripts/managers/data_service/services/account_service.lua:99 @scripts/game_states/game/state_title.lua:633<>; [2] (*temporary) = function: 0x01d7c8d0; [3] q = table: 0x01bb9680; i = 1; obj = table: 0x01bbcba0; [4] dt = 0.01666680003737; t = 6.1426645893231; async = function: 0x00942eb0; [5] self = table: 0x0010cbc0; dt = 0.01666680003737; network_is_active = false; t = 6.1426645893231; [6] self = table: 0x00174820; dt = 0.01666680003737; t = nil; [7] self = table: 0x00036010; dt = 0.01666680003737; [8] dt = 0.01666680003737; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:244: in function 'async' scripts/foundation/utilities/promise.lua:359: in function 'update' scripts/game_states/state_game.lua:540: in function 'update' scripts/foundation/utilities/game_state_machine.lua:95: in function 'update' scripts/main.lua:126: in function 'update' scripts/main.lua:178: in function <><>@scripts/managers/data_service/services/account_service.lua:99 @scripts/game_states/game/state_title.lua:633<>", code = 1001, description = "Backend authentication platform (1) not available", } 16:37:35.159 [Lua] INFO [StateTitle] Changing state signing_in -> error 16:37:37.616 [Lua] INFO [StateTitle] Changing state error -> idle 16:37:41.203 [Window] Window => inactive 16:37:41.203 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:37:41.336 [Lua] <>shutdown = true<> 16:37:41.336 [Application] Window signals application exit. 16:37:41.391 [Lua] <>shutdown = true<> 16:37:41.391 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame' 16:37:41.391 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateTitle' 16:37:41.392 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 16:37:41.393 [Lua] INFO [Log Internal] Global log level set to: 5 16:37:41.393 [Lua] INFO [Log Internal] Global log level set to: 2 [Log end]