[Log version] 1 [Session] 6c54047c-cd7d-4b93-a028-66d43d03cbc9 UTC time stamps 05:27:06.604 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501 05:27:06.604 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513 05:27:06.604 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516 05:27:06.604 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521 05:27:06.604 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524 05:27:06.605 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526 05:27:06.610 [RazerChroma] Setup Razer Chroma resources 05:27:06.610 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534 05:27:06.632 [Window] Window => active 05:27:06.710 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553 05:27:06.740 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558 05:27:07.620 [EAC] Init client 110000103483e57 05:27:07.620 [EAC] EAC client initialized 05:27:07.620 warning: [EAC] Failed to initialize localization 05:27:07.621 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564 05:27:07.724 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970) 05:27:08.143 [AFTERMATH] Initialized Aftermath 05:27:08.165 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569 05:27:08.302 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575 05:27:09.067 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577 05:27:09.068 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580 05:27:09.103 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582 05:27:09.103 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584 05:27:09.104 [Save] Save dir: `C:\Users\Chris\AppData\Roaming\fatshark\Vermintide 2` 05:27:09.104 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598 05:27:09.104 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617 05:27:09.195 [LightFX ] Loaded DLL. 05:27:09.195 [LightFX ] Init() 05:27:09.199 [LightFX ] LightFX failed to initialize 05:27:09.200 [Lua] boot.lua start, os clock: 4.5179999999999998 05:27:09.200 [Lua] Boot:setup() entered. time: 0 os-clock: 4.5179999999999998 05:27:09.200 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 3:15 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111110 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16279MB Available: 12858MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID c6b9c7b8-0c97-4982-983c-be2c4fcc4813 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4043MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Naga Input device: Generic (17.0): Logitech Gaming Headset Battery Charger Input device: Generic (17.0): Logitech G933 Gaming Wireless Headset Input device: Generic (17.0): G510 Gaming Keyboard 05:27:09.201 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933 05:27:09.210 [SteamStats] RequestCurrentStats success: true 05:27:10.444 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1279586328309961 os-clock: 5.7610000000000001 05:27:10.444 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 05:27:10.444 [Lua] Flushing: resource_packages/strings [ResourcePackage] 05:27:10.444 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 05:27:10.444 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 05:27:10.444 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 05:27:10.444 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 05:27:10.444 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 05:27:10.444 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 05:27:10.444 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 05:27:10.444 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 05:27:10.445 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 05:27:10.445 [Lua] ***************************************************************** 05:27:10.445 [Lua] ** Initial contents of script_data ** 05:27:10.445 [Lua] script_data.beta_level_progression = false 05:27:10.445 [Lua] script_data.build_identifier = b88a289d1769 05:27:10.445 [Lua] script_data.debug_interactions = false 05:27:10.445 [Lua] script_data.disable_debug_draw = true 05:27:10.445 [Lua] script_data.disable_intro_trailer = false 05:27:10.445 [Lua] script_data.disable_tutorial_at_start = false 05:27:10.445 [Lua] script_data.enable_detailed_tooltips = false 05:27:10.445 [Lua] script_data.force_debug_disabled = true 05:27:10.445 [Lua] script_data.force_steam = true 05:27:10.445 [Lua] script_data.hide_fps = true 05:27:10.445 [Lua] script_data.hide_version_info = true 05:27:10.445 [Lua] script_data.matchmaking_debug = true 05:27:10.445 [Lua] script_data.network_debug = true 05:27:10.445 [Lua] script_data.package_debug = true 05:27:10.445 [Lua] script_data.packaged_build = true 05:27:10.445 [Lua] script_data.settings = { } 05:27:10.445 [Lua] script_data.show_fps = false 05:27:10.445 [Lua] script_data.spawn_empty_chest = true 05:27:10.445 [Lua] script_data.telemetry_log_interval = 600 05:27:10.445 [Lua] script_data.test_backend = stage_steam_playfab 05:27:10.445 [Lua] script_data.tobii_button = false 05:27:10.445 [Lua] script_data.use_beta_overlay = false 05:27:10.445 [Lua] script_data.use_local_backend = false 05:27:10.445 [Lua] script_data.use_tech_telemetry = true 05:27:10.445 [Lua] script_data.use_telemetry = true 05:27:10.445 [Lua] ***************************************************************** 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 05:27:10.445 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 05:27:10.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 05:27:10.451 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 05:27:10.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 05:27:10.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 05:27:10.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 05:27:10.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 05:27:10.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 05:27:10.570 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 05:27:10.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 05:27:10.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 05:27:10.754 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 05:27:10.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 05:27:10.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 05:27:10.835 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 05:27:10.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 05:27:10.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 05:27:10.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 05:27:10.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 05:27:10.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 05:27:10.848 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 05:27:10.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 05:27:10.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 05:27:10.986 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 05:27:10.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 05:27:10.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 05:27:10.995 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 05:27:10.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 05:27:11.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 05:27:11.207 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 05:27:11.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 05:27:11.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 05:27:11.229 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 05:27:11.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 05:27:11.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 05:27:11.881 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 05:27:11.884 [Lua] Using test backend: stage_steam_playfab 05:27:11.884 [Lua] nil 05:27:11.884 [Lua] table: 000000000005EAA0 05:27:11.935 [Lua] [1] = beastmen_minotaur (string) 05:27:11.935 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 05:27:11.935 [Lua] [3] = chaos_dummy_sorcerer (string) 05:27:11.935 [Lua] [4] = chaos_vortex (string) 05:27:11.935 [Lua] [5] = skaven_stormfiend_demo (string) 05:27:11.935 [Lua] [6] = skaven_loot_rat (string) 05:27:11.935 [Lua] [7] = chaos_troll (string) 05:27:11.935 [Lua] [8] = chaos_tentacle (string) 05:27:11.935 [Lua] [9] = skaven_stormfiend (string) 05:27:11.935 [Lua] [10] = skaven_rat_ogre (string) 05:27:11.935 [Lua] [11] = chaos_dummy_troll (string) 05:27:11.935 [Lua] [12] = skaven_stormfiend_boss (string) 05:27:11.935 [Lua] [13] = critter_rat (string) 05:27:11.935 [Lua] [14] = skaven_grey_seer (string) 05:27:11.935 [Lua] [15] = skaven_storm_vermin_champion (string) 05:27:11.935 [Lua] [16] = chaos_spawn (string) 05:27:11.935 [Lua] [17] = skaven_explosive_loot_rat (string) 05:27:11.935 [Lua] [18] = skaven_storm_vermin_warlord (string) 05:27:11.935 [Lua] [19] = critter_pig (string) 05:27:11.935 [Lua] [20] = chaos_plague_wave_spawner (string) 05:27:11.935 [Lua] [21] = chaos_exalted_sorcerer (string) 05:27:11.935 [Lua] [22] = chaos_corruptor_sorcerer (string) 05:27:11.935 [Lua] [23] = skaven_poison_wind_globadier (string) 05:27:11.935 [Lua] [24] = chaos_tentacle_sorcerer (string) 05:27:11.935 [Lua] [25] = chaos_exalted_champion_norsca (string) 05:27:11.935 [Lua] [26] = chaos_exalted_champion_warcamp (string) 05:27:11.935 [Lua] [27] = chaos_vortex_sorcerer (string) 05:27:11.935 [Lua] [28] = chaos_plague_sorcerer (string) 05:27:11.935 [Lua] [29] = chaos_warrior (string) 05:27:11.935 [Lua] [30] = skaven_pack_master (string) 05:27:11.935 [Lua] [31] = skaven_gutter_runner (string) 05:27:11.935 [Lua] [32] = skaven_ratling_gunner (string) 05:27:11.935 [Lua] [33] = skaven_warpfire_thrower (string) 05:27:11.935 [Lua] [34] = beastmen_bestigor (string) 05:27:11.935 [Lua] [35] = skaven_storm_vermin_with_shield (string) 05:27:11.935 [Lua] [36] = skaven_plague_monk (string) 05:27:11.935 [Lua] [37] = chaos_raider_tutorial (string) 05:27:11.935 [Lua] [38] = beastmen_gor (string) 05:27:11.935 [Lua] [39] = chaos_raider (string) 05:27:11.935 [Lua] [40] = beastmen_standard_bearer (string) 05:27:11.935 [Lua] [41] = beastmen_ungor_archer (string) 05:27:11.935 [Lua] [42] = beastmen_ungor (string) 05:27:11.935 [Lua] [43] = skaven_storm_vermin (string) 05:27:11.935 [Lua] [44] = beastmen_ungor_dummy (string) 05:27:11.935 [Lua] [45] = beastmen_gor_dummy (string) 05:27:11.935 [Lua] [46] = beastmen_bestigor_dummy (string) 05:27:11.935 [Lua] [47] = chaos_berzerker (string) 05:27:11.935 [Lua] [48] = skaven_storm_vermin_commander (string) 05:27:11.935 [Lua] [49] = beastmen_standard_bearer_crater (string) 05:27:11.935 [Lua] [50] = skaven_clan_rat_tutorial (string) 05:27:11.935 [Lua] [51] = chaos_marauder_tutorial (string) 05:27:11.935 [Lua] [52] = skaven_dummy_clan_rat (string) 05:27:11.935 [Lua] [53] = chaos_marauder_with_shield (string) 05:27:11.935 [Lua] [54] = chaos_marauder (string) 05:27:11.935 [Lua] [55] = skaven_clan_rat_with_shield (string) 05:27:11.935 [Lua] [56] = chaos_fanatic (string) 05:27:11.935 [Lua] [57] = chaos_zombie (string) 05:27:11.935 [Lua] [58] = skaven_clan_rat (string) 05:27:11.935 [Lua] [59] = skaven_dummy_slave (string) 05:27:11.935 [Lua] [60] = skaven_slave (string) 05:27:11.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 05:27:11.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 05:27:11.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 05:27:11.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 05:27:11.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 05:27:11.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 05:27:11.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 05:27:11.978 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 05:27:11.984 [Lua] level display name prologue 05:27:11.984 [Lua] level display name dlc_bogenhafen_city 05:27:11.984 [Lua] level display name dlc_bogenhafen_slum 05:27:11.984 [Lua] level display name cemetery 05:27:11.984 [Lua] level display name forest_ambush 05:27:11.984 [Lua] level display name mines 05:27:11.984 [Lua] level display name nurgle 05:27:11.984 [Lua] level display name dlc_celebrate_crawl 05:27:11.984 [Lua] level display name magnus 05:27:11.984 [Lua] level display name ussingen 05:27:11.984 [Lua] level display name crater 05:27:11.984 [Lua] level display name warcamp 05:27:11.984 [Lua] level display name skittergate 05:27:11.984 [Lua] level display name military 05:27:11.984 [Lua] level display name skaven_stronghold 05:27:11.984 [Lua] level display name elven_ruins 05:27:11.984 [Lua] level display name catacombs 05:27:11.984 [Lua] level display name fort 05:27:11.984 [Lua] level display name farmlands 05:27:11.984 [Lua] level display name plaza 05:27:11.984 [Lua] level display name ground_zero 05:27:11.984 [Lua] level display name bell 05:27:12.351 [Lua] [ConflictSettings] Contained breeds generated in: 0.31700000000000017 05:27:12.685 [Lua] <>project = vermintide 2<> 05:27:12.685 [Lua] <>build = release<> 05:27:12.685 [Lua] <>platform = win32<> 05:27:12.685 [Lua] <>title_id = 5107<> 05:27:12.685 [Lua] <>content_revision = 137132<> 05:27:12.685 [Lua] <>engine_revision = b88a289d1769<> 05:27:12.685 [Lua] <>release_version = 2.0.2<> 05:27:12.685 [Lua] <>rendering_backend = dx11<> 05:27:12.685 [Lua] <>teamcity_build_id = 45263<> 05:27:12.685 [Lua] <>steam_id = 110000103483e57<> 05:27:12.685 [Lua] <>steam_profile_name = Moog<> 05:27:12.685 [Lua] <>machine_id = c6b9c7b8-0c97-4982-983c-be2c4fcc4813<> 05:27:12.685 [Lua] [Boot] Application build: release 05:27:12.685 [Lua] [Boot] Content revision: 137132 05:27:12.685 [Lua] [Boot] Engine revision: b88a289d1769 05:27:12.685 [Lua] [Boot] Release version: 2.0.2 05:27:12.686 [Lua] [Boot] User ID: 110000103483e57 Moog 05:27:12.689 [Lua] [SmokeTest] Disabled 05:27:12.689 [Lua] initializing mechanism to: adventure 05:27:12.689 [Lua] Game:setup() total time: 0.0039999999999996 05:27:12.689 [Lua] handle rev info: 0 05:27:12.689 [Lua] handle gfx quality: 0 05:27:12.689 [Lua] default settings: 0 05:27:12.689 [Lua] user settings: 0 05:27:12.689 [Lua] set frame times: 0 05:27:12.689 [Lua] init random: 0 05:27:12.689 [Lua] managers: 0.0039999999999995595 05:27:12.689 [Lua] 05:27:12.689 [Lua] unaccounted: 0 05:27:12.689 [Lua] [Boot] use baked enemy meshes: false 05:27:12.690 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 05:27:12.690 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 05:27:12.690 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 05:27:12.690 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 05:27:12.690 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 05:27:12.690 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 05:27:12.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 05:27:12.827 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 05:27:12.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 05:27:12.863 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 05:27:13.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 05:27:13.064 [Lua] [PackageManager] Force_load: resource_packages/title_screen 05:27:13.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 05:27:13.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 05:27:13.115 [Lua] [PackageManager] Force_load: resource_packages/menu 05:27:13.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 05:27:13.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 05:27:13.200 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 05:27:13.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 05:27:13.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 05:27:13.472 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 05:27:13.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 05:27:13.523 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 05:27:13.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 05:27:13.574 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 05:27:13.574 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 05:27:13.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 05:27:13.624 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 05:27:13.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 05:27:13.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 05:27:13.863 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 05:27:13.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 05:27:14.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 05:27:14.201 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 05:27:14.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 05:27:14.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 05:27:14.490 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 05:27:14.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 05:27:14.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 05:27:14.813 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 05:27:14.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 05:27:14.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 05:27:14.982 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 05:27:14.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 05:27:15.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 05:27:15.135 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 05:27:15.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 05:27:15.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 05:27:15.219 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 05:27:15.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 05:27:15.237 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 05:27:15.237 [Lua] [Gamestate] Enter StateTitleScreen 05:27:15.238 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 05:27:15.238 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 05:27:15.238 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 05:27:15.238 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 05:27:15.238 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 05:27:15.239 warning: [Lua] CHAT FONT SIZE DISABLED 05:27:15.253 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 05:27:15.253 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 05:27:15.253 [Save] Loading `save_data` 05:27:15.254 [Save] Load done 05:27:15.270 [Lua] [BackendManagerPlayFab] Backend Enabled 05:27:15.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 05:27:15.286 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 05:27:15.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 05:27:15.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 05:27:15.607 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 05:27:15.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 05:27:15.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 05:27:15.665 [Lua] [PackageManager] Force_load: resource_packages/inventory 05:27:15.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 05:27:15.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 05:27:15.710 [Lua] [PackageManager] Force_load: resource_packages/careers 05:27:15.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 05:27:15.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 05:27:15.761 [Lua] [PackageManager] Force_load: resource_packages/decals 05:27:15.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 05:27:15.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 05:27:15.854 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 05:27:15.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 05:27:16.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 05:27:16.426 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 05:27:16.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 05:27:16.616 [Lua] <>playfab_id = A5E2A954F494EE0<> 05:27:17.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 05:27:17.306 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 05:27:17.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 05:27:17.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 05:27:17.984 [Lua] [PackageManager] Force_load: resource_packages/ingame 05:27:17.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 05:27:18.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 05:27:18.714 [Lua] [PackageManager] Force_load: resource_packages/pickups 05:27:18.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 05:27:18.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 05:27:18.798 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 05:27:18.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 05:27:18.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 05:27:18.847 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 05:27:18.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 05:27:19.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 05:27:19.102 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 05:27:19.801 [Lua] Populating data for character 1 15 05:27:19.955 [Lua] Requesting character data for index 2 15 05:27:19.955 [Lua] Populating data for character 2 15 05:27:20.108 [Lua] Requesting character data for index 3 15 05:27:20.108 [Lua] Populating data for character 3 15 05:27:20.261 [Lua] Requesting character data for index 4 15 05:27:20.261 [Lua] Populating data for character 4 15 05:27:20.413 [Lua] Requesting character data for index 5 15 05:27:20.413 [Lua] Populating data for character 5 15 05:27:20.566 [Lua] Requesting character data for index 6 15 05:27:20.566 [Lua] Populating data for character 6 15 05:27:20.719 [Lua] Requesting character data for index 7 15 05:27:20.719 [Lua] Populating data for character 7 15 05:27:20.872 [Lua] Requesting character data for index 8 15 05:27:20.873 [Lua] Populating data for character 8 15 05:27:21.042 [Lua] Requesting character data for index 9 15 05:27:21.042 [Lua] Populating data for character 9 15 05:27:21.195 [Lua] Requesting character data for index 10 15 05:27:21.195 [Lua] Populating data for character 10 15 05:27:21.347 [Lua] Requesting character data for index 11 15 05:27:21.347 [Lua] Populating data for character 11 15 05:27:21.500 [Lua] Requesting character data for index 12 15 05:27:21.500 [Lua] Populating data for character 12 15 05:27:21.652 [Lua] Requesting character data for index 13 15 05:27:21.652 [Lua] Populating data for character 13 15 05:27:21.822 [Lua] Requesting character data for index 14 15 05:27:21.822 [Lua] Populating data for character 14 15 05:27:21.975 [Lua] Requesting character data for index 15 15 05:27:21.975 [Lua] Populating data for character 15 15 05:27:22.487 [Lua] Player statistics loaded! 05:27:22.500 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 05:27:23.521 [Lua] [Managers] Destroying state managers... 05:27:23.521 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 05:27:23.521 [Lua] [Gamestate] Enter state StateLoading 05:27:23.523 [Lua] [StateLoading] Auto Skip: nil 05:27:23.524 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 05:27:23.524 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 05:27:23.524 [Lua] [LobbyManager] Setting up network options 05:27:23.524 [Lua] state_loading_restart_network JOIN VIA STEAM 0 05:27:23.524 [Lua] registering RPCs 05:27:23.524 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 05:27:23.524 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 05:27:23.524 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 05:27:23.524 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 05:27:23.524 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 05:27:23.524 [Lua] [LevelTransitionHandler] load_level inn_level 05:27:23.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 05:27:23.524 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 05:27:23.524 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 05:27:23.524 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 05:27:23.524 [SteamVoipRoom] Creating room 95a465aa43e3d901 05:27:23.524 [SteamVoipRoom] Joining room 95a465aa43e3d901 05:27:23.527 [EAC] EAC server 110000103483e57 is initializing 05:27:23.536 [EAC] Server is also client 110000103483e57 05:27:23.536 [EACServer] [SetLogCallback] Procedure: 00007FF73614B750 LogLevel: Info. 05:27:23.536 [Lua] ### Created peer state machine for 110000103483e57 05:27:23.536 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 05:27:23.536 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 05:27:23.536 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 05:27:23.537 warning: [Application] Application.update_render_world is deprecated. 05:27:23.539 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 05:27:23.539 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:27:23.539 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:27:23.539 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 05:27:23.539 [Lua] Set lobby begin: 05:27:23.539 [Lua] Set lobby end. 05:27:23.539 [Lua] [PSM] Peer 110000103483e57 joined. Want to use profile index "3" 05:27:23.539 [Lua] [LobbyHost] Changed state from 0 to creating 05:27:23.539 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 05:27:23.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 05:27:23.559 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 05:27:23.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:27:23.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:27:23.601 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:27:23.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 05:27:23.617 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 05:27:23.652 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 05:27:23.760 [SteamLobby] Detected added member 110000103483e57 05:27:23.760 [Lua] [LobbyHost] Changed state from creating to joined 05:27:23.760 [Lua] [PartyManager] Leader is set to 110000103483e57 05:27:23.761 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103483e57 my_peer_id:110000103483e57 05:27:23.761 [Lua] [ChatManager] Registering channel 1 05:27:23.761 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103483e57, own_peer_id=110000103483e57) 05:27:23.761 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103483e57, own_peer_id=110000103483e57) 05:27:23.761 [Lua] [PartyManager] network_context_created (server_peer_id=110000103483e57, own_peer_id=110000103483e57) 05:27:23.767 [Lua] [NetworkServer] Changing num_players from nil to 1 05:27:23.767 [Lua] Players: 1 05:27:23.767 [Lua] Set lobby begin: 05:27:23.767 [Lua] Lobby data num_players = 1 05:27:23.767 [Lua] Lobby data level_key = inn_level 05:27:23.767 [Lua] Lobby data game_mode = 3 05:27:23.767 [Lua] Lobby data matchmaking = false 05:27:23.767 [Lua] Set lobby end. 05:27:25.467 [Lua] player (110000103483e57,1) was put into party 0 05:27:25.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 05:27:25.468 [Lua] [StateLoading] got rpc_load_level 49 inn_level 05:27:29.806 [SteamLobby] Detected added member 110000104e7927b 05:27:29.807 [Lua] [NetworkServer] Changing num_players from 1 to 2 05:27:29.807 [Lua] Players: 2 05:27:29.807 [Lua] Set lobby begin: 05:27:29.807 [Lua] Lobby data num_players = 2 05:27:29.807 [Lua] Lobby data level_key = inn_level 05:27:29.807 [Lua] Lobby data game_mode = 3 05:27:29.807 [Lua] Lobby data matchmaking = false 05:27:29.807 [Lua] Set lobby end. 05:27:29.807 [Lua] [LobbyMembers] Member joined 110000104e7927b 05:27:29.807 [Lua] [LoadTimeManager] Member Joined 05:27:29.813 [Connection] Creating endpoint 110000104e7927b - reliable message sent 05:27:29.814 [Lua] [ChatManager][1]System: Raykahn is joining the game 05:27:29.820 [SteamAuthenticator] Sent ticket request to 110000104e7927b 05:27:30.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 05:27:30.284 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 05:27:30.289 [Lua] [LevelTransitionHandler] Level load completed! 05:27:30.289 [Lua] [EnemyPackageLoader] setup_startup_enemies 05:27:30.289 [Lua] [EnemyPackageLoader] Load no enemies on this level 05:27:30.290 [Lua] ### Sending rpc_level_loaded 05:27:30.290 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 49 05:27:30.290 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 05:27:30.290 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 05:27:30.290 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:27:30.296 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:0 my_peer_id:110000103483e57 05:27:30.297 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:0 my_peer_id:110000103483e57 05:27:30.303 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 05:27:30.304 [Lua] ### Sending rpc_level_loaded 05:27:30.304 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 49 05:27:30.304 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:27:31.306 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:27:31.306 [Lua] Set lobby begin: 05:27:31.306 [Lua] Lobby data host = 110000103483e57 05:27:31.306 [Lua] Lobby data level_key = inn_level 05:27:31.306 [Lua] Lobby data game_mode = 3 05:27:31.306 [Lua] Lobby data country_code = US 05:27:31.306 [Lua] Lobby data unique_server_name = Moog 05:27:31.306 [Lua] Lobby data num_players = 2 05:27:31.306 [Lua] Lobby data matchmaking = false 05:27:31.306 [Lua] Set lobby end. 05:27:31.306 [Lua] [Managers] Destroying state managers... 05:27:31.307 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 05:27:31.307 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 05:27:31.307 [Lua] [Gamestate] Enter StateIngame HOST 05:27:31.307 [Lua] <>level = inn_level<> 05:27:31.307 [Lua] Set lobby begin: 05:27:31.307 [Lua] Lobby data host = 110000103483e57 05:27:31.307 [Lua] Lobby data level_key = inn_level 05:27:31.307 [Lua] Lobby data game_mode = 3 05:27:31.308 [Lua] Lobby data selected_level_key = inn_level 05:27:31.308 [Lua] Lobby data country_code = US 05:27:31.308 [Lua] Lobby data unique_server_name = Moog 05:27:31.308 [Lua] Lobby data num_players = 2 05:27:31.308 [Lua] Lobby data matchmaking = false 05:27:31.308 [Lua] Set lobby end. 05:27:31.308 [Umbra] Init version: 3.4.15 :: 16 threads 05:27:31.308 [Lua] [StateIngame] Server ingame 05:27:31.312 [Lua] Set lobby begin: 05:27:31.312 [Lua] Lobby data level_key = inn_level 05:27:31.312 [Lua] Lobby data selected_level_key = inn_level 05:27:31.312 [Lua] Lobby data unique_server_name = Moog 05:27:31.312 [Lua] Lobby data matchmaking = false 05:27:31.312 [Lua] Lobby data host = 110000103483e57 05:27:31.312 [Lua] Lobby data country_code = US 05:27:31.312 [Lua] Lobby data game_mode = 3 05:27:31.312 [Lua] Lobby data difficulty = normal 05:27:31.312 [Lua] Lobby data num_players = 2 05:27:31.312 [Lua] Set lobby end. 05:27:31.312 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 05:27:31.312 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 05:27:31.312 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 05:27:31.312 [Lua] [Matchmaking] initializing 05:27:31.312 [Lua] [Matchmaking] my_peer_id: 110000103483e57, I am server 05:27:31.312 [Lua] [Matchmaking] register rpcs 05:27:31.312 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:27:31.312 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 05:27:31.312 [Lua] [GameNetworkManager] self.is_server = true 05:27:31.312 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 05:27:31.312 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 05:27:31.312 [Network] Setting artificial MTU limit to 65536 05:27:31.317 [Lua] Switching ConflictSettings: to: disabled 05:27:31.317 [Lua] pacing=disabled 05:27:31.317 [Lua] roaming=nil 05:27:31.317 [Lua] specials=disabled 05:27:31.317 [Lua] debug_color=black 05:27:31.317 [Lua] pack_spawning=disabled 05:27:31.317 [Lua] contained_breeds=nil 05:27:31.317 [Lua] disabled=true 05:27:31.317 [Lua] boss=disabled 05:27:31.317 [Lua] horde=disabled 05:27:31.317 [Lua] name=disabled 05:27:31.317 [Lua] intensity=disabled 05:27:31.317 [Lua] --- 05:27:31.317 [Lua] [LevelAnalysis] set_random_seed( 534971) 05:27:31.322 [Lua] [AIInterestPointSystem] Level Seed: 534971 05:27:31.322 [Lua] 05:27:31.322 [Lua] [entity_system_bag] = table 05:27:31.322 [Lua] [entity_system_bag] = metatable 05:27:31.322 [Lua] [startup_data] = table 05:27:31.322 [Lua] [entity_manager] = table 05:27:31.322 [Lua] [entity_manager] = metatable 05:27:31.322 [Lua] [unit_spawner] = table 05:27:31.322 [Lua] [unit_spawner] = metatable 05:27:31.322 [Lua] [unit_storage] = table 05:27:31.322 [Lua] [unit_storage] = metatable 05:27:31.322 [Lua] [dice_keeper] = table 05:27:31.322 [Lua] [dice_keeper] = metatable 05:27:31.322 [Lua] [is_server] = true (boolean) 05:27:31.322 [Lua] [world] = [World] 05:27:31.322 [Lua] [system_api] = table 05:27:31.322 [Lua] [entity_system] = table 05:27:31.322 [Lua] [entity_system] = metatable 05:27:31.322 [Lua] [network_lobby] = table 05:27:31.322 [Lua] [network_lobby] = metatable 05:27:31.322 [Lua] [profile_synchronizer] = table 05:27:31.322 [Lua] [profile_synchronizer] = metatable 05:27:31.322 [Lua] [level_transition_handler] = table 05:27:31.322 [Lua] [level_transition_handler] = metatable 05:27:31.322 [Lua] [num_local_human_players] = 1 (number) 05:27:31.322 [Lua] [statistics_db] = table 05:27:31.322 [Lua] [statistics_db] = metatable 05:27:31.322 [Lua] [network_server] = table 05:27:31.322 [Lua] [network_server] = metatable 05:27:31.322 [Lua] [input_manager] = table 05:27:31.322 [Lua] [input_manager] = metatable 05:27:31.322 [Lua] [network_clock] = table 05:27:31.322 [Lua] [network_clock] = metatable 05:27:31.322 [Lua] [network_transmit] = table 05:27:31.322 [Lua] [network_transmit] = metatable 05:27:31.322 [Lua] [free_flight_manager] = table 05:27:31.322 [Lua] [free_flight_manager] = metatable 05:27:31.322 [Lua] [network_manager] = table 05:27:31.322 [Lua] [network_manager] = metatable 05:27:31.322 [Lua] [network_event_delegate] = table 05:27:31.322 [Lua] [network_event_delegate] = metatable 05:27:31.322 [Lua] 05:27:31.323 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:27:31.326 [Lua] [AchievementManager] Achievements using the steam platform 05:27:31.326 [Lua] [StateIngame] Level seed: 534971 05:27:31.326 [World] Spawning level. 05:27:31.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 05:27:31.524 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 05:27:31.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 05:27:31.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 05:27:31.524 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 05:27:31.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 05:27:31.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 05:27:31.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 05:27:31.525 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 05:27:31.525 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 05:27:31.525 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 05:27:31.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 05:27:31.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 05:27:31.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 05:27:31.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 05:27:31.525 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 05:27:31.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 05:27:31.525 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 05:27:31.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 05:27:31.527 [Lua] [LevelAnalysis] set_random_seed( 534971) 05:27:31.540 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 05:27:31.540 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 05:27:31.541 [Lua] [IngameUI] init 05:27:31.554 [SteamVoipClient] select_out(110000103483e57, off) 05:27:31.586 [Lua] [Matchmaking] Cancelling matchmaking 05:27:31.586 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:27:31.586 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:27:31.586 [Lua] Set lobby begin: 05:27:31.586 [Lua] Lobby data level_key = inn_level 05:27:31.586 [Lua] Lobby data power_level = 0 05:27:31.586 [Lua] Lobby data selected_level_key = inn_level 05:27:31.586 [Lua] Lobby data unique_server_name = Moog 05:27:31.586 [Lua] Lobby data matchmaking = false 05:27:31.586 [Lua] Lobby data host = 110000103483e57 05:27:31.586 [Lua] Lobby data country_code = US 05:27:31.586 [Lua] Lobby data game_mode = 3 05:27:31.586 [Lua] Lobby data difficulty = normal 05:27:31.586 [Lua] Lobby data num_players = 2 05:27:31.586 [Lua] Set lobby end. 05:27:31.587 [Flow] complete_skittergate_legend true 05:27:31.587 [Flow] complete_all_helmgart_levels_recruit true 05:27:31.589 [Flow] WitchHunterLevel:30 05:27:31.589 [Flow] LeaderYes 05:27:31.589 [Flow] ALL PC XP:224250 05:27:31.589 [Flow] Has "bogenhafen" DLC:true 05:27:31.589 [Flow] WH XP:44850 05:27:31.589 [Flow] Number of crafted items:3234 05:27:31.589 [Flow] Has "pre_order" DLC:true 05:27:31.589 [Flow] Sum of Powe Levels:1500 05:27:31.589 [Flow] lodestone diff 1:false 05:27:31.589 [Flow] magnus and forest activated 05:27:31.589 [Flow] magnus and forest activated 05:27:31.589 [Flow] cemetery and forest activated 05:27:31.589 [Flow] magnus and cemetery 05:27:31.589 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:27:31.589 [Flow] ALL RUNES ACTIVATED 05:27:31.589 [Flow] magnus and forest activated 05:27:31.589 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:27:31.589 [Flow] ALL RUNES ACTIVATED 05:27:31.589 [Flow] cemetery and forest activated 05:27:31.589 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:27:31.589 [Flow] ALL RUNES ACTIVATED 05:27:31.589 [Flow] magnus and forest activated 05:27:31.589 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:27:31.589 [Flow] ALL RUNES ACTIVATED 05:27:31.589 [Flow] magnus and cemetery 05:27:31.589 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:27:31.589 [Flow] ALL RUNES ACTIVATED 05:27:31.590 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:27:31.591 [Lua] CurrentConflictSettings disabled 05:27:31.591 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 05:27:31.594 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:27:31.594 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 05:27:31.594 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 05:27:31.594 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 05:27:31.616 [Lua] MUSIC: nil -> explore 05:27:32.041 [Lua] player (110000103483e57,1) was put into party 1 05:27:32.041 [Lua] Assigning peer(110000103483e57:1) to profile(3) career(3) 05:27:32.041 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103483e57) local_player_id(1) profile_index(3) career_index(3) 05:27:32.041 [Lua] Set lobby begin: 05:27:32.041 [Lua] Lobby data level_key = inn_level 05:27:32.041 [Lua] Lobby data power_level = 0 05:27:32.041 [Lua] Lobby data selected_level_key = inn_level 05:27:32.041 [Lua] Lobby data difficulty = normal 05:27:32.041 [Lua] Lobby data player_slot_4 = 0:0 05:27:32.041 [Lua] Lobby data unique_server_name = Moog 05:27:32.041 [Lua] Lobby data matchmaking = false 05:27:32.041 [Lua] Lobby data host = 110000103483e57 05:27:32.041 [Lua] Lobby data country_code = US 05:27:32.041 [Lua] Lobby data game_mode = 3 05:27:32.041 [Lua] Lobby data player_slot_5 = 0:0 05:27:32.041 [Lua] Lobby data player_slot_2 = 0:0 05:27:32.041 [Lua] Lobby data player_slot_1 = 0:0 05:27:32.041 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:27:32.041 [Lua] Lobby data num_players = 2 05:27:32.041 [Lua] Set lobby end. 05:27:32.041 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:0 05:27:32.042 [Lua] 05:27:32.042 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01] = false (boolean) 05:27:32.042 [Lua] [units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p] = false (boolean) 05:27:32.042 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06] = false (boolean) 05:27:32.042 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean) 05:27:32.042 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 05:27:32.042 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean) 05:27:32.042 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 05:27:32.042 [Lua] 05:27:32.042 [Lua] 05:27:32.042 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 05:27:32.042 [Lua] [units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p] = false (boolean) 05:27:32.042 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06] = false (boolean) 05:27:32.042 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean) 05:27:32.042 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 05:27:32.042 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 05:27:32.042 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01] = false (boolean) 05:27:32.042 [Lua] [units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01] = false (boolean) 05:27:32.042 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 05:27:32.042 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 05:27:32.042 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean) 05:27:32.042 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean) 05:27:32.042 [Lua] 05:27:32.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 05:27:32.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 05:27:32.042 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 05:27:32.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 05:27:32.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:1 my_peer_id:110000103483e57 05:27:32.065 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:1 my_peer_id:110000103483e57 05:27:32.065 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 05:27:32.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 05:27:32.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 05:27:32.088 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 05:27:32.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 05:27:32.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 05:27:32.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 05:27:32.113 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 05:27:32.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 05:27:32.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 05:27:32.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 05:27:32.145 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 05:27:32.145 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 05:27:32.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 05:27:32.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 05:27:32.170 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 05:27:32.170 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 05:27:32.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 05:27:32.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 05:27:32.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 05:27:32.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 05:27:32.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 05:27:32.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 05:27:32.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 05:27:32.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 05:27:32.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 05:27:32.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 05:27:32.240 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 05:27:32.240 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 05:27:32.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 05:27:32.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 05:27:32.261 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 05:27:32.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 05:27:32.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:27:32.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:27:32.295 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:27:32.295 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 05:27:32.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 05:27:32.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 05:27:32.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 05:27:32.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 05:27:32.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 05:27:32.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 05:27:32.367 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 05:27:32.367 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 05:27:32.367 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 05:27:32.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 05:27:32.700 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 05:27:32.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 05:27:32.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 05:27:32.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 05:27:32.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 05:27:32.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 05:27:32.783 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 05:27:32.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 05:27:32.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 05:27:32.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 05:27:32.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 05:27:32.985 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 05:27:32.985 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 05:27:32.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 05:27:33.076 [Flow] DISABLE 05:27:33.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 05:27:33.251 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 05:27:33.251 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 05:27:33.270 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 05:27:33.271 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 05:27:33.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 05:27:33.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 05:27:33.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 05:27:33.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 05:27:33.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 05:27:33.506 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 05:27:33.506 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 05:27:33.632 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 05:27:33.632 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 05:27:33.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 05:27:33.725 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 05:27:33.725 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 05:27:33.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 05:27:33.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 05:27:33.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01 05:27:33.890 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 05:27:33.909 [SteamAuthenticator] Got ticket from 110000104e7927b 05:27:33.909 [SteamAuthenticator] BeginAuthSession 110000104e7927b 05:27:33.909 [SteamAuthenticator] Authenticating 110000104e7927b 05:27:33.919 [SteamAuthenticator] Got ticket request from 110000104e7927b 05:27:33.919 [SteamAuthenticator] GetAuthSessionTicket 110000104e7927b 05:27:33.919 [SteamAuthenticator] Sent ticket to 110000104e7927b 05:27:34.158 [SteamAuthenticator] Steam validation for 110000104e7927b with response 0 05:27:34.168 [Connection] New session id 180 to 110000104e7927b. 05:27:34.229 [Connection] Established a connection <63.180> to 110000104e7927b 05:27:34.229 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 05:27:34.229 [Lua] [Matchmaking] Got a handshake request from 110000104e7927b with user name 'Raykahn' 05:27:34.304 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000014e3031 from 110000104e7927b, replying lobby_ok 05:27:34.370 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e7927b REPLY wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:0 05:27:34.440 [Lua] [Matchmaking] Assigning profile slot 1 to 110000104e7927b 05:27:34.440 [Lua] Set lobby begin: 05:27:34.440 [Lua] Lobby data level_key = inn_level 05:27:34.440 [Lua] Lobby data power_level = 0 05:27:34.440 [Lua] Lobby data selected_level_key = inn_level 05:27:34.440 [Lua] Lobby data difficulty = normal 05:27:34.440 [Lua] Lobby data player_slot_4 = 0:0 05:27:34.440 [Lua] Lobby data unique_server_name = Moog 05:27:34.440 [Lua] Lobby data matchmaking = false 05:27:34.440 [Lua] Lobby data host = 110000103483e57 05:27:34.440 [Lua] Lobby data country_code = US 05:27:34.440 [Lua] Lobby data game_mode = 3 05:27:34.440 [Lua] Lobby data player_slot_5 = 0:0 05:27:34.440 [Lua] Lobby data player_slot_2 = 0:0 05:27:34.440 [Lua] Lobby data player_slot_1 = 110000104e7927b:1 05:27:34.440 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:27:34.440 [Lua] Lobby data num_players = 2 05:27:34.440 [Lua] Set lobby end. 05:27:34.440 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104e7927b | we:0 | dr:110000103483e57 | bw:0 | es:0 05:27:36.621 [Lua] ### CLEARING PEER STATE FOR 110000104e7927b 05:27:36.687 [Lua] [PSM] Peer 110000104e7927b joined. Want to use profile index "1" 05:27:36.687 [Lua] Mechanism says: a client joined the game! 110000104e7927b 05:27:36.687 [EAC] EAC server has client 110000104e7927b (and owner 110000104e7927b) 05:27:36.687 [EACServer] [RegisterClient] Client: 0110000104E7927B PlayerGUID: 76561198042550907 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042550907 PlayerName: Moog 05:27:36.688 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e7927b, connection_key=0) 05:27:36.846 [EACServer] [QueueClientUpdate] Client: 0110000104E7927B Session: 1 Status: Client Authenticated Message: Client authenticated. 05:27:36.848 [EAC] Peer 110000104e7927b switched EAC state to ClientAuthenticatedLocal 05:27:37.139 [EACServer] [Register Client] Success (1/2). Client: 0110000104E7927B. 05:27:37.160 [Lua] PlayFabMirror:_commit_internal 1 05:27:37.160 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:27:37.162 [Lua] generate_backend_stats 110000103483e57:1 05:27:37.172 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:27:37.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 05:27:37.172 [Lua] Set lobby begin: 05:27:37.172 [Lua] Lobby data level_key = inn_level 05:27:37.172 [Lua] Lobby data power_level = 785 05:27:37.172 [Lua] Lobby data selected_level_key = inn_level 05:27:37.172 [Lua] Lobby data difficulty = normal 05:27:37.172 [Lua] Lobby data player_slot_4 = 0:0 05:27:37.172 [Lua] Lobby data unique_server_name = Moog 05:27:37.172 [Lua] Lobby data matchmaking = false 05:27:37.172 [Lua] Lobby data host = 110000103483e57 05:27:37.172 [Lua] Lobby data country_code = US 05:27:37.172 [Lua] Lobby data game_mode = 3 05:27:37.172 [Lua] Lobby data player_slot_5 = 0:0 05:27:37.172 [Lua] Lobby data player_slot_2 = 0:0 05:27:37.172 [Lua] Lobby data player_slot_1 = 110000104e7927b:1 05:27:37.172 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:27:37.172 [Lua] Lobby data num_players = 2 05:27:37.172 [Lua] Set lobby end. 05:27:37.178 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 05:27:37.250 [EACServer] [Cerberus] [Backend] Connection established. 05:27:37.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 05:27:37.341 [Lua] commit result success 1 05:27:37.429 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 05:27:37.429 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:27:37.439 [EACServer] [Register Client] Success (2/2). Client: 0110000104E7927B 05:27:37.439 [EACServer] [QueueClientUpdate] Client: 0110000104E7927B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 05:27:37.448 [EAC] Peer 110000104e7927b switched EAC state to ClientAuthenticatedRemote 05:27:37.448 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 05:27:37.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:27:37.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 05:27:37.458 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:27:37.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 05:27:37.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:27:37.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 05:27:37.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:27:37.497 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 05:27:37.497 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:27:37.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 05:27:37.586 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:27:38.743 [Lua] player (110000104e7927b,1) was put into party 0 05:27:38.743 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 05:27:38.808 [Lua] ### Sending rpc_level_loaded 05:27:38.808 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 49 05:27:38.808 [Lua] Peer 110000104e7927b has loaded the level but not all enemies, so we wait 05:27:38.847 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104e7927b, connection_key=0) 05:27:38.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:1 my_peer_id:110000103483e57 05:27:40.696 [SteamVoipClient] select_out(110000104e7927b, on) 05:27:40.696 [SteamVoipClient] select_in(110000104e7927b, on) 05:27:40.696 [SteamVoipClient] select_out(110000104e7927b, off) 05:27:41.431 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 05:27:41.432 [Lua] [Matchmaking] Got a handshake request from 110000104e7927b with user name 'Raykahn' 05:27:41.443 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 05:27:41.443 [Lua] RemotePlayer:create_game_object( ) 42 05:27:41.455 [Lua] player (110000104e7927b,1) was put into party 1 05:27:41.455 [Lua] Assigning peer(110000104e7927b:1) to profile(1) career(3) 05:27:41.455 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104e7927b) local_player_id(1) profile_index(1) career_index(3) 05:27:41.455 [Lua] Set lobby begin: 05:27:41.455 [Lua] Lobby data level_key = inn_level 05:27:41.455 [Lua] Lobby data power_level = 785 05:27:41.455 [Lua] Lobby data selected_level_key = inn_level 05:27:41.455 [Lua] Lobby data difficulty = normal 05:27:41.455 [Lua] Lobby data player_slot_4 = 0:0 05:27:41.455 [Lua] Lobby data unique_server_name = Moog 05:27:41.455 [Lua] Lobby data matchmaking = false 05:27:41.455 [Lua] Lobby data host = 110000103483e57 05:27:41.455 [Lua] Lobby data country_code = US 05:27:41.455 [Lua] Lobby data game_mode = 3 05:27:41.455 [Lua] Lobby data player_slot_5 = 0:0 05:27:41.455 [Lua] Lobby data player_slot_2 = 0:0 05:27:41.455 [Lua] Lobby data player_slot_1 = 110000104e7927b:1 05:27:41.455 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:27:41.455 [Lua] Lobby data num_players = 2 05:27:41.455 [Lua] Set lobby end. 05:27:41.455 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104e7927b | we:0 | dr:110000103483e57 | bw:0 | es:0 05:27:41.723 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 05:27:41.723 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:27:41.723 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 05:27:41.724 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:2 my_peer_id:110000103483e57 05:27:41.724 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:2 my_peer_id:110000103483e57 05:27:41.725 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 05:27:41.731 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:2 my_peer_id:110000103483e57 05:27:41.731 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 05:27:41.731 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 05:27:41.731 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 05:27:41.731 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient, async-read, 05:27:41.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:27:41.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:27:41.731 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read, 05:27:41.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:27:42.085 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 05:27:42.085 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 05:27:42.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 05:27:42.103 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 05:27:42.103 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 05:27:42.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 05:27:42.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 05:27:42.155 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 05:27:42.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 05:27:42.263 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 05:27:42.263 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 05:27:42.263 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 05:27:42.316 [Lua] Set lobby begin: 05:27:42.316 [Lua] Lobby data level_key = inn_level 05:27:42.317 [Lua] Lobby data power_level = 392 05:27:42.317 [Lua] Lobby data selected_level_key = inn_level 05:27:42.317 [Lua] Lobby data difficulty = normal 05:27:42.317 [Lua] Lobby data player_slot_4 = 0:0 05:27:42.317 [Lua] Lobby data unique_server_name = Moog 05:27:42.317 [Lua] Lobby data matchmaking = false 05:27:42.317 [Lua] Lobby data host = 110000103483e57 05:27:42.317 [Lua] Lobby data country_code = US 05:27:42.317 [Lua] Lobby data game_mode = 3 05:27:42.317 [Lua] Lobby data player_slot_5 = 0:0 05:27:42.317 [Lua] Lobby data player_slot_2 = 0:0 05:27:42.317 [Lua] Lobby data player_slot_1 = 110000104e7927b:1 05:27:42.317 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:27:42.317 [Lua] Lobby data num_players = 2 05:27:42.317 [Lua] Set lobby end. 05:27:42.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 05:27:42.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 05:27:42.357 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 05:27:42.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 05:27:42.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 05:27:42.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 05:27:42.418 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 05:27:42.418 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 05:27:42.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 05:27:42.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 05:27:42.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 05:27:42.497 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 05:27:43.235 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:27:43.235 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:27:43.235 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 05:27:43.315 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 05:27:43.316 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 05:27:43.317 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:27:43.496 [Lua] ################################################################################################################# 05:27:43.496 [Lua] [Loading Time]: 00:00:19 [Transition]: none-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true 05:27:43.496 [Lua] ################################################################################################################# 05:27:43.496 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 05:27:43.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 05:27:43.509 [Lua] [IngameUI] menu view on_enter start_menu_view 05:27:43.509 [Lua] hero_fullscreen_menu_on_enter 05:27:43.512 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07d11170 05:27:43.512 [World] Spawning level. 05:27:43.520 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 05:27:43.524 [SteamVoipClient] select_out(110000103483e57, off) 05:27:43.524 [SteamVoipClient] select_out(110000104e7927b, off) 05:27:43.536 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 05:27:43.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 05:27:43.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 05:27:43.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 05:27:43.567 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 05:27:43.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50 05:27:43.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 05:27:43.584 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 05:27:43.584 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 05:27:43.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 05:27:43.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 05:27:43.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 05:27:43.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 05:27:43.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 05:27:43.626 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 05:27:43.651 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 05:27:43.651 [Lua] Commit load time data 05:27:44.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1104, position: 0 05:27:45.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x1104, position: 27249 05:27:45.261 [Lua] [IngameUI] menu view on_exit start_menu_view 05:27:45.261 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 05:27:45.261 [Lua] hero_fullscreen_menu_on_exit 05:27:45.266 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07d11170 05:27:45.266 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A50 -> Package still referenced, NOT unloaded: 05:27:45.267 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000023B3A50 05:27:45.267 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000023B3A50 05:27:45.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50 05:27:47.450 [Lua] Set lobby begin: 05:27:47.450 [Lua] Lobby data level_key = inn_level 05:27:47.451 [Lua] Lobby data power_level = 785 05:27:47.451 [Lua] Lobby data selected_level_key = inn_level 05:27:47.451 [Lua] Lobby data difficulty = normal 05:27:47.451 [Lua] Lobby data player_slot_4 = 0:0 05:27:47.451 [Lua] Lobby data unique_server_name = Moog 05:27:47.451 [Lua] Lobby data matchmaking = false 05:27:47.451 [Lua] Lobby data host = 110000103483e57 05:27:47.451 [Lua] Lobby data country_code = US 05:27:47.451 [Lua] Lobby data game_mode = 3 05:27:47.451 [Lua] Lobby data player_slot_5 = 0:0 05:27:47.451 [Lua] Lobby data player_slot_2 = 0:0 05:27:47.451 [Lua] Lobby data player_slot_1 = 110000104e7927b:1 05:27:47.451 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:27:47.451 [Lua] Lobby data num_players = 2 05:27:47.451 [Lua] Set lobby end. 05:27:49.321 [Lua] Assigning peer(110000104e7927b:1) to profile(5) career(1) 05:27:49.321 [Lua] Set lobby begin: 05:27:49.321 [Lua] Lobby data level_key = inn_level 05:27:49.321 [Lua] Lobby data power_level = 785 05:27:49.321 [Lua] Lobby data selected_level_key = inn_level 05:27:49.321 [Lua] Lobby data difficulty = normal 05:27:49.321 [Lua] Lobby data player_slot_4 = 0:0 05:27:49.321 [Lua] Lobby data unique_server_name = Moog 05:27:49.321 [Lua] Lobby data matchmaking = false 05:27:49.321 [Lua] Lobby data host = 110000103483e57 05:27:49.321 [Lua] Lobby data country_code = US 05:27:49.321 [Lua] Lobby data game_mode = 3 05:27:49.321 [Lua] Lobby data player_slot_5 = 0:0 05:27:49.321 [Lua] Lobby data player_slot_2 = 0:0 05:27:49.321 [Lua] Lobby data player_slot_1 = 0:0 05:27:49.321 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:27:49.322 [Lua] Lobby data num_players = 2 05:27:49.322 [Lua] Set lobby end. 05:27:49.322 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104e7927b) local_player_id(1) profile_index(5) career_index(1) 05:27:49.322 [Lua] Set lobby begin: 05:27:49.322 [Lua] Lobby data level_key = inn_level 05:27:49.322 [Lua] Lobby data power_level = 785 05:27:49.322 [Lua] Lobby data selected_level_key = inn_level 05:27:49.322 [Lua] Lobby data difficulty = normal 05:27:49.322 [Lua] Lobby data player_slot_4 = 0:0 05:27:49.322 [Lua] Lobby data unique_server_name = Moog 05:27:49.322 [Lua] Lobby data matchmaking = false 05:27:49.322 [Lua] Lobby data host = 110000103483e57 05:27:49.322 [Lua] Lobby data country_code = US 05:27:49.322 [Lua] Lobby data game_mode = 3 05:27:49.322 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:27:49.322 [Lua] Lobby data player_slot_2 = 0:0 05:27:49.322 [Lua] Lobby data player_slot_1 = 0:0 05:27:49.322 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:27:49.322 [Lua] Lobby data num_players = 2 05:27:49.322 [Lua] Set lobby end. 05:27:49.322 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 05:27:49.379 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:3 my_peer_id:110000103483e57 05:27:49.379 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:3 my_peer_id:110000103483e57 05:27:49.379 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e7927b 05:27:49.380 [Lua] [GameNetworkManager] destroying game object with go_id=45 05:27:49.386 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:3 my_peer_id:110000103483e57 05:27:49.386 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 05:27:49.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:27:49.386 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 05:27:49.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:27:49.386 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 05:27:49.386 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 05:27:49.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:27:49.422 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 05:27:49.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:27:49.423 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 05:27:49.424 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient 05:27:49.424 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 05:27:49.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:27:49.425 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient 05:27:49.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:27:49.900 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 05:27:49.900 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 05:27:49.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 05:27:49.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 05:27:49.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 05:27:49.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 05:27:50.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 05:27:50.001 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 05:27:50.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 05:27:50.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 05:27:50.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 05:27:50.109 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 05:27:50.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 05:27:50.136 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 05:27:50.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 05:27:50.181 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 05:27:50.181 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 05:27:50.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 05:27:50.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 05:27:50.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 05:27:50.257 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 05:27:50.680 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 05:27:50.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 05:27:50.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:27:51.744 [Lua] PlayFabMirror:_commit_internal 2 05:27:51.744 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:27:51.746 [Lua] generate_backend_stats 110000103483e57:1 05:27:51.755 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:27:51.755 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 4 05:27:51.763 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 4 05:27:51.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 4 05:27:51.920 [Lua] commit result success 2 05:27:52.360 [Lua] [IngameUI] menu view on_enter hero_view 05:27:52.366 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:27:52.366 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 05:27:58.479 [Lua] [IngameUI] menu view on_exit hero_view 05:27:58.484 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:27:58.484 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 05:27:59.843 [Lua] [IngameUI] menu view on_enter hero_view 05:27:59.848 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:27:59.848 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 05:28:12.791 [Lua] [IngameUI] menu view on_exit hero_view 05:28:12.796 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:28:12.796 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 05:28:13.202 [Lua] [IngameUI] menu view on_enter hero_view 05:28:13.209 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:28:13.209 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:28:13.223 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:28:13.224 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:28:13.225 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:28:13.225 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:28:13.231 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:28:13.562 [Lua] PlayFabMirror:_commit_internal 3 05:28:13.562 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:28:13.564 [Lua] generate_backend_stats 110000103483e57:1 05:28:13.573 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:28:13.582 [Lua] commit result success 3 05:28:13.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:28:13.593 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:28:13.600 [World] Spawning level. 05:28:13.621 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:28:13.621 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:28:13.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:28:13.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:28:13.673 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:28:13.673 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:28:13.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:28:13.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:28:13.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:28:13.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:28:22.189 [Lua] [IngameUI] menu view on_exit hero_view 05:28:22.194 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:28:22.194 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:28:22.194 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:28:22.194 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:28:22.194 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:28:22.194 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:28:22.194 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:28:22.194 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:28:22.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:28:22.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:28:22.204 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:28:22.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:28:22.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:28:23.234 [Lua] [IngameUI] menu view on_enter hero_view 05:28:23.238 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:28:23.238 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 05:28:42.239 [Lua] PlayFabMirror:_commit_internal 4 05:28:42.240 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:28:42.241 [Lua] generate_backend_stats 110000103483e57:1 05:28:42.252 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:28:42.262 [Lua] commit result success 4 05:29:21.649 [Lua] [IngameUI] menu view on_exit hero_view 05:29:21.654 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:29:21.654 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 05:29:23.876 [Lua] [IngameUI] menu view on_enter hero_view 05:29:23.880 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:29:23.880 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:29:23.893 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:29:23.893 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:29:23.894 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:29:23.894 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:29:23.899 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:29:24.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:29:24.270 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:29:24.277 [World] Spawning level. 05:29:24.297 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:24.297 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:24.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:24.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:24.349 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:24.349 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:24.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:24.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:24.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:24.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:25.691 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:29:25.691 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:25.691 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:25.691 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:25.691 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:25.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:25.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:25.701 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:29:25.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 05:29:25.702 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:29:25.702 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:29:35.021 [Flow] catrinne loop !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 05:29:36.250 [Lua] [IngameUI] menu view on_exit hero_view 05:29:36.255 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:29:36.255 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:29:36.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:29:36.255 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 05:29:41.811 [Lua] PlayFabMirror:_commit_internal 5 05:29:41.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 5 05:29:41.811 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:29:41.812 [Lua] generate_backend_stats 110000103483e57:1 05:29:41.821 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:29:41.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 5 05:29:42.024 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 5 05:29:42.028 [Lua] commit result success 5 05:29:42.269 [Lua] [IngameUI] menu view on_enter hero_view 05:29:42.274 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:29:42.274 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:29:42.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:29:42.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:29:42.287 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:29:42.287 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:29:42.292 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:29:42.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:29:42.661 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:29:42.669 [World] Spawning level. 05:29:42.691 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:42.691 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:42.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:42.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:42.740 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:42.740 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:42.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:42.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:42.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:42.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:48.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:48.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:48.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:48.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:55.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:55.710 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:55.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:55.710 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:29:57.973 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:29:57.973 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:57.973 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:57.973 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:57.973 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:57.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:57.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:29:57.982 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:29:57.982 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 05:29:57.984 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:29:57.984 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:30:05.181 [Lua] [IngameUI] menu view on_exit hero_view 05:30:05.188 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:30:05.188 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:30:05.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:30:05.188 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 05:30:05.721 [Lua] [IngameUI] menu view on_enter hero_view 05:30:05.728 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:30:05.728 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:30:05.741 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:30:05.741 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:30:05.742 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:30:05.742 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:30:05.747 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:30:06.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:30:06.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:30:06.127 [World] Spawning level. 05:30:06.148 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:06.148 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:06.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:06.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:06.206 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:06.206 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:06.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:06.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:06.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:06.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:06.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:06.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:06.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:06.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:09.108 [Lua] [IngameUI] menu view on_exit hero_view 05:30:09.114 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:30:09.114 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:30:09.114 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:30:09.114 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:30:09.114 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:09.114 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:09.114 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:09.114 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:09.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:09.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:09.124 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:30:09.124 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:30:09.124 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:30:09.596 [Lua] [IngameUI] menu view on_enter hero_view 05:30:09.600 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:30:09.600 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:30:09.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:30:09.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:30:09.613 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:30:09.613 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:30:09.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:30:09.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:30:09.993 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:30:10.000 [World] Spawning level. 05:30:10.019 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:10.019 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:10.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:10.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:10.054 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:10.054 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:10.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:10.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:10.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:10.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:30:10.200 [Lua] [IngameUI] menu view on_exit hero_view 05:30:10.205 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:30:10.205 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:30:10.205 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:30:10.205 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:30:10.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:10.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:10.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:10.206 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:10.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:10.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:30:10.215 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:30:10.215 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:30:10.215 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:30:25.559 [Lua] PlayFabMirror:_commit_internal 6 05:30:25.559 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 6 05:30:25.559 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:30:25.561 [Lua] generate_backend_stats 110000103483e57:1 05:30:25.572 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:30:25.580 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 6 05:30:25.753 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 6 05:30:25.756 [Lua] commit result success 6 05:30:39.278 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 05:30:40.172 [Flow] catrinne loop !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 05:31:46.525 [Lua] [IngameUI] menu view on_enter hero_view 05:31:46.531 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:31:46.531 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:31:46.543 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:31:46.543 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:31:46.544 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:31:46.544 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:31:46.550 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:31:46.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:31:46.926 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:31:46.933 [World] Spawning level. 05:31:46.957 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:46.957 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:47.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:47.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:47.022 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:47.022 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:47.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:47.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:47.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:47.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:49.106 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:31:49.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:49.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:49.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:49.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:49.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:49.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:49.117 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:31:49.117 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 05:31:49.118 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:31:49.118 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:31:53.772 [Lua] [IngameUI] menu view on_exit hero_view 05:31:53.778 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:31:53.778 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:31:53.778 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:31:53.778 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 05:31:54.244 [Lua] [IngameUI] menu view on_enter hero_view 05:31:54.248 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:31:54.248 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:31:54.259 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:31:54.260 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:31:54.261 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:31:54.261 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:31:54.266 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:31:54.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:31:54.632 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:31:54.641 [World] Spawning level. 05:31:54.665 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:54.665 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:54.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:54.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:54.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:54.721 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:54.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:54.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:54.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:54.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:58.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:58.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:58.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:58.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:59.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:59.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:59.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:31:59.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:31:59.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:4 my_peer_id:110000103483e57 05:31:59.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:4 my_peer_id:110000103483e57 05:31:59.623 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:4 my_peer_id:110000103483e57 05:31:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:31:59.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 05:31:59.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 05:31:59.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 05:31:59.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 05:31:59.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient 05:31:59.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01, InventoryPackageSynchronizerClient 05:31:59.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 05:31:59.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 05:31:59.860 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 05:32:00.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:00.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:00.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:00.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:00.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:00.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:00.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:00.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:00.972 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:5 my_peer_id:110000103483e57 05:32:00.972 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:5 my_peer_id:110000103483e57 05:32:00.988 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:5 my_peer_id:110000103483e57 05:32:00.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01, InventoryPackageSynchronizerClient, async-read, 05:32:00.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:32:01.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 05:32:01.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 05:32:01.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 05:32:01.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:32:01.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 05:32:01.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 05:32:01.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 05:32:01.259 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 05:32:04.075 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:32:04.075 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:04.075 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:04.075 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:04.075 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:04.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:04.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:04.087 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:32:04.087 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 05:32:04.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:32:04.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:32:14.040 [Lua] PlayFabMirror:_commit_internal 7 05:32:14.040 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 7 05:32:14.040 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:32:14.042 [Lua] generate_backend_stats 110000103483e57:1 05:32:14.052 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:32:14.060 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 7 05:32:14.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 7 05:32:14.624 [Lua] commit result success 7 05:32:20.795 [Lua] [IngameUI] menu view on_exit hero_view 05:32:20.800 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:32:20.800 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:32:20.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:32:20.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 05:32:28.786 [Lua] [IngameUI] menu view on_enter hero_view 05:32:28.791 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:32:28.791 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:32:28.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:32:28.804 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:32:28.805 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:32:28.805 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:32:28.810 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:32:29.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:32:29.184 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:32:29.191 [World] Spawning level. 05:32:29.211 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:29.211 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:29.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:29.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:29.268 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:29.268 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:29.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:29.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:29.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:29.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:30.842 [Flow] catrinne loop !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 05:32:33.758 [Lua] [IngameUI] menu view on_exit hero_view 05:32:33.764 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:32:33.764 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:32:33.764 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:32:33.764 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:32:33.764 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:33.764 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:33.764 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:33.764 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:33.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:33.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:33.775 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:32:33.775 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:32:33.775 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:32:34.595 [Lua] [IngameUI] menu view on_enter hero_view 05:32:34.600 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:32:34.600 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:32:34.610 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:32:34.611 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:32:34.612 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:32:34.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:32:34.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:32:34.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:32:34.982 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:32:34.991 [World] Spawning level. 05:32:35.009 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:35.009 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:35.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:35.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:35.053 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:35.053 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:35.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:35.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:35.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:35.053 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:32:45.477 [Lua] [IngameUI] menu view on_exit hero_view 05:32:45.482 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:32:45.482 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:32:45.482 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:32:45.482 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:32:45.483 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:45.483 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:45.483 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:45.483 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:45.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:45.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:32:45.493 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:32:45.493 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:32:45.493 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:32:46.071 [Lua] PlayFabMirror:_commit_internal 8 05:32:46.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 8 05:32:46.072 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:32:46.074 [Lua] generate_backend_stats 110000103483e57:1 05:32:46.083 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:32:46.090 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 8 05:32:46.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 8 05:32:46.356 [Lua] commit result success 8 05:32:47.934 [Lua] [IngameUI] menu view on_enter start_game_view 05:32:47.936 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07d12c60 05:32:47.936 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 05:32:47.937 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 05:32:47.937 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 05:32:47.938 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 05:32:47.938 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 05:32:50.491 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 05:32:50.491 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 05:32:50.491 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 05:32:50.507 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 05:32:50.507 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 05:32:52.895 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 05:32:52.896 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 05:32:52.905 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 05:32:53.863 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 05:32:53.863 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 05:32:53.863 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 05:32:53.864 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 05:32:53.864 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 05:32:55.421 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 05:32:55.421 [Lua] ............................................................................................................ 05:32:55.421 [Lua] ............................................................................................................ 05:32:55.421 [Lua] GAME START SETTINGS -> Level: crater | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 05:32:55.421 [Lua] ............................................................................................................ 05:32:55.421 [Lua] ............................................................................................................ 05:32:55.421 [Lua] [Matchmaking] Cancelling matchmaking 05:32:55.421 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:32:55.526 [Lua] [IngameUI] menu view on_exit start_game_view 05:32:55.526 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 05:32:55.527 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 05:32:55.527 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 05:32:55.527 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 05:32:55.527 [Save] Saving `save_data` 05:32:55.533 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07d12c60 05:32:55.535 [Save] Save done 05:32:57.665 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 05:32:57.665 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 05:32:57.667 [Lua] Set lobby begin: 05:32:57.667 [Lua] Lobby data level_key = inn_level 05:32:57.668 [Lua] Lobby data power_level = 785 05:32:57.668 [Lua] Lobby data selected_level_key = inn_level 05:32:57.668 [Lua] Lobby data difficulty = normal 05:32:57.668 [Lua] Lobby data player_slot_4 = 0:0 05:32:57.668 [Lua] Lobby data unique_server_name = Moog 05:32:57.668 [Lua] Lobby data matchmaking = false 05:32:57.668 [Lua] Lobby data host = 110000103483e57 05:32:57.668 [Lua] Lobby data country_code = US 05:32:57.668 [Lua] Lobby data game_mode = 3 05:32:57.668 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:32:57.668 [Lua] Lobby data player_slot_2 = 0:0 05:32:57.668 [Lua] Lobby data player_slot_1 = 0:0 05:32:57.668 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:32:57.668 [Lua] Lobby data num_players = 2 05:32:57.668 [Lua] Set lobby end. 05:32:57.668 [Lua] [PartyManager] Leader is set to 110000103483e57 05:32:57.668 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 05:32:57.668 [Lua] [LevelTransitionHandler] set_next_level( crater ) 05:32:57.668 [Lua] Set lobby begin: 05:32:57.668 [Lua] Lobby data twitch_enabled = false 05:32:57.668 [Lua] Lobby data power_level = 785 05:32:57.668 [Lua] Lobby data num_players = 2 05:32:57.668 [Lua] Lobby data host = 110000103483e57 05:32:57.668 [Lua] Lobby data game_mode = 2 05:32:57.668 [Lua] Lobby data level_key = inn_level 05:32:57.668 [Lua] Lobby data player_slot_1 = 0:0 05:32:57.669 [Lua] Lobby data selected_level_key = crater 05:32:57.669 [Lua] Lobby data quick_game = false 05:32:57.669 [Lua] Lobby data matchmaking = true 05:32:57.669 [Lua] Lobby data difficulty = normal 05:32:57.669 [Lua] Lobby data player_slot_4 = 0:0 05:32:57.669 [Lua] Lobby data unique_server_name = Moog 05:32:57.669 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:32:57.669 [Lua] Lobby data player_slot_2 = 0:0 05:32:57.669 [Lua] Lobby data country_code = US 05:32:57.669 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:32:57.669 [Lua] Lobby data eac_authorized = true 05:32:57.669 [Lua] Set lobby end. 05:32:57.669 [Lua] Set lobby begin: 05:32:57.669 [Lua] Lobby data twitch_enabled = false 05:32:57.669 [Lua] Lobby data power_level = 785 05:32:57.669 [Lua] Lobby data num_players = 2 05:32:57.669 [Lua] Lobby data host = 110000103483e57 05:32:57.669 [Lua] Lobby data game_mode = 2 05:32:57.669 [Lua] Lobby data is_private = false 05:32:57.669 [Lua] Lobby data level_key = inn_level 05:32:57.669 [Lua] Lobby data player_slot_1 = 0:0 05:32:57.669 [Lua] Lobby data selected_level_key = crater 05:32:57.669 [Lua] Lobby data quick_game = false 05:32:57.669 [Lua] Lobby data matchmaking = true 05:32:57.669 [Lua] Lobby data difficulty = normal 05:32:57.669 [Lua] Lobby data player_slot_4 = 0:0 05:32:57.669 [Lua] Lobby data unique_server_name = Moog 05:32:57.669 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:32:57.669 [Lua] Lobby data player_slot_2 = 0:0 05:32:57.669 [Lua] Lobby data country_code = US 05:32:57.669 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:32:57.670 [Lua] Lobby data eac_authorized = true 05:32:57.670 [Lua] Set lobby end. 05:32:57.672 [Lua] [ChatManager][1]System: Starting hosted game... 05:32:57.672 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 05:32:57.672 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 05:33:01.122 [Lua] [Matchmaking] Cancelling matchmaking 05:33:01.122 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 05:33:01.124 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 05:33:01.124 [Lua] Set lobby begin: 05:33:01.124 [Lua] Lobby data twitch_enabled = false 05:33:01.124 [Lua] Lobby data power_level = 785 05:33:01.124 [Lua] Lobby data num_players = 2 05:33:01.124 [Lua] Lobby data host = 110000103483e57 05:33:01.124 [Lua] Lobby data game_mode = 3 05:33:01.124 [Lua] Lobby data is_private = false 05:33:01.124 [Lua] Lobby data level_key = inn_level 05:33:01.124 [Lua] Lobby data player_slot_1 = 0:0 05:33:01.124 [Lua] Lobby data selected_level_key = inn_level 05:33:01.124 [Lua] Lobby data quick_game = false 05:33:01.124 [Lua] Lobby data matchmaking = false 05:33:01.124 [Lua] Lobby data difficulty = normal 05:33:01.124 [Lua] Lobby data player_slot_4 = 0:0 05:33:01.124 [Lua] Lobby data unique_server_name = Moog 05:33:01.124 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:33:01.124 [Lua] Lobby data player_slot_2 = 0:0 05:33:01.125 [Lua] Lobby data country_code = US 05:33:01.125 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:33:01.125 [Lua] Lobby data eac_authorized = true 05:33:01.125 [Lua] Set lobby end. 05:33:01.127 [Lua] Set lobby begin: 05:33:01.127 [Lua] Lobby data twitch_enabled = false 05:33:01.127 [Lua] Lobby data power_level = 785 05:33:01.127 [Lua] Lobby data num_players = 2 05:33:01.127 [Lua] Lobby data host = 110000103483e57 05:33:01.127 [Lua] Lobby data game_mode = 3 05:33:01.127 [Lua] Lobby data is_private = false 05:33:01.127 [Lua] Lobby data level_key = inn_level 05:33:01.127 [Lua] Lobby data player_slot_1 = 0:0 05:33:01.127 [Lua] Lobby data selected_level_key = inn_level 05:33:01.127 [Lua] Lobby data quick_game = false 05:33:01.127 [Lua] Lobby data matchmaking = false 05:33:01.127 [Lua] Lobby data difficulty = normal 05:33:01.127 [Lua] Lobby data player_slot_4 = 0:0 05:33:01.127 [Lua] Lobby data unique_server_name = Moog 05:33:01.127 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:33:01.127 [Lua] Lobby data player_slot_2 = 0:0 05:33:01.127 [Lua] Lobby data country_code = US 05:33:01.127 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:33:01.127 [Lua] Lobby data eac_authorized = true 05:33:01.127 [Lua] Set lobby end. 05:33:01.127 [Lua] [PartyManager] Leader is set to 110000103483e57 05:33:01.127 [Lua] [LevelTransitionHandler] set_next_level( nil ) 05:33:02.256 [Lua] [IngameUI] menu view on_enter start_game_view 05:33:02.258 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07d12c60 05:33:02.258 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 05:33:02.260 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 05:33:02.260 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 05:33:02.260 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 05:33:02.260 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 05:33:03.099 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 05:33:03.099 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 05:33:03.099 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 05:33:03.100 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 05:33:03.100 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 05:33:08.976 [Flow] catrinne loop !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 05:33:10.789 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 05:33:10.789 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 05:33:10.789 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 05:33:10.789 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 05:33:10.789 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 05:33:11.924 [Lua] [IngameUI] menu view on_exit start_game_view 05:33:11.924 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 05:33:11.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 05:33:11.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 05:33:11.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 05:33:11.924 [Save] Saving `save_data` 05:33:11.930 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07d12c60 05:33:11.933 [Save] Save done 05:33:22.741 [Lua] [IngameUI] menu view on_enter hero_view 05:33:22.746 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:33:22.746 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:33:22.759 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:33:22.759 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:33:22.760 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:33:22.760 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:33:22.765 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:33:23.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:33:23.133 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:33:23.141 [World] Spawning level. 05:33:23.162 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:33:23.162 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:33:23.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:33:23.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:33:23.218 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:33:23.218 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:33:23.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:33:23.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:33:23.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:33:23.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:33:25.033 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:33:25.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:33:25.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:33:25.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:33:25.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:33:25.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:33:25.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:33:25.043 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:33:25.043 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 05:33:25.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:33:25.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:33:26.129 [Lua] [IngameUI] menu view on_exit hero_view 05:33:26.135 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:33:26.135 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:33:26.135 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:33:26.135 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 05:33:27.112 [Lua] [IngameUI] menu view on_enter start_game_view 05:33:27.113 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07d12c60 05:33:27.113 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 05:33:27.115 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 05:33:27.115 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 05:33:27.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 05:33:27.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 05:33:29.033 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 05:33:29.033 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 05:33:29.033 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 05:33:29.034 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 05:33:29.034 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 05:33:30.435 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 05:33:30.435 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 05:33:30.435 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 05:33:30.436 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 05:33:30.436 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 05:33:30.965 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 05:33:30.965 [Lua] ............................................................................................................ 05:33:30.965 [Lua] ............................................................................................................ 05:33:30.965 [Lua] GAME START SETTINGS -> Level: crater | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 05:33:30.965 [Lua] ............................................................................................................ 05:33:30.965 [Lua] ............................................................................................................ 05:33:30.965 [Lua] [Matchmaking] Cancelling matchmaking 05:33:30.965 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:33:31.075 [Lua] [IngameUI] menu view on_exit start_game_view 05:33:31.075 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 05:33:31.075 [Save] Saving `save_data` 05:33:31.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 05:33:31.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 05:33:31.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 05:33:31.079 [Save] Save done 05:33:31.081 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07d12c60 05:33:32.312 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 05:33:32.312 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 05:33:32.315 [Lua] Set lobby begin: 05:33:32.315 [Lua] Lobby data twitch_enabled = false 05:33:32.315 [Lua] Lobby data power_level = 785 05:33:32.315 [Lua] Lobby data num_players = 2 05:33:32.315 [Lua] Lobby data host = 110000103483e57 05:33:32.315 [Lua] Lobby data game_mode = 3 05:33:32.315 [Lua] Lobby data is_private = false 05:33:32.315 [Lua] Lobby data level_key = inn_level 05:33:32.315 [Lua] Lobby data player_slot_1 = 0:0 05:33:32.315 [Lua] Lobby data selected_level_key = inn_level 05:33:32.315 [Lua] Lobby data quick_game = false 05:33:32.315 [Lua] Lobby data matchmaking = false 05:33:32.315 [Lua] Lobby data difficulty = hardest 05:33:32.315 [Lua] Lobby data player_slot_4 = 0:0 05:33:32.315 [Lua] Lobby data unique_server_name = Moog 05:33:32.315 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:33:32.315 [Lua] Lobby data player_slot_2 = 0:0 05:33:32.315 [Lua] Lobby data country_code = US 05:33:32.316 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:33:32.316 [Lua] Lobby data eac_authorized = true 05:33:32.316 [Lua] Set lobby end. 05:33:32.316 [Lua] [PartyManager] Leader is set to 110000103483e57 05:33:32.316 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 05:33:32.316 [Lua] [LevelTransitionHandler] set_next_level( crater ) 05:33:32.316 [Lua] Set lobby begin: 05:33:32.316 [Lua] Lobby data twitch_enabled = false 05:33:32.316 [Lua] Lobby data power_level = 785 05:33:32.316 [Lua] Lobby data num_players = 2 05:33:32.316 [Lua] Lobby data host = 110000103483e57 05:33:32.316 [Lua] Lobby data game_mode = 2 05:33:32.316 [Lua] Lobby data is_private = false 05:33:32.316 [Lua] Lobby data level_key = inn_level 05:33:32.316 [Lua] Lobby data player_slot_1 = 0:0 05:33:32.316 [Lua] Lobby data selected_level_key = crater 05:33:32.316 [Lua] Lobby data quick_game = false 05:33:32.316 [Lua] Lobby data matchmaking = true 05:33:32.316 [Lua] Lobby data difficulty = hardest 05:33:32.316 [Lua] Lobby data player_slot_4 = 0:0 05:33:32.316 [Lua] Lobby data unique_server_name = Moog 05:33:32.316 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:33:32.316 [Lua] Lobby data player_slot_2 = 0:0 05:33:32.316 [Lua] Lobby data country_code = US 05:33:32.316 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:33:32.316 [Lua] Lobby data eac_authorized = true 05:33:32.316 [Lua] Set lobby end. 05:33:32.316 [Lua] Set lobby begin: 05:33:32.316 [Lua] Lobby data twitch_enabled = false 05:33:32.316 [Lua] Lobby data power_level = 785 05:33:32.316 [Lua] Lobby data num_players = 2 05:33:32.317 [Lua] Lobby data host = 110000103483e57 05:33:32.317 [Lua] Lobby data game_mode = 2 05:33:32.317 [Lua] Lobby data is_private = false 05:33:32.317 [Lua] Lobby data level_key = inn_level 05:33:32.317 [Lua] Lobby data player_slot_1 = 0:0 05:33:32.317 [Lua] Lobby data selected_level_key = crater 05:33:32.317 [Lua] Lobby data quick_game = false 05:33:32.317 [Lua] Lobby data matchmaking = true 05:33:32.317 [Lua] Lobby data difficulty = hardest 05:33:32.317 [Lua] Lobby data player_slot_4 = 0:0 05:33:32.317 [Lua] Lobby data unique_server_name = Moog 05:33:32.317 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:33:32.317 [Lua] Lobby data player_slot_2 = 0:0 05:33:32.317 [Lua] Lobby data country_code = US 05:33:32.317 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:33:32.317 [Lua] Lobby data eac_authorized = true 05:33:32.317 [Lua] Set lobby end. 05:33:32.319 [Lua] [ChatManager][1]System: Starting hosted game... 05:33:32.319 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 05:33:32.319 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 05:33:51.221 [Lua] PlayFabMirror:_commit_internal 9 05:33:51.221 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:33:51.223 [Lua] generate_backend_stats 110000103483e57:1 05:33:51.232 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:33:51.240 [Lua] commit result success 9 05:34:30.043 [Lua] [IngameUI] menu view on_enter hero_view 05:34:30.051 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09ba0180 05:34:30.051 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:34:30.063 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:34:30.064 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:34:30.065 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:34:30.065 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:34:30.070 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:34:30.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:34:30.417 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:34:30.424 [World] Spawning level. 05:34:30.445 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:34:30.445 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:34:30.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:34:30.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:34:30.497 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:34:30.497 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:34:30.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:34:30.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:34:30.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:34:30.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:34:31.033 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:34:31.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:34:31.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:34:31.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:34:31.033 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:34:31.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:34:31.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:34:31.043 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:34:31.043 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 05:34:31.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:34:31.044 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:34:33.314 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 05:34:36.028 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 05:35:00.709 [Lua] [IngameUI] menu view on_exit hero_view 05:35:00.714 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09ba0180 05:35:00.714 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:35:00.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:35:00.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 05:35:25.906 [Lua] PlayFabMirror:_commit_internal 10 05:35:25.906 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:35:25.908 [Lua] generate_backend_stats 110000103483e57:1 05:35:25.918 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:35:25.927 [Lua] commit result success 10 05:36:27.156 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 05:36:27.159 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 05:36:27.159 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 05:36:27.159 [Lua] [LevelTransitionHandler] set_next_level( crater ) 05:36:27.159 [Lua] Set lobby begin: 05:36:27.159 [Lua] Lobby data twitch_enabled = false 05:36:27.159 [Lua] Lobby data power_level = 785 05:36:27.159 [Lua] Lobby data num_players = 2 05:36:27.159 [Lua] Lobby data host = 110000103483e57 05:36:27.159 [Lua] Lobby data game_mode = 2 05:36:27.159 [Lua] Lobby data is_private = false 05:36:27.159 [Lua] Lobby data level_key = inn_level 05:36:27.159 [Lua] Lobby data player_slot_1 = 0:0 05:36:27.159 [Lua] Lobby data selected_level_key = crater 05:36:27.159 [Lua] Lobby data quick_game = false 05:36:27.159 [Lua] Lobby data matchmaking = true 05:36:27.159 [Lua] Lobby data difficulty = hardest 05:36:27.159 [Lua] Lobby data player_slot_4 = 0:0 05:36:27.159 [Lua] Lobby data unique_server_name = Moog 05:36:27.159 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:27.159 [Lua] Lobby data player_slot_2 = 0:0 05:36:27.159 [Lua] Lobby data country_code = US 05:36:27.159 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:27.160 [Lua] Lobby data eac_authorized = true 05:36:27.160 [Lua] Set lobby end. 05:36:27.162 [Lua] Set lobby begin: 05:36:27.162 [Lua] Lobby data twitch_enabled = false 05:36:27.162 [Lua] Lobby data power_level = 785 05:36:27.162 [Lua] Lobby data num_players = 2 05:36:27.162 [Lua] Lobby data host = 110000103483e57 05:36:27.162 [Lua] Lobby data game_mode = 2 05:36:27.162 [Lua] Lobby data is_private = false 05:36:27.162 [Lua] Lobby data level_key = inn_level 05:36:27.162 [Lua] Lobby data player_slot_1 = 0:0 05:36:27.162 [Lua] Lobby data selected_level_key = crater 05:36:27.162 [Lua] Lobby data quick_game = false 05:36:27.162 [Lua] Lobby data matchmaking = true 05:36:27.162 [Lua] Lobby data difficulty = hardest 05:36:27.162 [Lua] Lobby data player_slot_4 = 0:0 05:36:27.162 [Lua] Lobby data unique_server_name = Moog 05:36:27.162 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:27.162 [Lua] Lobby data player_slot_2 = 0:0 05:36:27.162 [Lua] Lobby data country_code = US 05:36:27.162 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:27.162 [Lua] Lobby data eac_authorized = true 05:36:27.162 [Lua] Set lobby end. 05:36:27.163 [Lua] Complete level triggered. 05:36:27.164 [Save] Saving `save_data` 05:36:27.164 [Lua] gm_event_end_conditions_met false false 05:36:27.164 [Lua] PlayFabMirror:_commit_internal nil 05:36:27.164 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:36:27.166 [Lua] generate_backend_stats 110000103483e57:1 05:36:27.174 [Save] Save done 05:36:27.174 [Save] Saving `save_data` 05:36:27.175 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:36:27.175 [Lua] TRANSITION nil nil crater 05:36:27.175 [Lua] Transition type "crater", is server: true 05:36:27.175 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 05:36:27.175 [Lua] [GameNetworkManager] Leaving game... 05:36:27.175 [Lua] [GameNetworkManager] Shutting down game session host. 05:36:27.175 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:36:27.175 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:36:27.175 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=532.34 05:36:27.179 [Save] Save done 05:36:27.185 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:36:27.185 [Lua] commit result success 11 05:36:27.408 [Lua] [PlayerSyncData] Game session is not initialized 05:36:27.408 [Lua] Set lobby begin: 05:36:27.408 [Lua] Lobby data twitch_enabled = false 05:36:27.408 [Lua] Lobby data power_level = 0 05:36:27.408 [Lua] Lobby data num_players = 2 05:36:27.408 [Lua] Lobby data host = 110000103483e57 05:36:27.408 [Lua] Lobby data game_mode = 2 05:36:27.408 [Lua] Lobby data is_private = false 05:36:27.408 [Lua] Lobby data level_key = inn_level 05:36:27.408 [Lua] Lobby data player_slot_1 = 0:0 05:36:27.408 [Lua] Lobby data selected_level_key = crater 05:36:27.409 [Lua] Lobby data quick_game = false 05:36:27.409 [Lua] Lobby data matchmaking = true 05:36:27.409 [Lua] Lobby data difficulty = hardest 05:36:27.409 [Lua] Lobby data player_slot_4 = 0:0 05:36:27.409 [Lua] Lobby data unique_server_name = Moog 05:36:27.409 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:27.409 [Lua] Lobby data player_slot_2 = 0:0 05:36:27.409 [Lua] Lobby data country_code = US 05:36:27.409 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:27.409 [Lua] Lobby data eac_authorized = true 05:36:27.409 [Lua] Set lobby end. 05:36:29.179 [Lua] Clearing all global lookup lists 05:36:29.179 [Lua] [IngamePlayerListUI] - Destroy 05:36:29.179 [Lua] [EquipmentUI] - Destroy 05:36:29.179 [Lua] [AbilityUI] - Destroy 05:36:29.179 [Lua] [GamePadEquipmentUI] - Destroy 05:36:29.179 [Lua] [GamePadAbilityUI] - Destroy 05:36:29.180 [Lua] [IngameUI] destroy 05:36:29.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 05:36:29.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 05:36:29.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 05:36:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 05:36:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 05:36:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 05:36:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 05:36:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 05:36:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 05:36:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 05:36:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 05:36:29.191 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 05:36:29.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 05:36:29.250 [Lua] [Managers] Destroying state managers... 05:36:29.256 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:36:29.256 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 05:36:29.256 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 05:36:29.256 [Lua] [Matchmaking] unregister rpcs 05:36:29.256 [Lua] ############### UNLOADING PACKAGES ############### 05:36:29.256 [Lua] [Gamestate] Enter state StateLoading 05:36:29.259 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:36:29.259 [Lua] [Matchmaking] register rpcs 05:36:29.259 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 05:36:29.259 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 05:36:29.259 [Lua] registering RPCs 05:36:29.259 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:36:29.259 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:36:29.259 [Lua] Set lobby begin: 05:36:29.259 [Lua] Lobby data twitch_enabled = false 05:36:29.259 [Lua] Lobby data power_level = 0 05:36:29.259 [Lua] Lobby data num_players = 2 05:36:29.259 [Lua] Lobby data host = 110000103483e57 05:36:29.259 [Lua] Lobby data game_mode = 2 05:36:29.259 [Lua] Lobby data is_private = false 05:36:29.259 [Lua] Lobby data level_key = crater 05:36:29.259 [Lua] Lobby data player_slot_1 = 0:0 05:36:29.259 [Lua] Lobby data selected_level_key = crater 05:36:29.259 [Lua] Lobby data quick_game = false 05:36:29.259 [Lua] Lobby data matchmaking = true 05:36:29.259 [Lua] Lobby data difficulty = hardest 05:36:29.259 [Lua] Lobby data player_slot_4 = 0:0 05:36:29.259 [Lua] Lobby data unique_server_name = Moog 05:36:29.259 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:29.260 [Lua] Lobby data player_slot_2 = 0:0 05:36:29.260 [Lua] Lobby data country_code = US 05:36:29.260 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:29.260 [Lua] Lobby data eac_authorized = true 05:36:29.260 [Lua] Set lobby end. 05:36:29.260 [Lua] MUSIC MANAGER unmute_all_world_sounds 164185 0 05:36:29.260 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 9 05:36:29.262 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 9 05:36:29.262 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 05:36:29.262 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] 05:36:29.262 [Lua] [LevelTransitionHandler] load_level crater 05:36:29.323 [Umbra] Unload tome 05:36:29.433 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 05:36:29.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 05:36:29.433 [Lua] [LevelTransitionHandler] Loading level: "crater" 05:36:29.433 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/crater" 05:36:29.433 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read, 05:36:29.433 [Lua] [StateLoading] got rpc_load_level 75 crater 05:36:29.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 05:36:29.507 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 05:36:29.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 05:36:29.522 [Lua] MUSIC MANAGER nik_crater_loading_screen_01 164186 0 05:36:29.525 [Lua] MUSIC MANAGER Play_loading_screen_music 164187 0 05:36:29.552 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 05:36:29.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 9 05:36:33.330 [Lua] ### Sending rpc_level_loaded 05:36:33.330 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 75 05:36:33.330 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 05:36:34.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 05:36:34.330 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 05:36:34.347 [Lua] [LevelTransitionHandler] Level load completed! 05:36:34.347 [Lua] [EnemyPackageLoader] setup_startup_enemies 05:36:34.400 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:36:34.400 [Lua] checking dlc's against conflict directors 05:36:34.400 [Lua] --- --- --- 05:36:34.400 [Lua] Starting... difficulty 'hardest' 05:36:34.400 [Lua] These are the starting conflict directors: 05:36:34.400 [Lua] skaven_beastmen 05:36:34.400 [Lua] skaven 05:36:34.400 [Lua] beastmen 05:36:34.400 [Lua] --- --- --- 05:36:34.400 [Lua] 05:36:34.400 [Lua] DONE! Found the following directors: 05:36:34.400 [Lua] (free: 10), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 05:36:34.400 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 05:36:34.401 [Lua] ### Sending rpc_level_loaded 05:36:34.401 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 75 05:36:34.401 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 05:36:34.423 [Lua] ### Sending rpc_level_loaded 05:36:34.423 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 75 05:36:34.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 05:36:34.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 05:36:34.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 05:36:34.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 05:36:34.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 05:36:34.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 05:36:35.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 05:36:35.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 05:36:35.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 05:36:35.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 05:36:35.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 05:36:35.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 05:36:35.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 05:36:35.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 05:36:35.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 05:36:35.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 05:36:35.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 05:36:35.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 05:36:36.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 05:36:36.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 05:36:36.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 05:36:36.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 05:36:36.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 05:36:36.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 05:36:36.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 05:36:36.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 05:36:36.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 05:36:36.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 05:36:36.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 05:36:36.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 05:36:36.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 05:36:36.667 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 05:36:36.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 05:36:36.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 05:36:36.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 05:36:36.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 05:36:37.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 05:36:37.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 05:36:37.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 05:36:37.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 05:36:37.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 05:36:37.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 05:36:37.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 05:36:37.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 05:36:37.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 05:36:38.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 05:36:38.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 05:36:38.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 05:36:38.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 05:36:38.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 05:36:38.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 05:36:38.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 05:36:38.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 05:36:38.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 05:36:38.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 05:36:38.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 05:36:38.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 05:36:39.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 05:36:39.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 05:36:39.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 05:36:39.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 05:36:39.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 05:36:39.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:36:39.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:36:39.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 05:36:39.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 05:36:40.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 05:36:40.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 05:36:40.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 05:36:40.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 05:36:40.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 05:36:40.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 05:36:40.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 05:36:40.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 05:36:40.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 05:36:40.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 05:36:40.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 05:36:40.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 05:36:41.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 05:36:41.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 05:36:41.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 05:36:41.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 05:36:41.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 05:36:41.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 05:36:41.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:36:41.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:36:41.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 05:36:41.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 05:36:41.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 05:36:41.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 05:36:41.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 05:36:41.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 05:36:41.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 05:36:42.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 05:36:42.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 05:36:42.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 05:36:42.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 05:36:42.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 05:36:42.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 05:36:43.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 05:36:43.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 05:36:43.054 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom 05:36:43.054 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:36:43.054 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:36:44.061 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:36:44.061 [Lua] [Matchmaking] unregister rpcs 05:36:44.061 [Lua] Set lobby begin: 05:36:44.061 [Lua] Lobby data twitch_enabled = false 05:36:44.061 [Lua] Lobby data power_level = 0 05:36:44.061 [Lua] Lobby data num_players = 2 05:36:44.061 [Lua] Lobby data host = 110000103483e57 05:36:44.061 [Lua] Lobby data game_mode = 2 05:36:44.062 [Lua] Lobby data is_private = false 05:36:44.062 [Lua] Lobby data level_key = crater 05:36:44.062 [Lua] Lobby data player_slot_1 = 0:0 05:36:44.062 [Lua] Lobby data selected_level_key = crater 05:36:44.062 [Lua] Lobby data quick_game = false 05:36:44.062 [Lua] Lobby data matchmaking = true 05:36:44.062 [Lua] Lobby data difficulty = hardest 05:36:44.062 [Lua] Lobby data player_slot_4 = 0:0 05:36:44.062 [Lua] Lobby data unique_server_name = Moog 05:36:44.062 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:44.062 [Lua] Lobby data player_slot_2 = 0:0 05:36:44.062 [Lua] Lobby data country_code = US 05:36:44.062 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:44.062 [Lua] Lobby data eac_authorized = true 05:36:44.062 [Lua] Set lobby end. 05:36:44.062 [Lua] [Managers] Destroying state managers... 05:36:44.063 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 05:36:44.063 [Lua] MUSIC MANAGER Stop_loading_screen_music 164188 0 05:36:44.063 [Lua] [Gamestate] Enter StateIngame HOST 05:36:44.063 [Lua] <>level = crater<> 05:36:44.063 [Lua] Set lobby begin: 05:36:44.063 [Lua] Lobby data twitch_enabled = false 05:36:44.063 [Lua] Lobby data power_level = 0 05:36:44.063 [Lua] Lobby data num_players = 2 05:36:44.063 [Lua] Lobby data host = 110000103483e57 05:36:44.063 [Lua] Lobby data game_mode = 2 05:36:44.064 [Lua] Lobby data is_private = false 05:36:44.064 [Lua] Lobby data level_key = crater 05:36:44.064 [Lua] Lobby data player_slot_1 = 0:0 05:36:44.064 [Lua] Lobby data selected_level_key = crater 05:36:44.064 [Lua] Lobby data quick_game = false 05:36:44.064 [Lua] Lobby data matchmaking = true 05:36:44.064 [Lua] Lobby data difficulty = hardest 05:36:44.064 [Lua] Lobby data player_slot_4 = 0:0 05:36:44.064 [Lua] Lobby data unique_server_name = Moog 05:36:44.064 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:44.064 [Lua] Lobby data player_slot_2 = 0:0 05:36:44.064 [Lua] Lobby data country_code = US 05:36:44.064 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:44.064 [Lua] Lobby data eac_authorized = true 05:36:44.064 [Lua] Set lobby end. 05:36:44.064 [Umbra] Init version: 3.4.15 :: 16 threads 05:36:44.064 [Lua] [StateIngame] Server ingame 05:36:44.067 [Lua] Set lobby begin: 05:36:44.067 [Lua] Lobby data twitch_enabled = false 05:36:44.067 [Lua] Lobby data power_level = 0 05:36:44.067 [Lua] Lobby data num_players = 2 05:36:44.067 [Lua] Lobby data host = 110000103483e57 05:36:44.068 [Lua] Lobby data game_mode = 2 05:36:44.068 [Lua] Lobby data is_private = false 05:36:44.068 [Lua] Lobby data level_key = crater 05:36:44.068 [Lua] Lobby data player_slot_1 = 0:0 05:36:44.068 [Lua] Lobby data selected_level_key = crater 05:36:44.068 [Lua] Lobby data quick_game = false 05:36:44.068 [Lua] Lobby data matchmaking = true 05:36:44.068 [Lua] Lobby data difficulty = hardest 05:36:44.068 [Lua] Lobby data player_slot_4 = 0:0 05:36:44.068 [Lua] Lobby data unique_server_name = Moog 05:36:44.068 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:44.068 [Lua] Lobby data player_slot_2 = 0:0 05:36:44.068 [Lua] Lobby data country_code = US 05:36:44.068 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:44.068 [Lua] Lobby data eac_authorized = true 05:36:44.068 [Lua] Set lobby end. 05:36:44.068 [Lua] [Matchmaking] register rpcs 05:36:44.068 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:36:44.068 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 05:36:44.068 [Lua] [GameNetworkManager] self.is_server = true 05:36:44.068 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 05:36:44.068 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 05:36:44.068 [Network] Setting artificial MTU limit to 65536 05:36:44.074 [Lua] Switching ConflictSettings: to: beastmen 05:36:44.074 [Lua] pacing=beastmen 05:36:44.074 [Lua] locked_func_name=beastmen 05:36:44.074 [Lua] roaming=nil 05:36:44.074 [Lua] specials=beastmen 05:36:44.074 [Lua] debug_color=purple 05:36:44.074 [Lua] pack_spawning=beastmen 05:36:44.074 [Lua] contained_breeds=nil 05:36:44.074 [Lua] disabled=false 05:36:44.074 [Lua] boss=beastmen 05:36:44.074 [Lua] horde=beastmen 05:36:44.074 [Lua] name=beastmen 05:36:44.074 [Lua] intensity=default 05:36:44.074 [Lua] --- 05:36:44.074 [Lua] [LevelAnalysis] set_random_seed( 6406581) 05:36:44.086 [Lua] [AIInterestPointSystem] Level Seed: 6406581 05:36:44.086 [Lua] 05:36:44.086 [Lua] [entity_system_bag] = table 05:36:44.086 [Lua] [entity_system_bag] = metatable 05:36:44.086 [Lua] [startup_data] = table 05:36:44.086 [Lua] [entity_manager] = table 05:36:44.086 [Lua] [entity_manager] = metatable 05:36:44.086 [Lua] [unit_spawner] = table 05:36:44.086 [Lua] [unit_spawner] = metatable 05:36:44.086 [Lua] [unit_storage] = table 05:36:44.086 [Lua] [unit_storage] = metatable 05:36:44.086 [Lua] [dice_keeper] = table 05:36:44.086 [Lua] [dice_keeper] = metatable 05:36:44.086 [Lua] [is_server] = true (boolean) 05:36:44.087 [Lua] [world] = [World] 05:36:44.087 [Lua] [system_api] = table 05:36:44.087 [Lua] [entity_system] = table 05:36:44.087 [Lua] [entity_system] = metatable 05:36:44.087 [Lua] [network_lobby] = table 05:36:44.087 [Lua] [network_lobby] = metatable 05:36:44.087 [Lua] [profile_synchronizer] = table 05:36:44.087 [Lua] [profile_synchronizer] = metatable 05:36:44.087 [Lua] [level_transition_handler] = table 05:36:44.087 [Lua] [level_transition_handler] = metatable 05:36:44.087 [Lua] [num_local_human_players] = 1 (number) 05:36:44.087 [Lua] [statistics_db] = table 05:36:44.087 [Lua] [statistics_db] = metatable 05:36:44.087 [Lua] [network_server] = table 05:36:44.087 [Lua] [network_server] = metatable 05:36:44.087 [Lua] [input_manager] = table 05:36:44.087 [Lua] [input_manager] = metatable 05:36:44.087 [Lua] [network_clock] = table 05:36:44.087 [Lua] [network_clock] = metatable 05:36:44.087 [Lua] [network_transmit] = table 05:36:44.087 [Lua] [network_transmit] = metatable 05:36:44.087 [Lua] [free_flight_manager] = table 05:36:44.087 [Lua] [free_flight_manager] = metatable 05:36:44.087 [Lua] [network_manager] = table 05:36:44.087 [Lua] [network_manager] = metatable 05:36:44.087 [Lua] [network_event_delegate] = table 05:36:44.087 [Lua] [network_event_delegate] = metatable 05:36:44.087 [Lua] 05:36:44.090 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:36:44.108 [Lua] [AchievementManager] Achievements using the steam platform 05:36:44.108 [Lua] [StateIngame] Level seed: 6406581 05:36:44.108 [World] Spawning level. 05:36:44.733 [Lua] [LevelAnalysis] set_random_seed( 6406581) 05:36:44.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:36:44.752 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:36:44.753 [Lua] [IngameUI] init 05:36:44.764 [SteamVoipClient] select_out(110000103483e57, off) 05:36:44.764 [SteamVoipClient] select_out(110000104e7927b, off) 05:36:44.785 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:36:44.785 [Lua] Set lobby begin: 05:36:44.785 [Lua] Lobby data twitch_enabled = false 05:36:44.785 [Lua] Lobby data power_level = 785 05:36:44.785 [Lua] Lobby data num_players = 2 05:36:44.785 [Lua] Lobby data host = 110000103483e57 05:36:44.785 [Lua] Lobby data game_mode = 2 05:36:44.785 [Lua] Lobby data is_private = false 05:36:44.785 [Lua] Lobby data level_key = crater 05:36:44.785 [Lua] Lobby data player_slot_1 = 0:0 05:36:44.786 [Lua] Lobby data selected_level_key = crater 05:36:44.786 [Lua] Lobby data quick_game = false 05:36:44.786 [Lua] Lobby data matchmaking = true 05:36:44.786 [Lua] Lobby data difficulty = hardest 05:36:44.786 [Lua] Lobby data player_slot_4 = 0:0 05:36:44.786 [Lua] Lobby data unique_server_name = Moog 05:36:44.786 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:44.786 [Lua] Lobby data player_slot_2 = 0:0 05:36:44.786 [Lua] Lobby data country_code = US 05:36:44.786 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:44.786 [Lua] Lobby data eac_authorized = true 05:36:44.786 [Lua] Set lobby end. 05:36:44.786 [Flow] Spawned:c_barrel_socket 05:36:44.787 [Flow] Spawned:c_barrel_socket 05:36:44.787 [Lua] CurrentConflictSettings beastmen 05:36:44.787 [Lua] [ConflictDirector] conflict_director is ai_ready 05:36:44.790 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:36:44.791 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:36:44.805 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:36:44.805 [Lua] Forming navigation groups in one frame 05:36:44.805 [Lua] Forming navigation groups 05:36:44.824 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 05:36:44.897 [Lua] Increasing frame table size to 512 05:36:45.176 [Lua] NavigationGroupManager -> calulation time B: 0.35199999999997544 05:36:45.176 [Lua] number of nav groups: 472 05:36:45.176 [Lua] Increasing frame table size to 1024 05:36:45.181 [Lua] number of refined nav groups : 262 05:36:45.186 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 05:36:45.186 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.331720093078912 Normalized coefficient: 1.3899037278214836 05:36:45.189 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.274988299608234 Normalized coefficient: 1.3968972367401256 05:36:45.192 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.948340745270254 Normalized coefficient: 1.2163720672668519 05:36:45.195 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.099134767986834 Normalized coefficient: 1.1170898256651587 05:36:45.197 [Lua] -------------> JOW Perfect-density 4.5000000000000009 Sum density 4.4080336783081293 Normalized coefficient: 1.020863343704572 05:36:45.206 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 05:36:45.206 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 05:36:45.206 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 05:36:45.206 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 05:36:45.215 [Lua] [LevelAnalysis] Generating boss paths for level: crater 05:36:45.216 [Lua] [LevelAnalysis] This level has a total main-path length of 1603.246 meters. 05:36:45.216 [Lua] [LevelAnalysis] grouping spawners for event_patrol 05:36:45.216 [Lua] [LevelAnalysis] 05:36:45.216 [Lua] [LevelAnalysis] grouping spawners for event_boss 05:36:45.216 [Lua] [LevelAnalysis] 05:36:45.216 [Lua] [LevelAnalysis] Terror events added: 05:36:45.216 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 05:36:45.216 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 05:36:45.216 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 05:36:45.216 [Lua] ----> using boss gizmo! 05:36:45.216 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -351.7 start-travel-dist: 361.7, end-travel-dist: 488.8 spawn_distance 0.0 05:36:45.216 [Lua] Adding main path event: Vector3Box(-78.25, -274.5, 55.51) boss_event_minotaur 45 table: 0000000007AF43B0 05:36:45.216 [Lua] ----> using boss gizmo! 05:36:45.216 [Lua] [LevelAnalysis] section: 3, start-index: 12, end-index: 18, forbidden-dist: -302.4 start-travel-dist: 1056.2, end-travel-dist: 1329.6 spawn_distance 743.8 05:36:45.217 [Lua] Adding main path event: Vector3Box(-270.257, 118.334, 27.8148) boss_event_minotaur 45 table: 0000000007AF46E0 05:36:45.217 [Lua] [LevelAnalysis] num_event_places_f: 1.0354976348876954 , num_event_places: 1 , trailing_event_fraction: 0.035497634887695417 , num_events: 1 05:36:45.217 [Lua] [LevelAnalysis] Level path distance: 1603.246452331543 05:36:45.217 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 05:36:45.217 [Lua] [LevelAnalysis] wanted_distance: 63.57655692845583 05:36:45.217 [Lua] [LevelAnalysis] Terror events added: 05:36:45.217 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 05:36:45.218 [Lua] Adding main path event: Vector3Box(162.195, -424.965, 32.2097) rare_event_loot_rat 45 table: 0000000007AF4C30 05:36:45.219 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 05:36:45.223 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 05:36:45.228 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 05:36:45.230 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:36:45.231 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=75 05:36:45.361 [Lua] player (110000103483e57,2) was put into party 1 05:36:45.370 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 05:36:45.370 [Lua] Assigning peer(110000103483e57:2) to profile(4) career(2) 05:36:45.370 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103483e57) local_player_id(2) profile_index(4) career_index(2) 05:36:45.370 [Lua] Set lobby begin: 05:36:45.370 [Lua] Lobby data twitch_enabled = false 05:36:45.370 [Lua] Lobby data power_level = 785 05:36:45.370 [Lua] Lobby data num_players = 2 05:36:45.370 [Lua] Lobby data host = 110000103483e57 05:36:45.370 [Lua] Lobby data game_mode = 2 05:36:45.370 [Lua] Lobby data is_private = false 05:36:45.370 [Lua] Lobby data level_key = crater 05:36:45.370 [Lua] Lobby data player_slot_1 = 0:0 05:36:45.370 [Lua] Lobby data selected_level_key = crater 05:36:45.371 [Lua] Lobby data quick_game = false 05:36:45.371 [Lua] Lobby data matchmaking = true 05:36:45.371 [Lua] Lobby data difficulty = hardest 05:36:45.371 [Lua] Lobby data player_slot_4 = 0:0 05:36:45.371 [Lua] Lobby data unique_server_name = Moog 05:36:45.371 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:45.371 [Lua] Lobby data player_slot_2 = 0:0 05:36:45.371 [Lua] Lobby data country_code = US 05:36:45.371 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:45.371 [Lua] Lobby data eac_authorized = true 05:36:45.371 [Lua] Set lobby end. 05:36:45.371 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 05:36:45.371 [Lua] 05:36:45.371 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 05:36:45.371 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 05:36:45.371 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 05:36:45.371 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 05:36:45.371 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 05:36:45.371 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 05:36:45.371 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 05:36:45.371 [Lua] 05:36:45.371 [Lua] 05:36:45.371 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 05:36:45.371 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 05:36:45.371 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 05:36:45.371 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 05:36:45.371 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 05:36:45.371 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 05:36:45.371 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 05:36:45.371 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 05:36:45.371 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 05:36:45.371 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 05:36:45.371 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 05:36:45.371 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 05:36:45.371 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 05:36:45.371 [Lua] 05:36:45.371 [Lua] player (110000103483e57,3) was put into party 1 05:36:45.380 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77 05:36:45.380 [Lua] Assigning peer(110000103483e57:3) to profile(1) career(3) 05:36:45.380 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103483e57) local_player_id(3) profile_index(1) career_index(3) 05:36:45.380 [Lua] Set lobby begin: 05:36:45.380 [Lua] Lobby data twitch_enabled = false 05:36:45.380 [Lua] Lobby data power_level = 785 05:36:45.381 [Lua] Lobby data num_players = 2 05:36:45.381 [Lua] Lobby data host = 110000103483e57 05:36:45.381 [Lua] Lobby data game_mode = 2 05:36:45.381 [Lua] Lobby data is_private = false 05:36:45.381 [Lua] Lobby data level_key = crater 05:36:45.381 [Lua] Lobby data player_slot_1 = 0:0 05:36:45.381 [Lua] Lobby data selected_level_key = crater 05:36:45.381 [Lua] Lobby data quick_game = false 05:36:45.381 [Lua] Lobby data matchmaking = true 05:36:45.381 [Lua] Lobby data difficulty = hardest 05:36:45.381 [Lua] Lobby data player_slot_4 = 0:0 05:36:45.381 [Lua] Lobby data unique_server_name = Moog 05:36:45.381 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:45.381 [Lua] Lobby data player_slot_2 = 0:0 05:36:45.381 [Lua] Lobby data country_code = US 05:36:45.381 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:45.381 [Lua] Lobby data eac_authorized = true 05:36:45.381 [Lua] Set lobby end. 05:36:45.381 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 05:36:45.381 [Lua] 05:36:45.381 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 05:36:45.381 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 05:36:45.381 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 05:36:45.381 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 05:36:45.381 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 05:36:45.381 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 05:36:45.381 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 05:36:45.381 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 05:36:45.381 [Lua] 05:36:45.381 [Lua] 05:36:45.381 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 05:36:45.381 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 05:36:45.381 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 05:36:45.381 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 05:36:45.382 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 05:36:45.382 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 05:36:45.382 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 05:36:45.382 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 05:36:45.382 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 05:36:45.382 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 05:36:45.382 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 05:36:45.382 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 05:36:45.382 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 05:36:45.382 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 05:36:45.382 [Lua] 05:36:45.386 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:6 my_peer_id:110000103483e57 05:36:45.386 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:6 my_peer_id:110000103483e57 05:36:45.386 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:7 my_peer_id:110000103483e57 05:36:45.386 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:7 my_peer_id:110000103483e57 05:36:45.608 [Lua] Set lobby begin: 05:36:45.608 [Lua] Lobby data twitch_enabled = false 05:36:45.608 [Lua] Lobby data power_level = 785 05:36:45.608 [Lua] Lobby data num_players = 2 05:36:45.608 [Lua] Lobby data host = 110000103483e57 05:36:45.608 [Lua] Lobby data game_mode = 2 05:36:45.608 [Lua] Lobby data is_private = false 05:36:45.608 [Lua] Lobby data level_key = crater 05:36:45.608 [Lua] Lobby data player_slot_1 = 0:0 05:36:45.608 [Lua] Lobby data selected_level_key = crater 05:36:45.608 [Lua] Lobby data quick_game = false 05:36:45.608 [Lua] Lobby data matchmaking = true 05:36:45.608 [Lua] Lobby data difficulty = hardest 05:36:45.608 [Lua] Lobby data player_slot_4 = 0:0 05:36:45.608 [Lua] Lobby data unique_server_name = Moog 05:36:45.608 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:45.608 [Lua] Lobby data player_slot_2 = 0:0 05:36:45.608 [Lua] Lobby data country_code = US 05:36:45.608 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:45.608 [Lua] Lobby data eac_authorized = true 05:36:45.608 [Lua] Set lobby end. 05:36:45.608 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 05:36:45.608 [Lua] Breedfreezer (server) starting a hot join sync 05:36:45.608 [Lua] packing 0 units of breed chaos_marauder 05:36:45.608 [Lua] packing 0 units of breed skaven_clan_rat 05:36:45.608 [Lua] packing 0 units of breed skaven_storm_vermin 05:36:45.608 [Lua] packing 0 units of breed skaven_slave 05:36:45.608 [Lua] packing 0 units of breed chaos_fanatic 05:36:45.608 [Lua] packing 0 units of breed beastmen_bestigor 05:36:45.608 [Lua] packing 0 units of breed beastmen_gor 05:36:45.608 [Lua] packing 0 units of breed chaos_berzerker 05:36:45.608 [Lua] packing 0 units of breed chaos_warrior 05:36:45.608 [Lua] packing 0 units of breed beastmen_ungor 05:36:45.608 [Lua] packing 0 units of breed skaven_plague_monk 05:36:45.608 [Lua] packing 0 units of breed chaos_raider 05:36:45.608 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:36:45.608 [Lua] 05:36:45.608 [Lua] [1] = 1 (number) 05:36:45.608 [Lua] [2] = 0 (number) 05:36:45.608 [Lua] [3] = 1 (number) 05:36:45.608 [Lua] [4] = 0 (number) 05:36:45.608 [Lua] [5] = 1 (number) 05:36:45.608 [Lua] [6] = 0 (number) 05:36:45.608 [Lua] [7] = 1 (number) 05:36:45.608 [Lua] [8] = 0 (number) 05:36:45.608 [Lua] [9] = 1 (number) 05:36:45.608 [Lua] [10] = 0 (number) 05:36:45.608 [Lua] [11] = 1 (number) 05:36:45.608 [Lua] [12] = 0 (number) 05:36:45.608 [Lua] [13] = 1 (number) 05:36:45.608 [Lua] [14] = 0 (number) 05:36:45.608 [Lua] [15] = 1 (number) 05:36:45.608 [Lua] [16] = 0 (number) 05:36:45.608 [Lua] [17] = 1 (number) 05:36:45.608 [Lua] [18] = 0 (number) 05:36:45.608 [Lua] [19] = 1 (number) 05:36:45.608 [Lua] [20] = 0 (number) 05:36:45.608 [Lua] [21] = 1 (number) 05:36:45.608 [Lua] [22] = 0 (number) 05:36:45.608 [Lua] [23] = 1 (number) 05:36:45.608 [Lua] [24] = 0 (number) 05:36:45.608 [Lua] 05:36:45.608 [Lua] 05:36:45.608 [Lua] 05:36:45.609 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=78 05:36:45.609 [Lua] RemotePlayer:create_game_object( ) 78 05:36:45.618 [Lua] [GameNetworkManager] destroying game object with go_id=77 05:36:45.618 [Lua] Set lobby begin: 05:36:45.618 [Lua] Lobby data twitch_enabled = false 05:36:45.618 [Lua] Lobby data power_level = 785 05:36:45.618 [Lua] Lobby data num_players = 2 05:36:45.618 [Lua] Lobby data host = 110000103483e57 05:36:45.618 [Lua] Lobby data game_mode = 2 05:36:45.618 [Lua] Lobby data is_private = false 05:36:45.618 [Lua] Lobby data level_key = crater 05:36:45.618 [Lua] Lobby data player_slot_1 = 0:0 05:36:45.618 [Lua] Lobby data selected_level_key = crater 05:36:45.618 [Lua] Lobby data quick_game = false 05:36:45.618 [Lua] Lobby data matchmaking = true 05:36:45.618 [Lua] Lobby data difficulty = hardest 05:36:45.619 [Lua] Lobby data player_slot_4 = 0:0 05:36:45.619 [Lua] Lobby data unique_server_name = Moog 05:36:45.619 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:45.619 [Lua] Lobby data player_slot_2 = 0:0 05:36:45.619 [Lua] Lobby data country_code = US 05:36:45.619 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:45.619 [Lua] Lobby data eac_authorized = true 05:36:45.619 [Lua] Set lobby end. 05:36:45.619 [Lua] [GameNetworkManager] destroying game object with go_id=76 05:36:45.619 [Lua] Set lobby begin: 05:36:45.619 [Lua] Lobby data twitch_enabled = false 05:36:45.619 [Lua] Lobby data power_level = 785 05:36:45.619 [Lua] Lobby data num_players = 2 05:36:45.619 [Lua] Lobby data host = 110000103483e57 05:36:45.619 [Lua] Lobby data game_mode = 2 05:36:45.619 [Lua] Lobby data is_private = false 05:36:45.619 [Lua] Lobby data level_key = crater 05:36:45.619 [Lua] Lobby data player_slot_1 = 0:0 05:36:45.619 [Lua] Lobby data selected_level_key = crater 05:36:45.619 [Lua] Lobby data quick_game = false 05:36:45.619 [Lua] Lobby data matchmaking = true 05:36:45.619 [Lua] Lobby data difficulty = hardest 05:36:45.619 [Lua] Lobby data player_slot_4 = 0:0 05:36:45.619 [Lua] Lobby data unique_server_name = Moog 05:36:45.619 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:45.619 [Lua] Lobby data player_slot_2 = 0:0 05:36:45.619 [Lua] Lobby data country_code = US 05:36:45.619 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:45.619 [Lua] Lobby data eac_authorized = true 05:36:45.619 [Lua] Set lobby end. 05:36:45.620 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 05:36:45.622 [Lua] player (110000103483e57,2) was put into party 1 05:36:45.631 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 05:36:45.631 [Lua] Assigning peer(110000103483e57:2) to profile(4) career(2) 05:36:45.631 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103483e57) local_player_id(2) profile_index(4) career_index(2) 05:36:45.631 [Lua] Set lobby begin: 05:36:45.631 [Lua] Lobby data twitch_enabled = false 05:36:45.631 [Lua] Lobby data power_level = 785 05:36:45.631 [Lua] Lobby data num_players = 2 05:36:45.631 [Lua] Lobby data host = 110000103483e57 05:36:45.631 [Lua] Lobby data game_mode = 2 05:36:45.631 [Lua] Lobby data is_private = false 05:36:45.631 [Lua] Lobby data level_key = crater 05:36:45.631 [Lua] Lobby data player_slot_1 = 0:0 05:36:45.631 [Lua] Lobby data selected_level_key = crater 05:36:45.631 [Lua] Lobby data quick_game = false 05:36:45.631 [Lua] Lobby data matchmaking = true 05:36:45.631 [Lua] Lobby data difficulty = hardest 05:36:45.631 [Lua] Lobby data player_slot_4 = 0:0 05:36:45.632 [Lua] Lobby data unique_server_name = Moog 05:36:45.632 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:45.632 [Lua] Lobby data player_slot_2 = 0:0 05:36:45.632 [Lua] Lobby data country_code = US 05:36:45.632 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:45.632 [Lua] Lobby data eac_authorized = true 05:36:45.632 [Lua] Set lobby end. 05:36:45.632 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 05:36:45.632 [Lua] 05:36:45.632 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 05:36:45.632 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 05:36:45.632 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 05:36:45.632 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 05:36:45.632 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 05:36:45.632 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 05:36:45.632 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 05:36:45.632 [Lua] 05:36:45.632 [Lua] 05:36:45.632 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 05:36:45.632 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 05:36:45.632 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 05:36:45.632 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 05:36:45.632 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 05:36:45.632 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 05:36:45.632 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 05:36:45.632 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 05:36:45.632 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 05:36:45.632 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 05:36:45.632 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 05:36:45.632 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 05:36:45.632 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 05:36:45.632 [Lua] 05:36:45.632 [Lua] player (110000103483e57,3) was put into party 1 05:36:45.641 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 05:36:45.641 [Lua] Assigning peer(110000103483e57:3) to profile(1) career(3) 05:36:45.641 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103483e57) local_player_id(3) profile_index(1) career_index(3) 05:36:45.641 [Lua] Set lobby begin: 05:36:45.641 [Lua] Lobby data twitch_enabled = false 05:36:45.641 [Lua] Lobby data power_level = 785 05:36:45.641 [Lua] Lobby data num_players = 2 05:36:45.641 [Lua] Lobby data host = 110000103483e57 05:36:45.641 [Lua] Lobby data game_mode = 2 05:36:45.641 [Lua] Lobby data is_private = false 05:36:45.641 [Lua] Lobby data level_key = crater 05:36:45.641 [Lua] Lobby data player_slot_1 = 0:0 05:36:45.641 [Lua] Lobby data selected_level_key = crater 05:36:45.641 [Lua] Lobby data quick_game = false 05:36:45.641 [Lua] Lobby data matchmaking = true 05:36:45.641 [Lua] Lobby data difficulty = hardest 05:36:45.641 [Lua] Lobby data player_slot_4 = 0:0 05:36:45.641 [Lua] Lobby data unique_server_name = Moog 05:36:45.641 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:45.641 [Lua] Lobby data player_slot_2 = 0:0 05:36:45.641 [Lua] Lobby data country_code = US 05:36:45.641 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:45.641 [Lua] Lobby data eac_authorized = true 05:36:45.641 [Lua] Set lobby end. 05:36:45.641 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 05:36:45.642 [Lua] 05:36:45.642 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 05:36:45.642 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 05:36:45.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 05:36:45.642 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 05:36:45.642 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 05:36:45.642 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 05:36:45.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 05:36:45.642 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 05:36:45.642 [Lua] 05:36:45.642 [Lua] 05:36:45.642 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 05:36:45.642 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 05:36:45.642 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 05:36:45.642 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 05:36:45.642 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 05:36:45.642 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 05:36:45.642 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 05:36:45.642 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 05:36:45.642 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 05:36:45.642 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 05:36:45.642 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 05:36:45.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00] = false (boolean) 05:36:45.642 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 05:36:45.642 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04] = false (boolean) 05:36:45.642 [Lua] 05:36:45.643 [Flow] DISABLE 05:36:45.644 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:6 my_peer_id:110000103483e57 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:7 my_peer_id:110000103483e57 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:36:45.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:8 my_peer_id:110000103483e57 05:36:45.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:8 my_peer_id:110000103483e57 05:36:45.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:9 my_peer_id:110000103483e57 05:36:45.644 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:9 my_peer_id:110000103483e57 05:36:45.659 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:8 my_peer_id:110000103483e57 05:36:45.659 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:9 my_peer_id:110000103483e57 05:36:45.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:36:45.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:36:45.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 05:36:45.700 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:36:45.700 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 05:36:45.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 05:36:45.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 05:36:45.747 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 05:36:45.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 05:36:45.768 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 05:36:45.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 05:36:46.115 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 05:36:46.115 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 05:36:46.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 05:36:46.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 05:36:46.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 05:36:46.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 05:36:46.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 05:36:46.262 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 05:36:46.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 05:36:46.370 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 05:36:46.370 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 05:36:46.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 05:36:46.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 05:36:46.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 05:36:46.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 05:36:46.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 05:36:46.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 05:36:46.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 05:36:46.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 05:36:46.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 05:36:46.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 05:36:46.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 05:36:46.771 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 05:36:46.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 05:36:46.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 05:36:46.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 05:36:46.899 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 05:36:46.912 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 05:36:46.912 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 05:36:46.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 05:36:46.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 05:36:46.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 05:36:46.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 05:36:47.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 05:36:47.025 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 05:36:47.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 05:36:47.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 05:36:47.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 05:36:47.173 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 05:36:47.257 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 05:36:47.257 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 05:36:47.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 05:36:47.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 05:36:47.285 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 05:36:47.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 05:36:47.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 05:36:47.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 05:36:47.369 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 05:36:47.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 05:36:47.390 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04 05:36:47.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 05:36:47.723 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 05:36:47.723 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 05:36:47.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 05:36:47.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 05:36:47.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 05:36:47.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 05:36:47.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 05:36:47.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 05:36:47.968 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 05:36:47.979 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:36:47.979 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 05:36:47.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:36:47.982 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 05:36:47.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:36:47.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:36:47.987 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 05:36:47.995 [Lua] Switching ConflictSettings: to: skaven 05:36:47.995 [Lua] pacing=default 05:36:47.995 [Lua] roaming=nil 05:36:47.995 [Lua] specials=skaven 05:36:47.995 [Lua] debug_color=orange 05:36:47.995 [Lua] pack_spawning=skaven 05:36:47.995 [Lua] contained_breeds=nil 05:36:47.995 [Lua] disabled=false 05:36:47.995 [Lua] boss=skaven 05:36:47.995 [Lua] horde=default 05:36:47.995 [Lua] name=skaven 05:36:47.995 [Lua] intensity=default 05:36:47.995 [Lua] --- 05:36:48.065 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 05:36:48.067 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 05:36:48.068 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:36:48.208 [Lua] ################################################################################################################# 05:36:48.208 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:36:48.208 [Lua] ################################################################################################################# 05:36:48.208 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 05:36:48.208 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 05:36:48.217 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 05:36:48.217 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies 05:36:48.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 05:36:48.243 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 05:36:48.366 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 05:36:48.366 [Lua] Commit load time data 05:36:59.286 [Lua] ConflictDirector - destroy all units 05:36:59.432 [SteamLobby] Detected added member 110000100285dc7 05:36:59.432 [Lua] [NetworkServer] Changing num_players from 2 to 3 05:36:59.432 [Lua] Players: 3 05:36:59.432 [Lua] Set lobby begin: 05:36:59.432 [Lua] Lobby data twitch_enabled = false 05:36:59.432 [Lua] Lobby data power_level = 785 05:36:59.432 [Lua] Lobby data num_players = 3 05:36:59.432 [Lua] Lobby data host = 110000103483e57 05:36:59.432 [Lua] Lobby data game_mode = 2 05:36:59.432 [Lua] Lobby data is_private = false 05:36:59.432 [Lua] Lobby data level_key = crater 05:36:59.432 [Lua] Lobby data player_slot_1 = 0:0 05:36:59.432 [Lua] Lobby data selected_level_key = crater 05:36:59.432 [Lua] Lobby data quick_game = false 05:36:59.432 [Lua] Lobby data matchmaking = true 05:36:59.432 [Lua] Lobby data difficulty = hardest 05:36:59.432 [Lua] Lobby data player_slot_4 = 0:0 05:36:59.432 [Lua] Lobby data unique_server_name = Moog 05:36:59.432 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:36:59.432 [Lua] Lobby data player_slot_2 = 0:0 05:36:59.432 [Lua] Lobby data country_code = US 05:36:59.432 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:36:59.433 [Lua] Lobby data eac_authorized = true 05:36:59.433 [Lua] Set lobby end. 05:36:59.433 [Lua] [LobbyMembers] Member joined 110000100285dc7 05:36:59.442 [Connection] Creating endpoint 110000100285dc7 - reliable message sent 05:36:59.442 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 05:36:59.442 [Lua] [ChatManager][1]System: Tarnik is joining the game 05:36:59.452 [SteamAuthenticator] Sent ticket request to 110000100285dc7 05:37:00.649 [SteamAuthenticator] Got ticket from 110000100285dc7 05:37:00.649 [SteamAuthenticator] BeginAuthSession 110000100285dc7 05:37:00.649 [SteamAuthenticator] Authenticating 110000100285dc7 05:37:00.680 [SteamAuthenticator] Got ticket request from 110000100285dc7 05:37:00.680 [SteamAuthenticator] GetAuthSessionTicket 110000100285dc7 05:37:00.680 [SteamAuthenticator] Sent ticket to 110000100285dc7 05:37:00.932 [SteamAuthenticator] Steam validation for 110000100285dc7 with response 0 05:37:01.048 [Connection] New session id 149 to 110000100285dc7. 05:37:01.197 [Connection] Established a connection <130.149> to 110000100285dc7 05:37:01.197 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 05:37:01.198 [Lua] [Matchmaking] Got a handshake request from 110000100285dc7 with user name 'Tarnik' 05:37:01.357 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000014e3031 from 110000100285dc7, replying lobby_ok 05:37:01.534 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100285dc7 REPLY wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 05:37:01.699 [Lua] [Matchmaking] Assigning profile slot 4 to 110000100285dc7 05:37:01.699 [Lua] Set lobby begin: 05:37:01.699 [Lua] Lobby data twitch_enabled = false 05:37:01.699 [Lua] Lobby data power_level = 785 05:37:01.699 [Lua] Lobby data num_players = 3 05:37:01.699 [Lua] Lobby data host = 110000103483e57 05:37:01.699 [Lua] Lobby data game_mode = 2 05:37:01.699 [Lua] Lobby data is_private = false 05:37:01.699 [Lua] Lobby data level_key = crater 05:37:01.699 [Lua] Lobby data player_slot_1 = 0:0 05:37:01.699 [Lua] Lobby data selected_level_key = crater 05:37:01.699 [Lua] Lobby data quick_game = false 05:37:01.699 [Lua] Lobby data matchmaking = true 05:37:01.699 [Lua] Lobby data difficulty = hardest 05:37:01.699 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:37:01.699 [Lua] Lobby data unique_server_name = Moog 05:37:01.699 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:37:01.699 [Lua] Lobby data player_slot_2 = 0:0 05:37:01.699 [Lua] Lobby data country_code = US 05:37:01.700 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:37:01.700 [Lua] Lobby data eac_authorized = true 05:37:01.700 [Lua] Set lobby end. 05:37:01.700 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100285dc7 | dr:110000103483e57 | bw:0 | es:110000104e7927b 05:37:04.023 [Lua] ### CLEARING PEER STATE FOR 110000100285dc7 05:37:04.188 [Lua] [PSM] Peer 110000100285dc7 joined. Want to use profile index "4" 05:37:04.188 [Lua] Mechanism says: a client joined the game! 110000100285dc7 05:37:04.188 [EAC] EAC server has client 110000100285dc7 (and owner 110000100285dc7) 05:37:04.188 [EACServer] [RegisterClient] Client: 0110000100285DC7 PlayerGUID: 76561197962911175 PlayerIP: 0.0.0.0 OwnerGUID: 76561197962911175 PlayerName: Moog 05:37:04.188 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100285dc7, connection_key=1) 05:37:04.649 [EACServer] [QueueClientUpdate] Client: 0110000100285DC7 Session: 2 Status: Client Authenticated Message: Client authenticated. 05:37:04.651 [EAC] Peer 110000100285dc7 switched EAC state to ClientAuthenticatedLocal 05:37:04.768 [Lua] TerrorEventMixer.start_event: crater_no_horde 05:37:04.862 [EACServer] [Register Client] Success (1/2). Client: 0110000100285DC7. 05:37:05.263 [EACServer] [Register Client] Success (2/2). Client: 0110000100285DC7 05:37:05.263 [EACServer] [QueueClientUpdate] Client: 0110000100285DC7 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 05:37:05.264 [EAC] Peer 110000100285dc7 switched EAC state to ClientAuthenticatedRemote 05:37:06.183 [Lua] player (110000100285dc7,1) was put into party 0 05:37:06.183 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100285dc7 05:37:07.292 [SteamVoipClient] select_out(110000100285dc7, on) 05:37:07.292 [SteamVoipClient] select_in(110000100285dc7, on) 05:37:07.292 [SteamVoipClient] select_out(110000100285dc7, off) 05:37:11.685 [Lua] ### Sending rpc_level_loaded 05:37:11.685 [Lua] #### Has state machine: true, sender: 110000100285dc7, level_id: 75 05:37:11.685 [Lua] Peer 110000100285dc7 has loaded the level but not all enemies, so we wait 05:37:19.034 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100285dc7, connection_key=1) 05:37:19.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100285dc7 inventory_sync_id:9 my_peer_id:110000103483e57 05:37:25.573 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 05:37:25.573 [Lua] [Matchmaking] Got a handshake request from 110000100285dc7 with user name 'Tarnik' 05:37:25.587 [Lua] Breedfreezer (server) starting a hot join sync 05:37:25.587 [Lua] packing 0 units of breed chaos_marauder 05:37:25.587 [Lua] packing 0 units of breed skaven_clan_rat 05:37:25.587 [Lua] packing 0 units of breed skaven_storm_vermin 05:37:25.587 [Lua] packing 0 units of breed skaven_slave 05:37:25.587 [Lua] packing 0 units of breed chaos_fanatic 05:37:25.587 [Lua] packing 0 units of breed beastmen_bestigor 05:37:25.587 [Lua] packing 0 units of breed beastmen_gor 05:37:25.587 [Lua] packing 0 units of breed chaos_berzerker 05:37:25.587 [Lua] packing 0 units of breed chaos_warrior 05:37:25.587 [Lua] packing 0 units of breed beastmen_ungor 05:37:25.587 [Lua] packing 0 units of breed skaven_plague_monk 05:37:25.587 [Lua] packing 0 units of breed chaos_raider 05:37:25.587 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:37:25.587 [Lua] 05:37:25.587 [Lua] [1] = 1 (number) 05:37:25.587 [Lua] [2] = 0 (number) 05:37:25.587 [Lua] [3] = 1 (number) 05:37:25.587 [Lua] [4] = 0 (number) 05:37:25.587 [Lua] [5] = 1 (number) 05:37:25.587 [Lua] [6] = 0 (number) 05:37:25.587 [Lua] [7] = 1 (number) 05:37:25.587 [Lua] [8] = 0 (number) 05:37:25.587 [Lua] [9] = 1 (number) 05:37:25.587 [Lua] [10] = 0 (number) 05:37:25.587 [Lua] [11] = 1 (number) 05:37:25.587 [Lua] [12] = 0 (number) 05:37:25.587 [Lua] [13] = 1 (number) 05:37:25.587 [Lua] [14] = 0 (number) 05:37:25.587 [Lua] [15] = 1 (number) 05:37:25.587 [Lua] [16] = 0 (number) 05:37:25.587 [Lua] [17] = 1 (number) 05:37:25.587 [Lua] [18] = 0 (number) 05:37:25.587 [Lua] [19] = 1 (number) 05:37:25.587 [Lua] [20] = 0 (number) 05:37:25.587 [Lua] [21] = 1 (number) 05:37:25.587 [Lua] [22] = 0 (number) 05:37:25.587 [Lua] [23] = 1 (number) 05:37:25.587 [Lua] [24] = 0 (number) 05:37:25.587 [Lua] 05:37:25.587 [Lua] 05:37:25.587 [Lua] 05:37:25.587 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=106 05:37:25.587 [Lua] RemotePlayer:create_game_object( ) 106 05:37:25.602 [Lua] Assigning peer(110000100285dc7:1) to profile(4) career(1) 05:37:25.602 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100285dc7) local_player_id(1) profile_index(4) career_index(1) 05:37:25.602 [Lua] Set lobby begin: 05:37:25.602 [Lua] Lobby data twitch_enabled = false 05:37:25.602 [Lua] Lobby data power_level = 785 05:37:25.602 [Lua] Lobby data num_players = 3 05:37:25.602 [Lua] Lobby data host = 110000103483e57 05:37:25.602 [Lua] Lobby data game_mode = 2 05:37:25.603 [Lua] Lobby data is_private = false 05:37:25.603 [Lua] Lobby data level_key = crater 05:37:25.603 [Lua] Lobby data player_slot_1 = 0:0 05:37:25.603 [Lua] Lobby data selected_level_key = crater 05:37:25.603 [Lua] Lobby data quick_game = false 05:37:25.603 [Lua] Lobby data matchmaking = true 05:37:25.603 [Lua] Lobby data difficulty = hardest 05:37:25.603 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:37:25.603 [Lua] Lobby data unique_server_name = Moog 05:37:25.603 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:37:25.603 [Lua] Lobby data player_slot_2 = 0:0 05:37:25.603 [Lua] Lobby data country_code = US 05:37:25.603 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:37:25.603 [Lua] Lobby data eac_authorized = true 05:37:25.603 [Lua] Set lobby end. 05:37:25.603 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100285dc7 | dr:110000103483e57 | bw:0 | es:110000104e7927b 05:37:25.603 [Lua] [GameNetworkManager] destroying game object with go_id=79 05:37:25.603 [Lua] Set lobby begin: 05:37:25.603 [Lua] Lobby data twitch_enabled = false 05:37:25.603 [Lua] Lobby data power_level = 785 05:37:25.603 [Lua] Lobby data num_players = 3 05:37:25.603 [Lua] Lobby data host = 110000103483e57 05:37:25.603 [Lua] Lobby data game_mode = 2 05:37:25.603 [Lua] Lobby data is_private = false 05:37:25.603 [Lua] Lobby data level_key = crater 05:37:25.603 [Lua] Lobby data player_slot_1 = 0:0 05:37:25.603 [Lua] Lobby data selected_level_key = crater 05:37:25.603 [Lua] Lobby data quick_game = false 05:37:25.603 [Lua] Lobby data matchmaking = true 05:37:25.603 [Lua] Lobby data difficulty = hardest 05:37:25.604 [Lua] Lobby data player_slot_4 = 0:0 05:37:25.604 [Lua] Lobby data unique_server_name = Moog 05:37:25.604 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:37:25.604 [Lua] Lobby data player_slot_2 = 0:0 05:37:25.604 [Lua] Lobby data country_code = US 05:37:25.604 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:37:25.604 [Lua] Lobby data eac_authorized = true 05:37:25.604 [Lua] Set lobby end. 05:37:25.604 [Lua] player (110000100285dc7,1) was put into party 1 05:37:25.604 [Lua] [GameNetworkManager] destroying game object with go_id=82 05:37:25.924 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100285dc7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:37:25.924 [Lua] Adding player sync data to peer=110000100285dc7 local_player_id=1 05:37:25.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100285dc7 inventory_sync_id:10 my_peer_id:110000103483e57 05:37:25.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:10 my_peer_id:110000103483e57 05:37:25.924 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:10 my_peer_id:110000103483e57 05:37:25.925 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100285dc7 05:37:25.930 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:10 my_peer_id:110000103483e57 05:37:25.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 05:37:25.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 05:37:25.930 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 05:37:25.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 05:37:25.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:37:25.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:37:26.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 05:37:26.032 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 05:37:26.032 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 05:37:26.075 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 05:37:26.075 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 05:37:26.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 05:37:26.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 05:37:26.162 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 05:37:26.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 05:37:26.551 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 05:37:26.551 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 05:37:26.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 05:37:26.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 05:37:26.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 05:37:26.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 05:37:26.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 05:37:26.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 05:37:26.687 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 05:37:27.745 [Lua] Players are leaving the safe zone 05:37:27.927 [SteamLobby] Detected added member 110000100662cef 05:37:27.928 [Lua] [NetworkServer] Changing num_players from 3 to 4 05:37:27.928 [Lua] Players: 4 05:37:27.928 [Lua] Set lobby begin: 05:37:27.928 [Lua] Lobby data twitch_enabled = false 05:37:27.928 [Lua] Lobby data power_level = 785 05:37:27.928 [Lua] Lobby data num_players = 4 05:37:27.928 [Lua] Lobby data host = 110000103483e57 05:37:27.928 [Lua] Lobby data game_mode = 2 05:37:27.928 [Lua] Lobby data is_private = false 05:37:27.928 [Lua] Lobby data level_key = crater 05:37:27.928 [Lua] Lobby data player_slot_1 = 0:0 05:37:27.928 [Lua] Lobby data selected_level_key = crater 05:37:27.928 [Lua] Lobby data quick_game = false 05:37:27.928 [Lua] Lobby data matchmaking = true 05:37:27.928 [Lua] Lobby data difficulty = hardest 05:37:27.928 [Lua] Lobby data player_slot_4 = 0:0 05:37:27.928 [Lua] Lobby data unique_server_name = Moog 05:37:27.928 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:37:27.929 [Lua] Lobby data player_slot_2 = 0:0 05:37:27.929 [Lua] Lobby data country_code = US 05:37:27.929 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:37:27.929 [Lua] Lobby data eac_authorized = true 05:37:27.929 [Lua] Set lobby end. 05:37:27.929 [Lua] [LobbyMembers] Member joined 110000100662cef 05:37:27.939 [Connection] Creating endpoint 110000100662cef - reliable message sent 05:37:27.939 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 05:37:27.940 [Lua] [ChatManager][1]System: Roobik is joining the game 05:37:27.949 [SteamAuthenticator] Sent ticket request to 110000100662cef 05:37:28.138 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:37:28.150 [Lua] Spline already found! 05:37:29.049 [SteamAuthenticator] Got ticket from 110000100662cef 05:37:29.049 [SteamAuthenticator] BeginAuthSession 110000100662cef 05:37:29.049 [SteamAuthenticator] Authenticating 110000100662cef 05:37:29.063 [SteamAuthenticator] Got ticket request from 110000100662cef 05:37:29.063 [SteamAuthenticator] GetAuthSessionTicket 110000100662cef 05:37:29.063 [SteamAuthenticator] Sent ticket to 110000100662cef 05:37:29.276 [SteamAuthenticator] Steam validation for 110000100662cef with response 0 05:37:29.408 [Connection] New session id 250 to 110000100662cef. 05:37:29.491 [Connection] Established a connection <142.250> to 110000100662cef 05:37:29.491 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 05:37:29.491 [Lua] [Matchmaking] Got a handshake request from 110000100662cef with user name 'Roobik' 05:37:29.597 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000014e3031 from 110000100662cef, replying lobby_ok 05:37:29.726 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100662cef REPLY wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 05:37:29.831 [Lua] [Matchmaking] Assigning profile slot 2 to 110000100662cef 05:37:29.831 [Lua] Set lobby begin: 05:37:29.831 [Lua] Lobby data twitch_enabled = false 05:37:29.831 [Lua] Lobby data power_level = 785 05:37:29.831 [Lua] Lobby data num_players = 4 05:37:29.831 [Lua] Lobby data host = 110000103483e57 05:37:29.831 [Lua] Lobby data game_mode = 2 05:37:29.831 [Lua] Lobby data is_private = false 05:37:29.831 [Lua] Lobby data level_key = crater 05:37:29.831 [Lua] Lobby data player_slot_1 = 0:0 05:37:29.831 [Lua] Lobby data selected_level_key = crater 05:37:29.831 [Lua] Lobby data quick_game = false 05:37:29.831 [Lua] Lobby data matchmaking = true 05:37:29.831 [Lua] Lobby data difficulty = hardest 05:37:29.831 [Lua] Lobby data player_slot_4 = 0:0 05:37:29.831 [Lua] Lobby data unique_server_name = Moog 05:37:29.831 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:37:29.831 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:37:29.831 [Lua] Lobby data country_code = US 05:37:29.832 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:37:29.832 [Lua] Lobby data eac_authorized = true 05:37:29.832 [Lua] Set lobby end. 05:37:29.832 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103483e57 | bw:110000100662cef | es:110000104e7927b 05:37:30.107 [Lua] Set lobby begin: 05:37:30.107 [Lua] Lobby data twitch_enabled = false 05:37:30.107 [Lua] Lobby data power_level = 788 05:37:30.107 [Lua] Lobby data num_players = 4 05:37:30.107 [Lua] Lobby data host = 110000103483e57 05:37:30.107 [Lua] Lobby data game_mode = 2 05:37:30.107 [Lua] Lobby data is_private = false 05:37:30.107 [Lua] Lobby data level_key = crater 05:37:30.107 [Lua] Lobby data player_slot_1 = 0:0 05:37:30.107 [Lua] Lobby data selected_level_key = crater 05:37:30.107 [Lua] Lobby data quick_game = false 05:37:30.107 [Lua] Lobby data matchmaking = true 05:37:30.108 [Lua] Lobby data difficulty = hardest 05:37:30.108 [Lua] Lobby data player_slot_4 = 0:0 05:37:30.108 [Lua] Lobby data unique_server_name = Moog 05:37:30.108 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:37:30.108 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:37:30.108 [Lua] Lobby data country_code = US 05:37:30.108 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:37:30.108 [Lua] Lobby data eac_authorized = true 05:37:30.108 [Lua] Set lobby end. 05:37:30.335 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100285dc7 go_type=player_unit go_created_func_name=game_object_created_player_unit 05:37:30.336 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=113 05:37:30.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:37:33.456 [Lua] ### CLEARING PEER STATE FOR 110000100662cef 05:37:36.299 [Lua] [PSM] Peer 110000100662cef joined. Want to use profile index "2" 05:37:36.299 [Lua] Mechanism says: a client joined the game! 110000100662cef 05:37:36.299 [EAC] EAC server has client 110000100662cef (and owner 110000100662cef) 05:37:36.299 [EACServer] [RegisterClient] Client: 0110000100662CEF PlayerGUID: 76561197966961903 PlayerIP: 0.0.0.0 OwnerGUID: 76561197966961903 PlayerName: Moog 05:37:36.299 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100662cef, connection_key=2) 05:37:36.300 [Lua] player (110000100662cef,1) was put into party 0 05:37:36.300 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100662cef 05:37:36.330 warning: [Lua] [VOIP] Got request from 110000100662cef to enter room 95a465aa43e3d901 but member_is_in_room was 2 05:37:36.330 warning: [Lua] [VOIP] Got request from 110000100662cef to enter room 95a465aa43e3d901 but member_is_in_room was 2 05:37:36.613 [EACServer] [QueueClientUpdate] Client: 0110000100662CEF Session: 3 Status: Client Authenticated Message: Client authenticated. 05:37:36.615 [EAC] Peer 110000100662cef switched EAC state to ClientAuthenticatedLocal 05:37:36.910 [EACServer] [Register Client] Success (1/2). Client: 0110000100662CEF. 05:37:37.312 [EACServer] [Register Client] Success (2/2). Client: 0110000100662CEF 05:37:37.312 [EACServer] [QueueClientUpdate] Client: 0110000100662CEF Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 05:37:37.313 [EAC] Peer 110000100662cef switched EAC state to ClientAuthenticatedRemote 05:37:41.187 [SteamVoipClient] select_out(110000100662cef, on) 05:37:41.187 [SteamVoipClient] select_in(110000100662cef, on) 05:37:41.187 [SteamVoipClient] select_out(110000100662cef, off) 05:37:41.253 [Lua] ### Sending rpc_level_loaded 05:37:41.253 [Lua] #### Has state machine: true, sender: 110000100662cef, level_id: 75 05:37:41.253 [Lua] Peer 110000100662cef has loaded the level but not all enemies, so we wait 05:37:49.128 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100662cef, connection_key=2) 05:37:49.128 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100662cef inventory_sync_id:10 my_peer_id:110000103483e57 05:37:56.192 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 05:37:56.192 [Lua] [Matchmaking] Got a handshake request from 110000100662cef with user name 'Roobik' 05:37:56.205 [Lua] Breedfreezer (server) starting a hot join sync 05:37:56.205 [Lua] packing 0 units of breed chaos_marauder 05:37:56.205 [Lua] packing 0 units of breed skaven_clan_rat 05:37:56.205 [Lua] packing 0 units of breed skaven_storm_vermin 05:37:56.205 [Lua] packing 0 units of breed skaven_slave 05:37:56.205 [Lua] packing 0 units of breed chaos_fanatic 05:37:56.205 [Lua] packing 0 units of breed beastmen_bestigor 05:37:56.205 [Lua] packing 0 units of breed beastmen_gor 05:37:56.205 [Lua] packing 0 units of breed chaos_berzerker 05:37:56.205 [Lua] packing 0 units of breed chaos_warrior 05:37:56.205 [Lua] packing 0 units of breed beastmen_ungor 05:37:56.205 [Lua] packing 0 units of breed skaven_plague_monk 05:37:56.205 [Lua] packing 0 units of breed chaos_raider 05:37:56.205 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:37:56.205 [Lua] 05:37:56.205 [Lua] [1] = 1 (number) 05:37:56.205 [Lua] [2] = 0 (number) 05:37:56.205 [Lua] [3] = 1 (number) 05:37:56.205 [Lua] [4] = 0 (number) 05:37:56.205 [Lua] [5] = 1 (number) 05:37:56.205 [Lua] [6] = 0 (number) 05:37:56.205 [Lua] [7] = 1 (number) 05:37:56.205 [Lua] [8] = 0 (number) 05:37:56.205 [Lua] [9] = 1 (number) 05:37:56.205 [Lua] [10] = 0 (number) 05:37:56.205 [Lua] [11] = 1 (number) 05:37:56.205 [Lua] [12] = 0 (number) 05:37:56.205 [Lua] [13] = 1 (number) 05:37:56.205 [Lua] [14] = 0 (number) 05:37:56.205 [Lua] [15] = 1 (number) 05:37:56.205 [Lua] [16] = 0 (number) 05:37:56.205 [Lua] [17] = 1 (number) 05:37:56.205 [Lua] [18] = 0 (number) 05:37:56.205 [Lua] [19] = 1 (number) 05:37:56.205 [Lua] [20] = 0 (number) 05:37:56.205 [Lua] [21] = 1 (number) 05:37:56.205 [Lua] [22] = 0 (number) 05:37:56.205 [Lua] [23] = 1 (number) 05:37:56.205 [Lua] [24] = 0 (number) 05:37:56.205 [Lua] 05:37:56.205 [Lua] 05:37:56.205 [Lua] 05:37:56.206 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=123 05:37:56.206 [Lua] RemotePlayer:create_game_object( ) 123 05:37:56.222 [Lua] Assigning peer(110000100662cef:1) to profile(2) career(1) 05:37:56.222 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100662cef) local_player_id(1) profile_index(2) career_index(1) 05:37:56.222 [Lua] Set lobby begin: 05:37:56.222 [Lua] Lobby data twitch_enabled = false 05:37:56.222 [Lua] Lobby data power_level = 788 05:37:56.222 [Lua] Lobby data num_players = 4 05:37:56.222 [Lua] Lobby data host = 110000103483e57 05:37:56.222 [Lua] Lobby data game_mode = 2 05:37:56.222 [Lua] Lobby data is_private = false 05:37:56.222 [Lua] Lobby data level_key = crater 05:37:56.222 [Lua] Lobby data player_slot_1 = 0:0 05:37:56.222 [Lua] Lobby data selected_level_key = crater 05:37:56.222 [Lua] Lobby data quick_game = false 05:37:56.222 [Lua] Lobby data matchmaking = true 05:37:56.222 [Lua] Lobby data difficulty = hardest 05:37:56.222 [Lua] Lobby data player_slot_4 = 0:0 05:37:56.222 [Lua] Lobby data unique_server_name = Moog 05:37:56.222 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:37:56.222 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:37:56.222 [Lua] Lobby data country_code = US 05:37:56.222 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:37:56.222 [Lua] Lobby data eac_authorized = true 05:37:56.222 [Lua] Set lobby end. 05:37:56.222 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103483e57 | bw:110000100662cef | es:110000104e7927b 05:37:56.222 [Lua] [GameNetworkManager] destroying game object with go_id=80 05:37:56.222 [Lua] Set lobby begin: 05:37:56.222 [Lua] Lobby data twitch_enabled = false 05:37:56.222 [Lua] Lobby data power_level = 788 05:37:56.222 [Lua] Lobby data num_players = 4 05:37:56.222 [Lua] Lobby data host = 110000103483e57 05:37:56.223 [Lua] Lobby data game_mode = 2 05:37:56.223 [Lua] Lobby data is_private = false 05:37:56.223 [Lua] Lobby data level_key = crater 05:37:56.223 [Lua] Lobby data player_slot_1 = 0:0 05:37:56.223 [Lua] Lobby data selected_level_key = crater 05:37:56.223 [Lua] Lobby data quick_game = false 05:37:56.223 [Lua] Lobby data matchmaking = true 05:37:56.223 [Lua] Lobby data difficulty = hardest 05:37:56.223 [Lua] Lobby data player_slot_4 = 0:0 05:37:56.223 [Lua] Lobby data unique_server_name = Moog 05:37:56.223 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:37:56.223 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:37:56.223 [Lua] Lobby data country_code = US 05:37:56.223 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:37:56.223 [Lua] Lobby data eac_authorized = true 05:37:56.223 [Lua] Set lobby end. 05:37:56.223 [Lua] player (110000100662cef,1) was put into party 1 05:37:56.223 [Lua] [GameNetworkManager] destroying game object with go_id=84 05:37:56.466 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100662cef go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:37:56.466 [Lua] Adding player sync data to peer=110000100662cef local_player_id=1 05:37:56.466 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100285dc7 inventory_sync_id:11 my_peer_id:110000103483e57 05:37:56.466 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:11 my_peer_id:110000103483e57 05:37:56.467 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100662cef inventory_sync_id:11 my_peer_id:110000103483e57 05:37:56.467 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:11 my_peer_id:110000103483e57 05:37:56.468 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100662cef 05:37:56.473 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:11 my_peer_id:110000103483e57 05:37:56.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:37:56.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:37:56.473 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient, async-read, 05:37:56.473 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient, async-read, 05:37:56.473 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 05:37:56.473 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 05:37:56.473 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 05:37:56.574 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 05:37:56.574 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 05:37:56.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 05:37:56.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 05:37:56.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 05:37:56.734 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 05:37:56.780 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 05:37:56.780 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 05:37:56.780 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 05:37:56.859 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 05:37:56.859 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 05:37:56.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 05:37:57.259 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 05:37:57.259 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 05:37:57.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 05:37:57.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 05:37:57.469 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 05:37:57.469 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:37:57.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:37:57.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:37:57.541 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 05:37:59.668 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100662cef go_type=player_unit go_created_func_name=game_object_created_player_unit 05:37:59.669 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=124 05:37:59.670 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:38:00.297 [Lua] Set lobby begin: 05:38:00.297 [Lua] Lobby data twitch_enabled = false 05:38:00.297 [Lua] Lobby data power_level = 591 05:38:00.297 [Lua] Lobby data num_players = 4 05:38:00.297 [Lua] Lobby data host = 110000103483e57 05:38:00.297 [Lua] Lobby data game_mode = 2 05:38:00.297 [Lua] Lobby data is_private = false 05:38:00.297 [Lua] Lobby data level_key = crater 05:38:00.297 [Lua] Lobby data player_slot_1 = 0:0 05:38:00.298 [Lua] Lobby data selected_level_key = crater 05:38:00.298 [Lua] Lobby data quick_game = false 05:38:00.298 [Lua] Lobby data matchmaking = true 05:38:00.298 [Lua] Lobby data difficulty = hardest 05:38:00.298 [Lua] Lobby data player_slot_4 = 0:0 05:38:00.298 [Lua] Lobby data unique_server_name = Moog 05:38:00.298 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:38:00.298 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:38:00.298 [Lua] Lobby data country_code = US 05:38:00.298 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:38:00.298 [Lua] Lobby data eac_authorized = true 05:38:00.298 [Lua] Set lobby end. 05:38:02.706 [Lua] [ChatManager][1]System: Tarnik picked up a Tome 05:38:05.292 [Lua] Set lobby begin: 05:38:05.292 [Lua] Lobby data twitch_enabled = false 05:38:05.293 [Lua] Lobby data power_level = 787 05:38:05.293 [Lua] Lobby data num_players = 4 05:38:05.293 [Lua] Lobby data host = 110000103483e57 05:38:05.293 [Lua] Lobby data game_mode = 2 05:38:05.293 [Lua] Lobby data is_private = false 05:38:05.293 [Lua] Lobby data level_key = crater 05:38:05.293 [Lua] Lobby data player_slot_1 = 0:0 05:38:05.293 [Lua] Lobby data selected_level_key = crater 05:38:05.293 [Lua] Lobby data quick_game = false 05:38:05.293 [Lua] Lobby data matchmaking = true 05:38:05.293 [Lua] Lobby data difficulty = hardest 05:38:05.293 [Lua] Lobby data player_slot_4 = 0:0 05:38:05.293 [Lua] Lobby data unique_server_name = Moog 05:38:05.293 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:38:05.293 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:38:05.293 [Lua] Lobby data country_code = US 05:38:05.293 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:38:05.293 [Lua] Lobby data eac_authorized = true 05:38:05.293 [Lua] Set lobby end. 05:38:10.168 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 05:38:10.168 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 05:38:21.255 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:21.256 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:21.256 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:21.730 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:38:21.730 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:38:21.761 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:38:21.774 [Lua] Coordinated attack! 05:38:23.198 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:23.825 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:38:23.901 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:24.323 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:38:25.714 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:26.309 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:38:30.591 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:30.994 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:38:31.238 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:31.852 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:38:32.529 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:32.962 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:38:35.902 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 05:38:39.942 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 05:38:39.942 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 05:38:44.631 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:45.097 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:38:45.477 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:45.917 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:38:49.224 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:49.622 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:38:49.805 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:49.936 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:50.220 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:38:50.325 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:38:50.416 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:50.637 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:50.878 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:38:51.046 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:51.226 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:38:51.514 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:38:55.912 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:56.489 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:38:56.797 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:57.288 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:39:04.311 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 05:39:07.752 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 05:39:07.856 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "true" when it's already "true" 05:39:14.258 [Lua] TerrorEventMixer.start_event: crater_mid_event 05:39:14.309 [Lua] MUSIC: explore -> pre_horde 05:39:20.448 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:20.449 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:20.449 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:21.048 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:21.107 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:21.316 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:22.021 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:22.568 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:22.724 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:23.295 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:23.474 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:23.607 [Lua] MUSIC: pre_horde -> horde 05:39:25.094 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:28.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a41, playing_id: 0x29ea5, position: 0 05:39:38.441 [Lua] event horde ends! 05:39:38.454 [Lua] event horde ends! 05:39:38.468 [Lua] MUSIC: horde -> explore 05:39:42.064 [Lua] MUSIC: explore -> pre_horde 05:39:47.358 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:47.823 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:48.063 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:48.525 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:48.792 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:48.852 [Lua] MUSIC: pre_horde -> horde 05:39:49.017 [Lua] -----Enter charged 05:39:49.207 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:49.779 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:50.030 [Lua] -----Exit charged 05:39:50.345 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:50.808 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:51.284 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:51.507 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:52.012 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:52.247 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:52.679 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:53.445 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:53.445 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:53.445 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:53.924 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:53.924 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:39:53.949 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:40:05.605 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:40:05.617 [Lua] Spline already found! 05:40:06.143 [Lua] event horde ends! 05:40:06.159 [Lua] MUSIC: horde -> explore 05:40:07.803 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 05:40:07.816 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 05:40:08.368 [Lua] Switching ConflictSettings: to: beastmen 05:40:08.368 [Lua] pacing=beastmen 05:40:08.368 [Lua] locked_func_name=beastmen 05:40:08.368 [Lua] roaming=nil 05:40:08.368 [Lua] specials=beastmen 05:40:08.368 [Lua] debug_color=purple 05:40:08.368 [Lua] pack_spawning=beastmen 05:40:08.368 [Lua] contained_breeds=nil 05:40:08.368 [Lua] disabled=false 05:40:08.368 [Lua] boss=beastmen 05:40:08.368 [Lua] horde=beastmen 05:40:08.368 [Lua] name=beastmen 05:40:08.368 [Lua] intensity=default 05:40:08.368 [Lua] --- 05:40:08.744 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:40:08.756 [Lua] Spline already found! 05:40:13.236 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:13.768 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:40:13.850 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:14.417 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:40:14.618 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:14.618 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:15.227 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:15.277 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:40:15.340 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:15.398 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:40:15.902 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 05:40:15.903 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 05:40:16.000 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:40:16.043 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:40:18.263 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:40:18.274 [Lua] Spline already found! 05:40:18.427 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 05:40:18.524 [Lua] simple los failed 05:40:20.511 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:40:20.521 [Lua] Spline already found! 05:40:21.158 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:21.659 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:40:23.361 [Lua] ready to jump failed 05:40:27.562 [Lua] simple los failed 05:40:30.271 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 177934 0 05:40:37.045 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:37.479 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:40:37.655 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:37.656 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:37.656 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:38.075 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:40:38.075 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:40:38.116 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:40:38.383 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:38.818 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:40:49.175 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:49.552 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:40:49.778 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:50.426 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:50.457 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:40:50.578 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:50.830 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:40:50.973 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:40:55.772 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:40:55.783 [Lua] Spline already found! 05:41:02.010 [Lua] Time for new HOOORDE! multi_first_wave 05:41:02.010 [Lua] horde requested: vector 05:41:02.010 [Lua] setting up vector-horde 05:41:02.010 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 05:41:02.010 [Lua] --> horde wants to spawn ahead of players (0.66538888742727/0.67 05:41:02.010 [Lua] -> spawning: 23 05:41:02.010 [Lua] horde crated with id 7 of type vector 05:41:02.010 [Lua] vector horde has started 05:41:02.014 [Lua] MUSIC: explore -> pre_horde 05:41:06.443 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:07.010 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:41:09.042 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 05:41:09.042 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:41:09.042 [Lua] horde requested: vector 05:41:09.042 [Lua] setting up vector-horde 05:41:09.042 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 05:41:09.042 [Lua] --> horde wants to spawn ahead of players (0.30172481313851/0.67 05:41:09.043 [Lua] -> spawning: 22 05:41:09.043 [Lua] horde crated with id 8 of type vector 05:41:09.043 [Lua] vector horde has started 05:41:10.052 [Lua] replace_hidden_spawners -> first try found: 2 cover points 05:41:10.052 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:41:10.052 [Lua] ->moving spawner 05:41:10.052 [Lua] ->moving spawner 05:41:10.052 [Lua] ->moving spawner 05:41:12.302 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:12.826 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:41:13.328 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:13.867 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:41:16.724 [Lua] MUSIC: pre_horde -> horde 05:41:17.104 [Lua] HORDE: last wave, reset to standard horde delay 05:41:17.105 [Lua] Time for new HOOORDE! multi_last_wave 05:41:17.105 [Lua] horde requested: vector 05:41:17.105 [Lua] setting up vector-horde 05:41:17.105 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 05:41:17.105 [Lua] --> horde wants to spawn behind players (0.96141238080045/0.67 05:41:17.105 [Lua] -> spawning: 24 05:41:17.105 [Lua] horde crated with id 9 of type vector 05:41:17.105 [Lua] vector horde has started 05:41:23.590 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:23.590 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:23.590 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:24.050 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:41:24.050 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:41:25.027 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:41:27.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0x2d76e, position: 0 05:41:29.316 [Lua] Horde killed: ? 05:41:36.441 [Lua] Horde killed: ? 05:41:41.017 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:41:41.017 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:41:41.017 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:41:41.017 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:41:41.017 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:41:43.443 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:43.444 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:43.444 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100285dc7 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:43.789 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:41:43.789 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:41:43.831 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:41:53.539 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:41:53.539 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:41:53.539 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:41:53.539 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:41:53.539 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:41:55.051 [Lua] MUSIC: horde -> explore 05:41:57.741 [Lua] [ChatManager][1]System: Moog picked up a Tome 05:41:57.984 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 193942 0 05:42:00.543 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100285dc7 05:42:00.544 [Lua] [GameNetworkManager] destroying game object with go_id=113 05:42:00.555 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:01.201 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:01.275 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:42:01.842 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:01.913 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:42:02.549 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:42:06.991 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 195404 0 05:42:09.054 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:09.546 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:42:09.690 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:10.194 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:42:10.292 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:10.763 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:42:10.929 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:11.372 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:42:12.425 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e7927b 05:42:12.426 [Lua] [GameNetworkManager] destroying game object with go_id=87 05:42:15.279 [Lua] MUSIC: explore -> lost 05:42:16.773 [Lua] [GameNetworkManager] destroying game object with go_id=86 05:42:25.065 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100662cef 05:42:25.066 [Lua] [GameNetworkManager] destroying game object with go_id=124 05:42:25.227 [Lua] gm_event_end_conditions_met false true 05:42:25.227 [Save] Saving `save_data` 05:42:25.227 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 05:42:25.227 [Lua] Game lost 05:42:25.227 [Lua] PlayFabMirror:_commit_internal nil 05:42:25.227 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:42:25.228 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 05:42:25.232 [Save] Save done 05:42:25.232 [Save] Saving `save_data` 05:42:25.234 [Lua] commit result success 12 05:42:25.234 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 11 05:42:25.234 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 05:42:25.242 [Save] Save done 05:42:25.366 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 11 1 05:42:25.861 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 05:42:25.861 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 11 05:42:26.268 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 11 05:42:31.579 [Lua] Set lobby begin: 05:42:31.579 [Lua] Lobby data twitch_enabled = false 05:42:31.579 [Lua] Lobby data power_level = 790 05:42:31.579 [Lua] Lobby data num_players = 4 05:42:31.579 [Lua] Lobby data host = 110000103483e57 05:42:31.579 [Lua] Lobby data game_mode = 2 05:42:31.579 [Lua] Lobby data is_private = false 05:42:31.579 [Lua] Lobby data level_key = crater 05:42:31.579 [Lua] Lobby data player_slot_1 = 0:0 05:42:31.579 [Lua] Lobby data selected_level_key = crater 05:42:31.579 [Lua] Lobby data quick_game = false 05:42:31.579 [Lua] Lobby data matchmaking = true 05:42:31.579 [Lua] Lobby data difficulty = hardest 05:42:31.579 [Lua] Lobby data player_slot_4 = 0:0 05:42:31.579 [Lua] Lobby data unique_server_name = Moog 05:42:31.579 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:31.579 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:31.579 [Lua] Lobby data country_code = US 05:42:31.579 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:31.579 [Lua] Lobby data eac_authorized = true 05:42:31.579 [Lua] Set lobby end. 05:42:32.947 [Lua] ConflictDirector - destroy all units 05:42:32.949 [Lua] Horde killed: ? 05:42:33.219 [Lua] TRANSITION nil nil inn_level 05:42:33.219 [Lua] Transition type "inn_level", is server: true 05:42:33.219 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 05:42:33.219 [Lua] [GameNetworkManager] Leaving game... 05:42:33.219 [Lua] [GameNetworkManager] Shutting down game session host. 05:42:33.219 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:42:33.219 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:42:33.219 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=349.71 05:42:33.226 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:42:35.225 [Lua] Clearing all global lookup lists 05:42:35.225 [Lua] [IngamePlayerListUI] - Destroy 05:42:35.225 [Lua] [EquipmentUI] - Destroy 05:42:35.225 [Lua] [AbilityUI] - Destroy 05:42:35.225 [Lua] [GamePadEquipmentUI] - Destroy 05:42:35.225 [Lua] [GamePadAbilityUI] - Destroy 05:42:35.225 [Lua] [IngameUI] destroy 05:42:35.431 [Lua] [Managers] Destroying state managers... 05:42:35.444 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:42:35.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 05:42:35.554 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 05:42:35.559 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 05:42:35.563 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 05:42:35.564 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 05:42:35.565 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 05:42:35.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 05:42:35.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 05:42:35.567 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 05:42:35.569 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 05:42:35.573 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 05:42:35.573 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 05:42:35.574 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 05:42:35.574 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 05:42:35.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 05:42:35.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 05:42:35.585 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:42:35.586 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 05:42:35.587 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 05:42:35.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 05:42:35.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 05:42:35.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 05:42:35.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 05:42:35.602 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 05:42:35.605 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 05:42:35.607 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 05:42:35.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 05:42:35.613 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 05:42:35.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 05:42:35.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 05:42:35.637 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 05:42:35.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 05:42:35.647 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 05:42:35.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 05:42:35.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100285dc7 05:42:35.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100662cef 05:42:35.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 05:42:35.653 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 05:42:35.653 [Lua] [Matchmaking] unregister rpcs 05:42:35.653 [Lua] ############### UNLOADING PACKAGES ############### 05:42:35.653 [Lua] [Gamestate] Enter state StateLoading 05:42:35.656 [World] Spawning level. 05:42:35.665 [Lua] Found camera: end_screen_camera 05:42:35.665 [Lua] Found camera: end_screen_camera 05:42:35.665 [Lua] Found camera: end_screen_camera 05:42:35.666 [Lua] Found camera: end_screen_camera 05:42:35.666 [Lua] Found camera: end_screen_camera 05:42:35.666 [Lua] Found camera: end_screen_camera 05:42:35.666 [Lua] Found camera: end_screen_camera 05:42:35.666 [Lua] Found camera: end_screen_camera 05:42:35.666 [Lua] Found camera: end_screen_camera 05:42:35.666 [Lua] Found camera: end_screen_camera 05:42:35.666 [Lua] Found camera: end_screen_camera 05:42:35.666 [Lua] [EndViewState] Enter Substate EndViewStateSummary 05:42:35.666 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:42:35.666 [Lua] [Matchmaking] register rpcs 05:42:35.666 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:42:35.666 [Lua] Set lobby begin: 05:42:35.666 [Lua] Lobby data twitch_enabled = false 05:42:35.666 [Lua] Lobby data power_level = 0 05:42:35.666 [Lua] Lobby data num_players = 4 05:42:35.667 [Lua] Lobby data host = 110000103483e57 05:42:35.667 [Lua] Lobby data game_mode = 2 05:42:35.667 [Lua] Lobby data is_private = false 05:42:35.667 [Lua] Lobby data level_key = crater 05:42:35.667 [Lua] Lobby data player_slot_1 = 0:0 05:42:35.667 [Lua] Lobby data selected_level_key = crater 05:42:35.667 [Lua] Lobby data quick_game = false 05:42:35.667 [Lua] Lobby data matchmaking = true 05:42:35.667 [Lua] Lobby data difficulty = hardest 05:42:35.667 [Lua] Lobby data player_slot_4 = 0:0 05:42:35.667 [Lua] Lobby data unique_server_name = Moog 05:42:35.667 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:35.667 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:35.667 [Lua] Lobby data country_code = US 05:42:35.667 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:35.667 [Lua] Lobby data eac_authorized = true 05:42:35.667 [Lua] Set lobby end. 05:42:35.667 [Lua] registering RPCs 05:42:35.667 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:42:35.667 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:42:35.667 [Lua] Set lobby begin: 05:42:35.667 [Lua] Lobby data twitch_enabled = false 05:42:35.667 [Lua] Lobby data power_level = 0 05:42:35.667 [Lua] Lobby data num_players = 4 05:42:35.667 [Lua] Lobby data host = 110000103483e57 05:42:35.667 [Lua] Lobby data game_mode = 3 05:42:35.667 [Lua] Lobby data is_private = false 05:42:35.667 [Lua] Lobby data level_key = inn_level 05:42:35.667 [Lua] Lobby data player_slot_1 = 0:0 05:42:35.668 [Lua] Lobby data selected_level_key = crater 05:42:35.668 [Lua] Lobby data quick_game = false 05:42:35.668 [Lua] Lobby data matchmaking = false 05:42:35.668 [Lua] Lobby data difficulty = hardest 05:42:35.668 [Lua] Lobby data player_slot_4 = 0:0 05:42:35.668 [Lua] Lobby data unique_server_name = Moog 05:42:35.668 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:35.668 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:35.668 [Lua] Lobby data country_code = US 05:42:35.668 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:35.668 [Lua] Lobby data eac_authorized = true 05:42:35.668 [Lua] Set lobby end. 05:42:35.668 [Lua] MUSIC MANAGER unmute_all_world_sounds 196520 0 05:42:35.668 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 12 05:42:35.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 12 05:42:35.671 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 05:42:35.671 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 05:42:35.672 [Lua] [LevelTransitionHandler] load_level inn_level 05:42:35.719 [Umbra] Unload tome 05:42:35.798 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler 05:42:35.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 05:42:35.798 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 05:42:35.798 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 05:42:35.798 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 05:42:35.798 [Lua] [StateLoading] got rpc_load_level 49 inn_level 05:42:35.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 05:42:35.834 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 05:42:35.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:42:35.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:42:35.867 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:42:35.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 05:42:35.886 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 05:42:35.926 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 12 05:42:36.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x2ffa9, position: 4813914 05:42:40.835 [Lua] ### Sending rpc_level_loaded 05:42:40.835 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 49 05:42:40.835 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 05:42:41.325 [Lua] ### Sending rpc_level_loaded 05:42:41.325 [Lua] #### Has state machine: true, sender: 110000100285dc7, level_id: 49 05:42:41.325 [Lua] Peer 110000100285dc7 has loaded the level and all enemies are loaded 05:42:41.889 [Lua] [EndViewState] Exit Substate EndViewStateSummary 05:42:41.889 [Lua] [PlayState] Enter Substate EndViewStateScore 05:42:42.122 [Lua] ### Sending rpc_level_loaded 05:42:42.122 [Lua] #### Has state machine: true, sender: 110000100662cef, level_id: 49 05:42:42.122 [Lua] Peer 110000100662cef has loaded the level and all enemies are loaded 05:42:42.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 05:42:42.207 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 05:42:42.224 [Lua] [LevelTransitionHandler] Level load completed! 05:42:42.224 [Lua] [EnemyPackageLoader] setup_startup_enemies 05:42:42.224 [Lua] [EnemyPackageLoader] Load no enemies on this level 05:42:42.227 [Lua] ### Sending rpc_level_loaded 05:42:42.227 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 49 05:42:42.227 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 05:42:42.227 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 05:42:42.227 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:42:42.261 [Lua] ### Sending rpc_level_loaded 05:42:42.261 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 49 05:42:51.245 [Lua] [PlayState] Exit Substate EndViewStateScore 05:42:51.252 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:42:52.260 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:42:52.260 [Lua] [Matchmaking] unregister rpcs 05:42:52.260 [Lua] Set lobby begin: 05:42:52.260 [Lua] Lobby data twitch_enabled = false 05:42:52.260 [Lua] Lobby data power_level = 0 05:42:52.260 [Lua] Lobby data num_players = 4 05:42:52.260 [Lua] Lobby data host = 110000103483e57 05:42:52.260 [Lua] Lobby data game_mode = 3 05:42:52.260 [Lua] Lobby data is_private = false 05:42:52.260 [Lua] Lobby data level_key = inn_level 05:42:52.260 [Lua] Lobby data player_slot_1 = 0:0 05:42:52.260 [Lua] Lobby data selected_level_key = crater 05:42:52.260 [Lua] Lobby data quick_game = false 05:42:52.260 [Lua] Lobby data matchmaking = false 05:42:52.260 [Lua] Lobby data difficulty = hardest 05:42:52.260 [Lua] Lobby data player_slot_4 = 0:0 05:42:52.260 [Lua] Lobby data unique_server_name = Moog 05:42:52.260 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:52.260 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:52.260 [Lua] Lobby data country_code = US 05:42:52.261 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:52.261 [Lua] Lobby data eac_authorized = true 05:42:52.261 [Lua] Set lobby end. 05:42:52.261 [Lua] [Managers] Destroying state managers... 05:42:52.261 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 05:42:52.262 [Lua] MUSIC MANAGER Stop_loading_screen_music 196563 0 05:42:52.262 [Lua] [Gamestate] Enter StateIngame HOST 05:42:52.262 [Lua] <>level = inn_level<> 05:42:52.262 [Lua] Set lobby begin: 05:42:52.262 [Lua] Lobby data twitch_enabled = false 05:42:52.262 [Lua] Lobby data power_level = 0 05:42:52.262 [Lua] Lobby data num_players = 4 05:42:52.262 [Lua] Lobby data host = 110000103483e57 05:42:52.262 [Lua] Lobby data game_mode = 3 05:42:52.262 [Lua] Lobby data is_private = false 05:42:52.262 [Lua] Lobby data level_key = inn_level 05:42:52.262 [Lua] Lobby data player_slot_1 = 0:0 05:42:52.262 [Lua] Lobby data selected_level_key = inn_level 05:42:52.262 [Lua] Lobby data quick_game = false 05:42:52.262 [Lua] Lobby data matchmaking = false 05:42:52.262 [Lua] Lobby data difficulty = hardest 05:42:52.262 [Lua] Lobby data player_slot_4 = 0:0 05:42:52.262 [Lua] Lobby data unique_server_name = Moog 05:42:52.262 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:52.262 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:52.262 [Lua] Lobby data country_code = US 05:42:52.262 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:52.262 [Lua] Lobby data eac_authorized = true 05:42:52.263 [Lua] Set lobby end. 05:42:52.263 [Umbra] Init version: 3.4.15 :: 16 threads 05:42:52.263 [Lua] [StateIngame] Server ingame 05:42:52.266 [Lua] Set lobby begin: 05:42:52.266 [Lua] Lobby data twitch_enabled = false 05:42:52.266 [Lua] Lobby data power_level = 0 05:42:52.266 [Lua] Lobby data num_players = 4 05:42:52.266 [Lua] Lobby data host = 110000103483e57 05:42:52.266 [Lua] Lobby data game_mode = 3 05:42:52.266 [Lua] Lobby data is_private = false 05:42:52.266 [Lua] Lobby data level_key = inn_level 05:42:52.266 [Lua] Lobby data player_slot_1 = 0:0 05:42:52.266 [Lua] Lobby data selected_level_key = inn_level 05:42:52.266 [Lua] Lobby data quick_game = false 05:42:52.266 [Lua] Lobby data matchmaking = false 05:42:52.266 [Lua] Lobby data difficulty = hardest 05:42:52.266 [Lua] Lobby data player_slot_4 = 0:0 05:42:52.266 [Lua] Lobby data unique_server_name = Moog 05:42:52.266 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:52.266 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:52.266 [Lua] Lobby data country_code = US 05:42:52.266 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:52.266 [Lua] Lobby data eac_authorized = true 05:42:52.266 [Lua] Set lobby end. 05:42:52.266 [Lua] [Matchmaking] register rpcs 05:42:52.267 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:42:52.267 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 05:42:52.267 [Lua] [GameNetworkManager] self.is_server = true 05:42:52.267 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 05:42:52.267 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 05:42:52.267 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 05:42:52.267 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 05:42:52.267 [Network] Setting artificial MTU limit to 65536 05:42:52.272 [Lua] Switching ConflictSettings: to: disabled 05:42:52.272 [Lua] pacing=disabled 05:42:52.272 [Lua] roaming=nil 05:42:52.272 [Lua] specials=disabled 05:42:52.272 [Lua] debug_color=black 05:42:52.272 [Lua] pack_spawning=disabled 05:42:52.272 [Lua] contained_breeds=nil 05:42:52.272 [Lua] disabled=true 05:42:52.272 [Lua] boss=disabled 05:42:52.272 [Lua] horde=disabled 05:42:52.272 [Lua] name=disabled 05:42:52.272 [Lua] intensity=disabled 05:42:52.272 [Lua] --- 05:42:52.272 [Lua] [LevelAnalysis] set_random_seed( 9641021) 05:42:52.276 [Lua] [AIInterestPointSystem] Level Seed: 9641021 05:42:52.276 [Lua] 05:42:52.276 [Lua] [entity_system_bag] = table 05:42:52.276 [Lua] [entity_system_bag] = metatable 05:42:52.276 [Lua] [startup_data] = table 05:42:52.276 [Lua] [entity_manager] = table 05:42:52.276 [Lua] [entity_manager] = metatable 05:42:52.276 [Lua] [unit_spawner] = table 05:42:52.276 [Lua] [unit_spawner] = metatable 05:42:52.276 [Lua] [unit_storage] = table 05:42:52.276 [Lua] [unit_storage] = metatable 05:42:52.276 [Lua] [dice_keeper] = table 05:42:52.276 [Lua] [dice_keeper] = metatable 05:42:52.276 [Lua] [is_server] = true (boolean) 05:42:52.278 [Lua] [world] = [World] 05:42:52.278 [Lua] [system_api] = table 05:42:52.278 [Lua] [entity_system] = table 05:42:52.278 [Lua] [entity_system] = metatable 05:42:52.278 [Lua] [network_lobby] = table 05:42:52.278 [Lua] [network_lobby] = metatable 05:42:52.278 [Lua] [profile_synchronizer] = table 05:42:52.278 [Lua] [profile_synchronizer] = metatable 05:42:52.278 [Lua] [level_transition_handler] = table 05:42:52.278 [Lua] [level_transition_handler] = metatable 05:42:52.278 [Lua] [num_local_human_players] = 1 (number) 05:42:52.278 [Lua] [statistics_db] = table 05:42:52.278 [Lua] [statistics_db] = metatable 05:42:52.278 [Lua] [network_server] = table 05:42:52.278 [Lua] [network_server] = metatable 05:42:52.278 [Lua] [input_manager] = table 05:42:52.278 [Lua] [input_manager] = metatable 05:42:52.278 [Lua] [network_clock] = table 05:42:52.278 [Lua] [network_clock] = metatable 05:42:52.278 [Lua] [network_transmit] = table 05:42:52.278 [Lua] [network_transmit] = metatable 05:42:52.278 [Lua] [free_flight_manager] = table 05:42:52.278 [Lua] [free_flight_manager] = metatable 05:42:52.278 [Lua] [network_manager] = table 05:42:52.278 [Lua] [network_manager] = metatable 05:42:52.278 [Lua] [network_event_delegate] = table 05:42:52.278 [Lua] [network_event_delegate] = metatable 05:42:52.278 [Lua] 05:42:52.278 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:42:52.281 [Lua] [AchievementManager] Achievements using the steam platform 05:42:52.282 [Lua] [StateIngame] Level seed: 9641021 05:42:52.282 [World] Spawning level. 05:42:52.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 05:42:52.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 05:42:52.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 05:42:52.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 05:42:52.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 05:42:52.457 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 05:42:52.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 05:42:52.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 05:42:52.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 05:42:52.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 05:42:52.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 05:42:52.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 05:42:52.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 05:42:52.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 05:42:52.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 05:42:52.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 05:42:52.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 05:42:52.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 05:42:52.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 05:42:52.460 [Lua] [LevelAnalysis] set_random_seed( 9641021) 05:42:52.477 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 05:42:52.477 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 05:42:52.477 [Lua] [IngameUI] init 05:42:52.490 [SteamVoipClient] select_out(110000100285dc7, off) 05:42:52.490 [SteamVoipClient] select_out(110000100662cef, off) 05:42:52.490 [SteamVoipClient] select_out(110000103483e57, off) 05:42:52.490 [SteamVoipClient] select_out(110000104e7927b, off) 05:42:52.523 [Lua] [Matchmaking] Cancelling matchmaking 05:42:52.523 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 05:42:52.523 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 05:42:52.523 [Lua] Set lobby begin: 05:42:52.523 [Lua] Lobby data twitch_enabled = false 05:42:52.523 [Lua] Lobby data power_level = 0 05:42:52.523 [Lua] Lobby data num_players = 4 05:42:52.523 [Lua] Lobby data host = 110000103483e57 05:42:52.523 [Lua] Lobby data game_mode = 3 05:42:52.523 [Lua] Lobby data is_private = false 05:42:52.523 [Lua] Lobby data level_key = inn_level 05:42:52.523 [Lua] Lobby data player_slot_1 = 0:0 05:42:52.523 [Lua] Lobby data selected_level_key = inn_level 05:42:52.523 [Lua] Lobby data quick_game = false 05:42:52.523 [Lua] Lobby data matchmaking = false 05:42:52.524 [Lua] Lobby data difficulty = normal 05:42:52.524 [Lua] Lobby data player_slot_4 = 0:0 05:42:52.524 [Lua] Lobby data unique_server_name = Moog 05:42:52.524 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:52.524 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:52.524 [Lua] Lobby data country_code = US 05:42:52.524 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:52.524 [Lua] Lobby data eac_authorized = true 05:42:52.524 [Lua] Set lobby end. 05:42:52.526 [Lua] Set lobby begin: 05:42:52.526 [Lua] Lobby data twitch_enabled = false 05:42:52.526 [Lua] Lobby data power_level = 0 05:42:52.526 [Lua] Lobby data num_players = 4 05:42:52.526 [Lua] Lobby data host = 110000103483e57 05:42:52.526 [Lua] Lobby data game_mode = 3 05:42:52.526 [Lua] Lobby data is_private = false 05:42:52.526 [Lua] Lobby data level_key = inn_level 05:42:52.526 [Lua] Lobby data player_slot_1 = 0:0 05:42:52.526 [Lua] Lobby data selected_level_key = inn_level 05:42:52.526 [Lua] Lobby data quick_game = false 05:42:52.526 [Lua] Lobby data matchmaking = false 05:42:52.526 [Lua] Lobby data difficulty = normal 05:42:52.526 [Lua] Lobby data player_slot_4 = 0:0 05:42:52.526 [Lua] Lobby data unique_server_name = Moog 05:42:52.526 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:52.526 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:52.526 [Lua] Lobby data country_code = US 05:42:52.526 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:52.526 [Lua] Lobby data eac_authorized = true 05:42:52.526 [Lua] Set lobby end. 05:42:52.526 [Lua] [PartyManager] Leader is set to 110000103483e57 05:42:52.526 [Lua] [LevelTransitionHandler] set_next_level( nil ) 05:42:52.526 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:42:52.526 [Lua] Set lobby begin: 05:42:52.526 [Lua] Lobby data twitch_enabled = false 05:42:52.527 [Lua] Lobby data power_level = 785 05:42:52.527 [Lua] Lobby data num_players = 4 05:42:52.527 [Lua] Lobby data host = 110000103483e57 05:42:52.527 [Lua] Lobby data game_mode = 3 05:42:52.527 [Lua] Lobby data is_private = false 05:42:52.527 [Lua] Lobby data level_key = inn_level 05:42:52.527 [Lua] Lobby data player_slot_1 = 0:0 05:42:52.527 [Lua] Lobby data selected_level_key = inn_level 05:42:52.527 [Lua] Lobby data quick_game = false 05:42:52.527 [Lua] Lobby data matchmaking = false 05:42:52.527 [Lua] Lobby data difficulty = normal 05:42:52.527 [Lua] Lobby data player_slot_4 = 0:0 05:42:52.527 [Lua] Lobby data unique_server_name = Moog 05:42:52.527 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:52.527 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:52.527 [Lua] Lobby data country_code = US 05:42:52.527 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:52.527 [Lua] Lobby data eac_authorized = true 05:42:52.527 [Lua] Set lobby end. 05:42:52.528 [Flow] complete_skittergate_legend true 05:42:52.528 [Flow] complete_all_helmgart_levels_recruit true 05:42:52.530 [Flow] WitchHunterLevel:30 05:42:52.530 [Flow] LeaderYes 05:42:52.530 [Flow] ALL PC XP:224454 05:42:52.530 [Flow] Has "bogenhafen" DLC:true 05:42:52.530 [Flow] WH XP:44850 05:42:52.530 [Flow] Number of crafted items:3234 05:42:52.530 [Flow] Has "pre_order" DLC:true 05:42:52.530 [Flow] Sum of Powe Levels:1500 05:42:52.530 [Flow] lodestone diff 1:false 05:42:52.530 [Flow] magnus and forest activated 05:42:52.530 [Flow] magnus and forest activated 05:42:52.530 [Flow] cemetery and forest activated 05:42:52.530 [Flow] magnus and cemetery 05:42:52.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:42:52.530 [Flow] ALL RUNES ACTIVATED 05:42:52.530 [Flow] magnus and forest activated 05:42:52.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:42:52.530 [Flow] ALL RUNES ACTIVATED 05:42:52.530 [Flow] cemetery and forest activated 05:42:52.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:42:52.530 [Flow] ALL RUNES ACTIVATED 05:42:52.530 [Flow] magnus and forest activated 05:42:52.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:42:52.530 [Flow] ALL RUNES ACTIVATED 05:42:52.530 [Flow] magnus and cemetery 05:42:52.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:42:52.530 [Flow] ALL RUNES ACTIVATED 05:42:52.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:42:52.532 [Lua] CurrentConflictSettings disabled 05:42:52.532 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 05:42:52.535 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:42:52.535 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 05:42:52.535 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 05:42:52.535 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 05:42:52.555 [Lua] MUSIC: lost -> explore 05:42:52.895 [Lua] Set lobby begin: 05:42:52.895 [Lua] Lobby data twitch_enabled = false 05:42:52.895 [Lua] Lobby data power_level = 785 05:42:52.895 [Lua] Lobby data num_players = 4 05:42:52.895 [Lua] Lobby data host = 110000103483e57 05:42:52.895 [Lua] Lobby data game_mode = 3 05:42:52.895 [Lua] Lobby data is_private = false 05:42:52.895 [Lua] Lobby data level_key = inn_level 05:42:52.895 [Lua] Lobby data player_slot_1 = 0:0 05:42:52.895 [Lua] Lobby data selected_level_key = inn_level 05:42:52.895 [Lua] Lobby data quick_game = false 05:42:52.895 [Lua] Lobby data matchmaking = false 05:42:52.895 [Lua] Lobby data difficulty = normal 05:42:52.895 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:42:52.895 [Lua] Lobby data unique_server_name = Moog 05:42:52.895 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:52.895 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:52.895 [Lua] Lobby data country_code = US 05:42:52.895 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:52.895 [Lua] Lobby data eac_authorized = true 05:42:52.896 [Lua] Set lobby end. 05:42:52.896 [Lua] [Matchmaking] Assigned player 110000100285dc7 to slot 4 when hot join syncing 05:42:52.897 [Lua] Set lobby begin: 05:42:52.897 [Lua] Lobby data twitch_enabled = false 05:42:52.897 [Lua] Lobby data power_level = 785 05:42:52.897 [Lua] Lobby data num_players = 4 05:42:52.897 [Lua] Lobby data host = 110000103483e57 05:42:52.897 [Lua] Lobby data game_mode = 3 05:42:52.897 [Lua] Lobby data is_private = false 05:42:52.897 [Lua] Lobby data level_key = inn_level 05:42:52.897 [Lua] Lobby data player_slot_1 = 0:0 05:42:52.897 [Lua] Lobby data selected_level_key = inn_level 05:42:52.897 [Lua] Lobby data quick_game = false 05:42:52.897 [Lua] Lobby data matchmaking = false 05:42:52.897 [Lua] Lobby data difficulty = normal 05:42:52.897 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:42:52.897 [Lua] Lobby data unique_server_name = Moog 05:42:52.897 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:52.897 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:52.897 [Lua] Lobby data country_code = US 05:42:52.897 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:52.897 [Lua] Lobby data eac_authorized = true 05:42:52.897 [Lua] Set lobby end. 05:42:52.897 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 05:42:52.898 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 05:42:52.898 [Lua] RemotePlayer:create_game_object( ) 30 05:42:52.907 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 05:42:52.907 [Lua] RemotePlayer:create_game_object( ) 31 05:42:52.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 05:42:52.916 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 05:42:52.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 05:42:52.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 05:42:52.917 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100285dc7 05:42:52.917 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 05:42:52.934 [Lua] Set lobby begin: 05:42:52.934 [Lua] Lobby data twitch_enabled = false 05:42:52.935 [Lua] Lobby data power_level = 785 05:42:52.935 [Lua] Lobby data num_players = 4 05:42:52.935 [Lua] Lobby data host = 110000103483e57 05:42:52.935 [Lua] Lobby data game_mode = 3 05:42:52.935 [Lua] Lobby data is_private = false 05:42:52.935 [Lua] Lobby data level_key = inn_level 05:42:52.935 [Lua] Lobby data player_slot_1 = 0:0 05:42:52.935 [Lua] Lobby data selected_level_key = inn_level 05:42:52.935 [Lua] Lobby data quick_game = false 05:42:52.935 [Lua] Lobby data matchmaking = false 05:42:52.935 [Lua] Lobby data difficulty = normal 05:42:52.935 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:42:52.935 [Lua] Lobby data unique_server_name = Moog 05:42:52.935 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:52.935 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:52.935 [Lua] Lobby data country_code = US 05:42:52.935 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:52.935 [Lua] Lobby data eac_authorized = true 05:42:52.935 [Lua] Set lobby end. 05:42:52.935 [Lua] [Matchmaking] Assigned player 110000100662cef to slot 2 when hot join syncing 05:42:52.936 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33 05:42:52.936 [Lua] RemotePlayer:create_game_object( ) 33 05:42:52.946 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100662cef 05:42:52.957 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:42:52.957 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:42:52.958 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 05:42:52.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 05:42:52.964 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 05:42:52.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 05:42:52.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 05:42:52.979 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 05:42:52.979 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:42:52.979 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 05:42:52.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 05:42:52.993 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 05:42:52.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 05:42:52.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 05:42:53.019 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 05:42:53.020 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 05:42:53.021 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:42:53.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 05:42:53.022 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 05:42:53.023 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 05:42:53.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 05:42:53.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 05:42:53.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 05:42:53.047 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 05:42:53.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 05:42:53.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 05:42:53.060 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read, 05:42:53.060 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100662cef go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:42:53.060 [Lua] Adding player sync data to peer=110000100662cef local_player_id=1 05:42:53.061 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100662cef go_type=player_unit go_created_func_name=game_object_created_player_unit 05:42:53.062 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 05:42:53.062 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:42:53.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 05:42:53.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 05:42:53.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_1, async-read, 05:42:53.074 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100285dc7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:42:53.074 [Lua] Adding player sync data to peer=110000100285dc7 local_player_id=1 05:42:53.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 05:42:53.075 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 05:42:53.075 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 05:42:53.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 05:42:53.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 05:42:53.103 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 05:42:53.104 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 05:42:53.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 05:42:53.104 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 05:42:53.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 05:42:53.117 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100285dc7 go_type=player_unit go_created_func_name=game_object_created_player_unit 05:42:53.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 05:42:53.119 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:42:53.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 05:42:53.133 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 05:42:53.133 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 05:42:53.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 05:42:53.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 05:42:53.162 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 05:42:53.162 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 05:42:53.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:42:53.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:42:53.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:42:53.189 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 05:42:53.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 05:42:53.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 05:42:53.216 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 05:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 05:42:53.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 05:42:53.230 [Lua] ################################################################################################################# 05:42:53.230 [Lua] [Loading Time]: 00:00:18 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:42:53.230 [Lua] ################################################################################################################# 05:42:53.230 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 05:42:53.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 05:42:53.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 05:42:53.244 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 05:42:53.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 05:42:53.245 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 05:42:53.252 [Flow] DISABLE 05:42:53.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 05:42:53.272 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 05:42:53.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 05:42:53.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 05:42:53.392 [Lua] Commit load time data 05:42:54.460 [Lua] [IngameUI] menu view on_enter start_game_view 05:42:54.463 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00d7b6f0 05:42:54.463 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 05:42:54.465 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 05:42:54.465 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 05:42:54.466 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 05:42:54.466 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 05:42:56.113 [Lua] Assigning peer(110000100285dc7:1) to profile(4) career(3) 05:42:56.113 [Lua] Set lobby begin: 05:42:56.113 [Lua] Lobby data twitch_enabled = false 05:42:56.113 [Lua] Lobby data power_level = 785 05:42:56.113 [Lua] Lobby data num_players = 4 05:42:56.113 [Lua] Lobby data host = 110000103483e57 05:42:56.113 [Lua] Lobby data game_mode = 3 05:42:56.113 [Lua] Lobby data is_private = false 05:42:56.113 [Lua] Lobby data level_key = inn_level 05:42:56.113 [Lua] Lobby data player_slot_1 = 0:0 05:42:56.113 [Lua] Lobby data selected_level_key = inn_level 05:42:56.114 [Lua] Lobby data quick_game = false 05:42:56.114 [Lua] Lobby data matchmaking = false 05:42:56.114 [Lua] Lobby data difficulty = normal 05:42:56.114 [Lua] Lobby data player_slot_4 = 0:0 05:42:56.114 [Lua] Lobby data unique_server_name = Moog 05:42:56.114 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:56.114 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:56.114 [Lua] Lobby data country_code = US 05:42:56.114 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:56.114 [Lua] Lobby data eac_authorized = true 05:42:56.114 [Lua] Set lobby end. 05:42:56.114 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100285dc7) local_player_id(1) profile_index(4) career_index(3) 05:42:56.114 [Lua] Set lobby begin: 05:42:56.114 [Lua] Lobby data twitch_enabled = false 05:42:56.114 [Lua] Lobby data power_level = 785 05:42:56.114 [Lua] Lobby data num_players = 4 05:42:56.114 [Lua] Lobby data host = 110000103483e57 05:42:56.114 [Lua] Lobby data game_mode = 3 05:42:56.114 [Lua] Lobby data is_private = false 05:42:56.114 [Lua] Lobby data level_key = inn_level 05:42:56.114 [Lua] Lobby data player_slot_1 = 0:0 05:42:56.114 [Lua] Lobby data selected_level_key = inn_level 05:42:56.114 [Lua] Lobby data quick_game = false 05:42:56.114 [Lua] Lobby data matchmaking = false 05:42:56.115 [Lua] Lobby data difficulty = normal 05:42:56.115 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:42:56.115 [Lua] Lobby data unique_server_name = Moog 05:42:56.115 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:56.115 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:56.115 [Lua] Lobby data country_code = US 05:42:56.115 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:56.115 [Lua] Lobby data eac_authorized = true 05:42:56.115 [Lua] Set lobby end. 05:42:56.115 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100285dc7 | dr:110000103483e57 | bw:110000100662cef | es:110000104e7927b 05:42:56.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100285dc7 inventory_sync_id:12 my_peer_id:110000103483e57 05:42:56.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:12 my_peer_id:110000103483e57 05:42:56.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100662cef inventory_sync_id:12 my_peer_id:110000103483e57 05:42:56.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:12 my_peer_id:110000103483e57 05:42:56.285 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100285dc7 05:42:56.286 [Lua] [GameNetworkManager] destroying game object with go_id=44 05:42:56.293 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:12 my_peer_id:110000103483e57 05:42:56.293 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:42:56.293 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 05:42:56.293 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 05:42:56.293 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 05:42:56.293 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient, async-read, 05:42:56.341 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient 05:42:56.341 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 05:42:56.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 05:42:56.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 05:42:56.343 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient 05:42:56.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 05:42:56.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 05:42:56.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 05:42:56.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 05:42:56.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 05:42:56.435 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 05:42:56.435 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 05:42:56.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 05:42:56.825 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 05:42:56.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 05:42:56.941 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 05:42:56.941 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 05:42:56.941 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09 05:42:56.983 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09 05:42:56.983 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09 05:42:56.997 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 05:42:57.495 [Lua] Set lobby begin: 05:42:57.495 [Lua] Lobby data twitch_enabled = false 05:42:57.495 [Lua] Lobby data power_level = 196 05:42:57.495 [Lua] Lobby data num_players = 4 05:42:57.495 [Lua] Lobby data host = 110000103483e57 05:42:57.495 [Lua] Lobby data game_mode = 3 05:42:57.495 [Lua] Lobby data is_private = false 05:42:57.496 [Lua] Lobby data level_key = inn_level 05:42:57.496 [Lua] Lobby data player_slot_1 = 0:0 05:42:57.496 [Lua] Lobby data selected_level_key = inn_level 05:42:57.496 [Lua] Lobby data quick_game = false 05:42:57.496 [Lua] Lobby data matchmaking = false 05:42:57.496 [Lua] Lobby data difficulty = normal 05:42:57.496 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:42:57.496 [Lua] Lobby data unique_server_name = Moog 05:42:57.496 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:42:57.496 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:42:57.496 [Lua] Lobby data country_code = US 05:42:57.496 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:42:57.496 [Lua] Lobby data eac_authorized = true 05:42:57.496 [Lua] Set lobby end. 05:42:58.165 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100285dc7 go_type=player_unit go_created_func_name=game_object_created_player_unit 05:42:58.166 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 05:42:58.167 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:42:59.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 05:42:59.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:42:59.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 05:42:59.809 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:42:59.822 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 05:42:59.822 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:42:59.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 05:42:59.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:42:59.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 05:42:59.862 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:42:59.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 05:42:59.875 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:42:59.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 05:42:59.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:43:02.528 [Lua] PlayFabMirror:_commit_internal 13 05:43:02.528 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:43:02.531 [Lua] generate_backend_stats 110000103483e57:1 05:43:02.541 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:43:02.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14 05:43:02.541 [Lua] Set lobby begin: 05:43:02.541 [Lua] Lobby data twitch_enabled = false 05:43:02.541 [Lua] Lobby data power_level = 790 05:43:02.541 [Lua] Lobby data num_players = 4 05:43:02.541 [Lua] Lobby data host = 110000103483e57 05:43:02.541 [Lua] Lobby data game_mode = 3 05:43:02.541 [Lua] Lobby data is_private = false 05:43:02.541 [Lua] Lobby data level_key = inn_level 05:43:02.541 [Lua] Lobby data player_slot_1 = 0:0 05:43:02.542 [Lua] Lobby data selected_level_key = inn_level 05:43:02.542 [Lua] Lobby data quick_game = false 05:43:02.542 [Lua] Lobby data matchmaking = false 05:43:02.542 [Lua] Lobby data difficulty = normal 05:43:02.542 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:43:02.542 [Lua] Lobby data unique_server_name = Moog 05:43:02.542 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:43:02.542 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:43:02.542 [Lua] Lobby data country_code = US 05:43:02.542 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:43:02.542 [Lua] Lobby data eac_authorized = true 05:43:02.542 [Lua] Set lobby end. 05:43:02.549 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14 05:43:02.699 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14 05:43:02.708 [Lua] commit result success 13 05:43:03.540 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 05:43:03.540 [Lua] ............................................................................................................ 05:43:03.540 [Lua] ............................................................................................................ 05:43:03.540 [Lua] GAME START SETTINGS -> Level: crater | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 05:43:03.540 [Lua] ............................................................................................................ 05:43:03.540 [Lua] ............................................................................................................ 05:43:03.540 [Lua] [Matchmaking] Cancelling matchmaking 05:43:03.540 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:43:03.644 [Lua] [IngameUI] menu view on_exit start_game_view 05:43:03.644 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 05:43:03.644 [Save] Saving `save_data` 05:43:03.644 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 05:43:03.644 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 05:43:03.644 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 05:43:03.648 [Save] Save done 05:43:03.651 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00d7b6f0 05:43:05.644 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 05:43:05.644 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 05:43:05.646 [Lua] Set lobby begin: 05:43:05.646 [Lua] Lobby data twitch_enabled = false 05:43:05.646 [Lua] Lobby data power_level = 790 05:43:05.646 [Lua] Lobby data num_players = 4 05:43:05.646 [Lua] Lobby data host = 110000103483e57 05:43:05.646 [Lua] Lobby data game_mode = 3 05:43:05.646 [Lua] Lobby data is_private = false 05:43:05.646 [Lua] Lobby data level_key = inn_level 05:43:05.646 [Lua] Lobby data player_slot_1 = 0:0 05:43:05.646 [Lua] Lobby data selected_level_key = inn_level 05:43:05.646 [Lua] Lobby data quick_game = false 05:43:05.646 [Lua] Lobby data matchmaking = false 05:43:05.646 [Lua] Lobby data difficulty = hardest 05:43:05.647 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:43:05.647 [Lua] Lobby data unique_server_name = Moog 05:43:05.647 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:43:05.647 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:43:05.647 [Lua] Lobby data country_code = US 05:43:05.647 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:43:05.647 [Lua] Lobby data eac_authorized = true 05:43:05.647 [Lua] Set lobby end. 05:43:05.647 [Lua] [PartyManager] Leader is set to 110000103483e57 05:43:05.647 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 05:43:05.647 [Lua] [LevelTransitionHandler] set_next_level( crater ) 05:43:05.647 [Lua] Set lobby begin: 05:43:05.647 [Lua] Lobby data twitch_enabled = false 05:43:05.647 [Lua] Lobby data power_level = 790 05:43:05.647 [Lua] Lobby data num_players = 4 05:43:05.647 [Lua] Lobby data host = 110000103483e57 05:43:05.647 [Lua] Lobby data game_mode = 2 05:43:05.647 [Lua] Lobby data is_private = false 05:43:05.647 [Lua] Lobby data level_key = inn_level 05:43:05.647 [Lua] Lobby data player_slot_1 = 0:0 05:43:05.647 [Lua] Lobby data selected_level_key = crater 05:43:05.647 [Lua] Lobby data quick_game = false 05:43:05.647 [Lua] Lobby data matchmaking = true 05:43:05.647 [Lua] Lobby data difficulty = hardest 05:43:05.647 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:43:05.647 [Lua] Lobby data unique_server_name = Moog 05:43:05.647 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:43:05.647 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:43:05.648 [Lua] Lobby data country_code = US 05:43:05.648 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:43:05.648 [Lua] Lobby data eac_authorized = true 05:43:05.648 [Lua] Set lobby end. 05:43:05.648 [Lua] Set lobby begin: 05:43:05.648 [Lua] Lobby data twitch_enabled = false 05:43:05.648 [Lua] Lobby data power_level = 790 05:43:05.648 [Lua] Lobby data num_players = 4 05:43:05.648 [Lua] Lobby data host = 110000103483e57 05:43:05.648 [Lua] Lobby data game_mode = 2 05:43:05.648 [Lua] Lobby data is_private = false 05:43:05.648 [Lua] Lobby data level_key = inn_level 05:43:05.648 [Lua] Lobby data player_slot_1 = 0:0 05:43:05.648 [Lua] Lobby data selected_level_key = crater 05:43:05.648 [Lua] Lobby data quick_game = false 05:43:05.648 [Lua] Lobby data matchmaking = true 05:43:05.648 [Lua] Lobby data difficulty = hardest 05:43:05.648 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:43:05.648 [Lua] Lobby data unique_server_name = Moog 05:43:05.648 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:43:05.648 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:43:05.648 [Lua] Lobby data country_code = US 05:43:05.648 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:43:05.648 [Lua] Lobby data eac_authorized = true 05:43:05.648 [Lua] Set lobby end. 05:43:05.650 [Lua] [ChatManager][1]System: Starting hosted game... 05:43:05.651 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 05:43:05.651 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 05:43:08.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100285dc7 inventory_sync_id:13 my_peer_id:110000103483e57 05:43:08.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:13 my_peer_id:110000103483e57 05:43:08.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100662cef inventory_sync_id:13 my_peer_id:110000103483e57 05:43:08.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:13 my_peer_id:110000103483e57 05:43:08.055 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:13 my_peer_id:110000103483e57 05:43:08.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:43:08.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:43:08.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:43:08.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 05:43:08.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 05:43:08.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 05:43:08.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 05:43:08.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 05:43:08.172 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 05:43:09.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100285dc7 inventory_sync_id:14 my_peer_id:110000103483e57 05:43:09.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:14 my_peer_id:110000103483e57 05:43:09.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100662cef inventory_sync_id:14 my_peer_id:110000103483e57 05:43:09.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:14 my_peer_id:110000103483e57 05:43:09.285 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:14 my_peer_id:110000103483e57 05:43:09.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:43:09.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:43:09.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:43:09.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 05:43:09.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 05:43:09.361 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 05:43:14.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100285dc7 inventory_sync_id:15 my_peer_id:110000103483e57 05:43:14.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:15 my_peer_id:110000103483e57 05:43:14.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100662cef inventory_sync_id:15 my_peer_id:110000103483e57 05:43:14.111 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:15 my_peer_id:110000103483e57 05:43:14.118 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:15 my_peer_id:110000103483e57 05:43:14.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:43:14.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 05:43:14.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 05:43:14.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 05:43:14.183 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 05:43:15.043 [Lua] [ChatManager][1]System: Cannot access the Hero menu while inside the Bridge of Shadows. 05:43:17.580 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100285dc7 inventory_sync_id:16 my_peer_id:110000103483e57 05:43:17.580 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:16 my_peer_id:110000103483e57 05:43:17.580 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100662cef inventory_sync_id:16 my_peer_id:110000103483e57 05:43:17.580 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:16 my_peer_id:110000103483e57 05:43:17.587 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:16 my_peer_id:110000103483e57 05:43:17.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:43:17.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:43:17.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 05:43:17.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 05:43:17.668 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 05:43:18.151 [Lua] [IngameUI] menu view on_enter hero_view 05:43:18.156 [Lua] [IngameUI] menu view post_update_on_enter table: 0x076631c0 05:43:18.156 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:43:18.171 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:43:18.172 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:43:18.173 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:43:18.173 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:43:18.179 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:43:18.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:43:18.534 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:43:18.542 [World] Spawning level. 05:43:18.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:18.565 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:18.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:18.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:18.616 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:18.616 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:18.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:18.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:18.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:18.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:20.048 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100285dc7 inventory_sync_id:17 my_peer_id:110000103483e57 05:43:20.048 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:17 my_peer_id:110000103483e57 05:43:20.048 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100662cef inventory_sync_id:17 my_peer_id:110000103483e57 05:43:20.048 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:17 my_peer_id:110000103483e57 05:43:20.057 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:17 my_peer_id:110000103483e57 05:43:20.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:43:20.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:43:20.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:43:20.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:43:20.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 05:43:20.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 05:43:20.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 05:43:20.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 05:43:20.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 05:43:20.199 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 05:43:20.334 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:43:20.334 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:20.334 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:20.334 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:20.334 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:20.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:20.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:20.344 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:43:20.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 05:43:20.345 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:43:20.345 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:43:35.766 [Lua] [IngameUI] menu view on_exit hero_view 05:43:35.771 [Lua] [IngameUI] menu view post_update_on_exit table: 0x076631c0 05:43:35.771 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:43:35.771 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:43:35.771 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 05:43:42.849 [Lua] [IngameUI] menu view on_enter hero_view 05:43:42.854 [Lua] [IngameUI] menu view post_update_on_enter table: 0x076631c0 05:43:42.854 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:43:42.868 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:43:42.869 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:43:42.870 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:43:42.870 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:43:42.876 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:43:43.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:43:43.234 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:43:43.242 [World] Spawning level. 05:43:43.264 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:43.264 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:43.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:43.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:43.317 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:43.317 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:43.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:43.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:43.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:43.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 05:43:45.944 [Lua] PlayFabMirror:_commit_internal 14 05:43:45.944 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:43:45.946 [Lua] generate_backend_stats 110000103483e57:1 05:43:45.956 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:43:45.967 [Lua] commit result success 14 05:43:49.362 [Lua] [IngameUI] menu view on_exit hero_view 05:43:49.368 [Lua] [IngameUI] menu view post_update_on_exit table: 0x076631c0 05:43:49.368 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:43:49.368 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:43:49.368 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:43:49.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:49.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:49.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:49.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:49.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:49.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 05:43:49.378 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:43:49.378 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:43:49.378 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:44:03.700 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 05:44:03.702 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 05:44:03.702 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 05:44:03.702 [Lua] [LevelTransitionHandler] set_next_level( crater ) 05:44:03.702 [Lua] Set lobby begin: 05:44:03.702 [Lua] Lobby data twitch_enabled = false 05:44:03.702 [Lua] Lobby data power_level = 790 05:44:03.703 [Lua] Lobby data num_players = 4 05:44:03.703 [Lua] Lobby data host = 110000103483e57 05:44:03.703 [Lua] Lobby data game_mode = 2 05:44:03.703 [Lua] Lobby data is_private = false 05:44:03.703 [Lua] Lobby data level_key = inn_level 05:44:03.703 [Lua] Lobby data player_slot_1 = 0:0 05:44:03.703 [Lua] Lobby data selected_level_key = crater 05:44:03.703 [Lua] Lobby data quick_game = false 05:44:03.703 [Lua] Lobby data matchmaking = true 05:44:03.703 [Lua] Lobby data difficulty = hardest 05:44:03.703 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:03.703 [Lua] Lobby data unique_server_name = Moog 05:44:03.703 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:03.703 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:03.703 [Lua] Lobby data country_code = US 05:44:03.703 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:03.703 [Lua] Lobby data eac_authorized = true 05:44:03.703 [Lua] Set lobby end. 05:44:03.705 [Lua] Set lobby begin: 05:44:03.705 [Lua] Lobby data twitch_enabled = false 05:44:03.705 [Lua] Lobby data power_level = 790 05:44:03.705 [Lua] Lobby data num_players = 4 05:44:03.705 [Lua] Lobby data host = 110000103483e57 05:44:03.705 [Lua] Lobby data game_mode = 2 05:44:03.705 [Lua] Lobby data is_private = false 05:44:03.706 [Lua] Lobby data level_key = inn_level 05:44:03.706 [Lua] Lobby data player_slot_1 = 0:0 05:44:03.706 [Lua] Lobby data selected_level_key = crater 05:44:03.706 [Lua] Lobby data quick_game = false 05:44:03.706 [Lua] Lobby data matchmaking = true 05:44:03.706 [Lua] Lobby data difficulty = hardest 05:44:03.706 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:03.706 [Lua] Lobby data unique_server_name = Moog 05:44:03.706 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:03.706 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:03.706 [Lua] Lobby data country_code = US 05:44:03.706 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:03.706 [Lua] Lobby data eac_authorized = true 05:44:03.706 [Lua] Set lobby end. 05:44:03.706 [Lua] Complete level triggered. 05:44:03.708 [Save] Saving `save_data` 05:44:03.708 [Lua] gm_event_end_conditions_met false false 05:44:03.708 [Lua] FORCE COMMIT 15 05:44:03.708 [Lua] PlayFabMirror:_commit_internal 15 05:44:03.708 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:44:03.710 [Lua] generate_backend_stats 110000103483e57:1 05:44:03.711 [Save] Save done 05:44:03.711 [Save] Saving `save_data` 05:44:03.716 [Save] Save done 05:44:03.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 15 05:44:03.719 [Lua] TRANSITION nil nil crater 05:44:03.719 [Lua] Transition type "crater", is server: true 05:44:03.719 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 05:44:03.719 [Lua] [GameNetworkManager] Leaving game... 05:44:03.719 [Lua] [GameNetworkManager] Shutting down game session host. 05:44:03.719 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:44:03.719 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:44:03.719 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=72.96 05:44:03.725 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:44:03.725 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 15 2 05:44:03.911 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 05:44:03.911 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 15 05:44:04.198 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 15 05:44:04.209 [Lua] commit result success 15 05:44:05.722 [Lua] Clearing all global lookup lists 05:44:05.723 [Lua] [IngamePlayerListUI] - Destroy 05:44:05.723 [Lua] [EquipmentUI] - Destroy 05:44:05.723 [Lua] [AbilityUI] - Destroy 05:44:05.723 [Lua] [GamePadEquipmentUI] - Destroy 05:44:05.723 [Lua] [GamePadAbilityUI] - Destroy 05:44:05.723 [Lua] [IngameUI] destroy 05:44:05.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 05:44:05.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 05:44:05.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 05:44:05.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:44:05.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 05:44:05.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 05:44:05.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 05:44:05.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 05:44:05.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_1 05:44:05.735 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 05:44:05.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 05:44:05.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 05:44:05.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 05:44:05.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 05:44:05.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 05:44:05.794 [Lua] [Managers] Destroying state managers... 05:44:05.799 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:44:05.799 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100285dc7 05:44:05.799 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100662cef 05:44:05.799 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 05:44:05.799 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 05:44:05.800 [Lua] [Matchmaking] unregister rpcs 05:44:05.800 [Lua] ############### UNLOADING PACKAGES ############### 05:44:05.800 [Lua] [Gamestate] Enter state StateLoading 05:44:05.802 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:44:05.802 [Lua] [Matchmaking] register rpcs 05:44:05.802 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 05:44:05.802 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 05:44:05.802 [Lua] Set lobby begin: 05:44:05.802 [Lua] Lobby data twitch_enabled = false 05:44:05.802 [Lua] Lobby data power_level = 0 05:44:05.802 [Lua] Lobby data num_players = 4 05:44:05.802 [Lua] Lobby data host = 110000103483e57 05:44:05.802 [Lua] Lobby data game_mode = 2 05:44:05.802 [Lua] Lobby data is_private = false 05:44:05.802 [Lua] Lobby data level_key = inn_level 05:44:05.802 [Lua] Lobby data player_slot_1 = 0:0 05:44:05.802 [Lua] Lobby data selected_level_key = crater 05:44:05.802 [Lua] Lobby data quick_game = false 05:44:05.802 [Lua] Lobby data matchmaking = true 05:44:05.802 [Lua] Lobby data difficulty = hardest 05:44:05.803 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:05.803 [Lua] Lobby data unique_server_name = Moog 05:44:05.803 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:05.803 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:05.803 [Lua] Lobby data country_code = US 05:44:05.803 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:05.803 [Lua] Lobby data eac_authorized = true 05:44:05.803 [Lua] Set lobby end. 05:44:05.803 [Lua] registering RPCs 05:44:05.803 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:44:05.803 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:44:05.803 [Lua] Set lobby begin: 05:44:05.803 [Lua] Lobby data twitch_enabled = false 05:44:05.803 [Lua] Lobby data power_level = 0 05:44:05.803 [Lua] Lobby data num_players = 4 05:44:05.803 [Lua] Lobby data host = 110000103483e57 05:44:05.803 [Lua] Lobby data game_mode = 2 05:44:05.803 [Lua] Lobby data is_private = false 05:44:05.803 [Lua] Lobby data level_key = crater 05:44:05.803 [Lua] Lobby data player_slot_1 = 0:0 05:44:05.803 [Lua] Lobby data selected_level_key = crater 05:44:05.803 [Lua] Lobby data quick_game = false 05:44:05.803 [Lua] Lobby data matchmaking = true 05:44:05.803 [Lua] Lobby data difficulty = hardest 05:44:05.803 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:05.803 [Lua] Lobby data unique_server_name = Moog 05:44:05.803 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:05.803 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:05.803 [Lua] Lobby data country_code = US 05:44:05.803 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:05.803 [Lua] Lobby data eac_authorized = true 05:44:05.803 [Lua] Set lobby end. 05:44:05.803 [Lua] MUSIC MANAGER unmute_all_world_sounds 205235 0 05:44:05.803 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 16 05:44:05.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 16 05:44:05.807 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 05:44:05.807 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] 05:44:05.807 [Lua] [LevelTransitionHandler] load_level crater 05:44:05.863 [Umbra] Unload tome 05:44:05.963 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 05:44:05.963 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 05:44:05.963 [Lua] [LevelTransitionHandler] Loading level: "crater" 05:44:05.963 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/crater" 05:44:05.963 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read, 05:44:05.963 [Lua] [StateLoading] got rpc_load_level 75 crater 05:44:06.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 05:44:06.035 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 05:44:06.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 05:44:06.044 [Lua] MUSIC MANAGER nik_crater_loading_screen_01 205236 0 05:44:06.047 [Lua] MUSIC MANAGER Play_loading_screen_music 205237 0 05:44:06.053 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 05:44:06.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 16 05:44:09.807 [Lua] ### Sending rpc_level_loaded 05:44:09.807 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 75 05:44:09.807 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 05:44:10.714 [Lua] ### Sending rpc_level_loaded 05:44:10.714 [Lua] #### Has state machine: true, sender: 110000100662cef, level_id: 75 05:44:10.714 [Lua] Peer 110000100662cef has loaded the level and all enemies are loaded 05:44:10.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 05:44:10.747 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 05:44:10.764 [Lua] [LevelTransitionHandler] Level load completed! 05:44:10.764 [Lua] [EnemyPackageLoader] setup_startup_enemies 05:44:10.803 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:44:10.803 [Lua] checking dlc's against conflict directors 05:44:10.803 [Lua] --- --- --- 05:44:10.803 [Lua] Starting... difficulty 'hardest' 05:44:10.803 [Lua] These are the starting conflict directors: 05:44:10.803 [Lua] skaven_beastmen 05:44:10.803 [Lua] skaven 05:44:10.803 [Lua] beastmen 05:44:10.803 [Lua] --- --- --- 05:44:10.803 [Lua] 05:44:10.803 [Lua] DONE! Found the following directors: 05:44:10.803 [Lua] (free: 10), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 05:44:10.803 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 05:44:10.804 [Lua] ### Sending rpc_level_loaded 05:44:10.804 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 75 05:44:10.804 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 05:44:10.824 [Lua] ### Sending rpc_level_loaded 05:44:10.824 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 75 05:44:10.994 [Lua] ### Sending rpc_level_loaded 05:44:10.994 [Lua] #### Has state machine: true, sender: 110000100285dc7, level_id: 75 05:44:10.994 [Lua] Peer 110000100285dc7 has loaded the level and all enemies are loaded 05:44:11.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 05:44:11.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 05:44:11.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 05:44:11.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 05:44:11.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 05:44:11.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 05:44:11.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 05:44:11.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 05:44:11.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 05:44:11.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 05:44:11.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 05:44:11.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 05:44:11.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 05:44:11.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 05:44:11.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 05:44:12.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 05:44:12.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 05:44:12.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 05:44:12.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 05:44:12.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 05:44:12.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 05:44:12.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 05:44:12.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 05:44:12.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 05:44:12.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 05:44:12.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 05:44:12.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 05:44:12.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 05:44:12.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 05:44:12.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 05:44:12.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 05:44:12.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 05:44:12.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 05:44:12.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 05:44:12.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 05:44:12.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 05:44:13.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 05:44:13.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 05:44:13.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 05:44:13.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 05:44:13.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 05:44:13.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 05:44:13.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 05:44:13.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 05:44:13.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 05:44:14.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 05:44:14.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 05:44:14.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 05:44:14.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 05:44:14.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 05:44:14.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 05:44:14.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 05:44:14.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 05:44:14.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 05:44:14.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 05:44:14.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 05:44:14.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 05:44:15.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 05:44:15.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 05:44:15.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 05:44:15.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 05:44:15.373 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 05:44:15.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:44:15.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:44:15.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 05:44:15.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 05:44:16.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 05:44:16.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 05:44:16.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 05:44:16.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 05:44:16.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 05:44:16.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 05:44:16.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 05:44:16.386 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 05:44:16.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 05:44:16.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 05:44:16.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 05:44:16.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 05:44:16.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 05:44:16.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 05:44:16.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 05:44:17.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 05:44:17.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 05:44:17.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 05:44:17.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:44:17.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:44:17.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 05:44:17.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 05:44:17.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 05:44:17.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 05:44:17.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 05:44:17.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 05:44:17.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 05:44:17.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 05:44:17.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 05:44:17.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 05:44:18.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 05:44:18.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 05:44:18.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 05:44:18.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 05:44:18.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 05:44:18.646 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom 05:44:18.646 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:44:18.646 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:44:19.646 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:44:19.646 [Lua] [Matchmaking] unregister rpcs 05:44:19.646 [Lua] Set lobby begin: 05:44:19.646 [Lua] Lobby data twitch_enabled = false 05:44:19.647 [Lua] Lobby data power_level = 0 05:44:19.647 [Lua] Lobby data num_players = 4 05:44:19.647 [Lua] Lobby data host = 110000103483e57 05:44:19.647 [Lua] Lobby data game_mode = 2 05:44:19.647 [Lua] Lobby data is_private = false 05:44:19.647 [Lua] Lobby data level_key = crater 05:44:19.647 [Lua] Lobby data player_slot_1 = 0:0 05:44:19.647 [Lua] Lobby data selected_level_key = crater 05:44:19.647 [Lua] Lobby data quick_game = false 05:44:19.647 [Lua] Lobby data matchmaking = true 05:44:19.647 [Lua] Lobby data difficulty = hardest 05:44:19.647 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:19.647 [Lua] Lobby data unique_server_name = Moog 05:44:19.647 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:19.647 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:19.647 [Lua] Lobby data country_code = US 05:44:19.647 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:19.647 [Lua] Lobby data eac_authorized = true 05:44:19.647 [Lua] Set lobby end. 05:44:19.647 [Lua] [Managers] Destroying state managers... 05:44:19.648 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 05:44:19.648 [Lua] MUSIC MANAGER Stop_loading_screen_music 205238 0 05:44:19.648 [Lua] [Gamestate] Enter StateIngame HOST 05:44:19.648 [Lua] <>level = crater<> 05:44:19.648 [Lua] Set lobby begin: 05:44:19.648 [Lua] Lobby data twitch_enabled = false 05:44:19.649 [Lua] Lobby data power_level = 0 05:44:19.649 [Lua] Lobby data num_players = 4 05:44:19.649 [Lua] Lobby data host = 110000103483e57 05:44:19.649 [Lua] Lobby data game_mode = 2 05:44:19.649 [Lua] Lobby data is_private = false 05:44:19.649 [Lua] Lobby data level_key = crater 05:44:19.649 [Lua] Lobby data player_slot_1 = 0:0 05:44:19.649 [Lua] Lobby data selected_level_key = crater 05:44:19.649 [Lua] Lobby data quick_game = false 05:44:19.649 [Lua] Lobby data matchmaking = true 05:44:19.649 [Lua] Lobby data difficulty = hardest 05:44:19.649 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:19.649 [Lua] Lobby data unique_server_name = Moog 05:44:19.649 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:19.649 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:19.649 [Lua] Lobby data country_code = US 05:44:19.649 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:19.649 [Lua] Lobby data eac_authorized = true 05:44:19.649 [Lua] Set lobby end. 05:44:19.649 [Umbra] Init version: 3.4.15 :: 16 threads 05:44:19.650 [Lua] [StateIngame] Server ingame 05:44:19.653 [Lua] Set lobby begin: 05:44:19.653 [Lua] Lobby data twitch_enabled = false 05:44:19.653 [Lua] Lobby data power_level = 0 05:44:19.653 [Lua] Lobby data num_players = 4 05:44:19.653 [Lua] Lobby data host = 110000103483e57 05:44:19.653 [Lua] Lobby data game_mode = 2 05:44:19.653 [Lua] Lobby data is_private = false 05:44:19.653 [Lua] Lobby data level_key = crater 05:44:19.653 [Lua] Lobby data player_slot_1 = 0:0 05:44:19.653 [Lua] Lobby data selected_level_key = crater 05:44:19.653 [Lua] Lobby data quick_game = false 05:44:19.653 [Lua] Lobby data matchmaking = true 05:44:19.653 [Lua] Lobby data difficulty = hardest 05:44:19.653 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:19.653 [Lua] Lobby data unique_server_name = Moog 05:44:19.653 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:19.653 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:19.653 [Lua] Lobby data country_code = US 05:44:19.653 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:19.653 [Lua] Lobby data eac_authorized = true 05:44:19.653 [Lua] Set lobby end. 05:44:19.653 [Lua] [Matchmaking] register rpcs 05:44:19.654 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:44:19.654 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 05:44:19.654 [Lua] [GameNetworkManager] self.is_server = true 05:44:19.654 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 05:44:19.654 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 05:44:19.654 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 05:44:19.654 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 05:44:19.654 [Network] Setting artificial MTU limit to 65536 05:44:19.660 [Lua] Switching ConflictSettings: to: beastmen 05:44:19.660 [Lua] pacing=beastmen 05:44:19.660 [Lua] locked_func_name=beastmen 05:44:19.660 [Lua] roaming=nil 05:44:19.660 [Lua] specials=beastmen 05:44:19.660 [Lua] debug_color=purple 05:44:19.660 [Lua] pack_spawning=beastmen 05:44:19.660 [Lua] contained_breeds=nil 05:44:19.660 [Lua] disabled=false 05:44:19.660 [Lua] boss=beastmen 05:44:19.660 [Lua] horde=beastmen 05:44:19.660 [Lua] name=beastmen 05:44:19.660 [Lua] intensity=default 05:44:19.660 [Lua] --- 05:44:19.660 [Lua] [LevelAnalysis] set_random_seed( 10537021) 05:44:19.673 [Lua] [AIInterestPointSystem] Level Seed: 10537021 05:44:19.673 [Lua] 05:44:19.673 [Lua] [entity_system_bag] = table 05:44:19.673 [Lua] [entity_system_bag] = metatable 05:44:19.673 [Lua] [startup_data] = table 05:44:19.673 [Lua] [entity_manager] = table 05:44:19.673 [Lua] [entity_manager] = metatable 05:44:19.673 [Lua] [unit_spawner] = table 05:44:19.673 [Lua] [unit_spawner] = metatable 05:44:19.673 [Lua] [unit_storage] = table 05:44:19.673 [Lua] [unit_storage] = metatable 05:44:19.673 [Lua] [dice_keeper] = table 05:44:19.673 [Lua] [dice_keeper] = metatable 05:44:19.673 [Lua] [is_server] = true (boolean) 05:44:19.675 [Lua] [world] = [World] 05:44:19.675 [Lua] [system_api] = table 05:44:19.675 [Lua] [entity_system] = table 05:44:19.675 [Lua] [entity_system] = metatable 05:44:19.675 [Lua] [network_lobby] = table 05:44:19.675 [Lua] [network_lobby] = metatable 05:44:19.675 [Lua] [profile_synchronizer] = table 05:44:19.675 [Lua] [profile_synchronizer] = metatable 05:44:19.675 [Lua] [level_transition_handler] = table 05:44:19.675 [Lua] [level_transition_handler] = metatable 05:44:19.675 [Lua] [num_local_human_players] = 1 (number) 05:44:19.675 [Lua] [statistics_db] = table 05:44:19.675 [Lua] [statistics_db] = metatable 05:44:19.675 [Lua] [network_server] = table 05:44:19.675 [Lua] [network_server] = metatable 05:44:19.675 [Lua] [input_manager] = table 05:44:19.675 [Lua] [input_manager] = metatable 05:44:19.675 [Lua] [network_clock] = table 05:44:19.675 [Lua] [network_clock] = metatable 05:44:19.675 [Lua] [network_transmit] = table 05:44:19.675 [Lua] [network_transmit] = metatable 05:44:19.675 [Lua] [free_flight_manager] = table 05:44:19.675 [Lua] [free_flight_manager] = metatable 05:44:19.675 [Lua] [network_manager] = table 05:44:19.675 [Lua] [network_manager] = metatable 05:44:19.675 [Lua] [network_event_delegate] = table 05:44:19.675 [Lua] [network_event_delegate] = metatable 05:44:19.675 [Lua] 05:44:19.677 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:44:19.692 [Lua] [AchievementManager] Achievements using the steam platform 05:44:19.692 [Lua] [StateIngame] Level seed: 10537021 05:44:19.692 [World] Spawning level. 05:44:20.325 [Lua] [LevelAnalysis] set_random_seed( 10537021) 05:44:20.345 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:44:20.345 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:44:20.346 [Lua] [IngameUI] init 05:44:20.357 [SteamVoipClient] select_out(110000100285dc7, off) 05:44:20.357 [SteamVoipClient] select_out(110000100662cef, off) 05:44:20.357 [SteamVoipClient] select_out(110000103483e57, off) 05:44:20.357 [SteamVoipClient] select_out(110000104e7927b, off) 05:44:20.379 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:44:20.379 [Lua] Set lobby begin: 05:44:20.379 [Lua] Lobby data twitch_enabled = false 05:44:20.379 [Lua] Lobby data power_level = 785 05:44:20.379 [Lua] Lobby data num_players = 4 05:44:20.379 [Lua] Lobby data host = 110000103483e57 05:44:20.379 [Lua] Lobby data game_mode = 2 05:44:20.379 [Lua] Lobby data is_private = false 05:44:20.379 [Lua] Lobby data level_key = crater 05:44:20.379 [Lua] Lobby data player_slot_1 = 0:0 05:44:20.379 [Lua] Lobby data selected_level_key = crater 05:44:20.379 [Lua] Lobby data quick_game = false 05:44:20.379 [Lua] Lobby data matchmaking = true 05:44:20.379 [Lua] Lobby data difficulty = hardest 05:44:20.379 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:20.379 [Lua] Lobby data unique_server_name = Moog 05:44:20.379 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:20.379 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:20.379 [Lua] Lobby data country_code = US 05:44:20.379 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:20.379 [Lua] Lobby data eac_authorized = true 05:44:20.380 [Lua] Set lobby end. 05:44:20.380 [Flow] Spawned:c_barrel_socket 05:44:20.380 [Flow] Spawned:c_barrel_socket 05:44:20.381 [Lua] CurrentConflictSettings beastmen 05:44:20.381 [Lua] [ConflictDirector] conflict_director is ai_ready 05:44:20.384 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:44:20.384 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:44:20.398 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:44:20.398 [Lua] Forming navigation groups in one frame 05:44:20.398 [Lua] Forming navigation groups 05:44:20.417 [Lua] NavigationGroupManager -> calulation time A: 0.020000000000209184 05:44:20.773 [Lua] NavigationGroupManager -> calulation time B: 0.35499999999979082 05:44:20.773 [Lua] number of nav groups: 472 05:44:20.778 [Lua] number of refined nav groups : 262 05:44:20.783 [Lua] NavigationGroupManager -> calulation time C: 0.011000000000194632 05:44:20.783 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.490755628794433 Normalized coefficient: 1.2609325222640775 05:44:20.787 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.924101145192978 Normalized coefficient: 1.4417662186266549 05:44:20.791 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.625074580311777 Normalized coefficient: 1.0769175851726995 05:44:20.794 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.258971515297892 Normalized coefficient: 1.1878749405131466 05:44:20.797 [Lua] -------------> JOW Perfect-density 4.5000000000000009 Sum density 2.275364100933075 Normalized coefficient: 1.9777054574055437 05:44:20.808 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 05:44:20.808 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 05:44:20.808 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 05:44:20.808 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 05:44:20.818 [Lua] [LevelAnalysis] Generating boss paths for level: crater 05:44:20.818 [Lua] [LevelAnalysis] This level has a total main-path length of 1603.246 meters. 05:44:20.818 [Lua] [LevelAnalysis] grouping spawners for event_patrol 05:44:20.818 [Lua] [LevelAnalysis] 05:44:20.818 [Lua] [LevelAnalysis] grouping spawners for event_boss 05:44:20.818 [Lua] [LevelAnalysis] 05:44:20.818 [Lua] [LevelAnalysis] Terror events added: 05:44:20.818 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 05:44:20.818 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 05:44:20.818 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 05:44:20.818 [Lua] ----> using boss gizmo! 05:44:20.818 [Lua] [LevelAnalysis] section: 2, start-index: 7, end-index: 11, forbidden-dist: -198.9 start-travel-dist: 641.5, end-travel-dist: 789.5 spawn_distance 432.6 05:44:20.819 [Lua] Adding main path event: Vector3Box(-200.719, -129.14, 14.4923) boss_event_chaos_spawn 45 table: 0000000004FE5C70 05:44:20.819 [Lua] [LevelAnalysis] num_event_places_f: 1.0354976348876954 , num_event_places: 1 , trailing_event_fraction: 0.035497634887695417 , num_events: 1 05:44:20.819 [Lua] [LevelAnalysis] Level path distance: 1603.246452331543 05:44:20.819 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 05:44:20.819 [Lua] [LevelAnalysis] wanted_distance: 1006.3641548156738 05:44:20.819 [Lua] [LevelAnalysis] Terror events added: 05:44:20.819 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 05:44:20.821 [Lua] Adding main path event: Vector3Box(-196.346, -13.6177, 11.2659) rare_event_loot_rat 45 table: 0000000004FE62C0 05:44:20.821 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 05:44:20.826 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 05:44:20.831 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 05:44:20.833 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:44:20.834 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=73 05:44:20.951 [Lua] MUSIC: explore -> lost 05:44:21.170 [Lua] Set lobby begin: 05:44:21.170 [Lua] Lobby data twitch_enabled = false 05:44:21.170 [Lua] Lobby data power_level = 785 05:44:21.170 [Lua] Lobby data num_players = 4 05:44:21.170 [Lua] Lobby data host = 110000103483e57 05:44:21.170 [Lua] Lobby data game_mode = 2 05:44:21.170 [Lua] Lobby data is_private = false 05:44:21.170 [Lua] Lobby data level_key = crater 05:44:21.170 [Lua] Lobby data player_slot_1 = 0:0 05:44:21.170 [Lua] Lobby data selected_level_key = crater 05:44:21.170 [Lua] Lobby data quick_game = false 05:44:21.170 [Lua] Lobby data matchmaking = true 05:44:21.170 [Lua] Lobby data difficulty = hardest 05:44:21.170 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:21.170 [Lua] Lobby data unique_server_name = Moog 05:44:21.170 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:21.170 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:21.170 [Lua] Lobby data country_code = US 05:44:21.171 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:21.171 [Lua] Lobby data eac_authorized = true 05:44:21.171 [Lua] Set lobby end. 05:44:21.171 [Lua] [Matchmaking] Assigned player 110000100285dc7 to slot 4 when hot join syncing 05:44:21.171 [Lua] Breedfreezer (server) starting a hot join sync 05:44:21.171 [Lua] packing 0 units of breed chaos_marauder 05:44:21.171 [Lua] packing 0 units of breed skaven_clan_rat 05:44:21.171 [Lua] packing 0 units of breed skaven_storm_vermin 05:44:21.171 [Lua] packing 0 units of breed skaven_slave 05:44:21.171 [Lua] packing 0 units of breed chaos_fanatic 05:44:21.171 [Lua] packing 0 units of breed beastmen_bestigor 05:44:21.171 [Lua] packing 0 units of breed beastmen_gor 05:44:21.171 [Lua] packing 0 units of breed chaos_berzerker 05:44:21.171 [Lua] packing 0 units of breed chaos_warrior 05:44:21.171 [Lua] packing 0 units of breed beastmen_ungor 05:44:21.171 [Lua] packing 0 units of breed skaven_plague_monk 05:44:21.171 [Lua] packing 0 units of breed chaos_raider 05:44:21.171 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:44:21.171 [Lua] 05:44:21.171 [Lua] [1] = 1 (number) 05:44:21.171 [Lua] [2] = 0 (number) 05:44:21.171 [Lua] [3] = 1 (number) 05:44:21.171 [Lua] [4] = 0 (number) 05:44:21.171 [Lua] [5] = 1 (number) 05:44:21.171 [Lua] [6] = 0 (number) 05:44:21.171 [Lua] [7] = 1 (number) 05:44:21.171 [Lua] [8] = 0 (number) 05:44:21.171 [Lua] [9] = 1 (number) 05:44:21.171 [Lua] [10] = 0 (number) 05:44:21.171 [Lua] [11] = 1 (number) 05:44:21.171 [Lua] [12] = 0 (number) 05:44:21.171 [Lua] [13] = 1 (number) 05:44:21.171 [Lua] [14] = 0 (number) 05:44:21.171 [Lua] [15] = 1 (number) 05:44:21.171 [Lua] [16] = 0 (number) 05:44:21.171 [Lua] [17] = 1 (number) 05:44:21.171 [Lua] [18] = 0 (number) 05:44:21.171 [Lua] [19] = 1 (number) 05:44:21.171 [Lua] [20] = 0 (number) 05:44:21.171 [Lua] [21] = 1 (number) 05:44:21.171 [Lua] [22] = 0 (number) 05:44:21.171 [Lua] [23] = 1 (number) 05:44:21.171 [Lua] [24] = 0 (number) 05:44:21.171 [Lua] 05:44:21.171 [Lua] 05:44:21.171 [Lua] 05:44:21.171 [Lua] Set lobby begin: 05:44:21.171 [Lua] Lobby data twitch_enabled = false 05:44:21.172 [Lua] Lobby data power_level = 785 05:44:21.172 [Lua] Lobby data num_players = 4 05:44:21.172 [Lua] Lobby data host = 110000103483e57 05:44:21.172 [Lua] Lobby data game_mode = 2 05:44:21.172 [Lua] Lobby data is_private = false 05:44:21.172 [Lua] Lobby data level_key = crater 05:44:21.172 [Lua] Lobby data player_slot_1 = 0:0 05:44:21.172 [Lua] Lobby data selected_level_key = crater 05:44:21.172 [Lua] Lobby data quick_game = false 05:44:21.172 [Lua] Lobby data matchmaking = true 05:44:21.172 [Lua] Lobby data difficulty = hardest 05:44:21.172 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:21.172 [Lua] Lobby data unique_server_name = Moog 05:44:21.172 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:21.172 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:21.172 [Lua] Lobby data country_code = US 05:44:21.172 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:21.172 [Lua] Lobby data eac_authorized = true 05:44:21.172 [Lua] Set lobby end. 05:44:21.172 [Lua] [Matchmaking] Assigned player 110000100662cef to slot 2 when hot join syncing 05:44:21.172 [Lua] Breedfreezer (server) starting a hot join sync 05:44:21.172 [Lua] packing 0 units of breed chaos_marauder 05:44:21.172 [Lua] packing 0 units of breed skaven_clan_rat 05:44:21.172 [Lua] packing 0 units of breed skaven_storm_vermin 05:44:21.172 [Lua] packing 0 units of breed skaven_slave 05:44:21.172 [Lua] packing 0 units of breed chaos_fanatic 05:44:21.172 [Lua] packing 0 units of breed beastmen_bestigor 05:44:21.172 [Lua] packing 0 units of breed beastmen_gor 05:44:21.172 [Lua] packing 0 units of breed chaos_berzerker 05:44:21.172 [Lua] packing 0 units of breed chaos_warrior 05:44:21.172 [Lua] packing 0 units of breed beastmen_ungor 05:44:21.172 [Lua] packing 0 units of breed skaven_plague_monk 05:44:21.172 [Lua] packing 0 units of breed chaos_raider 05:44:21.172 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:44:21.172 [Lua] 05:44:21.172 [Lua] [1] = 1 (number) 05:44:21.172 [Lua] [2] = 0 (number) 05:44:21.172 [Lua] [3] = 1 (number) 05:44:21.172 [Lua] [4] = 0 (number) 05:44:21.172 [Lua] [5] = 1 (number) 05:44:21.172 [Lua] [6] = 0 (number) 05:44:21.172 [Lua] [7] = 1 (number) 05:44:21.172 [Lua] [8] = 0 (number) 05:44:21.172 [Lua] [9] = 1 (number) 05:44:21.172 [Lua] [10] = 0 (number) 05:44:21.172 [Lua] [11] = 1 (number) 05:44:21.172 [Lua] [12] = 0 (number) 05:44:21.172 [Lua] [13] = 1 (number) 05:44:21.172 [Lua] [14] = 0 (number) 05:44:21.172 [Lua] [15] = 1 (number) 05:44:21.172 [Lua] [16] = 0 (number) 05:44:21.172 [Lua] [17] = 1 (number) 05:44:21.172 [Lua] [18] = 0 (number) 05:44:21.172 [Lua] [19] = 1 (number) 05:44:21.172 [Lua] [20] = 0 (number) 05:44:21.172 [Lua] [21] = 1 (number) 05:44:21.172 [Lua] [22] = 0 (number) 05:44:21.172 [Lua] [23] = 1 (number) 05:44:21.172 [Lua] [24] = 0 (number) 05:44:21.172 [Lua] 05:44:21.172 [Lua] 05:44:21.172 [Lua] 05:44:21.173 [Lua] Set lobby begin: 05:44:21.173 [Lua] Lobby data twitch_enabled = false 05:44:21.173 [Lua] Lobby data power_level = 785 05:44:21.173 [Lua] Lobby data num_players = 4 05:44:21.173 [Lua] Lobby data host = 110000103483e57 05:44:21.173 [Lua] Lobby data game_mode = 2 05:44:21.173 [Lua] Lobby data is_private = false 05:44:21.173 [Lua] Lobby data level_key = crater 05:44:21.173 [Lua] Lobby data player_slot_1 = 0:0 05:44:21.173 [Lua] Lobby data selected_level_key = crater 05:44:21.173 [Lua] Lobby data quick_game = false 05:44:21.173 [Lua] Lobby data matchmaking = true 05:44:21.173 [Lua] Lobby data difficulty = hardest 05:44:21.173 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:21.173 [Lua] Lobby data unique_server_name = Moog 05:44:21.173 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:21.173 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:21.173 [Lua] Lobby data country_code = US 05:44:21.173 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:21.174 [Lua] Lobby data eac_authorized = true 05:44:21.174 [Lua] Set lobby end. 05:44:21.174 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 05:44:21.174 [Lua] Breedfreezer (server) starting a hot join sync 05:44:21.174 [Lua] packing 0 units of breed chaos_marauder 05:44:21.174 [Lua] packing 0 units of breed skaven_clan_rat 05:44:21.174 [Lua] packing 0 units of breed skaven_storm_vermin 05:44:21.174 [Lua] packing 0 units of breed skaven_slave 05:44:21.174 [Lua] packing 0 units of breed chaos_fanatic 05:44:21.174 [Lua] packing 0 units of breed beastmen_bestigor 05:44:21.174 [Lua] packing 0 units of breed beastmen_gor 05:44:21.174 [Lua] packing 0 units of breed chaos_berzerker 05:44:21.174 [Lua] packing 0 units of breed chaos_warrior 05:44:21.174 [Lua] packing 0 units of breed beastmen_ungor 05:44:21.174 [Lua] packing 0 units of breed skaven_plague_monk 05:44:21.174 [Lua] packing 0 units of breed chaos_raider 05:44:21.174 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:44:21.174 [Lua] 05:44:21.174 [Lua] [1] = 1 (number) 05:44:21.174 [Lua] [2] = 0 (number) 05:44:21.174 [Lua] [3] = 1 (number) 05:44:21.174 [Lua] [4] = 0 (number) 05:44:21.174 [Lua] [5] = 1 (number) 05:44:21.174 [Lua] [6] = 0 (number) 05:44:21.174 [Lua] [7] = 1 (number) 05:44:21.174 [Lua] [8] = 0 (number) 05:44:21.174 [Lua] [9] = 1 (number) 05:44:21.174 [Lua] [10] = 0 (number) 05:44:21.174 [Lua] [11] = 1 (number) 05:44:21.174 [Lua] [12] = 0 (number) 05:44:21.174 [Lua] [13] = 1 (number) 05:44:21.174 [Lua] [14] = 0 (number) 05:44:21.174 [Lua] [15] = 1 (number) 05:44:21.174 [Lua] [16] = 0 (number) 05:44:21.174 [Lua] [17] = 1 (number) 05:44:21.174 [Lua] [18] = 0 (number) 05:44:21.174 [Lua] [19] = 1 (number) 05:44:21.174 [Lua] [20] = 0 (number) 05:44:21.174 [Lua] [21] = 1 (number) 05:44:21.174 [Lua] [22] = 0 (number) 05:44:21.174 [Lua] [23] = 1 (number) 05:44:21.174 [Lua] [24] = 0 (number) 05:44:21.174 [Lua] 05:44:21.174 [Lua] 05:44:21.174 [Lua] 05:44:21.174 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74 05:44:21.174 [Lua] RemotePlayer:create_game_object( ) 74 05:44:21.183 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 05:44:21.183 [Lua] RemotePlayer:create_game_object( ) 75 05:44:21.192 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 05:44:21.192 [Lua] RemotePlayer:create_game_object( ) 76 05:44:21.202 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100285dc7 05:44:21.202 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100662cef 05:44:21.202 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 05:44:21.205 [Lua] MUSIC: lost -> explore 05:44:21.206 [Flow] DISABLE 05:44:21.218 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:44:21.219 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:44:21.219 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 05:44:21.226 [Lua] Switching ConflictSettings: to: skaven 05:44:21.226 [Lua] pacing=default 05:44:21.226 [Lua] roaming=nil 05:44:21.226 [Lua] specials=skaven 05:44:21.226 [Lua] debug_color=orange 05:44:21.226 [Lua] pack_spawning=skaven 05:44:21.226 [Lua] contained_breeds=nil 05:44:21.226 [Lua] disabled=false 05:44:21.226 [Lua] boss=skaven 05:44:21.226 [Lua] horde=default 05:44:21.226 [Lua] name=skaven 05:44:21.226 [Lua] intensity=default 05:44:21.226 [Lua] --- 05:44:21.295 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:44:21.295 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 05:44:21.295 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 05:44:21.296 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 05:44:21.297 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:44:21.341 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100662cef go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:44:21.341 [Lua] Adding player sync data to peer=110000100662cef local_player_id=1 05:44:21.342 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100662cef go_type=player_unit go_created_func_name=game_object_created_player_unit 05:44:21.343 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 05:44:21.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:44:21.382 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100285dc7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:44:21.382 [Lua] Adding player sync data to peer=110000100285dc7 local_player_id=1 05:44:21.382 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100285dc7 go_type=player_unit go_created_func_name=game_object_created_player_unit 05:44:21.383 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 05:44:21.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:44:21.506 [Lua] ################################################################################################################# 05:44:21.506 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:44:21.506 [Lua] ################################################################################################################# 05:44:21.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17 05:44:21.506 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 05:44:21.516 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17 05:44:21.517 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies 05:44:21.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 05:44:21.529 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 05:44:21.658 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17 05:44:21.658 [Lua] Commit load time data 05:44:25.278 [Lua] Set lobby begin: 05:44:25.278 [Lua] Lobby data twitch_enabled = false 05:44:25.278 [Lua] Lobby data power_level = 790 05:44:25.278 [Lua] Lobby data num_players = 4 05:44:25.279 [Lua] Lobby data host = 110000103483e57 05:44:25.279 [Lua] Lobby data game_mode = 2 05:44:25.279 [Lua] Lobby data is_private = false 05:44:25.279 [Lua] Lobby data level_key = crater 05:44:25.279 [Lua] Lobby data player_slot_1 = 0:0 05:44:25.279 [Lua] Lobby data selected_level_key = crater 05:44:25.279 [Lua] Lobby data quick_game = false 05:44:25.279 [Lua] Lobby data matchmaking = true 05:44:25.279 [Lua] Lobby data difficulty = hardest 05:44:25.279 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 05:44:25.279 [Lua] Lobby data unique_server_name = Moog 05:44:25.279 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 05:44:25.279 [Lua] Lobby data player_slot_2 = 110000100662cef:1 05:44:25.279 [Lua] Lobby data country_code = US 05:44:25.279 [Lua] Lobby data player_slot_3 = 110000103483e57:1 05:44:25.279 [Lua] Lobby data eac_authorized = true 05:44:25.279 [Lua] Set lobby end. 05:44:32.521 [Lua] ConflictDirector - destroy all units 05:44:36.133 [Lua] TerrorEventMixer.start_event: crater_no_horde 05:44:57.358 [Lua] Players are leaving the safe zone 05:45:17.873 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:45:17.882 [Lua] Spline already found! 05:45:23.259 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:45:23.272 [Lua] Spline already found! 05:45:23.619 [Lua] [ChatManager][1]System: Tarnik picked up a Tome 05:45:30.957 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:45:30.969 [Lua] Spline already found! 05:45:43.306 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 208474 0 05:45:44.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a41, playing_id: 0x32eb6, position: 0 05:45:49.277 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:45:49.653 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:45:50.175 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:45:50.576 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:45:50.790 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 05:45:58.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 05:45:58.374 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 05:46:04.323 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:04.788 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:46:06.295 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:06.726 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:46:07.392 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:07.760 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:46:11.434 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:11.868 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:46:14.838 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:15.410 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:46:15.719 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:16.257 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:46:16.867 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:17.471 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:46:17.635 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:18.108 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:46:19.030 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:19.462 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:46:26.992 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 05:46:35.764 [Lua] TerrorEventMixer.start_event: crater_mid_event 05:46:35.819 [Lua] MUSIC: explore -> pre_horde 05:46:45.149 [Lua] MUSIC: pre_horde -> horde 05:46:59.938 [Lua] event horde ends! 05:46:59.938 [Lua] event horde ends! 05:46:59.955 [Lua] MUSIC: horde -> explore 05:47:01.640 [Lua] MUSIC: explore -> pre_horde 05:47:07.324 [Lua] MUSIC: pre_horde -> horde 05:47:20.330 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:47:20.341 [Lua] Spline already found! 05:47:25.652 [Lua] event horde ends! 05:47:25.668 [Lua] MUSIC: horde -> explore 05:47:37.419 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 05:47:37.432 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 05:47:37.432 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 05:47:37.806 [Lua] Switching ConflictSettings: to: beastmen 05:47:37.806 [Lua] pacing=beastmen 05:47:37.806 [Lua] locked_func_name=beastmen 05:47:37.806 [Lua] roaming=nil 05:47:37.806 [Lua] specials=beastmen 05:47:37.806 [Lua] debug_color=purple 05:47:37.806 [Lua] pack_spawning=beastmen 05:47:37.806 [Lua] contained_breeds=nil 05:47:37.806 [Lua] disabled=false 05:47:37.806 [Lua] boss=beastmen 05:47:37.806 [Lua] horde=beastmen 05:47:37.806 [Lua] name=beastmen 05:47:37.806 [Lua] intensity=default 05:47:37.806 [Lua] --- 05:47:37.938 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 05:47:38.445 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 05:47:39.249 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:47:39.261 [Lua] Spline already found! 05:47:43.475 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:47:43.487 [Lua] Spline already found! 05:47:44.996 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:45.812 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:47:45.824 [Lua] Spline already found! 05:47:46.287 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:47:50.861 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:51.298 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:47:58.121 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100662cef 05:47:58.122 [Lua] [GameNetworkManager] destroying game object with go_id=80 05:48:12.279 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:48:12.290 [Lua] Spline already found! 05:48:22.178 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:48:22.189 [Lua] Spline already found! 05:48:23.171 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100662cef go_type=player_unit go_created_func_name=game_object_created_player_unit 05:48:23.172 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=306 05:48:23.173 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 05:48:49.673 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:48:49.673 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:48:49.673 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:48:49.673 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:48:49.673 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:48:50.895 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 05:49:00.501 [Lua] Destroying unit since outside mesh or world 05:49:12.918 [Lua] Time for new HOOORDE! multi_first_wave 05:49:12.918 [Lua] horde requested: vector_blob 05:49:12.918 [Lua] wants to spawn ahead within distance: 60 05:49:12.918 [Lua] horde crated with id 10 of type vector_blob 05:49:12.918 [Lua] managed to spawn 26/26 horde enemies 05:49:12.918 [Lua] vector blob horde has started 05:49:12.922 [Lua] MUSIC: explore -> pre_horde 05:49:20.015 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 05:49:20.015 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:49:20.015 [Lua] horde requested: vector_blob 05:49:20.015 [Lua] wants to spawn ahead within distance: 60 05:49:20.015 [Lua] horde crated with id 11 of type vector_blob 05:49:20.016 [Lua] managed to spawn 26/26 horde enemies 05:49:20.016 [Lua] vector blob horde has started 05:49:28.837 [Lua] MUSIC: pre_horde -> horde 05:49:37.045 [Lua] Horde killed: ? 05:49:37.227 [Lua] HORDE: last wave, reset to standard horde delay 05:49:37.227 [Lua] Time for new HOOORDE! multi_last_wave 05:49:37.227 [Lua] horde requested: vector_blob 05:49:37.227 [Lua] wants to spawn ahead within distance: 60 05:49:37.227 [Lua] horde crated with id 12 of type vector_blob 05:49:37.228 [Lua] managed to spawn 24/24 horde enemies 05:49:37.228 [Lua] vector blob horde has started 05:49:42.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a40, playing_id: 0x3a52d, position: 0 05:49:43.712 [Lua] Horde killed: ? 05:49:56.411 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 05:49:56.981 [Lua] MUSIC: horde -> explore 05:50:02.039 [Lua] Horde killed: ? 05:50:12.392 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:12.969 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:50:12.993 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:13.608 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:50:17.883 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 05:50:22.413 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:50:22.421 [Lua] Spline already found! 05:50:23.554 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 1 7 05:50:27.985 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 05:50:28.055 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 2 8 05:50:32.318 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 3 9 05:50:33.010 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:50:33.022 [Lua] Spline already found! 05:50:33.516 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:50:33.527 [Lua] Spline already found! 05:50:45.305 [Lua] Switching ConflictSettings: to: skaven_beastmen 05:50:45.305 [Lua] pacing=default 05:50:45.305 [Lua] locked_func_name=beastmen 05:50:45.305 [Lua] roaming=nil 05:50:45.305 [Lua] specials=skaven_beastmen 05:50:45.305 [Lua] debug_color=orange 05:50:45.305 [Lua] pack_spawning=skaven_beastmen 05:50:45.305 [Lua] contained_breeds=nil 05:50:45.305 [Lua] disabled=false 05:50:45.305 [Lua] boss=skaven_beastmen 05:50:45.305 [Lua] horde=beastmen 05:50:45.305 [Lua] name=skaven_beastmen 05:50:45.305 [Lua] intensity=default 05:50:45.305 [Lua] --- 05:50:45.369 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:45.835 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:50:46.002 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:46.479 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:50:46.981 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:47.420 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:50:56.277 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:56.701 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:50:57.703 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:58.211 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:50:58.666 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:59.211 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:51:06.846 [Lua] fence jumping 05:51:07.303 [Lua] ready to jump failed 05:51:09.779 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:10.295 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:10.404 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:10.660 [Lua] simple los failed 05:51:10.879 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:11.045 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:11.509 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:11.653 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:12.156 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:12.293 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:12.794 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:12.892 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:13.511 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:14.652 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:14.862 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:15.255 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:15.461 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:18.001 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:51:18.008 [Lua] Spline already found! 05:51:18.167 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:18.666 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:22.349 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:51:22.358 [Lua] Spline already found! 05:51:29.256 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:29.620 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:51:36.492 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:36.964 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:37.104 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:37.181 [Lua] Coordinated attack! 05:51:37.573 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:40.321 [Lua] Time for new HOOORDE! multi_first_wave 05:51:40.321 [Lua] horde requested: ambush 05:51:40.321 [Lua] setting up ambush-horde 05:51:40.321 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 05:51:40.321 [Lua] -> spawning: 24 05:51:40.321 [Lua] horde crated with id 18 of type ambush 05:51:40.321 [Lua] ambush horde has started 05:51:40.324 [Lua] MUSIC: explore -> pre_ambush 05:51:40.878 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:41.455 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:51:43.821 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:51:43.821 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:51:43.821 [Lua] ->moving spawner 05:51:43.821 [Lua] ->moving spawner 05:51:43.821 [Lua] ->moving spawner 05:51:43.821 [Lua] ->moving spawner 05:51:43.821 [Lua] ->moving spawner 05:51:43.821 [Lua] ->moving spawner 05:51:43.821 [Lua] ->moving spawner 05:51:43.821 [Lua] ->moving spawner 05:51:43.821 [Lua] ->moving spawner 05:51:43.821 [Lua] ->moving spawner 05:51:43.831 [Lua] replace_hidden_spawners -> first try found: 5 cover points 05:51:43.831 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:51:43.831 [Lua] ->moving spawner 05:51:43.831 [Lua] ->moving spawner 05:51:43.831 [Lua] ->moving spawner 05:51:43.831 [Lua] ->moving spawner 05:51:43.831 [Lua] ->moving spawner 05:51:43.831 [Lua] ->moving spawner 05:51:43.831 [Lua] ->moving spawner 05:51:43.831 [Lua] ->moving spawner 05:51:43.831 [Lua] ->moving spawner 05:51:43.831 [Lua] ->moving spawner 05:51:43.831 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:51:43.841 [Lua] replace_hidden_spawners -> first try found: 7 cover points 05:51:43.841 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:51:43.841 [Lua] ->moving spawner 05:51:43.841 [Lua] ->moving spawner 05:51:43.841 [Lua] ->moving spawner 05:51:43.841 [Lua] ->moving spawner 05:51:43.841 [Lua] ->moving spawner 05:51:43.841 [Lua] ->moving spawner 05:51:43.841 [Lua] ->moving spawner 05:51:43.841 [Lua] Spline already found! 05:51:43.855 [Lua] replace_hidden_spawners -> first try found: 5 cover points 05:51:43.855 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:51:43.855 [Lua] ->moving spawner 05:51:43.855 [Lua] ->moving spawner 05:51:43.855 [Lua] ->moving spawner 05:51:43.855 [Lua] ->moving spawner 05:51:43.855 [Lua] ->moving spawner 05:51:43.855 [Lua] ->moving spawner 05:51:43.855 [Lua] ->moving spawner 05:51:43.866 [Lua] replace_hidden_spawners -> first try found: 7 cover points 05:51:43.866 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:51:43.866 [Lua] ->moving spawner 05:51:43.866 [Lua] ->moving spawner 05:51:43.866 [Lua] ->moving spawner 05:51:43.866 [Lua] ->moving spawner 05:51:43.876 [Lua] replace_hidden_spawners -> first try found: 5 cover points 05:51:43.876 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:51:43.876 [Lua] ->moving spawner 05:51:43.876 [Lua] ->moving spawner 05:51:43.876 [Lua] ->moving spawner 05:51:43.876 [Lua] ->moving spawner 05:51:43.886 [Lua] replace_hidden_spawners -> first try found: 7 cover points 05:51:43.886 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:51:43.886 [Lua] ->moving spawner 05:51:43.895 [Lua] replace_hidden_spawners -> first try found: 5 cover points 05:51:43.895 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:51:43.895 [Lua] ->moving spawner 05:51:45.369 [Lua] MUSIC: pre_ambush -> horde 05:51:47.633 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:51:47.646 [Lua] Spline already found! 05:51:49.483 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 05:51:49.483 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:51:49.483 [Lua] horde requested: ambush 05:51:49.483 [Lua] setting up ambush-horde 05:51:49.483 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 05:51:49.483 [Lua] -> spawning: 23 05:51:49.483 [Lua] horde crated with id 21 of type ambush 05:51:49.483 [Lua] ambush horde has started 05:51:55.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0x3d7ec, position: 0 05:52:00.724 [Lua] HORDE: last wave, reset to standard horde delay 05:52:00.724 [Lua] Time for new HOOORDE! multi_last_wave 05:52:00.724 [Lua] horde requested: ambush 05:52:00.724 [Lua] setting up ambush-horde 05:52:00.724 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 05:52:00.724 [Lua] -> spawning: 22 05:52:00.724 [Lua] horde crated with id 22 of type ambush 05:52:00.724 [Lua] ambush horde has started 05:52:04.589 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 05:52:15.003 [Lua] Horde killed: ? 05:52:17.568 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:52:17.582 [Lua] Spline already found! 05:52:20.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:20.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:20.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:20.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:20.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:20.638 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:20.638 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:20.638 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:20.638 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:20.638 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:22.062 [Lua] MUSIC: horde -> explore 05:52:23.160 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a46, playing_id: 0x3fc02, position: 0 05:52:28.851 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 262308 0 05:52:30.956 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:31.353 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:31.381 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:52:31.583 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:31.775 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:52:32.058 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:52:33.489 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:33.489 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:33.489 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:33.489 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:33.489 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:33.504 [Lua] Horde killed: ? 05:52:40.212 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:40.212 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:40.212 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:40.212 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:40.212 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:43.759 [Lua] Horde killed: ? 05:52:45.235 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:45.235 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:45.235 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:45.235 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:45.235 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:52:55.184 [Lua] main path terror event triggered: boss_event_chaos_spawn 05:52:55.184 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 05:52:55.205 [Flow] Boss DoorStormfiend 05:52:55.207 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 05:52:57.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:52:57.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:52:58.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:52:58.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:52:58.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:00.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:00.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:00.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:02.383 [Lua] moving away from target, need to turn right to get back 05:53:03.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:03.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:03.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:03.515 [Lua] moving away from target, need to turn right to get back 05:53:03.515 [Lua] fail! could not turn back with, a jump 05:53:09.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a46, playing_id: 0x411a6, position: 0 05:53:18.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 2447835 05:53:18.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:23.393 [Lua] [ChatManager][1]System: Tarnik picked up a Loot Die 05:53:24.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:24.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:24.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 0 05:53:48.770 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:49.169 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:54:14.152 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 05:54:16.700 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 05:54:16.784 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:17.221 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:54:20.767 [Lua] [ChatManager][1]System: Tarnik picked up a piece of Ravaged Art 05:54:21.652 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:22.226 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:54:22.292 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:22.767 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:54:22.815 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 05:54:22.815 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 05:54:22.905 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:23.306 [Lua] fence jumping 05:54:23.474 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:54:23.741 [Lua] simple los failed 05:54:24.856 [Lua] fence jumping 05:54:24.866 [Lua] [ChatManager][1]System: Roobik picked up a piece of Ravaged Art 05:54:25.671 [Lua] ready to jump failed 05:54:26.416 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:26.514 [Lua] [ChatManager][1]System: Moog picked up a piece of Ravaged Art 05:54:26.818 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:54:27.482 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:27.618 [Lua] [ChatManager][1]System: Raykahn picked up a piece of Ravaged Art 05:54:27.919 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 05:54:29.964 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 271811 0 05:54:38.566 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:54:38.574 [Lua] Spline already found! 05:54:50.644 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 05:54:58.288 [Lua] Coordinated attack! 05:55:17.328 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:55:17.336 [Lua] Spline already found! 05:55:17.671 [Lua] Time for new HOOORDE! multi_first_wave 05:55:17.671 [Lua] horde requested: vector_blob 05:55:17.671 [Lua] wants to spawn ahead within distance: 60 05:55:17.671 [Lua] horde crated with id 27 of type vector_blob 05:55:17.671 [Lua] managed to spawn 23/23 horde enemies 05:55:17.671 [Lua] vector blob horde has started 05:55:17.676 [Lua] MUSIC: explore -> pre_horde 05:55:17.685 [Lua] MUSIC: pre_horde -> explore 05:55:18.548 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 05:55:19.246 [Lua] simple los failed 05:55:24.063 [Lua] fence jumping 05:55:27.776 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 05:55:27.776 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:55:27.776 [Lua] horde requested: vector_blob 05:55:27.776 [Lua] wants to spawn ahead within distance: 60 05:55:27.776 [Lua] horde crated with id 28 of type vector_blob 05:55:27.776 [Lua] managed to spawn 25/25 horde enemies 05:55:27.776 [Lua] vector blob horde has started 05:55:27.782 [Lua] MUSIC: explore -> pre_horde 05:55:30.410 [Lua] MUSIC: pre_horde -> horde 05:55:33.166 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:33.418 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 278494 0 05:55:33.835 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:55:39.411 [Lua] Destroying unit since outside mesh or world 05:55:40.291 [Lua] HORDE: last wave, reset to standard horde delay 05:55:40.291 [Lua] Time for new HOOORDE! multi_last_wave 05:55:40.291 [Lua] horde requested: vector_blob 05:55:40.291 [Lua] wants to spawn ahead within distance: 60 05:55:40.291 [Lua] horde crated with id 29 of type vector_blob 05:55:40.291 [Lua] managed to spawn 25/25 horde enemies 05:55:40.291 [Lua] vector blob horde has started 05:55:45.621 [Lua] Switching ConflictSettings: to: beastmen 05:55:45.621 [Lua] pacing=beastmen 05:55:45.621 [Lua] locked_func_name=beastmen 05:55:45.621 [Lua] roaming=nil 05:55:45.621 [Lua] specials=beastmen 05:55:45.621 [Lua] debug_color=purple 05:55:45.621 [Lua] pack_spawning=beastmen 05:55:45.621 [Lua] contained_breeds=nil 05:55:45.621 [Lua] disabled=false 05:55:45.621 [Lua] boss=beastmen 05:55:45.621 [Lua] horde=beastmen 05:55:45.621 [Lua] name=beastmen 05:55:45.621 [Lua] intensity=default 05:55:45.621 [Lua] --- 05:55:46.016 [Lua] Switching ConflictSettings: to: skaven_beastmen 05:55:46.016 [Lua] pacing=default 05:55:46.016 [Lua] locked_func_name=beastmen 05:55:46.016 [Lua] roaming=nil 05:55:46.016 [Lua] specials=skaven_beastmen 05:55:46.016 [Lua] debug_color=orange 05:55:46.016 [Lua] pack_spawning=skaven_beastmen 05:55:46.016 [Lua] contained_breeds=nil 05:55:46.016 [Lua] disabled=false 05:55:46.016 [Lua] boss=skaven_beastmen 05:55:46.016 [Lua] horde=beastmen 05:55:46.016 [Lua] name=skaven_beastmen 05:55:46.016 [Lua] intensity=default 05:55:46.016 [Lua] --- 05:55:46.328 [Lua] Switching ConflictSettings: to: beastmen 05:55:46.328 [Lua] pacing=beastmen 05:55:46.328 [Lua] locked_func_name=beastmen 05:55:46.328 [Lua] roaming=nil 05:55:46.328 [Lua] specials=beastmen 05:55:46.328 [Lua] debug_color=purple 05:55:46.328 [Lua] pack_spawning=beastmen 05:55:46.328 [Lua] contained_breeds=nil 05:55:46.328 [Lua] disabled=false 05:55:46.328 [Lua] boss=beastmen 05:55:46.328 [Lua] horde=beastmen 05:55:46.328 [Lua] name=beastmen 05:55:46.328 [Lua] intensity=default 05:55:46.328 [Lua] --- 05:55:46.560 [Lua] Switching ConflictSettings: to: skaven_beastmen 05:55:46.560 [Lua] pacing=default 05:55:46.560 [Lua] locked_func_name=beastmen 05:55:46.560 [Lua] roaming=nil 05:55:46.560 [Lua] specials=skaven_beastmen 05:55:46.560 [Lua] debug_color=orange 05:55:46.560 [Lua] pack_spawning=skaven_beastmen 05:55:46.560 [Lua] contained_breeds=nil 05:55:46.560 [Lua] disabled=false 05:55:46.560 [Lua] boss=skaven_beastmen 05:55:46.560 [Lua] horde=beastmen 05:55:46.560 [Lua] name=skaven_beastmen 05:55:46.560 [Lua] intensity=default 05:55:46.560 [Lua] --- 05:55:47.108 [Lua] Switching ConflictSettings: to: beastmen 05:55:47.108 [Lua] pacing=beastmen 05:55:47.108 [Lua] locked_func_name=beastmen 05:55:47.108 [Lua] roaming=nil 05:55:47.108 [Lua] specials=beastmen 05:55:47.108 [Lua] debug_color=purple 05:55:47.108 [Lua] pack_spawning=beastmen 05:55:47.108 [Lua] contained_breeds=nil 05:55:47.108 [Lua] disabled=false 05:55:47.108 [Lua] boss=beastmen 05:55:47.108 [Lua] horde=beastmen 05:55:47.108 [Lua] name=beastmen 05:55:47.108 [Lua] intensity=default 05:55:47.108 [Lua] --- 05:55:47.416 [Lua] Switching ConflictSettings: to: skaven_beastmen 05:55:47.416 [Lua] pacing=default 05:55:47.416 [Lua] locked_func_name=beastmen 05:55:47.416 [Lua] roaming=nil 05:55:47.416 [Lua] specials=skaven_beastmen 05:55:47.416 [Lua] debug_color=orange 05:55:47.416 [Lua] pack_spawning=skaven_beastmen 05:55:47.416 [Lua] contained_breeds=nil 05:55:47.416 [Lua] disabled=false 05:55:47.416 [Lua] boss=skaven_beastmen 05:55:47.416 [Lua] horde=beastmen 05:55:47.416 [Lua] name=skaven_beastmen 05:55:47.416 [Lua] intensity=default 05:55:47.416 [Lua] --- 05:55:48.137 [Lua] Switching ConflictSettings: to: beastmen 05:55:48.137 [Lua] pacing=beastmen 05:55:48.137 [Lua] locked_func_name=beastmen 05:55:48.137 [Lua] roaming=nil 05:55:48.137 [Lua] specials=beastmen 05:55:48.137 [Lua] debug_color=purple 05:55:48.137 [Lua] pack_spawning=beastmen 05:55:48.137 [Lua] contained_breeds=nil 05:55:48.137 [Lua] disabled=false 05:55:48.137 [Lua] boss=beastmen 05:55:48.137 [Lua] horde=beastmen 05:55:48.137 [Lua] name=beastmen 05:55:48.137 [Lua] intensity=default 05:55:48.137 [Lua] --- 05:55:53.168 [Lua] Horde killed: ? 05:55:54.116 [Lua] MUSIC: horde -> explore 05:55:56.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a40, playing_id: 0x45b72, position: 0 05:55:57.139 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:55:57.152 [Lua] Spline already found! 05:56:00.220 [Lua] Horde killed: ? 05:56:06.795 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:56:06.807 [Lua] Spline already found! 05:56:07.094 [Lua] Horde killed: ? 05:56:18.191 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:56:18.202 [Lua] Spline already found! 05:56:22.981 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:56:22.993 [Lua] Spline already found! 05:56:32.238 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:56:32.253 [Lua] Spline already found! 05:56:32.256 [Lua] main path terror event triggered: rare_event_loot_rat 05:56:32.256 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 05:56:34.505 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:56:34.516 [Lua] Spline already found! 05:56:39.398 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:56:39.409 [Lua] Spline already found! 05:56:41.483 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:56:41.483 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:56:41.483 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:56:41.483 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:56:41.483 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:56:45.780 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a41, playing_id: 0x47904, position: 0 05:56:56.822 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:57.323 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:56:57.463 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:57.930 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:56:58.070 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:58.562 [Lua] Time for new HOOORDE! multi_first_wave 05:56:58.562 [Lua] horde requested: ambush 05:56:58.562 [Lua] setting up ambush-horde 05:56:58.562 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 05:56:58.562 [Lua] -> spawning: 24 05:56:58.562 [Lua] horde crated with id 37 of type ambush 05:56:58.562 [Lua] ambush horde has started 05:56:58.567 [Lua] MUSIC: explore -> pre_ambush 05:56:58.881 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:57:00.090 [Lua] MUSIC: pre_ambush -> horde 05:57:00.160 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:57:00.637 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:57:03.616 [Lua] MUSIC: horde -> explore 05:57:06.639 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 05:57:06.639 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:57:06.639 [Lua] horde requested: ambush 05:57:06.639 [Lua] setting up ambush-horde 05:57:06.639 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 05:57:06.639 [Lua] -> spawning: 22 05:57:06.639 [Lua] horde crated with id 38 of type ambush 05:57:06.639 [Lua] ambush horde has started 05:57:06.645 [Lua] MUSIC: explore -> pre_ambush 05:57:07.258 [Lua] ready to jump failed 05:57:08.182 [Lua] MUSIC: pre_ambush -> horde 05:57:11.198 [Lua] MUSIC: horde -> explore 05:57:12.005 [Lua] simple los failed 05:57:21.700 [Lua] HORDE: last wave, reset to standard horde delay 05:57:21.700 [Lua] Time for new HOOORDE! multi_last_wave 05:57:21.700 [Lua] horde requested: ambush 05:57:21.700 [Lua] setting up ambush-horde 05:57:21.700 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 05:57:21.700 [Lua] -> spawning: 23 05:57:21.700 [Lua] horde crated with id 39 of type ambush 05:57:21.700 [Lua] ambush horde has started 05:57:21.705 [Lua] MUSIC: explore -> pre_ambush 05:57:23.225 [Lua] MUSIC: pre_ambush -> horde 05:57:25.194 [Lua] replace_hidden_spawners -> first try found: 0 cover points 05:57:25.194 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 05:57:25.194 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:57:25.194 [Lua] ->moving spawner 05:57:25.194 [Lua] ->moving spawner 05:57:25.194 [Lua] ->moving spawner 05:57:25.194 [Lua] ->moving spawner 05:57:25.194 [Lua] ->moving spawner 05:57:25.194 [Lua] ->moving spawner 05:57:25.194 [Lua] ->moving spawner 05:57:25.194 [Lua] ->moving spawner 05:57:25.194 [Lua] ->moving spawner 05:57:25.194 [Lua] ->moving spawner 05:57:25.194 [Lua] ->moving spawner 05:57:26.227 [Lua] MUSIC: horde -> explore 05:57:26.386 [Lua] Horde killed: ? 05:57:31.368 [Lua] Horde killed: ? 05:57:35.858 [Lua] fence jumping 05:57:39.663 [Lua] simple los failed 05:57:47.560 [Lua] Horde killed: ? 05:57:54.997 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:57:55.006 [Lua] Spline already found! 05:57:59.487 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:57:59.495 [Lua] Spline already found! 05:58:09.889 [Lua] TerrorEventMixer.start_event: roaming_patrol 05:58:09.897 [Lua] Spline already found! 05:58:15.342 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:58:15.850 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 05:58:26.324 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 2 5 05:58:40.753 [Lua] players are progressing too fast, leave relax 05:58:55.990 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0x4b880, position: 0 05:58:56.027 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 05:59:00.269 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:59:00.269 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:59:00.269 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:59:00.269 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:59:00.269 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:59:19.748 [Lua] [ChatManager][1]System: Moog picked up a piece of Ravaged Art 05:59:19.997 [Lua] [ChatManager][1]System: Roobik picked up a piece of Ravaged Art 05:59:20.672 [Lua] [ChatManager][1]System: Raykahn picked up a piece of Ravaged Art 05:59:22.571 [Lua] [ChatManager][1]System: Tarnik picked up a piece of Ravaged Art 05:59:46.548 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 2 26 05:59:47.744 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 05:59:57.054 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:59:57.519 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:00:06.502 [Lua] Time for new HOOORDE! multi_first_wave 06:00:06.502 [Lua] horde requested: vector 06:00:06.502 [Lua] setting up vector-horde 06:00:06.502 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:00:06.502 [Lua] --> horde wants to spawn behind players (0.94200793652591/0.67 06:00:06.502 [Lua] -> spawning: 23 06:00:06.502 [Lua] horde crated with id 43 of type vector 06:00:06.502 [Lua] vector horde has started 06:00:06.506 [Lua] MUSIC: explore -> pre_horde 06:00:15.594 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 06:00:15.594 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:00:15.594 [Lua] horde requested: vector 06:00:15.594 [Lua] setting up vector-horde 06:00:15.594 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:00:15.594 [Lua] --> horde wants to spawn behind players (0.92526125813525/0.67 06:00:15.594 [Lua] -> spawning: 22 06:00:15.594 [Lua] horde crated with id 44 of type vector 06:00:15.594 [Lua] vector horde has started 06:00:17.073 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:00:17.440 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 06:00:17.583 [Lua] Coordinated attack! 06:00:21.923 [Lua] MUSIC: pre_horde -> horde 06:00:24.752 [Lua] HORDE: last wave, reset to standard horde delay 06:00:24.752 [Lua] Time for new HOOORDE! multi_last_wave 06:00:24.752 [Lua] horde requested: vector 06:00:24.752 [Lua] setting up vector-horde 06:00:24.752 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:00:24.752 [Lua] --> horde wants to spawn ahead of players (0.25089063909178/0.67 06:00:24.752 [Lua] --> can't find spawners in this direction, switching to behind 06:00:24.752 [Lua] -> spawning: 23 06:00:24.752 [Lua] horde crated with id 45 of type vector 06:00:24.752 [Lua] vector horde has started 06:00:32.025 [Lua] Horde killed: ? 06:00:38.274 [Lua] Horde killed: ? 06:00:38.858 [Lua] MUSIC: horde -> explore 06:00:47.638 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 06:00:47.916 [Lua] Horde killed: ? 06:00:57.260 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:00:57.760 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:01:07.494 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100285dc7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:01:07.866 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100285dc7 06:01:25.540 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:01:26.115 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:01:27.131 [Lua] fence jumping 06:01:28.139 [Lua] ready to jump failed 06:01:29.521 [Lua] fence jumping 06:01:30.548 [Lua] simple los failed 06:01:34.190 [Lua] ready to jump failed 06:01:34.220 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:01:34.596 [Lua] TerrorEventMixer.start_event: crater_no_horde 06:01:34.857 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:01:34.857 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:01:35.496 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:01:39.646 [Lua] ready to jump failed 06:02:14.157 [Lua] Coordinated attack! 06:02:21.467 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 06:02:32.391 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:02:32.764 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:02:54.958 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:02:55.426 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:02:55.558 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:02:56.069 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:02:56.202 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:02:56.741 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:03:06.156 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:06.857 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:06.930 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:03:07.334 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:03:07.467 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:07.968 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:03:58.543 [Lua] TerrorEventMixer.start_event: crater_end_event_intro_wave 06:03:58.605 [Lua] MUSIC: explore -> pre_horde 06:04:09.127 [Lua] MUSIC: pre_horde -> horde 06:04:18.800 [Lua] TerrorEventMixer.start_event: crater_end_event_intro_wave 06:04:22.796 [Lua] event horde ends! 06:04:25.351 [Lua] TerrorEventMixer.start_event: crater_end_event_manual_spawns 06:04:25.351 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01 06:04:43.055 [Lua] event horde ends! 06:04:44.923 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:04:44.923 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:04:44.923 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:04:44.923 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:04:49.630 [Lua] event horde ends! 06:04:49.647 [Lua] MUSIC: horde -> explore 06:04:50.734 [Lua] MUSIC: explore -> pre_horde 06:04:50.746 [Lua] MUSIC: pre_horde -> horde 06:05:03.827 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01 06:05:07.875 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02 06:05:14.893 [Lua] event horde ends! 06:05:21.280 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:05:21.280 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:05:21.280 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:05:21.280 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:05:27.760 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a46, playing_id: 0x54cfc, position: 0 06:05:28.106 [Lua] event horde ends! 06:05:32.141 [Lua] event horde ends! 06:05:32.158 [Lua] MUSIC: horde -> explore 06:05:32.909 [Lua] -----Enter charged 06:05:32.924 [Lua] -----Exit charged 06:05:35.592 [Lua] MUSIC: explore -> pre_horde 06:05:36.181 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100285dc7 06:05:36.182 [Lua] [GameNetworkManager] destroying game object with go_id=81 06:05:37.289 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100662cef 06:05:37.290 [Lua] [GameNetworkManager] destroying game object with go_id=306 06:05:39.189 [Lua] MUSIC: pre_horde -> horde 06:05:53.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 1044609 06:05:54.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 1100863 06:05:54.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x321b8, position: 1100863 06:05:59.706 [Lua] event horde ends! 06:05:59.723 [Lua] MUSIC: horde -> explore 06:06:01.228 [Lua] respawner: far ahead not found, using spawner behind 06:06:01.383 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100285dc7 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:06:01.384 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=748 06:06:01.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 06:06:01.692 [Lua] MUSIC: explore -> pre_horde 06:06:01.702 [Lua] MUSIC: pre_horde -> horde 06:06:02.377 [Lua] respawner: far ahead not found, using spawner behind 06:06:02.493 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000100662cef go_type=player_unit go_created_func_name=game_object_created_player_unit 06:06:02.494 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=750 06:06:02.495 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 06:06:10.609 [Lua] [ChatManager][1]System: Tarnik picked up a Tome 06:06:13.734 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02 06:06:17.827 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_03 06:06:22.700 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000100662cef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:23.205 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100662cef 06:06:25.846 [Lua] event horde ends! 06:06:27.652 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100285dc7 06:06:27.653 [Lua] [GameNetworkManager] destroying game object with go_id=748 06:06:29.174 [Lua] [ChatManager][1]System: Roobik picked up a Tome 06:06:33.971 [Lua] TerrorEventMixer.start_event: crater_end_event_minotaur 06:06:36.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a43, playing_id: 0x57156, position: 0 06:06:38.017 [Lua] event horde ends! 06:06:42.080 [Lua] event horde ends! 06:06:42.098 [Lua] MUSIC: horde -> explore 06:06:51.145 [Lua] MUSIC: explore -> pre_horde 06:06:52.650 [Lua] respawner: far ahead not found, using spawner behind 06:06:52.799 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100285dc7 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:06:52.800 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=764 06:06:52.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 06:07:00.662 [Lua] MUSIC: pre_horde -> horde 06:07:11.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf0be4a40, playing_id: 0x5810c, position: 0 06:07:13.798 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104e7927b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:14.451 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e7927b 06:07:15.319 [Lua] event horde ends! 06:07:15.334 [Lua] MUSIC: horde -> explore 06:07:16.185 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100662cef 06:07:16.186 [Lua] [GameNetworkManager] destroying game object with go_id=750 06:07:28.374 [Lua] MUSIC: explore -> pre_horde 06:07:28.385 [Lua] MUSIC: pre_horde -> horde 06:07:29.532 [Lua] [GameNetworkManager] destroying game object with go_id=78 06:07:40.374 [Lua] MUSIC: horde -> lost 06:07:41.270 [Lua] respawner: far ahead not found, using spawner behind 06:07:41.371 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000100662cef go_type=player_unit go_created_func_name=game_object_created_player_unit 06:07:41.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=769 06:07:41.373 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 06:07:49.698 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e7927b 06:07:49.699 [Lua] [GameNetworkManager] destroying game object with go_id=79 06:07:50.358 [Save] Saving `save_data` 06:07:50.358 [Lua] gm_event_end_conditions_met false true 06:07:50.361 [Save] Save done 06:07:50.361 [Save] Saving `save_data` 06:07:50.364 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 06:07:50.364 [Lua] Game lost 06:07:50.364 [Lua] PlayFabMirror:_commit_internal nil 06:07:50.364 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:07:50.365 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 06:07:50.365 [Save] Save done 06:07:50.370 [Lua] commit result success 16 06:07:50.370 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 18 06:07:50.370 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 06:07:50.377 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 18 3 06:07:50.881 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 06:07:50.881 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 18 06:07:51.309 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 18 06:07:58.072 [Lua] ConflictDirector - destroy all units 06:07:58.237 [Lua] TRANSITION nil nil inn_level 06:07:58.237 [Lua] Transition type "inn_level", is server: true 06:07:58.237 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 06:07:58.238 [Lua] [GameNetworkManager] Leaving game... 06:07:58.238 [Lua] [GameNetworkManager] Shutting down game session host. 06:07:58.238 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:07:58.238 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:07:58.238 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1411.57 06:07:58.247 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:08:00.251 [Lua] Clearing all global lookup lists 06:08:00.251 [Lua] [IngamePlayerListUI] - Destroy 06:08:00.251 [Lua] [EquipmentUI] - Destroy 06:08:00.251 [Lua] [AbilityUI] - Destroy 06:08:00.251 [Lua] [GamePadEquipmentUI] - Destroy 06:08:00.251 [Lua] [GamePadAbilityUI] - Destroy 06:08:00.251 [Lua] [IngameUI] destroy 06:08:00.260 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:08:00.260 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:08:00.260 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:08:00.260 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:08:00.478 [Lua] [Managers] Destroying state managers... 06:08:00.491 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:08:00.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:08:00.619 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 06:08:00.626 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 06:08:00.630 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 06:08:00.631 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:08:00.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:08:00.633 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 06:08:00.634 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:08:00.634 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:08:00.637 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 06:08:00.640 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 06:08:00.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:08:00.641 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:08:00.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:08:00.647 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:08:00.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:08:00.652 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:08:00.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:08:00.655 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:08:00.657 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:08:00.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:08:00.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 06:08:00.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:08:00.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 06:08:00.673 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 06:08:00.676 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:08:00.679 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:08:00.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 06:08:00.686 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 06:08:00.689 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:08:00.701 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 06:08:00.706 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:08:00.712 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:08:00.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:08:00.718 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100285dc7 06:08:00.718 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100662cef 06:08:00.718 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 06:08:00.718 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 06:08:00.718 [Lua] [Matchmaking] unregister rpcs 06:08:00.718 [Lua] ############### UNLOADING PACKAGES ############### 06:08:00.718 [Lua] [Gamestate] Enter state StateLoading 06:08:00.720 [World] Spawning level. 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] Found camera: end_screen_camera 06:08:00.730 [Lua] [EndViewState] Enter Substate EndViewStateSummary 06:08:00.730 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:08:00.731 [Lua] [Matchmaking] register rpcs 06:08:00.731 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 06:08:00.731 [Lua] Set lobby begin: 06:08:00.731 [Lua] Lobby data twitch_enabled = false 06:08:00.731 [Lua] Lobby data power_level = 0 06:08:00.731 [Lua] Lobby data num_players = 4 06:08:00.731 [Lua] Lobby data host = 110000103483e57 06:08:00.731 [Lua] Lobby data game_mode = 2 06:08:00.731 [Lua] Lobby data is_private = false 06:08:00.731 [Lua] Lobby data level_key = crater 06:08:00.731 [Lua] Lobby data player_slot_1 = 0:0 06:08:00.731 [Lua] Lobby data selected_level_key = crater 06:08:00.731 [Lua] Lobby data quick_game = false 06:08:00.731 [Lua] Lobby data matchmaking = true 06:08:00.731 [Lua] Lobby data difficulty = hardest 06:08:00.731 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:00.731 [Lua] Lobby data unique_server_name = Moog 06:08:00.731 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:00.731 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:00.731 [Lua] Lobby data country_code = US 06:08:00.731 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:00.731 [Lua] Lobby data eac_authorized = true 06:08:00.731 [Lua] Set lobby end. 06:08:00.731 [Lua] registering RPCs 06:08:00.731 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:08:00.731 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:08:00.731 [Lua] Set lobby begin: 06:08:00.731 [Lua] Lobby data twitch_enabled = false 06:08:00.731 [Lua] Lobby data power_level = 0 06:08:00.732 [Lua] Lobby data num_players = 4 06:08:00.732 [Lua] Lobby data host = 110000103483e57 06:08:00.732 [Lua] Lobby data game_mode = 3 06:08:00.732 [Lua] Lobby data is_private = false 06:08:00.732 [Lua] Lobby data level_key = inn_level 06:08:00.732 [Lua] Lobby data player_slot_1 = 0:0 06:08:00.732 [Lua] Lobby data selected_level_key = crater 06:08:00.732 [Lua] Lobby data quick_game = false 06:08:00.732 [Lua] Lobby data matchmaking = false 06:08:00.732 [Lua] Lobby data difficulty = hardest 06:08:00.732 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:00.732 [Lua] Lobby data unique_server_name = Moog 06:08:00.732 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:00.732 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:00.732 [Lua] Lobby data country_code = US 06:08:00.732 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:00.732 [Lua] Lobby data eac_authorized = true 06:08:00.732 [Lua] Set lobby end. 06:08:00.732 [Lua] MUSIC MANAGER unmute_all_world_sounds 365310 0 06:08:00.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 19 06:08:00.736 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 19 06:08:00.737 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 06:08:00.737 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 06:08:00.737 [Lua] [LevelTransitionHandler] load_level inn_level 06:08:00.802 [Umbra] Unload tome 06:08:00.879 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler 06:08:00.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 06:08:00.879 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 06:08:00.879 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 06:08:00.879 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 06:08:00.879 [Lua] [StateLoading] got rpc_load_level 49 inn_level 06:08:00.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 06:08:00.949 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 06:08:00.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:08:00.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:08:00.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:08:00.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 06:08:00.999 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 06:08:01.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 19 06:08:01.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x592ff, position: 4813914 06:08:05.922 [Lua] ### Sending rpc_level_loaded 06:08:05.922 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 49 06:08:05.922 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 06:08:07.295 [Lua] ### Sending rpc_level_loaded 06:08:07.295 [Lua] #### Has state machine: true, sender: 110000100662cef, level_id: 49 06:08:07.295 [Lua] Peer 110000100662cef has loaded the level and all enemies are loaded 06:08:07.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 06:08:07.344 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 06:08:07.362 [Lua] [LevelTransitionHandler] Level load completed! 06:08:07.362 [Lua] [EnemyPackageLoader] setup_startup_enemies 06:08:07.362 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:08:07.363 [Lua] ### Sending rpc_level_loaded 06:08:07.363 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 49 06:08:07.363 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 06:08:07.363 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 06:08:07.363 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:08:07.396 [Lua] ### Sending rpc_level_loaded 06:08:07.396 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 49 06:08:07.796 [Lua] ### Sending rpc_level_loaded 06:08:07.796 [Lua] #### Has state machine: true, sender: 110000100285dc7, level_id: 49 06:08:07.796 [Lua] Peer 110000100285dc7 has loaded the level and all enemies are loaded 06:08:07.915 [Lua] [EndViewState] Exit Substate EndViewStateSummary 06:08:07.915 [Lua] [PlayState] Enter Substate EndViewStateScore 06:08:22.340 [Lua] [PlayState] Exit Substate EndViewStateScore 06:08:22.347 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:08:23.339 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:08:23.339 [Lua] [Matchmaking] unregister rpcs 06:08:23.339 [Lua] Set lobby begin: 06:08:23.339 [Lua] Lobby data twitch_enabled = false 06:08:23.339 [Lua] Lobby data power_level = 0 06:08:23.339 [Lua] Lobby data num_players = 4 06:08:23.340 [Lua] Lobby data host = 110000103483e57 06:08:23.340 [Lua] Lobby data game_mode = 3 06:08:23.340 [Lua] Lobby data is_private = false 06:08:23.340 [Lua] Lobby data level_key = inn_level 06:08:23.340 [Lua] Lobby data player_slot_1 = 0:0 06:08:23.340 [Lua] Lobby data selected_level_key = crater 06:08:23.340 [Lua] Lobby data quick_game = false 06:08:23.340 [Lua] Lobby data matchmaking = false 06:08:23.340 [Lua] Lobby data difficulty = hardest 06:08:23.340 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:23.340 [Lua] Lobby data unique_server_name = Moog 06:08:23.340 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:23.340 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:23.340 [Lua] Lobby data country_code = US 06:08:23.340 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:23.340 [Lua] Lobby data eac_authorized = true 06:08:23.340 [Lua] Set lobby end. 06:08:23.340 [Lua] [Managers] Destroying state managers... 06:08:23.341 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 06:08:23.341 [Lua] MUSIC MANAGER Stop_loading_screen_music 365355 0 06:08:23.341 [Lua] [Gamestate] Enter StateIngame HOST 06:08:23.341 [Lua] <>level = inn_level<> 06:08:23.341 [Lua] Set lobby begin: 06:08:23.341 [Lua] Lobby data twitch_enabled = false 06:08:23.341 [Lua] Lobby data power_level = 0 06:08:23.341 [Lua] Lobby data num_players = 4 06:08:23.341 [Lua] Lobby data host = 110000103483e57 06:08:23.341 [Lua] Lobby data game_mode = 3 06:08:23.342 [Lua] Lobby data is_private = false 06:08:23.342 [Lua] Lobby data level_key = inn_level 06:08:23.342 [Lua] Lobby data player_slot_1 = 0:0 06:08:23.342 [Lua] Lobby data selected_level_key = inn_level 06:08:23.342 [Lua] Lobby data quick_game = false 06:08:23.342 [Lua] Lobby data matchmaking = false 06:08:23.342 [Lua] Lobby data difficulty = hardest 06:08:23.342 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:23.342 [Lua] Lobby data unique_server_name = Moog 06:08:23.342 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:23.342 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:23.342 [Lua] Lobby data country_code = US 06:08:23.342 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:23.342 [Lua] Lobby data eac_authorized = true 06:08:23.342 [Lua] Set lobby end. 06:08:23.342 [Umbra] Init version: 3.4.15 :: 16 threads 06:08:23.342 [Lua] [StateIngame] Server ingame 06:08:23.345 [Lua] Set lobby begin: 06:08:23.345 [Lua] Lobby data twitch_enabled = false 06:08:23.345 [Lua] Lobby data power_level = 0 06:08:23.345 [Lua] Lobby data num_players = 4 06:08:23.345 [Lua] Lobby data host = 110000103483e57 06:08:23.345 [Lua] Lobby data game_mode = 3 06:08:23.345 [Lua] Lobby data is_private = false 06:08:23.345 [Lua] Lobby data level_key = inn_level 06:08:23.346 [Lua] Lobby data player_slot_1 = 0:0 06:08:23.346 [Lua] Lobby data selected_level_key = inn_level 06:08:23.346 [Lua] Lobby data quick_game = false 06:08:23.346 [Lua] Lobby data matchmaking = false 06:08:23.346 [Lua] Lobby data difficulty = hardest 06:08:23.346 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:23.346 [Lua] Lobby data unique_server_name = Moog 06:08:23.346 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:23.346 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:23.346 [Lua] Lobby data country_code = US 06:08:23.346 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:23.346 [Lua] Lobby data eac_authorized = true 06:08:23.346 [Lua] Set lobby end. 06:08:23.346 [Lua] [Matchmaking] register rpcs 06:08:23.346 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:08:23.346 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 06:08:23.346 [Lua] [GameNetworkManager] self.is_server = true 06:08:23.346 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 06:08:23.346 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:08:23.346 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:08:23.346 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:08:23.346 [Network] Setting artificial MTU limit to 65536 06:08:23.352 [Lua] Switching ConflictSettings: to: disabled 06:08:23.352 [Lua] pacing=disabled 06:08:23.352 [Lua] roaming=nil 06:08:23.352 [Lua] specials=disabled 06:08:23.352 [Lua] debug_color=black 06:08:23.352 [Lua] pack_spawning=disabled 06:08:23.352 [Lua] contained_breeds=nil 06:08:23.352 [Lua] disabled=true 06:08:23.352 [Lua] boss=disabled 06:08:23.352 [Lua] horde=disabled 06:08:23.352 [Lua] name=disabled 06:08:23.352 [Lua] intensity=disabled 06:08:23.352 [Lua] --- 06:08:23.352 [Lua] [LevelAnalysis] set_random_seed( 9920534) 06:08:23.356 [Lua] [AIInterestPointSystem] Level Seed: 9920534 06:08:23.356 [Lua] 06:08:23.356 [Lua] [entity_system_bag] = table 06:08:23.356 [Lua] [entity_system_bag] = metatable 06:08:23.356 [Lua] [startup_data] = table 06:08:23.356 [Lua] [entity_manager] = table 06:08:23.356 [Lua] [entity_manager] = metatable 06:08:23.356 [Lua] [unit_spawner] = table 06:08:23.356 [Lua] [unit_spawner] = metatable 06:08:23.356 [Lua] [unit_storage] = table 06:08:23.356 [Lua] [unit_storage] = metatable 06:08:23.356 [Lua] [dice_keeper] = table 06:08:23.356 [Lua] [dice_keeper] = metatable 06:08:23.356 [Lua] [is_server] = true (boolean) 06:08:23.360 [Lua] [world] = [World] 06:08:23.360 [Lua] [system_api] = table 06:08:23.360 [Lua] [entity_system] = table 06:08:23.360 [Lua] [entity_system] = metatable 06:08:23.360 [Lua] [network_lobby] = table 06:08:23.360 [Lua] [network_lobby] = metatable 06:08:23.360 [Lua] [profile_synchronizer] = table 06:08:23.360 [Lua] [profile_synchronizer] = metatable 06:08:23.360 [Lua] [level_transition_handler] = table 06:08:23.360 [Lua] [level_transition_handler] = metatable 06:08:23.360 [Lua] [num_local_human_players] = 1 (number) 06:08:23.360 [Lua] [statistics_db] = table 06:08:23.360 [Lua] [statistics_db] = metatable 06:08:23.360 [Lua] [network_server] = table 06:08:23.360 [Lua] [network_server] = metatable 06:08:23.360 [Lua] [input_manager] = table 06:08:23.360 [Lua] [input_manager] = metatable 06:08:23.360 [Lua] [network_clock] = table 06:08:23.360 [Lua] [network_clock] = metatable 06:08:23.360 [Lua] [network_transmit] = table 06:08:23.360 [Lua] [network_transmit] = metatable 06:08:23.360 [Lua] [free_flight_manager] = table 06:08:23.360 [Lua] [free_flight_manager] = metatable 06:08:23.360 [Lua] [network_manager] = table 06:08:23.360 [Lua] [network_manager] = metatable 06:08:23.360 [Lua] [network_event_delegate] = table 06:08:23.360 [Lua] [network_event_delegate] = metatable 06:08:23.360 [Lua] 06:08:23.361 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:08:23.364 [Lua] [AchievementManager] Achievements using the steam platform 06:08:23.364 [Lua] [StateIngame] Level seed: 9920534 06:08:23.364 [World] Spawning level. 06:08:23.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:08:23.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 06:08:23.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 06:08:23.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 06:08:23.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 06:08:23.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 06:08:23.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 06:08:23.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 06:08:23.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 06:08:23.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 06:08:23.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 06:08:23.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 06:08:23.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 06:08:23.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 06:08:23.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 06:08:23.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 06:08:23.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 06:08:23.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 06:08:23.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 06:08:23.542 [Lua] [LevelAnalysis] set_random_seed( 9920534) 06:08:23.559 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 06:08:23.559 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 06:08:23.560 [Lua] [IngameUI] init 06:08:23.573 [SteamVoipClient] select_out(110000100285dc7, off) 06:08:23.573 [SteamVoipClient] select_out(110000100662cef, off) 06:08:23.573 [SteamVoipClient] select_out(110000103483e57, off) 06:08:23.573 [SteamVoipClient] select_out(110000104e7927b, off) 06:08:23.607 [Lua] [Matchmaking] Cancelling matchmaking 06:08:23.607 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 06:08:23.607 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:08:23.607 [Lua] Set lobby begin: 06:08:23.607 [Lua] Lobby data twitch_enabled = false 06:08:23.608 [Lua] Lobby data power_level = 0 06:08:23.608 [Lua] Lobby data num_players = 4 06:08:23.608 [Lua] Lobby data host = 110000103483e57 06:08:23.608 [Lua] Lobby data game_mode = 3 06:08:23.608 [Lua] Lobby data is_private = false 06:08:23.608 [Lua] Lobby data level_key = inn_level 06:08:23.608 [Lua] Lobby data player_slot_1 = 0:0 06:08:23.608 [Lua] Lobby data selected_level_key = inn_level 06:08:23.608 [Lua] Lobby data quick_game = false 06:08:23.608 [Lua] Lobby data matchmaking = false 06:08:23.608 [Lua] Lobby data difficulty = normal 06:08:23.608 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:23.608 [Lua] Lobby data unique_server_name = Moog 06:08:23.608 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:23.608 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:23.608 [Lua] Lobby data country_code = US 06:08:23.608 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:23.608 [Lua] Lobby data eac_authorized = true 06:08:23.608 [Lua] Set lobby end. 06:08:23.610 [Lua] Set lobby begin: 06:08:23.610 [Lua] Lobby data twitch_enabled = false 06:08:23.610 [Lua] Lobby data power_level = 0 06:08:23.610 [Lua] Lobby data num_players = 4 06:08:23.610 [Lua] Lobby data host = 110000103483e57 06:08:23.610 [Lua] Lobby data game_mode = 3 06:08:23.610 [Lua] Lobby data is_private = false 06:08:23.610 [Lua] Lobby data level_key = inn_level 06:08:23.610 [Lua] Lobby data player_slot_1 = 0:0 06:08:23.610 [Lua] Lobby data selected_level_key = inn_level 06:08:23.610 [Lua] Lobby data quick_game = false 06:08:23.610 [Lua] Lobby data matchmaking = false 06:08:23.611 [Lua] Lobby data difficulty = normal 06:08:23.611 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:23.611 [Lua] Lobby data unique_server_name = Moog 06:08:23.611 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:23.611 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:23.611 [Lua] Lobby data country_code = US 06:08:23.611 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:23.611 [Lua] Lobby data eac_authorized = true 06:08:23.611 [Lua] Set lobby end. 06:08:23.611 [Lua] [PartyManager] Leader is set to 110000103483e57 06:08:23.611 [Lua] [LevelTransitionHandler] set_next_level( nil ) 06:08:23.611 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:08:23.611 [Lua] Set lobby begin: 06:08:23.611 [Lua] Lobby data twitch_enabled = false 06:08:23.611 [Lua] Lobby data power_level = 785 06:08:23.611 [Lua] Lobby data num_players = 4 06:08:23.611 [Lua] Lobby data host = 110000103483e57 06:08:23.611 [Lua] Lobby data game_mode = 3 06:08:23.611 [Lua] Lobby data is_private = false 06:08:23.611 [Lua] Lobby data level_key = inn_level 06:08:23.611 [Lua] Lobby data player_slot_1 = 0:0 06:08:23.611 [Lua] Lobby data selected_level_key = inn_level 06:08:23.611 [Lua] Lobby data quick_game = false 06:08:23.611 [Lua] Lobby data matchmaking = false 06:08:23.611 [Lua] Lobby data difficulty = normal 06:08:23.611 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:23.611 [Lua] Lobby data unique_server_name = Moog 06:08:23.611 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:23.611 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:23.611 [Lua] Lobby data country_code = US 06:08:23.611 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:23.612 [Lua] Lobby data eac_authorized = true 06:08:23.612 [Lua] Set lobby end. 06:08:23.612 [Flow] complete_skittergate_legend true 06:08:23.613 [Flow] complete_all_helmgart_levels_recruit true 06:08:23.614 [Flow] WitchHunterLevel:30 06:08:23.614 [Flow] LeaderYes 06:08:23.614 [Flow] ALL PC XP:225254 06:08:23.614 [Flow] Has "bogenhafen" DLC:true 06:08:23.614 [Flow] WH XP:44850 06:08:23.614 [Flow] Number of crafted items:3234 06:08:23.614 [Flow] Has "pre_order" DLC:true 06:08:23.614 [Flow] Sum of Powe Levels:1500 06:08:23.614 [Flow] lodestone diff 1:false 06:08:23.614 [Flow] magnus and forest activated 06:08:23.614 [Flow] magnus and forest activated 06:08:23.614 [Flow] cemetery and forest activated 06:08:23.614 [Flow] magnus and cemetery 06:08:23.614 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:08:23.614 [Flow] ALL RUNES ACTIVATED 06:08:23.614 [Flow] magnus and forest activated 06:08:23.614 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:08:23.614 [Flow] ALL RUNES ACTIVATED 06:08:23.614 [Flow] cemetery and forest activated 06:08:23.614 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:08:23.614 [Flow] ALL RUNES ACTIVATED 06:08:23.614 [Flow] magnus and forest activated 06:08:23.615 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:08:23.615 [Flow] ALL RUNES ACTIVATED 06:08:23.615 [Flow] magnus and cemetery 06:08:23.615 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:08:23.615 [Flow] ALL RUNES ACTIVATED 06:08:23.615 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:08:23.617 [Lua] CurrentConflictSettings disabled 06:08:23.617 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 06:08:23.620 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:08:23.620 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:08:23.620 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:08:23.620 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 06:08:23.638 [Lua] MUSIC: lost -> explore 06:08:23.978 [Lua] Set lobby begin: 06:08:23.978 [Lua] Lobby data twitch_enabled = false 06:08:23.978 [Lua] Lobby data power_level = 785 06:08:23.978 [Lua] Lobby data num_players = 4 06:08:23.978 [Lua] Lobby data host = 110000103483e57 06:08:23.978 [Lua] Lobby data game_mode = 3 06:08:23.978 [Lua] Lobby data is_private = false 06:08:23.978 [Lua] Lobby data level_key = inn_level 06:08:23.978 [Lua] Lobby data player_slot_1 = 0:0 06:08:23.979 [Lua] Lobby data selected_level_key = inn_level 06:08:23.979 [Lua] Lobby data quick_game = false 06:08:23.979 [Lua] Lobby data matchmaking = false 06:08:23.979 [Lua] Lobby data difficulty = normal 06:08:23.979 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:23.979 [Lua] Lobby data unique_server_name = Moog 06:08:23.979 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:23.979 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:23.979 [Lua] Lobby data country_code = US 06:08:23.979 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:23.979 [Lua] Lobby data eac_authorized = true 06:08:23.979 [Lua] Set lobby end. 06:08:23.979 [Lua] [Matchmaking] Assigned player 110000100285dc7 to slot 4 when hot join syncing 06:08:23.980 [Lua] Set lobby begin: 06:08:23.980 [Lua] Lobby data twitch_enabled = false 06:08:23.982 [Lua] Lobby data power_level = 785 06:08:23.982 [Lua] Lobby data num_players = 4 06:08:23.982 [Lua] Lobby data host = 110000103483e57 06:08:23.982 [Lua] Lobby data game_mode = 3 06:08:23.982 [Lua] Lobby data is_private = false 06:08:23.982 [Lua] Lobby data level_key = inn_level 06:08:23.982 [Lua] Lobby data player_slot_1 = 0:0 06:08:23.982 [Lua] Lobby data selected_level_key = inn_level 06:08:23.982 [Lua] Lobby data quick_game = false 06:08:23.982 [Lua] Lobby data matchmaking = false 06:08:23.982 [Lua] Lobby data difficulty = normal 06:08:23.982 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:23.982 [Lua] Lobby data unique_server_name = Moog 06:08:23.982 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:23.982 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:23.982 [Lua] Lobby data country_code = US 06:08:23.982 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:23.982 [Lua] Lobby data eac_authorized = true 06:08:23.982 [Lua] Set lobby end. 06:08:23.982 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 06:08:23.983 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 06:08:23.983 [Lua] RemotePlayer:create_game_object( ) 30 06:08:23.992 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 06:08:23.992 [Lua] RemotePlayer:create_game_object( ) 31 06:08:24.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:08:24.002 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:08:24.002 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 06:08:24.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:08:24.002 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100285dc7 06:08:24.002 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 06:08:24.016 [Lua] Set lobby begin: 06:08:24.016 [Lua] Lobby data twitch_enabled = false 06:08:24.017 [Lua] Lobby data power_level = 785 06:08:24.017 [Lua] Lobby data num_players = 4 06:08:24.017 [Lua] Lobby data host = 110000103483e57 06:08:24.017 [Lua] Lobby data game_mode = 3 06:08:24.017 [Lua] Lobby data is_private = false 06:08:24.017 [Lua] Lobby data level_key = inn_level 06:08:24.017 [Lua] Lobby data player_slot_1 = 0:0 06:08:24.017 [Lua] Lobby data selected_level_key = inn_level 06:08:24.017 [Lua] Lobby data quick_game = false 06:08:24.017 [Lua] Lobby data matchmaking = false 06:08:24.017 [Lua] Lobby data difficulty = normal 06:08:24.017 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:24.017 [Lua] Lobby data unique_server_name = Moog 06:08:24.017 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:24.017 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:24.017 [Lua] Lobby data country_code = US 06:08:24.017 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:24.017 [Lua] Lobby data eac_authorized = true 06:08:24.017 [Lua] Set lobby end. 06:08:24.017 [Lua] [Matchmaking] Assigned player 110000100662cef to slot 2 when hot join syncing 06:08:24.018 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33 06:08:24.018 [Lua] RemotePlayer:create_game_object( ) 33 06:08:24.029 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100662cef 06:08:24.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:08:24.040 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:08:24.040 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 06:08:24.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:08:24.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:08:24.044 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 06:08:24.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 06:08:24.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 06:08:24.073 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 06:08:24.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 06:08:24.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:08:24.100 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 06:08:24.100 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:08:24.100 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 06:08:24.100 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 06:08:24.101 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 06:08:24.102 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:08:24.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:08:24.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 06:08:24.104 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 06:08:24.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:08:24.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:08:24.131 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:08:24.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 06:08:24.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:08:24.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 06:08:24.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read, 06:08:24.161 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100662cef go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:08:24.161 [Lua] Adding player sync data to peer=110000100662cef local_player_id=1 06:08:24.162 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100662cef go_type=player_unit go_created_func_name=game_object_created_player_unit 06:08:24.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 06:08:24.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:08:24.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:08:24.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:08:24.166 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 06:08:24.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 06:08:24.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 06:08:24.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 06:08:24.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 06:08:24.193 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:08:24.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 06:08:24.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 06:08:24.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 06:08:24.224 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 06:08:24.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 06:08:24.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3, async-read, 06:08:24.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 06:08:24.237 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:08:24.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_1, async-read, 06:08:24.237 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100285dc7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:08:24.237 [Lua] Adding player sync data to peer=110000100285dc7 local_player_id=1 06:08:24.237 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100285dc7 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:08:24.239 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 06:08:24.240 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:08:24.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 06:08:24.253 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 06:08:24.253 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 06:08:24.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:08:24.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:08:24.281 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:08:24.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 06:08:24.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 06:08:24.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 06:08:24.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 06:08:24.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 06:08:24.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:08:24.323 [Lua] ################################################################################################################# 06:08:24.323 [Lua] [Loading Time]: 00:00:24 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:08:24.323 [Lua] ################################################################################################################# 06:08:24.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20 06:08:24.330 [Flow] DISABLE 06:08:24.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:08:24.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:08:24.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 06:08:24.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 06:08:24.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20 06:08:24.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 06:08:24.366 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 06:08:24.366 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:08:24.481 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20 06:08:24.481 [Lua] Commit load time data 06:08:28.511 [Lua] Set lobby begin: 06:08:28.511 [Lua] Lobby data twitch_enabled = false 06:08:28.511 [Lua] Lobby data power_level = 196 06:08:28.511 [Lua] Lobby data num_players = 4 06:08:28.511 [Lua] Lobby data host = 110000103483e57 06:08:28.511 [Lua] Lobby data game_mode = 3 06:08:28.511 [Lua] Lobby data is_private = false 06:08:28.511 [Lua] Lobby data level_key = inn_level 06:08:28.511 [Lua] Lobby data player_slot_1 = 0:0 06:08:28.511 [Lua] Lobby data selected_level_key = inn_level 06:08:28.511 [Lua] Lobby data quick_game = false 06:08:28.511 [Lua] Lobby data matchmaking = false 06:08:28.511 [Lua] Lobby data difficulty = normal 06:08:28.511 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:28.511 [Lua] Lobby data unique_server_name = Moog 06:08:28.511 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:28.511 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:28.511 [Lua] Lobby data country_code = US 06:08:28.512 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:28.512 [Lua] Lobby data eac_authorized = true 06:08:28.512 [Lua] Set lobby end. 06:08:30.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:08:30.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:08:30.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 06:08:30.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:08:30.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 06:08:30.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:08:30.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 06:08:30.778 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:08:30.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 06:08:30.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:08:30.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 06:08:30.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:08:30.924 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 06:08:30.925 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:08:33.517 [Lua] PlayFabMirror:_commit_internal 17 06:08:33.517 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:08:33.519 [Lua] generate_backend_stats 110000103483e57:1 06:08:33.529 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:08:33.538 [Lua] commit result success 17 06:08:33.538 [Lua] Set lobby begin: 06:08:33.538 [Lua] Lobby data twitch_enabled = false 06:08:33.538 [Lua] Lobby data power_level = 790 06:08:33.538 [Lua] Lobby data num_players = 4 06:08:33.538 [Lua] Lobby data host = 110000103483e57 06:08:33.538 [Lua] Lobby data game_mode = 3 06:08:33.538 [Lua] Lobby data is_private = false 06:08:33.538 [Lua] Lobby data level_key = inn_level 06:08:33.538 [Lua] Lobby data player_slot_1 = 0:0 06:08:33.538 [Lua] Lobby data selected_level_key = inn_level 06:08:33.539 [Lua] Lobby data quick_game = false 06:08:33.539 [Lua] Lobby data matchmaking = false 06:08:33.539 [Lua] Lobby data difficulty = normal 06:08:33.539 [Lua] Lobby data player_slot_4 = 110000100285dc7:1 06:08:33.539 [Lua] Lobby data unique_server_name = Moog 06:08:33.539 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:08:33.539 [Lua] Lobby data player_slot_2 = 110000100662cef:1 06:08:33.539 [Lua] Lobby data country_code = US 06:08:33.539 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:08:33.539 [Lua] Lobby data eac_authorized = true 06:08:33.539 [Lua] Set lobby end. 06:08:57.662 [Lua] [IngameUI] menu view on_enter ingame_menu 06:08:58.596 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 06:08:59.281 [Lua] PopupManager:query_result returned result: leave_game 06:08:59.294 [Lua] [Matchmaking] Doing transition leave_game from UI 06:08:59.294 [Lua] TRANSITION leave_game nil nil 06:08:59.294 [Lua] [GameNetworkManager] Leaving game... 06:08:59.294 [Lua] [GameNetworkManager] Shutting down game session host. 06:08:59.294 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:08:59.294 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:08:59.294 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=37.83 06:08:59.294 [Lua] [IngameUI] menu view on_exit ingame_menu 06:08:59.305 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:09:01.294 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 06:09:01.294 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 06:09:01.294 [Lua] Clearing all global lookup lists 06:09:01.295 [Lua] [IngamePlayerListUI] - Destroy 06:09:01.295 [Lua] [EquipmentUI] - Destroy 06:09:01.295 [Lua] [AbilityUI] - Destroy 06:09:01.295 [Lua] [GamePadEquipmentUI] - Destroy 06:09:01.295 [Lua] [GamePadAbilityUI] - Destroy 06:09:01.295 [Lua] [IngameUI] destroy 06:09:01.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 06:09:01.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 06:09:01.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 06:09:01.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:09:01.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 06:09:01.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 06:09:01.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_client_3 06:09:01.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:09:01.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_1 06:09:01.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 06:09:01.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 06:09:01.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 06:09:01.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 06:09:01.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 06:09:01.308 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 06:09:01.366 [Lua] [Managers] Destroying state managers... 06:09:01.371 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:09:01.371 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100285dc7 06:09:01.371 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100662cef 06:09:01.371 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 06:09:01.371 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 06:09:01.371 [Lua] [Matchmaking] unregister rpcs 06:09:01.371 [Lua] [Matchmaking] destroying 06:09:01.371 [Lua] [ChatManager] Unregistering channel 1 06:09:01.371 [Lua] [EnemyPackageLoader] network_context_destroyed 06:09:01.371 [Lua] [PartyManager] network_context_destroyed 06:09:01.371 [Lua] [GameMechanismManager] network_context_destroyed 06:09:01.371 [Lua] initializing mechanism to: adventure 06:09:01.371 [EACServer] [Destroy] Called 06:09:01.373 [EACServer] [Cerberus] [Backend] Disconnected. 06:09:01.374 [SteamVoipRoom] Leaving room 95a465aa43e3d901 06:09:01.374 [SteamVoipRoom] Destroying room 95a465aa43e3d901 06:09:01.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01, InventoryPackageSynchronizerClient 06:09:01.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 06:09:01.431 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 06:09:01.431 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 06:09:01.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.432 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 06:09:01.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.432 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient 06:09:01.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 06:09:01.440 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 06:09:01.440 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 06:09:01.440 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient 06:09:01.442 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 06:09:01.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.449 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 06:09:01.449 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 06:09:01.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.451 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 06:09:01.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.453 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, InventoryPackageSynchronizerClient 06:09:01.453 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient 06:09:01.458 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 06:09:01.459 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, InventoryPackageSynchronizerClient 06:09:01.466 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 06:09:01.466 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 06:09:01.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.467 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 06:09:01.467 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 06:09:01.470 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 06:09:01.470 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient 06:09:01.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 06:09:01.476 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 06:09:01.476 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 06:09:01.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.477 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 06:09:01.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 06:09:01.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.478 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient 06:09:01.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 06:09:01.478 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 06:09:01.478 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_09, InventoryPackageSynchronizerClient 06:09:01.487 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 06:09:01.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:09:01.489 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 06:09:01.489 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_04, InventoryPackageSynchronizerClient 06:09:01.489 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 06:09:01.490 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 06:09:01.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 06:09:01.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient 06:09:01.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 06:09:01.492 [Lua] [LobbyHost] Destroying 06:09:01.492 warning: [Lua] Got RPC rpc_pong during forced network update when exiting StateIngame 06:09:01.492 [Lua] ############### UNLOADING PACKAGES ############### 06:09:01.492 [Lua] [Gamestate] Enter state StateLoading 06:09:01.494 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 06:09:01.494 [Lua] [LobbyManager] Setting up network options 06:09:01.494 [Lua] registering RPCs 06:09:01.494 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 06:09:01.495 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 06:09:01.495 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 06:09:01.495 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 06:09:01.495 [Lua] [LevelTransitionHandler] load_level inn_level 06:09:01.495 [SteamVoipRoom] Creating room ae27462c94af0b9b 06:09:01.495 [SteamVoipRoom] Joining room ae27462c94af0b9b 06:09:01.495 [EAC] EAC server 110000103483e57 is initializing 06:09:01.504 [EAC] Server is also client 110000103483e57 06:09:01.504 [EACServer] [SetLogCallback] Procedure: 00007FF73614B750 LogLevel: Info. 06:09:01.504 [Lua] ### Created peer state machine for 110000103483e57 06:09:01.504 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 06:09:01.504 [Lua] MUSIC MANAGER unmute_all_world_sounds 374367 0 06:09:01.504 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 21 06:09:01.509 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 21 06:09:01.509 [Lua] [EnemyPackageLoader] setup_startup_enemies 06:09:01.509 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:09:01.509 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:09:01.509 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:09:01.509 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 06:09:01.509 [Lua] Set lobby begin: 06:09:01.509 [Lua] Set lobby end. 06:09:01.509 [Lua] [PSM] Peer 110000103483e57 joined. Want to use profile index "3" 06:09:01.509 [Lua] [LobbyHost] Changed state from 0 to creating 06:09:01.523 [Connection] Destroying endpoint 110000100285dc7 - explicit request 06:09:01.525 [SteamAuthenticator] CancelAuthTicket 110000100285dc7 06:09:01.525 [SteamAuthenticator] EndAuthSession 110000100285dc7 06:09:01.525 [Connection] Destroying endpoint 110000104e7927b - explicit request 06:09:01.527 [SteamAuthenticator] CancelAuthTicket 110000104e7927b 06:09:01.527 [SteamAuthenticator] EndAuthSession 110000104e7927b 06:09:01.527 [Connection] Destroying endpoint 110000100662cef - explicit request 06:09:01.529 [SteamAuthenticator] CancelAuthTicket 110000100662cef 06:09:01.529 [SteamAuthenticator] EndAuthSession 110000100662cef 06:09:01.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 06:09:01.540 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 06:09:01.558 [Lua] MUSIC MANAGER Play_loading_screen_music 374368 0 06:09:01.642 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 21 06:09:01.660 [Lua] ### Sending rpc_level_loaded 06:09:01.660 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 49 06:09:01.759 [SteamLobby] Detected added member 110000103483e57 06:09:01.760 [Lua] [LobbyHost] Changed state from creating to joined 06:09:01.760 [Lua] [PartyManager] Leader is set to 110000103483e57 06:09:01.760 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103483e57 my_peer_id:110000103483e57 06:09:01.760 [Lua] [ChatManager] Registering channel 1 06:09:01.760 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103483e57, own_peer_id=110000103483e57) 06:09:01.760 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103483e57, own_peer_id=110000103483e57) 06:09:01.760 [Lua] [PartyManager] network_context_created (server_peer_id=110000103483e57, own_peer_id=110000103483e57) 06:09:01.760 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 06:09:01.760 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:09:01.776 [Lua] [NetworkServer] Changing num_players from nil to 1 06:09:01.776 [Lua] Players: 1 06:09:01.776 [Lua] Set lobby begin: 06:09:01.776 [Lua] Lobby data num_players = 1 06:09:01.777 [Lua] Lobby data level_key = inn_level 06:09:01.777 [Lua] Lobby data game_mode = 3 06:09:01.777 [Lua] Lobby data matchmaking = false 06:09:01.777 [Lua] Set lobby end. 06:09:01.994 [Steam] Accepted session request from 110000100285dc7 06:09:01.994 [Steam] Accepted session request from 110000104e7927b 06:09:02.346 [Steam] Accepted session request from 110000100662cef 06:09:02.817 [Connection] Creating endpoint 110000100285dc7 - inbound message 06:09:02.817 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:09:02.834 [SteamAuthenticator] Sent ticket request to 110000100285dc7 06:09:02.834 [Connection] Destroying endpoint 110000100285dc7 - explicit request 06:09:03.320 [Lua] player (110000103483e57,1) was put into party 0 06:09:03.320 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 06:09:03.321 [Lua] [StateLoading] got rpc_load_level 49 inn_level 06:09:03.337 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:0 my_peer_id:110000103483e57 06:09:03.337 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:0 my_peer_id:110000103483e57 06:09:03.354 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 06:09:03.354 [Lua] ### Sending rpc_level_loaded 06:09:03.354 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 49 06:09:03.354 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:09:03.403 [Steam] Accepted session request from 110000100285dc7 06:09:04.359 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:09:04.359 [Lua] Set lobby begin: 06:09:04.359 [Lua] Lobby data host = 110000103483e57 06:09:04.359 [Lua] Lobby data level_key = inn_level 06:09:04.359 [Lua] Lobby data game_mode = 3 06:09:04.359 [Lua] Lobby data country_code = US 06:09:04.359 [Lua] Lobby data unique_server_name = Moog 06:09:04.359 [Lua] Lobby data num_players = 1 06:09:04.359 [Lua] Lobby data matchmaking = false 06:09:04.359 [Lua] Set lobby end. 06:09:04.359 [Lua] [Managers] Destroying state managers... 06:09:04.360 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 06:09:04.360 [Lua] MUSIC MANAGER Stop_loading_screen_music 374369 0 06:09:04.360 [Lua] [Gamestate] Enter StateIngame HOST 06:09:04.361 [Lua] <>level = inn_level<> 06:09:04.361 [Lua] Set lobby begin: 06:09:04.361 [Lua] Lobby data host = 110000103483e57 06:09:04.361 [Lua] Lobby data level_key = inn_level 06:09:04.361 [Lua] Lobby data game_mode = 3 06:09:04.361 [Lua] Lobby data selected_level_key = inn_level 06:09:04.361 [Lua] Lobby data country_code = US 06:09:04.361 [Lua] Lobby data unique_server_name = Moog 06:09:04.361 [Lua] Lobby data num_players = 1 06:09:04.361 [Lua] Lobby data matchmaking = false 06:09:04.361 [Lua] Set lobby end. 06:09:04.361 [Umbra] Init version: 3.4.15 :: 16 threads 06:09:04.361 [Lua] [StateIngame] Server ingame 06:09:04.364 [Lua] Set lobby begin: 06:09:04.364 [Lua] Lobby data level_key = inn_level 06:09:04.364 [Lua] Lobby data selected_level_key = inn_level 06:09:04.365 [Lua] Lobby data unique_server_name = Moog 06:09:04.365 [Lua] Lobby data matchmaking = false 06:09:04.365 [Lua] Lobby data host = 110000103483e57 06:09:04.365 [Lua] Lobby data country_code = US 06:09:04.365 [Lua] Lobby data game_mode = 3 06:09:04.365 [Lua] Lobby data difficulty = normal 06:09:04.365 [Lua] Lobby data num_players = 1 06:09:04.365 [Lua] Set lobby end. 06:09:04.365 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 06:09:04.365 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer 06:09:04.365 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:09:04.365 [Lua] [Matchmaking] initializing 06:09:04.365 [Lua] [Matchmaking] my_peer_id: 110000103483e57, I am server 06:09:04.365 [Lua] [Matchmaking] register rpcs 06:09:04.365 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:09:04.365 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 06:09:04.365 [Lua] [GameNetworkManager] self.is_server = true 06:09:04.365 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 06:09:04.365 [Network] Setting artificial MTU limit to 65536 06:09:04.372 [Lua] Switching ConflictSettings: to: disabled 06:09:04.372 [Lua] pacing=disabled 06:09:04.372 [Lua] roaming=nil 06:09:04.372 [Lua] specials=disabled 06:09:04.372 [Lua] debug_color=black 06:09:04.372 [Lua] pack_spawning=disabled 06:09:04.372 [Lua] contained_breeds=nil 06:09:04.372 [Lua] disabled=true 06:09:04.372 [Lua] boss=disabled 06:09:04.372 [Lua] horde=disabled 06:09:04.372 [Lua] name=disabled 06:09:04.372 [Lua] intensity=disabled 06:09:04.372 [Lua] --- 06:09:04.372 [Lua] [LevelAnalysis] set_random_seed( 9824104) 06:09:04.376 [Lua] [AIInterestPointSystem] Level Seed: 9824104 06:09:04.376 [Lua] 06:09:04.376 [Lua] [entity_system_bag] = table 06:09:04.376 [Lua] [entity_system_bag] = metatable 06:09:04.376 [Lua] [startup_data] = table 06:09:04.376 [Lua] [entity_manager] = table 06:09:04.376 [Lua] [entity_manager] = metatable 06:09:04.376 [Lua] [unit_spawner] = table 06:09:04.376 [Lua] [unit_spawner] = metatable 06:09:04.376 [Lua] [unit_storage] = table 06:09:04.376 [Lua] [unit_storage] = metatable 06:09:04.376 [Lua] [dice_keeper] = table 06:09:04.376 [Lua] [dice_keeper] = metatable 06:09:04.376 [Lua] [is_server] = true (boolean) 06:09:04.380 [Lua] [world] = [World] 06:09:04.380 [Lua] [system_api] = table 06:09:04.380 [Lua] [entity_system] = table 06:09:04.380 [Lua] [entity_system] = metatable 06:09:04.380 [Lua] [network_lobby] = table 06:09:04.380 [Lua] [network_lobby] = metatable 06:09:04.380 [Lua] [profile_synchronizer] = table 06:09:04.380 [Lua] [profile_synchronizer] = metatable 06:09:04.380 [Lua] [level_transition_handler] = table 06:09:04.380 [Lua] [level_transition_handler] = metatable 06:09:04.380 [Lua] [num_local_human_players] = 1 (number) 06:09:04.380 [Lua] [statistics_db] = table 06:09:04.380 [Lua] [statistics_db] = metatable 06:09:04.380 [Lua] [network_server] = table 06:09:04.380 [Lua] [network_server] = metatable 06:09:04.380 [Lua] [input_manager] = table 06:09:04.380 [Lua] [input_manager] = metatable 06:09:04.380 [Lua] [network_clock] = table 06:09:04.380 [Lua] [network_clock] = metatable 06:09:04.380 [Lua] [network_transmit] = table 06:09:04.380 [Lua] [network_transmit] = metatable 06:09:04.380 [Lua] [free_flight_manager] = table 06:09:04.380 [Lua] [free_flight_manager] = metatable 06:09:04.380 [Lua] [network_manager] = table 06:09:04.380 [Lua] [network_manager] = metatable 06:09:04.380 [Lua] [network_event_delegate] = table 06:09:04.380 [Lua] [network_event_delegate] = metatable 06:09:04.380 [Lua] 06:09:04.381 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:09:04.384 [Lua] [AchievementManager] Achievements using the steam platform 06:09:04.385 [Lua] [StateIngame] Level seed: 9824104 06:09:04.385 [World] Spawning level. 06:09:04.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:09:04.556 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 06:09:04.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 06:09:04.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 06:09:04.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 06:09:04.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 06:09:04.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 06:09:04.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 06:09:04.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 06:09:04.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 06:09:04.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 06:09:04.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 06:09:04.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 06:09:04.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 06:09:04.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 06:09:04.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 06:09:04.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 06:09:04.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 06:09:04.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 06:09:04.559 [Lua] [LevelAnalysis] set_random_seed( 9824104) 06:09:04.576 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 06:09:04.576 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 06:09:04.577 [Lua] [IngameUI] init 06:09:04.590 [SteamVoipClient] select_out(110000103483e57, off) 06:09:04.623 [Lua] [Matchmaking] Cancelling matchmaking 06:09:04.623 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:09:04.623 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:09:04.623 [Lua] Set lobby begin: 06:09:04.623 [Lua] Lobby data level_key = inn_level 06:09:04.623 [Lua] Lobby data power_level = 0 06:09:04.623 [Lua] Lobby data selected_level_key = inn_level 06:09:04.623 [Lua] Lobby data unique_server_name = Moog 06:09:04.623 [Lua] Lobby data matchmaking = false 06:09:04.623 [Lua] Lobby data host = 110000103483e57 06:09:04.623 [Lua] Lobby data country_code = US 06:09:04.623 [Lua] Lobby data game_mode = 3 06:09:04.623 [Lua] Lobby data difficulty = normal 06:09:04.623 [Lua] Lobby data num_players = 1 06:09:04.624 [Lua] Set lobby end. 06:09:04.624 [Flow] complete_skittergate_legend true 06:09:04.625 [Flow] complete_all_helmgart_levels_recruit true 06:09:04.626 [Flow] WitchHunterLevel:30 06:09:04.626 [Flow] LeaderYes 06:09:04.626 [Flow] ALL PC XP:225254 06:09:04.626 [Flow] Has "bogenhafen" DLC:true 06:09:04.626 [Flow] WH XP:44850 06:09:04.626 [Flow] Number of crafted items:3234 06:09:04.626 [Flow] Has "pre_order" DLC:true 06:09:04.626 [Flow] Sum of Powe Levels:1500 06:09:04.626 [Flow] lodestone diff 1:false 06:09:04.626 [Flow] magnus and forest activated 06:09:04.626 [Flow] magnus and forest activated 06:09:04.626 [Flow] cemetery and forest activated 06:09:04.626 [Flow] magnus and cemetery 06:09:04.626 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:09:04.626 [Flow] ALL RUNES ACTIVATED 06:09:04.626 [Flow] magnus and forest activated 06:09:04.626 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:09:04.626 [Flow] ALL RUNES ACTIVATED 06:09:04.626 [Flow] cemetery and forest activated 06:09:04.626 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:09:04.626 [Flow] ALL RUNES ACTIVATED 06:09:04.626 [Flow] magnus and forest activated 06:09:04.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:09:04.627 [Flow] ALL RUNES ACTIVATED 06:09:04.627 [Flow] magnus and cemetery 06:09:04.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:09:04.627 [Flow] ALL RUNES ACTIVATED 06:09:04.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:09:04.629 [Lua] CurrentConflictSettings disabled 06:09:04.629 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 06:09:04.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:09:04.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:09:04.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:09:04.632 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 06:09:04.990 [Lua] player (110000103483e57,1) was put into party 1 06:09:04.990 [Lua] Assigning peer(110000103483e57:1) to profile(3) career(3) 06:09:04.990 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103483e57) local_player_id(1) profile_index(3) career_index(3) 06:09:04.990 [Lua] Set lobby begin: 06:09:04.990 [Lua] Lobby data level_key = inn_level 06:09:04.990 [Lua] Lobby data power_level = 0 06:09:04.990 [Lua] Lobby data selected_level_key = inn_level 06:09:04.990 [Lua] Lobby data difficulty = normal 06:09:04.991 [Lua] Lobby data player_slot_4 = 0:0 06:09:04.991 [Lua] Lobby data unique_server_name = Moog 06:09:04.991 [Lua] Lobby data matchmaking = false 06:09:04.991 [Lua] Lobby data host = 110000103483e57 06:09:04.991 [Lua] Lobby data country_code = US 06:09:04.991 [Lua] Lobby data game_mode = 3 06:09:04.991 [Lua] Lobby data player_slot_5 = 0:0 06:09:04.991 [Lua] Lobby data player_slot_2 = 0:0 06:09:04.991 [Lua] Lobby data player_slot_1 = 0:0 06:09:04.991 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:09:04.991 [Lua] Lobby data num_players = 1 06:09:04.991 [Lua] Set lobby end. 06:09:04.991 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:0 06:09:04.991 [Lua] 06:09:04.991 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 06:09:04.991 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01] = false (boolean) 06:09:04.991 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean) 06:09:04.991 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 06:09:04.991 [Lua] [units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p] = false (boolean) 06:09:04.991 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06] = false (boolean) 06:09:04.991 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 06:09:04.991 [Lua] 06:09:04.991 [Lua] 06:09:04.991 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 06:09:04.991 [Lua] [units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p] = false (boolean) 06:09:04.991 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06] = false (boolean) 06:09:04.991 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 06:09:04.991 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 06:09:04.991 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 06:09:04.991 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01] = false (boolean) 06:09:04.991 [Lua] [units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01] = false (boolean) 06:09:04.991 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 06:09:04.991 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 06:09:04.991 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes] = false (boolean) 06:09:04.991 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 06:09:04.991 [Lua] 06:09:04.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:09:04.991 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:09:04.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 06:09:04.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:09:04.998 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:1 my_peer_id:110000103483e57 06:09:05.011 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:1 my_peer_id:110000103483e57 06:09:05.011 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 06:09:05.011 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient, async-read, 06:09:05.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:09:05.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:09:05.039 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 06:09:05.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 06:09:05.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 06:09:05.069 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 06:09:05.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 06:09:05.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:09:05.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:09:05.097 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 06:09:05.097 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 06:09:05.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:09:05.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:09:05.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:09:05.121 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 06:09:05.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:09:05.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:09:05.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:09:05.149 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 06:09:05.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 06:09:05.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 06:09:05.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 06:09:05.172 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 06:09:05.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 06:09:05.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 06:09:05.200 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 06:09:05.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 06:09:05.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 06:09:05.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 06:09:05.224 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 06:09:05.225 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 06:09:05.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:09:05.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:09:05.248 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:09:05.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 06:09:05.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 06:09:05.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 06:09:05.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 06:09:05.271 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 06:09:05.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:09:05.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:09:05.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:09:05.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 06:09:05.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 06:09:05.338 [Flow] DISABLE 06:09:05.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 06:09:05.343 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 06:09:05.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 06:09:05.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 06:09:05.365 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 06:09:05.365 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 06:09:05.682 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 06:09:05.682 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 06:09:05.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 06:09:05.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 06:09:05.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 06:09:05.728 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 06:09:05.874 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 06:09:05.874 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 06:09:05.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 06:09:06.000 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 06:09:06.000 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 06:09:06.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 06:09:06.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 06:09:06.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 06:09:06.047 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 06:09:06.095 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 06:09:06.095 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 06:09:06.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 06:09:06.321 [Connection] Creating endpoint 110000100662cef - inbound message 06:09:06.322 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:09:06.334 [SteamAuthenticator] Sent ticket request to 110000100662cef 06:09:06.334 [Connection] Destroying endpoint 110000100662cef - explicit request 06:09:06.358 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 06:09:06.358 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 06:09:06.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 06:09:06.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 06:09:06.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 06:09:06.547 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 06:09:06.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 06:09:06.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 06:09:06.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 06:09:06.807 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 06:09:06.807 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes 06:09:06.818 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 06:09:06.837 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:09:06.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:09:06.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 06:09:07.084 [Lua] ################################################################################################################# 06:09:07.084 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:09:07.084 [Lua] ################################################################################################################# 06:09:07.084 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22 06:09:07.096 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22 06:09:07.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22 06:09:07.242 [Lua] Commit load time data 06:09:07.372 [Connection] Creating endpoint 110000100285dc7 - inbound message 06:09:07.372 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:09:07.384 [SteamAuthenticator] Sent ticket request to 110000100285dc7 06:09:07.384 [Connection] Destroying endpoint 110000100285dc7 - explicit request 06:09:09.488 [Lua] [IngameUI] menu view on_enter character_selection 06:09:09.489 [Lua] hero_fullscreen_menu_on_enter 06:09:09.491 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bdd9660 06:09:09.491 [World] Spawning level. 06:09:09.498 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 06:09:09.507 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:09.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:09.508 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:09.508 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:09.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 06:09:09.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50 06:09:09.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:09.540 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 06:09:09.540 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 06:09:09.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 06:09:09.562 [Lua] Set lobby begin: 06:09:09.562 [Lua] Lobby data level_key = inn_level 06:09:09.562 [Lua] Lobby data power_level = 785 06:09:09.562 [Lua] Lobby data selected_level_key = inn_level 06:09:09.562 [Lua] Lobby data difficulty = normal 06:09:09.562 [Lua] Lobby data player_slot_4 = 0:0 06:09:09.562 [Lua] Lobby data unique_server_name = Moog 06:09:09.562 [Lua] Lobby data matchmaking = false 06:09:09.562 [Lua] Lobby data host = 110000103483e57 06:09:09.562 [Lua] Lobby data country_code = US 06:09:09.562 [Lua] Lobby data game_mode = 3 06:09:09.562 [Lua] Lobby data player_slot_5 = 0:0 06:09:09.562 [Lua] Lobby data player_slot_2 = 0:0 06:09:09.562 [Lua] Lobby data player_slot_1 = 0:0 06:09:09.562 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:09:09.562 [Lua] Lobby data num_players = 1 06:09:09.562 [Lua] Set lobby end. 06:09:09.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 06:09:09.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 06:09:09.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 06:09:09.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 06:09:09.582 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 06:09:10.406 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:09:10.406 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:09:10.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 06:09:10.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:09:10.428 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 06:09:10.428 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:09:10.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 06:09:10.443 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:09:10.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 06:09:10.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:09:10.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 06:09:10.458 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:09:10.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 06:09:10.526 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:09:13.718 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A50 -> Package still referenced, NOT unloaded: 06:09:13.720 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000023B3A50 06:09:13.720 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000023B3A50 06:09:13.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50 06:09:13.720 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:14.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 06:09:14.006 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 06:09:14.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:14.010 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:14.010 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:14.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 06:09:14.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50 06:09:14.019 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:14.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 06:09:14.034 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 06:09:14.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 06:09:14.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 06:09:14.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 06:09:14.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 06:09:14.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 06:09:14.070 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 06:09:14.591 [Lua] PlayFabMirror:_commit_internal 18 06:09:14.591 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:09:14.593 [Lua] generate_backend_stats 110000103483e57:1 06:09:14.602 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:09:14.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 06:09:14.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 06:09:14.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 06:09:14.773 [Lua] commit result success 18 06:09:21.279 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A50 06:09:21.279 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B3A50 06:09:21.279 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B3A50 06:09:21.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50 06:09:21.279 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:21.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 06:09:21.579 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 06:09:21.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:21.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:21.584 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:21.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 06:09:21.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000023B3A50 06:09:21.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50 06:09:21.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:21.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50, async-read, prioritized 06:09:21.647 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 06:09:21.647 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 06:09:21.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 06:09:21.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 06:09:21.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 06:09:21.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 06:09:21.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 06:09:21.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 06:09:21.962 [Lua] Assigning peer(110000103483e57:1) to profile(3) career(2) 06:09:21.962 [Lua] Set lobby begin: 06:09:21.962 [Lua] Lobby data level_key = inn_level 06:09:21.962 [Lua] Lobby data power_level = 785 06:09:21.962 [Lua] Lobby data selected_level_key = inn_level 06:09:21.962 [Lua] Lobby data difficulty = normal 06:09:21.962 [Lua] Lobby data player_slot_4 = 0:0 06:09:21.962 [Lua] Lobby data unique_server_name = Moog 06:09:21.962 [Lua] Lobby data matchmaking = false 06:09:21.962 [Lua] Lobby data host = 110000103483e57 06:09:21.962 [Lua] Lobby data country_code = US 06:09:21.962 [Lua] Lobby data game_mode = 3 06:09:21.962 [Lua] Lobby data player_slot_5 = 0:0 06:09:21.962 [Lua] Lobby data player_slot_2 = 0:0 06:09:21.962 [Lua] Lobby data player_slot_1 = 0:0 06:09:21.962 [Lua] Lobby data player_slot_3 = 0:0 06:09:21.962 [Lua] Lobby data num_players = 1 06:09:21.962 [Lua] Set lobby end. 06:09:21.962 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103483e57) local_player_id(1) profile_index(3) career_index(2) 06:09:21.962 [Lua] Set lobby begin: 06:09:21.962 [Lua] Lobby data level_key = inn_level 06:09:21.963 [Lua] Lobby data power_level = 785 06:09:21.963 [Lua] Lobby data selected_level_key = inn_level 06:09:21.963 [Lua] Lobby data difficulty = normal 06:09:21.963 [Lua] Lobby data player_slot_4 = 0:0 06:09:21.963 [Lua] Lobby data unique_server_name = Moog 06:09:21.963 [Lua] Lobby data matchmaking = false 06:09:21.963 [Lua] Lobby data host = 110000103483e57 06:09:21.963 [Lua] Lobby data country_code = US 06:09:21.963 [Lua] Lobby data game_mode = 3 06:09:21.963 [Lua] Lobby data player_slot_5 = 0:0 06:09:21.963 [Lua] Lobby data player_slot_2 = 0:0 06:09:21.963 [Lua] Lobby data player_slot_1 = 0:0 06:09:21.963 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:09:21.963 [Lua] Lobby data num_players = 1 06:09:21.963 [Lua] Set lobby end. 06:09:21.963 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103483e57 | bw:0 | es:0 06:09:21.963 [Lua] 06:09:21.963 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p] = false (boolean) 06:09:21.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 06:09:21.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean) 06:09:21.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 06:09:21.963 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 06:09:21.963 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 06:09:21.963 [Lua] 06:09:21.963 [Lua] 06:09:21.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 06:09:21.963 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 06:09:21.963 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 06:09:21.963 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 06:09:21.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 06:09:21.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08] = false (boolean) 06:09:21.963 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 06:09:21.963 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2] = false (boolean) 06:09:21.963 [Lua] [units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p] = false (boolean) 06:09:21.963 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 06:09:21.963 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 06:09:21.963 [Lua] 06:09:21.966 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:2 my_peer_id:110000103483e57 06:09:21.969 [Lua] [GameNetworkManager] destroying game object with go_id=43 06:09:21.970 [Save] Saving `save_data` 06:09:21.973 [Save] Save done 06:09:21.980 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:2 my_peer_id:110000103483e57 06:09:21.980 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 06:09:21.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 06:09:21.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 06:09:21.980 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 06:09:21.980 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 06:09:21.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:09:21.980 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 06:09:21.980 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 06:09:21.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2, InventoryPackageSynchronizerClient, async-read, 06:09:22.004 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 06:09:22.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient 06:09:22.004 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient 06:09:22.006 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 06:09:22.006 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 06:09:22.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 06:09:22.006 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient 06:09:22.008 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01, InventoryPackageSynchronizerClient 06:09:22.009 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/runes/chr_dwarf_ranger_slayer_runes, InventoryPackageSynchronizerClient 06:09:22.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:09:22.084 [Lua] [IngameUI] menu view on_exit character_selection 06:09:22.092 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 06:09:22.092 [Lua] hero_fullscreen_menu_on_exit 06:09:22.096 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bdd9660 06:09:22.096 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3A50 -> Package still referenced, NOT unloaded: 06:09:22.097 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewertable: 00000000023B3A50 06:09:22.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 00000000023B3A50 06:09:22.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 00000000023B3A50 06:09:22.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:09:22.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 06:09:22.163 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 06:09:22.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 06:09:22.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 06:09:22.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:09:22.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:09:22.445 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 06:09:22.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:09:22.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:09:22.573 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 06:09:22.573 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:09:22.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:09:22.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 06:09:22.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 06:09:22.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 06:09:22.825 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 06:09:22.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 06:09:22.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 06:09:22.880 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 06:09:22.880 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2 06:09:23.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2 06:09:23.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2 06:09:23.085 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 06:09:23.103 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:09:23.103 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:09:23.103 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 06:09:24.262 [Lua] [IngameUI] menu view on_enter hero_view 06:09:24.267 [Lua] [IngameUI] menu view post_update_on_enter table: 0x041c4160 06:09:24.267 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:09:24.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 06:09:24.283 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 06:09:24.284 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 06:09:24.284 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 06:09:24.290 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 06:09:24.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 06:09:24.670 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 06:09:24.679 [World] Spawning level. 06:09:24.698 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:09:24.698 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:09:24.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:09:24.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:09:24.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:09:24.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:09:24.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:09:24.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:09:24.748 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:09:31.861 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 06:09:31.861 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:09:31.861 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:09:31.861 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:09:31.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:09:31.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:09:31.871 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 06:09:31.871 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 06:09:31.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 06:09:31.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 06:09:50.409 [SteamLobby] Detected added member 1100001004f5b01 06:09:50.409 [Lua] [NetworkServer] Changing num_players from 1 to 2 06:09:50.409 [Lua] Players: 2 06:09:50.409 [Lua] Set lobby begin: 06:09:50.409 [Lua] Lobby data level_key = inn_level 06:09:50.409 [Lua] Lobby data power_level = 785 06:09:50.409 [Lua] Lobby data selected_level_key = inn_level 06:09:50.409 [Lua] Lobby data difficulty = normal 06:09:50.410 [Lua] Lobby data player_slot_4 = 0:0 06:09:50.410 [Lua] Lobby data unique_server_name = Moog 06:09:50.410 [Lua] Lobby data matchmaking = false 06:09:50.410 [Lua] Lobby data host = 110000103483e57 06:09:50.410 [Lua] Lobby data country_code = US 06:09:50.410 [Lua] Lobby data game_mode = 3 06:09:50.410 [Lua] Lobby data player_slot_5 = 0:0 06:09:50.410 [Lua] Lobby data player_slot_2 = 0:0 06:09:50.410 [Lua] Lobby data player_slot_1 = 0:0 06:09:50.410 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:09:50.410 [Lua] Lobby data num_players = 2 06:09:50.410 [Lua] Set lobby end. 06:09:50.410 [Lua] [LobbyMembers] Member joined 1100001004f5b01 06:09:50.422 [Connection] Creating endpoint 1100001004f5b01 - reliable message sent 06:09:50.423 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:09:50.423 [Lua] [ChatManager][1]System: quickkill is joining the game 06:09:50.436 [SteamAuthenticator] Sent ticket request to 1100001004f5b01 06:09:54.461 [SteamAuthenticator] Got ticket from 1100001004f5b01 06:09:54.461 [SteamAuthenticator] BeginAuthSession 1100001004f5b01 06:09:54.461 [SteamAuthenticator] Authenticating 1100001004f5b01 06:09:54.475 [SteamAuthenticator] Got ticket request from 1100001004f5b01 06:09:54.476 [SteamAuthenticator] GetAuthSessionTicket 1100001004f5b01 06:09:54.476 [SteamAuthenticator] Sent ticket to 1100001004f5b01 06:09:54.748 [SteamAuthenticator] Steam validation for 1100001004f5b01 with response 0 06:09:54.803 [Connection] New session id 185 to 1100001004f5b01. 06:09:54.940 [Connection] Established a connection <30.185> to 1100001004f5b01 06:09:54.940 [Lua] [PSM] Peer 1100001004f5b01 joined. Want to use profile index "4" 06:09:54.940 [Lua] Mechanism says: a client joined the game! 1100001004f5b01 06:09:54.940 [EAC] EAC server has client 1100001004f5b01 (and owner 1100001004f5b01) 06:09:54.940 [EACServer] [RegisterClient] Client: 01100001004F5B01 PlayerGUID: 76561197965466369 PlayerIP: 0.0.0.0 OwnerGUID: 76561197965466369 PlayerName: Moog 06:09:54.940 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001004f5b01, connection_key=0) 06:09:54.940 warning: [Lua] [VOIP] Got request from 1100001004f5b01 to enter room ae27462c94af0b9b but member_is_in_room was 1 06:09:54.940 warning: [Lua] [VOIP] Got request from 1100001004f5b01 to enter room ae27462c94af0b9b but member_is_in_room was 1 06:09:54.941 [Lua] player (1100001004f5b01,1) was put into party 0 06:09:54.941 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001004f5b01 06:09:55.348 [EACServer] [QueueClientUpdate] Client: 01100001004F5B01 Session: 4 Status: Client Authenticated Message: Client authenticated. 06:09:55.350 [EAC] Peer 1100001004f5b01 switched EAC state to ClientAuthenticatedLocal 06:09:55.536 [EACServer] [Cerberus] [Backend] Connection established. 06:09:55.555 [EACServer] [Register Client] Success (1/2). Client: 01100001004F5B01. 06:09:55.957 [EACServer] [Register Client] Success (2/2). Client: 01100001004F5B01 06:09:55.957 [EACServer] [QueueClientUpdate] Client: 01100001004F5B01 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 06:09:55.961 [EAC] Peer 1100001004f5b01 switched EAC state to ClientAuthenticatedRemote 06:09:58.160 [SteamVoipClient] select_out(1100001004f5b01, on) 06:09:58.160 [SteamVoipClient] select_in(1100001004f5b01, on) 06:09:58.160 [SteamVoipClient] select_out(1100001004f5b01, off) 06:10:00.096 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001004f5b01, connection_key=0) 06:10:00.124 [Lua] ### Sending rpc_level_loaded 06:10:00.124 [Lua] #### Has state machine: true, sender: 1100001004f5b01, level_id: 49 06:10:00.124 [Lua] Peer 1100001004f5b01 has loaded the level and all enemies are loaded 06:10:00.125 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001004f5b01 inventory_sync_id:2 my_peer_id:110000103483e57 06:10:02.484 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 06:10:02.484 [Lua] [Matchmaking] Got a handshake request from 1100001004f5b01 with user name 'quickkill' 06:10:02.501 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 06:10:02.501 [Lua] RemotePlayer:create_game_object( ) 46 06:10:02.513 [Lua] player (1100001004f5b01,1) was put into party 1 06:10:02.513 [Lua] Assigning peer(1100001004f5b01:1) to profile(4) career(3) 06:10:02.513 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001004f5b01) local_player_id(1) profile_index(4) career_index(3) 06:10:02.513 [Lua] Set lobby begin: 06:10:02.513 [Lua] Lobby data level_key = inn_level 06:10:02.513 [Lua] Lobby data power_level = 785 06:10:02.513 [Lua] Lobby data selected_level_key = inn_level 06:10:02.513 [Lua] Lobby data difficulty = normal 06:10:02.513 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:10:02.513 [Lua] Lobby data unique_server_name = Moog 06:10:02.513 [Lua] Lobby data matchmaking = false 06:10:02.513 [Lua] Lobby data host = 110000103483e57 06:10:02.513 [Lua] Lobby data country_code = US 06:10:02.513 [Lua] Lobby data game_mode = 3 06:10:02.513 [Lua] Lobby data player_slot_5 = 0:0 06:10:02.513 [Lua] Lobby data player_slot_2 = 0:0 06:10:02.513 [Lua] Lobby data player_slot_1 = 0:0 06:10:02.513 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:10:02.513 [Lua] Lobby data num_players = 2 06:10:02.513 [Lua] Set lobby end. 06:10:02.513 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001004f5b01 | dr:110000103483e57 | bw:0 | es:0 06:10:02.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 06:10:02.854 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001004f5b01 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:10:02.854 [Lua] Adding player sync data to peer=1100001004f5b01 local_player_id=1 06:10:02.854 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001004f5b01 inventory_sync_id:3 my_peer_id:110000103483e57 06:10:02.854 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:3 my_peer_id:110000103483e57 06:10:02.856 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001004f5b01 06:10:02.865 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:3 my_peer_id:110000103483e57 06:10:02.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 06:10:02.865 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 06:10:02.865 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 06:10:02.865 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read, 06:10:02.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:10:02.865 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read, 06:10:02.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:10:02.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 06:10:02.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 06:10:02.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 06:10:03.266 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 06:10:03.266 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 06:10:03.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 06:10:03.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 06:10:03.350 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 06:10:03.350 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 06:10:03.386 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 06:10:03.386 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 06:10:03.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 06:10:03.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 06:10:03.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 06:10:03.468 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 06:10:03.594 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 06:10:03.594 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 06:10:03.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 06:10:03.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 06:10:03.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 06:10:03.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 06:10:04.705 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001004f5b01 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:10:04.706 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 06:10:04.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:10:05.107 [Lua] Set lobby begin: 06:10:05.107 [Lua] Lobby data level_key = inn_level 06:10:05.108 [Lua] Lobby data power_level = 392 06:10:05.108 [Lua] Lobby data selected_level_key = inn_level 06:10:05.108 [Lua] Lobby data difficulty = normal 06:10:05.108 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:10:05.108 [Lua] Lobby data unique_server_name = Moog 06:10:05.108 [Lua] Lobby data matchmaking = false 06:10:05.108 [Lua] Lobby data host = 110000103483e57 06:10:05.108 [Lua] Lobby data country_code = US 06:10:05.108 [Lua] Lobby data game_mode = 3 06:10:05.108 [Lua] Lobby data player_slot_5 = 0:0 06:10:05.108 [Lua] Lobby data player_slot_2 = 0:0 06:10:05.108 [Lua] Lobby data player_slot_1 = 0:0 06:10:05.108 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:10:05.108 [Lua] Lobby data num_players = 2 06:10:05.108 [Lua] Set lobby end. 06:10:10.123 [Lua] Set lobby begin: 06:10:10.123 [Lua] Lobby data level_key = inn_level 06:10:10.123 [Lua] Lobby data power_level = 785 06:10:10.123 [Lua] Lobby data selected_level_key = inn_level 06:10:10.123 [Lua] Lobby data difficulty = normal 06:10:10.123 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:10:10.123 [Lua] Lobby data unique_server_name = Moog 06:10:10.123 [Lua] Lobby data matchmaking = false 06:10:10.123 [Lua] Lobby data host = 110000103483e57 06:10:10.123 [Lua] Lobby data country_code = US 06:10:10.123 [Lua] Lobby data game_mode = 3 06:10:10.124 [Lua] Lobby data player_slot_5 = 0:0 06:10:10.124 [Lua] Lobby data player_slot_2 = 0:0 06:10:10.124 [Lua] Lobby data player_slot_1 = 0:0 06:10:10.124 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:10:10.124 [Lua] Lobby data num_players = 2 06:10:10.124 [Lua] Set lobby end. 06:10:17.562 [Lua] PlayFabMirror:_commit_internal 19 06:10:17.563 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:10:17.565 [Lua] generate_backend_stats 110000103483e57:1 06:10:17.575 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:10:17.575 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 06:10:17.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 06:10:18.136 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 06:10:18.142 [Lua] commit result success 19 06:10:26.967 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:27.081 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 06:10:27.368 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:10:27.712 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:28.041 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:10:33.580 [Lua] [IngameUI] menu view on_exit hero_view 06:10:33.586 [Lua] [IngameUI] menu view post_update_on_exit table: 0x041c4160 06:10:33.586 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:10:33.586 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 06:10:33.586 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 06:10:35.053 [Flow] catrinne loop !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 06:10:48.596 [Lua] PlayFabMirror:_commit_internal 20 06:10:48.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 25 06:10:48.596 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:10:48.598 [Lua] generate_backend_stats 110000103483e57:1 06:10:48.608 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:10:48.615 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 25 06:10:48.787 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 25 06:10:48.793 [Lua] commit result success 20 06:10:49.419 [Lua] [IngameUI] menu view on_enter hero_view 06:10:49.424 [Lua] [IngameUI] menu view post_update_on_enter table: 0x041c4160 06:10:49.424 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:10:49.439 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 06:10:49.439 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 06:10:49.441 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 06:10:49.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 06:10:49.447 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 06:10:49.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 06:10:49.808 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 06:10:49.817 [World] Spawning level. 06:10:49.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:10:49.835 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:10:49.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:10:49.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:10:49.903 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:10:49.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:10:49.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:10:49.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:10:49.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:10:53.212 [SteamLobby] Detected added member 110000104e7927b 06:10:53.212 [Lua] [NetworkServer] Changing num_players from 2 to 3 06:10:53.212 [Lua] Players: 3 06:10:53.212 [Lua] Set lobby begin: 06:10:53.212 [Lua] Lobby data level_key = inn_level 06:10:53.213 [Lua] Lobby data power_level = 785 06:10:53.213 [Lua] Lobby data selected_level_key = inn_level 06:10:53.213 [Lua] Lobby data difficulty = normal 06:10:53.213 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:10:53.213 [Lua] Lobby data unique_server_name = Moog 06:10:53.213 [Lua] Lobby data matchmaking = false 06:10:53.213 [Lua] Lobby data host = 110000103483e57 06:10:53.213 [Lua] Lobby data country_code = US 06:10:53.213 [Lua] Lobby data game_mode = 3 06:10:53.213 [Lua] Lobby data player_slot_5 = 0:0 06:10:53.213 [Lua] Lobby data player_slot_2 = 0:0 06:10:53.213 [Lua] Lobby data player_slot_1 = 0:0 06:10:53.213 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:10:53.213 [Lua] Lobby data num_players = 3 06:10:53.213 [Lua] Set lobby end. 06:10:53.213 [Lua] [LobbyMembers] Member joined 110000104e7927b 06:10:53.230 [Connection] Creating endpoint 110000104e7927b - reliable message sent 06:10:53.231 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:10:53.231 [Lua] [ChatManager][1]System: Raykahn is joining the game 06:10:53.248 [SteamAuthenticator] Sent ticket request to 110000104e7927b 06:10:53.283 [SteamAuthenticator] Got ticket from 110000104e7927b 06:10:53.284 [SteamAuthenticator] BeginAuthSession 110000104e7927b 06:10:53.284 [SteamAuthenticator] Authenticating 110000104e7927b 06:10:53.284 [SteamAuthenticator] Got ticket request from 110000104e7927b 06:10:53.284 [SteamAuthenticator] GetAuthSessionTicket 110000104e7927b 06:10:53.284 [SteamAuthenticator] Sent ticket to 110000104e7927b 06:10:53.559 [SteamAuthenticator] Steam validation for 110000104e7927b with response 0 06:10:53.559 [Connection] New session id 125 to 110000104e7927b. 06:10:53.632 [Connection] Established a connection <46.125> to 110000104e7927b 06:10:53.632 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 06:10:53.632 [Lua] [Matchmaking] Got a handshake request from 110000104e7927b with user name 'Raykahn' 06:10:53.703 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000014e71bc from 110000104e7927b, replying lobby_ok 06:10:53.758 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e7927b REPLY wh:0 | we:1100001004f5b01 | dr:110000103483e57 | bw:0 | es:0 06:10:53.833 [Lua] [Matchmaking] Assigning profile slot 5 to 110000104e7927b 06:10:53.833 [Lua] Set lobby begin: 06:10:53.833 [Lua] Lobby data level_key = inn_level 06:10:53.833 [Lua] Lobby data power_level = 785 06:10:53.833 [Lua] Lobby data selected_level_key = inn_level 06:10:53.833 [Lua] Lobby data difficulty = normal 06:10:53.833 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:10:53.833 [Lua] Lobby data unique_server_name = Moog 06:10:53.833 [Lua] Lobby data matchmaking = false 06:10:53.833 [Lua] Lobby data host = 110000103483e57 06:10:53.833 [Lua] Lobby data country_code = US 06:10:53.833 [Lua] Lobby data game_mode = 3 06:10:53.833 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:10:53.833 [Lua] Lobby data player_slot_2 = 0:0 06:10:53.833 [Lua] Lobby data player_slot_1 = 0:0 06:10:53.833 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:10:53.833 [Lua] Lobby data num_players = 3 06:10:53.833 [Lua] Set lobby end. 06:10:53.833 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001004f5b01 | dr:110000103483e57 | bw:0 | es:110000104e7927b 06:10:56.021 [Lua] ### CLEARING PEER STATE FOR 110000104e7927b 06:10:56.094 [Lua] [PSM] Peer 110000104e7927b joined. Want to use profile index "5" 06:10:56.094 [Lua] Mechanism says: a client joined the game! 110000104e7927b 06:10:56.094 [EAC] EAC server has client 110000104e7927b (and owner 110000104e7927b) 06:10:56.094 [EACServer] [RegisterClient] Client: 0110000104E7927B PlayerGUID: 76561198042550907 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042550907 PlayerName: Moog 06:10:56.094 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e7927b, connection_key=1) 06:10:56.254 [EACServer] [QueueClientUpdate] Client: 0110000104E7927B Session: 5 Status: Client Authenticated Message: Client authenticated. 06:10:56.256 [EAC] Peer 110000104e7927b switched EAC state to ClientAuthenticatedLocal 06:10:56.988 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 06:10:56.989 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:10:56.989 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:10:56.989 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:10:56.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:10:56.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:10:57.000 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 06:10:57.000 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 06:10:57.001 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 06:10:57.001 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 06:10:57.422 [EACServer] [Register Client] Success (1/2). Client: 0110000104E7927B. 06:10:57.723 [EACServer] [Register Client] Success (2/2). Client: 0110000104E7927B 06:10:57.723 [EACServer] [QueueClientUpdate] Client: 0110000104E7927B Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 06:10:57.727 [EAC] Peer 110000104e7927b switched EAC state to ClientAuthenticatedRemote 06:10:58.028 [Lua] player (110000104e7927b,1) was put into party 0 06:10:58.028 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 06:10:58.096 [Lua] ### Sending rpc_level_loaded 06:10:58.096 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 49 06:10:58.096 [Lua] Peer 110000104e7927b has loaded the level but not all enemies, so we wait 06:10:58.124 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104e7927b, connection_key=1) 06:10:58.124 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:3 my_peer_id:110000103483e57 06:10:59.740 [SteamVoipClient] select_out(110000104e7927b, on) 06:10:59.740 [SteamVoipClient] select_in(110000104e7927b, on) 06:10:59.740 [SteamVoipClient] select_out(110000104e7927b, off) 06:11:00.992 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 06:11:00.992 [Lua] [Matchmaking] Got a handshake request from 110000104e7927b with user name 'Raykahn' 06:11:01.009 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 06:11:01.009 [Lua] RemotePlayer:create_game_object( ) 48 06:11:01.020 [Lua] player (110000104e7927b,1) was put into party 1 06:11:01.020 [Lua] Assigning peer(110000104e7927b:1) to profile(5) career(1) 06:11:01.020 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104e7927b) local_player_id(1) profile_index(5) career_index(1) 06:11:01.021 [Lua] Set lobby begin: 06:11:01.021 [Lua] Lobby data level_key = inn_level 06:11:01.021 [Lua] Lobby data power_level = 785 06:11:01.021 [Lua] Lobby data selected_level_key = inn_level 06:11:01.021 [Lua] Lobby data difficulty = normal 06:11:01.021 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:11:01.021 [Lua] Lobby data unique_server_name = Moog 06:11:01.021 [Lua] Lobby data matchmaking = false 06:11:01.021 [Lua] Lobby data host = 110000103483e57 06:11:01.021 [Lua] Lobby data country_code = US 06:11:01.021 [Lua] Lobby data game_mode = 3 06:11:01.021 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:11:01.021 [Lua] Lobby data player_slot_2 = 0:0 06:11:01.021 [Lua] Lobby data player_slot_1 = 0:0 06:11:01.021 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:11:01.021 [Lua] Lobby data num_players = 3 06:11:01.021 [Lua] Set lobby end. 06:11:01.021 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001004f5b01 | dr:110000103483e57 | bw:0 | es:110000104e7927b 06:11:01.022 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 06:11:01.022 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:11:01.267 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 06:11:01.267 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:11:01.267 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 06:11:01.267 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:11:01.267 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 06:11:01.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001004f5b01 inventory_sync_id:4 my_peer_id:110000103483e57 06:11:01.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:4 my_peer_id:110000103483e57 06:11:01.267 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:4 my_peer_id:110000103483e57 06:11:01.268 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 06:11:01.276 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:4 my_peer_id:110000103483e57 06:11:01.276 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 06:11:01.276 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 06:11:01.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:11:01.276 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 06:11:01.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:11:01.276 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 06:11:01.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 06:11:01.757 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 06:11:01.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 06:11:01.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 06:11:01.783 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 06:11:01.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 06:11:01.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 06:11:01.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 06:11:01.889 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 06:11:01.914 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 06:11:01.914 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 06:11:01.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 06:11:01.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 06:11:01.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 06:11:01.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 06:11:01.991 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 06:11:01.991 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 06:11:02.005 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 06:11:02.792 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 06:11:02.793 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 06:11:02.794 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:11:04.942 [Lua] [IngameUI] menu view on_exit hero_view 06:11:04.948 [Lua] [IngameUI] menu view post_update_on_exit table: 0x041c4160 06:11:04.948 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:11:04.948 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 06:11:04.948 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 06:11:05.411 [Lua] Set lobby begin: 06:11:05.411 [Lua] Lobby data level_key = inn_level 06:11:05.411 [Lua] Lobby data power_level = 523 06:11:05.411 [Lua] Lobby data selected_level_key = inn_level 06:11:05.411 [Lua] Lobby data difficulty = normal 06:11:05.411 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:11:05.411 [Lua] Lobby data unique_server_name = Moog 06:11:05.411 [Lua] Lobby data matchmaking = false 06:11:05.412 [Lua] Lobby data host = 110000103483e57 06:11:05.412 [Lua] Lobby data country_code = US 06:11:05.412 [Lua] Lobby data game_mode = 3 06:11:05.412 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:11:05.412 [Lua] Lobby data player_slot_2 = 0:0 06:11:05.412 [Lua] Lobby data player_slot_1 = 0:0 06:11:05.412 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:11:05.412 [Lua] Lobby data num_players = 3 06:11:05.412 [Lua] Set lobby end. 06:11:06.681 [Lua] [IngameUI] menu view on_enter hero_view 06:11:06.686 [Lua] [IngameUI] menu view post_update_on_enter table: 0x041c4160 06:11:06.686 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:11:06.701 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 06:11:06.702 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 06:11:06.703 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 06:11:06.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 06:11:06.709 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 06:11:07.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 06:11:07.076 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 06:11:07.084 [World] Spawning level. 06:11:07.104 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:11:07.104 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:11:07.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:11:07.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:11:07.152 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:11:07.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:11:07.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:11:07.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:11:07.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:11:07.556 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 06:11:07.556 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:11:07.556 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:11:07.556 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:11:07.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:11:07.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:11:07.567 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 06:11:07.567 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 06:11:07.568 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 06:11:07.568 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 06:11:10.517 [Lua] Set lobby begin: 06:11:10.517 [Lua] Lobby data level_key = inn_level 06:11:10.517 [Lua] Lobby data power_level = 785 06:11:10.517 [Lua] Lobby data selected_level_key = inn_level 06:11:10.517 [Lua] Lobby data difficulty = normal 06:11:10.517 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:11:10.517 [Lua] Lobby data unique_server_name = Moog 06:11:10.517 [Lua] Lobby data matchmaking = false 06:11:10.517 [Lua] Lobby data host = 110000103483e57 06:11:10.517 [Lua] Lobby data country_code = US 06:11:10.517 [Lua] Lobby data game_mode = 3 06:11:10.517 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:11:10.517 [Lua] Lobby data player_slot_2 = 0:0 06:11:10.517 [Lua] Lobby data player_slot_1 = 0:0 06:11:10.517 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:11:10.517 [Lua] Lobby data num_players = 3 06:11:10.518 [Lua] Set lobby end. 06:11:20.594 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:11:20.925 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:11:21.160 [Lua] PlayFabMirror:_commit_internal 21 06:11:21.160 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:11:21.162 [Lua] generate_backend_stats 110000103483e57:1 06:11:21.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 26 06:11:21.172 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 06:11:21.181 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 26 4 06:11:21.334 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 06:11:21.334 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 26 06:11:21.635 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 26 06:11:21.641 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 06:11:21.785 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 06:11:21.792 [Lua] commit result success 21 06:11:25.034 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:11:25.405 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:11:39.045 [Lua] [IngameUI] menu view on_exit hero_view 06:11:39.051 [Lua] [IngameUI] menu view post_update_on_exit table: 0x041c4160 06:11:39.051 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:11:39.051 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 06:11:39.051 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 06:11:40.743 [Lua] [IngameUI] menu view on_enter start_game_view 06:11:40.746 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0415cff0 06:11:40.746 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:11:40.747 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 06:11:40.748 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 06:11:40.748 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 06:11:40.748 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 06:11:41.960 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 06:11:41.960 [Lua] ............................................................................................................ 06:11:41.960 [Lua] ............................................................................................................ 06:11:41.960 [Lua] GAME START SETTINGS -> Level: crater | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 06:11:41.960 [Lua] ............................................................................................................ 06:11:41.960 [Lua] ............................................................................................................ 06:11:41.960 [Lua] [Matchmaking] Cancelling matchmaking 06:11:41.960 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:11:42.064 [Lua] [IngameUI] menu view on_exit start_game_view 06:11:42.064 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:11:42.064 [Save] Saving `save_data` 06:11:42.064 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 06:11:42.064 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 06:11:42.064 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 06:11:42.068 [Save] Save done 06:11:42.070 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0415cff0 06:11:45.942 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:11:45.942 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 06:11:45.944 [Lua] Set lobby begin: 06:11:45.944 [Lua] Lobby data level_key = inn_level 06:11:45.945 [Lua] Lobby data power_level = 785 06:11:45.945 [Lua] Lobby data selected_level_key = inn_level 06:11:45.945 [Lua] Lobby data difficulty = hardest 06:11:45.945 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:11:45.945 [Lua] Lobby data unique_server_name = Moog 06:11:45.945 [Lua] Lobby data matchmaking = false 06:11:45.945 [Lua] Lobby data host = 110000103483e57 06:11:45.945 [Lua] Lobby data country_code = US 06:11:45.945 [Lua] Lobby data game_mode = 3 06:11:45.945 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:11:45.945 [Lua] Lobby data player_slot_2 = 0:0 06:11:45.945 [Lua] Lobby data player_slot_1 = 0:0 06:11:45.945 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:11:45.945 [Lua] Lobby data num_players = 3 06:11:45.945 [Lua] Set lobby end. 06:11:45.945 [Lua] [PartyManager] Leader is set to 110000103483e57 06:11:45.945 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 06:11:45.945 [Lua] [LevelTransitionHandler] set_next_level( crater ) 06:11:45.945 [Lua] Set lobby begin: 06:11:45.945 [Lua] Lobby data twitch_enabled = false 06:11:45.945 [Lua] Lobby data power_level = 785 06:11:45.945 [Lua] Lobby data num_players = 3 06:11:45.945 [Lua] Lobby data host = 110000103483e57 06:11:45.945 [Lua] Lobby data game_mode = 2 06:11:45.945 [Lua] Lobby data level_key = inn_level 06:11:45.946 [Lua] Lobby data player_slot_1 = 0:0 06:11:45.946 [Lua] Lobby data selected_level_key = crater 06:11:45.946 [Lua] Lobby data quick_game = false 06:11:45.946 [Lua] Lobby data matchmaking = true 06:11:45.946 [Lua] Lobby data difficulty = hardest 06:11:45.946 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:11:45.946 [Lua] Lobby data unique_server_name = Moog 06:11:45.946 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:11:45.946 [Lua] Lobby data player_slot_2 = 0:0 06:11:45.946 [Lua] Lobby data country_code = US 06:11:45.946 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:11:45.946 [Lua] Lobby data eac_authorized = true 06:11:45.946 [Lua] Set lobby end. 06:11:45.946 [Lua] Set lobby begin: 06:11:45.946 [Lua] Lobby data twitch_enabled = false 06:11:45.946 [Lua] Lobby data power_level = 785 06:11:45.946 [Lua] Lobby data num_players = 3 06:11:45.946 [Lua] Lobby data host = 110000103483e57 06:11:45.946 [Lua] Lobby data game_mode = 2 06:11:45.946 [Lua] Lobby data is_private = false 06:11:45.946 [Lua] Lobby data level_key = inn_level 06:11:45.946 [Lua] Lobby data player_slot_1 = 0:0 06:11:45.946 [Lua] Lobby data selected_level_key = crater 06:11:45.946 [Lua] Lobby data quick_game = false 06:11:45.946 [Lua] Lobby data matchmaking = true 06:11:45.946 [Lua] Lobby data difficulty = hardest 06:11:45.946 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:11:45.946 [Lua] Lobby data unique_server_name = Moog 06:11:45.946 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:11:45.946 [Lua] Lobby data player_slot_2 = 0:0 06:11:45.946 [Lua] Lobby data country_code = US 06:11:45.946 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:11:45.946 [Lua] Lobby data eac_authorized = true 06:11:45.947 [Lua] Set lobby end. 06:11:45.949 [Lua] [ChatManager][1]System: Starting hosted game... 06:11:45.949 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 06:11:45.949 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 06:11:59.097 [Lua] PlayFabMirror:_commit_internal 22 06:11:59.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 28 06:11:59.097 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:11:59.099 [Lua] generate_backend_stats 110000103483e57:1 06:11:59.109 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29 06:11:59.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 28 06:11:59.289 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 28 06:11:59.294 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 5 06:11:59.446 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 06:11:59.446 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29 06:11:59.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29 06:11:59.720 [Lua] commit result success 22 06:12:04.304 [SteamLobby] Detected added member 11000010277f2ce 06:12:04.304 [Lua] [NetworkServer] Changing num_players from 3 to 4 06:12:04.304 [Lua] Players: 4 06:12:04.304 [Lua] Set lobby begin: 06:12:04.304 [Lua] Lobby data twitch_enabled = false 06:12:04.304 [Lua] Lobby data power_level = 785 06:12:04.304 [Lua] Lobby data num_players = 4 06:12:04.304 [Lua] Lobby data host = 110000103483e57 06:12:04.304 [Lua] Lobby data game_mode = 2 06:12:04.304 [Lua] Lobby data is_private = false 06:12:04.304 [Lua] Lobby data level_key = inn_level 06:12:04.304 [Lua] Lobby data player_slot_1 = 0:0 06:12:04.304 [Lua] Lobby data selected_level_key = crater 06:12:04.304 [Lua] Lobby data quick_game = false 06:12:04.304 [Lua] Lobby data matchmaking = true 06:12:04.304 [Lua] Lobby data difficulty = hardest 06:12:04.304 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:12:04.305 [Lua] Lobby data unique_server_name = Moog 06:12:04.305 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:12:04.305 [Lua] Lobby data player_slot_2 = 0:0 06:12:04.305 [Lua] Lobby data country_code = US 06:12:04.305 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:12:04.305 [Lua] Lobby data eac_authorized = true 06:12:04.305 [Lua] Set lobby end. 06:12:04.305 [Lua] [LobbyMembers] Member joined 11000010277f2ce 06:12:04.316 [Connection] Creating endpoint 11000010277f2ce - reliable message sent 06:12:04.317 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:12:04.317 [Lua] [ChatManager][1]System: Deathrinder is joining the game 06:12:04.327 [SteamAuthenticator] Sent ticket request to 11000010277f2ce 06:12:08.319 [Lua] [IngameUI] menu view on_enter hero_view 06:12:08.324 [Lua] [IngameUI] menu view post_update_on_enter table: 0x041c4160 06:12:08.324 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:12:08.339 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 06:12:08.340 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 06:12:08.341 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 06:12:08.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 06:12:08.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 06:12:08.514 [SteamAuthenticator] Got ticket from 11000010277f2ce 06:12:08.514 [SteamAuthenticator] BeginAuthSession 11000010277f2ce 06:12:08.514 [SteamAuthenticator] Authenticating 11000010277f2ce 06:12:08.538 [SteamAuthenticator] Got ticket request from 11000010277f2ce 06:12:08.538 [SteamAuthenticator] GetAuthSessionTicket 11000010277f2ce 06:12:08.538 [SteamAuthenticator] Sent ticket to 11000010277f2ce 06:12:08.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 06:12:08.716 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 06:12:08.724 [World] Spawning level. 06:12:08.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:12:08.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:12:08.798 [SteamAuthenticator] Steam validation for 11000010277f2ce with response 0 06:12:08.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:12:08.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:12:08.809 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:12:08.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:12:08.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:12:08.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:12:08.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:12:08.905 [Connection] New session id 248 to 11000010277f2ce. 06:12:09.047 [Connection] Established a connection <56.248> to 11000010277f2ce 06:12:09.047 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 06:12:09.047 [Lua] [Matchmaking] Got a handshake request from 11000010277f2ce with user name 'Deathrinder' 06:12:09.188 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000014e71bc from 11000010277f2ce, replying lobby_ok 06:12:09.294 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010277f2ce REPLY wh:0 | we:1100001004f5b01 | dr:110000103483e57 | bw:0 | es:110000104e7927b 06:12:09.418 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010277f2ce 06:12:09.418 [Lua] Set lobby begin: 06:12:09.418 [Lua] Lobby data twitch_enabled = false 06:12:09.418 [Lua] Lobby data power_level = 785 06:12:09.418 [Lua] Lobby data num_players = 4 06:12:09.418 [Lua] Lobby data host = 110000103483e57 06:12:09.418 [Lua] Lobby data game_mode = 2 06:12:09.418 [Lua] Lobby data is_private = false 06:12:09.419 [Lua] Lobby data level_key = inn_level 06:12:09.419 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:12:09.419 [Lua] Lobby data selected_level_key = crater 06:12:09.419 [Lua] Lobby data quick_game = false 06:12:09.419 [Lua] Lobby data matchmaking = true 06:12:09.419 [Lua] Lobby data difficulty = hardest 06:12:09.419 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:12:09.419 [Lua] Lobby data unique_server_name = Moog 06:12:09.419 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:12:09.419 [Lua] Lobby data player_slot_2 = 0:0 06:12:09.419 [Lua] Lobby data country_code = US 06:12:09.419 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:12:09.419 [Lua] Lobby data eac_authorized = true 06:12:09.419 [Lua] Set lobby end. 06:12:09.419 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010277f2ce | we:1100001004f5b01 | dr:110000103483e57 | bw:0 | es:110000104e7927b 06:12:11.866 [Lua] ### CLEARING PEER STATE FOR 11000010277f2ce 06:12:11.958 [Lua] [PSM] Peer 11000010277f2ce joined. Want to use profile index "1" 06:12:11.958 [Lua] Mechanism says: a client joined the game! 11000010277f2ce 06:12:11.958 [EAC] EAC server has client 11000010277f2ce (and owner 11000010277f2ce) 06:12:11.958 [EACServer] [RegisterClient] Client: 011000010277F2CE PlayerGUID: 76561198001681102 PlayerIP: 0.0.0.0 OwnerGUID: 76561198001681102 PlayerName: Moog 06:12:11.958 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010277f2ce, connection_key=2) 06:12:12.330 [EACServer] [QueueClientUpdate] Client: 011000010277F2CE Session: 6 Status: Client Authenticated Message: Client authenticated. 06:12:12.332 [EAC] Peer 11000010277f2ce switched EAC state to ClientAuthenticatedLocal 06:12:12.590 [EACServer] [Register Client] Success (1/2). Client: 011000010277F2CE. 06:12:12.990 [EACServer] [Register Client] Success (2/2). Client: 011000010277F2CE 06:12:12.990 [EACServer] [QueueClientUpdate] Client: 011000010277F2CE Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 06:12:13.002 [EAC] Peer 11000010277f2ce switched EAC state to ClientAuthenticatedRemote 06:12:14.009 [Lua] player (11000010277f2ce,1) was put into party 0 06:12:14.009 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010277f2ce 06:12:14.140 [Lua] ### Sending rpc_level_loaded 06:12:14.140 [Lua] #### Has state machine: true, sender: 11000010277f2ce, level_id: 49 06:12:14.140 [Lua] Peer 11000010277f2ce has loaded the level but not all enemies, so we wait 06:12:14.140 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010277f2ce, connection_key=2) 06:12:14.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:4 my_peer_id:110000103483e57 06:12:16.948 [SteamVoipClient] select_out(11000010277f2ce, on) 06:12:16.948 [SteamVoipClient] select_in(11000010277f2ce, on) 06:12:16.948 [SteamVoipClient] select_out(11000010277f2ce, off) 06:12:16.968 [Lua] [IngameUI] menu view on_exit hero_view 06:12:16.974 [Lua] [IngameUI] menu view post_update_on_exit table: 0x041c4160 06:12:16.974 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:12:16.974 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 06:12:16.974 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 06:12:16.974 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:12:16.974 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:12:16.974 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:12:16.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:12:16.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:12:16.985 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 06:12:16.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 06:12:16.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 06:12:22.112 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 06:12:22.112 [Lua] [Matchmaking] Got a handshake request from 11000010277f2ce with user name 'Deathrinder' 06:12:22.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 06:12:22.129 [Lua] RemotePlayer:create_game_object( ) 50 06:12:22.140 [Lua] player (11000010277f2ce,1) was put into party 1 06:12:22.140 [Lua] Assigning peer(11000010277f2ce:1) to profile(1) career(1) 06:12:22.140 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010277f2ce) local_player_id(1) profile_index(1) career_index(1) 06:12:22.140 [Lua] Set lobby begin: 06:12:22.140 [Lua] Lobby data twitch_enabled = false 06:12:22.141 [Lua] Lobby data power_level = 785 06:12:22.141 [Lua] Lobby data num_players = 4 06:12:22.141 [Lua] Lobby data host = 110000103483e57 06:12:22.141 [Lua] Lobby data game_mode = 2 06:12:22.141 [Lua] Lobby data is_private = false 06:12:22.141 [Lua] Lobby data level_key = inn_level 06:12:22.141 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:12:22.141 [Lua] Lobby data selected_level_key = crater 06:12:22.141 [Lua] Lobby data quick_game = false 06:12:22.141 [Lua] Lobby data matchmaking = true 06:12:22.141 [Lua] Lobby data difficulty = hardest 06:12:22.141 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:12:22.141 [Lua] Lobby data unique_server_name = Moog 06:12:22.141 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:12:22.141 [Lua] Lobby data player_slot_2 = 0:0 06:12:22.141 [Lua] Lobby data country_code = US 06:12:22.141 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:12:22.141 [Lua] Lobby data eac_authorized = true 06:12:22.141 [Lua] Set lobby end. 06:12:22.141 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010277f2ce | we:1100001004f5b01 | dr:110000103483e57 | bw:0 | es:110000104e7927b 06:12:22.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 06:12:22.142 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:12:22.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 06:12:22.142 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:12:22.537 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 06:12:22.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:12:22.537 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 06:12:22.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:12:22.537 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010277f2ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:12:22.537 [Lua] Adding player sync data to peer=11000010277f2ce local_player_id=1 06:12:22.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001004f5b01 inventory_sync_id:5 my_peer_id:110000103483e57 06:12:22.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:5 my_peer_id:110000103483e57 06:12:22.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:5 my_peer_id:110000103483e57 06:12:22.537 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:5 my_peer_id:110000103483e57 06:12:22.539 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010277f2ce 06:12:22.545 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:5 my_peer_id:110000103483e57 06:12:22.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 06:12:22.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 06:12:22.545 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 06:12:22.545 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient, async-read, 06:12:22.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 06:12:22.545 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 06:12:22.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 06:12:22.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 06:12:22.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 06:12:22.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 06:12:22.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 06:12:22.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 06:12:22.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 06:12:22.752 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 06:12:22.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 06:12:22.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 06:12:22.788 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02 06:12:22.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:12:22.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:12:22.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:12:22.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 06:12:23.233 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 06:12:23.233 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 06:12:23.244 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 06:12:25.931 [Lua] Set lobby begin: 06:12:25.931 [Lua] Lobby data twitch_enabled = false 06:12:25.931 [Lua] Lobby data power_level = 588 06:12:25.931 [Lua] Lobby data num_players = 4 06:12:25.931 [Lua] Lobby data host = 110000103483e57 06:12:25.931 [Lua] Lobby data game_mode = 2 06:12:25.931 [Lua] Lobby data is_private = false 06:12:25.931 [Lua] Lobby data level_key = inn_level 06:12:25.931 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:12:25.931 [Lua] Lobby data selected_level_key = crater 06:12:25.931 [Lua] Lobby data quick_game = false 06:12:25.932 [Lua] Lobby data matchmaking = true 06:12:25.932 [Lua] Lobby data difficulty = hardest 06:12:25.932 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:12:25.932 [Lua] Lobby data unique_server_name = Moog 06:12:25.932 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:12:25.932 [Lua] Lobby data player_slot_2 = 0:0 06:12:25.932 [Lua] Lobby data country_code = US 06:12:25.932 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:12:25.932 [Lua] Lobby data eac_authorized = true 06:12:25.932 [Lua] Set lobby end. 06:12:28.618 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 06:12:28.620 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 06:12:28.621 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:12:30.958 [Lua] Set lobby begin: 06:12:30.958 [Lua] Lobby data twitch_enabled = false 06:12:30.958 [Lua] Lobby data power_level = 785 06:12:30.958 [Lua] Lobby data num_players = 4 06:12:30.958 [Lua] Lobby data host = 110000103483e57 06:12:30.958 [Lua] Lobby data game_mode = 2 06:12:30.958 [Lua] Lobby data is_private = false 06:12:30.958 [Lua] Lobby data level_key = inn_level 06:12:30.959 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:12:30.959 [Lua] Lobby data selected_level_key = crater 06:12:30.959 [Lua] Lobby data quick_game = false 06:12:30.959 [Lua] Lobby data matchmaking = true 06:12:30.959 [Lua] Lobby data difficulty = hardest 06:12:30.959 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:12:30.959 [Lua] Lobby data unique_server_name = Moog 06:12:30.959 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:12:30.959 [Lua] Lobby data player_slot_2 = 0:0 06:12:30.959 [Lua] Lobby data country_code = US 06:12:30.959 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:12:30.959 [Lua] Lobby data eac_authorized = true 06:12:30.959 [Lua] Set lobby end. 06:12:35.021 [Flow] catrinne loop !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 06:12:42.012 [Lua] PlayFabMirror:_commit_internal 23 06:12:42.013 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:12:42.015 [Lua] generate_backend_stats 110000103483e57:1 06:12:42.024 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:12:42.024 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 06:12:42.032 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 06:12:42.444 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 06:12:42.449 [Lua] commit result success 23 06:12:47.449 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 06:12:47.451 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 06:12:47.451 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 06:12:47.451 [Lua] [LevelTransitionHandler] set_next_level( crater ) 06:12:47.451 [Lua] Set lobby begin: 06:12:47.451 [Lua] Lobby data twitch_enabled = false 06:12:47.451 [Lua] Lobby data power_level = 785 06:12:47.451 [Lua] Lobby data num_players = 4 06:12:47.451 [Lua] Lobby data host = 110000103483e57 06:12:47.451 [Lua] Lobby data game_mode = 2 06:12:47.451 [Lua] Lobby data is_private = false 06:12:47.451 [Lua] Lobby data level_key = inn_level 06:12:47.451 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:12:47.451 [Lua] Lobby data selected_level_key = crater 06:12:47.451 [Lua] Lobby data quick_game = false 06:12:47.451 [Lua] Lobby data matchmaking = true 06:12:47.452 [Lua] Lobby data difficulty = hardest 06:12:47.452 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:12:47.452 [Lua] Lobby data unique_server_name = Moog 06:12:47.452 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:12:47.452 [Lua] Lobby data player_slot_2 = 0:0 06:12:47.452 [Lua] Lobby data country_code = US 06:12:47.452 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:12:47.452 [Lua] Lobby data eac_authorized = true 06:12:47.452 [Lua] Set lobby end. 06:12:47.454 [Lua] Set lobby begin: 06:12:47.454 [Lua] Lobby data twitch_enabled = false 06:12:47.454 [Lua] Lobby data power_level = 785 06:12:47.454 [Lua] Lobby data num_players = 4 06:12:47.454 [Lua] Lobby data host = 110000103483e57 06:12:47.454 [Lua] Lobby data game_mode = 2 06:12:47.454 [Lua] Lobby data is_private = false 06:12:47.454 [Lua] Lobby data level_key = inn_level 06:12:47.454 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:12:47.454 [Lua] Lobby data selected_level_key = crater 06:12:47.454 [Lua] Lobby data quick_game = false 06:12:47.454 [Lua] Lobby data matchmaking = true 06:12:47.454 [Lua] Lobby data difficulty = hardest 06:12:47.454 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:12:47.454 [Lua] Lobby data unique_server_name = Moog 06:12:47.454 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:12:47.455 [Lua] Lobby data player_slot_2 = 0:0 06:12:47.455 [Lua] Lobby data country_code = US 06:12:47.455 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:12:47.455 [Lua] Lobby data eac_authorized = true 06:12:47.455 [Lua] Set lobby end. 06:12:47.455 [Lua] Complete level triggered. 06:12:47.456 [Connection] Creating endpoint 110000100285dc7 - reliable message sent 06:12:47.457 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:12:47.457 [Connection] Creating endpoint 110000100662cef - reliable message sent 06:12:47.457 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:12:47.457 [Save] Saving `save_data` 06:12:47.457 [Lua] gm_event_end_conditions_met false false 06:12:47.457 [Lua] PlayFabMirror:_commit_internal nil 06:12:47.457 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:12:47.459 [Lua] generate_backend_stats 110000103483e57:1 06:12:47.461 [Save] Save done 06:12:47.461 [Save] Saving `save_data` 06:12:47.466 [Save] Save done 06:12:47.469 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:12:47.469 [Lua] TRANSITION nil nil crater 06:12:47.469 [Lua] Transition type "crater", is server: true 06:12:47.469 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 06:12:47.469 [Lua] [GameNetworkManager] Leaving game... 06:12:47.469 [Lua] [GameNetworkManager] Shutting down game session host. 06:12:47.469 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:12:47.469 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:12:47.469 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=223.88 06:12:47.475 [SteamAuthenticator] Sent ticket request to 110000100285dc7 06:12:47.475 [SteamAuthenticator] Sent ticket request to 110000100662cef 06:12:47.476 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:12:47.476 [Lua] commit result success 24 06:12:47.484 [Connection] Destroying endpoint 110000100662cef - explicit request 06:12:47.486 [Connection] Destroying endpoint 110000100285dc7 - explicit request 06:12:47.537 [Network] Ignoring message `rpc_buff_on_attack` from wrong session e80f or from non-session peer 11000010277f2ce 06:12:47.537 [Network] Ignoring message `rpc_attack_hit` from wrong session e80f or from non-session peer 11000010277f2ce 06:12:47.537 [Network] Ignoring message `rpc_alert_enemies_within_range` from wrong session e80f or from non-session peer 11000010277f2ce 06:12:47.571 [Network] Ignoring message `rpc_anim_event` from wrong session e80f or from non-session peer 1100001004f5b01 06:12:49.466 [Lua] Clearing all global lookup lists 06:12:49.466 [Lua] [IngamePlayerListUI] - Destroy 06:12:49.466 [Lua] [EquipmentUI] - Destroy 06:12:49.466 [Lua] [AbilityUI] - Destroy 06:12:49.466 [Lua] [GamePadEquipmentUI] - Destroy 06:12:49.466 [Lua] [GamePadAbilityUI] - Destroy 06:12:49.467 [Lua] [IngameUI] destroy 06:12:49.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 06:12:49.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 06:12:49.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 06:12:49.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 06:12:49.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:12:49.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 06:12:49.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 06:12:49.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:12:49.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 06:12:49.477 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 06:12:49.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 06:12:49.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 06:12:49.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 06:12:49.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 06:12:49.536 [Lua] [Managers] Destroying state managers... 06:12:49.542 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:12:49.542 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001004f5b01 06:12:49.542 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010277f2ce 06:12:49.542 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 06:12:49.542 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 06:12:49.542 [Lua] [Matchmaking] unregister rpcs 06:12:49.542 [Lua] ############### UNLOADING PACKAGES ############### 06:12:49.542 [Lua] [Gamestate] Enter state StateLoading 06:12:49.544 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:12:49.544 [Lua] [Matchmaking] register rpcs 06:12:49.544 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 06:12:49.544 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 06:12:49.544 [Lua] Set lobby begin: 06:12:49.544 [Lua] Lobby data twitch_enabled = false 06:12:49.544 [Lua] Lobby data power_level = 0 06:12:49.544 [Lua] Lobby data num_players = 4 06:12:49.544 [Lua] Lobby data host = 110000103483e57 06:12:49.544 [Lua] Lobby data game_mode = 2 06:12:49.544 [Lua] Lobby data is_private = false 06:12:49.544 [Lua] Lobby data level_key = inn_level 06:12:49.545 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:12:49.545 [Lua] Lobby data selected_level_key = crater 06:12:49.545 [Lua] Lobby data quick_game = false 06:12:49.545 [Lua] Lobby data matchmaking = true 06:12:49.545 [Lua] Lobby data difficulty = hardest 06:12:49.545 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:12:49.545 [Lua] Lobby data unique_server_name = Moog 06:12:49.545 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:12:49.545 [Lua] Lobby data player_slot_2 = 0:0 06:12:49.545 [Lua] Lobby data country_code = US 06:12:49.545 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:12:49.545 [Lua] Lobby data eac_authorized = true 06:12:49.545 [Lua] Set lobby end. 06:12:49.545 [Lua] registering RPCs 06:12:49.545 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:12:49.545 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:12:49.545 [Lua] Set lobby begin: 06:12:49.545 [Lua] Lobby data twitch_enabled = false 06:12:49.545 [Lua] Lobby data power_level = 0 06:12:49.545 [Lua] Lobby data num_players = 4 06:12:49.545 [Lua] Lobby data host = 110000103483e57 06:12:49.545 [Lua] Lobby data game_mode = 2 06:12:49.545 [Lua] Lobby data is_private = false 06:12:49.545 [Lua] Lobby data level_key = crater 06:12:49.545 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:12:49.545 [Lua] Lobby data selected_level_key = crater 06:12:49.545 [Lua] Lobby data quick_game = false 06:12:49.545 [Lua] Lobby data matchmaking = true 06:12:49.545 [Lua] Lobby data difficulty = hardest 06:12:49.545 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:12:49.545 [Lua] Lobby data unique_server_name = Moog 06:12:49.545 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:12:49.545 [Lua] Lobby data player_slot_2 = 0:0 06:12:49.545 [Lua] Lobby data country_code = US 06:12:49.546 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:12:49.546 [Lua] Lobby data eac_authorized = true 06:12:49.546 [Lua] Set lobby end. 06:12:49.546 [Lua] MUSIC MANAGER unmute_all_world_sounds 417849 0 06:12:49.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 31 06:12:49.548 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 31 06:12:49.549 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 06:12:49.549 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] 06:12:49.549 [Lua] [LevelTransitionHandler] load_level crater 06:12:49.610 [Umbra] Unload tome 06:12:49.715 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 06:12:49.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 06:12:49.715 [Lua] [LevelTransitionHandler] Loading level: "crater" 06:12:49.715 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/crater" 06:12:49.715 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read, 06:12:49.715 [Lua] [StateLoading] got rpc_load_level 75 crater 06:12:49.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 06:12:49.782 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 06:12:49.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 06:12:49.792 [Lua] MUSIC MANAGER nik_crater_loading_screen_01 417850 0 06:12:49.795 [Lua] MUSIC MANAGER Play_loading_screen_music 417851 0 06:12:49.800 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 06:12:49.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 31 06:12:53.517 [Lua] ### Sending rpc_level_loaded 06:12:53.517 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 75 06:12:53.517 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 06:12:53.973 [Lua] ### Sending rpc_level_loaded 06:12:53.973 [Lua] #### Has state machine: true, sender: 1100001004f5b01, level_id: 75 06:12:53.973 [Lua] Peer 1100001004f5b01 has loaded the level and all enemies are loaded 06:12:54.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 06:12:54.477 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 06:12:54.494 [Lua] [LevelTransitionHandler] Level load completed! 06:12:54.494 [Lua] [EnemyPackageLoader] setup_startup_enemies 06:12:54.537 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:12:54.537 [Lua] checking dlc's against conflict directors 06:12:54.537 [Lua] --- --- --- 06:12:54.537 [Lua] Starting... difficulty 'hardest' 06:12:54.537 [Lua] These are the starting conflict directors: 06:12:54.537 [Lua] skaven_beastmen 06:12:54.537 [Lua] skaven 06:12:54.537 [Lua] beastmen 06:12:54.537 [Lua] --- --- --- 06:12:54.537 [Lua] 06:12:54.537 [Lua] DONE! Found the following directors: 06:12:54.537 [Lua] (free: 10), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 06:12:54.537 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 06:12:54.538 [Lua] ### Sending rpc_level_loaded 06:12:54.538 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 75 06:12:54.538 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 06:12:54.559 [Lua] ### Sending rpc_level_loaded 06:12:54.559 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 75 06:12:54.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:12:54.741 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:12:54.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:12:54.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:12:54.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:12:54.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:12:55.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:12:55.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:12:55.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:12:55.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:12:55.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:12:55.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:12:55.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:12:55.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:12:55.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:12:55.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:12:55.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:12:55.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:12:55.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:12:55.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:12:55.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:12:56.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:12:56.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:12:56.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:12:56.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:12:56.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:12:56.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:12:56.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:12:56.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:12:56.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:12:56.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:12:56.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:12:56.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:12:56.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:12:56.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:12:56.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:12:56.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:12:56.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:12:56.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:12:57.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:12:57.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:12:57.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 06:12:57.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 06:12:57.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 06:12:57.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 06:12:57.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 06:12:57.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 06:12:57.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 06:12:58.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 06:12:58.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 06:12:58.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 06:12:58.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 06:12:58.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 06:12:58.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 06:12:58.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 06:12:58.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 06:12:58.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:12:58.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:12:58.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:12:58.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:12:59.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:12:59.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:12:59.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:12:59.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:12:59.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:12:59.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 06:12:59.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:12:59.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:12:59.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:12:59.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:12:59.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:12:59.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 06:13:00.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 06:13:00.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 06:13:00.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:13:00.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:13:00.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:13:00.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:13:00.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:13:00.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:13:00.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:13:00.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:13:00.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:13:00.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:13:00.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:13:00.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:13:00.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:13:00.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:13:00.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:13:00.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 06:13:01.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 06:13:01.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 06:13:01.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 06:13:01.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 06:13:01.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 06:13:01.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 06:13:01.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 06:13:01.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 06:13:01.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 06:13:02.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 06:13:02.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 06:13:02.369 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom 06:13:02.369 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:13:02.369 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:13:03.370 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:13:03.370 [Lua] [Matchmaking] unregister rpcs 06:13:03.370 [Lua] Set lobby begin: 06:13:03.370 [Lua] Lobby data twitch_enabled = false 06:13:03.370 [Lua] Lobby data power_level = 0 06:13:03.371 [Lua] Lobby data num_players = 4 06:13:03.371 [Lua] Lobby data host = 110000103483e57 06:13:03.371 [Lua] Lobby data game_mode = 2 06:13:03.371 [Lua] Lobby data is_private = false 06:13:03.371 [Lua] Lobby data level_key = crater 06:13:03.371 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:13:03.371 [Lua] Lobby data selected_level_key = crater 06:13:03.371 [Lua] Lobby data quick_game = false 06:13:03.371 [Lua] Lobby data matchmaking = true 06:13:03.371 [Lua] Lobby data difficulty = hardest 06:13:03.371 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:13:03.371 [Lua] Lobby data unique_server_name = Moog 06:13:03.371 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:13:03.371 [Lua] Lobby data player_slot_2 = 0:0 06:13:03.371 [Lua] Lobby data country_code = US 06:13:03.371 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:13:03.371 [Lua] Lobby data eac_authorized = true 06:13:03.371 [Lua] Set lobby end. 06:13:03.371 [Lua] [Managers] Destroying state managers... 06:13:03.372 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 06:13:03.372 [Lua] MUSIC MANAGER Stop_loading_screen_music 417852 0 06:13:03.372 [Lua] [Gamestate] Enter StateIngame HOST 06:13:03.372 [Lua] <>level = crater<> 06:13:03.372 [Lua] Set lobby begin: 06:13:03.372 [Lua] Lobby data twitch_enabled = false 06:13:03.373 [Lua] Lobby data power_level = 0 06:13:03.373 [Lua] Lobby data num_players = 4 06:13:03.373 [Lua] Lobby data host = 110000103483e57 06:13:03.373 [Lua] Lobby data game_mode = 2 06:13:03.373 [Lua] Lobby data is_private = false 06:13:03.373 [Lua] Lobby data level_key = crater 06:13:03.373 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:13:03.373 [Lua] Lobby data selected_level_key = crater 06:13:03.373 [Lua] Lobby data quick_game = false 06:13:03.373 [Lua] Lobby data matchmaking = true 06:13:03.373 [Lua] Lobby data difficulty = hardest 06:13:03.373 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:13:03.373 [Lua] Lobby data unique_server_name = Moog 06:13:03.373 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:13:03.373 [Lua] Lobby data player_slot_2 = 0:0 06:13:03.373 [Lua] Lobby data country_code = US 06:13:03.373 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:13:03.373 [Lua] Lobby data eac_authorized = true 06:13:03.373 [Lua] Set lobby end. 06:13:03.373 [Umbra] Init version: 3.4.15 :: 16 threads 06:13:03.373 [Lua] [StateIngame] Server ingame 06:13:03.377 [Lua] Set lobby begin: 06:13:03.377 [Lua] Lobby data twitch_enabled = false 06:13:03.377 [Lua] Lobby data power_level = 0 06:13:03.377 [Lua] Lobby data num_players = 4 06:13:03.377 [Lua] Lobby data host = 110000103483e57 06:13:03.377 [Lua] Lobby data game_mode = 2 06:13:03.377 [Lua] Lobby data is_private = false 06:13:03.377 [Lua] Lobby data level_key = crater 06:13:03.377 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:13:03.377 [Lua] Lobby data selected_level_key = crater 06:13:03.377 [Lua] Lobby data quick_game = false 06:13:03.377 [Lua] Lobby data matchmaking = true 06:13:03.377 [Lua] Lobby data difficulty = hardest 06:13:03.377 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:13:03.377 [Lua] Lobby data unique_server_name = Moog 06:13:03.377 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:13:03.377 [Lua] Lobby data player_slot_2 = 0:0 06:13:03.377 [Lua] Lobby data country_code = US 06:13:03.377 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:13:03.377 [Lua] Lobby data eac_authorized = true 06:13:03.377 [Lua] Set lobby end. 06:13:03.377 [Lua] [Matchmaking] register rpcs 06:13:03.377 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:13:03.378 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 06:13:03.378 [Lua] [GameNetworkManager] self.is_server = true 06:13:03.378 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 06:13:03.378 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:13:03.378 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:13:03.378 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:13:03.378 [Network] Setting artificial MTU limit to 65536 06:13:03.384 [Lua] Switching ConflictSettings: to: beastmen 06:13:03.384 [Lua] pacing=beastmen 06:13:03.384 [Lua] locked_func_name=beastmen 06:13:03.384 [Lua] roaming=nil 06:13:03.384 [Lua] specials=beastmen 06:13:03.384 [Lua] debug_color=purple 06:13:03.384 [Lua] pack_spawning=beastmen 06:13:03.384 [Lua] contained_breeds=nil 06:13:03.384 [Lua] disabled=false 06:13:03.384 [Lua] boss=beastmen 06:13:03.384 [Lua] horde=beastmen 06:13:03.384 [Lua] name=beastmen 06:13:03.384 [Lua] intensity=default 06:13:03.384 [Lua] --- 06:13:03.384 [Lua] [LevelAnalysis] set_random_seed( 12705854) 06:13:03.397 [Lua] [AIInterestPointSystem] Level Seed: 12705854 06:13:03.397 [Lua] 06:13:03.397 [Lua] [entity_system_bag] = table 06:13:03.397 [Lua] [entity_system_bag] = metatable 06:13:03.397 [Lua] [startup_data] = table 06:13:03.397 [Lua] [entity_manager] = table 06:13:03.397 [Lua] [entity_manager] = metatable 06:13:03.397 [Lua] [unit_spawner] = table 06:13:03.397 [Lua] [unit_spawner] = metatable 06:13:03.397 [Lua] [unit_storage] = table 06:13:03.397 [Lua] [unit_storage] = metatable 06:13:03.397 [Lua] [dice_keeper] = table 06:13:03.397 [Lua] [dice_keeper] = metatable 06:13:03.397 [Lua] [is_server] = true (boolean) 06:13:03.401 [Lua] [world] = [World] 06:13:03.401 [Lua] [system_api] = table 06:13:03.401 [Lua] [entity_system] = table 06:13:03.401 [Lua] [entity_system] = metatable 06:13:03.401 [Lua] [network_lobby] = table 06:13:03.401 [Lua] [network_lobby] = metatable 06:13:03.401 [Lua] [profile_synchronizer] = table 06:13:03.401 [Lua] [profile_synchronizer] = metatable 06:13:03.401 [Lua] [level_transition_handler] = table 06:13:03.401 [Lua] [level_transition_handler] = metatable 06:13:03.401 [Lua] [num_local_human_players] = 1 (number) 06:13:03.401 [Lua] [statistics_db] = table 06:13:03.401 [Lua] [statistics_db] = metatable 06:13:03.401 [Lua] [network_server] = table 06:13:03.401 [Lua] [network_server] = metatable 06:13:03.401 [Lua] [input_manager] = table 06:13:03.401 [Lua] [input_manager] = metatable 06:13:03.401 [Lua] [network_clock] = table 06:13:03.401 [Lua] [network_clock] = metatable 06:13:03.401 [Lua] [network_transmit] = table 06:13:03.401 [Lua] [network_transmit] = metatable 06:13:03.401 [Lua] [free_flight_manager] = table 06:13:03.401 [Lua] [free_flight_manager] = metatable 06:13:03.401 [Lua] [network_manager] = table 06:13:03.401 [Lua] [network_manager] = metatable 06:13:03.401 [Lua] [network_event_delegate] = table 06:13:03.401 [Lua] [network_event_delegate] = metatable 06:13:03.401 [Lua] 06:13:03.404 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:13:03.419 [Lua] [AchievementManager] Achievements using the steam platform 06:13:03.420 [Lua] [StateIngame] Level seed: 12705854 06:13:03.420 [World] Spawning level. 06:13:03.911 [Lua] [LevelAnalysis] set_random_seed( 12705854) 06:13:03.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:13:03.931 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:13:03.931 [Lua] [IngameUI] init 06:13:03.943 [SteamVoipClient] select_out(1100001004f5b01, off) 06:13:03.943 [SteamVoipClient] select_out(11000010277f2ce, off) 06:13:03.943 [SteamVoipClient] select_out(110000103483e57, off) 06:13:03.943 [SteamVoipClient] select_out(110000104e7927b, off) 06:13:03.965 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 06:13:03.965 [Lua] Set lobby begin: 06:13:03.965 [Lua] Lobby data twitch_enabled = false 06:13:03.965 [Lua] Lobby data power_level = 785 06:13:03.965 [Lua] Lobby data num_players = 4 06:13:03.966 [Lua] Lobby data host = 110000103483e57 06:13:03.966 [Lua] Lobby data game_mode = 2 06:13:03.966 [Lua] Lobby data is_private = false 06:13:03.966 [Lua] Lobby data level_key = crater 06:13:03.966 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:13:03.966 [Lua] Lobby data selected_level_key = crater 06:13:03.966 [Lua] Lobby data quick_game = false 06:13:03.966 [Lua] Lobby data matchmaking = true 06:13:03.966 [Lua] Lobby data difficulty = hardest 06:13:03.966 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:13:03.966 [Lua] Lobby data unique_server_name = Moog 06:13:03.966 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:13:03.966 [Lua] Lobby data player_slot_2 = 0:0 06:13:03.966 [Lua] Lobby data country_code = US 06:13:03.966 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:13:03.966 [Lua] Lobby data eac_authorized = true 06:13:03.966 [Lua] Set lobby end. 06:13:03.966 [Flow] Spawned:c_barrel_socket 06:13:03.967 [Flow] Spawned:c_barrel_socket 06:13:03.967 [Lua] CurrentConflictSettings beastmen 06:13:03.967 [Lua] [ConflictDirector] conflict_director is ai_ready 06:13:03.970 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:13:03.970 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:13:03.984 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:13:03.984 [Lua] Forming navigation groups in one frame 06:13:03.984 [Lua] Forming navigation groups 06:13:04.004 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181 06:13:04.360 [Lua] NavigationGroupManager -> calulation time B: 0.35599999999976717 06:13:04.360 [Lua] number of nav groups: 472 06:13:04.365 [Lua] number of refined nav groups : 262 06:13:04.370 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 06:13:04.371 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.085273188352589 Normalized coefficient: 1.2036431928696236 06:13:04.375 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1918038643896569 Normalized coefficient: 1.7134830368843823 06:13:04.378 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.548521358519798 Normalized coefficient: 1.4931002616095645 06:13:04.382 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.985969164967537 Normalized coefficient: 1.3140364190184906 06:13:04.385 [Lua] -------------> JOW Perfect-density 4.5000000000000009 Sum density 3.6316734075546271 Normalized coefficient: 1.2390982048768691 06:13:04.394 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 06:13:04.394 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 06:13:04.394 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 06:13:04.394 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 06:13:04.402 [Lua] [LevelAnalysis] Generating boss paths for level: crater 06:13:04.402 [Lua] [LevelAnalysis] This level has a total main-path length of 1603.246 meters. 06:13:04.402 [Lua] [LevelAnalysis] grouping spawners for event_patrol 06:13:04.402 [Lua] [LevelAnalysis] 06:13:04.402 [Lua] [LevelAnalysis] grouping spawners for event_boss 06:13:04.402 [Lua] [LevelAnalysis] 06:13:04.402 [Lua] [LevelAnalysis] Terror events added: 06:13:04.402 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 06:13:04.402 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 06:13:04.402 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 06:13:04.402 [Lua] NORMAL PATROL MAIN PATH 458.5728759765625 06:13:04.402 [Lua] [waypoints] = table 06:13:04.402 [Lua] [astar_points] = table 06:13:04.402 [Lua] [travel_dist] = 458.5728734433651 (number) 06:13:04.402 [Lua] [one_directional] = false (boolean) 06:13:04.402 [Lua] [id] = boss_6 (string) 06:13:04.402 [Lua] ----> using boss spline path! 06:13:04.407 [Lua] Adding main path event: Vector3Box(-73.9127, -312.699, 49.787) boss_event_beastmen_spline_patrol 45 table: 00000000060249D0 06:13:04.407 [Lua] ----> using boss gizmo! 06:13:04.407 [Lua] [LevelAnalysis] section: 2, start-index: 7, end-index: 11, forbidden-dist: -173.0 start-travel-dist: 641.5, end-travel-dist: 789.5 spawn_distance 458.6 06:13:04.411 [Lua] Adding main path event: Vector3Box(-200.719, -129.14, 14.4923) boss_event_chaos_spawn 45 table: 0000000006024E70 06:13:04.411 [Lua] NORMAL PATROL MAIN PATH 1047.5845947265625 06:13:04.411 [Lua] [waypoints] = table 06:13:04.411 [Lua] [astar_points] = table 06:13:04.411 [Lua] [travel_dist] = 1047.5846213400364 (number) 06:13:04.411 [Lua] [one_directional] = false (boolean) 06:13:04.411 [Lua] [id] = boss_8 (string) 06:13:04.411 [Lua] ----> using boss spline path! 06:13:04.415 [Lua] Adding main path event: Vector3Box(-216.605, 17.511, 11.165) boss_event_beastmen_spline_patrol 45 table: 00000000060250D0 06:13:04.415 [Lua] [LevelAnalysis] num_event_places_f: 1.0354976348876954 , num_event_places: 1 , trailing_event_fraction: 0.035497634887695417 , num_events: 1 06:13:04.415 [Lua] [LevelAnalysis] Level path distance: 1603.246452331543 06:13:04.415 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 06:13:04.415 [Lua] [LevelAnalysis] wanted_distance: 1369.0027475357056 06:13:04.415 [Lua] [LevelAnalysis] Terror events added: 06:13:04.415 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 06:13:04.420 [Lua] Adding main path event: Vector3Box(-242.262, 130.913, 46.6999) rare_event_loot_rat 45 table: 0000000006025770 06:13:04.420 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:13:04.424 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 06:13:04.429 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:13:04.431 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:13:04.432 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:13:04.432 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71 06:13:04.547 [Lua] MUSIC: explore -> lost 06:13:04.929 [Lua] Set lobby begin: 06:13:04.929 [Lua] Lobby data twitch_enabled = false 06:13:04.929 [Lua] Lobby data power_level = 785 06:13:04.930 [Lua] Lobby data num_players = 4 06:13:04.930 [Lua] Lobby data host = 110000103483e57 06:13:04.930 [Lua] Lobby data game_mode = 2 06:13:04.930 [Lua] Lobby data is_private = false 06:13:04.930 [Lua] Lobby data level_key = crater 06:13:04.930 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:13:04.930 [Lua] Lobby data selected_level_key = crater 06:13:04.930 [Lua] Lobby data quick_game = false 06:13:04.930 [Lua] Lobby data matchmaking = true 06:13:04.930 [Lua] Lobby data difficulty = hardest 06:13:04.930 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:13:04.930 [Lua] Lobby data unique_server_name = Moog 06:13:04.930 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:13:04.930 [Lua] Lobby data player_slot_2 = 0:0 06:13:04.930 [Lua] Lobby data country_code = US 06:13:04.930 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:13:04.930 [Lua] Lobby data eac_authorized = true 06:13:04.930 [Lua] Set lobby end. 06:13:04.930 [Lua] [Matchmaking] Assigned player 1100001004f5b01 to slot 4 when hot join syncing 06:13:04.930 [Lua] Breedfreezer (server) starting a hot join sync 06:13:04.930 [Lua] packing 0 units of breed chaos_marauder 06:13:04.930 [Lua] packing 0 units of breed skaven_clan_rat 06:13:04.930 [Lua] packing 0 units of breed skaven_storm_vermin 06:13:04.930 [Lua] packing 0 units of breed skaven_slave 06:13:04.930 [Lua] packing 0 units of breed chaos_fanatic 06:13:04.930 [Lua] packing 0 units of breed beastmen_bestigor 06:13:04.930 [Lua] packing 0 units of breed beastmen_gor 06:13:04.930 [Lua] packing 0 units of breed chaos_berzerker 06:13:04.930 [Lua] packing 0 units of breed chaos_warrior 06:13:04.930 [Lua] packing 0 units of breed beastmen_ungor 06:13:04.930 [Lua] packing 0 units of breed skaven_plague_monk 06:13:04.930 [Lua] packing 0 units of breed chaos_raider 06:13:04.930 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:13:04.930 [Lua] 06:13:04.930 [Lua] [1] = 1 (number) 06:13:04.930 [Lua] [2] = 0 (number) 06:13:04.930 [Lua] [3] = 1 (number) 06:13:04.930 [Lua] [4] = 0 (number) 06:13:04.930 [Lua] [5] = 1 (number) 06:13:04.930 [Lua] [6] = 0 (number) 06:13:04.930 [Lua] [7] = 1 (number) 06:13:04.930 [Lua] [8] = 0 (number) 06:13:04.930 [Lua] [9] = 1 (number) 06:13:04.930 [Lua] [10] = 0 (number) 06:13:04.930 [Lua] [11] = 1 (number) 06:13:04.930 [Lua] [12] = 0 (number) 06:13:04.930 [Lua] [13] = 1 (number) 06:13:04.930 [Lua] [14] = 0 (number) 06:13:04.930 [Lua] [15] = 1 (number) 06:13:04.930 [Lua] [16] = 0 (number) 06:13:04.930 [Lua] [17] = 1 (number) 06:13:04.930 [Lua] [18] = 0 (number) 06:13:04.930 [Lua] [19] = 1 (number) 06:13:04.930 [Lua] [20] = 0 (number) 06:13:04.930 [Lua] [21] = 1 (number) 06:13:04.930 [Lua] [22] = 0 (number) 06:13:04.930 [Lua] [23] = 1 (number) 06:13:04.930 [Lua] [24] = 0 (number) 06:13:04.930 [Lua] 06:13:04.930 [Lua] 06:13:04.930 [Lua] 06:13:04.931 [Lua] Set lobby begin: 06:13:04.931 [Lua] Lobby data twitch_enabled = false 06:13:04.932 [Lua] Lobby data power_level = 785 06:13:04.932 [Lua] Lobby data num_players = 4 06:13:04.932 [Lua] Lobby data host = 110000103483e57 06:13:04.932 [Lua] Lobby data game_mode = 2 06:13:04.932 [Lua] Lobby data is_private = false 06:13:04.932 [Lua] Lobby data level_key = crater 06:13:04.932 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:13:04.932 [Lua] Lobby data selected_level_key = crater 06:13:04.932 [Lua] Lobby data quick_game = false 06:13:04.932 [Lua] Lobby data matchmaking = true 06:13:04.932 [Lua] Lobby data difficulty = hardest 06:13:04.932 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:13:04.932 [Lua] Lobby data unique_server_name = Moog 06:13:04.932 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:13:04.932 [Lua] Lobby data player_slot_2 = 0:0 06:13:04.932 [Lua] Lobby data country_code = US 06:13:04.932 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:13:04.932 [Lua] Lobby data eac_authorized = true 06:13:04.932 [Lua] Set lobby end. 06:13:04.932 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 06:13:04.932 [Lua] Breedfreezer (server) starting a hot join sync 06:13:04.932 [Lua] packing 0 units of breed chaos_marauder 06:13:04.932 [Lua] packing 0 units of breed skaven_clan_rat 06:13:04.932 [Lua] packing 0 units of breed skaven_storm_vermin 06:13:04.932 [Lua] packing 0 units of breed skaven_slave 06:13:04.932 [Lua] packing 0 units of breed chaos_fanatic 06:13:04.932 [Lua] packing 0 units of breed beastmen_bestigor 06:13:04.932 [Lua] packing 0 units of breed beastmen_gor 06:13:04.932 [Lua] packing 0 units of breed chaos_berzerker 06:13:04.932 [Lua] packing 0 units of breed chaos_warrior 06:13:04.932 [Lua] packing 0 units of breed beastmen_ungor 06:13:04.932 [Lua] packing 0 units of breed skaven_plague_monk 06:13:04.932 [Lua] packing 0 units of breed chaos_raider 06:13:04.932 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:13:04.932 [Lua] 06:13:04.932 [Lua] [1] = 1 (number) 06:13:04.932 [Lua] [2] = 0 (number) 06:13:04.932 [Lua] [3] = 1 (number) 06:13:04.932 [Lua] [4] = 0 (number) 06:13:04.932 [Lua] [5] = 1 (number) 06:13:04.932 [Lua] [6] = 0 (number) 06:13:04.932 [Lua] [7] = 1 (number) 06:13:04.932 [Lua] [8] = 0 (number) 06:13:04.932 [Lua] [9] = 1 (number) 06:13:04.932 [Lua] [10] = 0 (number) 06:13:04.932 [Lua] [11] = 1 (number) 06:13:04.932 [Lua] [12] = 0 (number) 06:13:04.932 [Lua] [13] = 1 (number) 06:13:04.932 [Lua] [14] = 0 (number) 06:13:04.932 [Lua] [15] = 1 (number) 06:13:04.932 [Lua] [16] = 0 (number) 06:13:04.932 [Lua] [17] = 1 (number) 06:13:04.932 [Lua] [18] = 0 (number) 06:13:04.932 [Lua] [19] = 1 (number) 06:13:04.932 [Lua] [20] = 0 (number) 06:13:04.932 [Lua] [21] = 1 (number) 06:13:04.932 [Lua] [22] = 0 (number) 06:13:04.932 [Lua] [23] = 1 (number) 06:13:04.932 [Lua] [24] = 0 (number) 06:13:04.932 [Lua] 06:13:04.932 [Lua] 06:13:04.932 [Lua] 06:13:04.933 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72 06:13:04.933 [Lua] RemotePlayer:create_game_object( ) 72 06:13:04.942 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73 06:13:04.942 [Lua] RemotePlayer:create_game_object( ) 73 06:13:04.952 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001004f5b01 06:13:04.952 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 06:13:04.955 [Lua] MUSIC: lost -> explore 06:13:04.963 [Flow] DISABLE 06:13:05.012 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:13:05.012 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 06:13:05.082 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001004f5b01 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:13:05.082 [Lua] Adding player sync data to peer=1100001004f5b01 local_player_id=1 06:13:05.374 [Lua] ### Sending rpc_level_loaded 06:13:05.374 [Lua] #### Has state machine: true, sender: 11000010277f2ce, level_id: 75 06:13:05.374 [Lua] Peer 11000010277f2ce has loaded the level and all enemies are loaded 06:13:29.628 [Lua] Set lobby begin: 06:13:29.628 [Lua] Lobby data twitch_enabled = false 06:13:29.628 [Lua] Lobby data power_level = 785 06:13:29.628 [Lua] Lobby data num_players = 4 06:13:29.628 [Lua] Lobby data host = 110000103483e57 06:13:29.628 [Lua] Lobby data game_mode = 2 06:13:29.628 [Lua] Lobby data is_private = false 06:13:29.628 [Lua] Lobby data level_key = crater 06:13:29.628 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:13:29.628 [Lua] Lobby data selected_level_key = crater 06:13:29.628 [Lua] Lobby data quick_game = false 06:13:29.628 [Lua] Lobby data matchmaking = true 06:13:29.628 [Lua] Lobby data difficulty = hardest 06:13:29.628 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:13:29.628 [Lua] Lobby data unique_server_name = Moog 06:13:29.628 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:13:29.628 [Lua] Lobby data player_slot_2 = 0:0 06:13:29.628 [Lua] Lobby data country_code = US 06:13:29.628 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:13:29.628 [Lua] Lobby data eac_authorized = true 06:13:29.629 [Lua] Set lobby end. 06:13:29.629 [Lua] [Matchmaking] Assigned player 11000010277f2ce to slot 1 when hot join syncing 06:13:29.629 [Lua] Breedfreezer (server) starting a hot join sync 06:13:29.629 [Lua] packing 0 units of breed chaos_marauder 06:13:29.629 [Lua] packing 0 units of breed skaven_clan_rat 06:13:29.629 [Lua] packing 0 units of breed skaven_storm_vermin 06:13:29.629 [Lua] packing 0 units of breed skaven_slave 06:13:29.629 [Lua] packing 0 units of breed chaos_fanatic 06:13:29.629 [Lua] packing 0 units of breed beastmen_bestigor 06:13:29.629 [Lua] packing 0 units of breed beastmen_gor 06:13:29.629 [Lua] packing 0 units of breed chaos_berzerker 06:13:29.629 [Lua] packing 0 units of breed chaos_warrior 06:13:29.629 [Lua] packing 0 units of breed beastmen_ungor 06:13:29.629 [Lua] packing 0 units of breed skaven_plague_monk 06:13:29.629 [Lua] packing 0 units of breed chaos_raider 06:13:29.629 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:13:29.629 [Lua] 06:13:29.629 [Lua] [1] = 1 (number) 06:13:29.629 [Lua] [2] = 0 (number) 06:13:29.629 [Lua] [3] = 1 (number) 06:13:29.629 [Lua] [4] = 0 (number) 06:13:29.629 [Lua] [5] = 1 (number) 06:13:29.629 [Lua] [6] = 0 (number) 06:13:29.629 [Lua] [7] = 1 (number) 06:13:29.629 [Lua] [8] = 0 (number) 06:13:29.629 [Lua] [9] = 1 (number) 06:13:29.629 [Lua] [10] = 0 (number) 06:13:29.629 [Lua] [11] = 1 (number) 06:13:29.629 [Lua] [12] = 0 (number) 06:13:29.629 [Lua] [13] = 1 (number) 06:13:29.629 [Lua] [14] = 0 (number) 06:13:29.629 [Lua] [15] = 1 (number) 06:13:29.629 [Lua] [16] = 0 (number) 06:13:29.629 [Lua] [17] = 1 (number) 06:13:29.629 [Lua] [18] = 0 (number) 06:13:29.629 [Lua] [19] = 1 (number) 06:13:29.629 [Lua] [20] = 0 (number) 06:13:29.629 [Lua] [21] = 1 (number) 06:13:29.629 [Lua] [22] = 0 (number) 06:13:29.629 [Lua] [23] = 1 (number) 06:13:29.629 [Lua] [24] = 0 (number) 06:13:29.629 [Lua] 06:13:29.629 [Lua] 06:13:29.629 [Lua] 06:13:29.629 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74 06:13:29.629 [Lua] RemotePlayer:create_game_object( ) 74 06:13:29.641 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010277f2ce 06:13:29.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:13:29.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:13:29.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 06:13:29.656 [Lua] Switching ConflictSettings: to: skaven 06:13:29.656 [Lua] pacing=default 06:13:29.656 [Lua] roaming=nil 06:13:29.656 [Lua] specials=skaven 06:13:29.656 [Lua] debug_color=orange 06:13:29.656 [Lua] pack_spawning=skaven 06:13:29.656 [Lua] contained_breeds=nil 06:13:29.656 [Lua] disabled=false 06:13:29.656 [Lua] boss=skaven 06:13:29.656 [Lua] horde=default 06:13:29.656 [Lua] name=skaven 06:13:29.656 [Lua] intensity=default 06:13:29.656 [Lua] --- 06:13:29.723 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 06:13:29.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 06:13:29.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:13:29.804 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001004f5b01 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:13:29.805 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 06:13:29.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:13:29.858 [Lua] ################################################################################################################# 06:13:29.858 [Lua] [Loading Time]: 00:00:40 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:13:29.858 [Lua] ################################################################################################################# 06:13:29.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 06:13:29.858 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 06:13:29.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 06:13:29.867 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies 06:13:29.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 06:13:29.877 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 06:13:30.019 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010277f2ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:13:30.019 [Lua] Adding player sync data to peer=11000010277f2ce local_player_id=1 06:13:30.020 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 06:13:30.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 06:13:30.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:13:30.028 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 06:13:30.028 [Lua] Commit load time data 06:13:34.227 [Lua] Set lobby begin: 06:13:34.227 [Lua] Lobby data twitch_enabled = false 06:13:34.227 [Lua] Lobby data power_level = 588 06:13:34.227 [Lua] Lobby data num_players = 4 06:13:34.227 [Lua] Lobby data host = 110000103483e57 06:13:34.228 [Lua] Lobby data game_mode = 2 06:13:34.228 [Lua] Lobby data is_private = false 06:13:34.228 [Lua] Lobby data level_key = crater 06:13:34.228 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:13:34.228 [Lua] Lobby data selected_level_key = crater 06:13:34.228 [Lua] Lobby data quick_game = false 06:13:34.228 [Lua] Lobby data matchmaking = true 06:13:34.228 [Lua] Lobby data difficulty = hardest 06:13:34.228 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:13:34.228 [Lua] Lobby data unique_server_name = Moog 06:13:34.228 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:13:34.228 [Lua] Lobby data player_slot_2 = 0:0 06:13:34.228 [Lua] Lobby data country_code = US 06:13:34.228 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:13:34.228 [Lua] Lobby data eac_authorized = true 06:13:34.228 [Lua] Set lobby end. 06:13:39.269 [Lua] Set lobby begin: 06:13:39.269 [Lua] Lobby data twitch_enabled = false 06:13:39.269 [Lua] Lobby data power_level = 785 06:13:39.269 [Lua] Lobby data num_players = 4 06:13:39.269 [Lua] Lobby data host = 110000103483e57 06:13:39.269 [Lua] Lobby data game_mode = 2 06:13:39.269 [Lua] Lobby data is_private = false 06:13:39.269 [Lua] Lobby data level_key = crater 06:13:39.269 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:13:39.269 [Lua] Lobby data selected_level_key = crater 06:13:39.269 [Lua] Lobby data quick_game = false 06:13:39.269 [Lua] Lobby data matchmaking = true 06:13:39.269 [Lua] Lobby data difficulty = hardest 06:13:39.270 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:13:39.270 [Lua] Lobby data unique_server_name = Moog 06:13:39.270 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:13:39.270 [Lua] Lobby data player_slot_2 = 0:0 06:13:39.270 [Lua] Lobby data country_code = US 06:13:39.270 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:13:39.270 [Lua] Lobby data eac_authorized = true 06:13:39.270 [Lua] Set lobby end. 06:13:40.910 [Lua] ConflictDirector - destroy all units 06:13:44.740 [Lua] TerrorEventMixer.start_event: crater_no_horde 06:13:58.386 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:13:58.396 [Lua] Spline already found! 06:13:59.157 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:13:59.164 [Lua] Spline already found! 06:14:07.278 [Lua] Players are leaving the safe zone 06:14:15.901 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:14:15.911 [Lua] Spline already found! 06:14:24.670 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:25.372 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:14:25.473 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:25.971 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:14:32.393 [Lua] [ChatManager][1]System: Moog picked up a Tome 06:14:44.578 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:14:45.275 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:14:45.286 [Lua] Spline already found! 06:14:46.091 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:14:47.379 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x66e76, position: 0 06:15:01.752 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:15:04.247 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:15:07.202 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:07.675 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:15:07.934 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:08.576 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:15:10.054 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:10.737 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:15:19.366 [Lua] [ChatManager][1]System: Moog discarded a Tome 06:15:20.555 [Lua] [ChatManager][1]System: Moog picked up a Tome 06:15:28.688 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:29.258 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:15:29.880 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:30.384 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:15:30.907 [Lua] Coordinated attack! 06:15:40.890 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 06:15:51.400 [Lua] TerrorEventMixer.start_event: crater_mid_event 06:15:51.453 [Lua] MUSIC: explore -> pre_horde 06:15:53.683 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:15:53.692 [Lua] Spline already found! 06:15:59.833 [Lua] MUSIC: pre_horde -> horde 06:16:15.601 [Lua] event horde ends! 06:16:15.615 [Lua] event horde ends! 06:16:22.216 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:22.552 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:22.638 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:22.802 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:22.910 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:23.041 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:23.159 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:23.334 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:23.443 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:23.685 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:23.730 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:24.126 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:27.265 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:27.516 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:27.654 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:27.799 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:28.109 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:28.464 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:28.618 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:28.982 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:36.751 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 06:16:37.266 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 06:16:37.267 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 06:16:37.698 [Lua] Switching ConflictSettings: to: beastmen 06:16:37.698 [Lua] pacing=beastmen 06:16:37.698 [Lua] locked_func_name=beastmen 06:16:37.698 [Lua] roaming=nil 06:16:37.698 [Lua] specials=beastmen 06:16:37.698 [Lua] debug_color=purple 06:16:37.698 [Lua] pack_spawning=beastmen 06:16:37.698 [Lua] contained_breeds=nil 06:16:37.698 [Lua] disabled=false 06:16:37.698 [Lua] boss=beastmen 06:16:37.698 [Lua] horde=beastmen 06:16:37.698 [Lua] name=beastmen 06:16:37.698 [Lua] intensity=default 06:16:37.698 [Lua] --- 06:16:39.530 [Lua] event horde ends! 06:16:39.547 [Lua] MUSIC: horde -> explore 06:16:39.735 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:40.201 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:16:40.409 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:40.820 [Lua] simple los failed 06:16:40.890 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:40.902 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:16:41.344 [Lua] ready to jump failed 06:16:41.473 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:43.383 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:43.638 [Lua] simple los failed 06:16:43.782 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:16:44.442 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:44.455 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:45.007 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:45.008 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:45.008 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:16:45.146 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:45.235 [Lua] simple los failed 06:16:45.606 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:45.713 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:16:46.473 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:46.973 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:16:47.305 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:47.714 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:49.802 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:50.570 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:50.730 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:51.193 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:16:54.646 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:16:54.658 [Lua] Spline already found! 06:17:08.831 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:09.160 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:40.475 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 06:17:41.583 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:41.985 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:42.254 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:43.389 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:45.033 [Lua] Time for new HOOORDE! multi_first_wave 06:17:45.033 [Lua] horde requested: ambush 06:17:45.033 [Lua] setting up ambush-horde 06:17:45.033 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:17:45.033 [Lua] -> spawning: 21 06:17:45.033 [Lua] horde crated with id 7 of type ambush 06:17:45.033 [Lua] ambush horde has started 06:17:45.038 [Lua] MUSIC: explore -> pre_ambush 06:17:46.042 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:46.437 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:46.548 [Lua] MUSIC: pre_ambush -> horde 06:17:46.769 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:47.337 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:47.706 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:48.067 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:48.412 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:48.734 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:49.108 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:49.506 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:50.104 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:50.537 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:50.805 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:51.188 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:51.498 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:51.886 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:52.191 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:52.732 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:52.899 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:53.490 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:53.563 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:17:54.167 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:17:54.625 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 06:17:54.625 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:17:54.625 [Lua] horde requested: ambush 06:17:54.625 [Lua] setting up ambush-horde 06:17:54.625 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:17:54.626 [Lua] -> spawning: 23 06:17:54.626 [Lua] horde crated with id 8 of type ambush 06:17:54.626 [Lua] ambush horde has started 06:18:00.132 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:00.397 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:00.493 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:18:00.715 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:00.919 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:18:01.286 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:18:02.301 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:02.721 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:18:03.060 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:03.491 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:18:03.695 [Lua] HORDE: last wave, reset to standard horde delay 06:18:03.695 [Lua] Time for new HOOORDE! multi_last_wave 06:18:03.695 [Lua] horde requested: ambush 06:18:03.695 [Lua] setting up ambush-horde 06:18:03.695 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:18:03.695 [Lua] -> spawning: 21 06:18:03.695 [Lua] horde crated with id 9 of type ambush 06:18:03.695 [Lua] ambush horde has started 06:18:03.959 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:04.364 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:18:15.307 [Lua] Horde killed: ? 06:18:17.226 [Lua] MUSIC: horde -> explore 06:18:19.627 [Lua] Horde killed: ? 06:18:25.399 [Lua] Horde killed: ? 06:18:41.428 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 06:18:43.348 [Lua] ready to jump failed 06:18:46.329 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:18:46.341 [Lua] Spline already found! 06:18:54.189 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol 06:18:54.189 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol 06:18:54.199 [Lua] > starting new spline, using new navbot: standard , id: boss_6 06:18:54.229 [Lua] > continuing spline boss_6 index: 2 06:18:54.247 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 06:18:54.247 [Lua] > continuing spline boss_6 index: 3 06:18:54.276 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 06:18:54.276 [Lua] > continuing spline boss_6 index: 4 06:18:54.285 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 06:18:54.285 [Lua] > continuing spline boss_6 index: 5 06:18:54.303 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 06:18:54.303 [Lua] > continuing spline boss_6 index: 6 06:18:54.324 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 06:18:54.324 [Lua] > continuing spline boss_6 index: 7 06:18:54.342 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 06:18:54.342 [Lua] > continuing spline boss_6 index: 8 06:18:54.369 [Lua] > spline completed boss_6 06:18:54.369 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 06:18:55.212 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:18:55.703 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:19:00.264 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:00.563 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:00.700 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:19:00.826 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:19:00.982 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:19:01.276 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:19:07.713 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 3 size: 18 action: skulk_approach 06:19:12.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:19:12.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:19:13.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 83264 06:19:15.428 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:19:15.428 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:19:15.428 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:19:15.428 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:19:15.428 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:19:25.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:19:25.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:19:25.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:19:28.246 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001004f5b01 06:19:28.247 [Lua] [GameNetworkManager] destroying game object with go_id=78 06:19:53.299 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001004f5b01 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:19:53.300 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=331 06:19:53.301 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.54330706596374512) 06:19:56.884 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 1 1 06:20:00.377 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 06:20:10.486 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 06:20:14.972 [Lua] fence jumping 06:20:16.001 [Lua] ready to jump failed 06:20:25.639 [Lua] Coordinated attack! 06:20:40.520 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:41.037 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:41.412 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:41.882 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:41.996 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:42.210 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:42.395 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:42.592 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:42.792 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:42.978 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:43.093 [Lua] Switching ConflictSettings: to: skaven_beastmen 06:20:43.093 [Lua] pacing=default 06:20:43.093 [Lua] locked_func_name=beastmen 06:20:43.093 [Lua] roaming=nil 06:20:43.093 [Lua] specials=skaven_beastmen 06:20:43.093 [Lua] debug_color=orange 06:20:43.093 [Lua] pack_spawning=skaven_beastmen 06:20:43.093 [Lua] contained_breeds=nil 06:20:43.093 [Lua] disabled=false 06:20:43.093 [Lua] boss=skaven_beastmen 06:20:43.093 [Lua] horde=beastmen 06:20:43.093 [Lua] name=skaven_beastmen 06:20:43.093 [Lua] intensity=default 06:20:43.093 [Lua] --- 06:20:49.352 [Lua] simple los failed 06:20:51.970 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:52.468 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:20:53.570 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:54.130 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:20:54.930 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:55.204 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:55.321 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:55.492 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:55.757 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:55.812 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:55.954 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:56.241 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:56.317 [Lua] fence jumping 06:20:56.935 [Lua] ready to jump failed 06:20:57.385 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:57.981 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:58.146 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:58.307 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:20:58.340 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:20:58.899 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:01.179 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:21:01.179 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:21:01.179 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:21:01.179 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:21:01.179 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:21:10.286 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:21:10.286 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:21:10.286 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:21:10.286 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:21:10.286 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:21:11.870 [Lua] Time for new HOOORDE! multi_first_wave 06:21:11.870 [Lua] horde requested: vector 06:21:11.870 [Lua] setting up vector-horde 06:21:11.870 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:21:11.870 [Lua] --> horde wants to spawn ahead of players (0.096033668475638/0.67 06:21:11.871 [Lua] -> spawning: 21 06:21:11.871 [Lua] horde crated with id 12 of type vector 06:21:11.871 [Lua] vector horde has started 06:21:11.876 [Lua] MUSIC: explore -> pre_horde 06:21:11.887 [Lua] MUSIC: pre_horde -> horde 06:21:18.877 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:19.304 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:21:19.544 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:20.006 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:21:20.911 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 06:21:20.911 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:21:20.911 [Lua] horde requested: vector 06:21:20.911 [Lua] setting up vector-horde 06:21:20.911 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:21:20.911 [Lua] --> horde wants to spawn ahead of players (0.37220258615126/0.67 06:21:20.911 [Lua] -> spawning: 23 06:21:20.911 [Lua] horde crated with id 13 of type vector 06:21:20.911 [Lua] vector horde has started 06:21:27.970 [Lua] HORDE: last wave, reset to standard horde delay 06:21:27.970 [Lua] Time for new HOOORDE! multi_last_wave 06:21:27.970 [Lua] horde requested: vector 06:21:27.970 [Lua] setting up vector-horde 06:21:27.970 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:21:27.970 [Lua] --> horde wants to spawn behind players (0.87711597716571/0.67 06:21:27.970 [Lua] -> spawning: 25 06:21:27.970 [Lua] horde crated with id 14 of type vector 06:21:27.970 [Lua] vector horde has started 06:21:29.415 [Lua] Destroying unit since outside mesh or world 06:21:33.329 [Lua] Horde killed: ? 06:21:35.071 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:21:35.082 [Lua] Spline already found! 06:21:35.913 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:21:35.929 [Lua] Spline already found! 06:21:42.623 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:42.624 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:21:42.860 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:43.084 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:43.142 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:43.316 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:43.405 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:43.718 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:43.718 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:43.945 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:43.946 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:44.138 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:21:44.221 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:44.275 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:44.525 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:44.611 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:44.681 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:44.806 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:44.964 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:45.127 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:45.181 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:45.333 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:45.546 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:45.647 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:45.832 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:46.087 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:48.638 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:21:51.196 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:51.458 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:51.676 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:51.749 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:51.919 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:52.062 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:21:52.080 [Lua] MUSIC: horde -> explore 06:21:52.215 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:52.571 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:21:54.625 [Lua] Horde killed: ? 06:21:59.023 [Lua] Horde killed: ? 06:22:00.270 [Lua] simple los failed 06:22:08.311 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:22:08.321 [Lua] Spline already found! 06:22:09.063 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:22:09.529 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:22:09.843 [Lua] Coordinated attack! 06:22:32.946 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:22:32.955 [Lua] Spline already found! 06:22:35.136 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:22:37.659 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:22:41.255 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:22:41.501 [Lua] ready to jump failed 06:22:41.589 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:22:41.717 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:22:41.980 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:22:42.053 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:22:42.355 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:22:42.518 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:22:42.675 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:22:42.834 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:22:43.138 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:22:51.483 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:22:52.026 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:22:52.706 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:22:53.221 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:22:54.329 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:22:54.342 [Lua] Spline already found! 06:22:55.634 [Lua] main path terror event triggered: boss_event_chaos_spawn 06:22:55.634 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 06:22:55.658 [Flow] Boss DoorStormfiend 06:22:55.660 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro 06:22:57.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:22:57.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:22:59.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:22:59.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:22:59.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:23:00.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:23:00.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:23:00.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:23:03.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:23:03.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:23:03.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:23:06.253 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:23:06.833 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:23:08.355 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:23:08.689 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:23:08.713 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:23:09.018 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:23:09.150 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:23:09.319 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:23:09.649 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:23:09.716 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:23:09.958 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:23:10.060 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:23:10.086 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:23:10.363 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:23:21.546 [Lua] [ChatManager][1]System: Raykahn picked up a Loot Die 06:23:21.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:23:21.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:23:21.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6603e, position: 0 06:23:24.731 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:23:37.687 [Lua] Time for new HOOORDE! multi_first_wave 06:23:37.687 [Lua] horde requested: ambush 06:23:37.687 [Lua] setting up ambush-horde 06:23:37.687 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:23:37.687 [Lua] -> spawning: 24 06:23:37.687 [Lua] horde crated with id 21 of type ambush 06:23:37.687 [Lua] ambush horde has started 06:23:37.691 [Lua] MUSIC: explore -> pre_ambush 06:23:40.008 [Lua] [ChatManager][1]System: Raykahn picked up a piece of Ravaged Art 06:23:41.716 [Lua] MUSIC: pre_ambush -> explore 06:23:42.982 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 06:23:42.983 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 06:23:43.425 [Lua] [ChatManager][1]System: Deathrinder picked up a piece of Ravaged Art 06:23:43.474 [Lua] [ChatManager][1]System: Moog picked up a piece of Ravaged Art 06:23:47.457 [Lua] ready to jump failed 06:23:47.523 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 06:23:47.523 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:23:47.523 [Lua] horde requested: ambush 06:23:47.523 [Lua] setting up ambush-horde 06:23:47.523 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:23:47.524 [Lua] -> spawning: 22 06:23:47.524 [Lua] horde crated with id 22 of type ambush 06:23:47.524 [Lua] ambush horde has started 06:23:47.529 [Lua] MUSIC: explore -> pre_ambush 06:23:47.540 [Lua] MUSIC: pre_ambush -> horde 06:23:50.100 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:23:50.353 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:23:50.469 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:23:50.648 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:23:50.783 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:23:51.117 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:23:52.031 [Lua] MUSIC: horde -> explore 06:23:57.656 [Lua] HORDE: last wave, reset to standard horde delay 06:23:57.656 [Lua] Time for new HOOORDE! multi_last_wave 06:23:57.656 [Lua] horde requested: ambush 06:23:57.656 [Lua] setting up ambush-horde 06:23:57.656 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:23:57.656 [Lua] -> spawning: 24 06:23:57.656 [Lua] horde crated with id 23 of type ambush 06:23:57.656 [Lua] ambush horde has started 06:23:57.663 [Lua] MUSIC: explore -> pre_ambush 06:23:58.265 [Lua] Horde killed: ? 06:23:59.218 [Lua] MUSIC: pre_ambush -> horde 06:24:05.021 [Lua] [ChatManager][1]System: quickkill picked up a piece of Ravaged Art 06:24:06.642 [Lua] MUSIC: horde -> explore 06:24:11.275 [Lua] Coordinated attack! 06:24:20.675 [Lua] Horde killed: ? 06:24:26.360 [Lua] Horde killed: ? 06:24:33.992 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 06:24:33.992 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 06:24:46.546 [Lua] ready to jump failed 06:24:52.732 [Lua] Coordinated attack! 06:25:16.033 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 06:25:16.034 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 06:25:18.546 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 06:25:18.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 06:25:23.810 [Lua] ready to jump failed 06:25:29.885 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:30.253 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:25:30.548 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:30.922 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:25:31.311 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:31.836 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:31.836 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:32.228 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:32.283 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:32.752 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:32.784 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:32.910 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:32.930 [Lua] Time for new HOOORDE! multi_first_wave 06:25:32.930 [Lua] horde requested: vector 06:25:32.930 [Lua] setting up vector-horde 06:25:32.930 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:25:32.930 [Lua] --> horde wants to spawn ahead of players (0.23420947323031/0.67 06:25:32.930 [Lua] -> spawning: 24 06:25:32.930 [Lua] horde crated with id 24 of type vector 06:25:32.931 [Lua] vector horde has started 06:25:32.935 [Lua] MUSIC: explore -> pre_horde 06:25:33.220 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:25:33.329 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:33.385 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:33.774 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:33.858 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:34.242 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:34.309 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:34.506 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:34.637 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:34.765 [Lua] MUSIC: pre_horde -> horde 06:25:34.834 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:34.948 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:35.351 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:35.654 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:36.116 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:25:36.168 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:36.562 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:36.711 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:37.218 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:37.248 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:37.759 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:25:38.347 [Lua] Coordinated attack! 06:25:39.974 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 06:25:39.974 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:25:39.974 [Lua] horde requested: vector 06:25:39.974 [Lua] setting up vector-horde 06:25:39.974 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:25:39.974 [Lua] --> horde wants to spawn ahead of players (0.16801980415169/0.67 06:25:39.974 [Lua] -> spawning: 23 06:25:39.974 [Lua] horde crated with id 25 of type vector 06:25:39.974 [Lua] vector horde has started 06:25:41.944 [Lua] replace_hidden_spawners -> first try found: 2 cover points 06:25:41.944 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:25:41.944 [Lua] ->moving spawner 06:25:42.045 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:42.507 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:25:42.707 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:43.111 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:25:43.372 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:43.771 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:25:44.071 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:25:44.444 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:25:48.067 [Lua] replace_hidden_spawners -> first try found: 2 cover points 06:25:48.067 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:25:48.067 [Lua] ->moving spawner 06:25:49.080 [Lua] HORDE: last wave, reset to standard horde delay 06:25:49.080 [Lua] Time for new HOOORDE! multi_last_wave 06:25:49.080 [Lua] horde requested: vector 06:25:49.080 [Lua] setting up vector-horde 06:25:49.080 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:25:49.080 [Lua] --> horde wants to spawn ahead of players (0.39217444537526/0.67 06:25:49.080 [Lua] --> can't find spawners in this direction, switching to behind 06:25:49.080 [Lua] -> spawning: 23 06:25:49.080 [Lua] horde crated with id 26 of type vector 06:25:49.080 [Lua] vector horde has started 06:25:58.765 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:25:58.779 [Lua] Spline already found! 06:25:59.948 [Lua] Horde killed: ? 06:26:01.179 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:26:02.194 [Lua] MUSIC: horde -> explore 06:26:05.196 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:26:06.519 [Lua] Horde killed: ? 06:26:15.899 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:16.462 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:26:16.546 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:16.605 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:16.773 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:16.890 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:17.041 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:17.127 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:26:17.222 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:17.305 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:17.305 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:17.466 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:17.622 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:17.820 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:17.833 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:26:17.924 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:18.076 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:18.226 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:18.368 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:18.566 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:18.647 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:18.810 [Lua] Coordinated attack! 06:26:18.821 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:18.935 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:19.299 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:22.764 [Lua] Horde killed: ? 06:26:37.930 [Lua] Switching ConflictSettings: to: beastmen 06:26:37.930 [Lua] pacing=beastmen 06:26:37.930 [Lua] locked_func_name=beastmen 06:26:37.930 [Lua] roaming=nil 06:26:37.930 [Lua] specials=beastmen 06:26:37.930 [Lua] debug_color=purple 06:26:37.930 [Lua] pack_spawning=beastmen 06:26:37.930 [Lua] contained_breeds=nil 06:26:37.930 [Lua] disabled=false 06:26:37.930 [Lua] boss=beastmen 06:26:37.930 [Lua] horde=beastmen 06:26:37.930 [Lua] name=beastmen 06:26:37.930 [Lua] intensity=default 06:26:37.930 [Lua] --- 06:26:38.941 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:26:38.949 [Lua] Spline already found! 06:26:39.385 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:39.778 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:26:40.015 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:40.068 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:26:40.078 [Lua] Spline already found! 06:26:40.412 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:26:43.655 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:26:46.197 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:26:46.771 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:46.945 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:47.233 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:26:47.404 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:47.493 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:47.903 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:26:48.151 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:48.377 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:48.654 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:48.809 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:26:48.953 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:49.080 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:49.477 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:26:49.511 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:26:49.776 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:26:50.143 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:26:59.639 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:00.102 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:27:00.173 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:00.415 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:00.555 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:27:00.825 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:27:03.658 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:04.054 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:27:04.217 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:04.299 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:04.655 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:27:05.152 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:05.516 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:05.586 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:27:06.001 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:27:06.194 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:06.670 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:27:06.866 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:07.274 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:27:07.816 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:27:07.842 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:08.336 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:27:11.494 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:27:11.503 [Lua] Spline already found! 06:27:13.679 [Lua] -----Enter charged 06:27:14.720 [Lua] -----Exit charged 06:27:26.659 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:27.055 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:27:27.329 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:27.744 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:27:30.145 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:27:30.578 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:27:33.405 [Lua] Time for new HOOORDE! multi_first_wave 06:27:33.405 [Lua] horde requested: vector 06:27:33.405 [Lua] setting up vector-horde 06:27:33.405 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:27:33.405 [Lua] --> horde wants to spawn ahead of players (0.46334563583755/0.67 06:27:33.405 [Lua] -> spawning: 23 06:27:33.405 [Lua] horde crated with id 31 of type vector 06:27:33.405 [Lua] vector horde has started 06:27:33.410 [Lua] MUSIC: explore -> pre_horde 06:27:35.643 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:27:35.653 [Lua] Spline already found! 06:27:38.350 [Lua] main path terror event triggered: boss_event_beastmen_spline_patrol 06:27:38.350 [Lua] TerrorEventMixer.start_event: boss_event_beastmen_spline_patrol 06:27:38.362 [Lua] > starting new spline, using new navbot: standard , id: boss_8 06:27:38.382 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0085535729303956032 boss_8 06:27:38.382 [Lua] > continuing spline boss_8 index: 2 06:27:38.412 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 06:27:38.412 [Lua] > continuing spline boss_8 index: 3 06:27:38.432 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 06:27:38.432 [Lua] > continuing spline boss_8 index: 4 06:27:38.442 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 06:27:38.442 [Lua] > continuing spline boss_8 index: 5 06:27:38.465 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 06:27:38.465 [Lua] > continuing spline boss_8 index: 6 06:27:38.474 [Lua] > spline completed boss_8 06:27:38.474 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 06:27:40.010 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:27:40.023 [Lua] Spline already found! 06:27:40.577 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 06:27:40.577 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:27:40.577 [Lua] horde requested: vector 06:27:40.577 [Lua] setting up vector-horde 06:27:40.577 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:27:40.577 [Lua] --> horde wants to spawn ahead of players (0.10544190294466/0.67 06:27:40.577 [Lua] --> can't find spawners in this direction, switching to behind 06:27:40.578 [Lua] -> spawning: 24 06:27:40.578 [Lua] horde crated with id 35 of type vector 06:27:40.578 [Lua] vector horde has started 06:27:47.303 [Lua] MUSIC: pre_horde -> horde 06:27:51.749 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:27:51.749 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:27:51.749 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:27:51.749 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:27:51.749 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:28:01.900 [Lua] -----Enter charged 06:28:02.913 [Lua] -----Exit charged 06:28:03.557 [Lua] MUSIC: horde -> explore 06:28:06.087 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010277f2ce 06:28:06.088 [Lua] [GameNetworkManager] destroying game object with go_id=81 06:28:09.649 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e7927b 06:28:09.650 [Lua] [GameNetworkManager] destroying game object with go_id=77 06:28:11.211 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:28:11.228 [Lua] Spline already found! 06:28:11.653 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:28:12.346 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:28:13.224 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 87 06:28:13.451 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:28:13.451 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:28:13.451 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:28:13.451 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:28:13.451 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:28:25.883 [Lua] wants to spawn ahead within distance: 60 06:28:25.883 [Lua] custom blob horde has started 06:28:26.552 [Lua] -----Enter charged 06:28:27.578 [Lua] -----Exit charged 06:28:30.724 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 06:28:30.726 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=710 06:28:30.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.5039370059967041) ranged slot ammo (0.5039370059967041) 06:28:34.635 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 06:28:34.636 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=715 06:28:34.637 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.72440946102142334) 06:28:55.588 [Lua] HORDE: last wave, reset to standard horde delay 06:28:55.588 [Lua] Time for new HOOORDE! multi_last_wave 06:28:55.588 [Lua] horde requested: vector 06:28:55.588 [Lua] setting up vector-horde 06:28:55.588 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:28:55.588 [Lua] --> horde wants to spawn ahead of players (0.33607938199431/0.67 06:28:55.588 [Lua] -> spawning: 21 06:28:55.589 [Lua] horde crated with id 37 of type vector 06:28:55.589 [Lua] vector horde has started 06:28:55.595 [Lua] MUSIC: explore -> pre_horde 06:28:55.608 [Lua] MUSIC: pre_horde -> horde 06:29:12.035 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:12.035 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:12.035 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:12.035 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:12.035 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:13.723 [Lua] replace_hidden_spawners -> first try found: 1 cover points 06:29:13.723 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:29:13.723 [Lua] ->moving spawner 06:29:15.750 [Lua] MUSIC: horde -> explore 06:29:15.808 [Lua] Horde killed: ? 06:29:19.906 [Lua] Horde killed: ? 06:29:28.554 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:28.554 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:28.554 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:28.554 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:28.554 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:32.918 [Lua] [GameNetworkManager] destroying game object with go_id=76 06:29:49.315 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:49.315 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:49.315 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:49.315 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:49.315 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:29:58.038 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103483e57, 3) 06:29:58.041 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 06:29:58.041 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 06:29:58.041 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=738 06:30:05.240 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:05.699 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:06.450 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:06.450 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:06.450 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:06.450 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:06.450 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:12.938 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:13.241 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:13.315 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:13.504 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:13.644 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:13.719 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:13.858 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:13.969 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:14.106 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:14.280 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:14.311 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:14.311 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:14.311 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:14.311 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:14.311 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:14.383 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:14.611 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:14.726 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:14.834 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:15.058 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:15.204 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:15.275 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:15.450 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:15.603 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:15.708 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:15.889 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:15.926 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:16.217 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:16.532 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:20.909 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:21.191 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:21.304 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:21.416 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:21.622 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:21.730 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:21.904 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:22.145 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:22.269 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:22.583 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:22.755 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:22.853 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:23.099 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:23.132 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:23.330 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:23.403 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:23.478 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:23.574 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:23.828 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:23.893 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:24.071 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:24.177 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:24.448 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:24.520 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:24.726 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:24.762 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:24.868 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:25.168 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:25.635 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:25.985 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:26.053 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:26.226 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:26.434 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:26.466 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:26.697 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:26.799 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:26.930 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:27.035 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:30:27.389 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:27.698 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:30:34.216 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:34.216 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:34.216 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:34.216 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:34.216 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:30:35.807 [Lua] MUSIC: explore -> lost 06:30:45.864 [Connection] Creating endpoint 110000100285dc7 - reliable message sent 06:30:45.864 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:30:45.864 [Connection] Creating endpoint 110000100662cef - reliable message sent 06:30:45.865 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:30:45.865 [Save] Saving `save_data` 06:30:45.865 [Lua] gm_event_end_conditions_met false true 06:30:45.868 [Save] Save done 06:30:45.868 [Save] Saving `save_data` 06:30:45.872 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 06:30:45.872 [Lua] Game lost 06:30:45.872 [Lua] PlayFabMirror:_commit_internal nil 06:30:45.872 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:30:45.872 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 06:30:45.873 [Save] Save done 06:30:45.877 [SteamAuthenticator] Sent ticket request to 110000100285dc7 06:30:45.877 [SteamAuthenticator] Sent ticket request to 110000100662cef 06:30:45.878 [Lua] commit result success 25 06:30:45.878 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 33 06:30:45.878 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 06:30:45.886 [Connection] Destroying endpoint 110000100662cef - explicit request 06:30:45.888 [Connection] Destroying endpoint 110000100285dc7 - explicit request 06:30:45.890 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 33 6 06:30:46.391 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 06:30:46.391 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 33 06:30:46.812 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 33 06:30:53.576 [Lua] ConflictDirector - destroy all units 06:30:53.582 [Lua] Horde killed: ? 06:30:54.088 [Lua] TRANSITION nil nil inn_level 06:30:54.088 [Lua] Transition type "inn_level", is server: true 06:30:54.088 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 06:30:54.088 [Lua] [GameNetworkManager] Leaving game... 06:30:54.088 [Lua] [GameNetworkManager] Shutting down game session host. 06:30:54.088 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:30:54.088 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:30:54.088 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1066.65 06:30:54.098 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:30:56.096 [Lua] Clearing all global lookup lists 06:30:56.096 [Lua] [IngamePlayerListUI] - Destroy 06:30:56.096 [Lua] [EquipmentUI] - Destroy 06:30:56.096 [Lua] [AbilityUI] - Destroy 06:30:56.096 [Lua] [GamePadEquipmentUI] - Destroy 06:30:56.096 [Lua] [GamePadAbilityUI] - Destroy 06:30:56.097 [Lua] [IngameUI] destroy 06:30:56.322 [Lua] [Managers] Destroying state managers... 06:30:56.337 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:30:56.462 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:30:56.463 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 06:30:56.470 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 06:30:56.474 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 06:30:56.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:30:56.476 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:30:56.477 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 06:30:56.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:30:56.478 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:30:56.483 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 06:30:56.486 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 06:30:56.487 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:30:56.488 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:30:56.488 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:30:56.493 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:30:56.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:30:56.498 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:30:56.500 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:30:56.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:30:56.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:30:56.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:30:56.507 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 06:30:56.512 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:30:56.517 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 06:30:56.520 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 06:30:56.523 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:30:56.526 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:30:56.529 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 06:30:56.533 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 06:30:56.536 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:30:56.548 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 06:30:56.554 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:30:56.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:30:56.564 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:30:56.565 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001004f5b01 06:30:56.565 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010277f2ce 06:30:56.565 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 06:30:56.565 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 06:30:56.565 [Lua] [Matchmaking] unregister rpcs 06:30:56.565 [Lua] ############### UNLOADING PACKAGES ############### 06:30:56.565 [Lua] [Gamestate] Enter state StateLoading 06:30:56.567 [World] Spawning level. 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] Found camera: end_screen_camera 06:30:56.577 [Lua] [EndViewState] Enter Substate EndViewStateSummary 06:30:56.578 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:30:56.578 [Lua] [Matchmaking] register rpcs 06:30:56.578 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 06:30:56.578 [Lua] Set lobby begin: 06:30:56.578 [Lua] Lobby data twitch_enabled = false 06:30:56.578 [Lua] Lobby data power_level = 0 06:30:56.578 [Lua] Lobby data num_players = 4 06:30:56.578 [Lua] Lobby data host = 110000103483e57 06:30:56.578 [Lua] Lobby data game_mode = 2 06:30:56.578 [Lua] Lobby data is_private = false 06:30:56.578 [Lua] Lobby data level_key = crater 06:30:56.578 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:30:56.578 [Lua] Lobby data selected_level_key = crater 06:30:56.578 [Lua] Lobby data quick_game = false 06:30:56.578 [Lua] Lobby data matchmaking = true 06:30:56.578 [Lua] Lobby data difficulty = hardest 06:30:56.578 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:30:56.578 [Lua] Lobby data unique_server_name = Moog 06:30:56.578 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:30:56.578 [Lua] Lobby data player_slot_2 = 0:0 06:30:56.578 [Lua] Lobby data country_code = US 06:30:56.578 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:30:56.579 [Lua] Lobby data eac_authorized = true 06:30:56.579 [Lua] Set lobby end. 06:30:56.579 [Lua] registering RPCs 06:30:56.579 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:30:56.579 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:30:56.579 [Lua] Set lobby begin: 06:30:56.579 [Lua] Lobby data twitch_enabled = false 06:30:56.579 [Lua] Lobby data power_level = 0 06:30:56.579 [Lua] Lobby data num_players = 4 06:30:56.579 [Lua] Lobby data host = 110000103483e57 06:30:56.579 [Lua] Lobby data game_mode = 3 06:30:56.579 [Lua] Lobby data is_private = false 06:30:56.579 [Lua] Lobby data level_key = inn_level 06:30:56.579 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:30:56.579 [Lua] Lobby data selected_level_key = crater 06:30:56.579 [Lua] Lobby data quick_game = false 06:30:56.579 [Lua] Lobby data matchmaking = false 06:30:56.579 [Lua] Lobby data difficulty = hardest 06:30:56.579 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:30:56.579 [Lua] Lobby data unique_server_name = Moog 06:30:56.579 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:30:56.579 [Lua] Lobby data player_slot_2 = 0:0 06:30:56.579 [Lua] Lobby data country_code = US 06:30:56.579 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:30:56.579 [Lua] Lobby data eac_authorized = true 06:30:56.579 [Lua] Set lobby end. 06:30:56.579 [Lua] MUSIC MANAGER unmute_all_world_sounds 552974 0 06:30:56.579 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 34 06:30:56.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 34 06:30:56.583 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 06:30:56.583 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 06:30:56.583 [Lua] [LevelTransitionHandler] load_level inn_level 06:30:56.647 [Umbra] Unload tome 06:30:56.723 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler 06:30:56.723 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 06:30:56.723 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 06:30:56.723 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 06:30:56.723 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 06:30:56.723 [Lua] [StateLoading] got rpc_load_level 49 inn_level 06:30:56.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 06:30:56.786 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 06:30:56.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:30:56.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:30:56.808 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:30:56.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 06:30:56.825 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 06:30:56.844 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 34 06:30:57.679 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x8700f, position: 4813914 06:31:01.493 [Lua] ### Sending rpc_level_loaded 06:31:01.493 [Lua] #### Has state machine: true, sender: 1100001004f5b01, level_id: 49 06:31:01.493 [Lua] Peer 1100001004f5b01 has loaded the level and all enemies are loaded 06:31:01.711 [Lua] ### Sending rpc_level_loaded 06:31:01.711 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 49 06:31:01.711 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 06:31:03.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 06:31:03.149 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 06:31:03.166 [Lua] [LevelTransitionHandler] Level load completed! 06:31:03.166 [Lua] [EnemyPackageLoader] setup_startup_enemies 06:31:03.166 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:31:03.167 [Lua] ### Sending rpc_level_loaded 06:31:03.167 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 49 06:31:03.167 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 06:31:03.167 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 06:31:03.167 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:31:03.201 [Lua] ### Sending rpc_level_loaded 06:31:03.201 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 49 06:31:03.770 [Lua] [EndViewState] Exit Substate EndViewStateSummary 06:31:03.770 [Lua] [PlayState] Enter Substate EndViewStateScore 06:31:17.115 [Lua] [PlayState] Exit Substate EndViewStateScore 06:31:17.122 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:31:18.115 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:31:18.115 [Lua] [Matchmaking] unregister rpcs 06:31:18.115 [Lua] Set lobby begin: 06:31:18.115 [Lua] Lobby data twitch_enabled = false 06:31:18.115 [Lua] Lobby data power_level = 0 06:31:18.115 [Lua] Lobby data num_players = 4 06:31:18.115 [Lua] Lobby data host = 110000103483e57 06:31:18.115 [Lua] Lobby data game_mode = 3 06:31:18.115 [Lua] Lobby data is_private = false 06:31:18.115 [Lua] Lobby data level_key = inn_level 06:31:18.115 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:18.115 [Lua] Lobby data selected_level_key = crater 06:31:18.115 [Lua] Lobby data quick_game = false 06:31:18.115 [Lua] Lobby data matchmaking = false 06:31:18.115 [Lua] Lobby data difficulty = hardest 06:31:18.115 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:18.115 [Lua] Lobby data unique_server_name = Moog 06:31:18.115 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:18.115 [Lua] Lobby data player_slot_2 = 0:0 06:31:18.115 [Lua] Lobby data country_code = US 06:31:18.115 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:18.115 [Lua] Lobby data eac_authorized = true 06:31:18.115 [Lua] Set lobby end. 06:31:18.115 [Lua] [Managers] Destroying state managers... 06:31:18.116 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 06:31:18.116 [Lua] MUSIC MANAGER Stop_loading_screen_music 553018 0 06:31:18.116 [Lua] [Gamestate] Enter StateIngame HOST 06:31:18.117 [Lua] <>level = inn_level<> 06:31:18.117 [Lua] Set lobby begin: 06:31:18.117 [Lua] Lobby data twitch_enabled = false 06:31:18.117 [Lua] Lobby data power_level = 0 06:31:18.117 [Lua] Lobby data num_players = 4 06:31:18.117 [Lua] Lobby data host = 110000103483e57 06:31:18.117 [Lua] Lobby data game_mode = 3 06:31:18.117 [Lua] Lobby data is_private = false 06:31:18.117 [Lua] Lobby data level_key = inn_level 06:31:18.117 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:18.117 [Lua] Lobby data selected_level_key = inn_level 06:31:18.117 [Lua] Lobby data quick_game = false 06:31:18.117 [Lua] Lobby data matchmaking = false 06:31:18.117 [Lua] Lobby data difficulty = hardest 06:31:18.117 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:18.117 [Lua] Lobby data unique_server_name = Moog 06:31:18.117 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:18.117 [Lua] Lobby data player_slot_2 = 0:0 06:31:18.117 [Lua] Lobby data country_code = US 06:31:18.117 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:18.117 [Lua] Lobby data eac_authorized = true 06:31:18.117 [Lua] Set lobby end. 06:31:18.117 [Umbra] Init version: 3.4.15 :: 16 threads 06:31:18.118 [Lua] [StateIngame] Server ingame 06:31:18.121 [Lua] Set lobby begin: 06:31:18.121 [Lua] Lobby data twitch_enabled = false 06:31:18.121 [Lua] Lobby data power_level = 0 06:31:18.121 [Lua] Lobby data num_players = 4 06:31:18.121 [Lua] Lobby data host = 110000103483e57 06:31:18.121 [Lua] Lobby data game_mode = 3 06:31:18.121 [Lua] Lobby data is_private = false 06:31:18.121 [Lua] Lobby data level_key = inn_level 06:31:18.121 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:18.121 [Lua] Lobby data selected_level_key = inn_level 06:31:18.121 [Lua] Lobby data quick_game = false 06:31:18.121 [Lua] Lobby data matchmaking = false 06:31:18.121 [Lua] Lobby data difficulty = hardest 06:31:18.121 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:18.121 [Lua] Lobby data unique_server_name = Moog 06:31:18.121 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:18.121 [Lua] Lobby data player_slot_2 = 0:0 06:31:18.121 [Lua] Lobby data country_code = US 06:31:18.121 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:18.121 [Lua] Lobby data eac_authorized = true 06:31:18.121 [Lua] Set lobby end. 06:31:18.121 [Lua] [Matchmaking] register rpcs 06:31:18.122 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:31:18.122 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 06:31:18.122 [Lua] [GameNetworkManager] self.is_server = true 06:31:18.122 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 06:31:18.122 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:31:18.122 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:31:18.122 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:31:18.122 [Network] Setting artificial MTU limit to 65536 06:31:18.128 [Lua] Switching ConflictSettings: to: disabled 06:31:18.128 [Lua] pacing=disabled 06:31:18.128 [Lua] roaming=nil 06:31:18.128 [Lua] specials=disabled 06:31:18.128 [Lua] debug_color=black 06:31:18.128 [Lua] pack_spawning=disabled 06:31:18.128 [Lua] contained_breeds=nil 06:31:18.128 [Lua] disabled=true 06:31:18.128 [Lua] boss=disabled 06:31:18.128 [Lua] horde=disabled 06:31:18.128 [Lua] name=disabled 06:31:18.128 [Lua] intensity=disabled 06:31:18.128 [Lua] --- 06:31:18.128 [Lua] [LevelAnalysis] set_random_seed( 7777277) 06:31:18.132 [Lua] [AIInterestPointSystem] Level Seed: 7777277 06:31:18.132 [Lua] 06:31:18.132 [Lua] [entity_system_bag] = table 06:31:18.132 [Lua] [entity_system_bag] = metatable 06:31:18.132 [Lua] [startup_data] = table 06:31:18.132 [Lua] [entity_manager] = table 06:31:18.132 [Lua] [entity_manager] = metatable 06:31:18.132 [Lua] [unit_spawner] = table 06:31:18.132 [Lua] [unit_spawner] = metatable 06:31:18.132 [Lua] [unit_storage] = table 06:31:18.132 [Lua] [unit_storage] = metatable 06:31:18.132 [Lua] [dice_keeper] = table 06:31:18.132 [Lua] [dice_keeper] = metatable 06:31:18.132 [Lua] [is_server] = true (boolean) 06:31:18.138 [Lua] [world] = [World] 06:31:18.138 [Lua] [system_api] = table 06:31:18.138 [Lua] [entity_system] = table 06:31:18.138 [Lua] [entity_system] = metatable 06:31:18.138 [Lua] [network_lobby] = table 06:31:18.138 [Lua] [network_lobby] = metatable 06:31:18.138 [Lua] [profile_synchronizer] = table 06:31:18.138 [Lua] [profile_synchronizer] = metatable 06:31:18.138 [Lua] [level_transition_handler] = table 06:31:18.138 [Lua] [level_transition_handler] = metatable 06:31:18.138 [Lua] [num_local_human_players] = 1 (number) 06:31:18.138 [Lua] [statistics_db] = table 06:31:18.138 [Lua] [statistics_db] = metatable 06:31:18.138 [Lua] [network_server] = table 06:31:18.138 [Lua] [network_server] = metatable 06:31:18.138 [Lua] [input_manager] = table 06:31:18.138 [Lua] [input_manager] = metatable 06:31:18.138 [Lua] [network_clock] = table 06:31:18.138 [Lua] [network_clock] = metatable 06:31:18.138 [Lua] [network_transmit] = table 06:31:18.138 [Lua] [network_transmit] = metatable 06:31:18.138 [Lua] [free_flight_manager] = table 06:31:18.138 [Lua] [free_flight_manager] = metatable 06:31:18.138 [Lua] [network_manager] = table 06:31:18.138 [Lua] [network_manager] = metatable 06:31:18.138 [Lua] [network_event_delegate] = table 06:31:18.138 [Lua] [network_event_delegate] = metatable 06:31:18.138 [Lua] 06:31:18.139 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:31:18.142 [Lua] [AchievementManager] Achievements using the steam platform 06:31:18.143 [Lua] [StateIngame] Level seed: 7777277 06:31:18.143 [World] Spawning level. 06:31:18.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:31:18.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 06:31:18.315 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 06:31:18.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 06:31:18.316 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 06:31:18.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 06:31:18.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 06:31:18.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 06:31:18.316 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 06:31:18.316 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 06:31:18.316 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 06:31:18.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 06:31:18.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 06:31:18.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 06:31:18.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 06:31:18.316 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 06:31:18.316 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 06:31:18.316 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 06:31:18.317 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 06:31:18.318 [Lua] [LevelAnalysis] set_random_seed( 7777277) 06:31:18.336 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 06:31:18.336 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 06:31:18.336 [Lua] [IngameUI] init 06:31:18.350 [SteamVoipClient] select_out(1100001004f5b01, off) 06:31:18.350 [SteamVoipClient] select_out(11000010277f2ce, off) 06:31:18.350 [SteamVoipClient] select_out(110000103483e57, off) 06:31:18.350 [SteamVoipClient] select_out(110000104e7927b, off) 06:31:18.385 [Lua] [Matchmaking] Cancelling matchmaking 06:31:18.385 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 06:31:18.385 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:31:18.385 [Lua] Set lobby begin: 06:31:18.385 [Lua] Lobby data twitch_enabled = false 06:31:18.385 [Lua] Lobby data power_level = 0 06:31:18.385 [Lua] Lobby data num_players = 4 06:31:18.385 [Lua] Lobby data host = 110000103483e57 06:31:18.385 [Lua] Lobby data game_mode = 3 06:31:18.385 [Lua] Lobby data is_private = false 06:31:18.385 [Lua] Lobby data level_key = inn_level 06:31:18.385 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:18.385 [Lua] Lobby data selected_level_key = inn_level 06:31:18.385 [Lua] Lobby data quick_game = false 06:31:18.385 [Lua] Lobby data matchmaking = false 06:31:18.385 [Lua] Lobby data difficulty = normal 06:31:18.385 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:18.385 [Lua] Lobby data unique_server_name = Moog 06:31:18.385 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:18.385 [Lua] Lobby data player_slot_2 = 0:0 06:31:18.385 [Lua] Lobby data country_code = US 06:31:18.385 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:18.386 [Lua] Lobby data eac_authorized = true 06:31:18.386 [Lua] Set lobby end. 06:31:18.388 [Lua] Set lobby begin: 06:31:18.388 [Lua] Lobby data twitch_enabled = false 06:31:18.388 [Lua] Lobby data power_level = 0 06:31:18.388 [Lua] Lobby data num_players = 4 06:31:18.388 [Lua] Lobby data host = 110000103483e57 06:31:18.388 [Lua] Lobby data game_mode = 3 06:31:18.388 [Lua] Lobby data is_private = false 06:31:18.388 [Lua] Lobby data level_key = inn_level 06:31:18.388 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:18.388 [Lua] Lobby data selected_level_key = inn_level 06:31:18.388 [Lua] Lobby data quick_game = false 06:31:18.388 [Lua] Lobby data matchmaking = false 06:31:18.388 [Lua] Lobby data difficulty = normal 06:31:18.388 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:18.388 [Lua] Lobby data unique_server_name = Moog 06:31:18.388 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:18.388 [Lua] Lobby data player_slot_2 = 0:0 06:31:18.388 [Lua] Lobby data country_code = US 06:31:18.388 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:18.388 [Lua] Lobby data eac_authorized = true 06:31:18.388 [Lua] Set lobby end. 06:31:18.388 [Lua] [PartyManager] Leader is set to 110000103483e57 06:31:18.388 [Lua] [LevelTransitionHandler] set_next_level( nil ) 06:31:18.388 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:31:18.388 [Lua] Set lobby begin: 06:31:18.388 [Lua] Lobby data twitch_enabled = false 06:31:18.388 [Lua] Lobby data power_level = 785 06:31:18.389 [Lua] Lobby data num_players = 4 06:31:18.389 [Lua] Lobby data host = 110000103483e57 06:31:18.389 [Lua] Lobby data game_mode = 3 06:31:18.389 [Lua] Lobby data is_private = false 06:31:18.389 [Lua] Lobby data level_key = inn_level 06:31:18.389 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:18.389 [Lua] Lobby data selected_level_key = inn_level 06:31:18.389 [Lua] Lobby data quick_game = false 06:31:18.389 [Lua] Lobby data matchmaking = false 06:31:18.389 [Lua] Lobby data difficulty = normal 06:31:18.389 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:18.389 [Lua] Lobby data unique_server_name = Moog 06:31:18.389 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:18.389 [Lua] Lobby data player_slot_2 = 0:0 06:31:18.389 [Lua] Lobby data country_code = US 06:31:18.389 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:18.389 [Lua] Lobby data eac_authorized = true 06:31:18.389 [Lua] Set lobby end. 06:31:18.390 [Flow] complete_skittergate_legend true 06:31:18.390 [Flow] complete_all_helmgart_levels_recruit true 06:31:18.391 [Flow] WitchHunterLevel:30 06:31:18.391 [Flow] LeaderYes 06:31:18.391 [Flow] ALL PC XP:225781 06:31:18.391 [Flow] Has "bogenhafen" DLC:true 06:31:18.391 [Flow] WH XP:44850 06:31:18.391 [Flow] Number of crafted items:3234 06:31:18.391 [Flow] Has "pre_order" DLC:true 06:31:18.391 [Flow] Sum of Powe Levels:1500 06:31:18.392 [Flow] lodestone diff 1:false 06:31:18.392 [Flow] magnus and forest activated 06:31:18.392 [Flow] magnus and forest activated 06:31:18.392 [Flow] cemetery and forest activated 06:31:18.392 [Flow] magnus and cemetery 06:31:18.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:31:18.392 [Flow] ALL RUNES ACTIVATED 06:31:18.392 [Flow] magnus and forest activated 06:31:18.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:31:18.392 [Flow] ALL RUNES ACTIVATED 06:31:18.392 [Flow] cemetery and forest activated 06:31:18.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:31:18.392 [Flow] ALL RUNES ACTIVATED 06:31:18.392 [Flow] magnus and forest activated 06:31:18.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:31:18.392 [Flow] ALL RUNES ACTIVATED 06:31:18.392 [Flow] magnus and cemetery 06:31:18.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:31:18.392 [Flow] ALL RUNES ACTIVATED 06:31:18.392 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:31:18.394 [Lua] CurrentConflictSettings disabled 06:31:18.394 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 06:31:18.397 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:31:18.397 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:31:18.397 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:31:18.397 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 06:31:18.416 [Lua] MUSIC: lost -> explore 06:31:18.759 [Lua] Set lobby begin: 06:31:18.759 [Lua] Lobby data twitch_enabled = false 06:31:18.759 [Lua] Lobby data power_level = 785 06:31:18.759 [Lua] Lobby data num_players = 4 06:31:18.759 [Lua] Lobby data host = 110000103483e57 06:31:18.760 [Lua] Lobby data game_mode = 3 06:31:18.760 [Lua] Lobby data is_private = false 06:31:18.760 [Lua] Lobby data level_key = inn_level 06:31:18.760 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:18.760 [Lua] Lobby data selected_level_key = inn_level 06:31:18.760 [Lua] Lobby data quick_game = false 06:31:18.760 [Lua] Lobby data matchmaking = false 06:31:18.760 [Lua] Lobby data difficulty = normal 06:31:18.760 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:18.760 [Lua] Lobby data unique_server_name = Moog 06:31:18.760 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:18.760 [Lua] Lobby data player_slot_2 = 0:0 06:31:18.760 [Lua] Lobby data country_code = US 06:31:18.760 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:18.760 [Lua] Lobby data eac_authorized = true 06:31:18.760 [Lua] Set lobby end. 06:31:18.760 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 06:31:18.761 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 06:31:18.761 [Lua] RemotePlayer:create_game_object( ) 30 06:31:18.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:31:18.771 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:31:18.771 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 06:31:18.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:31:18.771 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 06:31:18.786 [Lua] Set lobby begin: 06:31:18.786 [Lua] Lobby data twitch_enabled = false 06:31:18.786 [Lua] Lobby data power_level = 785 06:31:18.786 [Lua] Lobby data num_players = 4 06:31:18.786 [Lua] Lobby data host = 110000103483e57 06:31:18.786 [Lua] Lobby data game_mode = 3 06:31:18.786 [Lua] Lobby data is_private = false 06:31:18.786 [Lua] Lobby data level_key = inn_level 06:31:18.786 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:18.786 [Lua] Lobby data selected_level_key = inn_level 06:31:18.786 [Lua] Lobby data quick_game = false 06:31:18.786 [Lua] Lobby data matchmaking = false 06:31:18.786 [Lua] Lobby data difficulty = normal 06:31:18.786 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:18.786 [Lua] Lobby data unique_server_name = Moog 06:31:18.786 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:18.786 [Lua] Lobby data player_slot_2 = 0:0 06:31:18.786 [Lua] Lobby data country_code = US 06:31:18.786 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:18.787 [Lua] Lobby data eac_authorized = true 06:31:18.787 [Lua] Set lobby end. 06:31:18.787 [Lua] [Matchmaking] Assigned player 1100001004f5b01 to slot 4 when hot join syncing 06:31:18.787 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32 06:31:18.787 [Lua] RemotePlayer:create_game_object( ) 32 06:31:18.798 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001004f5b01 06:31:18.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:31:18.814 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:31:18.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 06:31:18.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 06:31:18.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 06:31:18.842 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 06:31:18.842 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 06:31:18.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:31:18.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 06:31:18.854 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:31:18.854 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 06:31:18.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:31:18.869 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 06:31:18.869 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 06:31:18.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:31:18.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:31:18.894 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:31:18.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 06:31:18.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:31:18.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:31:18.920 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:31:18.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 06:31:18.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 06:31:18.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 06:31:18.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 06:31:18.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 06:31:18.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 06:31:18.956 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 06:31:18.956 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:31:18.956 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 06:31:18.956 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001004f5b01 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:31:18.956 [Lua] Adding player sync data to peer=1100001004f5b01 local_player_id=1 06:31:18.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 06:31:18.971 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 06:31:18.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 06:31:18.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 06:31:18.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 06:31:18.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 06:31:18.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 06:31:18.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:31:19.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:31:19.016 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:31:19.017 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 06:31:19.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 06:31:19.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 06:31:19.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 06:31:19.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 06:31:19.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:31:19.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:31:19.062 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:31:19.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 06:31:19.091 [Flow] DISABLE 06:31:21.439 [Lua] ### Sending rpc_level_loaded 06:31:21.439 [Lua] #### Has state machine: true, sender: 11000010277f2ce, level_id: 49 06:31:21.439 [Lua] Peer 11000010277f2ce has loaded the level and all enemies are loaded 06:31:23.452 [Lua] Set lobby begin: 06:31:23.452 [Lua] Lobby data twitch_enabled = false 06:31:23.452 [Lua] Lobby data power_level = 785 06:31:23.452 [Lua] Lobby data num_players = 4 06:31:23.453 [Lua] Lobby data host = 110000103483e57 06:31:23.453 [Lua] Lobby data game_mode = 3 06:31:23.453 [Lua] Lobby data is_private = false 06:31:23.453 [Lua] Lobby data level_key = inn_level 06:31:23.453 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:23.453 [Lua] Lobby data selected_level_key = inn_level 06:31:23.453 [Lua] Lobby data quick_game = false 06:31:23.453 [Lua] Lobby data matchmaking = false 06:31:23.453 [Lua] Lobby data difficulty = normal 06:31:23.453 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:23.453 [Lua] Lobby data unique_server_name = Moog 06:31:23.453 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:23.453 [Lua] Lobby data player_slot_2 = 0:0 06:31:23.453 [Lua] Lobby data country_code = US 06:31:23.453 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:23.453 [Lua] Lobby data eac_authorized = true 06:31:23.453 [Lua] Set lobby end. 06:31:23.453 [Lua] [Matchmaking] Assigned player 11000010277f2ce to slot 1 when hot join syncing 06:31:23.454 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 06:31:23.454 [Lua] RemotePlayer:create_game_object( ) 44 06:31:23.469 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010277f2ce 06:31:23.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 06:31:23.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:31:23.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 06:31:23.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:31:23.478 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:31:23.478 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:31:23.478 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 06:31:23.533 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 06:31:23.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 06:31:23.535 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:31:23.601 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001004f5b01 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:31:23.602 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 06:31:23.603 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:31:23.740 [Lua] ################################################################################################################# 06:31:23.740 [Lua] [Loading Time]: 00:00:28 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:31:23.740 [Lua] ################################################################################################################# 06:31:23.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 06:31:23.752 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 06:31:23.902 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 06:31:23.902 [Lua] Commit load time data 06:31:23.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 06:31:23.981 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:31:23.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 06:31:23.981 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:31:23.981 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010277f2ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:31:23.981 [Lua] Adding player sync data to peer=11000010277f2ce local_player_id=1 06:31:23.981 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 06:31:23.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 06:31:23.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:31:24.616 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:31:24.616 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:31:24.642 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 06:31:24.642 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:31:24.656 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 06:31:24.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:31:24.683 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 06:31:24.683 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:31:24.696 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 06:31:24.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:31:24.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 06:31:24.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:31:24.830 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 06:31:24.830 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:31:25.797 [Lua] [IngameUI] menu view on_enter start_game_view 06:31:25.799 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ca89150 06:31:25.799 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:31:25.801 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 06:31:25.801 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 06:31:25.802 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 06:31:25.802 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 06:31:27.186 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 06:31:27.186 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 06:31:27.186 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 06:31:27.186 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 06:31:27.186 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 06:31:28.366 [Lua] PlayFabMirror:_commit_internal 26 06:31:28.366 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:31:28.368 [Lua] generate_backend_stats 110000103483e57:1 06:31:28.379 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:31:28.385 [Lua] commit result success 26 06:31:28.527 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 06:31:28.527 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 06:31:28.527 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 06:31:28.527 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 06:31:28.527 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 06:31:29.174 [Lua] Assigning peer(11000010277f2ce:1) to profile(1) career(3) 06:31:29.174 [Lua] Set lobby begin: 06:31:29.174 [Lua] Lobby data twitch_enabled = false 06:31:29.174 [Lua] Lobby data power_level = 785 06:31:29.174 [Lua] Lobby data num_players = 4 06:31:29.174 [Lua] Lobby data host = 110000103483e57 06:31:29.174 [Lua] Lobby data game_mode = 3 06:31:29.174 [Lua] Lobby data is_private = false 06:31:29.174 [Lua] Lobby data level_key = inn_level 06:31:29.174 [Lua] Lobby data player_slot_1 = 0:0 06:31:29.174 [Lua] Lobby data selected_level_key = inn_level 06:31:29.174 [Lua] Lobby data quick_game = false 06:31:29.174 [Lua] Lobby data matchmaking = false 06:31:29.175 [Lua] Lobby data difficulty = normal 06:31:29.175 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:29.175 [Lua] Lobby data unique_server_name = Moog 06:31:29.175 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:29.175 [Lua] Lobby data player_slot_2 = 0:0 06:31:29.175 [Lua] Lobby data country_code = US 06:31:29.175 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:29.175 [Lua] Lobby data eac_authorized = true 06:31:29.175 [Lua] Set lobby end. 06:31:29.175 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010277f2ce) local_player_id(1) profile_index(1) career_index(3) 06:31:29.175 [Lua] Set lobby begin: 06:31:29.175 [Lua] Lobby data twitch_enabled = false 06:31:29.175 [Lua] Lobby data power_level = 785 06:31:29.175 [Lua] Lobby data num_players = 4 06:31:29.175 [Lua] Lobby data host = 110000103483e57 06:31:29.175 [Lua] Lobby data game_mode = 3 06:31:29.175 [Lua] Lobby data is_private = false 06:31:29.175 [Lua] Lobby data level_key = inn_level 06:31:29.175 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:29.175 [Lua] Lobby data selected_level_key = inn_level 06:31:29.176 [Lua] Lobby data quick_game = false 06:31:29.176 [Lua] Lobby data matchmaking = false 06:31:29.176 [Lua] Lobby data difficulty = normal 06:31:29.176 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:29.176 [Lua] Lobby data unique_server_name = Moog 06:31:29.176 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:29.176 [Lua] Lobby data player_slot_2 = 0:0 06:31:29.176 [Lua] Lobby data country_code = US 06:31:29.176 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:29.176 [Lua] Lobby data eac_authorized = true 06:31:29.176 [Lua] Set lobby end. 06:31:29.176 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010277f2ce | we:1100001004f5b01 | dr:110000103483e57 | bw:0 | es:110000104e7927b 06:31:29.192 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 06:31:29.192 [Lua] ............................................................................................................ 06:31:29.192 [Lua] ............................................................................................................ 06:31:29.192 [Lua] GAME START SETTINGS -> Level: crater | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 06:31:29.192 [Lua] ............................................................................................................ 06:31:29.192 [Lua] ............................................................................................................ 06:31:29.192 [Lua] [Matchmaking] Cancelling matchmaking 06:31:29.192 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:31:29.289 [Lua] [IngameUI] menu view on_exit start_game_view 06:31:29.289 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:31:29.289 [Save] Saving `save_data` 06:31:29.289 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 06:31:29.289 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 06:31:29.289 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 06:31:29.293 [Save] Save done 06:31:29.297 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ca89150 06:31:29.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001004f5b01 inventory_sync_id:6 my_peer_id:110000103483e57 06:31:29.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:6 my_peer_id:110000103483e57 06:31:29.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:6 my_peer_id:110000103483e57 06:31:29.305 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:6 my_peer_id:110000103483e57 06:31:29.305 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010277f2ce 06:31:29.306 [Lua] [GameNetworkManager] destroying game object with go_id=49 06:31:29.317 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:6 my_peer_id:110000103483e57 06:31:29.317 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 06:31:29.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:31:29.317 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, InventoryPackageSynchronizerClient, async-read, 06:31:29.317 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 06:31:29.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:31:29.317 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, InventoryPackageSynchronizerClient, async-read, 06:31:29.378 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 06:31:29.378 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 06:31:29.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 06:31:29.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, InventoryPackageSynchronizerClient 06:31:29.379 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_02, InventoryPackageSynchronizerClient 06:31:29.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 06:31:29.659 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 06:31:29.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 06:31:29.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 06:31:29.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 06:31:29.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:31:29.755 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:31:29.755 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 06:31:29.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 06:31:29.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 06:31:29.798 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 06:31:29.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 06:31:29.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 06:31:29.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 06:31:29.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 06:31:29.865 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 06:31:29.865 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 06:31:29.879 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 06:31:32.737 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 06:31:32.739 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 06:31:32.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:31:35.671 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:31:35.671 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 06:31:35.673 [Lua] Set lobby begin: 06:31:35.673 [Lua] Lobby data twitch_enabled = false 06:31:35.673 [Lua] Lobby data power_level = 785 06:31:35.674 [Lua] Lobby data num_players = 4 06:31:35.674 [Lua] Lobby data host = 110000103483e57 06:31:35.674 [Lua] Lobby data game_mode = 3 06:31:35.674 [Lua] Lobby data is_private = false 06:31:35.674 [Lua] Lobby data level_key = inn_level 06:31:35.674 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:35.674 [Lua] Lobby data selected_level_key = inn_level 06:31:35.674 [Lua] Lobby data quick_game = false 06:31:35.674 [Lua] Lobby data matchmaking = false 06:31:35.674 [Lua] Lobby data difficulty = hardest 06:31:35.674 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:35.674 [Lua] Lobby data unique_server_name = Moog 06:31:35.674 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:35.674 [Lua] Lobby data player_slot_2 = 0:0 06:31:35.674 [Lua] Lobby data country_code = US 06:31:35.674 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:35.674 [Lua] Lobby data eac_authorized = true 06:31:35.674 [Lua] Set lobby end. 06:31:35.674 [Lua] [PartyManager] Leader is set to 110000103483e57 06:31:35.674 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 06:31:35.674 [Lua] [LevelTransitionHandler] set_next_level( crater ) 06:31:35.674 [Lua] Set lobby begin: 06:31:35.674 [Lua] Lobby data twitch_enabled = false 06:31:35.674 [Lua] Lobby data power_level = 785 06:31:35.674 [Lua] Lobby data num_players = 4 06:31:35.674 [Lua] Lobby data host = 110000103483e57 06:31:35.674 [Lua] Lobby data game_mode = 2 06:31:35.674 [Lua] Lobby data is_private = false 06:31:35.674 [Lua] Lobby data level_key = inn_level 06:31:35.674 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:35.674 [Lua] Lobby data selected_level_key = crater 06:31:35.675 [Lua] Lobby data quick_game = false 06:31:35.675 [Lua] Lobby data matchmaking = true 06:31:35.675 [Lua] Lobby data difficulty = hardest 06:31:35.675 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:35.675 [Lua] Lobby data unique_server_name = Moog 06:31:35.675 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:35.675 [Lua] Lobby data player_slot_2 = 0:0 06:31:35.675 [Lua] Lobby data country_code = US 06:31:35.675 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:35.675 [Lua] Lobby data eac_authorized = true 06:31:35.675 [Lua] Set lobby end. 06:31:35.675 [Lua] Set lobby begin: 06:31:35.675 [Lua] Lobby data twitch_enabled = false 06:31:35.675 [Lua] Lobby data power_level = 785 06:31:35.675 [Lua] Lobby data num_players = 4 06:31:35.675 [Lua] Lobby data host = 110000103483e57 06:31:35.675 [Lua] Lobby data game_mode = 2 06:31:35.675 [Lua] Lobby data is_private = false 06:31:35.675 [Lua] Lobby data level_key = inn_level 06:31:35.675 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:31:35.675 [Lua] Lobby data selected_level_key = crater 06:31:35.675 [Lua] Lobby data quick_game = false 06:31:35.675 [Lua] Lobby data matchmaking = true 06:31:35.675 [Lua] Lobby data difficulty = hardest 06:31:35.675 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:31:35.675 [Lua] Lobby data unique_server_name = Moog 06:31:35.675 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:31:35.675 [Lua] Lobby data player_slot_2 = 0:0 06:31:35.675 [Lua] Lobby data country_code = US 06:31:35.675 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:31:35.675 [Lua] Lobby data eac_authorized = true 06:31:35.675 [Lua] Set lobby end. 06:31:35.677 [Lua] [ChatManager][1]System: Starting hosted game... 06:31:35.677 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 06:31:35.677 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 06:31:40.047 [Lua] [IngameUI] menu view on_enter hero_view 06:31:40.055 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09917290 06:31:40.055 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:31:40.069 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 06:31:40.069 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 06:31:40.071 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 06:31:40.071 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 06:31:40.077 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 06:31:40.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 06:31:40.451 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 06:31:40.460 [World] Spawning level. 06:31:40.483 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:31:40.483 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:31:40.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:31:40.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:31:40.534 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:31:40.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:31:40.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:31:40.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:31:40.534 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:31:40.921 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 06:31:40.922 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:31:40.922 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:31:40.922 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:31:40.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:31:40.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:31:40.931 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 06:31:40.931 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 06:31:40.933 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 06:31:40.933 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 06:32:07.824 [Lua] [IngameUI] menu view on_exit hero_view 06:32:07.831 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09917290 06:32:07.831 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:32:07.831 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 06:32:07.831 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 06:32:08.718 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:32:08.982 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:32:09.155 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:32:09.188 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:32:09.383 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:32:09.589 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:32:17.807 [Lua] PlayFabMirror:_commit_internal 27 06:32:17.807 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:32:17.809 [Lua] generate_backend_stats 110000103483e57:1 06:32:17.819 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:32:17.829 [Lua] commit result success 27 06:32:19.525 [Window] Window => inactive 06:32:22.486 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001004f5b01 inventory_sync_id:7 my_peer_id:110000103483e57 06:32:22.486 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:7 my_peer_id:110000103483e57 06:32:22.486 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:7 my_peer_id:110000103483e57 06:32:22.486 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:7 my_peer_id:110000103483e57 06:32:22.495 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:7 my_peer_id:110000103483e57 06:32:22.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:32:22.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 06:32:22.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 06:32:22.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 06:32:22.565 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 06:32:31.398 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001004f5b01 inventory_sync_id:8 my_peer_id:110000103483e57 06:32:31.398 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:8 my_peer_id:110000103483e57 06:32:31.398 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:8 my_peer_id:110000103483e57 06:32:31.398 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:8 my_peer_id:110000103483e57 06:32:31.405 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:8 my_peer_id:110000103483e57 06:32:31.405 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:32:31.405 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:32:31.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:32:31.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 06:32:31.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 06:32:31.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 06:32:31.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 06:32:31.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 06:32:31.499 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 06:32:45.790 [Window] Window => active 06:32:45.793 [Window] Window => active 06:32:46.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001004f5b01 inventory_sync_id:9 my_peer_id:110000103483e57 06:32:46.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:9 my_peer_id:110000103483e57 06:32:46.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:9 my_peer_id:110000103483e57 06:32:46.666 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:9 my_peer_id:110000103483e57 06:32:46.675 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:9 my_peer_id:110000103483e57 06:32:46.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:32:46.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 06:32:46.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 06:32:46.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 06:32:46.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 06:32:46.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:32:46.765 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:32:46.765 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:32:46.777 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 06:32:51.719 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 06:32:51.721 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 06:32:51.721 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 06:32:51.721 [Lua] [LevelTransitionHandler] set_next_level( crater ) 06:32:51.721 [Lua] Set lobby begin: 06:32:51.721 [Lua] Lobby data twitch_enabled = false 06:32:51.721 [Lua] Lobby data power_level = 785 06:32:51.721 [Lua] Lobby data num_players = 4 06:32:51.721 [Lua] Lobby data host = 110000103483e57 06:32:51.721 [Lua] Lobby data game_mode = 2 06:32:51.721 [Lua] Lobby data is_private = false 06:32:51.721 [Lua] Lobby data level_key = inn_level 06:32:51.721 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:32:51.721 [Lua] Lobby data selected_level_key = crater 06:32:51.721 [Lua] Lobby data quick_game = false 06:32:51.721 [Lua] Lobby data matchmaking = true 06:32:51.721 [Lua] Lobby data difficulty = hardest 06:32:51.721 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:32:51.721 [Lua] Lobby data unique_server_name = Moog 06:32:51.722 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:32:51.722 [Lua] Lobby data player_slot_2 = 0:0 06:32:51.722 [Lua] Lobby data country_code = US 06:32:51.722 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:32:51.722 [Lua] Lobby data eac_authorized = true 06:32:51.722 [Lua] Set lobby end. 06:32:51.724 [Lua] Set lobby begin: 06:32:51.724 [Lua] Lobby data twitch_enabled = false 06:32:51.724 [Lua] Lobby data power_level = 785 06:32:51.724 [Lua] Lobby data num_players = 4 06:32:51.724 [Lua] Lobby data host = 110000103483e57 06:32:51.724 [Lua] Lobby data game_mode = 2 06:32:51.724 [Lua] Lobby data is_private = false 06:32:51.724 [Lua] Lobby data level_key = inn_level 06:32:51.724 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:32:51.724 [Lua] Lobby data selected_level_key = crater 06:32:51.724 [Lua] Lobby data quick_game = false 06:32:51.724 [Lua] Lobby data matchmaking = true 06:32:51.724 [Lua] Lobby data difficulty = hardest 06:32:51.724 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:32:51.724 [Lua] Lobby data unique_server_name = Moog 06:32:51.724 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:32:51.724 [Lua] Lobby data player_slot_2 = 0:0 06:32:51.724 [Lua] Lobby data country_code = US 06:32:51.724 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:32:51.724 [Lua] Lobby data eac_authorized = true 06:32:51.725 [Lua] Set lobby end. 06:32:51.725 [Lua] Complete level triggered. 06:32:51.726 [Connection] Creating endpoint 110000100285dc7 - reliable message sent 06:32:51.727 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:32:51.727 [Connection] Creating endpoint 110000100662cef - reliable message sent 06:32:51.727 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:32:51.727 [Save] Saving `save_data` 06:32:51.727 [Lua] gm_event_end_conditions_met false false 06:32:51.727 [Lua] PlayFabMirror:_commit_internal nil 06:32:51.727 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:32:51.729 [Lua] generate_backend_stats 110000103483e57:1 06:32:51.730 [Save] Save done 06:32:51.730 [Save] Saving `save_data` 06:32:51.734 [Save] Save done 06:32:51.739 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:32:51.739 [Lua] TRANSITION nil nil crater 06:32:51.739 [Lua] Transition type "crater", is server: true 06:32:51.739 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 06:32:51.739 [Lua] [GameNetworkManager] Leaving game... 06:32:51.739 [Lua] [GameNetworkManager] Shutting down game session host. 06:32:51.739 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:32:51.739 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:32:51.739 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=93.83 06:32:51.744 [SteamAuthenticator] Sent ticket request to 110000100285dc7 06:32:51.744 [SteamAuthenticator] Sent ticket request to 110000100662cef 06:32:51.745 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:32:51.745 [Lua] commit result success 28 06:32:51.752 [Connection] Destroying endpoint 110000100662cef - explicit request 06:32:51.753 [Connection] Destroying endpoint 110000100285dc7 - explicit request 06:32:53.742 [Lua] Clearing all global lookup lists 06:32:53.742 [Lua] [IngamePlayerListUI] - Destroy 06:32:53.742 [Lua] [EquipmentUI] - Destroy 06:32:53.742 [Lua] [AbilityUI] - Destroy 06:32:53.742 [Lua] [GamePadEquipmentUI] - Destroy 06:32:53.742 [Lua] [GamePadAbilityUI] - Destroy 06:32:53.742 [Lua] [IngameUI] destroy 06:32:53.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 06:32:53.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 06:32:53.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 06:32:53.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 06:32:53.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:32:53.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 06:32:53.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 06:32:53.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:32:53.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 06:32:53.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 06:32:53.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 06:32:53.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 06:32:53.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 06:32:53.755 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 06:32:53.813 [Lua] [Managers] Destroying state managers... 06:32:53.818 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:32:53.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001004f5b01 06:32:53.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010277f2ce 06:32:53.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 06:32:53.818 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 06:32:53.818 [Lua] [Matchmaking] unregister rpcs 06:32:53.818 [Lua] ############### UNLOADING PACKAGES ############### 06:32:53.818 [Lua] [Gamestate] Enter state StateLoading 06:32:53.820 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:32:53.820 [Lua] [Matchmaking] register rpcs 06:32:53.821 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 06:32:53.821 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 06:32:53.821 [Lua] Set lobby begin: 06:32:53.821 [Lua] Lobby data twitch_enabled = false 06:32:53.821 [Lua] Lobby data power_level = 0 06:32:53.821 [Lua] Lobby data num_players = 4 06:32:53.821 [Lua] Lobby data host = 110000103483e57 06:32:53.821 [Lua] Lobby data game_mode = 2 06:32:53.821 [Lua] Lobby data is_private = false 06:32:53.821 [Lua] Lobby data level_key = inn_level 06:32:53.821 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:32:53.821 [Lua] Lobby data selected_level_key = crater 06:32:53.821 [Lua] Lobby data quick_game = false 06:32:53.821 [Lua] Lobby data matchmaking = true 06:32:53.821 [Lua] Lobby data difficulty = hardest 06:32:53.821 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:32:53.821 [Lua] Lobby data unique_server_name = Moog 06:32:53.821 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:32:53.821 [Lua] Lobby data player_slot_2 = 0:0 06:32:53.821 [Lua] Lobby data country_code = US 06:32:53.821 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:32:53.821 [Lua] Lobby data eac_authorized = true 06:32:53.821 [Lua] Set lobby end. 06:32:53.821 [Lua] registering RPCs 06:32:53.821 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:32:53.821 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:32:53.821 [Lua] Set lobby begin: 06:32:53.821 [Lua] Lobby data twitch_enabled = false 06:32:53.821 [Lua] Lobby data power_level = 0 06:32:53.821 [Lua] Lobby data num_players = 4 06:32:53.821 [Lua] Lobby data host = 110000103483e57 06:32:53.821 [Lua] Lobby data game_mode = 2 06:32:53.821 [Lua] Lobby data is_private = false 06:32:53.821 [Lua] Lobby data level_key = crater 06:32:53.821 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:32:53.821 [Lua] Lobby data selected_level_key = crater 06:32:53.821 [Lua] Lobby data quick_game = false 06:32:53.822 [Lua] Lobby data matchmaking = true 06:32:53.822 [Lua] Lobby data difficulty = hardest 06:32:53.822 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:32:53.822 [Lua] Lobby data unique_server_name = Moog 06:32:53.822 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:32:53.822 [Lua] Lobby data player_slot_2 = 0:0 06:32:53.822 [Lua] Lobby data country_code = US 06:32:53.822 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:32:53.822 [Lua] Lobby data eac_authorized = true 06:32:53.822 [Lua] Set lobby end. 06:32:53.822 [Lua] MUSIC MANAGER unmute_all_world_sounds 564892 0 06:32:53.822 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 36 06:32:53.824 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 36 06:32:53.825 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 06:32:53.825 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] 06:32:53.825 [Lua] [LevelTransitionHandler] load_level crater 06:32:53.881 [Umbra] Unload tome 06:32:53.982 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 06:32:53.982 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 06:32:53.982 [Lua] [LevelTransitionHandler] Loading level: "crater" 06:32:53.982 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/crater" 06:32:53.982 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read, 06:32:53.982 [Lua] [StateLoading] got rpc_load_level 75 crater 06:32:54.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 06:32:54.055 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 06:32:54.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 06:32:54.065 [Lua] MUSIC MANAGER nik_crater_loading_screen_02 564893 0 06:32:54.067 [Lua] MUSIC MANAGER Play_loading_screen_music 564894 0 06:32:54.073 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 06:32:54.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 36 06:32:57.727 [Lua] ### Sending rpc_level_loaded 06:32:57.727 [Lua] #### Has state machine: true, sender: 1100001004f5b01, level_id: 75 06:32:57.727 [Lua] Peer 1100001004f5b01 has loaded the level and all enemies are loaded 06:32:57.795 [Lua] ### Sending rpc_level_loaded 06:32:57.795 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 75 06:32:57.795 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 06:32:58.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 06:32:58.740 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 06:32:58.757 [Lua] [LevelTransitionHandler] Level load completed! 06:32:58.757 [Lua] [EnemyPackageLoader] setup_startup_enemies 06:32:58.797 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:32:58.797 [Lua] checking dlc's against conflict directors 06:32:58.797 [Lua] --- --- --- 06:32:58.797 [Lua] Starting... difficulty 'hardest' 06:32:58.797 [Lua] These are the starting conflict directors: 06:32:58.797 [Lua] skaven_beastmen 06:32:58.797 [Lua] skaven 06:32:58.797 [Lua] beastmen 06:32:58.797 [Lua] --- --- --- 06:32:58.797 [Lua] 06:32:58.797 [Lua] DONE! Found the following directors: 06:32:58.797 [Lua] (free: 10), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 06:32:58.798 [Lua] ### Sending rpc_level_loaded 06:32:58.798 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 75 06:32:58.798 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 06:32:58.818 [Lua] ### Sending rpc_level_loaded 06:32:58.818 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 75 06:32:59.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:32:59.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:32:59.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:32:59.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:32:59.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:32:59.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:32:59.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:32:59.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:32:59.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:32:59.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:32:59.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:32:59.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:32:59.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:32:59.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:32:59.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:33:00.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:33:00.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:33:00.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:33:00.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:33:00.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:33:00.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:33:00.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:33:00.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:33:00.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:33:00.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:33:00.455 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:33:00.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:33:00.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:33:00.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:33:00.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:33:00.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:33:00.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:33:00.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:33:00.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:33:00.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:33:00.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:33:01.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:33:01.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:33:01.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:33:01.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:33:01.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:33:01.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 06:33:01.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 06:33:01.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 06:33:01.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 06:33:02.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 06:33:02.026 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 06:33:02.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 06:33:02.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 06:33:02.280 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 06:33:02.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 06:33:02.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 06:33:02.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 06:33:02.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 06:33:02.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 06:33:02.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 06:33:02.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:33:03.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:33:03.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:33:03.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:33:03.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:33:03.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:33:03.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:33:03.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:33:03.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:33:03.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 06:33:03.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:33:03.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:33:03.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:33:04.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:33:04.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:33:04.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 06:33:04.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 06:33:04.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 06:33:04.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:33:04.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:33:04.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:33:04.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:33:04.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:33:04.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:33:04.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:33:04.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:33:04.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:33:04.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:33:05.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:33:05.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:33:05.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:33:05.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:33:05.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:33:05.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 06:33:05.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 06:33:05.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 06:33:05.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 06:33:05.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 06:33:05.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 06:33:05.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 06:33:06.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 06:33:06.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 06:33:06.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 06:33:06.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 06:33:06.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 06:33:06.626 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom 06:33:06.626 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:33:06.626 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:33:07.592 [Lua] ### Sending rpc_level_loaded 06:33:07.592 [Lua] #### Has state machine: true, sender: 11000010277f2ce, level_id: 75 06:33:07.592 [Lua] Peer 11000010277f2ce has loaded the level and all enemies are loaded 06:33:07.627 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:33:07.627 [Lua] [Matchmaking] unregister rpcs 06:33:07.627 [Lua] Set lobby begin: 06:33:07.627 [Lua] Lobby data twitch_enabled = false 06:33:07.627 [Lua] Lobby data power_level = 0 06:33:07.627 [Lua] Lobby data num_players = 4 06:33:07.627 [Lua] Lobby data host = 110000103483e57 06:33:07.627 [Lua] Lobby data game_mode = 2 06:33:07.627 [Lua] Lobby data is_private = false 06:33:07.627 [Lua] Lobby data level_key = crater 06:33:07.627 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:33:07.628 [Lua] Lobby data selected_level_key = crater 06:33:07.628 [Lua] Lobby data quick_game = false 06:33:07.628 [Lua] Lobby data matchmaking = true 06:33:07.628 [Lua] Lobby data difficulty = hardest 06:33:07.628 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:33:07.628 [Lua] Lobby data unique_server_name = Moog 06:33:07.628 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:33:07.628 [Lua] Lobby data player_slot_2 = 0:0 06:33:07.628 [Lua] Lobby data country_code = US 06:33:07.628 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:33:07.628 [Lua] Lobby data eac_authorized = true 06:33:07.628 [Lua] Set lobby end. 06:33:07.628 [Lua] [Managers] Destroying state managers... 06:33:07.629 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 06:33:07.629 [Lua] MUSIC MANAGER Stop_loading_screen_music 564895 0 06:33:07.629 [Lua] [Gamestate] Enter StateIngame HOST 06:33:07.629 [Lua] <>level = crater<> 06:33:07.629 [Lua] Set lobby begin: 06:33:07.629 [Lua] Lobby data twitch_enabled = false 06:33:07.629 [Lua] Lobby data power_level = 0 06:33:07.629 [Lua] Lobby data num_players = 4 06:33:07.629 [Lua] Lobby data host = 110000103483e57 06:33:07.629 [Lua] Lobby data game_mode = 2 06:33:07.629 [Lua] Lobby data is_private = false 06:33:07.629 [Lua] Lobby data level_key = crater 06:33:07.629 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:33:07.629 [Lua] Lobby data selected_level_key = crater 06:33:07.630 [Lua] Lobby data quick_game = false 06:33:07.630 [Lua] Lobby data matchmaking = true 06:33:07.630 [Lua] Lobby data difficulty = hardest 06:33:07.630 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:33:07.630 [Lua] Lobby data unique_server_name = Moog 06:33:07.630 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:33:07.630 [Lua] Lobby data player_slot_2 = 0:0 06:33:07.630 [Lua] Lobby data country_code = US 06:33:07.630 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:33:07.630 [Lua] Lobby data eac_authorized = true 06:33:07.630 [Lua] Set lobby end. 06:33:07.630 [Umbra] Init version: 3.4.15 :: 16 threads 06:33:07.630 [Lua] [StateIngame] Server ingame 06:33:07.633 [Lua] Set lobby begin: 06:33:07.633 [Lua] Lobby data twitch_enabled = false 06:33:07.633 [Lua] Lobby data power_level = 0 06:33:07.633 [Lua] Lobby data num_players = 4 06:33:07.633 [Lua] Lobby data host = 110000103483e57 06:33:07.633 [Lua] Lobby data game_mode = 2 06:33:07.633 [Lua] Lobby data is_private = false 06:33:07.634 [Lua] Lobby data level_key = crater 06:33:07.634 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:33:07.634 [Lua] Lobby data selected_level_key = crater 06:33:07.634 [Lua] Lobby data quick_game = false 06:33:07.634 [Lua] Lobby data matchmaking = true 06:33:07.634 [Lua] Lobby data difficulty = hardest 06:33:07.634 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:33:07.634 [Lua] Lobby data unique_server_name = Moog 06:33:07.634 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:33:07.634 [Lua] Lobby data player_slot_2 = 0:0 06:33:07.634 [Lua] Lobby data country_code = US 06:33:07.634 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:33:07.634 [Lua] Lobby data eac_authorized = true 06:33:07.634 [Lua] Set lobby end. 06:33:07.634 [Lua] [Matchmaking] register rpcs 06:33:07.634 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:33:07.634 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 06:33:07.634 [Lua] [GameNetworkManager] self.is_server = true 06:33:07.634 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 06:33:07.634 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:33:07.634 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:33:07.634 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:33:07.634 [Network] Setting artificial MTU limit to 65536 06:33:07.641 [Lua] Switching ConflictSettings: to: beastmen 06:33:07.641 [Lua] pacing=beastmen 06:33:07.641 [Lua] locked_func_name=beastmen 06:33:07.641 [Lua] roaming=nil 06:33:07.641 [Lua] specials=beastmen 06:33:07.641 [Lua] debug_color=purple 06:33:07.641 [Lua] pack_spawning=beastmen 06:33:07.641 [Lua] contained_breeds=nil 06:33:07.641 [Lua] disabled=false 06:33:07.641 [Lua] boss=beastmen 06:33:07.641 [Lua] horde=beastmen 06:33:07.641 [Lua] name=beastmen 06:33:07.641 [Lua] intensity=default 06:33:07.641 [Lua] --- 06:33:07.641 [Lua] [LevelAnalysis] set_random_seed( 8674787) 06:33:07.654 [Lua] [AIInterestPointSystem] Level Seed: 8674787 06:33:07.654 [Lua] 06:33:07.654 [Lua] [entity_system_bag] = table 06:33:07.654 [Lua] [entity_system_bag] = metatable 06:33:07.654 [Lua] [startup_data] = table 06:33:07.654 [Lua] [entity_manager] = table 06:33:07.654 [Lua] [entity_manager] = metatable 06:33:07.654 [Lua] [unit_spawner] = table 06:33:07.654 [Lua] [unit_spawner] = metatable 06:33:07.654 [Lua] [unit_storage] = table 06:33:07.654 [Lua] [unit_storage] = metatable 06:33:07.654 [Lua] [dice_keeper] = table 06:33:07.654 [Lua] [dice_keeper] = metatable 06:33:07.654 [Lua] [is_server] = true (boolean) 06:33:07.660 [Lua] [world] = [World] 06:33:07.660 [Lua] [system_api] = table 06:33:07.660 [Lua] [entity_system] = table 06:33:07.660 [Lua] [entity_system] = metatable 06:33:07.660 [Lua] [network_lobby] = table 06:33:07.660 [Lua] [network_lobby] = metatable 06:33:07.660 [Lua] [profile_synchronizer] = table 06:33:07.660 [Lua] [profile_synchronizer] = metatable 06:33:07.660 [Lua] [level_transition_handler] = table 06:33:07.660 [Lua] [level_transition_handler] = metatable 06:33:07.660 [Lua] [num_local_human_players] = 1 (number) 06:33:07.660 [Lua] [statistics_db] = table 06:33:07.660 [Lua] [statistics_db] = metatable 06:33:07.660 [Lua] [network_server] = table 06:33:07.660 [Lua] [network_server] = metatable 06:33:07.660 [Lua] [input_manager] = table 06:33:07.660 [Lua] [input_manager] = metatable 06:33:07.660 [Lua] [network_clock] = table 06:33:07.660 [Lua] [network_clock] = metatable 06:33:07.660 [Lua] [network_transmit] = table 06:33:07.660 [Lua] [network_transmit] = metatable 06:33:07.660 [Lua] [free_flight_manager] = table 06:33:07.660 [Lua] [free_flight_manager] = metatable 06:33:07.660 [Lua] [network_manager] = table 06:33:07.660 [Lua] [network_manager] = metatable 06:33:07.660 [Lua] [network_event_delegate] = table 06:33:07.660 [Lua] [network_event_delegate] = metatable 06:33:07.660 [Lua] 06:33:07.663 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:33:07.678 [Lua] [AchievementManager] Achievements using the steam platform 06:33:07.679 [Lua] [StateIngame] Level seed: 8674787 06:33:07.679 [World] Spawning level. 06:33:08.156 [Lua] [LevelAnalysis] set_random_seed( 8674787) 06:33:08.175 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:33:08.175 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:33:08.175 [Lua] [IngameUI] init 06:33:08.187 [SteamVoipClient] select_out(1100001004f5b01, off) 06:33:08.187 [SteamVoipClient] select_out(11000010277f2ce, off) 06:33:08.187 [SteamVoipClient] select_out(110000103483e57, off) 06:33:08.187 [SteamVoipClient] select_out(110000104e7927b, off) 06:33:08.209 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 06:33:08.209 [Lua] Set lobby begin: 06:33:08.209 [Lua] Lobby data twitch_enabled = false 06:33:08.209 [Lua] Lobby data power_level = 785 06:33:08.209 [Lua] Lobby data num_players = 4 06:33:08.209 [Lua] Lobby data host = 110000103483e57 06:33:08.209 [Lua] Lobby data game_mode = 2 06:33:08.209 [Lua] Lobby data is_private = false 06:33:08.209 [Lua] Lobby data level_key = crater 06:33:08.209 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:33:08.209 [Lua] Lobby data selected_level_key = crater 06:33:08.209 [Lua] Lobby data quick_game = false 06:33:08.209 [Lua] Lobby data matchmaking = true 06:33:08.209 [Lua] Lobby data difficulty = hardest 06:33:08.209 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:33:08.210 [Lua] Lobby data unique_server_name = Moog 06:33:08.210 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:33:08.210 [Lua] Lobby data player_slot_2 = 0:0 06:33:08.210 [Lua] Lobby data country_code = US 06:33:08.210 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:33:08.210 [Lua] Lobby data eac_authorized = true 06:33:08.210 [Lua] Set lobby end. 06:33:08.210 [Flow] Spawned:c_barrel_socket 06:33:08.211 [Flow] Spawned:c_barrel_socket 06:33:08.211 [Lua] CurrentConflictSettings beastmen 06:33:08.211 [Lua] [ConflictDirector] conflict_director is ai_ready 06:33:08.214 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:33:08.214 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:33:08.228 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:33:08.228 [Lua] Forming navigation groups in one frame 06:33:08.228 [Lua] Forming navigation groups 06:33:08.247 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083 06:33:08.601 [Lua] NavigationGroupManager -> calulation time B: 0.35399999999981446 06:33:08.601 [Lua] number of nav groups: 472 06:33:08.607 [Lua] number of refined nav groups : 262 06:33:08.611 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 06:33:08.612 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.86461078589782 Normalized coefficient: 1.3274771742803659 06:33:08.615 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.420032793283465 Normalized coefficient: 1.2681125937539643 06:33:08.619 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8630651762709025 Normalized coefficient: 1.596866665536409 06:33:08.623 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7912028297781966 Normalized coefficient: 1.7915637148821608 06:33:08.627 [Lua] -------------> JOW Perfect-density 4.5000000000000009 Sum density 2.4066606596112252 Normalized coefficient: 1.8698107612424828 06:33:08.639 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 06:33:08.639 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 06:33:08.639 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 06:33:08.639 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 06:33:08.648 [Lua] [LevelAnalysis] Generating boss paths for level: crater 06:33:08.648 [Lua] [LevelAnalysis] This level has a total main-path length of 1603.246 meters. 06:33:08.648 [Lua] [LevelAnalysis] grouping spawners for event_patrol 06:33:08.648 [Lua] [LevelAnalysis] 06:33:08.648 [Lua] [LevelAnalysis] grouping spawners for event_boss 06:33:08.648 [Lua] [LevelAnalysis] 06:33:08.648 [Lua] [LevelAnalysis] Terror events added: 06:33:08.648 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 06:33:08.648 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 06:33:08.648 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 06:33:08.648 [Lua] ----> using boss gizmo! 06:33:08.648 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -351.7 start-travel-dist: 361.7, end-travel-dist: 488.8 spawn_distance 0.0 06:33:08.654 [Lua] Adding main path event: Vector3Box(-86.4878, -313.487, 54.394) boss_event_minotaur 45 table: 00000000074EB8F0 06:33:08.654 [Lua] ----> using boss gizmo! 06:33:08.654 [Lua] [LevelAnalysis] section: 3, start-index: 12, end-index: 18, forbidden-dist: -302.4 start-travel-dist: 1056.2, end-travel-dist: 1329.6 spawn_distance 743.8 06:33:08.661 [Lua] Adding main path event: Vector3Box(-274.527, 148.506, 48.187) boss_event_minotaur 45 table: 00000000074EBC20 06:33:08.661 [Lua] [LevelAnalysis] num_event_places_f: 1.0354976348876954 , num_event_places: 1 , trailing_event_fraction: 0.035497634887695417 , num_events: 2 06:33:08.661 [Lua] [LevelAnalysis] Level path distance: 1603.246452331543 06:33:08.661 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 06:33:08.661 [Lua] [LevelAnalysis] wanted_distance: 278.83845120668411 06:33:08.661 [Lua] [LevelAnalysis] path_dist1: 1550 , path_dist2: 1603.246452331543 forbidden_dist: -1224.4080011248589 06:33:08.661 [Lua] [LevelAnalysis] wanted_distance: 1573.705161690629 06:33:08.661 [Lua] [LevelAnalysis] Terror events added: 06:33:08.661 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 06:33:08.661 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 06:33:08.667 [Lua] Adding main path event: Vector3Box(-21.9601, -380.262, 30.5504) rare_event_loot_rat 45 table: 00000000074EC230 06:33:08.673 [Lua] Adding main path event: Vector3Box(-116.992, 143.893, -4.8752) rare_event_loot_rat 45 table: 00000000074EC3F0 06:33:08.673 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:33:08.678 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 06:33:08.683 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:33:08.685 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:33:08.686 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:33:08.686 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=71 06:33:08.797 [Lua] MUSIC: explore -> lost 06:33:09.174 [Lua] Set lobby begin: 06:33:09.174 [Lua] Lobby data twitch_enabled = false 06:33:09.174 [Lua] Lobby data power_level = 785 06:33:09.174 [Lua] Lobby data num_players = 4 06:33:09.174 [Lua] Lobby data host = 110000103483e57 06:33:09.174 [Lua] Lobby data game_mode = 2 06:33:09.174 [Lua] Lobby data is_private = false 06:33:09.174 [Lua] Lobby data level_key = crater 06:33:09.174 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:33:09.174 [Lua] Lobby data selected_level_key = crater 06:33:09.174 [Lua] Lobby data quick_game = false 06:33:09.174 [Lua] Lobby data matchmaking = true 06:33:09.174 [Lua] Lobby data difficulty = hardest 06:33:09.174 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:33:09.174 [Lua] Lobby data unique_server_name = Moog 06:33:09.175 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:33:09.175 [Lua] Lobby data player_slot_2 = 0:0 06:33:09.175 [Lua] Lobby data country_code = US 06:33:09.175 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:33:09.175 [Lua] Lobby data eac_authorized = true 06:33:09.175 [Lua] Set lobby end. 06:33:09.175 [Lua] [Matchmaking] Assigned player 1100001004f5b01 to slot 4 when hot join syncing 06:33:09.175 [Lua] Breedfreezer (server) starting a hot join sync 06:33:09.175 [Lua] packing 0 units of breed chaos_marauder 06:33:09.175 [Lua] packing 0 units of breed skaven_clan_rat 06:33:09.175 [Lua] packing 0 units of breed skaven_storm_vermin 06:33:09.175 [Lua] packing 0 units of breed skaven_slave 06:33:09.175 [Lua] packing 0 units of breed chaos_fanatic 06:33:09.175 [Lua] packing 0 units of breed beastmen_bestigor 06:33:09.175 [Lua] packing 0 units of breed beastmen_gor 06:33:09.175 [Lua] packing 0 units of breed chaos_berzerker 06:33:09.175 [Lua] packing 0 units of breed chaos_warrior 06:33:09.175 [Lua] packing 0 units of breed beastmen_ungor 06:33:09.175 [Lua] packing 0 units of breed skaven_plague_monk 06:33:09.175 [Lua] packing 0 units of breed chaos_raider 06:33:09.175 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:33:09.175 [Lua] 06:33:09.175 [Lua] [1] = 1 (number) 06:33:09.175 [Lua] [2] = 0 (number) 06:33:09.175 [Lua] [3] = 1 (number) 06:33:09.175 [Lua] [4] = 0 (number) 06:33:09.175 [Lua] [5] = 1 (number) 06:33:09.175 [Lua] [6] = 0 (number) 06:33:09.175 [Lua] [7] = 1 (number) 06:33:09.175 [Lua] [8] = 0 (number) 06:33:09.175 [Lua] [9] = 1 (number) 06:33:09.175 [Lua] [10] = 0 (number) 06:33:09.175 [Lua] [11] = 1 (number) 06:33:09.175 [Lua] [12] = 0 (number) 06:33:09.175 [Lua] [13] = 1 (number) 06:33:09.175 [Lua] [14] = 0 (number) 06:33:09.175 [Lua] [15] = 1 (number) 06:33:09.175 [Lua] [16] = 0 (number) 06:33:09.175 [Lua] [17] = 1 (number) 06:33:09.175 [Lua] [18] = 0 (number) 06:33:09.175 [Lua] [19] = 1 (number) 06:33:09.175 [Lua] [20] = 0 (number) 06:33:09.175 [Lua] [21] = 1 (number) 06:33:09.175 [Lua] [22] = 0 (number) 06:33:09.175 [Lua] [23] = 1 (number) 06:33:09.175 [Lua] [24] = 0 (number) 06:33:09.175 [Lua] 06:33:09.175 [Lua] 06:33:09.175 [Lua] 06:33:09.176 [Lua] Set lobby begin: 06:33:09.176 [Lua] Lobby data twitch_enabled = false 06:33:09.176 [Lua] Lobby data power_level = 785 06:33:09.176 [Lua] Lobby data num_players = 4 06:33:09.176 [Lua] Lobby data host = 110000103483e57 06:33:09.176 [Lua] Lobby data game_mode = 2 06:33:09.176 [Lua] Lobby data is_private = false 06:33:09.176 [Lua] Lobby data level_key = crater 06:33:09.176 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:33:09.176 [Lua] Lobby data selected_level_key = crater 06:33:09.176 [Lua] Lobby data quick_game = false 06:33:09.176 [Lua] Lobby data matchmaking = true 06:33:09.176 [Lua] Lobby data difficulty = hardest 06:33:09.176 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:33:09.176 [Lua] Lobby data unique_server_name = Moog 06:33:09.176 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:33:09.176 [Lua] Lobby data player_slot_2 = 0:0 06:33:09.176 [Lua] Lobby data country_code = US 06:33:09.177 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:33:09.177 [Lua] Lobby data eac_authorized = true 06:33:09.177 [Lua] Set lobby end. 06:33:09.177 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 06:33:09.177 [Lua] Breedfreezer (server) starting a hot join sync 06:33:09.177 [Lua] packing 0 units of breed chaos_marauder 06:33:09.177 [Lua] packing 0 units of breed skaven_clan_rat 06:33:09.177 [Lua] packing 0 units of breed skaven_storm_vermin 06:33:09.177 [Lua] packing 0 units of breed skaven_slave 06:33:09.177 [Lua] packing 0 units of breed chaos_fanatic 06:33:09.177 [Lua] packing 0 units of breed beastmen_bestigor 06:33:09.177 [Lua] packing 0 units of breed beastmen_gor 06:33:09.177 [Lua] packing 0 units of breed chaos_berzerker 06:33:09.177 [Lua] packing 0 units of breed chaos_warrior 06:33:09.177 [Lua] packing 0 units of breed beastmen_ungor 06:33:09.177 [Lua] packing 0 units of breed skaven_plague_monk 06:33:09.177 [Lua] packing 0 units of breed chaos_raider 06:33:09.177 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:33:09.177 [Lua] 06:33:09.177 [Lua] [1] = 1 (number) 06:33:09.177 [Lua] [2] = 0 (number) 06:33:09.177 [Lua] [3] = 1 (number) 06:33:09.177 [Lua] [4] = 0 (number) 06:33:09.177 [Lua] [5] = 1 (number) 06:33:09.177 [Lua] [6] = 0 (number) 06:33:09.177 [Lua] [7] = 1 (number) 06:33:09.177 [Lua] [8] = 0 (number) 06:33:09.177 [Lua] [9] = 1 (number) 06:33:09.177 [Lua] [10] = 0 (number) 06:33:09.177 [Lua] [11] = 1 (number) 06:33:09.177 [Lua] [12] = 0 (number) 06:33:09.177 [Lua] [13] = 1 (number) 06:33:09.177 [Lua] [14] = 0 (number) 06:33:09.177 [Lua] [15] = 1 (number) 06:33:09.177 [Lua] [16] = 0 (number) 06:33:09.177 [Lua] [17] = 1 (number) 06:33:09.177 [Lua] [18] = 0 (number) 06:33:09.177 [Lua] [19] = 1 (number) 06:33:09.177 [Lua] [20] = 0 (number) 06:33:09.177 [Lua] [21] = 1 (number) 06:33:09.177 [Lua] [22] = 0 (number) 06:33:09.177 [Lua] [23] = 1 (number) 06:33:09.177 [Lua] [24] = 0 (number) 06:33:09.177 [Lua] 06:33:09.177 [Lua] 06:33:09.177 [Lua] 06:33:09.177 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72 06:33:09.177 [Lua] RemotePlayer:create_game_object( ) 72 06:33:09.186 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73 06:33:09.186 [Lua] RemotePlayer:create_game_object( ) 73 06:33:09.196 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001004f5b01 06:33:09.196 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 06:33:09.199 [Lua] MUSIC: lost -> explore 06:33:09.207 [Flow] DISABLE 06:33:09.278 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:33:09.278 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 06:33:09.320 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001004f5b01 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:33:09.320 [Lua] Adding player sync data to peer=1100001004f5b01 local_player_id=1 06:33:26.947 [Lua] Set lobby begin: 06:33:26.947 [Lua] Lobby data twitch_enabled = false 06:33:26.948 [Lua] Lobby data power_level = 785 06:33:26.948 [Lua] Lobby data num_players = 4 06:33:26.948 [Lua] Lobby data host = 110000103483e57 06:33:26.948 [Lua] Lobby data game_mode = 2 06:33:26.948 [Lua] Lobby data is_private = false 06:33:26.948 [Lua] Lobby data level_key = crater 06:33:26.948 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:33:26.948 [Lua] Lobby data selected_level_key = crater 06:33:26.948 [Lua] Lobby data quick_game = false 06:33:26.948 [Lua] Lobby data matchmaking = true 06:33:26.948 [Lua] Lobby data difficulty = hardest 06:33:26.948 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:33:26.948 [Lua] Lobby data unique_server_name = Moog 06:33:26.948 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:33:26.948 [Lua] Lobby data player_slot_2 = 0:0 06:33:26.948 [Lua] Lobby data country_code = US 06:33:26.948 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:33:26.948 [Lua] Lobby data eac_authorized = true 06:33:26.948 [Lua] Set lobby end. 06:33:26.948 [Lua] [Matchmaking] Assigned player 11000010277f2ce to slot 1 when hot join syncing 06:33:26.948 [Lua] Breedfreezer (server) starting a hot join sync 06:33:26.948 [Lua] packing 0 units of breed chaos_marauder 06:33:26.948 [Lua] packing 0 units of breed skaven_clan_rat 06:33:26.948 [Lua] packing 0 units of breed skaven_storm_vermin 06:33:26.948 [Lua] packing 0 units of breed skaven_slave 06:33:26.948 [Lua] packing 0 units of breed chaos_fanatic 06:33:26.948 [Lua] packing 0 units of breed beastmen_bestigor 06:33:26.948 [Lua] packing 0 units of breed beastmen_gor 06:33:26.948 [Lua] packing 0 units of breed chaos_berzerker 06:33:26.948 [Lua] packing 0 units of breed chaos_warrior 06:33:26.948 [Lua] packing 0 units of breed beastmen_ungor 06:33:26.948 [Lua] packing 0 units of breed skaven_plague_monk 06:33:26.948 [Lua] packing 0 units of breed chaos_raider 06:33:26.948 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:33:26.948 [Lua] 06:33:26.948 [Lua] [1] = 1 (number) 06:33:26.948 [Lua] [2] = 0 (number) 06:33:26.948 [Lua] [3] = 1 (number) 06:33:26.948 [Lua] [4] = 0 (number) 06:33:26.948 [Lua] [5] = 1 (number) 06:33:26.948 [Lua] [6] = 0 (number) 06:33:26.948 [Lua] [7] = 1 (number) 06:33:26.948 [Lua] [8] = 0 (number) 06:33:26.948 [Lua] [9] = 1 (number) 06:33:26.948 [Lua] [10] = 0 (number) 06:33:26.948 [Lua] [11] = 1 (number) 06:33:26.948 [Lua] [12] = 0 (number) 06:33:26.948 [Lua] [13] = 1 (number) 06:33:26.948 [Lua] [14] = 0 (number) 06:33:26.948 [Lua] [15] = 1 (number) 06:33:26.948 [Lua] [16] = 0 (number) 06:33:26.948 [Lua] [17] = 1 (number) 06:33:26.948 [Lua] [18] = 0 (number) 06:33:26.948 [Lua] [19] = 1 (number) 06:33:26.948 [Lua] [20] = 0 (number) 06:33:26.948 [Lua] [21] = 1 (number) 06:33:26.948 [Lua] [22] = 0 (number) 06:33:26.948 [Lua] [23] = 1 (number) 06:33:26.948 [Lua] [24] = 0 (number) 06:33:26.948 [Lua] 06:33:26.948 [Lua] 06:33:26.948 [Lua] 06:33:26.949 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74 06:33:26.949 [Lua] RemotePlayer:create_game_object( ) 74 06:33:26.960 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010277f2ce 06:33:26.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:33:26.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:33:26.966 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 06:33:26.975 [Lua] Switching ConflictSettings: to: skaven 06:33:26.975 [Lua] pacing=default 06:33:26.975 [Lua] roaming=nil 06:33:26.975 [Lua] specials=skaven 06:33:26.975 [Lua] debug_color=orange 06:33:26.975 [Lua] pack_spawning=skaven 06:33:26.975 [Lua] contained_breeds=nil 06:33:26.975 [Lua] disabled=false 06:33:26.975 [Lua] boss=skaven 06:33:26.975 [Lua] horde=default 06:33:26.975 [Lua] name=skaven 06:33:26.975 [Lua] intensity=default 06:33:26.975 [Lua] --- 06:33:27.041 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 06:33:27.042 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 06:33:27.043 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:33:27.103 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001004f5b01 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:33:27.104 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 06:33:27.105 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:33:27.179 [Lua] ################################################################################################################# 06:33:27.179 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:33:27.179 [Lua] ################################################################################################################# 06:33:27.179 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 06:33:27.179 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 06:33:27.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 06:33:27.190 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies 06:33:27.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 06:33:27.201 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 06:33:27.332 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 06:33:27.332 [Lua] Commit load time data 06:33:27.505 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010277f2ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:33:27.505 [Lua] Adding player sync data to peer=11000010277f2ce local_player_id=1 06:33:27.505 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 06:33:27.506 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 06:33:27.507 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:33:28.326 [Lua] Set lobby begin: 06:33:28.326 [Lua] Lobby data twitch_enabled = false 06:33:28.326 [Lua] Lobby data power_level = 588 06:33:28.326 [Lua] Lobby data num_players = 4 06:33:28.326 [Lua] Lobby data host = 110000103483e57 06:33:28.327 [Lua] Lobby data game_mode = 2 06:33:28.327 [Lua] Lobby data is_private = false 06:33:28.327 [Lua] Lobby data level_key = crater 06:33:28.327 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:33:28.327 [Lua] Lobby data selected_level_key = crater 06:33:28.327 [Lua] Lobby data quick_game = false 06:33:28.327 [Lua] Lobby data matchmaking = true 06:33:28.327 [Lua] Lobby data difficulty = hardest 06:33:28.327 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:33:28.327 [Lua] Lobby data unique_server_name = Moog 06:33:28.327 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:33:28.327 [Lua] Lobby data player_slot_2 = 0:0 06:33:28.327 [Lua] Lobby data country_code = US 06:33:28.327 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:33:28.327 [Lua] Lobby data eac_authorized = true 06:33:28.327 [Lua] Set lobby end. 06:33:33.333 [Lua] Set lobby begin: 06:33:33.333 [Lua] Lobby data twitch_enabled = false 06:33:33.334 [Lua] Lobby data power_level = 785 06:33:33.334 [Lua] Lobby data num_players = 4 06:33:33.334 [Lua] Lobby data host = 110000103483e57 06:33:33.334 [Lua] Lobby data game_mode = 2 06:33:33.334 [Lua] Lobby data is_private = false 06:33:33.334 [Lua] Lobby data level_key = crater 06:33:33.334 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:33:33.334 [Lua] Lobby data selected_level_key = crater 06:33:33.334 [Lua] Lobby data quick_game = false 06:33:33.334 [Lua] Lobby data matchmaking = true 06:33:33.334 [Lua] Lobby data difficulty = hardest 06:33:33.334 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:33:33.334 [Lua] Lobby data unique_server_name = Moog 06:33:33.334 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:33:33.334 [Lua] Lobby data player_slot_2 = 0:0 06:33:33.334 [Lua] Lobby data country_code = US 06:33:33.334 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:33:33.334 [Lua] Lobby data eac_authorized = true 06:33:33.334 [Lua] Set lobby end. 06:33:38.202 [Lua] ConflictDirector - destroy all units 06:33:42.074 [Lua] TerrorEventMixer.start_event: crater_no_horde 06:33:55.417 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:33:55.426 [Lua] Spline already found! 06:33:57.715 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:33:57.724 [Lua] Spline already found! 06:34:04.089 [Lua] Players are leaving the safe zone 06:34:07.966 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:08.456 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:34:13.182 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:13.653 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:34:13.877 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:14.350 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:34:14.550 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:15.014 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:34:15.347 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:15.749 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:34:20.863 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:21.336 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:34:25.909 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:34:25.919 [Lua] Spline already found! 06:34:28.628 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:29.162 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:34:29.688 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:30.153 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:34:32.238 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:34:32.247 [Lua] Spline already found! 06:34:35.415 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:35.838 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:34:37.631 [Lua] [ChatManager][1]System: Moog picked up a Tome 06:34:38.824 [Lua] [ChatManager][1]System: Raykahn picked up a piece of Ravaged Art 06:34:39.966 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:40.371 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:34:47.459 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:34:49.993 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 06:34:49.994 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 06:34:55.541 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:34:57.477 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:34:57.892 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:34:59.937 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:35:00.041 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:35:00.500 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:35:00.707 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:35:00.728 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:35:01.088 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 06:35:01.089 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 06:35:01.140 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:35:12.815 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 06:35:14.548 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:35:15.042 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:35:16.515 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:35:16.973 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:35:19.040 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:35:19.464 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:35:35.953 [Lua] TerrorEventMixer.start_event: crater_mid_event 06:35:36.004 [Lua] MUSIC: explore -> pre_horde 06:35:44.191 [Lua] MUSIC: pre_horde -> horde 06:36:00.179 [Lua] event horde ends! 06:36:00.191 [Lua] event horde ends! 06:36:23.276 [Lua] event horde ends! 06:36:23.291 [Lua] MUSIC: horde -> explore 06:36:23.561 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 06:36:24.080 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:36:24.165 [Lua] Switching ConflictSettings: to: beastmen 06:36:24.165 [Lua] pacing=beastmen 06:36:24.165 [Lua] locked_func_name=beastmen 06:36:24.165 [Lua] roaming=nil 06:36:24.165 [Lua] specials=beastmen 06:36:24.165 [Lua] debug_color=purple 06:36:24.165 [Lua] pack_spawning=beastmen 06:36:24.165 [Lua] contained_breeds=nil 06:36:24.165 [Lua] disabled=false 06:36:24.165 [Lua] boss=beastmen 06:36:24.165 [Lua] horde=beastmen 06:36:24.165 [Lua] name=beastmen 06:36:24.165 [Lua] intensity=default 06:36:24.165 [Lua] --- 06:36:25.051 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:36:25.063 [Lua] Spline already found! 06:36:28.709 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:36:28.720 [Lua] Spline already found! 06:36:29.340 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:36:29.836 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:36:30.560 [Lua] fence jumping 06:36:31.309 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:36:31.693 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:36:31.705 [Lua] Spline already found! 06:36:31.744 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:36:32.008 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:36:32.444 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:36:32.715 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:36:33.103 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:36:33.405 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:36:33.806 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:37:01.940 [Lua] main path terror event triggered: rare_event_loot_rat 06:37:01.940 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 06:37:01.951 [Lua] main path terror event triggered: boss_event_minotaur 06:37:01.951 [Lua] TerrorEventMixer.start_event: boss_event_minotaur 06:37:08.529 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:37:08.970 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:37:20.549 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:37:21.258 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:37:22.230 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 585228 0 06:37:25.654 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:37:26.013 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:37:27.859 [Lua] Time for new HOOORDE! multi_first_wave 06:37:27.859 [Lua] horde requested: vector_blob 06:37:27.859 [Lua] wants to spawn ahead within distance: 60 06:37:27.859 [Lua] horde crated with id 9 of type vector_blob 06:37:27.859 [Lua] managed to spawn 23/23 horde enemies 06:37:27.859 [Lua] vector blob horde has started 06:37:27.865 [Lua] MUSIC: explore -> pre_horde 06:37:38.338 [Lua] MUSIC: pre_horde -> horde 06:37:44.815 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 06:37:44.815 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:37:44.815 [Lua] horde requested: vector_blob 06:37:44.815 [Lua] wants to spawn ahead within distance: 60 06:37:44.815 [Lua] horde crated with id 10 of type vector_blob 06:37:44.815 [Lua] managed to spawn 22/24 horde enemies 06:37:44.815 [Lua] vector blob horde has started 06:37:45.186 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:37:45.412 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:37:45.541 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:37:45.709 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:37:45.842 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:37:45.911 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:37:46.107 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:37:46.141 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:37:46.346 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:37:46.346 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:37:46.550 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:37:46.764 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:37:52.888 [Lua] HORDE: last wave, reset to standard horde delay 06:37:52.888 [Lua] Time for new HOOORDE! multi_last_wave 06:37:52.888 [Lua] horde requested: vector_blob 06:37:52.888 [Lua] wants to spawn ahead within distance: 60 06:37:52.888 [Lua] horde crated with id 11 of type vector_blob 06:37:52.888 [Lua] managed to spawn 24/24 horde enemies 06:37:52.888 [Lua] vector blob horde has started 06:37:53.059 [Lua] Horde killed: ? 06:37:53.390 [Lua] [ChatManager][1]System: Moog picked up a Loot Die 06:38:01.752 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 594147 0 06:38:03.616 [Lua] Coordinated attack! 06:38:09.707 [Lua] MUSIC: horde -> explore 06:38:10.455 [Lua] Horde killed: ? 06:38:13.562 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 1 2 06:38:21.661 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 06:38:31.754 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 06:38:32.240 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:32.715 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:38:32.913 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:33.173 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:33.346 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:38:33.377 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:33.643 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:33.643 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:38:33.845 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:38:34.076 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:38:36.806 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:38:36.814 [Lua] Spline already found! 06:38:37.783 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:38:37.793 [Lua] Spline already found! 06:38:42.977 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 06:38:45.084 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:45.494 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:38:46.334 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:46.664 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:46.703 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:38:46.935 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:47.129 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 598393 0 06:38:47.649 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:38:47.924 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:47.954 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:38:48.416 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:38:50.188 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:38:50.580 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:38:56.642 [Lua] Switching ConflictSettings: to: skaven_beastmen 06:38:56.642 [Lua] pacing=default 06:38:56.642 [Lua] locked_func_name=beastmen 06:38:56.642 [Lua] roaming=nil 06:38:56.642 [Lua] specials=skaven_beastmen 06:38:56.642 [Lua] debug_color=orange 06:38:56.642 [Lua] pack_spawning=skaven_beastmen 06:38:56.642 [Lua] contained_breeds=nil 06:38:56.642 [Lua] disabled=false 06:38:56.642 [Lua] boss=skaven_beastmen 06:38:56.642 [Lua] horde=beastmen 06:38:56.642 [Lua] name=skaven_beastmen 06:38:56.642 [Lua] intensity=default 06:38:56.642 [Lua] --- 06:39:05.481 [Lua] [ChatManager][1]System: Moog picked up a piece of Ravaged Art 06:39:09.281 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:09.745 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:10.018 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:10.449 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:13.250 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:39:13.258 [Lua] Spline already found! 06:39:16.939 [Lua] [ChatManager][1]System: Raykahn picked up a piece of Ravaged Art 06:39:23.983 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:24.448 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:25.322 [Lua] [ChatManager][1]System: Deathrinder picked up a piece of Ravaged Art 06:39:25.586 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:25.980 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:26.253 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:26.613 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:26.917 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:27.285 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:28.480 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:28.887 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:29.564 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:39:29.574 [Lua] Spline already found! 06:39:37.995 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 06:39:38.042 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:39:38.052 [Lua] Spline already found! 06:39:42.049 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:42.655 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:42.718 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:43.145 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:43.381 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:43.814 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:44.154 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:44.549 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:44.821 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:39:45.257 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:39:45.323 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:39:45.332 [Lua] Spline already found! 06:39:47.412 [Lua] ready to jump failed 06:39:48.172 [Lua] Time for new HOOORDE! multi_first_wave 06:39:48.172 [Lua] horde requested: vector_blob 06:39:48.172 [Lua] wants to spawn behind within distance: 60 06:39:48.172 [Lua] horde crated with id 18 of type vector_blob 06:39:48.172 [Lua] managed to spawn 24/24 horde enemies 06:39:48.172 [Lua] vector blob horde has started 06:39:48.177 [Lua] MUSIC: explore -> pre_horde 06:39:49.791 [Lua] ready to jump failed 06:39:51.106 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:39:51.117 [Lua] Spline already found! 06:39:57.198 [Lua] ready to jump failed 06:40:06.482 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 06:40:06.482 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:40:06.482 [Lua] horde requested: vector_blob 06:40:06.482 [Lua] wants to spawn ahead within distance: 60 06:40:06.482 [Lua] horde crated with id 20 of type vector_blob 06:40:06.482 [Lua] managed to spawn 23/23 horde enemies 06:40:06.482 [Lua] vector blob horde has started 06:40:06.701 [Lua] Coordinated attack! 06:40:08.172 [Lua] MUSIC: pre_horde -> horde 06:40:16.602 [Lua] HORDE: last wave, reset to standard horde delay 06:40:16.602 [Lua] Time for new HOOORDE! multi_last_wave 06:40:16.602 [Lua] horde requested: vector_blob 06:40:16.602 [Lua] wants to spawn behind within distance: 60 06:40:16.602 [Lua] horde crated with id 21 of type vector_blob 06:40:16.602 [Lua] managed to spawn 25/25 horde enemies 06:40:16.602 [Lua] vector blob horde has started 06:40:19.677 [Lua] Horde killed: ? 06:40:29.905 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 06:40:29.905 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 06:40:30.954 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 06:40:30.955 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 06:40:40.342 [Lua] MUSIC: horde -> explore 06:40:41.403 [Lua] Horde killed: ? 06:40:42.464 [Lua] Horde killed: ? 06:40:43.639 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 617749 0 06:40:50.798 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:40:51.155 [Lua] Coordinated attack! 06:40:51.315 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:40:52.370 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:40:52.934 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:40:53.129 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:40:53.602 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:40:53.802 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:40:54.231 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:06.276 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:06.810 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:06.975 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:07.476 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:08.273 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:41:10.837 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 06:41:10.837 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 06:41:16.091 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:16.750 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:41:20.090 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:20.493 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:21.822 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:22.190 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:26.352 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:26.750 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:26.956 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:27.316 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:27.626 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:28.019 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:28.306 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:28.615 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:41:28.615 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:41:28.615 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:41:28.615 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:41:28.615 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:41:28.753 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:31.254 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:31.617 [Lua] Coordinated attack! 06:41:31.686 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:31.917 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:32.392 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:32.697 [Lua] Time for new HOOORDE! multi_first_wave 06:41:32.697 [Lua] horde requested: vector_blob 06:41:32.697 [Lua] wants to spawn ahead within distance: 60 06:41:32.697 [Lua] horde crated with id 22 of type vector_blob 06:41:32.697 [Lua] managed to spawn 23/23 horde enemies 06:41:32.697 [Lua] vector blob horde has started 06:41:32.702 [Lua] MUSIC: explore -> pre_horde 06:41:39.742 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 06:41:39.742 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:41:39.742 [Lua] horde requested: vector_blob 06:41:39.742 [Lua] wants to spawn behind within distance: 60 06:41:39.742 [Lua] horde crated with id 23 of type vector_blob 06:41:39.743 [Lua] managed to spawn 24/24 horde enemies 06:41:39.743 [Lua] vector blob horde has started 06:41:39.894 [Lua] MUSIC: pre_horde -> horde 06:41:46.363 [Lua] Horde killed: ? 06:41:46.624 [Lua] HORDE: last wave, reset to standard horde delay 06:41:46.624 [Lua] Time for new HOOORDE! multi_last_wave 06:41:46.624 [Lua] horde requested: vector_blob 06:41:46.624 [Lua] wants to spawn ahead within distance: 60 06:41:46.624 [Lua] horde crated with id 24 of type vector_blob 06:41:46.625 [Lua] managed to spawn 23/23 horde enemies 06:41:46.625 [Lua] vector blob horde has started 06:41:49.209 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:49.404 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:41:49.572 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:41:49.808 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:02.928 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:42:06.393 [Lua] MUSIC: horde -> explore 06:42:08.768 [Lua] Horde killed: ? 06:42:11.459 [Lua] Horde killed: ? 06:42:14.475 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:15.011 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:15.070 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:42:15.070 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:42:15.070 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:42:15.070 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:42:15.070 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:42:15.213 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:15.712 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:15.878 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:16.380 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:16.656 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:17.152 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:21.044 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:21.510 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:24.956 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:25.699 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:42:25.813 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:26.385 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:35.186 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:35.589 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:36.023 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:36.353 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:39.056 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:39.554 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:39.721 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:40.086 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:42:42.752 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:42:42.759 [Lua] Spline already found! 06:42:49.473 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:42:55.985 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:42:56.425 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:43:03.001 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:43:03.009 [Lua] Spline already found! 06:43:06.772 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:43:06.782 [Lua] Spline already found! 06:43:07.342 [Lua] Switching ConflictSettings: to: beastmen 06:43:07.342 [Lua] pacing=beastmen 06:43:07.342 [Lua] locked_func_name=beastmen 06:43:07.342 [Lua] roaming=nil 06:43:07.342 [Lua] specials=beastmen 06:43:07.342 [Lua] debug_color=purple 06:43:07.342 [Lua] pack_spawning=beastmen 06:43:07.342 [Lua] contained_breeds=nil 06:43:07.342 [Lua] disabled=false 06:43:07.342 [Lua] boss=beastmen 06:43:07.342 [Lua] horde=beastmen 06:43:07.342 [Lua] name=beastmen 06:43:07.342 [Lua] intensity=default 06:43:07.342 [Lua] --- 06:43:07.956 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:08.424 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:43:08.424 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:43:08.424 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:43:08.424 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:43:08.424 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:43:08.554 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:43:08.565 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:43:08.576 [Lua] Spline already found! 06:43:11.271 [Lua] Switching ConflictSettings: to: skaven_beastmen 06:43:11.271 [Lua] pacing=default 06:43:11.271 [Lua] locked_func_name=beastmen 06:43:11.271 [Lua] roaming=nil 06:43:11.271 [Lua] specials=skaven_beastmen 06:43:11.271 [Lua] debug_color=orange 06:43:11.271 [Lua] pack_spawning=skaven_beastmen 06:43:11.271 [Lua] contained_breeds=nil 06:43:11.271 [Lua] disabled=false 06:43:11.271 [Lua] boss=skaven_beastmen 06:43:11.271 [Lua] horde=beastmen 06:43:11.271 [Lua] name=skaven_beastmen 06:43:11.271 [Lua] intensity=default 06:43:11.271 [Lua] --- 06:43:11.758 [Lua] Switching ConflictSettings: to: beastmen 06:43:11.758 [Lua] pacing=beastmen 06:43:11.758 [Lua] locked_func_name=beastmen 06:43:11.758 [Lua] roaming=nil 06:43:11.758 [Lua] specials=beastmen 06:43:11.758 [Lua] debug_color=purple 06:43:11.758 [Lua] pack_spawning=beastmen 06:43:11.758 [Lua] contained_breeds=nil 06:43:11.758 [Lua] disabled=false 06:43:11.758 [Lua] boss=beastmen 06:43:11.758 [Lua] horde=beastmen 06:43:11.758 [Lua] name=beastmen 06:43:11.758 [Lua] intensity=default 06:43:11.758 [Lua] --- 06:43:23.541 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:43:26.844 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:27.211 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:28.799 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:43:28.811 [Lua] Spline already found! 06:43:28.969 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:43:28.981 [Lua] Spline already found! 06:43:36.268 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:36.904 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:37.613 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:37.680 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:39.207 [Lua] Destroying unit since outside mesh or world 06:43:39.515 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:40.095 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:40.938 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:41.440 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:41.739 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:42.157 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:44.112 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:43:44.124 [Lua] Spline already found! 06:43:45.339 [Lua] Time for new HOOORDE! multi_first_wave 06:43:45.339 [Lua] horde requested: vector_blob 06:43:45.339 [Lua] wants to spawn ahead within distance: 60 06:43:45.339 [Lua] horde crated with id 32 of type vector_blob 06:43:45.339 [Lua] managed to spawn 26/26 horde enemies 06:43:45.339 [Lua] vector blob horde has started 06:43:45.345 [Lua] MUSIC: explore -> pre_horde 06:43:52.891 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:53.021 [Lua] MUSIC: pre_horde -> explore 06:43:53.309 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:53.560 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:53.990 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:54.397 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:54.873 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:54.992 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:43:55.322 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:55.476 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:55.966 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:56.191 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:56.473 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:56.746 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:43:56.858 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:43:57.064 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:43:57.242 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:44:06.558 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 06:44:06.558 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:44:06.558 [Lua] horde requested: vector_blob 06:44:06.558 [Lua] wants to spawn ahead within distance: 60 06:44:06.558 [Lua] horde crated with id 33 of type vector_blob 06:44:06.558 [Lua] managed to spawn 27/27 horde enemies 06:44:06.558 [Lua] vector blob horde has started 06:44:06.565 [Lua] MUSIC: explore -> pre_horde 06:44:06.578 [Lua] MUSIC: pre_horde -> horde 06:44:10.576 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:44:10.576 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:44:10.576 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:44:10.576 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:44:10.576 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:44:13.226 [Lua] MUSIC: horde -> explore 06:44:14.448 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:44:14.460 [Lua] Spline already found! 06:44:15.654 [Lua] HORDE: last wave, reset to standard horde delay 06:44:15.654 [Lua] Time for new HOOORDE! multi_last_wave 06:44:15.654 [Lua] horde requested: vector_blob 06:44:15.654 [Lua] wants to spawn ahead within distance: 60 06:44:15.654 [Lua] horde crated with id 35 of type vector_blob 06:44:15.654 [Lua] managed to spawn 25/25 horde enemies 06:44:15.654 [Lua] vector blob horde has started 06:44:15.660 [Lua] MUSIC: explore -> pre_horde 06:44:15.673 [Lua] MUSIC: pre_horde -> horde 06:44:17.654 [Lua] Horde killed: ? 06:44:20.701 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:44:21.101 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:44:27.647 [Lua] MUSIC: horde -> explore 06:44:29.465 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 06:44:30.556 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 656899 0 06:44:35.449 [Lua] Horde killed: ? 06:44:38.248 [Lua] Horde killed: ? 06:44:43.252 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:44:43.650 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:44:43.952 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:44:44.326 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:44:44.909 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:44:44.919 [Lua] Spline already found! 06:44:45.079 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 06:44:47.182 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:44:47.194 [Lua] Spline already found! 06:44:47.779 [Lua] -----Enter charged 06:44:48.789 [Lua] -----Exit charged 06:45:04.760 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:05.199 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:07.303 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:07.769 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:08.005 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:08.505 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:08.702 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:09.199 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:09.674 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:10.169 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:12.730 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:13.326 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:13.690 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:14.263 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:14.460 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:14.997 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:26.578 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:26.948 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:27.225 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:27.544 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:32.300 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:32.579 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:32.650 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:32.949 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:33.050 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:33.419 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:34.937 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:35.274 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:37.837 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:38.332 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:38.477 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:38.938 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:39.167 [Lua] fence jumping 06:45:40.198 [Lua] ready to jump failed 06:45:41.834 [Lua] Time for new HOOORDE! multi_first_wave 06:45:41.834 [Lua] horde requested: ambush 06:45:41.834 [Lua] setting up ambush-horde 06:45:41.834 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:45:41.835 [Lua] -> spawning: 22 06:45:41.835 [Lua] horde crated with id 38 of type ambush 06:45:41.835 [Lua] ambush horde has started 06:45:41.839 [Lua] MUSIC: explore -> pre_ambush 06:45:43.303 [Lua] Coordinated attack! 06:45:43.668 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:44.073 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:45:45.846 [Lua] MUSIC: pre_ambush -> explore 06:45:46.493 [Lua] [ChatManager][1]System: quickkill picked up a piece of Ravaged Art 06:45:49.255 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 10 35 06:45:51.948 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 06:45:51.948 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:45:51.948 [Lua] horde requested: ambush 06:45:51.948 [Lua] setting up ambush-horde 06:45:51.948 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:45:51.948 [Lua] -> spawning: 23 06:45:51.948 [Lua] horde crated with id 39 of type ambush 06:45:51.948 [Lua] ambush horde has started 06:45:51.954 [Lua] MUSIC: explore -> pre_ambush 06:45:51.963 [Lua] MUSIC: pre_ambush -> horde 06:45:54.845 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:45:55.084 [Lua] [ChatManager][1]System: Moog picked up a piece of Ravaged Art 06:45:55.414 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:45:57.994 [Lua] MUSIC: horde -> explore 06:46:00.032 [Lua] HORDE: last wave, reset to standard horde delay 06:46:00.032 [Lua] Time for new HOOORDE! multi_last_wave 06:46:00.032 [Lua] horde requested: ambush 06:46:00.032 [Lua] setting up ambush-horde 06:46:00.032 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:46:00.032 [Lua] -> spawning: 22 06:46:00.032 [Lua] horde crated with id 40 of type ambush 06:46:00.032 [Lua] ambush horde has started 06:46:00.038 [Lua] MUSIC: explore -> pre_ambush 06:46:01.112 [Lua] [ChatManager][1]System: Deathrinder picked up a piece of Ravaged Art 06:46:01.563 [Lua] MUSIC: pre_ambush -> horde 06:46:04.560 [Lua] MUSIC: horde -> explore 06:46:08.845 [Lua] Horde killed: ? 06:46:12.905 [Lua] Horde killed: ? 06:46:13.635 [Lua] fence jumping 06:46:26.553 [Lua] Horde killed: ? 06:46:29.772 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:46:30.205 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:46:30.466 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:46:30.471 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 06:46:30.929 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:46:56.211 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 15 06:47:04.577 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 2 33 06:47:17.971 [Lua] main path terror event triggered: boss_event_minotaur 06:47:17.971 [Lua] TerrorEventMixer.start_event: boss_event_minotaur 06:47:20.551 [Lua] simple los failed 06:47:27.704 [Lua] fence jumping 06:47:28.724 [Lua] simple los failed 06:47:31.792 [Lua] ready to jump failed 06:47:32.961 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:47:33.602 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:47:33.900 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:47:34.200 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:47:34.335 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:47:34.504 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:47:34.632 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:47:34.806 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:47:35.099 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:47:35.205 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:47:45.149 [Lua] Time for new HOOORDE! multi_first_wave 06:47:45.149 [Lua] horde requested: ambush 06:47:45.149 [Lua] setting up ambush-horde 06:47:45.149 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:47:45.150 [Lua] -> spawning: 24 06:47:45.150 [Lua] horde crated with id 42 of type ambush 06:47:45.150 [Lua] ambush horde has started 06:47:45.154 [Lua] MUSIC: explore -> pre_ambush 06:47:49.669 [Lua] MUSIC: pre_ambush -> explore 06:47:50.103 [Lua] fence jumping 06:47:55.013 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e7927b 06:47:55.014 [Lua] [GameNetworkManager] destroying game object with go_id=77 06:47:56.490 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 684306 0 06:47:56.496 [Lua] MUSIC: explore -> lost 06:47:57.046 [Lua] MUSIC: lost -> explore 06:47:57.877 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010277f2ce 06:47:57.878 [Lua] [GameNetworkManager] destroying game object with go_id=81 06:48:02.181 [Lua] Destroying unit since outside mesh or world 06:48:02.181 [Lua] Destroying unit since outside mesh or world 06:48:03.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89ea1, position: 0 06:48:03.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89ea1, position: 0 06:48:05.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x89ea1, position: 83264 06:48:11.634 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001004f5b01 06:48:11.635 [Lua] [GameNetworkManager] destroying game object with go_id=78 06:48:14.219 [Lua] MUSIC: explore -> lost 06:48:20.181 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 06:48:20.182 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=789 06:48:20.183 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.27559053897857666) 06:48:22.540 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 06:48:22.541 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=790 06:48:22.542 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.74803149700164795) 06:48:22.553 [Lua] TerrorEventMixer.start_event: crater_no_horde 06:48:24.285 [Connection] Creating endpoint 110000100285dc7 - reliable message sent 06:48:24.285 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:48:24.285 [Connection] Creating endpoint 110000100662cef - reliable message sent 06:48:24.285 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:48:24.285 [Lua] gm_event_end_conditions_met false true 06:48:24.286 [Save] Saving `save_data` 06:48:24.289 [Save] Save done 06:48:24.293 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 06:48:24.293 [Lua] Game lost 06:48:24.293 [Lua] PlayFabMirror:_commit_internal nil 06:48:24.293 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:48:24.293 [Save] Saving `save_data` 06:48:24.293 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 06:48:24.296 [Save] Save done 06:48:24.299 [SteamAuthenticator] Sent ticket request to 110000100285dc7 06:48:24.299 [SteamAuthenticator] Sent ticket request to 110000100662cef 06:48:24.301 [Lua] commit result success 29 06:48:24.301 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 38 06:48:24.301 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 06:48:24.310 [Connection] Destroying endpoint 110000100662cef - explicit request 06:48:24.313 [Connection] Destroying endpoint 110000100285dc7 - explicit request 06:48:24.315 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 38 7 06:48:24.826 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 06:48:24.826 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 38 06:48:25.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 38 06:48:32.013 [Lua] ConflictDirector - destroy all units 06:48:32.020 [Lua] Horde killed: ? 06:48:32.243 [Lua] TRANSITION nil nil inn_level 06:48:32.243 [Lua] Transition type "inn_level", is server: true 06:48:32.243 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 06:48:32.243 [Lua] [GameNetworkManager] Leaving game... 06:48:32.243 [Lua] [GameNetworkManager] Shutting down game session host. 06:48:32.243 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:48:32.243 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:48:32.243 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=920.91 06:48:32.253 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:48:32.404 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 9da4 or from non-session peer 11000010277f2ce 06:48:34.241 [Lua] Clearing all global lookup lists 06:48:34.241 [Lua] [IngamePlayerListUI] - Destroy 06:48:34.241 [Lua] [EquipmentUI] - Destroy 06:48:34.241 [Lua] [AbilityUI] - Destroy 06:48:34.241 [Lua] [GamePadEquipmentUI] - Destroy 06:48:34.241 [Lua] [GamePadAbilityUI] - Destroy 06:48:34.241 [Lua] [IngameUI] destroy 06:48:34.463 [Lua] [Managers] Destroying state managers... 06:48:34.478 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:48:34.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:48:34.600 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 06:48:34.608 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 06:48:34.612 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 06:48:34.613 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:48:34.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:48:34.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 06:48:34.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:48:34.616 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:48:34.621 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 06:48:34.625 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 06:48:34.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:48:34.626 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:48:34.626 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:48:34.631 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:48:34.636 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:48:34.637 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:48:34.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:48:34.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:48:34.642 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:48:34.646 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:48:34.646 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 06:48:34.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:48:34.656 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 06:48:34.659 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 06:48:34.662 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:48:34.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:48:34.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 06:48:34.672 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 06:48:34.675 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:48:34.687 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 06:48:34.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:48:34.696 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:48:34.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:48:34.702 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001004f5b01 06:48:34.702 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010277f2ce 06:48:34.702 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 06:48:34.702 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 06:48:34.702 [Lua] [Matchmaking] unregister rpcs 06:48:34.703 [Lua] ############### UNLOADING PACKAGES ############### 06:48:34.703 [Lua] [Gamestate] Enter state StateLoading 06:48:34.705 [World] Spawning level. 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] Found camera: end_screen_camera 06:48:34.715 [Lua] [EndViewState] Enter Substate EndViewStateSummary 06:48:34.716 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:48:34.716 [Lua] [Matchmaking] register rpcs 06:48:34.716 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 06:48:34.716 [Lua] Set lobby begin: 06:48:34.716 [Lua] Lobby data twitch_enabled = false 06:48:34.716 [Lua] Lobby data power_level = 0 06:48:34.716 [Lua] Lobby data num_players = 4 06:48:34.716 [Lua] Lobby data host = 110000103483e57 06:48:34.716 [Lua] Lobby data game_mode = 2 06:48:34.716 [Lua] Lobby data is_private = false 06:48:34.716 [Lua] Lobby data level_key = crater 06:48:34.716 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:48:34.716 [Lua] Lobby data selected_level_key = crater 06:48:34.716 [Lua] Lobby data quick_game = false 06:48:34.716 [Lua] Lobby data matchmaking = true 06:48:34.716 [Lua] Lobby data difficulty = hardest 06:48:34.716 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:48:34.716 [Lua] Lobby data unique_server_name = Moog 06:48:34.716 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:48:34.716 [Lua] Lobby data player_slot_2 = 0:0 06:48:34.716 [Lua] Lobby data country_code = US 06:48:34.716 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:48:34.717 [Lua] Lobby data eac_authorized = true 06:48:34.717 [Lua] Set lobby end. 06:48:34.717 [Lua] registering RPCs 06:48:34.717 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:48:34.717 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:48:34.717 [Lua] Set lobby begin: 06:48:34.717 [Lua] Lobby data twitch_enabled = false 06:48:34.717 [Lua] Lobby data power_level = 0 06:48:34.717 [Lua] Lobby data num_players = 4 06:48:34.717 [Lua] Lobby data host = 110000103483e57 06:48:34.717 [Lua] Lobby data game_mode = 3 06:48:34.717 [Lua] Lobby data is_private = false 06:48:34.717 [Lua] Lobby data level_key = inn_level 06:48:34.717 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:48:34.717 [Lua] Lobby data selected_level_key = crater 06:48:34.717 [Lua] Lobby data quick_game = false 06:48:34.717 [Lua] Lobby data matchmaking = false 06:48:34.717 [Lua] Lobby data difficulty = hardest 06:48:34.717 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:48:34.717 [Lua] Lobby data unique_server_name = Moog 06:48:34.717 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:48:34.717 [Lua] Lobby data player_slot_2 = 0:0 06:48:34.717 [Lua] Lobby data country_code = US 06:48:34.717 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:48:34.717 [Lua] Lobby data eac_authorized = true 06:48:34.717 [Lua] Set lobby end. 06:48:34.717 [Lua] MUSIC MANAGER unmute_all_world_sounds 689065 0 06:48:34.717 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 39 06:48:34.720 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 39 06:48:34.721 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 06:48:34.721 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 06:48:34.721 [Lua] [LevelTransitionHandler] load_level inn_level 06:48:34.800 [Umbra] Unload tome 06:48:34.876 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler 06:48:34.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 06:48:34.876 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 06:48:34.876 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 06:48:34.876 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 06:48:34.876 [Lua] [StateLoading] got rpc_load_level 49 inn_level 06:48:35.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 06:48:35.012 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 06:48:35.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:48:35.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 39 06:48:35.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:48:35.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 06:48:35.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 06:48:35.059 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 06:48:35.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xa83aa, position: 4813914 06:48:39.777 [Lua] ### Sending rpc_level_loaded 06:48:39.777 [Lua] #### Has state machine: true, sender: 1100001004f5b01, level_id: 49 06:48:39.777 [Lua] Peer 1100001004f5b01 has loaded the level and all enemies are loaded 06:48:39.879 [Lua] ### Sending rpc_level_loaded 06:48:39.879 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 49 06:48:39.879 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 06:48:41.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 06:48:41.384 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 06:48:41.402 [Lua] [LevelTransitionHandler] Level load completed! 06:48:41.402 [Lua] [EnemyPackageLoader] setup_startup_enemies 06:48:41.402 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:48:41.403 [Lua] ### Sending rpc_level_loaded 06:48:41.403 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 49 06:48:41.403 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 06:48:41.403 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 06:48:41.403 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:48:41.436 [Lua] ### Sending rpc_level_loaded 06:48:41.436 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 49 06:48:41.895 [Lua] [EndViewState] Exit Substate EndViewStateSummary 06:48:41.895 [Lua] [PlayState] Enter Substate EndViewStateScore 06:48:57.243 [Lua] [PlayState] Exit Substate EndViewStateScore 06:48:57.250 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:48:58.250 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:48:58.250 [Lua] [Matchmaking] unregister rpcs 06:48:58.250 [Lua] Set lobby begin: 06:48:58.250 [Lua] Lobby data twitch_enabled = false 06:48:58.250 [Lua] Lobby data power_level = 0 06:48:58.250 [Lua] Lobby data num_players = 4 06:48:58.251 [Lua] Lobby data host = 110000103483e57 06:48:58.251 [Lua] Lobby data game_mode = 3 06:48:58.251 [Lua] Lobby data is_private = false 06:48:58.251 [Lua] Lobby data level_key = inn_level 06:48:58.251 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:48:58.251 [Lua] Lobby data selected_level_key = crater 06:48:58.251 [Lua] Lobby data quick_game = false 06:48:58.251 [Lua] Lobby data matchmaking = false 06:48:58.251 [Lua] Lobby data difficulty = hardest 06:48:58.251 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:48:58.251 [Lua] Lobby data unique_server_name = Moog 06:48:58.251 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:48:58.251 [Lua] Lobby data player_slot_2 = 0:0 06:48:58.251 [Lua] Lobby data country_code = US 06:48:58.251 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:48:58.251 [Lua] Lobby data eac_authorized = true 06:48:58.251 [Lua] Set lobby end. 06:48:58.251 [Lua] [Managers] Destroying state managers... 06:48:58.252 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 06:48:58.252 [Lua] MUSIC MANAGER Stop_loading_screen_music 689108 0 06:48:58.252 [Lua] [Gamestate] Enter StateIngame HOST 06:48:58.252 [Lua] <>level = inn_level<> 06:48:58.252 [Lua] Set lobby begin: 06:48:58.252 [Lua] Lobby data twitch_enabled = false 06:48:58.252 [Lua] Lobby data power_level = 0 06:48:58.252 [Lua] Lobby data num_players = 4 06:48:58.252 [Lua] Lobby data host = 110000103483e57 06:48:58.253 [Lua] Lobby data game_mode = 3 06:48:58.253 [Lua] Lobby data is_private = false 06:48:58.253 [Lua] Lobby data level_key = inn_level 06:48:58.253 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:48:58.253 [Lua] Lobby data selected_level_key = inn_level 06:48:58.253 [Lua] Lobby data quick_game = false 06:48:58.253 [Lua] Lobby data matchmaking = false 06:48:58.253 [Lua] Lobby data difficulty = hardest 06:48:58.253 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:48:58.253 [Lua] Lobby data unique_server_name = Moog 06:48:58.253 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:48:58.253 [Lua] Lobby data player_slot_2 = 0:0 06:48:58.253 [Lua] Lobby data country_code = US 06:48:58.253 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:48:58.253 [Lua] Lobby data eac_authorized = true 06:48:58.253 [Lua] Set lobby end. 06:48:58.253 [Umbra] Init version: 3.4.15 :: 16 threads 06:48:58.253 [Lua] [StateIngame] Server ingame 06:48:58.256 [Lua] Set lobby begin: 06:48:58.256 [Lua] Lobby data twitch_enabled = false 06:48:58.256 [Lua] Lobby data power_level = 0 06:48:58.256 [Lua] Lobby data num_players = 4 06:48:58.257 [Lua] Lobby data host = 110000103483e57 06:48:58.257 [Lua] Lobby data game_mode = 3 06:48:58.257 [Lua] Lobby data is_private = false 06:48:58.257 [Lua] Lobby data level_key = inn_level 06:48:58.257 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:48:58.257 [Lua] Lobby data selected_level_key = inn_level 06:48:58.257 [Lua] Lobby data quick_game = false 06:48:58.257 [Lua] Lobby data matchmaking = false 06:48:58.257 [Lua] Lobby data difficulty = hardest 06:48:58.257 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:48:58.257 [Lua] Lobby data unique_server_name = Moog 06:48:58.257 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:48:58.257 [Lua] Lobby data player_slot_2 = 0:0 06:48:58.257 [Lua] Lobby data country_code = US 06:48:58.257 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:48:58.257 [Lua] Lobby data eac_authorized = true 06:48:58.257 [Lua] Set lobby end. 06:48:58.257 [Lua] [Matchmaking] register rpcs 06:48:58.257 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:48:58.257 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 06:48:58.257 [Lua] [GameNetworkManager] self.is_server = true 06:48:58.257 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 06:48:58.257 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:48:58.257 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:48:58.257 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:48:58.257 [Network] Setting artificial MTU limit to 65536 06:48:58.263 [Lua] Switching ConflictSettings: to: disabled 06:48:58.263 [Lua] pacing=disabled 06:48:58.263 [Lua] roaming=nil 06:48:58.263 [Lua] specials=disabled 06:48:58.263 [Lua] debug_color=black 06:48:58.263 [Lua] pack_spawning=disabled 06:48:58.263 [Lua] contained_breeds=nil 06:48:58.263 [Lua] disabled=true 06:48:58.263 [Lua] boss=disabled 06:48:58.263 [Lua] horde=disabled 06:48:58.263 [Lua] name=disabled 06:48:58.263 [Lua] intensity=disabled 06:48:58.263 [Lua] --- 06:48:58.263 [Lua] [LevelAnalysis] set_random_seed( 2633070) 06:48:58.267 [Lua] [AIInterestPointSystem] Level Seed: 2633070 06:48:58.268 [Lua] 06:48:58.268 [Lua] [entity_system_bag] = table 06:48:58.268 [Lua] [entity_system_bag] = metatable 06:48:58.268 [Lua] [startup_data] = table 06:48:58.268 [Lua] [entity_manager] = table 06:48:58.268 [Lua] [entity_manager] = metatable 06:48:58.268 [Lua] [unit_spawner] = table 06:48:58.268 [Lua] [unit_spawner] = metatable 06:48:58.268 [Lua] [unit_storage] = table 06:48:58.268 [Lua] [unit_storage] = metatable 06:48:58.268 [Lua] [dice_keeper] = table 06:48:58.268 [Lua] [dice_keeper] = metatable 06:48:58.268 [Lua] [is_server] = true (boolean) 06:48:58.275 [Lua] [world] = [World] 06:48:58.275 [Lua] [system_api] = table 06:48:58.275 [Lua] [entity_system] = table 06:48:58.275 [Lua] [entity_system] = metatable 06:48:58.275 [Lua] [network_lobby] = table 06:48:58.275 [Lua] [network_lobby] = metatable 06:48:58.275 [Lua] [profile_synchronizer] = table 06:48:58.275 [Lua] [profile_synchronizer] = metatable 06:48:58.275 [Lua] [level_transition_handler] = table 06:48:58.275 [Lua] [level_transition_handler] = metatable 06:48:58.275 [Lua] [num_local_human_players] = 1 (number) 06:48:58.275 [Lua] [statistics_db] = table 06:48:58.275 [Lua] [statistics_db] = metatable 06:48:58.275 [Lua] [network_server] = table 06:48:58.275 [Lua] [network_server] = metatable 06:48:58.275 [Lua] [input_manager] = table 06:48:58.275 [Lua] [input_manager] = metatable 06:48:58.275 [Lua] [network_clock] = table 06:48:58.275 [Lua] [network_clock] = metatable 06:48:58.275 [Lua] [network_transmit] = table 06:48:58.275 [Lua] [network_transmit] = metatable 06:48:58.275 [Lua] [free_flight_manager] = table 06:48:58.275 [Lua] [free_flight_manager] = metatable 06:48:58.275 [Lua] [network_manager] = table 06:48:58.276 [Lua] [network_manager] = metatable 06:48:58.276 [Lua] [network_event_delegate] = table 06:48:58.276 [Lua] [network_event_delegate] = metatable 06:48:58.276 [Lua] 06:48:58.276 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:48:58.279 [Lua] [AchievementManager] Achievements using the steam platform 06:48:58.280 [Lua] [StateIngame] Level seed: 2633070 06:48:58.280 [World] Spawning level. 06:48:58.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:48:58.451 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 06:48:58.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 06:48:58.451 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 06:48:58.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 06:48:58.452 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 06:48:58.452 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 06:48:58.452 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 06:48:58.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 06:48:58.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 06:48:58.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 06:48:58.452 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 06:48:58.452 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 06:48:58.452 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 06:48:58.452 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 06:48:58.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 06:48:58.452 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 06:48:58.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 06:48:58.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 06:48:58.454 [Lua] [LevelAnalysis] set_random_seed( 2633070) 06:48:58.471 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 06:48:58.472 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 06:48:58.472 [Lua] [IngameUI] init 06:48:58.486 [SteamVoipClient] select_out(1100001004f5b01, off) 06:48:58.486 [SteamVoipClient] select_out(11000010277f2ce, off) 06:48:58.486 [SteamVoipClient] select_out(110000103483e57, off) 06:48:58.486 [SteamVoipClient] select_out(110000104e7927b, off) 06:48:58.520 [Lua] [Matchmaking] Cancelling matchmaking 06:48:58.520 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 06:48:58.520 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:48:58.520 [Lua] Set lobby begin: 06:48:58.520 [Lua] Lobby data twitch_enabled = false 06:48:58.520 [Lua] Lobby data power_level = 0 06:48:58.520 [Lua] Lobby data num_players = 4 06:48:58.520 [Lua] Lobby data host = 110000103483e57 06:48:58.520 [Lua] Lobby data game_mode = 3 06:48:58.520 [Lua] Lobby data is_private = false 06:48:58.520 [Lua] Lobby data level_key = inn_level 06:48:58.520 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:48:58.520 [Lua] Lobby data selected_level_key = inn_level 06:48:58.520 [Lua] Lobby data quick_game = false 06:48:58.520 [Lua] Lobby data matchmaking = false 06:48:58.520 [Lua] Lobby data difficulty = normal 06:48:58.520 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:48:58.520 [Lua] Lobby data unique_server_name = Moog 06:48:58.520 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:48:58.520 [Lua] Lobby data player_slot_2 = 0:0 06:48:58.520 [Lua] Lobby data country_code = US 06:48:58.520 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:48:58.520 [Lua] Lobby data eac_authorized = true 06:48:58.520 [Lua] Set lobby end. 06:48:58.522 [Lua] Set lobby begin: 06:48:58.522 [Lua] Lobby data twitch_enabled = false 06:48:58.522 [Lua] Lobby data power_level = 0 06:48:58.522 [Lua] Lobby data num_players = 4 06:48:58.522 [Lua] Lobby data host = 110000103483e57 06:48:58.523 [Lua] Lobby data game_mode = 3 06:48:58.523 [Lua] Lobby data is_private = false 06:48:58.523 [Lua] Lobby data level_key = inn_level 06:48:58.523 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:48:58.523 [Lua] Lobby data selected_level_key = inn_level 06:48:58.523 [Lua] Lobby data quick_game = false 06:48:58.523 [Lua] Lobby data matchmaking = false 06:48:58.523 [Lua] Lobby data difficulty = normal 06:48:58.523 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:48:58.523 [Lua] Lobby data unique_server_name = Moog 06:48:58.523 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:48:58.523 [Lua] Lobby data player_slot_2 = 0:0 06:48:58.523 [Lua] Lobby data country_code = US 06:48:58.523 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:48:58.523 [Lua] Lobby data eac_authorized = true 06:48:58.523 [Lua] Set lobby end. 06:48:58.523 [Lua] [PartyManager] Leader is set to 110000103483e57 06:48:58.523 [Lua] [LevelTransitionHandler] set_next_level( nil ) 06:48:58.523 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:48:58.523 [Lua] Set lobby begin: 06:48:58.523 [Lua] Lobby data twitch_enabled = false 06:48:58.523 [Lua] Lobby data power_level = 785 06:48:58.523 [Lua] Lobby data num_players = 4 06:48:58.523 [Lua] Lobby data host = 110000103483e57 06:48:58.523 [Lua] Lobby data game_mode = 3 06:48:58.523 [Lua] Lobby data is_private = false 06:48:58.523 [Lua] Lobby data level_key = inn_level 06:48:58.523 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:48:58.523 [Lua] Lobby data selected_level_key = inn_level 06:48:58.523 [Lua] Lobby data quick_game = false 06:48:58.523 [Lua] Lobby data matchmaking = false 06:48:58.524 [Lua] Lobby data difficulty = normal 06:48:58.524 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:48:58.524 [Lua] Lobby data unique_server_name = Moog 06:48:58.524 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:48:58.524 [Lua] Lobby data player_slot_2 = 0:0 06:48:58.524 [Lua] Lobby data country_code = US 06:48:58.524 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:48:58.524 [Lua] Lobby data eac_authorized = true 06:48:58.524 [Lua] Set lobby end. 06:48:58.525 [Flow] complete_skittergate_legend true 06:48:58.525 [Flow] complete_all_helmgart_levels_recruit true 06:48:58.526 [Flow] WitchHunterLevel:30 06:48:58.526 [Flow] LeaderYes 06:48:58.526 [Flow] ALL PC XP:226380 06:48:58.526 [Flow] Has "bogenhafen" DLC:true 06:48:58.526 [Flow] WH XP:44850 06:48:58.526 [Flow] Number of crafted items:3234 06:48:58.526 [Flow] Has "pre_order" DLC:true 06:48:58.526 [Flow] Sum of Powe Levels:1500 06:48:58.526 [Flow] lodestone diff 1:false 06:48:58.526 [Flow] magnus and forest activated 06:48:58.526 [Flow] magnus and forest activated 06:48:58.526 [Flow] cemetery and forest activated 06:48:58.526 [Flow] magnus and cemetery 06:48:58.527 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:48:58.527 [Flow] ALL RUNES ACTIVATED 06:48:58.527 [Flow] magnus and forest activated 06:48:58.527 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:48:58.527 [Flow] ALL RUNES ACTIVATED 06:48:58.527 [Flow] cemetery and forest activated 06:48:58.527 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:48:58.527 [Flow] ALL RUNES ACTIVATED 06:48:58.527 [Flow] magnus and forest activated 06:48:58.527 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:48:58.527 [Flow] ALL RUNES ACTIVATED 06:48:58.527 [Flow] magnus and cemetery 06:48:58.527 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:48:58.527 [Flow] ALL RUNES ACTIVATED 06:48:58.527 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 06:48:58.529 [Lua] CurrentConflictSettings disabled 06:48:58.529 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 06:48:58.532 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:48:58.532 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:48:58.532 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:48:58.532 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 06:48:58.550 [Lua] MUSIC: lost -> explore 06:48:58.889 [Lua] Set lobby begin: 06:48:58.889 [Lua] Lobby data twitch_enabled = false 06:48:58.889 [Lua] Lobby data power_level = 785 06:48:58.889 [Lua] Lobby data num_players = 4 06:48:58.889 [Lua] Lobby data host = 110000103483e57 06:48:58.889 [Lua] Lobby data game_mode = 3 06:48:58.889 [Lua] Lobby data is_private = false 06:48:58.889 [Lua] Lobby data level_key = inn_level 06:48:58.889 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:48:58.889 [Lua] Lobby data selected_level_key = inn_level 06:48:58.889 [Lua] Lobby data quick_game = false 06:48:58.889 [Lua] Lobby data matchmaking = false 06:48:58.890 [Lua] Lobby data difficulty = normal 06:48:58.890 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:48:58.890 [Lua] Lobby data unique_server_name = Moog 06:48:58.890 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:48:58.890 [Lua] Lobby data player_slot_2 = 0:0 06:48:58.890 [Lua] Lobby data country_code = US 06:48:58.890 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:48:58.890 [Lua] Lobby data eac_authorized = true 06:48:58.890 [Lua] Set lobby end. 06:48:58.890 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 06:48:58.890 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 06:48:58.890 [Lua] RemotePlayer:create_game_object( ) 30 06:48:58.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:48:58.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 06:48:58.900 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 06:48:58.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:48:58.901 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 06:48:58.915 [Lua] Set lobby begin: 06:48:58.915 [Lua] Lobby data twitch_enabled = false 06:48:58.915 [Lua] Lobby data power_level = 785 06:48:58.915 [Lua] Lobby data num_players = 4 06:48:58.915 [Lua] Lobby data host = 110000103483e57 06:48:58.916 [Lua] Lobby data game_mode = 3 06:48:58.916 [Lua] Lobby data is_private = false 06:48:58.916 [Lua] Lobby data level_key = inn_level 06:48:58.916 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:48:58.916 [Lua] Lobby data selected_level_key = inn_level 06:48:58.916 [Lua] Lobby data quick_game = false 06:48:58.916 [Lua] Lobby data matchmaking = false 06:48:58.916 [Lua] Lobby data difficulty = normal 06:48:58.916 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:48:58.916 [Lua] Lobby data unique_server_name = Moog 06:48:58.916 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:48:58.916 [Lua] Lobby data player_slot_2 = 0:0 06:48:58.916 [Lua] Lobby data country_code = US 06:48:58.916 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:48:58.916 [Lua] Lobby data eac_authorized = true 06:48:58.916 [Lua] Set lobby end. 06:48:58.916 [Lua] [Matchmaking] Assigned player 1100001004f5b01 to slot 4 when hot join syncing 06:48:58.917 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32 06:48:58.917 [Lua] RemotePlayer:create_game_object( ) 32 06:48:58.928 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001004f5b01 06:48:58.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:48:58.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 06:48:58.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 06:48:58.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 06:48:58.974 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 06:48:58.974 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:48:58.974 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 06:48:59.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 06:48:59.067 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 06:48:59.067 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 06:48:59.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:48:59.118 [Lua] ### Sending rpc_level_loaded 06:48:59.118 [Lua] #### Has state machine: true, sender: 11000010277f2ce, level_id: 49 06:48:59.118 [Lua] Peer 11000010277f2ce has loaded the level and all enemies are loaded 06:48:59.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 06:48:59.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 06:48:59.118 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001004f5b01 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:48:59.118 [Lua] Adding player sync data to peer=1100001004f5b01 local_player_id=1 06:48:59.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 06:48:59.132 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 06:48:59.132 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 06:48:59.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:48:59.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:48:59.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 06:48:59.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 06:48:59.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:48:59.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:48:59.184 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 06:48:59.184 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 06:48:59.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 06:48:59.202 [Flow] DISABLE 06:48:59.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 06:48:59.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 06:48:59.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 06:48:59.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:48:59.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 06:48:59.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 06:48:59.237 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 06:48:59.237 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 06:48:59.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 06:48:59.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 06:48:59.261 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 06:48:59.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 06:48:59.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:48:59.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:48:59.284 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 06:48:59.284 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 06:48:59.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 06:48:59.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 06:48:59.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 06:48:59.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 06:48:59.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:48:59.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:48:59.331 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 06:48:59.331 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 06:49:00.998 [Lua] Set lobby begin: 06:49:00.998 [Lua] Lobby data twitch_enabled = false 06:49:00.999 [Lua] Lobby data power_level = 785 06:49:00.999 [Lua] Lobby data num_players = 4 06:49:00.999 [Lua] Lobby data host = 110000103483e57 06:49:00.999 [Lua] Lobby data game_mode = 3 06:49:00.999 [Lua] Lobby data is_private = false 06:49:00.999 [Lua] Lobby data level_key = inn_level 06:49:00.999 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:49:00.999 [Lua] Lobby data selected_level_key = inn_level 06:49:00.999 [Lua] Lobby data quick_game = false 06:49:00.999 [Lua] Lobby data matchmaking = false 06:49:00.999 [Lua] Lobby data difficulty = normal 06:49:00.999 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:49:00.999 [Lua] Lobby data unique_server_name = Moog 06:49:00.999 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:49:00.999 [Lua] Lobby data player_slot_2 = 0:0 06:49:00.999 [Lua] Lobby data country_code = US 06:49:00.999 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:49:00.999 [Lua] Lobby data eac_authorized = true 06:49:00.999 [Lua] Set lobby end. 06:49:00.999 [Lua] [Matchmaking] Assigned player 11000010277f2ce to slot 1 when hot join syncing 06:49:01.000 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 06:49:01.000 [Lua] RemotePlayer:create_game_object( ) 44 06:49:01.012 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010277f2ce 06:49:01.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 06:49:01.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:49:01.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 06:49:01.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:49:01.020 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:49:01.020 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:49:01.021 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 06:49:01.097 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 06:49:01.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 06:49:01.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:49:01.149 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001004f5b01 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:49:01.150 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 06:49:01.151 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:49:01.271 [Lua] ################################################################################################################# 06:49:01.271 [Lua] [Loading Time]: 00:00:27 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:49:01.271 [Lua] ################################################################################################################# 06:49:01.271 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 06:49:01.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 06:49:01.425 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 06:49:01.425 [Lua] Commit load time data 06:49:01.592 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3, async-read, 06:49:01.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:49:01.592 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 06:49:01.592 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:49:01.592 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010277f2ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:49:01.592 [Lua] Adding player sync data to peer=11000010277f2ce local_player_id=1 06:49:01.592 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 06:49:01.593 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 06:49:01.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:49:01.818 [Lua] [IngameUI] menu view on_enter start_game_view 06:49:01.821 [Lua] [IngameUI] menu view post_update_on_enter table: 0x059e59b0 06:49:01.821 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:49:01.822 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 06:49:01.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 06:49:01.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 06:49:01.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 06:49:03.115 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 06:49:03.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 06:49:03.115 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 06:49:03.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 06:49:03.116 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 06:49:03.386 [Lua] Set lobby begin: 06:49:03.386 [Lua] Lobby data twitch_enabled = false 06:49:03.386 [Lua] Lobby data power_level = 588 06:49:03.386 [Lua] Lobby data num_players = 4 06:49:03.386 [Lua] Lobby data host = 110000103483e57 06:49:03.387 [Lua] Lobby data game_mode = 3 06:49:03.387 [Lua] Lobby data is_private = false 06:49:03.387 [Lua] Lobby data level_key = inn_level 06:49:03.387 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:49:03.387 [Lua] Lobby data selected_level_key = inn_level 06:49:03.387 [Lua] Lobby data quick_game = false 06:49:03.387 [Lua] Lobby data matchmaking = false 06:49:03.387 [Lua] Lobby data difficulty = normal 06:49:03.387 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:49:03.387 [Lua] Lobby data unique_server_name = Moog 06:49:03.387 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:49:03.388 [Lua] Lobby data player_slot_2 = 0:0 06:49:03.388 [Lua] Lobby data country_code = US 06:49:03.388 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:49:03.388 [Lua] Lobby data eac_authorized = true 06:49:03.388 [Lua] Set lobby end. 06:49:04.108 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 06:49:04.108 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 06:49:04.108 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 06:49:04.108 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 06:49:04.108 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 06:49:05.306 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 06:49:05.306 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:49:05.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 06:49:05.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:49:05.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 06:49:05.346 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:49:05.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 06:49:05.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:49:05.387 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 06:49:05.387 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 06:49:05.401 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 06:49:05.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:49:05.522 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 06:49:05.522 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 06:49:06.606 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 06:49:06.606 [Lua] ............................................................................................................ 06:49:06.606 [Lua] ............................................................................................................ 06:49:06.606 [Lua] GAME START SETTINGS -> Level: crater | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 06:49:06.606 [Lua] ............................................................................................................ 06:49:06.606 [Lua] ............................................................................................................ 06:49:06.606 [Lua] [Matchmaking] Cancelling matchmaking 06:49:06.606 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:49:06.710 [Lua] [IngameUI] menu view on_exit start_game_view 06:49:06.710 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:49:06.710 [Save] Saving `save_data` 06:49:06.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 06:49:06.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 06:49:06.710 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 06:49:06.714 [Save] Save done 06:49:06.717 [Lua] [IngameUI] menu view post_update_on_exit table: 0x059e59b0 06:49:08.331 [Lua] PlayFabMirror:_commit_internal 30 06:49:08.331 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:49:08.333 [Lua] generate_backend_stats 110000103483e57:1 06:49:08.343 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:49:08.351 [Lua] commit result success 30 06:49:08.352 [Lua] Set lobby begin: 06:49:08.352 [Lua] Lobby data twitch_enabled = false 06:49:08.352 [Lua] Lobby data power_level = 785 06:49:08.352 [Lua] Lobby data num_players = 4 06:49:08.352 [Lua] Lobby data host = 110000103483e57 06:49:08.352 [Lua] Lobby data game_mode = 3 06:49:08.352 [Lua] Lobby data is_private = false 06:49:08.352 [Lua] Lobby data level_key = inn_level 06:49:08.352 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:49:08.352 [Lua] Lobby data selected_level_key = inn_level 06:49:08.352 [Lua] Lobby data quick_game = false 06:49:08.352 [Lua] Lobby data matchmaking = false 06:49:08.352 [Lua] Lobby data difficulty = normal 06:49:08.352 [Lua] Lobby data player_slot_4 = 1100001004f5b01:1 06:49:08.352 [Lua] Lobby data unique_server_name = Moog 06:49:08.352 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:49:08.352 [Lua] Lobby data player_slot_2 = 0:0 06:49:08.352 [Lua] Lobby data country_code = US 06:49:08.352 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:49:08.352 [Lua] Lobby data eac_authorized = true 06:49:08.352 [Lua] Set lobby end. 06:49:17.377 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:49:17.644 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:49:17.774 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:49:17.938 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:49:18.108 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:49:18.171 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001004f5b01 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:49:18.441 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:49:18.640 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001004f5b01 06:49:29.443 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001004f5b01 06:49:29.444 [Lua] [PSM] Disconnected peer 1100001004f5b01 is being removed from session. 06:49:29.444 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001004f5b01 06:49:29.444 [Lua] [GameNetworkManager] destroying game object with go_id=32 06:49:29.444 [Lua] Set lobby begin: 06:49:29.444 [Lua] Lobby data twitch_enabled = false 06:49:29.444 [Lua] Lobby data power_level = 785 06:49:29.444 [Lua] Lobby data num_players = 4 06:49:29.444 [Lua] Lobby data host = 110000103483e57 06:49:29.444 [Lua] Lobby data game_mode = 3 06:49:29.444 [Lua] Lobby data is_private = false 06:49:29.444 [Lua] Lobby data level_key = inn_level 06:49:29.444 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:49:29.444 [Lua] Lobby data selected_level_key = inn_level 06:49:29.444 [Lua] Lobby data quick_game = false 06:49:29.444 [Lua] Lobby data matchmaking = false 06:49:29.444 [Lua] Lobby data difficulty = normal 06:49:29.444 [Lua] Lobby data player_slot_4 = 0:0 06:49:29.445 [Lua] Lobby data unique_server_name = Moog 06:49:29.445 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:49:29.445 [Lua] Lobby data player_slot_2 = 0:0 06:49:29.445 [Lua] Lobby data country_code = US 06:49:29.445 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:49:29.445 [Lua] Lobby data eac_authorized = true 06:49:29.445 [Lua] Set lobby end. 06:49:29.445 [EAC] EAC server lost client 1100001004f5b01 06:49:29.445 [EACServer] [UnregisterClient] Client: 01100001004F5B01 PlayerGUID: 76561197965466369 06:49:29.445 [Lua] [GameNetworkManager] destroying game object with go_id=48 06:49:29.447 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 06:49:29.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:49:29.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:49:31.788 [SteamLobby] Detected removed member 1100001004f5b01 06:49:31.788 [Connection] Destroying endpoint 1100001004f5b01 - explicit request 06:49:31.790 [SteamAuthenticator] CancelAuthTicket 1100001004f5b01 06:49:31.790 [SteamAuthenticator] EndAuthSession 1100001004f5b01 06:49:31.790 [Lua] [NetworkServer] Changing num_players from 4 to 3 06:49:31.790 [Lua] Players: 3 06:49:31.790 [Lua] Set lobby begin: 06:49:31.790 [Lua] Lobby data twitch_enabled = false 06:49:31.790 [Lua] Lobby data power_level = 785 06:49:31.790 [Lua] Lobby data num_players = 3 06:49:31.790 [Lua] Lobby data host = 110000103483e57 06:49:31.790 [Lua] Lobby data game_mode = 3 06:49:31.790 [Lua] Lobby data is_private = false 06:49:31.790 [Lua] Lobby data level_key = inn_level 06:49:31.790 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:49:31.790 [Lua] Lobby data selected_level_key = inn_level 06:49:31.790 [Lua] Lobby data quick_game = false 06:49:31.790 [Lua] Lobby data matchmaking = false 06:49:31.790 [Lua] Lobby data difficulty = normal 06:49:31.791 [Lua] Lobby data player_slot_4 = 0:0 06:49:31.791 [Lua] Lobby data unique_server_name = Moog 06:49:31.791 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:49:31.791 [Lua] Lobby data player_slot_2 = 0:0 06:49:31.791 [Lua] Lobby data country_code = US 06:49:31.791 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:49:31.791 [Lua] Lobby data eac_authorized = true 06:49:31.791 [Lua] Set lobby end. 06:49:31.791 [SteamVoipClient] select_out(1100001004f5b01, off) 06:49:31.791 [SteamVoipClient] select_in(1100001004f5b01, off) 06:49:31.791 [Lua] [LobbyMembers] Member left 1100001004f5b01 06:49:31.799 [Lua] [ChatManager][1]System: quickkill has left the game 06:49:31.799 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001004f5b01) 06:49:32.048 [Lua] [Matchmaking] Handshake host removing client 1100001004f5b01 06:49:32.870 [Lua] [IngameUI] menu view on_enter start_game_view 06:49:32.872 [Lua] [IngameUI] menu view post_update_on_enter table: 0x059e59b0 06:49:32.872 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 06:49:32.874 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 06:49:32.874 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 06:49:32.874 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 06:49:32.874 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 06:49:34.104 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 06:49:34.104 [Lua] ............................................................................................................ 06:49:34.104 [Lua] ............................................................................................................ 06:49:34.104 [Lua] GAME START SETTINGS -> Level: crater | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 06:49:34.104 [Lua] ............................................................................................................ 06:49:34.104 [Lua] ............................................................................................................ 06:49:34.104 [Lua] [Matchmaking] Cancelling matchmaking 06:49:34.104 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 06:49:34.210 [Lua] [IngameUI] menu view on_exit start_game_view 06:49:34.210 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 06:49:34.211 [Save] Saving `save_data` 06:49:34.211 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 06:49:34.211 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 06:49:34.211 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 06:49:34.214 [Save] Save done 06:49:34.217 [Lua] [IngameUI] menu view post_update_on_exit table: 0x059e59b0 06:49:35.518 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 06:49:35.518 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 06:49:35.521 [Lua] Set lobby begin: 06:49:35.521 [Lua] Lobby data twitch_enabled = false 06:49:35.521 [Lua] Lobby data power_level = 785 06:49:35.521 [Lua] Lobby data num_players = 3 06:49:35.521 [Lua] Lobby data host = 110000103483e57 06:49:35.521 [Lua] Lobby data game_mode = 3 06:49:35.521 [Lua] Lobby data is_private = false 06:49:35.521 [Lua] Lobby data level_key = inn_level 06:49:35.521 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:49:35.521 [Lua] Lobby data selected_level_key = inn_level 06:49:35.521 [Lua] Lobby data quick_game = false 06:49:35.521 [Lua] Lobby data matchmaking = false 06:49:35.521 [Lua] Lobby data difficulty = hardest 06:49:35.521 [Lua] Lobby data player_slot_4 = 0:0 06:49:35.521 [Lua] Lobby data unique_server_name = Moog 06:49:35.521 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:49:35.521 [Lua] Lobby data player_slot_2 = 0:0 06:49:35.521 [Lua] Lobby data country_code = US 06:49:35.521 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:49:35.521 [Lua] Lobby data eac_authorized = true 06:49:35.521 [Lua] Set lobby end. 06:49:35.522 [Lua] [PartyManager] Leader is set to 110000103483e57 06:49:35.522 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 06:49:35.522 [Lua] [LevelTransitionHandler] set_next_level( crater ) 06:49:35.522 [Lua] Set lobby begin: 06:49:35.522 [Lua] Lobby data twitch_enabled = false 06:49:35.522 [Lua] Lobby data power_level = 785 06:49:35.522 [Lua] Lobby data num_players = 3 06:49:35.522 [Lua] Lobby data host = 110000103483e57 06:49:35.522 [Lua] Lobby data game_mode = 2 06:49:35.522 [Lua] Lobby data is_private = false 06:49:35.522 [Lua] Lobby data level_key = inn_level 06:49:35.522 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:49:35.522 [Lua] Lobby data selected_level_key = crater 06:49:35.522 [Lua] Lobby data quick_game = false 06:49:35.522 [Lua] Lobby data matchmaking = true 06:49:35.522 [Lua] Lobby data difficulty = hardest 06:49:35.522 [Lua] Lobby data player_slot_4 = 0:0 06:49:35.522 [Lua] Lobby data unique_server_name = Moog 06:49:35.522 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:49:35.522 [Lua] Lobby data player_slot_2 = 0:0 06:49:35.522 [Lua] Lobby data country_code = US 06:49:35.522 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:49:35.522 [Lua] Lobby data eac_authorized = true 06:49:35.522 [Lua] Set lobby end. 06:49:35.522 [Lua] Set lobby begin: 06:49:35.522 [Lua] Lobby data twitch_enabled = false 06:49:35.522 [Lua] Lobby data power_level = 785 06:49:35.522 [Lua] Lobby data num_players = 3 06:49:35.522 [Lua] Lobby data host = 110000103483e57 06:49:35.522 [Lua] Lobby data game_mode = 2 06:49:35.522 [Lua] Lobby data is_private = false 06:49:35.522 [Lua] Lobby data level_key = inn_level 06:49:35.523 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:49:35.523 [Lua] Lobby data selected_level_key = crater 06:49:35.523 [Lua] Lobby data quick_game = false 06:49:35.523 [Lua] Lobby data matchmaking = true 06:49:35.523 [Lua] Lobby data difficulty = hardest 06:49:35.523 [Lua] Lobby data player_slot_4 = 0:0 06:49:35.523 [Lua] Lobby data unique_server_name = Moog 06:49:35.523 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:49:35.523 [Lua] Lobby data player_slot_2 = 0:0 06:49:35.523 [Lua] Lobby data country_code = US 06:49:35.523 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:49:35.523 [Lua] Lobby data eac_authorized = true 06:49:35.523 [Lua] Set lobby end. 06:49:35.525 [Lua] [ChatManager][1]System: Starting hosted game... 06:49:35.525 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 06:49:35.525 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 06:49:39.566 [Lua] PlayFabMirror:_commit_internal 31 06:49:39.566 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:49:39.569 [Lua] generate_backend_stats 110000103483e57:1 06:49:39.578 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:49:39.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41 06:49:39.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41 06:49:39.737 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41 06:49:39.741 [Lua] commit result success 31 06:49:39.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:10 my_peer_id:110000103483e57 06:49:39.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:10 my_peer_id:110000103483e57 06:49:39.928 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:10 my_peer_id:110000103483e57 06:49:39.936 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:10 my_peer_id:110000103483e57 06:49:39.941 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 06:49:39.973 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 06:49:39.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 06:49:39.973 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient 06:49:39.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:49:39.986 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 06:49:39.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 06:49:39.988 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient 06:49:39.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:49:46.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:11 my_peer_id:110000103483e57 06:49:46.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:11 my_peer_id:110000103483e57 06:49:46.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:11 my_peer_id:110000103483e57 06:49:46.720 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:11 my_peer_id:110000103483e57 06:49:46.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 06:49:46.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 06:49:46.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 06:49:46.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:49:46.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 06:49:46.823 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 06:50:01.942 [SteamLobby] Detected added member 110000108872e52 06:50:01.942 [Lua] [NetworkServer] Changing num_players from 3 to 4 06:50:01.942 [Lua] Players: 4 06:50:01.942 [Lua] Set lobby begin: 06:50:01.942 [Lua] Lobby data twitch_enabled = false 06:50:01.942 [Lua] Lobby data power_level = 785 06:50:01.942 [Lua] Lobby data num_players = 4 06:50:01.942 [Lua] Lobby data host = 110000103483e57 06:50:01.942 [Lua] Lobby data game_mode = 2 06:50:01.942 [Lua] Lobby data is_private = false 06:50:01.942 [Lua] Lobby data level_key = inn_level 06:50:01.942 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:01.942 [Lua] Lobby data selected_level_key = crater 06:50:01.942 [Lua] Lobby data quick_game = false 06:50:01.942 [Lua] Lobby data matchmaking = true 06:50:01.942 [Lua] Lobby data difficulty = hardest 06:50:01.942 [Lua] Lobby data player_slot_4 = 0:0 06:50:01.943 [Lua] Lobby data unique_server_name = Moog 06:50:01.943 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:01.943 [Lua] Lobby data player_slot_2 = 0:0 06:50:01.943 [Lua] Lobby data country_code = US 06:50:01.943 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:01.943 [Lua] Lobby data eac_authorized = true 06:50:01.943 [Lua] Set lobby end. 06:50:01.943 [Lua] [LobbyMembers] Member joined 110000108872e52 06:50:01.954 [Connection] Creating endpoint 110000108872e52 - reliable message sent 06:50:01.954 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:50:01.954 [Lua] [ChatManager][1]System: ♠♥Royal Flush♦♣ is joining the game 06:50:01.966 [SteamAuthenticator] Sent ticket request to 110000108872e52 06:50:03.101 [SteamAuthenticator] Got ticket from 110000108872e52 06:50:03.102 [SteamAuthenticator] BeginAuthSession 110000108872e52 06:50:03.102 [SteamAuthenticator] Authenticating 110000108872e52 06:50:03.102 [SteamAuthenticator] Got ticket request from 110000108872e52 06:50:03.102 [SteamAuthenticator] GetAuthSessionTicket 110000108872e52 06:50:03.102 [SteamAuthenticator] Sent ticket to 110000108872e52 06:50:03.389 [SteamAuthenticator] Steam validation for 110000108872e52 with response 0 06:50:03.402 [Connection] New session id 152 to 110000108872e52. 06:50:03.511 [Connection] Established a connection <45.152> to 110000108872e52 06:50:03.511 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 06:50:03.511 [Lua] [Matchmaking] Got a handshake request from 110000108872e52 with user name '♠♥Royal Flush♦♣' 06:50:03.600 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000014e71bc from 110000108872e52, replying lobby_ok 06:50:03.723 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000108872e52 REPLY wh:11000010277f2ce | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 06:50:03.824 [Lua] [Matchmaking] Assigning profile slot 4 to 110000108872e52 06:50:03.825 [Lua] Set lobby begin: 06:50:03.825 [Lua] Lobby data twitch_enabled = false 06:50:03.825 [Lua] Lobby data power_level = 785 06:50:03.825 [Lua] Lobby data num_players = 4 06:50:03.825 [Lua] Lobby data host = 110000103483e57 06:50:03.825 [Lua] Lobby data game_mode = 2 06:50:03.825 [Lua] Lobby data is_private = false 06:50:03.825 [Lua] Lobby data level_key = inn_level 06:50:03.825 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:03.825 [Lua] Lobby data selected_level_key = crater 06:50:03.825 [Lua] Lobby data quick_game = false 06:50:03.825 [Lua] Lobby data matchmaking = true 06:50:03.825 [Lua] Lobby data difficulty = hardest 06:50:03.825 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:03.825 [Lua] Lobby data unique_server_name = Moog 06:50:03.825 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:03.825 [Lua] Lobby data player_slot_2 = 0:0 06:50:03.825 [Lua] Lobby data country_code = US 06:50:03.825 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:03.825 [Lua] Lobby data eac_authorized = true 06:50:03.826 [Lua] Set lobby end. 06:50:03.826 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010277f2ce | we:110000108872e52 | dr:110000103483e57 | bw:0 | es:110000104e7927b 06:50:06.022 [Lua] ### CLEARING PEER STATE FOR 110000108872e52 06:50:06.069 [Lua] [PSM] Peer 110000108872e52 joined. Want to use profile index "4" 06:50:06.069 [Lua] Mechanism says: a client joined the game! 110000108872e52 06:50:06.070 [EAC] EAC server has client 110000108872e52 (and owner 110000108872e52) 06:50:06.070 [EACServer] [RegisterClient] Client: 0110000108872E52 PlayerGUID: 76561198103342674 PlayerIP: 0.0.0.0 OwnerGUID: 76561198103342674 PlayerName: Moog 06:50:06.070 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000108872e52, connection_key=3) 06:50:06.071 [Lua] player (110000108872e52,1) was put into party 0 06:50:06.071 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108872e52 06:50:06.089 warning: [Lua] [VOIP] Got request from 110000108872e52 to enter room ae27462c94af0b9b but member_is_in_room was 4 06:50:06.166 [Lua] ### Sending rpc_level_loaded 06:50:06.166 [Lua] #### Has state machine: true, sender: 110000108872e52, level_id: 49 06:50:06.166 [Lua] Peer 110000108872e52 has loaded the level but not all enemies, so we wait 06:50:06.199 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000108872e52, connection_key=3) 06:50:06.343 [EACServer] [QueueClientUpdate] Client: 0110000108872E52 Session: 7 Status: Client Authenticated Message: Client authenticated. 06:50:06.344 [EAC] Peer 110000108872e52 switched EAC state to ClientAuthenticatedLocal 06:50:06.355 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108872e52 inventory_sync_id:11 my_peer_id:110000103483e57 06:50:06.612 [EACServer] [Register Client] Success (1/2). Client: 0110000108872E52. 06:50:07.012 [EACServer] [Register Client] Success (2/2). Client: 0110000108872E52 06:50:07.012 [EACServer] [QueueClientUpdate] Client: 0110000108872E52 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 06:50:07.021 [EAC] Peer 110000108872e52 switched EAC state to ClientAuthenticatedRemote 06:50:09.335 [SteamVoipClient] select_out(110000108872e52, on) 06:50:09.335 [SteamVoipClient] select_in(110000108872e52, on) 06:50:09.335 [SteamVoipClient] select_out(110000108872e52, off) 06:50:10.969 [Lua] [IngameUI] menu view on_enter hero_view 06:50:10.974 [Lua] [IngameUI] menu view post_update_on_enter table: 0x076c1790 06:50:10.974 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 06:50:10.988 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 06:50:10.989 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 06:50:10.990 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 06:50:10.990 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 06:50:10.996 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 06:50:11.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 06:50:11.357 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 06:50:11.366 [World] Spawning level. 06:50:11.388 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:50:11.388 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:50:11.437 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 06:50:11.437 [Lua] [Matchmaking] Got a handshake request from 110000108872e52 with user name '♠♥Royal Flush♦♣' 06:50:11.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:50:11.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:50:11.447 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:50:11.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:50:11.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:50:11.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:50:11.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 06:50:11.461 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 06:50:11.461 [Lua] RemotePlayer:create_game_object( ) 50 06:50:11.471 [Lua] player (110000108872e52,1) was put into party 1 06:50:11.471 [Lua] Assigning peer(110000108872e52:1) to profile(4) career(2) 06:50:11.471 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000108872e52) local_player_id(1) profile_index(4) career_index(2) 06:50:11.471 [Lua] Set lobby begin: 06:50:11.471 [Lua] Lobby data twitch_enabled = false 06:50:11.471 [Lua] Lobby data power_level = 785 06:50:11.471 [Lua] Lobby data num_players = 4 06:50:11.471 [Lua] Lobby data host = 110000103483e57 06:50:11.471 [Lua] Lobby data game_mode = 2 06:50:11.471 [Lua] Lobby data is_private = false 06:50:11.471 [Lua] Lobby data level_key = inn_level 06:50:11.471 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:11.471 [Lua] Lobby data selected_level_key = crater 06:50:11.471 [Lua] Lobby data quick_game = false 06:50:11.471 [Lua] Lobby data matchmaking = true 06:50:11.471 [Lua] Lobby data difficulty = hardest 06:50:11.471 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:11.471 [Lua] Lobby data unique_server_name = Moog 06:50:11.471 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:11.472 [Lua] Lobby data player_slot_2 = 0:0 06:50:11.472 [Lua] Lobby data country_code = US 06:50:11.472 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:11.472 [Lua] Lobby data eac_authorized = true 06:50:11.472 [Lua] Set lobby end. 06:50:11.472 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010277f2ce | we:110000108872e52 | dr:110000103483e57 | bw:0 | es:110000104e7927b 06:50:11.473 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 06:50:11.473 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:50:11.736 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 06:50:11.736 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:50:11.736 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:50:11.736 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:50:11.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:50:11.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 06:50:11.746 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 06:50:11.746 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 06:50:11.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 06:50:11.748 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 06:50:11.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 06:50:11.852 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 06:50:11.852 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000108872e52 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:50:11.852 [Lua] Adding player sync data to peer=110000108872e52 local_player_id=1 06:50:11.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:12 my_peer_id:110000103483e57 06:50:11.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:12 my_peer_id:110000103483e57 06:50:11.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108872e52 inventory_sync_id:12 my_peer_id:110000103483e57 06:50:11.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:12 my_peer_id:110000103483e57 06:50:11.853 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108872e52 06:50:11.860 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:12 my_peer_id:110000103483e57 06:50:11.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 06:50:11.860 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 06:50:11.860 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 06:50:11.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:50:11.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:50:11.860 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08, InventoryPackageSynchronizerClient, async-read, 06:50:11.860 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 06:50:11.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 06:50:11.875 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 06:50:11.875 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 06:50:11.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 06:50:11.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 06:50:11.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 06:50:11.900 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 06:50:11.988 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 06:50:11.988 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 06:50:11.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 06:50:12.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 06:50:12.325 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 06:50:12.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 06:50:12.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 06:50:12.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 06:50:12.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 06:50:12.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 06:50:12.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 06:50:12.450 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08 06:50:12.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08 06:50:12.490 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08 06:50:12.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 06:50:12.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 06:50:12.555 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 06:50:12.569 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 06:50:13.957 [Lua] Set lobby begin: 06:50:13.957 [Lua] Lobby data twitch_enabled = false 06:50:13.957 [Lua] Lobby data power_level = 588 06:50:13.957 [Lua] Lobby data num_players = 4 06:50:13.957 [Lua] Lobby data host = 110000103483e57 06:50:13.957 [Lua] Lobby data game_mode = 2 06:50:13.957 [Lua] Lobby data is_private = false 06:50:13.957 [Lua] Lobby data level_key = inn_level 06:50:13.957 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:13.957 [Lua] Lobby data selected_level_key = crater 06:50:13.957 [Lua] Lobby data quick_game = false 06:50:13.957 [Lua] Lobby data matchmaking = true 06:50:13.958 [Lua] Lobby data difficulty = hardest 06:50:13.958 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:13.958 [Lua] Lobby data unique_server_name = Moog 06:50:13.958 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:13.958 [Lua] Lobby data player_slot_2 = 0:0 06:50:13.958 [Lua] Lobby data country_code = US 06:50:13.958 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:13.958 [Lua] Lobby data eac_authorized = true 06:50:13.958 [Lua] Set lobby end. 06:50:15.837 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000108872e52 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:50:15.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 06:50:15.840 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:50:18.972 [Lua] Set lobby begin: 06:50:18.972 [Lua] Lobby data twitch_enabled = false 06:50:18.972 [Lua] Lobby data power_level = 785 06:50:18.972 [Lua] Lobby data num_players = 4 06:50:18.972 [Lua] Lobby data host = 110000103483e57 06:50:18.972 [Lua] Lobby data game_mode = 2 06:50:18.972 [Lua] Lobby data is_private = false 06:50:18.972 [Lua] Lobby data level_key = inn_level 06:50:18.972 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:18.972 [Lua] Lobby data selected_level_key = crater 06:50:18.972 [Lua] Lobby data quick_game = false 06:50:18.972 [Lua] Lobby data matchmaking = true 06:50:18.972 [Lua] Lobby data difficulty = hardest 06:50:18.972 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:18.972 [Lua] Lobby data unique_server_name = Moog 06:50:18.972 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:18.972 [Lua] Lobby data player_slot_2 = 0:0 06:50:18.973 [Lua] Lobby data country_code = US 06:50:18.973 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:18.973 [Lua] Lobby data eac_authorized = true 06:50:18.973 [Lua] Set lobby end. 06:50:24.252 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:13 my_peer_id:110000103483e57 06:50:24.252 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:13 my_peer_id:110000103483e57 06:50:24.252 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000108872e52 inventory_sync_id:13 my_peer_id:110000103483e57 06:50:24.252 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:13 my_peer_id:110000103483e57 06:50:24.260 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:13 my_peer_id:110000103483e57 06:50:24.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 06:50:24.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 06:50:24.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 06:50:24.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 06:50:24.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 06:50:24.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:50:24.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:50:24.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 06:50:24.355 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 06:50:26.525 [Lua] PlayFabMirror:_commit_internal 32 06:50:26.525 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:50:26.528 [Lua] generate_backend_stats 110000103483e57:1 06:50:26.538 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:50:26.538 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 42 06:50:26.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 42 06:50:26.706 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 42 06:50:26.712 [Lua] commit result success 32 06:50:32.522 [Lua] [IngameUI] menu view on_exit hero_view 06:50:32.528 [Lua] [IngameUI] menu view post_update_on_exit table: 0x076c1790 06:50:32.528 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 06:50:32.528 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 06:50:32.528 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 06:50:37.158 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 06:50:37.161 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 06:50:37.161 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 06:50:37.161 [Lua] [LevelTransitionHandler] set_next_level( crater ) 06:50:37.161 [Lua] Set lobby begin: 06:50:37.161 [Lua] Lobby data twitch_enabled = false 06:50:37.161 [Lua] Lobby data power_level = 785 06:50:37.161 [Lua] Lobby data num_players = 4 06:50:37.161 [Lua] Lobby data host = 110000103483e57 06:50:37.161 [Lua] Lobby data game_mode = 2 06:50:37.161 [Lua] Lobby data is_private = false 06:50:37.161 [Lua] Lobby data level_key = inn_level 06:50:37.161 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:37.161 [Lua] Lobby data selected_level_key = crater 06:50:37.161 [Lua] Lobby data quick_game = false 06:50:37.161 [Lua] Lobby data matchmaking = true 06:50:37.161 [Lua] Lobby data difficulty = hardest 06:50:37.161 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:37.161 [Lua] Lobby data unique_server_name = Moog 06:50:37.161 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:37.161 [Lua] Lobby data player_slot_2 = 0:0 06:50:37.161 [Lua] Lobby data country_code = US 06:50:37.161 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:37.162 [Lua] Lobby data eac_authorized = true 06:50:37.162 [Lua] Set lobby end. 06:50:37.164 [Lua] Set lobby begin: 06:50:37.164 [Lua] Lobby data twitch_enabled = false 06:50:37.164 [Lua] Lobby data power_level = 785 06:50:37.164 [Lua] Lobby data num_players = 4 06:50:37.164 [Lua] Lobby data host = 110000103483e57 06:50:37.164 [Lua] Lobby data game_mode = 2 06:50:37.164 [Lua] Lobby data is_private = false 06:50:37.164 [Lua] Lobby data level_key = inn_level 06:50:37.164 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:37.164 [Lua] Lobby data selected_level_key = crater 06:50:37.164 [Lua] Lobby data quick_game = false 06:50:37.164 [Lua] Lobby data matchmaking = true 06:50:37.164 [Lua] Lobby data difficulty = hardest 06:50:37.164 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:37.164 [Lua] Lobby data unique_server_name = Moog 06:50:37.164 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:37.164 [Lua] Lobby data player_slot_2 = 0:0 06:50:37.164 [Lua] Lobby data country_code = US 06:50:37.164 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:37.164 [Lua] Lobby data eac_authorized = true 06:50:37.164 [Lua] Set lobby end. 06:50:37.165 [Lua] Complete level triggered. 06:50:37.166 [Connection] Creating endpoint 110000100285dc7 - reliable message sent 06:50:37.166 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:50:37.166 [Connection] Creating endpoint 110000100662cef - reliable message sent 06:50:37.167 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:50:37.167 [Connection] Creating endpoint 1100001004f5b01 - reliable message sent 06:50:37.167 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:50:37.167 [Save] Saving `save_data` 06:50:37.167 [Lua] gm_event_end_conditions_met false false 06:50:37.167 [Lua] FORCE COMMIT 33 06:50:37.167 [Lua] PlayFabMirror:_commit_internal 33 06:50:37.167 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:50:37.169 [Lua] generate_backend_stats 110000103483e57:1 06:50:37.172 [Save] Save done 06:50:37.172 [Save] Saving `save_data` 06:50:37.176 [Save] Save done 06:50:37.179 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:50:37.179 [Lua] TRANSITION nil nil crater 06:50:37.179 [Lua] Transition type "crater", is server: true 06:50:37.179 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 06:50:37.179 [Lua] [GameNetworkManager] Leaving game... 06:50:37.179 [Lua] [GameNetworkManager] Shutting down game session host. 06:50:37.179 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:50:37.179 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:50:37.179 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=100.46 06:50:37.184 [SteamAuthenticator] Sent ticket request to 110000100285dc7 06:50:37.184 [SteamAuthenticator] Sent ticket request to 110000100662cef 06:50:37.184 [SteamAuthenticator] Sent ticket request to 1100001004f5b01 06:50:37.185 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:50:37.185 [Lua] commit result success 33 06:50:37.192 [Connection] Destroying endpoint 1100001004f5b01 - explicit request 06:50:37.194 [Connection] Destroying endpoint 110000100662cef - explicit request 06:50:37.196 [Connection] Destroying endpoint 110000100285dc7 - explicit request 06:50:38.995 [Lua] [PlayerSyncData] Game session is not initialized 06:50:38.995 [Lua] [PlayerSyncData] Game session is not initialized 06:50:38.995 [Lua] [PlayerSyncData] Game session is not initialized 06:50:38.995 [Lua] Set lobby begin: 06:50:38.995 [Lua] Lobby data twitch_enabled = false 06:50:38.995 [Lua] Lobby data power_level = 0 06:50:38.995 [Lua] Lobby data num_players = 4 06:50:38.995 [Lua] Lobby data host = 110000103483e57 06:50:38.995 [Lua] Lobby data game_mode = 2 06:50:38.995 [Lua] Lobby data is_private = false 06:50:38.995 [Lua] Lobby data level_key = inn_level 06:50:38.995 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:38.996 [Lua] Lobby data selected_level_key = crater 06:50:38.996 [Lua] Lobby data quick_game = false 06:50:38.996 [Lua] Lobby data matchmaking = true 06:50:38.996 [Lua] Lobby data difficulty = hardest 06:50:38.996 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:38.996 [Lua] Lobby data unique_server_name = Moog 06:50:38.996 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:38.996 [Lua] Lobby data player_slot_2 = 0:0 06:50:38.996 [Lua] Lobby data country_code = US 06:50:38.996 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:38.996 [Lua] Lobby data eac_authorized = true 06:50:38.996 [Lua] Set lobby end. 06:50:39.192 [Lua] Clearing all global lookup lists 06:50:39.192 [Lua] [IngamePlayerListUI] - Destroy 06:50:39.192 [Lua] [EquipmentUI] - Destroy 06:50:39.192 [Lua] [AbilityUI] - Destroy 06:50:39.192 [Lua] [GamePadEquipmentUI] - Destroy 06:50:39.192 [Lua] [GamePadAbilityUI] - Destroy 06:50:39.193 [Lua] [IngameUI] destroy 06:50:39.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 06:50:39.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 06:50:39.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 06:50:39.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 06:50:39.202 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 06:50:39.203 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 06:50:39.203 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 06:50:39.203 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 06:50:39.203 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 06:50:39.203 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 06:50:39.203 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 06:50:39.203 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 06:50:39.203 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 06:50:39.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 06:50:39.261 [Lua] [Managers] Destroying state managers... 06:50:39.266 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:50:39.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108872e52 06:50:39.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 06:50:39.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 06:50:39.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010277f2ce 06:50:39.266 [Lua] [Matchmaking] unregister rpcs 06:50:39.266 [Lua] ############### UNLOADING PACKAGES ############### 06:50:39.266 [Lua] [Gamestate] Enter state StateLoading 06:50:39.268 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:50:39.268 [Lua] [Matchmaking] register rpcs 06:50:39.269 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 06:50:39.269 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 06:50:39.269 [Lua] registering RPCs 06:50:39.269 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:50:39.269 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:50:39.269 [Lua] Set lobby begin: 06:50:39.269 [Lua] Lobby data twitch_enabled = false 06:50:39.269 [Lua] Lobby data power_level = 0 06:50:39.269 [Lua] Lobby data num_players = 4 06:50:39.269 [Lua] Lobby data host = 110000103483e57 06:50:39.269 [Lua] Lobby data game_mode = 2 06:50:39.269 [Lua] Lobby data is_private = false 06:50:39.269 [Lua] Lobby data level_key = crater 06:50:39.269 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:39.269 [Lua] Lobby data selected_level_key = crater 06:50:39.269 [Lua] Lobby data quick_game = false 06:50:39.269 [Lua] Lobby data matchmaking = true 06:50:39.269 [Lua] Lobby data difficulty = hardest 06:50:39.269 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:39.269 [Lua] Lobby data unique_server_name = Moog 06:50:39.269 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:39.269 [Lua] Lobby data player_slot_2 = 0:0 06:50:39.269 [Lua] Lobby data country_code = US 06:50:39.269 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:39.269 [Lua] Lobby data eac_authorized = true 06:50:39.269 [Lua] Set lobby end. 06:50:39.269 [Lua] MUSIC MANAGER unmute_all_world_sounds 701634 0 06:50:39.269 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 43 06:50:39.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 43 06:50:39.272 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 06:50:39.272 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] 06:50:39.272 [Lua] [LevelTransitionHandler] load_level crater 06:50:39.327 [Umbra] Unload tome 06:50:39.426 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 06:50:39.426 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 06:50:39.426 [Lua] [LevelTransitionHandler] Loading level: "crater" 06:50:39.426 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/crater" 06:50:39.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read, 06:50:39.426 [Lua] [StateLoading] got rpc_load_level 75 crater 06:50:39.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 06:50:39.488 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 06:50:39.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 06:50:39.507 [Lua] MUSIC MANAGER nik_crater_loading_screen_02 701635 0 06:50:39.509 [Lua] MUSIC MANAGER Play_loading_screen_music 701636 0 06:50:39.515 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 06:50:39.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 43 06:50:43.237 [Lua] ### Sending rpc_level_loaded 06:50:43.237 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 75 06:50:43.237 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 06:50:44.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 06:50:44.212 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 06:50:44.230 [Lua] [LevelTransitionHandler] Level load completed! 06:50:44.230 [Lua] [EnemyPackageLoader] setup_startup_enemies 06:50:44.272 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:50:44.272 [Lua] checking dlc's against conflict directors 06:50:44.272 [Lua] --- --- --- 06:50:44.272 [Lua] Starting... difficulty 'hardest' 06:50:44.272 [Lua] These are the starting conflict directors: 06:50:44.272 [Lua] skaven_beastmen 06:50:44.272 [Lua] skaven 06:50:44.272 [Lua] beastmen 06:50:44.272 [Lua] --- --- --- 06:50:44.272 [Lua] 06:50:44.272 [Lua] DONE! Found the following directors: 06:50:44.272 [Lua] (free: 10), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 06:50:44.272 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 06:50:44.273 [Lua] ### Sending rpc_level_loaded 06:50:44.273 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 75 06:50:44.273 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 06:50:44.295 [Lua] ### Sending rpc_level_loaded 06:50:44.295 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 75 06:50:44.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:50:44.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:50:44.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:50:44.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:50:44.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:50:44.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:50:44.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:50:44.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:50:44.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:50:45.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:50:45.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:50:45.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:50:45.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:50:45.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:50:45.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:50:45.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:50:45.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:50:45.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:50:45.541 [Lua] ### Sending rpc_level_loaded 06:50:45.542 [Lua] #### Has state machine: true, sender: 110000108872e52, level_id: 75 06:50:45.542 [Lua] Peer 110000108872e52 has loaded the level and all enemies are loaded 06:50:45.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:50:45.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:50:45.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:50:45.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:50:45.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:50:45.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:50:45.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:50:45.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:50:45.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:50:46.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:50:46.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:50:46.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:50:46.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:50:46.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:50:46.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:50:46.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:50:46.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:50:46.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:50:46.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:50:46.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:50:46.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:50:46.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:50:46.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:50:46.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 06:50:47.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 06:50:47.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 06:50:47.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 06:50:47.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 06:50:47.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 06:50:47.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 06:50:47.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 06:50:47.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 06:50:47.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 06:50:47.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 06:50:47.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 06:50:47.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 06:50:48.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 06:50:48.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 06:50:48.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:50:48.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:50:48.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:50:48.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:50:48.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:50:48.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:50:48.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:50:49.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:50:49.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:50:49.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 06:50:49.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:50:49.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:50:49.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:50:49.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:50:49.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:50:49.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 06:50:49.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 06:50:49.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 06:50:49.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:50:50.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:50:50.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:50:50.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:50:50.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:50:50.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:50:50.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:50:50.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:50:50.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:50:50.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:50:50.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:50:50.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:50:50.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:50:50.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:50:50.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:50:50.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 06:50:50.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 06:50:50.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 06:50:50.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 06:50:51.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 06:50:51.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 06:50:51.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 06:50:51.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 06:50:51.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 06:50:51.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 06:50:52.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 06:50:52.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 06:50:52.084 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom 06:50:52.084 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 06:50:52.084 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:50:53.085 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:50:53.085 [Lua] [Matchmaking] unregister rpcs 06:50:53.085 [Lua] Set lobby begin: 06:50:53.085 [Lua] Lobby data twitch_enabled = false 06:50:53.085 [Lua] Lobby data power_level = 0 06:50:53.085 [Lua] Lobby data num_players = 4 06:50:53.085 [Lua] Lobby data host = 110000103483e57 06:50:53.085 [Lua] Lobby data game_mode = 2 06:50:53.085 [Lua] Lobby data is_private = false 06:50:53.085 [Lua] Lobby data level_key = crater 06:50:53.085 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:53.085 [Lua] Lobby data selected_level_key = crater 06:50:53.085 [Lua] Lobby data quick_game = false 06:50:53.085 [Lua] Lobby data matchmaking = true 06:50:53.085 [Lua] Lobby data difficulty = hardest 06:50:53.085 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:53.086 [Lua] Lobby data unique_server_name = Moog 06:50:53.086 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:53.086 [Lua] Lobby data player_slot_2 = 0:0 06:50:53.086 [Lua] Lobby data country_code = US 06:50:53.086 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:53.086 [Lua] Lobby data eac_authorized = true 06:50:53.086 [Lua] Set lobby end. 06:50:53.086 [Lua] [Managers] Destroying state managers... 06:50:53.087 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 06:50:53.087 [Lua] MUSIC MANAGER Stop_loading_screen_music 701637 0 06:50:53.087 [Lua] [Gamestate] Enter StateIngame HOST 06:50:53.087 [Lua] <>level = crater<> 06:50:53.087 [Lua] Set lobby begin: 06:50:53.087 [Lua] Lobby data twitch_enabled = false 06:50:53.087 [Lua] Lobby data power_level = 0 06:50:53.087 [Lua] Lobby data num_players = 4 06:50:53.087 [Lua] Lobby data host = 110000103483e57 06:50:53.087 [Lua] Lobby data game_mode = 2 06:50:53.087 [Lua] Lobby data is_private = false 06:50:53.087 [Lua] Lobby data level_key = crater 06:50:53.087 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:53.087 [Lua] Lobby data selected_level_key = crater 06:50:53.087 [Lua] Lobby data quick_game = false 06:50:53.087 [Lua] Lobby data matchmaking = true 06:50:53.087 [Lua] Lobby data difficulty = hardest 06:50:53.087 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:53.087 [Lua] Lobby data unique_server_name = Moog 06:50:53.087 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:53.087 [Lua] Lobby data player_slot_2 = 0:0 06:50:53.088 [Lua] Lobby data country_code = US 06:50:53.088 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:53.088 [Lua] Lobby data eac_authorized = true 06:50:53.088 [Lua] Set lobby end. 06:50:53.088 [Umbra] Init version: 3.4.15 :: 16 threads 06:50:53.088 [Lua] [StateIngame] Server ingame 06:50:53.091 [Lua] Set lobby begin: 06:50:53.091 [Lua] Lobby data twitch_enabled = false 06:50:53.091 [Lua] Lobby data power_level = 0 06:50:53.091 [Lua] Lobby data num_players = 4 06:50:53.091 [Lua] Lobby data host = 110000103483e57 06:50:53.091 [Lua] Lobby data game_mode = 2 06:50:53.091 [Lua] Lobby data is_private = false 06:50:53.091 [Lua] Lobby data level_key = crater 06:50:53.091 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:53.091 [Lua] Lobby data selected_level_key = crater 06:50:53.091 [Lua] Lobby data quick_game = false 06:50:53.091 [Lua] Lobby data matchmaking = true 06:50:53.092 [Lua] Lobby data difficulty = hardest 06:50:53.092 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:53.092 [Lua] Lobby data unique_server_name = Moog 06:50:53.092 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:53.092 [Lua] Lobby data player_slot_2 = 0:0 06:50:53.092 [Lua] Lobby data country_code = US 06:50:53.092 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:53.092 [Lua] Lobby data eac_authorized = true 06:50:53.092 [Lua] Set lobby end. 06:50:53.092 [Lua] [Matchmaking] register rpcs 06:50:53.092 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:50:53.092 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 06:50:53.092 [Lua] [GameNetworkManager] self.is_server = true 06:50:53.092 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 06:50:53.092 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:50:53.092 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:50:53.092 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 06:50:53.092 [Network] Setting artificial MTU limit to 65536 06:50:53.099 [Lua] Switching ConflictSettings: to: beastmen 06:50:53.099 [Lua] pacing=beastmen 06:50:53.099 [Lua] locked_func_name=beastmen 06:50:53.099 [Lua] roaming=nil 06:50:53.099 [Lua] specials=beastmen 06:50:53.099 [Lua] debug_color=purple 06:50:53.099 [Lua] pack_spawning=beastmen 06:50:53.099 [Lua] contained_breeds=nil 06:50:53.099 [Lua] disabled=false 06:50:53.099 [Lua] boss=beastmen 06:50:53.099 [Lua] horde=beastmen 06:50:53.099 [Lua] name=beastmen 06:50:53.099 [Lua] intensity=default 06:50:53.099 [Lua] --- 06:50:53.099 [Lua] [LevelAnalysis] set_random_seed( 4403430) 06:50:53.112 [Lua] [AIInterestPointSystem] Level Seed: 4403430 06:50:53.112 [Lua] 06:50:53.112 [Lua] [entity_system_bag] = table 06:50:53.112 [Lua] [entity_system_bag] = metatable 06:50:53.112 [Lua] [startup_data] = table 06:50:53.112 [Lua] [entity_manager] = table 06:50:53.112 [Lua] [entity_manager] = metatable 06:50:53.112 [Lua] [unit_spawner] = table 06:50:53.112 [Lua] [unit_spawner] = metatable 06:50:53.112 [Lua] [unit_storage] = table 06:50:53.112 [Lua] [unit_storage] = metatable 06:50:53.112 [Lua] [dice_keeper] = table 06:50:53.112 [Lua] [dice_keeper] = metatable 06:50:53.112 [Lua] [is_server] = true (boolean) 06:50:53.120 [Lua] [world] = [World] 06:50:53.120 [Lua] [system_api] = table 06:50:53.120 [Lua] [entity_system] = table 06:50:53.120 [Lua] [entity_system] = metatable 06:50:53.120 [Lua] [network_lobby] = table 06:50:53.120 [Lua] [network_lobby] = metatable 06:50:53.120 [Lua] [profile_synchronizer] = table 06:50:53.120 [Lua] [profile_synchronizer] = metatable 06:50:53.120 [Lua] [level_transition_handler] = table 06:50:53.120 [Lua] [level_transition_handler] = metatable 06:50:53.120 [Lua] [num_local_human_players] = 1 (number) 06:50:53.120 [Lua] [statistics_db] = table 06:50:53.120 [Lua] [statistics_db] = metatable 06:50:53.120 [Lua] [network_server] = table 06:50:53.120 [Lua] [network_server] = metatable 06:50:53.120 [Lua] [input_manager] = table 06:50:53.120 [Lua] [input_manager] = metatable 06:50:53.120 [Lua] [network_clock] = table 06:50:53.120 [Lua] [network_clock] = metatable 06:50:53.120 [Lua] [network_transmit] = table 06:50:53.120 [Lua] [network_transmit] = metatable 06:50:53.120 [Lua] [free_flight_manager] = table 06:50:53.120 [Lua] [free_flight_manager] = metatable 06:50:53.120 [Lua] [network_manager] = table 06:50:53.120 [Lua] [network_manager] = metatable 06:50:53.120 [Lua] [network_event_delegate] = table 06:50:53.120 [Lua] [network_event_delegate] = metatable 06:50:53.120 [Lua] 06:50:53.123 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:50:53.139 [Lua] [AchievementManager] Achievements using the steam platform 06:50:53.139 [Lua] [StateIngame] Level seed: 4403430 06:50:53.139 [World] Spawning level. 06:50:53.625 [Lua] [LevelAnalysis] set_random_seed( 4403430) 06:50:53.644 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:50:53.644 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:50:53.645 [Lua] [IngameUI] init 06:50:53.656 [SteamVoipClient] select_out(11000010277f2ce, off) 06:50:53.656 [SteamVoipClient] select_out(110000103483e57, off) 06:50:53.656 [SteamVoipClient] select_out(110000104e7927b, off) 06:50:53.656 [SteamVoipClient] select_out(110000108872e52, off) 06:50:53.679 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 06:50:53.679 [Lua] Set lobby begin: 06:50:53.679 [Lua] Lobby data twitch_enabled = false 06:50:53.679 [Lua] Lobby data power_level = 785 06:50:53.679 [Lua] Lobby data num_players = 4 06:50:53.679 [Lua] Lobby data host = 110000103483e57 06:50:53.679 [Lua] Lobby data game_mode = 2 06:50:53.679 [Lua] Lobby data is_private = false 06:50:53.679 [Lua] Lobby data level_key = crater 06:50:53.679 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:53.679 [Lua] Lobby data selected_level_key = crater 06:50:53.679 [Lua] Lobby data quick_game = false 06:50:53.679 [Lua] Lobby data matchmaking = true 06:50:53.679 [Lua] Lobby data difficulty = hardest 06:50:53.679 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:53.679 [Lua] Lobby data unique_server_name = Moog 06:50:53.679 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:53.679 [Lua] Lobby data player_slot_2 = 0:0 06:50:53.679 [Lua] Lobby data country_code = US 06:50:53.679 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:53.679 [Lua] Lobby data eac_authorized = true 06:50:53.679 [Lua] Set lobby end. 06:50:53.679 [Flow] Spawned:c_barrel_socket 06:50:53.680 [Flow] Spawned:c_barrel_socket 06:50:53.681 [Lua] CurrentConflictSettings beastmen 06:50:53.681 [Lua] [ConflictDirector] conflict_director is ai_ready 06:50:53.683 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:50:53.684 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:50:53.697 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:50:53.697 [Lua] Forming navigation groups in one frame 06:50:53.697 [Lua] Forming navigation groups 06:50:53.716 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999323336 06:50:54.069 [Lua] NavigationGroupManager -> calulation time B: 0.35300000000006548 06:50:54.069 [Lua] number of nav groups: 472 06:50:54.074 [Lua] number of refined nav groups : 262 06:50:54.079 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 06:50:54.080 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.097352069616319 Normalized coefficient: 1.3019378050141777 06:50:54.084 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.9034932851791391 Normalized coefficient: 1.9927896983900586 06:50:54.087 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.924440404772758 Normalized coefficient: 1.0553159497332456 06:50:54.091 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.937651037797336 Normalized coefficient: 1.3193550347662102 06:50:54.094 [Lua] -------------> JOW Perfect-density 4.5000000000000009 Sum density 2.894894921779632 Normalized coefficient: 1.5544605664766695 06:50:54.104 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 06:50:54.104 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 06:50:54.104 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 06:50:54.104 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 06:50:54.112 [Lua] [LevelAnalysis] Generating boss paths for level: crater 06:50:54.112 [Lua] [LevelAnalysis] This level has a total main-path length of 1603.246 meters. 06:50:54.112 [Lua] [LevelAnalysis] grouping spawners for event_patrol 06:50:54.112 [Lua] [LevelAnalysis] 06:50:54.112 [Lua] [LevelAnalysis] grouping spawners for event_boss 06:50:54.112 [Lua] [LevelAnalysis] 06:50:54.112 [Lua] [LevelAnalysis] Terror events added: 06:50:54.112 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 06:50:54.112 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 06:50:54.112 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 06:50:54.112 [Lua] NORMAL PATROL MAIN PATH 852.0828857421875 06:50:54.112 [Lua] [waypoints] = table 06:50:54.112 [Lua] [astar_points] = table 06:50:54.112 [Lua] [travel_dist] = 852.0828931927681 (number) 06:50:54.112 [Lua] [one_directional] = false (boolean) 06:50:54.112 [Lua] [id] = boss_4 (string) 06:50:54.112 [Lua] ----> using boss spline path! 06:50:54.121 [Lua] Adding main path event: Vector3Box(-138.892, -82.2381, 12.804) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000004565920 06:50:54.121 [Lua] [LevelAnalysis] num_event_places_f: 1.0354976348876954 , num_event_places: 1 , trailing_event_fraction: 0.035497634887695417 , num_events: 1 06:50:54.121 [Lua] [LevelAnalysis] Level path distance: 1603.246452331543 06:50:54.121 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 06:50:54.121 [Lua] [LevelAnalysis] wanted_distance: 1531.5710783004761 06:50:54.121 [Lua] [LevelAnalysis] Terror events added: 06:50:54.121 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 06:50:54.129 [Lua] Adding main path event: Vector3Box(-144.2, 127.571, 10.0349) rare_event_loot_rat 45 table: 0000000004566270 06:50:54.129 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:50:54.134 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 06:50:54.139 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:50:54.141 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:50:54.142 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=72 06:50:54.247 [Lua] ### Sending rpc_level_loaded 06:50:54.247 [Lua] #### Has state machine: true, sender: 11000010277f2ce, level_id: 75 06:50:54.247 [Lua] Peer 11000010277f2ce has loaded the level and all enemies are loaded 06:50:54.256 [Lua] MUSIC: explore -> lost 06:50:54.630 [Lua] Set lobby begin: 06:50:54.630 [Lua] Lobby data twitch_enabled = false 06:50:54.630 [Lua] Lobby data power_level = 785 06:50:54.630 [Lua] Lobby data num_players = 4 06:50:54.630 [Lua] Lobby data host = 110000103483e57 06:50:54.630 [Lua] Lobby data game_mode = 2 06:50:54.630 [Lua] Lobby data is_private = false 06:50:54.630 [Lua] Lobby data level_key = crater 06:50:54.630 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:54.630 [Lua] Lobby data selected_level_key = crater 06:50:54.630 [Lua] Lobby data quick_game = false 06:50:54.630 [Lua] Lobby data matchmaking = true 06:50:54.630 [Lua] Lobby data difficulty = hardest 06:50:54.631 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:54.631 [Lua] Lobby data unique_server_name = Moog 06:50:54.631 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:54.631 [Lua] Lobby data player_slot_2 = 0:0 06:50:54.631 [Lua] Lobby data country_code = US 06:50:54.631 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:54.631 [Lua] Lobby data eac_authorized = true 06:50:54.631 [Lua] Set lobby end. 06:50:54.631 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 06:50:54.631 [Lua] Breedfreezer (server) starting a hot join sync 06:50:54.631 [Lua] packing 0 units of breed chaos_marauder 06:50:54.631 [Lua] packing 0 units of breed skaven_clan_rat 06:50:54.631 [Lua] packing 0 units of breed skaven_storm_vermin 06:50:54.631 [Lua] packing 0 units of breed skaven_slave 06:50:54.631 [Lua] packing 0 units of breed chaos_fanatic 06:50:54.631 [Lua] packing 0 units of breed beastmen_bestigor 06:50:54.631 [Lua] packing 0 units of breed beastmen_gor 06:50:54.631 [Lua] packing 0 units of breed chaos_berzerker 06:50:54.631 [Lua] packing 0 units of breed chaos_warrior 06:50:54.631 [Lua] packing 0 units of breed beastmen_ungor 06:50:54.631 [Lua] packing 0 units of breed skaven_plague_monk 06:50:54.631 [Lua] packing 0 units of breed chaos_raider 06:50:54.631 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:50:54.631 [Lua] 06:50:54.631 [Lua] [1] = 1 (number) 06:50:54.631 [Lua] [2] = 0 (number) 06:50:54.631 [Lua] [3] = 1 (number) 06:50:54.631 [Lua] [4] = 0 (number) 06:50:54.631 [Lua] [5] = 1 (number) 06:50:54.631 [Lua] [6] = 0 (number) 06:50:54.631 [Lua] [7] = 1 (number) 06:50:54.631 [Lua] [8] = 0 (number) 06:50:54.631 [Lua] [9] = 1 (number) 06:50:54.631 [Lua] [10] = 0 (number) 06:50:54.631 [Lua] [11] = 1 (number) 06:50:54.631 [Lua] [12] = 0 (number) 06:50:54.631 [Lua] [13] = 1 (number) 06:50:54.631 [Lua] [14] = 0 (number) 06:50:54.631 [Lua] [15] = 1 (number) 06:50:54.631 [Lua] [16] = 0 (number) 06:50:54.631 [Lua] [17] = 1 (number) 06:50:54.631 [Lua] [18] = 0 (number) 06:50:54.631 [Lua] [19] = 1 (number) 06:50:54.631 [Lua] [20] = 0 (number) 06:50:54.631 [Lua] [21] = 1 (number) 06:50:54.631 [Lua] [22] = 0 (number) 06:50:54.631 [Lua] [23] = 1 (number) 06:50:54.631 [Lua] [24] = 0 (number) 06:50:54.631 [Lua] 06:50:54.631 [Lua] 06:50:54.631 [Lua] 06:50:54.631 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73 06:50:54.631 [Lua] RemotePlayer:create_game_object( ) 73 06:50:54.641 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 06:50:54.644 [Lua] MUSIC: lost -> explore 06:50:54.652 [Flow] DISABLE 06:50:54.743 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:50:54.743 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 06:50:58.722 [Lua] Set lobby begin: 06:50:58.722 [Lua] Lobby data twitch_enabled = false 06:50:58.722 [Lua] Lobby data power_level = 785 06:50:58.722 [Lua] Lobby data num_players = 4 06:50:58.722 [Lua] Lobby data host = 110000103483e57 06:50:58.722 [Lua] Lobby data game_mode = 2 06:50:58.722 [Lua] Lobby data is_private = false 06:50:58.722 [Lua] Lobby data level_key = crater 06:50:58.722 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:50:58.722 [Lua] Lobby data selected_level_key = crater 06:50:58.722 [Lua] Lobby data quick_game = false 06:50:58.722 [Lua] Lobby data matchmaking = true 06:50:58.722 [Lua] Lobby data difficulty = hardest 06:50:58.722 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:50:58.722 [Lua] Lobby data unique_server_name = Moog 06:50:58.722 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:50:58.723 [Lua] Lobby data player_slot_2 = 0:0 06:50:58.723 [Lua] Lobby data country_code = US 06:50:58.723 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:50:58.723 [Lua] Lobby data eac_authorized = true 06:50:58.723 [Lua] Set lobby end. 06:50:58.723 [Lua] [Matchmaking] Assigned player 110000108872e52 to slot 4 when hot join syncing 06:50:58.723 [Lua] Breedfreezer (server) starting a hot join sync 06:50:58.723 [Lua] packing 0 units of breed chaos_marauder 06:50:58.723 [Lua] packing 0 units of breed skaven_clan_rat 06:50:58.723 [Lua] packing 0 units of breed skaven_storm_vermin 06:50:58.723 [Lua] packing 0 units of breed skaven_slave 06:50:58.723 [Lua] packing 0 units of breed chaos_fanatic 06:50:58.723 [Lua] packing 0 units of breed beastmen_bestigor 06:50:58.723 [Lua] packing 0 units of breed beastmen_gor 06:50:58.723 [Lua] packing 0 units of breed chaos_berzerker 06:50:58.723 [Lua] packing 0 units of breed chaos_warrior 06:50:58.723 [Lua] packing 0 units of breed beastmen_ungor 06:50:58.723 [Lua] packing 0 units of breed skaven_plague_monk 06:50:58.723 [Lua] packing 0 units of breed chaos_raider 06:50:58.723 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:50:58.723 [Lua] 06:50:58.723 [Lua] [1] = 1 (number) 06:50:58.723 [Lua] [2] = 0 (number) 06:50:58.723 [Lua] [3] = 1 (number) 06:50:58.723 [Lua] [4] = 0 (number) 06:50:58.723 [Lua] [5] = 1 (number) 06:50:58.723 [Lua] [6] = 0 (number) 06:50:58.723 [Lua] [7] = 1 (number) 06:50:58.723 [Lua] [8] = 0 (number) 06:50:58.723 [Lua] [9] = 1 (number) 06:50:58.723 [Lua] [10] = 0 (number) 06:50:58.723 [Lua] [11] = 1 (number) 06:50:58.723 [Lua] [12] = 0 (number) 06:50:58.723 [Lua] [13] = 1 (number) 06:50:58.723 [Lua] [14] = 0 (number) 06:50:58.723 [Lua] [15] = 1 (number) 06:50:58.723 [Lua] [16] = 0 (number) 06:50:58.723 [Lua] [17] = 1 (number) 06:50:58.723 [Lua] [18] = 0 (number) 06:50:58.723 [Lua] [19] = 1 (number) 06:50:58.723 [Lua] [20] = 0 (number) 06:50:58.723 [Lua] [21] = 1 (number) 06:50:58.723 [Lua] [22] = 0 (number) 06:50:58.723 [Lua] [23] = 1 (number) 06:50:58.723 [Lua] [24] = 0 (number) 06:50:58.723 [Lua] 06:50:58.723 [Lua] 06:50:58.723 [Lua] 06:50:58.723 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74 06:50:58.723 [Lua] RemotePlayer:create_game_object( ) 74 06:50:58.735 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108872e52 06:50:59.575 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000108872e52 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:50:59.575 [Lua] Adding player sync data to peer=110000108872e52 local_player_id=1 06:51:12.949 [Lua] Set lobby begin: 06:51:12.949 [Lua] Lobby data twitch_enabled = false 06:51:12.949 [Lua] Lobby data power_level = 785 06:51:12.949 [Lua] Lobby data num_players = 4 06:51:12.949 [Lua] Lobby data host = 110000103483e57 06:51:12.949 [Lua] Lobby data game_mode = 2 06:51:12.949 [Lua] Lobby data is_private = false 06:51:12.949 [Lua] Lobby data level_key = crater 06:51:12.949 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:51:12.949 [Lua] Lobby data selected_level_key = crater 06:51:12.949 [Lua] Lobby data quick_game = false 06:51:12.949 [Lua] Lobby data matchmaking = true 06:51:12.949 [Lua] Lobby data difficulty = hardest 06:51:12.949 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:51:12.949 [Lua] Lobby data unique_server_name = Moog 06:51:12.949 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:51:12.949 [Lua] Lobby data player_slot_2 = 0:0 06:51:12.949 [Lua] Lobby data country_code = US 06:51:12.949 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:51:12.949 [Lua] Lobby data eac_authorized = true 06:51:12.949 [Lua] Set lobby end. 06:51:12.949 [Lua] [Matchmaking] Assigned player 11000010277f2ce to slot 1 when hot join syncing 06:51:12.949 [Lua] Breedfreezer (server) starting a hot join sync 06:51:12.949 [Lua] packing 0 units of breed chaos_marauder 06:51:12.949 [Lua] packing 0 units of breed skaven_clan_rat 06:51:12.949 [Lua] packing 0 units of breed skaven_storm_vermin 06:51:12.949 [Lua] packing 0 units of breed skaven_slave 06:51:12.949 [Lua] packing 0 units of breed chaos_fanatic 06:51:12.949 [Lua] packing 0 units of breed beastmen_bestigor 06:51:12.949 [Lua] packing 0 units of breed beastmen_gor 06:51:12.949 [Lua] packing 0 units of breed chaos_berzerker 06:51:12.949 [Lua] packing 0 units of breed chaos_warrior 06:51:12.949 [Lua] packing 0 units of breed beastmen_ungor 06:51:12.949 [Lua] packing 0 units of breed skaven_plague_monk 06:51:12.949 [Lua] packing 0 units of breed chaos_raider 06:51:12.949 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:51:12.949 [Lua] 06:51:12.949 [Lua] [1] = 1 (number) 06:51:12.949 [Lua] [2] = 0 (number) 06:51:12.949 [Lua] [3] = 1 (number) 06:51:12.949 [Lua] [4] = 0 (number) 06:51:12.949 [Lua] [5] = 1 (number) 06:51:12.949 [Lua] [6] = 0 (number) 06:51:12.949 [Lua] [7] = 1 (number) 06:51:12.949 [Lua] [8] = 0 (number) 06:51:12.949 [Lua] [9] = 1 (number) 06:51:12.949 [Lua] [10] = 0 (number) 06:51:12.949 [Lua] [11] = 1 (number) 06:51:12.949 [Lua] [12] = 0 (number) 06:51:12.949 [Lua] [13] = 1 (number) 06:51:12.949 [Lua] [14] = 0 (number) 06:51:12.949 [Lua] [15] = 1 (number) 06:51:12.949 [Lua] [16] = 0 (number) 06:51:12.949 [Lua] [17] = 1 (number) 06:51:12.949 [Lua] [18] = 0 (number) 06:51:12.949 [Lua] [19] = 1 (number) 06:51:12.949 [Lua] [20] = 0 (number) 06:51:12.949 [Lua] [21] = 1 (number) 06:51:12.949 [Lua] [22] = 0 (number) 06:51:12.949 [Lua] [23] = 1 (number) 06:51:12.949 [Lua] [24] = 0 (number) 06:51:12.949 [Lua] 06:51:12.949 [Lua] 06:51:12.949 [Lua] 06:51:12.950 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 06:51:12.950 [Lua] RemotePlayer:create_game_object( ) 75 06:51:12.961 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010277f2ce 06:51:12.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:51:12.971 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:51:12.971 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 06:51:12.980 [Lua] Switching ConflictSettings: to: skaven 06:51:12.980 [Lua] pacing=default 06:51:12.980 [Lua] roaming=nil 06:51:12.980 [Lua] specials=skaven 06:51:12.980 [Lua] debug_color=orange 06:51:12.980 [Lua] pack_spawning=skaven 06:51:12.980 [Lua] contained_breeds=nil 06:51:12.980 [Lua] disabled=false 06:51:12.980 [Lua] boss=skaven 06:51:12.980 [Lua] horde=default 06:51:12.980 [Lua] name=skaven 06:51:12.980 [Lua] intensity=default 06:51:12.980 [Lua] --- 06:51:13.045 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 06:51:13.046 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 06:51:13.047 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:51:13.062 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000108872e52 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:51:13.063 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 06:51:13.064 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:51:13.176 [Lua] ################################################################################################################# 06:51:13.176 [Lua] [Loading Time]: 00:00:34 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:51:13.176 [Lua] ################################################################################################################# 06:51:13.176 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 06:51:13.177 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 06:51:13.185 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 06:51:13.185 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies 06:51:13.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 06:51:13.195 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 06:51:13.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 06:51:13.330 [Lua] Commit load time data 06:51:13.422 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010277f2ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:51:13.422 [Lua] Adding player sync data to peer=11000010277f2ce local_player_id=1 06:51:13.422 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 06:51:13.423 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 06:51:13.424 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:51:13.733 [Lua] Set lobby begin: 06:51:13.733 [Lua] Lobby data twitch_enabled = false 06:51:13.733 [Lua] Lobby data power_level = 588 06:51:13.734 [Lua] Lobby data num_players = 4 06:51:13.734 [Lua] Lobby data host = 110000103483e57 06:51:13.734 [Lua] Lobby data game_mode = 2 06:51:13.734 [Lua] Lobby data is_private = false 06:51:13.734 [Lua] Lobby data level_key = crater 06:51:13.734 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:51:13.734 [Lua] Lobby data selected_level_key = crater 06:51:13.734 [Lua] Lobby data quick_game = false 06:51:13.734 [Lua] Lobby data matchmaking = true 06:51:13.734 [Lua] Lobby data difficulty = hardest 06:51:13.734 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:51:13.734 [Lua] Lobby data unique_server_name = Moog 06:51:13.734 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:51:13.734 [Lua] Lobby data player_slot_2 = 0:0 06:51:13.734 [Lua] Lobby data country_code = US 06:51:13.734 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:51:13.734 [Lua] Lobby data eac_authorized = true 06:51:13.734 [Lua] Set lobby end. 06:51:18.740 [Lua] Set lobby begin: 06:51:18.740 [Lua] Lobby data twitch_enabled = false 06:51:18.740 [Lua] Lobby data power_level = 785 06:51:18.740 [Lua] Lobby data num_players = 4 06:51:18.740 [Lua] Lobby data host = 110000103483e57 06:51:18.740 [Lua] Lobby data game_mode = 2 06:51:18.740 [Lua] Lobby data is_private = false 06:51:18.740 [Lua] Lobby data level_key = crater 06:51:18.740 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 06:51:18.740 [Lua] Lobby data selected_level_key = crater 06:51:18.741 [Lua] Lobby data quick_game = false 06:51:18.741 [Lua] Lobby data matchmaking = true 06:51:18.741 [Lua] Lobby data difficulty = hardest 06:51:18.741 [Lua] Lobby data player_slot_4 = 110000108872e52:1 06:51:18.741 [Lua] Lobby data unique_server_name = Moog 06:51:18.741 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 06:51:18.741 [Lua] Lobby data player_slot_2 = 0:0 06:51:18.741 [Lua] Lobby data country_code = US 06:51:18.741 [Lua] Lobby data player_slot_3 = 110000103483e57:1 06:51:18.741 [Lua] Lobby data eac_authorized = true 06:51:18.741 [Lua] Set lobby end. 06:51:24.219 [Lua] ConflictDirector - destroy all units 06:51:27.701 [Lua] TerrorEventMixer.start_event: crater_no_horde 06:51:42.456 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:51:42.465 [Lua] Spline already found! 06:51:48.882 [Lua] Players are leaving the safe zone 06:51:50.074 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:51:50.086 [Lua] Spline already found! 06:51:50.407 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:51:50.419 [Lua] Spline already found! 06:51:54.116 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:51:54.594 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:51:57.390 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:51:57.842 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:51:58.735 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:51:59.195 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:51:59.893 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:52:00.373 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:52:01.086 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:52:01.443 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:52:11.021 [Lua] [ChatManager][1]System: Raykahn picked up a Loot Die 06:52:13.246 [Lua] [ChatManager][1]System: Moog picked up a Tome 06:52:20.451 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:52:20.925 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:52:22.145 [Lua] ready to jump failed 06:52:29.696 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:52:33.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xac3e0, position: 0 06:52:37.057 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:52:37.243 [Lua] Coordinated attack! 06:52:37.541 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:52:37.594 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:52:38.187 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:52:50.440 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 06:52:56.153 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 06:53:00.197 [Lua] TerrorEventMixer.start_event: crater_mid_event 06:53:00.252 [Lua] MUSIC: explore -> pre_horde 06:53:24.389 [Lua] event horde ends! 06:53:24.401 [Lua] event horde ends! 06:53:27.629 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:53:28.058 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:53:28.154 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:53:28.572 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:53:29.185 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:53:29.385 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:53:29.563 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:53:29.891 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:53:38.158 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:53:38.169 [Lua] Spline already found! 06:53:38.577 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:53:38.589 [Lua] Spline already found! 06:53:40.908 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:53:41.340 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:53:42.216 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:53:42.642 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:53:43.783 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:53:44.220 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:53:44.978 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:53:45.377 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:53:46.051 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:53:46.417 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:53:46.776 [Lua] event horde ends! 06:53:46.792 [Lua] MUSIC: pre_horde -> explore 06:53:52.003 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 06:53:52.017 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:53:52.376 [Lua] Switching ConflictSettings: to: beastmen 06:53:52.376 [Lua] pacing=beastmen 06:53:52.376 [Lua] locked_func_name=beastmen 06:53:52.376 [Lua] roaming=nil 06:53:52.376 [Lua] specials=beastmen 06:53:52.376 [Lua] debug_color=purple 06:53:52.376 [Lua] pack_spawning=beastmen 06:53:52.376 [Lua] contained_breeds=nil 06:53:52.376 [Lua] disabled=false 06:53:52.376 [Lua] boss=beastmen 06:53:52.376 [Lua] horde=beastmen 06:53:52.376 [Lua] name=beastmen 06:53:52.376 [Lua] intensity=default 06:53:52.376 [Lua] --- 06:53:52.538 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:53:53.555 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:53:55.823 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:53:55.836 [Lua] Spline already found! 06:53:56.166 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:53:56.180 [Lua] Spline already found! 06:54:00.282 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:54:00.769 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:54:03.126 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:54:03.511 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:54:06.709 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:54:06.722 [Lua] Spline already found! 06:54:15.701 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:54:15.714 [Lua] Spline already found! 06:54:42.235 [Lua] Time for new HOOORDE! multi_first_wave 06:54:42.235 [Lua] horde requested: ambush 06:54:42.235 [Lua] setting up ambush-horde 06:54:42.235 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:54:42.235 [Lua] -> spawning: 22 06:54:42.235 [Lua] horde crated with id 10 of type ambush 06:54:42.235 [Lua] ambush horde has started 06:54:42.239 [Lua] MUSIC: explore -> pre_ambush 06:54:45.723 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:54:45.723 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:54:45.723 [Lua] ->moving spawner 06:54:45.723 [Lua] ->moving spawner 06:54:45.723 [Lua] ->moving spawner 06:54:49.274 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 06:54:49.274 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:54:49.274 [Lua] horde requested: ambush 06:54:49.274 [Lua] setting up ambush-horde 06:54:49.274 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:54:49.274 [Lua] -> spawning: 22 06:54:49.274 [Lua] horde crated with id 11 of type ambush 06:54:49.274 [Lua] ambush horde has started 06:54:52.744 [Lua] replace_hidden_spawners -> first try found: 2 cover points 06:54:52.744 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:54:52.744 [Lua] ->moving spawner 06:54:52.744 [Lua] ->moving spawner 06:54:52.744 [Lua] ->moving spawner 06:54:52.744 [Lua] ->moving spawner 06:54:52.744 [Lua] ->moving spawner 06:54:52.744 [Lua] ->moving spawner 06:54:52.744 [Lua] ->moving spawner 06:54:52.744 [Lua] ->moving spawner 06:54:52.744 [Lua] ->moving spawner 06:54:54.084 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:54:54.505 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:55:01.852 [Lua] HORDE: last wave, reset to standard horde delay 06:55:01.852 [Lua] Time for new HOOORDE! multi_last_wave 06:55:01.852 [Lua] horde requested: ambush 06:55:01.852 [Lua] setting up ambush-horde 06:55:01.852 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:55:01.853 [Lua] -> spawning: 23 06:55:01.853 [Lua] horde crated with id 12 of type ambush 06:55:01.853 [Lua] ambush horde has started 06:55:05.335 [Lua] replace_hidden_spawners -> first try found: 2 cover points 06:55:05.335 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:55:05.335 [Lua] ->moving spawner 06:55:05.335 [Lua] ->moving spawner 06:55:05.335 [Lua] ->moving spawner 06:55:05.335 [Lua] ->moving spawner 06:55:05.335 [Lua] ->moving spawner 06:55:05.335 [Lua] ->moving spawner 06:55:05.335 [Lua] ->moving spawner 06:55:05.335 [Lua] ->moving spawner 06:55:05.335 [Lua] ->moving spawner 06:55:05.349 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:55:05.349 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:55:05.349 [Lua] ->moving spawner 06:55:05.349 [Lua] ->moving spawner 06:55:05.349 [Lua] ->moving spawner 06:55:05.349 [Lua] ->moving spawner 06:55:05.349 [Lua] ->moving spawner 06:55:05.350 [Lua] ->moving spawner 06:55:05.350 [Lua] ->moving spawner 06:55:05.350 [Lua] ->moving spawner 06:55:05.350 [Lua] ->moving spawner 06:55:05.366 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:55:05.366 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:55:05.366 [Lua] ->moving spawner 06:55:05.366 [Lua] ->moving spawner 06:55:05.366 [Lua] ->moving spawner 06:55:05.366 [Lua] ->moving spawner 06:55:05.366 [Lua] ->moving spawner 06:55:05.366 [Lua] ->moving spawner 06:55:05.366 [Lua] ->moving spawner 06:55:05.366 [Lua] ->moving spawner 06:55:05.382 [Lua] replace_hidden_spawners -> first try found: 2 cover points 06:55:05.382 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:55:05.382 [Lua] ->moving spawner 06:55:05.382 [Lua] ->moving spawner 06:55:05.382 [Lua] ->moving spawner 06:55:05.382 [Lua] ->moving spawner 06:55:05.382 [Lua] ->moving spawner 06:55:05.382 [Lua] ->moving spawner 06:55:05.382 [Lua] ->moving spawner 06:55:05.382 [Lua] ->moving spawner 06:55:10.746 [Lua] Horde killed: ? 06:55:10.866 [Lua] Coordinated attack! 06:55:14.325 [Lua] Horde killed: ? 06:55:17.274 [Lua] MUSIC: pre_ambush -> explore 06:55:21.988 [Lua] Horde killed: ? 06:55:39.556 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:55:39.880 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:55:42.726 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:55:42.961 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:55:42.971 [Lua] Spline already found! 06:55:43.159 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 06:55:43.276 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:55:43.981 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 729501 0 06:55:45.195 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:55:45.195 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:55:45.195 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:55:45.195 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:55:45.195 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:55:49.056 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 06:55:53.411 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 06:55:53.989 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:55:54.490 [Lua] Coordinated attack! 06:55:54.568 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:55:57.813 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:55:57.824 [Lua] Spline already found! 06:56:01.742 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:56:02.258 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:56:03.188 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:56:03.689 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:56:04.632 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:56:05.318 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:56:16.263 [Lua] Switching ConflictSettings: to: skaven_beastmen 06:56:16.263 [Lua] pacing=default 06:56:16.263 [Lua] locked_func_name=beastmen 06:56:16.263 [Lua] roaming=nil 06:56:16.263 [Lua] specials=skaven_beastmen 06:56:16.263 [Lua] debug_color=orange 06:56:16.263 [Lua] pack_spawning=skaven_beastmen 06:56:16.263 [Lua] contained_breeds=nil 06:56:16.263 [Lua] disabled=false 06:56:16.263 [Lua] boss=skaven_beastmen 06:56:16.263 [Lua] horde=beastmen 06:56:16.263 [Lua] name=skaven_beastmen 06:56:16.263 [Lua] intensity=default 06:56:16.263 [Lua] --- 06:56:25.506 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:56:25.847 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:56:30.028 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 06:56:34.479 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:56:34.479 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:56:34.479 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:56:34.479 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:56:34.479 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:56:35.294 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:56:35.649 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:56:39.301 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 733343 0 06:56:49.106 [Lua] Coordinated attack! 06:56:49.134 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source. 06:56:51.777 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:56:51.789 [Lua] Spline already found! 06:56:52.130 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:56:52.541 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:56:53.472 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:56:53.939 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:02.521 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:02.890 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:04.180 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:04.526 [Lua] -----Enter charged 06:57:04.534 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:05.535 [Lua] -----Exit charged 06:57:05.737 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:06.147 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:06.703 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:07.103 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:08.582 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:09.006 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:11.248 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:11.674 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:12.824 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:57:13.648 [Lua] [ChatManager][1]System: ♠♥Royal Flush♦♣ picked up a piece of Ravaged Art 06:57:22.013 [Lua] Time for new HOOORDE! multi_first_wave 06:57:22.013 [Lua] horde requested: ambush 06:57:22.013 [Lua] setting up ambush-horde 06:57:22.013 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:57:22.014 [Lua] -> spawning: 21 06:57:22.014 [Lua] horde crated with id 16 of type ambush 06:57:22.014 [Lua] ambush horde has started 06:57:22.018 [Lua] MUSIC: explore -> pre_ambush 06:57:25.017 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:25.469 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:25.525 [Lua] replace_hidden_spawners -> first try found: 2 cover points 06:57:25.525 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.525 [Lua] ->moving spawner 06:57:25.525 [Lua] ->moving spawner 06:57:25.525 [Lua] ->moving spawner 06:57:25.525 [Lua] ->moving spawner 06:57:25.525 [Lua] ->moving spawner 06:57:25.525 [Lua] ->moving spawner 06:57:25.525 [Lua] ->moving spawner 06:57:25.525 [Lua] ->moving spawner 06:57:25.525 [Lua] ->moving spawner 06:57:25.525 [Lua] ->moving spawner 06:57:25.525 [Lua] ->moving spawner 06:57:25.538 [Lua] replace_hidden_spawners -> first try found: 12 cover points 06:57:25.538 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.538 [Lua] ->moving spawner 06:57:25.538 [Lua] ->moving spawner 06:57:25.538 [Lua] ->moving spawner 06:57:25.538 [Lua] ->moving spawner 06:57:25.538 [Lua] ->moving spawner 06:57:25.538 [Lua] ->moving spawner 06:57:25.538 [Lua] ->moving spawner 06:57:25.538 [Lua] ->moving spawner 06:57:25.538 [Lua] ->moving spawner 06:57:25.538 [Lua] ->moving spawner 06:57:25.538 [Lua] ->moving spawner 06:57:25.551 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.551 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.551 [Lua] ->moving spawner 06:57:25.551 [Lua] ->moving spawner 06:57:25.551 [Lua] ->moving spawner 06:57:25.551 [Lua] ->moving spawner 06:57:25.551 [Lua] ->moving spawner 06:57:25.551 [Lua] ->moving spawner 06:57:25.565 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.565 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.565 [Lua] ->moving spawner 06:57:25.565 [Lua] ->moving spawner 06:57:25.565 [Lua] ->moving spawner 06:57:25.565 [Lua] ->moving spawner 06:57:25.565 [Lua] ->moving spawner 06:57:25.565 [Lua] ->moving spawner 06:57:25.579 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.579 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.579 [Lua] ->moving spawner 06:57:25.579 [Lua] ->moving spawner 06:57:25.579 [Lua] ->moving spawner 06:57:25.579 [Lua] ->moving spawner 06:57:25.579 [Lua] ->moving spawner 06:57:25.579 [Lua] ->moving spawner 06:57:25.593 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.593 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.593 [Lua] ->moving spawner 06:57:25.593 [Lua] ->moving spawner 06:57:25.593 [Lua] ->moving spawner 06:57:25.593 [Lua] ->moving spawner 06:57:25.593 [Lua] ->moving spawner 06:57:25.593 [Lua] ->moving spawner 06:57:25.608 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.608 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.608 [Lua] ->moving spawner 06:57:25.608 [Lua] ->moving spawner 06:57:25.608 [Lua] ->moving spawner 06:57:25.608 [Lua] ->moving spawner 06:57:25.608 [Lua] ->moving spawner 06:57:25.608 [Lua] ->moving spawner 06:57:25.621 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.621 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.621 [Lua] ->moving spawner 06:57:25.622 [Lua] ->moving spawner 06:57:25.622 [Lua] ->moving spawner 06:57:25.622 [Lua] ->moving spawner 06:57:25.622 [Lua] ->moving spawner 06:57:25.622 [Lua] ->moving spawner 06:57:25.635 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.635 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.635 [Lua] ->moving spawner 06:57:25.635 [Lua] ->moving spawner 06:57:25.635 [Lua] ->moving spawner 06:57:25.635 [Lua] ->moving spawner 06:57:25.635 [Lua] ->moving spawner 06:57:25.635 [Lua] ->moving spawner 06:57:25.650 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.650 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.650 [Lua] ->moving spawner 06:57:25.650 [Lua] ->moving spawner 06:57:25.650 [Lua] ->moving spawner 06:57:25.650 [Lua] ->moving spawner 06:57:25.650 [Lua] ->moving spawner 06:57:25.650 [Lua] ->moving spawner 06:57:25.663 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.663 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.663 [Lua] ->moving spawner 06:57:25.663 [Lua] ->moving spawner 06:57:25.663 [Lua] ->moving spawner 06:57:25.663 [Lua] ->moving spawner 06:57:25.663 [Lua] ->moving spawner 06:57:25.663 [Lua] ->moving spawner 06:57:25.677 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.677 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.677 [Lua] ->moving spawner 06:57:25.677 [Lua] ->moving spawner 06:57:25.677 [Lua] ->moving spawner 06:57:25.677 [Lua] ->moving spawner 06:57:25.677 [Lua] ->moving spawner 06:57:25.677 [Lua] ->moving spawner 06:57:25.692 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.692 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.692 [Lua] ->moving spawner 06:57:25.692 [Lua] ->moving spawner 06:57:25.692 [Lua] ->moving spawner 06:57:25.692 [Lua] ->moving spawner 06:57:25.692 [Lua] ->moving spawner 06:57:25.692 [Lua] ->moving spawner 06:57:25.705 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.705 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.705 [Lua] ->moving spawner 06:57:25.705 [Lua] ->moving spawner 06:57:25.705 [Lua] ->moving spawner 06:57:25.705 [Lua] ->moving spawner 06:57:25.705 [Lua] ->moving spawner 06:57:25.705 [Lua] ->moving spawner 06:57:25.720 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.720 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.720 [Lua] ->moving spawner 06:57:25.720 [Lua] ->moving spawner 06:57:25.720 [Lua] ->moving spawner 06:57:25.720 [Lua] ->moving spawner 06:57:25.720 [Lua] ->moving spawner 06:57:25.720 [Lua] ->moving spawner 06:57:25.734 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.734 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.734 [Lua] ->moving spawner 06:57:25.734 [Lua] ->moving spawner 06:57:25.734 [Lua] ->moving spawner 06:57:25.734 [Lua] ->moving spawner 06:57:25.734 [Lua] ->moving spawner 06:57:25.734 [Lua] ->moving spawner 06:57:25.748 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.748 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.748 [Lua] ->moving spawner 06:57:25.748 [Lua] ->moving spawner 06:57:25.748 [Lua] ->moving spawner 06:57:25.748 [Lua] ->moving spawner 06:57:25.748 [Lua] ->moving spawner 06:57:25.748 [Lua] ->moving spawner 06:57:25.761 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.761 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.761 [Lua] ->moving spawner 06:57:25.761 [Lua] ->moving spawner 06:57:25.761 [Lua] ->moving spawner 06:57:25.761 [Lua] ->moving spawner 06:57:25.761 [Lua] ->moving spawner 06:57:25.761 [Lua] ->moving spawner 06:57:25.775 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.775 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.775 [Lua] ->moving spawner 06:57:25.775 [Lua] ->moving spawner 06:57:25.775 [Lua] ->moving spawner 06:57:25.775 [Lua] ->moving spawner 06:57:25.775 [Lua] ->moving spawner 06:57:25.775 [Lua] ->moving spawner 06:57:25.790 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.790 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.790 [Lua] ->moving spawner 06:57:25.790 [Lua] ->moving spawner 06:57:25.790 [Lua] ->moving spawner 06:57:25.790 [Lua] ->moving spawner 06:57:25.790 [Lua] ->moving spawner 06:57:25.790 [Lua] ->moving spawner 06:57:25.802 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.802 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.802 [Lua] ->moving spawner 06:57:25.802 [Lua] ->moving spawner 06:57:25.802 [Lua] ->moving spawner 06:57:25.802 [Lua] ->moving spawner 06:57:25.802 [Lua] ->moving spawner 06:57:25.802 [Lua] ->moving spawner 06:57:25.816 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.816 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.816 [Lua] ->moving spawner 06:57:25.816 [Lua] ->moving spawner 06:57:25.816 [Lua] ->moving spawner 06:57:25.816 [Lua] ->moving spawner 06:57:25.816 [Lua] ->moving spawner 06:57:25.816 [Lua] ->moving spawner 06:57:25.829 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:25.829 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.829 [Lua] ->moving spawner 06:57:25.829 [Lua] ->moving spawner 06:57:25.829 [Lua] ->moving spawner 06:57:25.829 [Lua] ->moving spawner 06:57:25.829 [Lua] ->moving spawner 06:57:25.829 [Lua] ->moving spawner 06:57:25.842 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.842 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.842 [Lua] ->moving spawner 06:57:25.842 [Lua] ->moving spawner 06:57:25.842 [Lua] ->moving spawner 06:57:25.842 [Lua] ->moving spawner 06:57:25.842 [Lua] ->moving spawner 06:57:25.842 [Lua] ->moving spawner 06:57:25.854 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:25.854 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.854 [Lua] ->moving spawner 06:57:25.854 [Lua] ->moving spawner 06:57:25.854 [Lua] ->moving spawner 06:57:25.854 [Lua] ->moving spawner 06:57:25.854 [Lua] ->moving spawner 06:57:25.854 [Lua] ->moving spawner 06:57:25.868 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.868 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.868 [Lua] ->moving spawner 06:57:25.868 [Lua] ->moving spawner 06:57:25.868 [Lua] ->moving spawner 06:57:25.868 [Lua] ->moving spawner 06:57:25.868 [Lua] ->moving spawner 06:57:25.868 [Lua] ->moving spawner 06:57:25.879 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:25.879 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.879 [Lua] ->moving spawner 06:57:25.879 [Lua] ->moving spawner 06:57:25.879 [Lua] ->moving spawner 06:57:25.879 [Lua] ->moving spawner 06:57:25.879 [Lua] ->moving spawner 06:57:25.879 [Lua] ->moving spawner 06:57:25.892 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.892 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.892 [Lua] ->moving spawner 06:57:25.892 [Lua] ->moving spawner 06:57:25.892 [Lua] ->moving spawner 06:57:25.892 [Lua] ->moving spawner 06:57:25.892 [Lua] ->moving spawner 06:57:25.892 [Lua] ->moving spawner 06:57:25.904 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:25.904 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.904 [Lua] ->moving spawner 06:57:25.904 [Lua] ->moving spawner 06:57:25.904 [Lua] ->moving spawner 06:57:25.904 [Lua] ->moving spawner 06:57:25.904 [Lua] ->moving spawner 06:57:25.904 [Lua] ->moving spawner 06:57:25.916 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.916 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.916 [Lua] ->moving spawner 06:57:25.916 [Lua] ->moving spawner 06:57:25.916 [Lua] ->moving spawner 06:57:25.916 [Lua] ->moving spawner 06:57:25.916 [Lua] ->moving spawner 06:57:25.916 [Lua] ->moving spawner 06:57:25.928 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:25.928 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.928 [Lua] ->moving spawner 06:57:25.928 [Lua] ->moving spawner 06:57:25.928 [Lua] ->moving spawner 06:57:25.928 [Lua] ->moving spawner 06:57:25.928 [Lua] ->moving spawner 06:57:25.928 [Lua] ->moving spawner 06:57:25.941 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.941 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.941 [Lua] ->moving spawner 06:57:25.941 [Lua] ->moving spawner 06:57:25.941 [Lua] ->moving spawner 06:57:25.941 [Lua] ->moving spawner 06:57:25.941 [Lua] ->moving spawner 06:57:25.941 [Lua] ->moving spawner 06:57:25.941 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:57:25.954 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:25.954 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.954 [Lua] ->moving spawner 06:57:25.954 [Lua] ->moving spawner 06:57:25.954 [Lua] ->moving spawner 06:57:25.954 [Lua] ->moving spawner 06:57:25.954 [Lua] ->moving spawner 06:57:25.954 [Lua] ->moving spawner 06:57:25.954 [Lua] Spline already found! 06:57:25.969 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.969 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.969 [Lua] ->moving spawner 06:57:25.969 [Lua] ->moving spawner 06:57:25.969 [Lua] ->moving spawner 06:57:25.969 [Lua] ->moving spawner 06:57:25.969 [Lua] ->moving spawner 06:57:25.969 [Lua] ->moving spawner 06:57:25.981 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:25.981 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.981 [Lua] ->moving spawner 06:57:25.981 [Lua] ->moving spawner 06:57:25.981 [Lua] ->moving spawner 06:57:25.981 [Lua] ->moving spawner 06:57:25.981 [Lua] ->moving spawner 06:57:25.981 [Lua] ->moving spawner 06:57:25.993 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:25.993 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:25.993 [Lua] ->moving spawner 06:57:25.993 [Lua] ->moving spawner 06:57:25.993 [Lua] ->moving spawner 06:57:25.993 [Lua] ->moving spawner 06:57:25.993 [Lua] ->moving spawner 06:57:25.993 [Lua] ->moving spawner 06:57:26.015 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.015 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.015 [Lua] ->moving spawner 06:57:26.015 [Lua] ->moving spawner 06:57:26.015 [Lua] ->moving spawner 06:57:26.015 [Lua] ->moving spawner 06:57:26.015 [Lua] ->moving spawner 06:57:26.015 [Lua] ->moving spawner 06:57:26.027 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.027 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.027 [Lua] ->moving spawner 06:57:26.027 [Lua] ->moving spawner 06:57:26.027 [Lua] ->moving spawner 06:57:26.027 [Lua] ->moving spawner 06:57:26.027 [Lua] ->moving spawner 06:57:26.027 [Lua] ->moving spawner 06:57:26.038 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.038 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.038 [Lua] ->moving spawner 06:57:26.038 [Lua] ->moving spawner 06:57:26.038 [Lua] ->moving spawner 06:57:26.038 [Lua] ->moving spawner 06:57:26.038 [Lua] ->moving spawner 06:57:26.038 [Lua] ->moving spawner 06:57:26.048 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:26.050 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.050 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.050 [Lua] ->moving spawner 06:57:26.050 [Lua] ->moving spawner 06:57:26.050 [Lua] ->moving spawner 06:57:26.050 [Lua] ->moving spawner 06:57:26.050 [Lua] ->moving spawner 06:57:26.050 [Lua] ->moving spawner 06:57:26.050 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:57:26.062 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.062 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.062 [Lua] ->moving spawner 06:57:26.062 [Lua] ->moving spawner 06:57:26.062 [Lua] ->moving spawner 06:57:26.062 [Lua] ->moving spawner 06:57:26.062 [Lua] ->moving spawner 06:57:26.062 [Lua] ->moving spawner 06:57:26.062 [Lua] Spline already found! 06:57:26.078 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.078 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.078 [Lua] ->moving spawner 06:57:26.078 [Lua] ->moving spawner 06:57:26.078 [Lua] ->moving spawner 06:57:26.078 [Lua] ->moving spawner 06:57:26.078 [Lua] ->moving spawner 06:57:26.078 [Lua] ->moving spawner 06:57:26.091 [Lua] replace_hidden_spawners -> first try found: 7 cover points 06:57:26.091 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.091 [Lua] ->moving spawner 06:57:26.091 [Lua] ->moving spawner 06:57:26.091 [Lua] ->moving spawner 06:57:26.091 [Lua] ->moving spawner 06:57:26.091 [Lua] ->moving spawner 06:57:26.091 [Lua] ->moving spawner 06:57:26.104 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.104 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.104 [Lua] ->moving spawner 06:57:26.104 [Lua] ->moving spawner 06:57:26.104 [Lua] ->moving spawner 06:57:26.104 [Lua] ->moving spawner 06:57:26.104 [Lua] ->moving spawner 06:57:26.104 [Lua] ->moving spawner 06:57:26.117 [Lua] replace_hidden_spawners -> first try found: 7 cover points 06:57:26.117 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.117 [Lua] ->moving spawner 06:57:26.117 [Lua] ->moving spawner 06:57:26.117 [Lua] ->moving spawner 06:57:26.117 [Lua] ->moving spawner 06:57:26.117 [Lua] ->moving spawner 06:57:26.117 [Lua] ->moving spawner 06:57:26.129 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.129 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.129 [Lua] ->moving spawner 06:57:26.129 [Lua] ->moving spawner 06:57:26.129 [Lua] ->moving spawner 06:57:26.129 [Lua] ->moving spawner 06:57:26.129 [Lua] ->moving spawner 06:57:26.129 [Lua] ->moving spawner 06:57:26.159 [Lua] replace_hidden_spawners -> first try found: 7 cover points 06:57:26.159 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.159 [Lua] ->moving spawner 06:57:26.159 [Lua] ->moving spawner 06:57:26.159 [Lua] ->moving spawner 06:57:26.159 [Lua] ->moving spawner 06:57:26.159 [Lua] ->moving spawner 06:57:26.159 [Lua] ->moving spawner 06:57:26.171 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.171 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.171 [Lua] ->moving spawner 06:57:26.171 [Lua] ->moving spawner 06:57:26.171 [Lua] ->moving spawner 06:57:26.171 [Lua] ->moving spawner 06:57:26.171 [Lua] ->moving spawner 06:57:26.171 [Lua] ->moving spawner 06:57:26.183 [Lua] replace_hidden_spawners -> first try found: 7 cover points 06:57:26.183 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.183 [Lua] ->moving spawner 06:57:26.183 [Lua] ->moving spawner 06:57:26.183 [Lua] ->moving spawner 06:57:26.183 [Lua] ->moving spawner 06:57:26.183 [Lua] ->moving spawner 06:57:26.183 [Lua] ->moving spawner 06:57:26.194 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.194 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.194 [Lua] ->moving spawner 06:57:26.194 [Lua] ->moving spawner 06:57:26.194 [Lua] ->moving spawner 06:57:26.194 [Lua] ->moving spawner 06:57:26.194 [Lua] ->moving spawner 06:57:26.194 [Lua] ->moving spawner 06:57:26.204 [Lua] replace_hidden_spawners -> first try found: 7 cover points 06:57:26.204 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.204 [Lua] ->moving spawner 06:57:26.204 [Lua] ->moving spawner 06:57:26.204 [Lua] ->moving spawner 06:57:26.204 [Lua] ->moving spawner 06:57:26.204 [Lua] ->moving spawner 06:57:26.204 [Lua] ->moving spawner 06:57:26.216 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.216 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.216 [Lua] ->moving spawner 06:57:26.216 [Lua] ->moving spawner 06:57:26.216 [Lua] ->moving spawner 06:57:26.216 [Lua] ->moving spawner 06:57:26.216 [Lua] ->moving spawner 06:57:26.216 [Lua] ->moving spawner 06:57:26.228 [Lua] replace_hidden_spawners -> first try found: 7 cover points 06:57:26.228 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.228 [Lua] ->moving spawner 06:57:26.228 [Lua] ->moving spawner 06:57:26.228 [Lua] ->moving spawner 06:57:26.228 [Lua] ->moving spawner 06:57:26.228 [Lua] ->moving spawner 06:57:26.228 [Lua] ->moving spawner 06:57:26.239 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.239 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.239 [Lua] ->moving spawner 06:57:26.239 [Lua] ->moving spawner 06:57:26.239 [Lua] ->moving spawner 06:57:26.239 [Lua] ->moving spawner 06:57:26.239 [Lua] ->moving spawner 06:57:26.239 [Lua] ->moving spawner 06:57:26.251 [Lua] replace_hidden_spawners -> first try found: 7 cover points 06:57:26.251 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.251 [Lua] ->moving spawner 06:57:26.251 [Lua] ->moving spawner 06:57:26.251 [Lua] ->moving spawner 06:57:26.251 [Lua] ->moving spawner 06:57:26.251 [Lua] ->moving spawner 06:57:26.251 [Lua] ->moving spawner 06:57:26.263 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.263 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.263 [Lua] ->moving spawner 06:57:26.263 [Lua] ->moving spawner 06:57:26.263 [Lua] ->moving spawner 06:57:26.263 [Lua] ->moving spawner 06:57:26.263 [Lua] ->moving spawner 06:57:26.263 [Lua] ->moving spawner 06:57:26.285 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.285 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.285 [Lua] ->moving spawner 06:57:26.285 [Lua] ->moving spawner 06:57:26.285 [Lua] ->moving spawner 06:57:26.285 [Lua] ->moving spawner 06:57:26.285 [Lua] ->moving spawner 06:57:26.285 [Lua] ->moving spawner 06:57:26.295 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.295 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.295 [Lua] ->moving spawner 06:57:26.295 [Lua] ->moving spawner 06:57:26.295 [Lua] ->moving spawner 06:57:26.295 [Lua] ->moving spawner 06:57:26.295 [Lua] ->moving spawner 06:57:26.295 [Lua] ->moving spawner 06:57:26.306 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.306 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.306 [Lua] ->moving spawner 06:57:26.306 [Lua] ->moving spawner 06:57:26.306 [Lua] ->moving spawner 06:57:26.306 [Lua] ->moving spawner 06:57:26.306 [Lua] ->moving spawner 06:57:26.306 [Lua] ->moving spawner 06:57:26.316 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.316 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.316 [Lua] ->moving spawner 06:57:26.316 [Lua] ->moving spawner 06:57:26.316 [Lua] ->moving spawner 06:57:26.316 [Lua] ->moving spawner 06:57:26.316 [Lua] ->moving spawner 06:57:26.316 [Lua] ->moving spawner 06:57:26.328 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.328 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.328 [Lua] ->moving spawner 06:57:26.328 [Lua] ->moving spawner 06:57:26.328 [Lua] ->moving spawner 06:57:26.328 [Lua] ->moving spawner 06:57:26.328 [Lua] ->moving spawner 06:57:26.328 [Lua] ->moving spawner 06:57:26.340 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.340 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.340 [Lua] ->moving spawner 06:57:26.340 [Lua] ->moving spawner 06:57:26.340 [Lua] ->moving spawner 06:57:26.340 [Lua] ->moving spawner 06:57:26.340 [Lua] ->moving spawner 06:57:26.340 [Lua] ->moving spawner 06:57:26.351 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.351 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.351 [Lua] ->moving spawner 06:57:26.351 [Lua] ->moving spawner 06:57:26.351 [Lua] ->moving spawner 06:57:26.351 [Lua] ->moving spawner 06:57:26.351 [Lua] ->moving spawner 06:57:26.351 [Lua] ->moving spawner 06:57:26.363 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.363 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.363 [Lua] ->moving spawner 06:57:26.363 [Lua] ->moving spawner 06:57:26.363 [Lua] ->moving spawner 06:57:26.363 [Lua] ->moving spawner 06:57:26.363 [Lua] ->moving spawner 06:57:26.363 [Lua] ->moving spawner 06:57:26.375 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.375 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.375 [Lua] ->moving spawner 06:57:26.375 [Lua] ->moving spawner 06:57:26.375 [Lua] ->moving spawner 06:57:26.375 [Lua] ->moving spawner 06:57:26.375 [Lua] ->moving spawner 06:57:26.375 [Lua] ->moving spawner 06:57:26.388 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.388 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.388 [Lua] ->moving spawner 06:57:26.388 [Lua] ->moving spawner 06:57:26.388 [Lua] ->moving spawner 06:57:26.388 [Lua] ->moving spawner 06:57:26.388 [Lua] ->moving spawner 06:57:26.388 [Lua] ->moving spawner 06:57:26.400 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.400 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.400 [Lua] ->moving spawner 06:57:26.400 [Lua] ->moving spawner 06:57:26.400 [Lua] ->moving spawner 06:57:26.400 [Lua] ->moving spawner 06:57:26.400 [Lua] ->moving spawner 06:57:26.400 [Lua] ->moving spawner 06:57:26.411 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.411 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.411 [Lua] ->moving spawner 06:57:26.411 [Lua] ->moving spawner 06:57:26.411 [Lua] ->moving spawner 06:57:26.411 [Lua] ->moving spawner 06:57:26.411 [Lua] ->moving spawner 06:57:26.411 [Lua] ->moving spawner 06:57:26.422 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.422 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.422 [Lua] ->moving spawner 06:57:26.422 [Lua] ->moving spawner 06:57:26.422 [Lua] ->moving spawner 06:57:26.422 [Lua] ->moving spawner 06:57:26.422 [Lua] ->moving spawner 06:57:26.422 [Lua] ->moving spawner 06:57:26.435 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.435 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.435 [Lua] ->moving spawner 06:57:26.435 [Lua] ->moving spawner 06:57:26.435 [Lua] ->moving spawner 06:57:26.435 [Lua] ->moving spawner 06:57:26.435 [Lua] ->moving spawner 06:57:26.435 [Lua] ->moving spawner 06:57:26.445 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.445 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.445 [Lua] ->moving spawner 06:57:26.445 [Lua] ->moving spawner 06:57:26.445 [Lua] ->moving spawner 06:57:26.445 [Lua] ->moving spawner 06:57:26.445 [Lua] ->moving spawner 06:57:26.445 [Lua] ->moving spawner 06:57:26.457 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.457 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.457 [Lua] ->moving spawner 06:57:26.457 [Lua] ->moving spawner 06:57:26.457 [Lua] ->moving spawner 06:57:26.457 [Lua] ->moving spawner 06:57:26.457 [Lua] ->moving spawner 06:57:26.457 [Lua] ->moving spawner 06:57:26.468 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.468 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.468 [Lua] ->moving spawner 06:57:26.468 [Lua] ->moving spawner 06:57:26.468 [Lua] ->moving spawner 06:57:26.468 [Lua] ->moving spawner 06:57:26.468 [Lua] ->moving spawner 06:57:26.468 [Lua] ->moving spawner 06:57:26.480 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.480 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.480 [Lua] ->moving spawner 06:57:26.480 [Lua] ->moving spawner 06:57:26.480 [Lua] ->moving spawner 06:57:26.480 [Lua] ->moving spawner 06:57:26.480 [Lua] ->moving spawner 06:57:26.480 [Lua] ->moving spawner 06:57:26.492 [Lua] replace_hidden_spawners -> first try found: 6 cover points 06:57:26.492 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.492 [Lua] ->moving spawner 06:57:26.492 [Lua] ->moving spawner 06:57:26.492 [Lua] ->moving spawner 06:57:26.492 [Lua] ->moving spawner 06:57:26.492 [Lua] ->moving spawner 06:57:26.492 [Lua] ->moving spawner 06:57:26.504 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.504 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.504 [Lua] ->moving spawner 06:57:26.504 [Lua] ->moving spawner 06:57:26.504 [Lua] ->moving spawner 06:57:26.504 [Lua] ->moving spawner 06:57:26.504 [Lua] ->moving spawner 06:57:26.504 [Lua] ->moving spawner 06:57:26.514 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.514 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.514 [Lua] ->moving spawner 06:57:26.514 [Lua] ->moving spawner 06:57:26.514 [Lua] ->moving spawner 06:57:26.514 [Lua] ->moving spawner 06:57:26.514 [Lua] ->moving spawner 06:57:26.514 [Lua] ->moving spawner 06:57:26.526 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.526 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.526 [Lua] ->moving spawner 06:57:26.526 [Lua] ->moving spawner 06:57:26.526 [Lua] ->moving spawner 06:57:26.526 [Lua] ->moving spawner 06:57:26.526 [Lua] ->moving spawner 06:57:26.526 [Lua] ->moving spawner 06:57:26.537 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.537 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.537 [Lua] ->moving spawner 06:57:26.537 [Lua] ->moving spawner 06:57:26.537 [Lua] ->moving spawner 06:57:26.537 [Lua] ->moving spawner 06:57:26.537 [Lua] ->moving spawner 06:57:26.537 [Lua] ->moving spawner 06:57:26.547 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:26.548 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.548 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.548 [Lua] ->moving spawner 06:57:26.548 [Lua] ->moving spawner 06:57:26.548 [Lua] ->moving spawner 06:57:26.548 [Lua] ->moving spawner 06:57:26.548 [Lua] ->moving spawner 06:57:26.548 [Lua] ->moving spawner 06:57:26.559 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.559 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.559 [Lua] ->moving spawner 06:57:26.559 [Lua] ->moving spawner 06:57:26.559 [Lua] ->moving spawner 06:57:26.559 [Lua] ->moving spawner 06:57:26.559 [Lua] ->moving spawner 06:57:26.559 [Lua] ->moving spawner 06:57:26.575 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.575 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.575 [Lua] ->moving spawner 06:57:26.575 [Lua] ->moving spawner 06:57:26.575 [Lua] ->moving spawner 06:57:26.575 [Lua] ->moving spawner 06:57:26.575 [Lua] ->moving spawner 06:57:26.575 [Lua] ->moving spawner 06:57:26.586 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.586 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.586 [Lua] ->moving spawner 06:57:26.586 [Lua] ->moving spawner 06:57:26.586 [Lua] ->moving spawner 06:57:26.586 [Lua] ->moving spawner 06:57:26.586 [Lua] ->moving spawner 06:57:26.586 [Lua] ->moving spawner 06:57:26.597 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.597 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.597 [Lua] ->moving spawner 06:57:26.597 [Lua] ->moving spawner 06:57:26.597 [Lua] ->moving spawner 06:57:26.597 [Lua] ->moving spawner 06:57:26.597 [Lua] ->moving spawner 06:57:26.597 [Lua] ->moving spawner 06:57:26.609 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.609 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.609 [Lua] ->moving spawner 06:57:26.609 [Lua] ->moving spawner 06:57:26.609 [Lua] ->moving spawner 06:57:26.609 [Lua] ->moving spawner 06:57:26.609 [Lua] ->moving spawner 06:57:26.609 [Lua] ->moving spawner 06:57:26.621 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.621 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.621 [Lua] ->moving spawner 06:57:26.621 [Lua] ->moving spawner 06:57:26.621 [Lua] ->moving spawner 06:57:26.621 [Lua] ->moving spawner 06:57:26.621 [Lua] ->moving spawner 06:57:26.621 [Lua] ->moving spawner 06:57:26.632 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.633 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.633 [Lua] ->moving spawner 06:57:26.633 [Lua] ->moving spawner 06:57:26.633 [Lua] ->moving spawner 06:57:26.633 [Lua] ->moving spawner 06:57:26.633 [Lua] ->moving spawner 06:57:26.633 [Lua] ->moving spawner 06:57:26.645 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.645 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.645 [Lua] ->moving spawner 06:57:26.645 [Lua] ->moving spawner 06:57:26.645 [Lua] ->moving spawner 06:57:26.645 [Lua] ->moving spawner 06:57:26.645 [Lua] ->moving spawner 06:57:26.645 [Lua] ->moving spawner 06:57:26.657 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.657 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.657 [Lua] ->moving spawner 06:57:26.657 [Lua] ->moving spawner 06:57:26.657 [Lua] ->moving spawner 06:57:26.657 [Lua] ->moving spawner 06:57:26.657 [Lua] ->moving spawner 06:57:26.657 [Lua] ->moving spawner 06:57:26.668 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.668 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.668 [Lua] ->moving spawner 06:57:26.668 [Lua] ->moving spawner 06:57:26.668 [Lua] ->moving spawner 06:57:26.668 [Lua] ->moving spawner 06:57:26.668 [Lua] ->moving spawner 06:57:26.668 [Lua] ->moving spawner 06:57:26.680 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.680 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.680 [Lua] ->moving spawner 06:57:26.680 [Lua] ->moving spawner 06:57:26.680 [Lua] ->moving spawner 06:57:26.680 [Lua] ->moving spawner 06:57:26.680 [Lua] ->moving spawner 06:57:26.680 [Lua] ->moving spawner 06:57:26.691 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.691 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.691 [Lua] ->moving spawner 06:57:26.691 [Lua] ->moving spawner 06:57:26.691 [Lua] ->moving spawner 06:57:26.691 [Lua] ->moving spawner 06:57:26.691 [Lua] ->moving spawner 06:57:26.691 [Lua] ->moving spawner 06:57:26.702 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.702 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.702 [Lua] ->moving spawner 06:57:26.702 [Lua] ->moving spawner 06:57:26.702 [Lua] ->moving spawner 06:57:26.702 [Lua] ->moving spawner 06:57:26.702 [Lua] ->moving spawner 06:57:26.702 [Lua] ->moving spawner 06:57:26.713 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.713 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.713 [Lua] ->moving spawner 06:57:26.713 [Lua] ->moving spawner 06:57:26.713 [Lua] ->moving spawner 06:57:26.713 [Lua] ->moving spawner 06:57:26.713 [Lua] ->moving spawner 06:57:26.713 [Lua] ->moving spawner 06:57:26.725 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.725 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.725 [Lua] ->moving spawner 06:57:26.725 [Lua] ->moving spawner 06:57:26.725 [Lua] ->moving spawner 06:57:26.725 [Lua] ->moving spawner 06:57:26.725 [Lua] ->moving spawner 06:57:26.725 [Lua] ->moving spawner 06:57:26.738 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.738 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.738 [Lua] ->moving spawner 06:57:26.738 [Lua] ->moving spawner 06:57:26.738 [Lua] ->moving spawner 06:57:26.738 [Lua] ->moving spawner 06:57:26.738 [Lua] ->moving spawner 06:57:26.738 [Lua] ->moving spawner 06:57:26.749 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.749 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.749 [Lua] ->moving spawner 06:57:26.749 [Lua] ->moving spawner 06:57:26.749 [Lua] ->moving spawner 06:57:26.749 [Lua] ->moving spawner 06:57:26.749 [Lua] ->moving spawner 06:57:26.749 [Lua] ->moving spawner 06:57:26.761 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.761 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.761 [Lua] ->moving spawner 06:57:26.761 [Lua] ->moving spawner 06:57:26.761 [Lua] ->moving spawner 06:57:26.761 [Lua] ->moving spawner 06:57:26.761 [Lua] ->moving spawner 06:57:26.761 [Lua] ->moving spawner 06:57:26.772 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.772 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.772 [Lua] ->moving spawner 06:57:26.772 [Lua] ->moving spawner 06:57:26.772 [Lua] ->moving spawner 06:57:26.772 [Lua] ->moving spawner 06:57:26.772 [Lua] ->moving spawner 06:57:26.772 [Lua] ->moving spawner 06:57:26.784 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.784 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.784 [Lua] ->moving spawner 06:57:26.784 [Lua] ->moving spawner 06:57:26.784 [Lua] ->moving spawner 06:57:26.784 [Lua] ->moving spawner 06:57:26.784 [Lua] ->moving spawner 06:57:26.784 [Lua] ->moving spawner 06:57:26.799 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.799 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.799 [Lua] ->moving spawner 06:57:26.799 [Lua] ->moving spawner 06:57:26.799 [Lua] ->moving spawner 06:57:26.799 [Lua] ->moving spawner 06:57:26.799 [Lua] ->moving spawner 06:57:26.799 [Lua] ->moving spawner 06:57:26.810 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.810 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.810 [Lua] ->moving spawner 06:57:26.810 [Lua] ->moving spawner 06:57:26.810 [Lua] ->moving spawner 06:57:26.810 [Lua] ->moving spawner 06:57:26.810 [Lua] ->moving spawner 06:57:26.810 [Lua] ->moving spawner 06:57:26.822 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.822 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.822 [Lua] ->moving spawner 06:57:26.822 [Lua] ->moving spawner 06:57:26.822 [Lua] ->moving spawner 06:57:26.822 [Lua] ->moving spawner 06:57:26.822 [Lua] ->moving spawner 06:57:26.822 [Lua] ->moving spawner 06:57:26.833 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.833 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.833 [Lua] ->moving spawner 06:57:26.833 [Lua] ->moving spawner 06:57:26.833 [Lua] ->moving spawner 06:57:26.833 [Lua] ->moving spawner 06:57:26.833 [Lua] ->moving spawner 06:57:26.833 [Lua] ->moving spawner 06:57:26.845 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.845 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.845 [Lua] ->moving spawner 06:57:26.845 [Lua] ->moving spawner 06:57:26.845 [Lua] ->moving spawner 06:57:26.845 [Lua] ->moving spawner 06:57:26.845 [Lua] ->moving spawner 06:57:26.845 [Lua] ->moving spawner 06:57:26.857 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.857 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.857 [Lua] ->moving spawner 06:57:26.857 [Lua] ->moving spawner 06:57:26.857 [Lua] ->moving spawner 06:57:26.857 [Lua] ->moving spawner 06:57:26.857 [Lua] ->moving spawner 06:57:26.857 [Lua] ->moving spawner 06:57:26.868 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.868 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.868 [Lua] ->moving spawner 06:57:26.868 [Lua] ->moving spawner 06:57:26.868 [Lua] ->moving spawner 06:57:26.868 [Lua] ->moving spawner 06:57:26.868 [Lua] ->moving spawner 06:57:26.868 [Lua] ->moving spawner 06:57:26.880 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.880 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.880 [Lua] ->moving spawner 06:57:26.880 [Lua] ->moving spawner 06:57:26.880 [Lua] ->moving spawner 06:57:26.880 [Lua] ->moving spawner 06:57:26.880 [Lua] ->moving spawner 06:57:26.880 [Lua] ->moving spawner 06:57:26.891 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.891 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.891 [Lua] ->moving spawner 06:57:26.891 [Lua] ->moving spawner 06:57:26.891 [Lua] ->moving spawner 06:57:26.891 [Lua] ->moving spawner 06:57:26.891 [Lua] ->moving spawner 06:57:26.891 [Lua] ->moving spawner 06:57:26.903 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.903 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.903 [Lua] ->moving spawner 06:57:26.903 [Lua] ->moving spawner 06:57:26.903 [Lua] ->moving spawner 06:57:26.903 [Lua] ->moving spawner 06:57:26.903 [Lua] ->moving spawner 06:57:26.903 [Lua] ->moving spawner 06:57:26.914 [Lua] replace_hidden_spawners -> first try found: 5 cover points 06:57:26.914 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.914 [Lua] ->moving spawner 06:57:26.914 [Lua] ->moving spawner 06:57:26.914 [Lua] ->moving spawner 06:57:26.914 [Lua] ->moving spawner 06:57:26.914 [Lua] ->moving spawner 06:57:26.914 [Lua] ->moving spawner 06:57:26.926 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.926 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.926 [Lua] ->moving spawner 06:57:26.926 [Lua] ->moving spawner 06:57:26.926 [Lua] ->moving spawner 06:57:26.926 [Lua] ->moving spawner 06:57:26.926 [Lua] ->moving spawner 06:57:26.926 [Lua] ->moving spawner 06:57:26.938 [Lua] replace_hidden_spawners -> first try found: 4 cover points 06:57:26.938 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.938 [Lua] ->moving spawner 06:57:26.938 [Lua] ->moving spawner 06:57:26.938 [Lua] ->moving spawner 06:57:26.938 [Lua] ->moving spawner 06:57:26.938 [Lua] ->moving spawner 06:57:26.938 [Lua] ->moving spawner 06:57:26.949 [Lua] replace_hidden_spawners -> first try found: 11 cover points 06:57:26.949 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:57:26.950 [Lua] ->moving spawner 06:57:26.950 [Lua] ->moving spawner 06:57:26.950 [Lua] ->moving spawner 06:57:26.950 [Lua] ->moving spawner 06:57:26.950 [Lua] ->moving spawner 06:57:26.981 [Lua] MUSIC: pre_ambush -> explore 06:57:27.086 [Lua] TerrorEventMixer.start_event: roaming_patrol 06:57:27.100 [Lua] Spline already found! 06:57:27.692 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:28.152 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:28.237 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:57:28.237 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:57:28.237 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:57:28.237 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:57:28.237 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:57:35.059 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 06:57:35.059 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:57:35.059 [Lua] horde requested: ambush 06:57:35.059 [Lua] setting up ambush-horde 06:57:35.059 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:57:35.060 [Lua] -> spawning: 25 06:57:35.060 [Lua] horde crated with id 20 of type ambush 06:57:35.060 [Lua] ambush horde has started 06:57:35.065 [Lua] MUSIC: explore -> pre_ambush 06:57:42.117 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:42.473 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:43.268 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:57:43.614 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:57:44.734 [Lua] MUSIC: pre_ambush -> explore 06:57:46.223 [Lua] HORDE: last wave, reset to standard horde delay 06:57:46.223 [Lua] Time for new HOOORDE! multi_last_wave 06:57:46.223 [Lua] horde requested: ambush 06:57:46.223 [Lua] setting up ambush-horde 06:57:46.223 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 06:57:46.223 [Lua] -> spawning: 22 06:57:46.224 [Lua] horde crated with id 21 of type ambush 06:57:46.224 [Lua] ambush horde has started 06:57:46.229 [Lua] MUSIC: explore -> pre_ambush 06:57:48.776 [Lua] Coordinated attack! 06:57:50.863 [Lua] Horde killed: ? 06:57:56.206 [Lua] MUSIC: pre_ambush -> explore 06:58:04.924 [Lua] Horde killed: ? 06:58:08.553 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:58:12.597 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:58:13.199 [Lua] Horde killed: ? 06:58:14.115 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:58:14.693 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:58:15.024 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:58:15.620 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:58:16.016 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:58:16.620 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:58:19.224 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:58:19.247 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:58:19.802 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:58:19.956 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:58:22.548 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:58:23.194 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:58:24.783 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:58:25.213 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 06:58:30.802 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:58:31.187 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:58:32.750 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:58:32.750 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:58:32.750 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:58:32.750 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:58:32.750 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:58:34.937 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:58:35.363 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:58:54.561 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 06:58:58.446 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:58:58.862 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:59:01.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb7a6a, position: 0 06:59:16.315 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 06:59:18.707 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010277f2ce 06:59:18.708 [Lua] [GameNetworkManager] destroying game object with go_id=82 06:59:19.329 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:59:19.713 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:59:20.733 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:59:21.066 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:59:31.210 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 06:59:31.210 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol 06:59:31.218 [Lua] > starting new spline, using new navbot: standard , id: boss_4 06:59:31.249 [Lua] > continuing spline boss_4 index: 2 06:59:31.258 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 06:59:31.258 [Lua] > continuing spline boss_4 index: 3 06:59:31.273 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 06:59:31.273 [Lua] > continuing spline boss_4 index: 4 06:59:31.289 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 06:59:31.289 [Lua] > continuing spline boss_4 index: 5 06:59:31.329 [Lua] > spline completed boss_4 06:59:31.329 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 06:59:36.702 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:59:36.853 [Lua] Time for new HOOORDE! multi_first_wave 06:59:36.853 [Lua] horde requested: vector_blob 06:59:36.853 [Lua] wants to spawn ahead within distance: 60 06:59:36.853 [Lua] horde crated with id 23 of type vector_blob 06:59:36.853 [Lua] managed to spawn 23/23 horde enemies 06:59:36.853 [Lua] vector blob horde has started 06:59:36.859 [Lua] MUSIC: explore -> pre_horde 06:59:36.868 [Lua] MUSIC: pre_horde -> explore 06:59:37.167 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:59:37.710 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:59:38.100 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:59:38.814 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:59:39.171 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:59:39.854 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:59:40.244 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 06:59:43.556 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 06:59:43.558 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=494 06:59:43.559 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.85039371252059937) 06:59:48.346 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e7927b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:59:48.866 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e7927b 06:59:50.461 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:59:50.461 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:59:50.461 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:59:50.461 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:59:50.461 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:00:04.044 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 07:00:04.044 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:00:04.044 [Lua] horde requested: vector_blob 07:00:04.044 [Lua] wants to spawn ahead within distance: 60 07:00:04.044 [Lua] horde crated with id 24 of type vector_blob 07:00:04.044 [Lua] managed to spawn 25/25 horde enemies 07:00:04.044 [Lua] vector blob horde has started 07:00:04.049 [Lua] MUSIC: explore -> pre_horde 07:00:04.062 [Lua] MUSIC: pre_horde -> explore 07:00:04.108 [Lua] Horde killed: ? 07:00:04.117 [Lua] HORDE: last wave, reset to standard horde delay 07:00:04.117 [Lua] Time for new HOOORDE! multi_last_wave 07:00:04.117 [Lua] horde requested: vector_blob 07:00:04.117 [Lua] wants to spawn behind within distance: 60 07:00:04.117 [Lua] horde crated with id 25 of type vector_blob 07:00:04.117 [Lua] managed to spawn 26/26 horde enemies 07:00:04.117 [Lua] vector blob horde has started 07:00:04.123 [Lua] MUSIC: explore -> pre_horde 07:00:19.412 [Lua] MUSIC: pre_horde -> explore 07:00:19.739 [Lua] Destroying unit since outside mesh or world 07:00:23.830 [Lua] ready to jump failed 07:00:24.562 [Lua] Horde killed: ? 07:00:26.579 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:00:26.899 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:00:27.164 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 767778 0 07:00:30.167 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:00:30.502 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:00:31.267 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:00:31.618 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:00:34.697 [Lua] Horde killed: ? 07:00:38.692 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:00:39.072 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:01:00.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbbeeb, position: 0 07:01:15.728 [Lua] fence jumping 07:01:16.316 [Lua] ready to jump failed 07:01:18.715 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:01:19.080 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:01:20.856 [Lua] Coordinated attack! 07:01:26.699 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:01:26.708 [Lua] Spline already found! 07:01:28.396 [Lua] Switching ConflictSettings: to: beastmen 07:01:28.396 [Lua] pacing=beastmen 07:01:28.396 [Lua] locked_func_name=beastmen 07:01:28.396 [Lua] roaming=nil 07:01:28.396 [Lua] specials=beastmen 07:01:28.396 [Lua] debug_color=purple 07:01:28.396 [Lua] pack_spawning=beastmen 07:01:28.396 [Lua] contained_breeds=nil 07:01:28.396 [Lua] disabled=false 07:01:28.396 [Lua] boss=beastmen 07:01:28.396 [Lua] horde=beastmen 07:01:28.396 [Lua] name=beastmen 07:01:28.396 [Lua] intensity=default 07:01:28.396 [Lua] --- 07:01:33.243 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:01:33.252 [Lua] Spline already found! 07:01:37.590 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:01:37.599 [Lua] Spline already found! 07:01:41.184 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 07:01:43.602 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:01:43.612 [Lua] Spline already found! 07:01:46.567 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:01:46.960 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:01:48.974 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:01:49.433 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:02:01.213 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:01.213 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:01.213 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:01.213 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:01.213 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:03.742 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:03.742 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:03.742 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:03.742 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:03.742 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:05.713 [Lua] Time for new HOOORDE! multi_first_wave 07:02:05.713 [Lua] horde requested: ambush 07:02:05.713 [Lua] setting up ambush-horde 07:02:05.713 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:02:05.714 [Lua] -> spawning: 21 07:02:05.714 [Lua] horde crated with id 30 of type ambush 07:02:05.714 [Lua] ambush horde has started 07:02:05.719 [Lua] MUSIC: explore -> pre_ambush 07:02:10.247 [Lua] MUSIC: pre_ambush -> explore 07:02:14.104 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:02:14.116 [Lua] Spline already found! 07:02:15.786 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 07:02:15.786 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:02:15.786 [Lua] horde requested: ambush 07:02:15.786 [Lua] setting up ambush-horde 07:02:15.786 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:02:15.786 [Lua] -> spawning: 21 07:02:15.786 [Lua] horde crated with id 32 of type ambush 07:02:15.786 [Lua] ambush horde has started 07:02:15.792 [Lua] MUSIC: explore -> pre_ambush 07:02:19.790 [Lua] MUSIC: pre_ambush -> explore 07:02:23.837 [Lua] HORDE: last wave, reset to standard horde delay 07:02:23.837 [Lua] Time for new HOOORDE! multi_last_wave 07:02:23.837 [Lua] horde requested: ambush 07:02:23.837 [Lua] setting up ambush-horde 07:02:23.837 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:02:23.837 [Lua] -> spawning: 23 07:02:23.837 [Lua] horde crated with id 33 of type ambush 07:02:23.837 [Lua] ambush horde has started 07:02:23.843 [Lua] MUSIC: explore -> pre_ambush 07:02:27.325 [Lua] replace_hidden_spawners -> first try found: 1 cover points 07:02:27.325 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:02:27.325 [Lua] ->moving spawner 07:02:27.325 [Lua] ->moving spawner 07:02:27.325 [Lua] ->moving spawner 07:02:27.325 [Lua] ->moving spawner 07:02:28.353 [Lua] MUSIC: pre_ambush -> explore 07:02:30.574 [Lua] Horde killed: ? 07:02:34.610 [Lua] Horde killed: ? 07:02:37.338 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:02:37.350 [Lua] Spline already found! 07:02:46.116 [Lua] Horde killed: ? 07:02:49.778 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:02:50.186 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:02:51.399 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:02:51.875 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:02:55.766 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:55.766 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:55.766 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:55.766 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:55.766 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:02:58.157 [Lua] Coordinated attack! 07:03:04.164 [Lua] -----Enter charged 07:03:04.978 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:03:05.181 [Lua] -----Exit charged 07:03:05.381 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:03:08.699 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:03:08.713 [Lua] Spline already found! 07:03:18.938 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 07:03:19.737 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:03:20.102 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:03:23.792 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:03:23.805 [Lua] Spline already found! 07:03:32.290 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:03:32.714 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:03:33.213 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:03:33.213 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:03:33.213 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:03:33.213 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:03:33.213 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:03:36.533 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:03:37.105 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:03:39.399 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:03:40.042 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:03:50.757 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:03:50.768 [Lua] Spline already found! 07:03:53.067 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:03:53.077 [Lua] Spline already found! 07:03:59.689 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:04:00.184 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:04:05.326 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:04:05.804 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:04:06.065 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:04:06.076 [Lua] fence jumping 07:04:06.515 [Lua] simple los failed 07:04:06.651 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:04:06.857 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:04:07.388 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:04:07.611 [Lua] fence jumping 07:04:08.431 [Lua] ready to jump failed 07:04:11.213 [Lua] fence jumping 07:04:12.234 [Lua] ready to jump failed 07:04:21.652 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:04:27.784 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:05:25.031 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:25.401 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:05:35.129 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 07:05:36.920 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:05:36.920 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:05:36.920 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:05:36.920 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:05:36.920 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:05:46.567 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:46.933 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:47.051 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:05:47.519 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:05:47.562 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:05:47.701 [Lua] Coordinated attack! 07:05:48.038 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:06:17.878 [Lua] TerrorEventMixer.start_event: crater_no_horde 07:06:18.587 [Lua] fence jumping 07:06:19.240 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 07:06:19.607 [Lua] ready to jump failed 07:06:21.005 [Lua] fence jumping 07:06:22.044 [Lua] ready to jump failed 07:06:25.290 [Lua] ready to jump failed 07:06:29.117 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:06:29.194 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:06:29.490 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:06:29.682 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:06:38.379 [Lua] ready to jump failed 07:06:44.370 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:06:44.866 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:06:52.816 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 1 13 07:06:57.989 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 07:07:00.610 [Lua] ready to jump failed 07:07:01.123 [Lua] main path terror event triggered: rare_event_loot_rat 07:07:01.123 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 07:07:03.658 [Lua] ready to jump failed 07:07:07.080 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:07.570 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:07:08.796 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:09.168 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:07:14.733 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000108872e52 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:07:15.141 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108872e52 07:07:17.644 [Lua] [ChatManager][1]System: ♠♥Royal Flush♦♣ picked up a Loot Die 07:07:40.353 [Lua] [ChatManager][1]System: Moog discarded a Tome 07:07:42.756 [Lua] [ChatManager][1]System: Moog picked up a Tome 07:07:59.495 [Lua] TerrorEventMixer.start_event: crater_end_event_intro_wave 07:07:59.557 [Lua] MUSIC: explore -> pre_horde 07:07:59.567 [Lua] MUSIC: pre_horde -> horde 07:08:14.301 [Lua] TerrorEventMixer.start_event: crater_end_event_manual_spawns 07:08:14.301 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01 07:08:23.801 [Lua] event horde ends! 07:08:38.553 [Lua] event horde ends! 07:08:50.467 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01 07:08:53.793 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:08:53.793 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:08:53.793 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:08:53.793 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:08:57.875 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02 07:09:01.583 [Lua] event horde ends! 07:09:14.747 [Lua] event horde ends! 07:09:22.110 [Lua] event horde ends! 07:09:22.124 [Lua] MUSIC: horde -> explore 07:09:30.722 [Lua] MUSIC: explore -> pre_horde 07:09:30.734 [Lua] MUSIC: pre_horde -> horde 07:09:43.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:09:43.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:09:43.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:09:43.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:09:54.894 [Lua] event horde ends! 07:10:06.024 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02 07:10:10.069 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_03 07:10:18.142 [Lua] event horde ends! 07:10:25.168 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:10:25.168 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:10:25.168 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:10:25.168 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:10:26.238 [Lua] TerrorEventMixer.start_event: crater_end_event_minotaur 07:10:30.277 [Lua] event horde ends! 07:10:34.313 [Lua] event horde ends! 07:10:58.443 [Lua] event horde ends! 07:10:58.459 [Lua] MUSIC: horde -> explore 07:11:20.441 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108872e52 07:11:20.442 [Lua] [GameNetworkManager] destroying game object with go_id=79 07:11:20.681 [Lua] MUSIC: explore -> pre_horde 07:11:32.131 [Lua] [ChatManager][1]System: Moog picked up a Loot Die 07:11:33.606 [Lua] MUSIC: pre_horde -> horde 07:11:34.811 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_04 07:11:44.886 [Lua] event horde ends! 07:11:45.562 [Lua] respawner: far ahead not found, using spawner behind 07:11:45.661 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000108872e52 go_type=player_unit go_created_func_name=game_object_created_player_unit 07:11:45.662 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=857 07:11:45.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 07:11:53.725 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:11:53.725 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:11:53.725 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:11:53.725 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:11:53.725 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:11:59.088 [Lua] event horde ends! 07:11:59.108 [Lua] MUSIC: horde -> explore 07:12:15.485 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:12:15.485 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:12:15.485 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:12:15.485 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:12:15.485 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:12:20.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xab4c7, position: 0 07:12:20.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xab4c7, position: 0 07:12:21.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xab4c7, position: 83264 07:12:23.532 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010277f2ce 07:12:23.533 [Lua] [GameNetworkManager] destroying game object with go_id=494 07:12:23.533 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[78be698b30090791]']] 07:12:24.788 [Lua] -----Enter charged 07:12:25.813 [Lua] -----Exit charged 07:12:28.279 [Lua] MUSIC: explore -> pre_horde 07:12:31.361 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e7927b 07:12:31.362 [Lua] [GameNetworkManager] destroying game object with go_id=78 07:12:35.931 [Lua] MUSIC: pre_horde -> horde 07:12:36.344 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_04 07:12:48.230 [Lua] respawner: far ahead not found, using spawner behind 07:12:48.451 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 07:12:48.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=874 07:12:48.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 07:12:49.561 [Lua] -----Enter charged 07:12:50.630 [Lua] -----Exit charged 07:12:52.475 [Lua] event horde ends! 07:12:56.476 [Lua] respawner: far ahead not found, using spawner behind 07:12:56.537 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 07:12:56.539 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=875 07:12:56.540 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.44881889224052429) 07:13:00.493 [Lua] event horde ends! 07:13:00.513 [Lua] MUSIC: horde -> explore 07:13:00.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xab4c7, position: 1044609 07:13:02.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xab4c7, position: 1100863 07:13:02.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xab4c7, position: 1100863 07:13:02.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xab4c7, position: 0 07:13:02.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xab4c7, position: 0 07:13:02.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xab4c7, position: 0 07:13:03.265 [Lua] -----Enter charged 07:13:04.193 [Lua] -----Exit charged 07:13:12.620 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108872e52 07:13:12.621 [Lua] [GameNetworkManager] destroying game object with go_id=857 07:13:23.001 [Lua] -----Enter charged 07:13:24.005 [Lua] -----Exit charged 07:13:28.352 [Lua] MUSIC: explore -> lost 07:13:37.742 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_04 07:13:37.752 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000108872e52 go_type=player_unit go_created_func_name=game_object_created_player_unit 07:13:37.753 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=896 07:13:37.754 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 07:13:38.135 [Lua] [GameNetworkManager] destroying game object with go_id=77 07:13:38.311 [Connection] Creating endpoint 110000100285dc7 - reliable message sent 07:13:38.312 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:13:38.312 [Connection] Creating endpoint 110000100662cef - reliable message sent 07:13:38.312 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:13:38.312 [Connection] Creating endpoint 1100001004f5b01 - reliable message sent 07:13:38.312 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:13:38.312 [Lua] gm_event_end_conditions_met false true 07:13:38.312 [Save] Saving `save_data` 07:13:38.315 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 07:13:38.315 [Lua] Game lost 07:13:38.315 [Lua] PlayFabMirror:_commit_internal nil 07:13:38.315 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:13:38.315 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 07:13:38.321 [SteamAuthenticator] Sent ticket request to 110000100285dc7 07:13:38.321 [SteamAuthenticator] Sent ticket request to 110000100662cef 07:13:38.322 [SteamAuthenticator] Sent ticket request to 1100001004f5b01 07:13:38.322 [Save] Save done 07:13:38.322 [Save] Saving `save_data` 07:13:38.323 [Lua] commit result success 34 07:13:38.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 45 07:13:38.323 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 07:13:38.330 [Save] Save done 07:13:38.333 [Connection] Destroying endpoint 1100001004f5b01 - explicit request 07:13:38.334 [Connection] Destroying endpoint 110000100662cef - explicit request 07:13:38.336 [Connection] Destroying endpoint 110000100285dc7 - explicit request 07:13:38.338 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 45 8 07:13:38.842 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 07:13:38.842 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 45 07:13:39.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 45 07:13:46.021 [Lua] ConflictDirector - destroy all units 07:13:46.333 [Lua] TRANSITION nil nil inn_level 07:13:46.333 [Lua] Transition type "inn_level", is server: true 07:13:46.333 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:13:46.334 [Lua] [GameNetworkManager] Leaving game... 07:13:46.334 [Lua] [GameNetworkManager] Shutting down game session host. 07:13:46.334 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:13:46.334 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:13:46.334 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1365.17 07:13:46.342 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:13:48.355 [Lua] Clearing all global lookup lists 07:13:48.356 [Lua] [IngamePlayerListUI] - Destroy 07:13:48.356 [Lua] [EquipmentUI] - Destroy 07:13:48.356 [Lua] [AbilityUI] - Destroy 07:13:48.356 [Lua] [GamePadEquipmentUI] - Destroy 07:13:48.356 [Lua] [GamePadAbilityUI] - Destroy 07:13:48.356 [Lua] [IngameUI] destroy 07:13:48.368 [Lua] TerrorEventMixer.stop_event: crater_end_event_wave_04 07:13:48.368 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:13:48.368 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:13:48.368 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:13:48.368 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:13:48.368 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:13:48.586 [Lua] [Managers] Destroying state managers... 07:13:48.601 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:13:48.729 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 07:13:48.729 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 07:13:48.738 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 07:13:48.742 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 07:13:48.743 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 07:13:48.744 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 07:13:48.745 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 07:13:48.746 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 07:13:48.746 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 07:13:48.750 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 07:13:48.754 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 07:13:48.754 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 07:13:48.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 07:13:48.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 07:13:48.761 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 07:13:48.765 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 07:13:48.766 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 07:13:48.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 07:13:48.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 07:13:48.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 07:13:48.775 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 07:13:48.775 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 07:13:48.780 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 07:13:48.785 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 07:13:48.788 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 07:13:48.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 07:13:48.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 07:13:48.797 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 07:13:48.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 07:13:48.804 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 07:13:48.817 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 07:13:48.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 07:13:48.826 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 07:13:48.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 07:13:48.832 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108872e52 07:13:48.832 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 07:13:48.832 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 07:13:48.832 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010277f2ce 07:13:48.832 [Lua] [Matchmaking] unregister rpcs 07:13:48.832 [Lua] ############### UNLOADING PACKAGES ############### 07:13:48.832 [Lua] [Gamestate] Enter state StateLoading 07:13:48.835 [World] Spawning level. 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] Found camera: end_screen_camera 07:13:48.845 [Lua] [EndViewState] Enter Substate EndViewStateSummary 07:13:48.845 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:13:48.845 [Lua] [Matchmaking] register rpcs 07:13:48.845 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 07:13:48.845 [Lua] Set lobby begin: 07:13:48.845 [Lua] Lobby data twitch_enabled = false 07:13:48.845 [Lua] Lobby data power_level = 0 07:13:48.846 [Lua] Lobby data num_players = 4 07:13:48.846 [Lua] Lobby data host = 110000103483e57 07:13:48.846 [Lua] Lobby data game_mode = 2 07:13:48.846 [Lua] Lobby data is_private = false 07:13:48.846 [Lua] Lobby data level_key = crater 07:13:48.846 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:13:48.846 [Lua] Lobby data selected_level_key = crater 07:13:48.846 [Lua] Lobby data quick_game = false 07:13:48.846 [Lua] Lobby data matchmaking = true 07:13:48.846 [Lua] Lobby data difficulty = hardest 07:13:48.846 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:13:48.846 [Lua] Lobby data unique_server_name = Moog 07:13:48.846 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:13:48.846 [Lua] Lobby data player_slot_2 = 0:0 07:13:48.846 [Lua] Lobby data country_code = US 07:13:48.846 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:13:48.846 [Lua] Lobby data eac_authorized = true 07:13:48.846 [Lua] Set lobby end. 07:13:48.846 [Lua] registering RPCs 07:13:48.846 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:13:48.846 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:13:48.846 [Lua] Set lobby begin: 07:13:48.846 [Lua] Lobby data twitch_enabled = false 07:13:48.846 [Lua] Lobby data power_level = 0 07:13:48.846 [Lua] Lobby data num_players = 4 07:13:48.846 [Lua] Lobby data host = 110000103483e57 07:13:48.846 [Lua] Lobby data game_mode = 3 07:13:48.846 [Lua] Lobby data is_private = false 07:13:48.846 [Lua] Lobby data level_key = inn_level 07:13:48.846 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:13:48.846 [Lua] Lobby data selected_level_key = crater 07:13:48.847 [Lua] Lobby data quick_game = false 07:13:48.847 [Lua] Lobby data matchmaking = false 07:13:48.847 [Lua] Lobby data difficulty = hardest 07:13:48.847 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:13:48.847 [Lua] Lobby data unique_server_name = Moog 07:13:48.847 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:13:48.847 [Lua] Lobby data player_slot_2 = 0:0 07:13:48.847 [Lua] Lobby data country_code = US 07:13:48.847 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:13:48.847 [Lua] Lobby data eac_authorized = true 07:13:48.847 [Lua] Set lobby end. 07:13:48.847 [Lua] MUSIC MANAGER unmute_all_world_sounds 873687 0 07:13:48.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 46 07:13:48.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 46 07:13:48.850 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 07:13:48.850 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 07:13:48.850 [Lua] [LevelTransitionHandler] load_level inn_level 07:13:48.908 [Umbra] Unload tome 07:13:48.979 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler 07:13:48.979 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 07:13:48.979 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 07:13:48.979 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 07:13:48.979 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 07:13:48.979 [Lua] [StateLoading] got rpc_load_level 49 inn_level 07:13:49.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 07:13:49.037 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 07:13:49.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:13:49.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:13:49.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 07:13:49.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 07:13:49.077 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 07:13:49.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 46 07:13:49.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xd54d8, position: 4813914 07:13:53.975 [Lua] ### Sending rpc_level_loaded 07:13:53.975 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 49 07:13:53.975 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 07:13:55.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 07:13:55.399 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 07:13:55.417 [Lua] [LevelTransitionHandler] Level load completed! 07:13:55.417 [Lua] [EnemyPackageLoader] setup_startup_enemies 07:13:55.417 [Lua] [EnemyPackageLoader] Load no enemies on this level 07:13:55.418 [Lua] ### Sending rpc_level_loaded 07:13:55.418 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 49 07:13:55.418 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 07:13:55.418 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 07:13:55.418 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:13:55.451 [Lua] ### Sending rpc_level_loaded 07:13:55.451 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 49 07:13:56.008 [Lua] [EndViewState] Exit Substate EndViewStateSummary 07:13:56.008 [Lua] [PlayState] Enter Substate EndViewStateScore 07:13:57.012 [Lua] ### Sending rpc_level_loaded 07:13:57.012 [Lua] #### Has state machine: true, sender: 110000108872e52, level_id: 49 07:13:57.012 [Lua] Peer 110000108872e52 has loaded the level and all enemies are loaded 07:14:06.385 [Lua] [PlayState] Exit Substate EndViewStateScore 07:14:06.392 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:14:07.384 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:14:07.384 [Lua] [Matchmaking] unregister rpcs 07:14:07.384 [Lua] Set lobby begin: 07:14:07.384 [Lua] Lobby data twitch_enabled = false 07:14:07.384 [Lua] Lobby data power_level = 0 07:14:07.384 [Lua] Lobby data num_players = 4 07:14:07.384 [Lua] Lobby data host = 110000103483e57 07:14:07.384 [Lua] Lobby data game_mode = 3 07:14:07.384 [Lua] Lobby data is_private = false 07:14:07.384 [Lua] Lobby data level_key = inn_level 07:14:07.384 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:07.384 [Lua] Lobby data selected_level_key = crater 07:14:07.384 [Lua] Lobby data quick_game = false 07:14:07.384 [Lua] Lobby data matchmaking = false 07:14:07.384 [Lua] Lobby data difficulty = hardest 07:14:07.384 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:14:07.385 [Lua] Lobby data unique_server_name = Moog 07:14:07.385 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:07.385 [Lua] Lobby data player_slot_2 = 0:0 07:14:07.385 [Lua] Lobby data country_code = US 07:14:07.385 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:07.385 [Lua] Lobby data eac_authorized = true 07:14:07.385 [Lua] Set lobby end. 07:14:07.385 [Lua] [Managers] Destroying state managers... 07:14:07.386 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 07:14:07.386 [Lua] MUSIC MANAGER Stop_loading_screen_music 873731 0 07:14:07.386 [Lua] [Gamestate] Enter StateIngame HOST 07:14:07.386 [Lua] <>level = inn_level<> 07:14:07.386 [Lua] Set lobby begin: 07:14:07.386 [Lua] Lobby data twitch_enabled = false 07:14:07.386 [Lua] Lobby data power_level = 0 07:14:07.386 [Lua] Lobby data num_players = 4 07:14:07.386 [Lua] Lobby data host = 110000103483e57 07:14:07.386 [Lua] Lobby data game_mode = 3 07:14:07.386 [Lua] Lobby data is_private = false 07:14:07.386 [Lua] Lobby data level_key = inn_level 07:14:07.386 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:07.386 [Lua] Lobby data selected_level_key = inn_level 07:14:07.386 [Lua] Lobby data quick_game = false 07:14:07.386 [Lua] Lobby data matchmaking = false 07:14:07.386 [Lua] Lobby data difficulty = hardest 07:14:07.386 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:14:07.386 [Lua] Lobby data unique_server_name = Moog 07:14:07.386 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:07.386 [Lua] Lobby data player_slot_2 = 0:0 07:14:07.387 [Lua] Lobby data country_code = US 07:14:07.387 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:07.387 [Lua] Lobby data eac_authorized = true 07:14:07.387 [Lua] Set lobby end. 07:14:07.387 [Umbra] Init version: 3.4.15 :: 16 threads 07:14:07.387 [Lua] [StateIngame] Server ingame 07:14:07.390 [Lua] Set lobby begin: 07:14:07.390 [Lua] Lobby data twitch_enabled = false 07:14:07.390 [Lua] Lobby data power_level = 0 07:14:07.390 [Lua] Lobby data num_players = 4 07:14:07.390 [Lua] Lobby data host = 110000103483e57 07:14:07.390 [Lua] Lobby data game_mode = 3 07:14:07.390 [Lua] Lobby data is_private = false 07:14:07.390 [Lua] Lobby data level_key = inn_level 07:14:07.390 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:07.390 [Lua] Lobby data selected_level_key = inn_level 07:14:07.390 [Lua] Lobby data quick_game = false 07:14:07.390 [Lua] Lobby data matchmaking = false 07:14:07.390 [Lua] Lobby data difficulty = hardest 07:14:07.390 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:14:07.391 [Lua] Lobby data unique_server_name = Moog 07:14:07.391 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:07.391 [Lua] Lobby data player_slot_2 = 0:0 07:14:07.391 [Lua] Lobby data country_code = US 07:14:07.391 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:07.391 [Lua] Lobby data eac_authorized = true 07:14:07.391 [Lua] Set lobby end. 07:14:07.391 [Lua] [Matchmaking] register rpcs 07:14:07.391 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:14:07.391 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 07:14:07.391 [Lua] [GameNetworkManager] self.is_server = true 07:14:07.391 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 07:14:07.391 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:14:07.391 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:14:07.391 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:14:07.391 [Network] Setting artificial MTU limit to 65536 07:14:07.397 [Lua] Switching ConflictSettings: to: disabled 07:14:07.397 [Lua] pacing=disabled 07:14:07.397 [Lua] roaming=nil 07:14:07.397 [Lua] specials=disabled 07:14:07.397 [Lua] debug_color=black 07:14:07.397 [Lua] pack_spawning=disabled 07:14:07.397 [Lua] contained_breeds=nil 07:14:07.397 [Lua] disabled=true 07:14:07.397 [Lua] boss=disabled 07:14:07.397 [Lua] horde=disabled 07:14:07.397 [Lua] name=disabled 07:14:07.397 [Lua] intensity=disabled 07:14:07.397 [Lua] --- 07:14:07.397 [Lua] [LevelAnalysis] set_random_seed( 2693303) 07:14:07.401 [Lua] [AIInterestPointSystem] Level Seed: 2693303 07:14:07.401 [Lua] 07:14:07.401 [Lua] [entity_system_bag] = table 07:14:07.401 [Lua] [entity_system_bag] = metatable 07:14:07.401 [Lua] [startup_data] = table 07:14:07.401 [Lua] [entity_manager] = table 07:14:07.401 [Lua] [entity_manager] = metatable 07:14:07.401 [Lua] [unit_spawner] = table 07:14:07.401 [Lua] [unit_spawner] = metatable 07:14:07.401 [Lua] [unit_storage] = table 07:14:07.401 [Lua] [unit_storage] = metatable 07:14:07.401 [Lua] [dice_keeper] = table 07:14:07.401 [Lua] [dice_keeper] = metatable 07:14:07.401 [Lua] [is_server] = true (boolean) 07:14:07.412 [Lua] [world] = [World] 07:14:07.412 [Lua] [system_api] = table 07:14:07.412 [Lua] [entity_system] = table 07:14:07.412 [Lua] [entity_system] = metatable 07:14:07.412 [Lua] [network_lobby] = table 07:14:07.412 [Lua] [network_lobby] = metatable 07:14:07.412 [Lua] [profile_synchronizer] = table 07:14:07.412 [Lua] [profile_synchronizer] = metatable 07:14:07.412 [Lua] [level_transition_handler] = table 07:14:07.412 [Lua] [level_transition_handler] = metatable 07:14:07.412 [Lua] [num_local_human_players] = 1 (number) 07:14:07.412 [Lua] [statistics_db] = table 07:14:07.412 [Lua] [statistics_db] = metatable 07:14:07.412 [Lua] [network_server] = table 07:14:07.412 [Lua] [network_server] = metatable 07:14:07.412 [Lua] [input_manager] = table 07:14:07.412 [Lua] [input_manager] = metatable 07:14:07.412 [Lua] [network_clock] = table 07:14:07.412 [Lua] [network_clock] = metatable 07:14:07.412 [Lua] [network_transmit] = table 07:14:07.412 [Lua] [network_transmit] = metatable 07:14:07.412 [Lua] [free_flight_manager] = table 07:14:07.412 [Lua] [free_flight_manager] = metatable 07:14:07.412 [Lua] [network_manager] = table 07:14:07.412 [Lua] [network_manager] = metatable 07:14:07.412 [Lua] [network_event_delegate] = table 07:14:07.412 [Lua] [network_event_delegate] = metatable 07:14:07.412 [Lua] 07:14:07.413 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:14:07.416 [Lua] [AchievementManager] Achievements using the steam platform 07:14:07.416 [Lua] [StateIngame] Level seed: 2693303 07:14:07.416 [World] Spawning level. 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 07:14:07.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 07:14:07.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 07:14:07.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 07:14:07.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 07:14:07.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 07:14:07.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 07:14:07.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 07:14:07.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 07:14:07.593 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3, async-read, 07:14:07.594 [Lua] [LevelAnalysis] set_random_seed( 2693303) 07:14:07.611 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 07:14:07.611 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=8 07:14:07.612 [Lua] [IngameUI] init 07:14:07.626 [SteamVoipClient] select_out(11000010277f2ce, off) 07:14:07.626 [SteamVoipClient] select_out(110000103483e57, off) 07:14:07.626 [SteamVoipClient] select_out(110000104e7927b, off) 07:14:07.626 [SteamVoipClient] select_out(110000108872e52, off) 07:14:07.661 [Lua] [Matchmaking] Cancelling matchmaking 07:14:07.661 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 07:14:07.661 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 07:14:07.661 [Lua] Set lobby begin: 07:14:07.661 [Lua] Lobby data twitch_enabled = false 07:14:07.662 [Lua] Lobby data power_level = 0 07:14:07.662 [Lua] Lobby data num_players = 4 07:14:07.662 [Lua] Lobby data host = 110000103483e57 07:14:07.662 [Lua] Lobby data game_mode = 3 07:14:07.662 [Lua] Lobby data is_private = false 07:14:07.662 [Lua] Lobby data level_key = inn_level 07:14:07.662 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:07.662 [Lua] Lobby data selected_level_key = inn_level 07:14:07.662 [Lua] Lobby data quick_game = false 07:14:07.662 [Lua] Lobby data matchmaking = false 07:14:07.662 [Lua] Lobby data difficulty = normal 07:14:07.662 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:14:07.662 [Lua] Lobby data unique_server_name = Moog 07:14:07.662 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:07.662 [Lua] Lobby data player_slot_2 = 0:0 07:14:07.662 [Lua] Lobby data country_code = US 07:14:07.662 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:07.662 [Lua] Lobby data eac_authorized = true 07:14:07.662 [Lua] Set lobby end. 07:14:07.664 [Lua] Set lobby begin: 07:14:07.664 [Lua] Lobby data twitch_enabled = false 07:14:07.664 [Lua] Lobby data power_level = 0 07:14:07.664 [Lua] Lobby data num_players = 4 07:14:07.664 [Lua] Lobby data host = 110000103483e57 07:14:07.664 [Lua] Lobby data game_mode = 3 07:14:07.664 [Lua] Lobby data is_private = false 07:14:07.664 [Lua] Lobby data level_key = inn_level 07:14:07.664 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:07.664 [Lua] Lobby data selected_level_key = inn_level 07:14:07.664 [Lua] Lobby data quick_game = false 07:14:07.665 [Lua] Lobby data matchmaking = false 07:14:07.665 [Lua] Lobby data difficulty = normal 07:14:07.665 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:14:07.665 [Lua] Lobby data unique_server_name = Moog 07:14:07.665 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:07.665 [Lua] Lobby data player_slot_2 = 0:0 07:14:07.665 [Lua] Lobby data country_code = US 07:14:07.665 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:07.665 [Lua] Lobby data eac_authorized = true 07:14:07.665 [Lua] Set lobby end. 07:14:07.665 [Lua] [PartyManager] Leader is set to 110000103483e57 07:14:07.665 [Lua] [LevelTransitionHandler] set_next_level( nil ) 07:14:07.665 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 07:14:07.665 [Lua] Set lobby begin: 07:14:07.665 [Lua] Lobby data twitch_enabled = false 07:14:07.665 [Lua] Lobby data power_level = 785 07:14:07.665 [Lua] Lobby data num_players = 4 07:14:07.665 [Lua] Lobby data host = 110000103483e57 07:14:07.665 [Lua] Lobby data game_mode = 3 07:14:07.665 [Lua] Lobby data is_private = false 07:14:07.665 [Lua] Lobby data level_key = inn_level 07:14:07.665 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:07.665 [Lua] Lobby data selected_level_key = inn_level 07:14:07.665 [Lua] Lobby data quick_game = false 07:14:07.665 [Lua] Lobby data matchmaking = false 07:14:07.665 [Lua] Lobby data difficulty = normal 07:14:07.665 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:14:07.665 [Lua] Lobby data unique_server_name = Moog 07:14:07.665 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:07.665 [Lua] Lobby data player_slot_2 = 0:0 07:14:07.665 [Lua] Lobby data country_code = US 07:14:07.665 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:07.666 [Lua] Lobby data eac_authorized = true 07:14:07.666 [Lua] Set lobby end. 07:14:07.667 [Flow] complete_skittergate_legend true 07:14:07.667 [Flow] complete_all_helmgart_levels_recruit true 07:14:07.668 [Flow] WitchHunterLevel:30 07:14:07.668 [Flow] LeaderYes 07:14:07.668 [Flow] ALL PC XP:227180 07:14:07.668 [Flow] Has "bogenhafen" DLC:true 07:14:07.668 [Flow] WH XP:44850 07:14:07.668 [Flow] Number of crafted items:3234 07:14:07.668 [Flow] Has "pre_order" DLC:true 07:14:07.668 [Flow] Sum of Powe Levels:1500 07:14:07.668 [Flow] lodestone diff 1:false 07:14:07.668 [Flow] magnus and forest activated 07:14:07.668 [Flow] magnus and forest activated 07:14:07.668 [Flow] cemetery and forest activated 07:14:07.668 [Flow] magnus and cemetery 07:14:07.668 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:14:07.668 [Flow] ALL RUNES ACTIVATED 07:14:07.668 [Flow] magnus and forest activated 07:14:07.668 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:14:07.668 [Flow] ALL RUNES ACTIVATED 07:14:07.669 [Flow] cemetery and forest activated 07:14:07.669 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:14:07.669 [Flow] ALL RUNES ACTIVATED 07:14:07.669 [Flow] magnus and forest activated 07:14:07.669 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:14:07.669 [Flow] ALL RUNES ACTIVATED 07:14:07.669 [Flow] magnus and cemetery 07:14:07.669 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:14:07.669 [Flow] ALL RUNES ACTIVATED 07:14:07.669 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 07:14:07.671 [Lua] CurrentConflictSettings disabled 07:14:07.671 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 07:14:07.674 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:14:07.674 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 07:14:07.674 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 07:14:07.674 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=29 07:14:07.691 [Lua] MUSIC: lost -> explore 07:14:08.026 [Lua] Set lobby begin: 07:14:08.026 [Lua] Lobby data twitch_enabled = false 07:14:08.026 [Lua] Lobby data power_level = 785 07:14:08.026 [Lua] Lobby data num_players = 4 07:14:08.026 [Lua] Lobby data host = 110000103483e57 07:14:08.026 [Lua] Lobby data game_mode = 3 07:14:08.026 [Lua] Lobby data is_private = false 07:14:08.026 [Lua] Lobby data level_key = inn_level 07:14:08.026 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:08.026 [Lua] Lobby data selected_level_key = inn_level 07:14:08.026 [Lua] Lobby data quick_game = false 07:14:08.026 [Lua] Lobby data matchmaking = false 07:14:08.026 [Lua] Lobby data difficulty = normal 07:14:08.026 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:14:08.026 [Lua] Lobby data unique_server_name = Moog 07:14:08.026 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:08.026 [Lua] Lobby data player_slot_2 = 0:0 07:14:08.026 [Lua] Lobby data country_code = US 07:14:08.026 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:08.026 [Lua] Lobby data eac_authorized = true 07:14:08.026 [Lua] Set lobby end. 07:14:08.026 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 07:14:08.027 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 07:14:08.027 [Lua] RemotePlayer:create_game_object( ) 30 07:14:08.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:14:08.038 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 07:14:08.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 07:14:08.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 07:14:08.038 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 07:14:08.052 [Lua] Set lobby begin: 07:14:08.052 [Lua] Lobby data twitch_enabled = false 07:14:08.052 [Lua] Lobby data power_level = 785 07:14:08.053 [Lua] Lobby data num_players = 4 07:14:08.053 [Lua] Lobby data host = 110000103483e57 07:14:08.053 [Lua] Lobby data game_mode = 3 07:14:08.053 [Lua] Lobby data is_private = false 07:14:08.053 [Lua] Lobby data level_key = inn_level 07:14:08.053 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:08.053 [Lua] Lobby data selected_level_key = inn_level 07:14:08.053 [Lua] Lobby data quick_game = false 07:14:08.053 [Lua] Lobby data matchmaking = false 07:14:08.053 [Lua] Lobby data difficulty = normal 07:14:08.053 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:14:08.053 [Lua] Lobby data unique_server_name = Moog 07:14:08.053 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:08.053 [Lua] Lobby data player_slot_2 = 0:0 07:14:08.053 [Lua] Lobby data country_code = US 07:14:08.053 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:08.053 [Lua] Lobby data eac_authorized = true 07:14:08.053 [Lua] Set lobby end. 07:14:08.053 [Lua] [Matchmaking] Assigned player 110000108872e52 to slot 4 when hot join syncing 07:14:08.054 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32 07:14:08.054 [Lua] RemotePlayer:create_game_object( ) 32 07:14:08.066 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000108872e52 07:14:08.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 07:14:08.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 07:14:08.080 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 07:14:08.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 07:14:08.094 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 07:14:08.094 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:14:08.094 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 07:14:08.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 07:14:08.109 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 07:14:08.110 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 07:14:08.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 07:14:08.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 07:14:08.136 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 07:14:08.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 07:14:08.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 07:14:08.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 07:14:08.161 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 07:14:08.161 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 07:14:08.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 07:14:08.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 07:14:08.186 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 07:14:08.186 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 07:14:08.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:14:08.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 07:14:08.208 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 07:14:08.208 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 07:14:08.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 07:14:08.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 07:14:08.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 07:14:08.234 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 07:14:08.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 07:14:08.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 07:14:08.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 07:14:08.259 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 07:14:08.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:14:08.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:14:08.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 07:14:08.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 07:14:08.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 07:14:08.303 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 07:14:08.303 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 07:14:08.303 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 07:14:08.303 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000108872e52 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:14:08.303 [Lua] Adding player sync data to peer=110000108872e52 local_player_id=1 07:14:08.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 07:14:08.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 07:14:08.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 07:14:08.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 07:14:08.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 07:14:08.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 07:14:08.327 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 07:14:08.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 07:14:08.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 07:14:08.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 07:14:08.356 [Flow] DISABLE 07:14:09.628 [Lua] ### Sending rpc_level_loaded 07:14:09.628 [Lua] #### Has state machine: true, sender: 11000010277f2ce, level_id: 49 07:14:09.628 [Lua] Peer 11000010277f2ce has loaded the level and all enemies are loaded 07:14:11.645 [Lua] Set lobby begin: 07:14:11.645 [Lua] Lobby data twitch_enabled = false 07:14:11.645 [Lua] Lobby data power_level = 785 07:14:11.645 [Lua] Lobby data num_players = 4 07:14:11.645 [Lua] Lobby data host = 110000103483e57 07:14:11.645 [Lua] Lobby data game_mode = 3 07:14:11.645 [Lua] Lobby data is_private = false 07:14:11.645 [Lua] Lobby data level_key = inn_level 07:14:11.645 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:11.645 [Lua] Lobby data selected_level_key = inn_level 07:14:11.645 [Lua] Lobby data quick_game = false 07:14:11.645 [Lua] Lobby data matchmaking = false 07:14:11.645 [Lua] Lobby data difficulty = normal 07:14:11.645 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:14:11.645 [Lua] Lobby data unique_server_name = Moog 07:14:11.645 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:11.645 [Lua] Lobby data player_slot_2 = 0:0 07:14:11.645 [Lua] Lobby data country_code = US 07:14:11.646 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:11.646 [Lua] Lobby data eac_authorized = true 07:14:11.646 [Lua] Set lobby end. 07:14:11.646 [Lua] [Matchmaking] Assigned player 11000010277f2ce to slot 1 when hot join syncing 07:14:11.646 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 07:14:11.646 [Lua] RemotePlayer:create_game_object( ) 44 07:14:11.659 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010277f2ce 07:14:11.659 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 07:14:11.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 07:14:11.659 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 07:14:11.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 07:14:11.675 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:14:11.676 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:14:11.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 07:14:11.743 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 07:14:11.745 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 07:14:11.746 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:14:11.772 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000108872e52 go_type=player_unit go_created_func_name=game_object_created_player_unit 07:14:11.773 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 07:14:11.774 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:14:11.935 [Lua] ################################################################################################################# 07:14:11.935 [Lua] [Loading Time]: 00:00:24 [Transition]: crater-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:14:11.935 [Lua] ################################################################################################################# 07:14:11.935 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 07:14:11.948 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 07:14:12.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 07:14:12.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 07:14:12.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 07:14:12.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 07:14:12.020 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010277f2ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:14:12.020 [Lua] Adding player sync data to peer=11000010277f2ce local_player_id=1 07:14:12.021 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 07:14:12.022 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 07:14:12.022 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:14:12.095 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 07:14:12.095 [Lua] Commit load time data 07:14:12.594 [Lua] Set lobby begin: 07:14:12.594 [Lua] Lobby data twitch_enabled = false 07:14:12.594 [Lua] Lobby data power_level = 588 07:14:12.594 [Lua] Lobby data num_players = 4 07:14:12.594 [Lua] Lobby data host = 110000103483e57 07:14:12.594 [Lua] Lobby data game_mode = 3 07:14:12.594 [Lua] Lobby data is_private = false 07:14:12.595 [Lua] Lobby data level_key = inn_level 07:14:12.595 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:12.595 [Lua] Lobby data selected_level_key = inn_level 07:14:12.595 [Lua] Lobby data quick_game = false 07:14:12.595 [Lua] Lobby data matchmaking = false 07:14:12.595 [Lua] Lobby data difficulty = normal 07:14:12.595 [Lua] Lobby data player_slot_4 = 110000108872e52:1 07:14:12.595 [Lua] Lobby data unique_server_name = Moog 07:14:12.595 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:12.595 [Lua] Lobby data player_slot_2 = 0:0 07:14:12.595 [Lua] Lobby data country_code = US 07:14:12.595 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:12.595 [Lua] Lobby data eac_authorized = true 07:14:12.595 [Lua] Set lobby end. 07:14:14.044 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 07:14:14.044 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:14:14.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2, async-read, 07:14:14.072 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:14:14.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 07:14:14.086 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:14:14.112 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 07:14:14.112 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:14:14.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 07:14:14.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 07:14:14.139 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 07:14:14.139 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:14:14.260 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1, async-read, 07:14:14.260 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 07:14:14.594 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000108872e52 07:14:14.595 [Lua] [PSM] Disconnected peer 110000108872e52 is being removed from session. 07:14:14.595 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000108872e52 07:14:14.595 [Lua] [GameNetworkManager] destroying game object with go_id=32 07:14:14.595 [Lua] Set lobby begin: 07:14:14.595 [Lua] Lobby data twitch_enabled = false 07:14:14.595 [Lua] Lobby data power_level = 588 07:14:14.595 [Lua] Lobby data num_players = 4 07:14:14.595 [Lua] Lobby data host = 110000103483e57 07:14:14.595 [Lua] Lobby data game_mode = 3 07:14:14.595 [Lua] Lobby data is_private = false 07:14:14.595 [Lua] Lobby data level_key = inn_level 07:14:14.595 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:14.595 [Lua] Lobby data selected_level_key = inn_level 07:14:14.595 [Lua] Lobby data quick_game = false 07:14:14.595 [Lua] Lobby data matchmaking = false 07:14:14.595 [Lua] Lobby data difficulty = normal 07:14:14.595 [Lua] Lobby data player_slot_4 = 0:0 07:14:14.595 [Lua] Lobby data unique_server_name = Moog 07:14:14.596 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:14.596 [Lua] Lobby data player_slot_2 = 0:0 07:14:14.596 [Lua] Lobby data country_code = US 07:14:14.596 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:14.596 [Lua] Lobby data eac_authorized = true 07:14:14.596 [Lua] Set lobby end. 07:14:14.596 [EAC] EAC server lost client 110000108872e52 07:14:14.596 [EACServer] [UnregisterClient] Client: 0110000108872E52 PlayerGUID: 76561198103342674 07:14:14.596 [Lua] [GameNetworkManager] destroying game object with go_id=48 07:14:14.598 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 07:14:14.606 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 07:14:14.606 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 07:14:16.401 [Lua] [IngameUI] menu view on_enter start_game_view 07:14:16.403 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0967aba0 07:14:16.403 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 07:14:16.404 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 07:14:16.404 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 07:14:16.405 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 07:14:16.405 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 07:14:16.844 [Connection] Destroying endpoint 110000108872e52 - explicit request 07:14:16.846 [SteamAuthenticator] CancelAuthTicket 110000108872e52 07:14:16.846 [SteamAuthenticator] EndAuthSession 110000108872e52 07:14:16.846 [SteamVoipClient] select_out(110000108872e52, off) 07:14:16.846 [SteamVoipClient] select_in(110000108872e52, off) 07:14:16.855 [SteamLobby] Detected removed member 110000108872e52 07:14:16.855 [Lua] [NetworkServer] Changing num_players from 4 to 3 07:14:16.855 [Lua] Players: 3 07:14:16.855 [Lua] Set lobby begin: 07:14:16.855 [Lua] Lobby data twitch_enabled = false 07:14:16.856 [Lua] Lobby data power_level = 588 07:14:16.856 [Lua] Lobby data num_players = 3 07:14:16.856 [Lua] Lobby data host = 110000103483e57 07:14:16.856 [Lua] Lobby data game_mode = 3 07:14:16.856 [Lua] Lobby data is_private = false 07:14:16.856 [Lua] Lobby data level_key = inn_level 07:14:16.856 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:16.856 [Lua] Lobby data selected_level_key = inn_level 07:14:16.856 [Lua] Lobby data quick_game = false 07:14:16.856 [Lua] Lobby data matchmaking = false 07:14:16.856 [Lua] Lobby data difficulty = normal 07:14:16.856 [Lua] Lobby data player_slot_4 = 0:0 07:14:16.856 [Lua] Lobby data unique_server_name = Moog 07:14:16.856 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:16.856 [Lua] Lobby data player_slot_2 = 0:0 07:14:16.856 [Lua] Lobby data country_code = US 07:14:16.856 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:16.856 [Lua] Lobby data eac_authorized = true 07:14:16.856 [Lua] Set lobby end. 07:14:16.857 [Lua] [LobbyMembers] Member left 110000108872e52 07:14:16.867 [Lua] [ChatManager][1]System: ♠♥Royal Flush♦♣ has left the game 07:14:16.867 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000108872e52) 07:14:17.471 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 07:14:17.471 [Lua] ............................................................................................................ 07:14:17.471 [Lua] ............................................................................................................ 07:14:17.471 [Lua] GAME START SETTINGS -> Level: crater | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 07:14:17.471 [Lua] ............................................................................................................ 07:14:17.471 [Lua] ............................................................................................................ 07:14:17.471 [Lua] [Matchmaking] Cancelling matchmaking 07:14:17.471 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 07:14:17.514 [Lua] [Matchmaking] Handshake host removing client 110000108872e52 07:14:17.574 [Lua] [IngameUI] menu view on_exit start_game_view 07:14:17.574 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 07:14:17.575 [Save] Saving `save_data` 07:14:17.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 07:14:17.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 07:14:17.575 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 07:14:17.578 [Save] Save done 07:14:17.581 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0967aba0 07:14:17.586 [Lua] PlayFabMirror:_commit_internal 35 07:14:17.586 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:14:17.588 [Lua] generate_backend_stats 110000103483e57:1 07:14:17.598 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:14:17.598 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 48 07:14:17.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 48 07:14:17.607 [Lua] Set lobby begin: 07:14:17.607 [Lua] Lobby data twitch_enabled = false 07:14:17.607 [Lua] Lobby data power_level = 785 07:14:17.607 [Lua] Lobby data num_players = 3 07:14:17.607 [Lua] Lobby data host = 110000103483e57 07:14:17.608 [Lua] Lobby data game_mode = 3 07:14:17.608 [Lua] Lobby data is_private = false 07:14:17.608 [Lua] Lobby data level_key = inn_level 07:14:17.608 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:17.608 [Lua] Lobby data selected_level_key = inn_level 07:14:17.608 [Lua] Lobby data quick_game = false 07:14:17.608 [Lua] Lobby data matchmaking = false 07:14:17.608 [Lua] Lobby data difficulty = normal 07:14:17.608 [Lua] Lobby data player_slot_4 = 0:0 07:14:17.608 [Lua] Lobby data unique_server_name = Moog 07:14:17.608 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:17.608 [Lua] Lobby data player_slot_2 = 0:0 07:14:17.608 [Lua] Lobby data country_code = US 07:14:17.608 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:17.608 [Lua] Lobby data eac_authorized = true 07:14:17.608 [Lua] Set lobby end. 07:14:17.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 48 07:14:17.770 [Lua] commit result success 35 07:14:20.453 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 07:14:20.453 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 07:14:20.455 [Lua] Set lobby begin: 07:14:20.455 [Lua] Lobby data twitch_enabled = false 07:14:20.456 [Lua] Lobby data power_level = 785 07:14:20.456 [Lua] Lobby data num_players = 3 07:14:20.456 [Lua] Lobby data host = 110000103483e57 07:14:20.456 [Lua] Lobby data game_mode = 3 07:14:20.456 [Lua] Lobby data is_private = false 07:14:20.456 [Lua] Lobby data level_key = inn_level 07:14:20.456 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:20.456 [Lua] Lobby data selected_level_key = inn_level 07:14:20.456 [Lua] Lobby data quick_game = false 07:14:20.456 [Lua] Lobby data matchmaking = false 07:14:20.456 [Lua] Lobby data difficulty = hardest 07:14:20.456 [Lua] Lobby data player_slot_4 = 0:0 07:14:20.456 [Lua] Lobby data unique_server_name = Moog 07:14:20.456 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:20.456 [Lua] Lobby data player_slot_2 = 0:0 07:14:20.456 [Lua] Lobby data country_code = US 07:14:20.456 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:20.456 [Lua] Lobby data eac_authorized = true 07:14:20.456 [Lua] Set lobby end. 07:14:20.456 [Lua] [PartyManager] Leader is set to 110000103483e57 07:14:20.456 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 07:14:20.456 [Lua] [LevelTransitionHandler] set_next_level( crater ) 07:14:20.456 [Lua] Set lobby begin: 07:14:20.456 [Lua] Lobby data twitch_enabled = false 07:14:20.456 [Lua] Lobby data power_level = 785 07:14:20.456 [Lua] Lobby data num_players = 3 07:14:20.456 [Lua] Lobby data host = 110000103483e57 07:14:20.457 [Lua] Lobby data game_mode = 2 07:14:20.457 [Lua] Lobby data is_private = false 07:14:20.457 [Lua] Lobby data level_key = inn_level 07:14:20.457 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:20.457 [Lua] Lobby data selected_level_key = crater 07:14:20.457 [Lua] Lobby data quick_game = false 07:14:20.457 [Lua] Lobby data matchmaking = true 07:14:20.457 [Lua] Lobby data difficulty = hardest 07:14:20.457 [Lua] Lobby data player_slot_4 = 0:0 07:14:20.457 [Lua] Lobby data unique_server_name = Moog 07:14:20.457 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:20.457 [Lua] Lobby data player_slot_2 = 0:0 07:14:20.457 [Lua] Lobby data country_code = US 07:14:20.457 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:20.457 [Lua] Lobby data eac_authorized = true 07:14:20.457 [Lua] Set lobby end. 07:14:20.457 [Lua] Set lobby begin: 07:14:20.457 [Lua] Lobby data twitch_enabled = false 07:14:20.457 [Lua] Lobby data power_level = 785 07:14:20.457 [Lua] Lobby data num_players = 3 07:14:20.457 [Lua] Lobby data host = 110000103483e57 07:14:20.457 [Lua] Lobby data game_mode = 2 07:14:20.457 [Lua] Lobby data is_private = false 07:14:20.457 [Lua] Lobby data level_key = inn_level 07:14:20.457 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:14:20.457 [Lua] Lobby data selected_level_key = crater 07:14:20.457 [Lua] Lobby data quick_game = false 07:14:20.457 [Lua] Lobby data matchmaking = true 07:14:20.457 [Lua] Lobby data difficulty = hardest 07:14:20.457 [Lua] Lobby data player_slot_4 = 0:0 07:14:20.457 [Lua] Lobby data unique_server_name = Moog 07:14:20.458 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:14:20.458 [Lua] Lobby data player_slot_2 = 0:0 07:14:20.458 [Lua] Lobby data country_code = US 07:14:20.458 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:14:20.458 [Lua] Lobby data eac_authorized = true 07:14:20.458 [Lua] Set lobby end. 07:14:20.460 [Lua] [ChatManager][1]System: Starting hosted game... 07:14:20.460 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 07:14:20.460 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 07:14:28.992 [Lua] [IngameUI] menu view on_enter hero_view 07:14:28.997 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c94b80 07:14:28.997 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 07:14:29.011 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 07:14:29.012 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 07:14:29.013 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 07:14:29.013 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 07:14:29.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 07:14:29.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 07:14:29.370 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 07:14:29.378 [World] Spawning level. 07:14:29.401 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:14:29.401 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:14:29.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:14:29.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:14:29.451 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:14:29.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:14:29.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:14:29.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:14:29.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:14:29.868 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 07:14:29.868 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:14:29.868 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:14:29.868 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:14:29.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:14:29.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:14:29.878 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 07:14:29.878 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 07:14:29.879 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 07:14:29.879 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 07:14:37.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:14 my_peer_id:110000103483e57 07:14:37.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:14 my_peer_id:110000103483e57 07:14:37.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:14 my_peer_id:110000103483e57 07:14:37.650 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:14 my_peer_id:110000103483e57 07:14:37.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:14:37.697 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient 07:14:37.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 07:14:37.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 07:14:37.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 07:14:37.709 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 07:14:37.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 07:14:37.709 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_08, InventoryPackageSynchronizerClient 07:14:37.709 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 07:14:37.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 07:14:37.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 07:14:37.733 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 07:14:50.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:15 my_peer_id:110000103483e57 07:14:50.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:15 my_peer_id:110000103483e57 07:14:50.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:15 my_peer_id:110000103483e57 07:14:50.335 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:15 my_peer_id:110000103483e57 07:14:50.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:14:50.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 07:14:50.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 07:14:50.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 07:14:50.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p 07:14:50.402 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 07:14:57.580 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:16 my_peer_id:110000103483e57 07:14:57.580 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:16 my_peer_id:110000103483e57 07:14:57.580 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:16 my_peer_id:110000103483e57 07:14:57.588 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:16 my_peer_id:110000103483e57 07:14:57.588 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:14:57.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 07:14:57.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 07:14:57.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 07:14:57.655 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 07:15:00.031 [Lua] [IngameUI] menu view on_exit hero_view 07:15:00.037 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c94b80 07:15:00.037 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 07:15:00.037 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 07:15:00.037 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 07:15:00.500 [Lua] [IngameUI] menu view on_enter hero_view 07:15:00.505 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c94b80 07:15:00.505 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 07:15:00.518 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 07:15:00.518 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 07:15:00.520 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 07:15:00.520 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 07:15:00.525 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 07:15:00.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 07:15:00.879 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 07:15:00.887 [World] Spawning level. 07:15:00.908 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:00.908 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:00.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:00.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:00.960 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:00.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:00.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:00.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:00.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:04.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:04.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:04.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:04.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:04.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:17 my_peer_id:110000103483e57 07:15:04.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:17 my_peer_id:110000103483e57 07:15:04.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:17 my_peer_id:110000103483e57 07:15:04.214 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:17 my_peer_id:110000103483e57 07:15:04.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:15:04.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01, InventoryPackageSynchronizerClient, async-read, 07:15:04.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 07:15:04.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 07:15:04.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 07:15:04.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient 07:15:04.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 07:15:04.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 07:15:04.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01 07:15:04.468 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 07:15:04.722 [Lua] [IngameUI] menu view on_exit hero_view 07:15:04.728 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c94b80 07:15:04.728 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 07:15:04.729 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 07:15:04.729 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 07:15:04.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:04.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:04.729 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:04.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:04.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:04.739 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 07:15:04.739 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 07:15:04.739 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 07:15:05.135 [Lua] [IngameUI] menu view on_enter hero_view 07:15:05.140 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c94b80 07:15:05.140 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 07:15:05.154 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 07:15:05.154 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 07:15:05.155 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 07:15:05.155 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 07:15:05.161 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 07:15:05.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 07:15:05.512 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 07:15:05.520 [World] Spawning level. 07:15:05.540 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:05.540 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:05.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:05.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:05.580 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:05.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:05.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:05.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:05.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0, async-read, prioritized 07:15:05.922 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 07:15:05.922 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:05.922 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:05.922 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:05.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:05.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, MenuWorldPreviewertable: 000000000BA69FD0 -> Package still referenced, NOT unloaded: 07:15:05.932 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 07:15:05.932 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 07:15:05.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 07:15:05.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 07:15:10.180 [Lua] PlayFabMirror:_commit_internal 36 07:15:10.180 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 49 07:15:10.180 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 50 07:15:10.180 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:15:10.183 [Lua] generate_backend_stats 110000103483e57:1 07:15:10.194 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:15:10.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 49 07:15:10.381 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 49 07:15:10.388 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 50 07:15:10.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 50 07:15:10.568 [Lua] commit result success 36 07:15:13.278 [Lua] [IngameUI] menu view on_exit hero_view 07:15:13.284 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c94b80 07:15:13.284 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 07:15:13.284 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 07:15:13.284 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 07:15:22.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:18 my_peer_id:110000103483e57 07:15:22.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:18 my_peer_id:110000103483e57 07:15:22.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:18 my_peer_id:110000103483e57 07:15:22.109 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:18 my_peer_id:110000103483e57 07:15:22.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:15:22.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, InventoryPackageSynchronizerClient 07:15:22.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 07:15:22.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 07:15:22.179 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 07:15:25.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:19 my_peer_id:110000103483e57 07:15:25.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:19 my_peer_id:110000103483e57 07:15:25.556 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:19 my_peer_id:110000103483e57 07:15:25.563 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:19 my_peer_id:110000103483e57 07:15:25.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:15:25.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 07:15:25.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 07:15:25.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 07:15:25.622 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 07:15:28.278 [Lua] PlayFabMirror:_commit_internal 37 07:15:28.278 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:15:28.281 [Lua] generate_backend_stats 110000103483e57:1 07:15:28.290 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:15:28.299 [Lua] commit result success 37 07:15:45.435 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 07:15:45.438 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 07:15:45.438 [Lua] [MATCHMAKING] - Hosting game on level: inn_level crater 07:15:45.438 [Lua] [LevelTransitionHandler] set_next_level( crater ) 07:15:45.438 [Lua] Set lobby begin: 07:15:45.438 [Lua] Lobby data twitch_enabled = false 07:15:45.438 [Lua] Lobby data power_level = 785 07:15:45.438 [Lua] Lobby data num_players = 3 07:15:45.438 [Lua] Lobby data host = 110000103483e57 07:15:45.438 [Lua] Lobby data game_mode = 2 07:15:45.438 [Lua] Lobby data is_private = false 07:15:45.438 [Lua] Lobby data level_key = inn_level 07:15:45.439 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:15:45.439 [Lua] Lobby data selected_level_key = crater 07:15:45.439 [Lua] Lobby data quick_game = false 07:15:45.439 [Lua] Lobby data matchmaking = true 07:15:45.439 [Lua] Lobby data difficulty = hardest 07:15:45.439 [Lua] Lobby data player_slot_4 = 0:0 07:15:45.439 [Lua] Lobby data unique_server_name = Moog 07:15:45.439 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:15:45.439 [Lua] Lobby data player_slot_2 = 0:0 07:15:45.439 [Lua] Lobby data country_code = US 07:15:45.439 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:15:45.439 [Lua] Lobby data eac_authorized = true 07:15:45.439 [Lua] Set lobby end. 07:15:45.441 [Lua] Set lobby begin: 07:15:45.441 [Lua] Lobby data twitch_enabled = false 07:15:45.441 [Lua] Lobby data power_level = 785 07:15:45.441 [Lua] Lobby data num_players = 3 07:15:45.441 [Lua] Lobby data host = 110000103483e57 07:15:45.441 [Lua] Lobby data game_mode = 2 07:15:45.441 [Lua] Lobby data is_private = false 07:15:45.441 [Lua] Lobby data level_key = inn_level 07:15:45.441 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:15:45.442 [Lua] Lobby data selected_level_key = crater 07:15:45.442 [Lua] Lobby data quick_game = false 07:15:45.442 [Lua] Lobby data matchmaking = true 07:15:45.442 [Lua] Lobby data difficulty = hardest 07:15:45.442 [Lua] Lobby data player_slot_4 = 0:0 07:15:45.442 [Lua] Lobby data unique_server_name = Moog 07:15:45.442 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:15:45.442 [Lua] Lobby data player_slot_2 = 0:0 07:15:45.442 [Lua] Lobby data country_code = US 07:15:45.442 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:15:45.442 [Lua] Lobby data eac_authorized = true 07:15:45.442 [Lua] Set lobby end. 07:15:45.442 [Lua] Complete level triggered. 07:15:45.443 [Connection] Creating endpoint 110000100285dc7 - reliable message sent 07:15:45.444 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:15:45.444 [Connection] Creating endpoint 110000108872e52 - reliable message sent 07:15:45.444 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:15:45.444 [Connection] Creating endpoint 110000100662cef - reliable message sent 07:15:45.444 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:15:45.444 [Connection] Creating endpoint 1100001004f5b01 - reliable message sent 07:15:45.444 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:15:45.444 [Save] Saving `save_data` 07:15:45.444 [Lua] gm_event_end_conditions_met false false 07:15:45.444 [Lua] PlayFabMirror:_commit_internal nil 07:15:45.444 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 07:15:45.446 [Lua] generate_backend_stats 110000103483e57:1 07:15:45.448 [Save] Save done 07:15:45.448 [Save] Saving `save_data` 07:15:45.453 [Save] Save done 07:15:45.456 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 07:15:45.456 [Lua] TRANSITION nil nil crater 07:15:45.456 [Lua] Transition type "crater", is server: true 07:15:45.456 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 07:15:45.456 [Lua] [GameNetworkManager] Leaving game... 07:15:45.456 [Lua] [GameNetworkManager] Shutting down game session host. 07:15:45.456 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 07:15:45.456 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 07:15:45.456 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=99.65 07:15:45.461 [SteamAuthenticator] Sent ticket request to 110000100285dc7 07:15:45.461 [SteamAuthenticator] Sent ticket request to 110000108872e52 07:15:45.461 [SteamAuthenticator] Sent ticket request to 110000100662cef 07:15:45.461 [SteamAuthenticator] Sent ticket request to 1100001004f5b01 07:15:45.462 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 07:15:45.462 [Lua] commit result success 38 07:15:45.472 [Connection] Destroying endpoint 1100001004f5b01 - explicit request 07:15:45.473 [Connection] Destroying endpoint 110000108872e52 - explicit request 07:15:45.475 [Connection] Destroying endpoint 110000100662cef - explicit request 07:15:45.477 [Connection] Destroying endpoint 110000100285dc7 - explicit request 07:15:47.455 [Lua] Clearing all global lookup lists 07:15:47.455 [Lua] [IngamePlayerListUI] - Destroy 07:15:47.455 [Lua] [EquipmentUI] - Destroy 07:15:47.455 [Lua] [AbilityUI] - Destroy 07:15:47.455 [Lua] [GamePadEquipmentUI] - Destroy 07:15:47.455 [Lua] [GamePadAbilityUI] - Destroy 07:15:47.456 [Lua] [IngameUI] destroy 07:15:47.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 07:15:47.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_salty_painting_wood_base_2 07:15:47.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 07:15:47.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 07:15:47.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 07:15:47.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 07:15:47.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 07:15:47.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 07:15:47.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 07:15:47.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 07:15:47.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 07:15:47.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_bardin_painting_wood_base_1 07:15:47.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_hall_painting_wood_base_3 07:15:47.527 [Lua] [Managers] Destroying state managers... 07:15:47.532 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 07:15:47.532 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103483e57 07:15:47.532 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e7927b 07:15:47.532 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010277f2ce 07:15:47.532 [Lua] [Matchmaking] unregister rpcs 07:15:47.532 [Lua] ############### UNLOADING PACKAGES ############### 07:15:47.532 [Lua] [Gamestate] Enter state StateLoading 07:15:47.534 [Lua] [Gamestate] Enter Substate StateLoadingRunning 07:15:47.534 [Lua] [Matchmaking] register rpcs 07:15:47.534 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 07:15:47.534 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 07:15:47.534 [Lua] Set lobby begin: 07:15:47.534 [Lua] Lobby data twitch_enabled = false 07:15:47.534 [Lua] Lobby data power_level = 0 07:15:47.534 [Lua] Lobby data num_players = 3 07:15:47.534 [Lua] Lobby data host = 110000103483e57 07:15:47.534 [Lua] Lobby data game_mode = 2 07:15:47.535 [Lua] Lobby data is_private = false 07:15:47.535 [Lua] Lobby data level_key = inn_level 07:15:47.535 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:15:47.535 [Lua] Lobby data selected_level_key = crater 07:15:47.535 [Lua] Lobby data quick_game = false 07:15:47.535 [Lua] Lobby data matchmaking = true 07:15:47.535 [Lua] Lobby data difficulty = hardest 07:15:47.535 [Lua] Lobby data player_slot_4 = 0:0 07:15:47.535 [Lua] Lobby data unique_server_name = Moog 07:15:47.535 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:15:47.535 [Lua] Lobby data player_slot_2 = 0:0 07:15:47.535 [Lua] Lobby data country_code = US 07:15:47.535 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:15:47.535 [Lua] Lobby data eac_authorized = true 07:15:47.535 [Lua] Set lobby end. 07:15:47.535 [Lua] registering RPCs 07:15:47.535 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 07:15:47.535 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 07:15:47.535 [Lua] Set lobby begin: 07:15:47.535 [Lua] Lobby data twitch_enabled = false 07:15:47.535 [Lua] Lobby data power_level = 0 07:15:47.535 [Lua] Lobby data num_players = 3 07:15:47.535 [Lua] Lobby data host = 110000103483e57 07:15:47.535 [Lua] Lobby data game_mode = 2 07:15:47.535 [Lua] Lobby data is_private = false 07:15:47.535 [Lua] Lobby data level_key = crater 07:15:47.535 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:15:47.535 [Lua] Lobby data selected_level_key = crater 07:15:47.535 [Lua] Lobby data quick_game = false 07:15:47.535 [Lua] Lobby data matchmaking = true 07:15:47.535 [Lua] Lobby data difficulty = hardest 07:15:47.535 [Lua] Lobby data player_slot_4 = 0:0 07:15:47.535 [Lua] Lobby data unique_server_name = Moog 07:15:47.536 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:15:47.536 [Lua] Lobby data player_slot_2 = 0:0 07:15:47.536 [Lua] Lobby data country_code = US 07:15:47.536 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:15:47.536 [Lua] Lobby data eac_authorized = true 07:15:47.536 [Lua] Set lobby end. 07:15:47.536 [Lua] MUSIC MANAGER unmute_all_world_sounds 875076 0 07:15:47.536 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 51 07:15:47.538 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 51 07:15:47.538 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 07:15:47.538 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[crater] self.picked_level_key=[nil] 07:15:47.538 [Lua] [LevelTransitionHandler] load_level crater 07:15:47.593 [Umbra] Unload tome 07:15:47.696 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 07:15:47.696 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 07:15:47.696 [Lua] [LevelTransitionHandler] Loading level: "crater" 07:15:47.696 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/dlcs/scorpion/crater" 07:15:47.696 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, LevelTransitionHandler, async-read, 07:15:47.696 [Lua] [StateLoading] got rpc_load_level 75 crater 07:15:47.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 07:15:47.765 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 07:15:47.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 07:15:47.769 [Lua] MUSIC MANAGER nik_crater_loading_screen_01 875077 0 07:15:47.772 [Lua] MUSIC MANAGER Play_loading_screen_music 875078 0 07:15:47.801 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 07:15:47.820 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 51 07:15:51.562 [Lua] ### Sending rpc_level_loaded 07:15:51.562 [Lua] #### Has state machine: true, sender: 110000104e7927b, level_id: 75 07:15:51.562 [Lua] Peer 110000104e7927b has loaded the level and all enemies are loaded 07:15:52.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 07:15:52.477 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 07:15:52.494 [Lua] [LevelTransitionHandler] Level load completed! 07:15:52.494 [Lua] [EnemyPackageLoader] setup_startup_enemies 07:15:52.539 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:15:52.539 [Lua] checking dlc's against conflict directors 07:15:52.539 [Lua] --- --- --- 07:15:52.539 [Lua] Starting... difficulty 'hardest' 07:15:52.539 [Lua] These are the starting conflict directors: 07:15:52.539 [Lua] skaven_beastmen 07:15:52.539 [Lua] skaven 07:15:52.539 [Lua] beastmen 07:15:52.539 [Lua] --- --- --- 07:15:52.539 [Lua] 07:15:52.539 [Lua] DONE! Found the following directors: 07:15:52.539 [Lua] (free: 10), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 07:15:52.539 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 07:15:52.540 [Lua] ### Sending rpc_level_loaded 07:15:52.540 [Lua] #### Has state machine: true, sender: 110000103483e57, level_id: 75 07:15:52.540 [Lua] Peer 110000103483e57 has loaded the level and all enemies are loaded 07:15:52.560 [Lua] ### Sending rpc_level_loaded 07:15:52.560 [Lua] #### Has state machine: false, sender: 110000103483e57, level_id: 75 07:15:52.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 07:15:52.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 07:15:52.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 07:15:52.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 07:15:52.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 07:15:52.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 07:15:53.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 07:15:53.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 07:15:53.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 07:15:53.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 07:15:53.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 07:15:53.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 07:15:53.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 07:15:53.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 07:15:53.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 07:15:53.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 07:15:53.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 07:15:53.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 07:15:53.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 07:15:53.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 07:15:53.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 07:15:54.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 07:15:54.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 07:15:54.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 07:15:54.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 07:15:54.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 07:15:54.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 07:15:54.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 07:15:54.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 07:15:54.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 07:15:54.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 07:15:54.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 07:15:54.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 07:15:54.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 07:15:54.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 07:15:54.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 07:15:54.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 07:15:54.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 07:15:54.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 07:15:55.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 07:15:55.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 07:15:55.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 07:15:55.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 07:15:55.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 07:15:55.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 07:15:55.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 07:15:55.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 07:15:55.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 07:15:56.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 07:15:56.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 07:15:56.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 07:15:56.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 07:15:56.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 07:15:56.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 07:15:56.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 07:15:56.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 07:15:56.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 07:15:56.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 07:15:56.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 07:15:56.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 07:15:57.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 07:15:57.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 07:15:57.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:15:57.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 07:15:57.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 07:15:57.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 07:15:57.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 07:15:57.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 07:15:57.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 07:15:57.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 07:15:57.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 07:15:57.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 07:15:58.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 07:15:58.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 07:15:58.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 07:15:58.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 07:15:58.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 07:15:58.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 07:15:58.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 07:15:58.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 07:15:58.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 07:15:58.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 07:15:58.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 07:15:58.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 07:15:58.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 07:15:58.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 07:15:58.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 07:15:58.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 07:15:58.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 07:15:58.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 07:15:59.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 07:15:59.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 07:15:59.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 07:15:59.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 07:15:59.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 07:15:59.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 07:15:59.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 07:15:59.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 07:15:59.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 07:16:00.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 07:16:00.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 07:16:00.404 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: custom 07:16:00.404 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 07:16:00.404 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 07:16:01.404 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 07:16:01.404 [Lua] [Matchmaking] unregister rpcs 07:16:01.405 [Lua] Set lobby begin: 07:16:01.405 [Lua] Lobby data twitch_enabled = false 07:16:01.405 [Lua] Lobby data power_level = 0 07:16:01.405 [Lua] Lobby data num_players = 3 07:16:01.405 [Lua] Lobby data host = 110000103483e57 07:16:01.405 [Lua] Lobby data game_mode = 2 07:16:01.405 [Lua] Lobby data is_private = false 07:16:01.405 [Lua] Lobby data level_key = crater 07:16:01.405 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:01.405 [Lua] Lobby data selected_level_key = crater 07:16:01.405 [Lua] Lobby data quick_game = false 07:16:01.405 [Lua] Lobby data matchmaking = true 07:16:01.405 [Lua] Lobby data difficulty = hardest 07:16:01.405 [Lua] Lobby data player_slot_4 = 0:0 07:16:01.405 [Lua] Lobby data unique_server_name = Moog 07:16:01.405 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:01.405 [Lua] Lobby data player_slot_2 = 0:0 07:16:01.405 [Lua] Lobby data country_code = US 07:16:01.405 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:01.405 [Lua] Lobby data eac_authorized = true 07:16:01.405 [Lua] Set lobby end. 07:16:01.405 [Lua] [Managers] Destroying state managers... 07:16:01.406 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 07:16:01.406 [Lua] MUSIC MANAGER Stop_loading_screen_music 875079 0 07:16:01.406 [Lua] [Gamestate] Enter StateIngame HOST 07:16:01.407 [Lua] <>level = crater<> 07:16:01.407 [Lua] Set lobby begin: 07:16:01.407 [Lua] Lobby data twitch_enabled = false 07:16:01.407 [Lua] Lobby data power_level = 0 07:16:01.407 [Lua] Lobby data num_players = 3 07:16:01.407 [Lua] Lobby data host = 110000103483e57 07:16:01.407 [Lua] Lobby data game_mode = 2 07:16:01.407 [Lua] Lobby data is_private = false 07:16:01.407 [Lua] Lobby data level_key = crater 07:16:01.407 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:01.407 [Lua] Lobby data selected_level_key = crater 07:16:01.407 [Lua] Lobby data quick_game = false 07:16:01.407 [Lua] Lobby data matchmaking = true 07:16:01.407 [Lua] Lobby data difficulty = hardest 07:16:01.407 [Lua] Lobby data player_slot_4 = 0:0 07:16:01.407 [Lua] Lobby data unique_server_name = Moog 07:16:01.407 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:01.407 [Lua] Lobby data player_slot_2 = 0:0 07:16:01.407 [Lua] Lobby data country_code = US 07:16:01.407 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:01.407 [Lua] Lobby data eac_authorized = true 07:16:01.407 [Lua] Set lobby end. 07:16:01.407 [Umbra] Init version: 3.4.15 :: 16 threads 07:16:01.408 [Lua] [StateIngame] Server ingame 07:16:01.411 [Lua] Set lobby begin: 07:16:01.411 [Lua] Lobby data twitch_enabled = false 07:16:01.411 [Lua] Lobby data power_level = 0 07:16:01.411 [Lua] Lobby data num_players = 3 07:16:01.411 [Lua] Lobby data host = 110000103483e57 07:16:01.411 [Lua] Lobby data game_mode = 2 07:16:01.411 [Lua] Lobby data is_private = false 07:16:01.411 [Lua] Lobby data level_key = crater 07:16:01.411 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:01.411 [Lua] Lobby data selected_level_key = crater 07:16:01.411 [Lua] Lobby data quick_game = false 07:16:01.411 [Lua] Lobby data matchmaking = true 07:16:01.411 [Lua] Lobby data difficulty = hardest 07:16:01.411 [Lua] Lobby data player_slot_4 = 0:0 07:16:01.411 [Lua] Lobby data unique_server_name = Moog 07:16:01.411 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:01.411 [Lua] Lobby data player_slot_2 = 0:0 07:16:01.411 [Lua] Lobby data country_code = US 07:16:01.411 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:01.411 [Lua] Lobby data eac_authorized = true 07:16:01.411 [Lua] Set lobby end. 07:16:01.411 [Lua] [Matchmaking] register rpcs 07:16:01.412 [Lua] [GameNetworkManager] Setting pong timeout to 60 07:16:01.412 [Lua] [GameNetworkManager] My own peer_id = 110000103483e57 07:16:01.412 [Lua] [GameNetworkManager] self.is_server = true 07:16:01.412 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 07:16:01.412 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:16:01.412 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:16:01.412 [Network] Setting artificial MTU limit to 65536 07:16:01.419 [Lua] Switching ConflictSettings: to: beastmen 07:16:01.419 [Lua] pacing=beastmen 07:16:01.419 [Lua] locked_func_name=beastmen 07:16:01.419 [Lua] roaming=nil 07:16:01.419 [Lua] specials=beastmen 07:16:01.419 [Lua] debug_color=purple 07:16:01.419 [Lua] pack_spawning=beastmen 07:16:01.419 [Lua] contained_breeds=nil 07:16:01.419 [Lua] disabled=false 07:16:01.419 [Lua] boss=beastmen 07:16:01.419 [Lua] horde=beastmen 07:16:01.419 [Lua] name=beastmen 07:16:01.419 [Lua] intensity=default 07:16:01.419 [Lua] --- 07:16:01.419 [Lua] [LevelAnalysis] set_random_seed( 3805533) 07:16:01.431 [Lua] [AIInterestPointSystem] Level Seed: 3805533 07:16:01.432 [Lua] 07:16:01.432 [Lua] [entity_system_bag] = table 07:16:01.432 [Lua] [entity_system_bag] = metatable 07:16:01.432 [Lua] [startup_data] = table 07:16:01.432 [Lua] [entity_manager] = table 07:16:01.432 [Lua] [entity_manager] = metatable 07:16:01.432 [Lua] [unit_spawner] = table 07:16:01.432 [Lua] [unit_spawner] = metatable 07:16:01.432 [Lua] [unit_storage] = table 07:16:01.432 [Lua] [unit_storage] = metatable 07:16:01.432 [Lua] [dice_keeper] = table 07:16:01.432 [Lua] [dice_keeper] = metatable 07:16:01.432 [Lua] [is_server] = true (boolean) 07:16:01.442 [Lua] [world] = [World] 07:16:01.442 [Lua] [system_api] = table 07:16:01.442 [Lua] [entity_system] = table 07:16:01.443 [Lua] [entity_system] = metatable 07:16:01.443 [Lua] [network_lobby] = table 07:16:01.443 [Lua] [network_lobby] = metatable 07:16:01.443 [Lua] [profile_synchronizer] = table 07:16:01.443 [Lua] [profile_synchronizer] = metatable 07:16:01.443 [Lua] [level_transition_handler] = table 07:16:01.443 [Lua] [level_transition_handler] = metatable 07:16:01.443 [Lua] [num_local_human_players] = 1 (number) 07:16:01.443 [Lua] [statistics_db] = table 07:16:01.443 [Lua] [statistics_db] = metatable 07:16:01.443 [Lua] [network_server] = table 07:16:01.443 [Lua] [network_server] = metatable 07:16:01.443 [Lua] [input_manager] = table 07:16:01.443 [Lua] [input_manager] = metatable 07:16:01.443 [Lua] [network_clock] = table 07:16:01.443 [Lua] [network_clock] = metatable 07:16:01.443 [Lua] [network_transmit] = table 07:16:01.443 [Lua] [network_transmit] = metatable 07:16:01.443 [Lua] [free_flight_manager] = table 07:16:01.443 [Lua] [free_flight_manager] = metatable 07:16:01.443 [Lua] [network_manager] = table 07:16:01.443 [Lua] [network_manager] = metatable 07:16:01.443 [Lua] [network_event_delegate] = table 07:16:01.443 [Lua] [network_event_delegate] = metatable 07:16:01.443 [Lua] 07:16:01.445 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 07:16:01.462 [Lua] [AchievementManager] Achievements using the steam platform 07:16:01.462 [Lua] [StateIngame] Level seed: 3805533 07:16:01.462 [World] Spawning level. 07:16:01.952 [Lua] [LevelAnalysis] set_random_seed( 3805533) 07:16:01.972 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 07:16:01.972 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 07:16:01.972 [Lua] [IngameUI] init 07:16:01.985 [SteamVoipClient] select_out(11000010277f2ce, off) 07:16:01.985 [SteamVoipClient] select_out(110000103483e57, off) 07:16:01.985 [SteamVoipClient] select_out(110000104e7927b, off) 07:16:02.008 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 07:16:02.008 [Lua] Set lobby begin: 07:16:02.008 [Lua] Lobby data twitch_enabled = false 07:16:02.008 [Lua] Lobby data power_level = 785 07:16:02.008 [Lua] Lobby data num_players = 3 07:16:02.008 [Lua] Lobby data host = 110000103483e57 07:16:02.008 [Lua] Lobby data game_mode = 2 07:16:02.008 [Lua] Lobby data is_private = false 07:16:02.008 [Lua] Lobby data level_key = crater 07:16:02.008 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:02.008 [Lua] Lobby data selected_level_key = crater 07:16:02.008 [Lua] Lobby data quick_game = false 07:16:02.008 [Lua] Lobby data matchmaking = true 07:16:02.008 [Lua] Lobby data difficulty = hardest 07:16:02.008 [Lua] Lobby data player_slot_4 = 0:0 07:16:02.008 [Lua] Lobby data unique_server_name = Moog 07:16:02.008 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:02.008 [Lua] Lobby data player_slot_2 = 0:0 07:16:02.008 [Lua] Lobby data country_code = US 07:16:02.008 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:02.008 [Lua] Lobby data eac_authorized = true 07:16:02.008 [Lua] Set lobby end. 07:16:02.008 [Flow] Spawned:c_barrel_socket 07:16:02.009 [Flow] Spawned:c_barrel_socket 07:16:02.010 [Lua] CurrentConflictSettings beastmen 07:16:02.010 [Lua] [ConflictDirector] conflict_director is ai_ready 07:16:02.012 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 07:16:02.013 [Lua] [MainPathSpawningGenerator] Injecting travel distances 07:16:02.026 [Lua] SpecialsPacing:remove_unwanted_breeds: 07:16:02.026 [Lua] Forming navigation groups in one frame 07:16:02.026 [Lua] Forming navigation groups 07:16:02.046 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 07:16:02.400 [Lua] NavigationGroupManager -> calulation time B: 0.35499999999956344 07:16:02.400 [Lua] number of nav groups: 472 07:16:02.406 [Lua] number of refined nav groups : 262 07:16:02.411 [Lua] NavigationGroupManager -> calulation time C: 0.011000000000422006 07:16:02.411 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.70268026515841 Normalized coefficient: 1.1494101661298533 07:16:02.415 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.23411277830601 Normalized coefficient: 1.287383914584185 07:16:02.419 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.4683259747922417 Normalized coefficient: 1.859871720441937 07:16:02.423 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.223407186567778 Normalized coefficient: 1.2885114403541724 07:16:02.426 [Lua] -------------> JOW Perfect-density 4.5000000000000009 Sum density 3.3824735917150983 Normalized coefficient: 1.3303873269024566 07:16:02.437 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 07:16:02.437 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 07:16:02.437 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 07:16:02.437 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 07:16:02.446 [Lua] [LevelAnalysis] Generating boss paths for level: crater 07:16:02.446 [Lua] [LevelAnalysis] This level has a total main-path length of 1603.246 meters. 07:16:02.446 [Lua] [LevelAnalysis] grouping spawners for event_patrol 07:16:02.446 [Lua] [LevelAnalysis] 07:16:02.446 [Lua] [LevelAnalysis] grouping spawners for event_boss 07:16:02.446 [Lua] [LevelAnalysis] 07:16:02.446 [Lua] [LevelAnalysis] Terror events added: 07:16:02.446 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 07:16:02.446 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 07:16:02.446 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 07:16:02.446 [Lua] ----> using boss gizmo! 07:16:02.446 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 6, forbidden-dist: -351.7 start-travel-dist: 361.7, end-travel-dist: 488.8 spawn_distance 0.0 07:16:02.457 [Lua] Adding main path event: Vector3Box(-86.4878, -313.487, 54.394) boss_event_chaos_spawn 45 table: 000000000897B610 07:16:02.457 [Lua] NORMAL PATROL MAIN PATH 852.0828857421875 07:16:02.457 [Lua] [waypoints] = table 07:16:02.457 [Lua] [astar_points] = table 07:16:02.457 [Lua] [travel_dist] = 852.0828931927681 (number) 07:16:02.457 [Lua] [one_directional] = false (boolean) 07:16:02.457 [Lua] [id] = boss_4 (string) 07:16:02.457 [Lua] ----> using boss spline path! 07:16:02.468 [Lua] Adding main path event: Vector3Box(-138.892, -82.2381, 12.804) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000897B8F0 07:16:02.468 [Lua] [LevelAnalysis] num_event_places_f: 1.0354976348876954 , num_event_places: 1 , trailing_event_fraction: 0.035497634887695417 , num_events: 1 07:16:02.468 [Lua] [LevelAnalysis] Level path distance: 1603.246452331543 07:16:02.468 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 07:16:02.468 [Lua] [LevelAnalysis] wanted_distance: 1153.3855080604553 07:16:02.468 [Lua] [LevelAnalysis] Terror events added: 07:16:02.468 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 07:16:02.479 [Lua] Adding main path event: Vector3Box(-264.402, 30.2047, 8.68547) rare_event_loot_rat 45 table: 000000000897C240 07:16:02.479 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000002037268 07:16:02.483 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 07:16:02.488 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 07:16:02.491 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 07:16:02.491 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=73 07:16:02.598 [Lua] ### Sending rpc_level_loaded 07:16:02.598 [Lua] #### Has state machine: true, sender: 11000010277f2ce, level_id: 75 07:16:02.598 [Lua] Peer 11000010277f2ce has loaded the level and all enemies are loaded 07:16:02.605 [Lua] player (110000103483e57,2) was put into party 1 07:16:02.614 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 07:16:02.614 [Lua] Assigning peer(110000103483e57:2) to profile(4) career(2) 07:16:02.614 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103483e57) local_player_id(2) profile_index(4) career_index(2) 07:16:02.614 [Lua] Set lobby begin: 07:16:02.614 [Lua] Lobby data twitch_enabled = false 07:16:02.614 [Lua] Lobby data power_level = 785 07:16:02.614 [Lua] Lobby data num_players = 3 07:16:02.614 [Lua] Lobby data host = 110000103483e57 07:16:02.614 [Lua] Lobby data game_mode = 2 07:16:02.614 [Lua] Lobby data is_private = false 07:16:02.614 [Lua] Lobby data level_key = crater 07:16:02.614 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:02.614 [Lua] Lobby data selected_level_key = crater 07:16:02.614 [Lua] Lobby data quick_game = false 07:16:02.614 [Lua] Lobby data matchmaking = true 07:16:02.614 [Lua] Lobby data difficulty = hardest 07:16:02.614 [Lua] Lobby data player_slot_4 = 0:0 07:16:02.614 [Lua] Lobby data unique_server_name = Moog 07:16:02.614 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:02.614 [Lua] Lobby data player_slot_2 = 0:0 07:16:02.614 [Lua] Lobby data country_code = US 07:16:02.615 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:02.615 [Lua] Lobby data eac_authorized = true 07:16:02.615 [Lua] Set lobby end. 07:16:02.615 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010277f2ce | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 07:16:02.615 [Lua] 07:16:02.615 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 07:16:02.615 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 07:16:02.615 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 07:16:02.615 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 07:16:02.615 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 07:16:02.615 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 07:16:02.615 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 07:16:02.615 [Lua] 07:16:02.615 [Lua] 07:16:02.615 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 07:16:02.615 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 07:16:02.615 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 07:16:02.615 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 07:16:02.615 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 07:16:02.615 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 07:16:02.615 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:16:02.615 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 07:16:02.615 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 07:16:02.615 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:16:02.615 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 07:16:02.615 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 07:16:02.615 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 07:16:02.615 [Lua] 07:16:02.620 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:20 my_peer_id:110000103483e57 07:16:02.620 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:20 my_peer_id:110000103483e57 07:16:02.620 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:20 my_peer_id:110000103483e57 07:16:02.981 [Lua] Set lobby begin: 07:16:02.981 [Lua] Lobby data twitch_enabled = false 07:16:02.981 [Lua] Lobby data power_level = 785 07:16:02.981 [Lua] Lobby data num_players = 3 07:16:02.981 [Lua] Lobby data host = 110000103483e57 07:16:02.981 [Lua] Lobby data game_mode = 2 07:16:02.981 [Lua] Lobby data is_private = false 07:16:02.981 [Lua] Lobby data level_key = crater 07:16:02.981 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:02.981 [Lua] Lobby data selected_level_key = crater 07:16:02.981 [Lua] Lobby data quick_game = false 07:16:02.981 [Lua] Lobby data matchmaking = true 07:16:02.981 [Lua] Lobby data difficulty = hardest 07:16:02.981 [Lua] Lobby data player_slot_4 = 0:0 07:16:02.981 [Lua] Lobby data unique_server_name = Moog 07:16:02.982 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:02.982 [Lua] Lobby data player_slot_2 = 0:0 07:16:02.982 [Lua] Lobby data country_code = US 07:16:02.982 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:02.982 [Lua] Lobby data eac_authorized = true 07:16:02.982 [Lua] Set lobby end. 07:16:02.982 [Lua] [Matchmaking] Assigned player 110000104e7927b to slot 5 when hot join syncing 07:16:02.982 [Lua] Breedfreezer (server) starting a hot join sync 07:16:02.982 [Lua] packing 0 units of breed chaos_marauder 07:16:02.982 [Lua] packing 0 units of breed skaven_clan_rat 07:16:02.982 [Lua] packing 0 units of breed skaven_storm_vermin 07:16:02.982 [Lua] packing 0 units of breed skaven_slave 07:16:02.982 [Lua] packing 0 units of breed chaos_fanatic 07:16:02.982 [Lua] packing 0 units of breed beastmen_bestigor 07:16:02.982 [Lua] packing 0 units of breed beastmen_gor 07:16:02.982 [Lua] packing 0 units of breed chaos_berzerker 07:16:02.982 [Lua] packing 0 units of breed chaos_warrior 07:16:02.982 [Lua] packing 0 units of breed beastmen_ungor 07:16:02.982 [Lua] packing 0 units of breed skaven_plague_monk 07:16:02.982 [Lua] packing 0 units of breed chaos_raider 07:16:02.982 [Lua] --> rpc-package size reached, sending rpc now (last package) 07:16:02.982 [Lua] 07:16:02.982 [Lua] [1] = 1 (number) 07:16:02.982 [Lua] [2] = 0 (number) 07:16:02.982 [Lua] [3] = 1 (number) 07:16:02.982 [Lua] [4] = 0 (number) 07:16:02.982 [Lua] [5] = 1 (number) 07:16:02.982 [Lua] [6] = 0 (number) 07:16:02.982 [Lua] [7] = 1 (number) 07:16:02.982 [Lua] [8] = 0 (number) 07:16:02.982 [Lua] [9] = 1 (number) 07:16:02.982 [Lua] [10] = 0 (number) 07:16:02.982 [Lua] [11] = 1 (number) 07:16:02.982 [Lua] [12] = 0 (number) 07:16:02.982 [Lua] [13] = 1 (number) 07:16:02.982 [Lua] [14] = 0 (number) 07:16:02.982 [Lua] [15] = 1 (number) 07:16:02.982 [Lua] [16] = 0 (number) 07:16:02.982 [Lua] [17] = 1 (number) 07:16:02.982 [Lua] [18] = 0 (number) 07:16:02.982 [Lua] [19] = 1 (number) 07:16:02.982 [Lua] [20] = 0 (number) 07:16:02.982 [Lua] [21] = 1 (number) 07:16:02.982 [Lua] [22] = 0 (number) 07:16:02.982 [Lua] [23] = 1 (number) 07:16:02.982 [Lua] [24] = 0 (number) 07:16:02.982 [Lua] 07:16:02.982 [Lua] 07:16:02.982 [Lua] 07:16:02.982 [Lua] [GameNetworkManager] destroying game object with go_id=74 07:16:02.982 [Lua] Set lobby begin: 07:16:02.982 [Lua] Lobby data twitch_enabled = false 07:16:02.982 [Lua] Lobby data power_level = 785 07:16:02.982 [Lua] Lobby data num_players = 3 07:16:02.982 [Lua] Lobby data host = 110000103483e57 07:16:02.982 [Lua] Lobby data game_mode = 2 07:16:02.982 [Lua] Lobby data is_private = false 07:16:02.983 [Lua] Lobby data level_key = crater 07:16:02.983 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:02.983 [Lua] Lobby data selected_level_key = crater 07:16:02.983 [Lua] Lobby data quick_game = false 07:16:02.983 [Lua] Lobby data matchmaking = true 07:16:02.983 [Lua] Lobby data difficulty = hardest 07:16:02.983 [Lua] Lobby data player_slot_4 = 0:0 07:16:02.983 [Lua] Lobby data unique_server_name = Moog 07:16:02.983 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:02.983 [Lua] Lobby data player_slot_2 = 0:0 07:16:02.983 [Lua] Lobby data country_code = US 07:16:02.983 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:02.983 [Lua] Lobby data eac_authorized = true 07:16:02.983 [Lua] Set lobby end. 07:16:02.983 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 07:16:02.983 [Lua] RemotePlayer:create_game_object( ) 75 07:16:02.993 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e7927b 07:16:02.995 [Lua] player (110000103483e57,2) was put into party 1 07:16:03.004 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 07:16:03.004 [Lua] Assigning peer(110000103483e57:2) to profile(4) career(2) 07:16:03.004 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103483e57) local_player_id(2) profile_index(4) career_index(2) 07:16:03.004 [Lua] Set lobby begin: 07:16:03.004 [Lua] Lobby data twitch_enabled = false 07:16:03.004 [Lua] Lobby data power_level = 785 07:16:03.004 [Lua] Lobby data num_players = 3 07:16:03.004 [Lua] Lobby data host = 110000103483e57 07:16:03.004 [Lua] Lobby data game_mode = 2 07:16:03.004 [Lua] Lobby data is_private = false 07:16:03.004 [Lua] Lobby data level_key = crater 07:16:03.004 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:03.004 [Lua] Lobby data selected_level_key = crater 07:16:03.004 [Lua] Lobby data quick_game = false 07:16:03.004 [Lua] Lobby data matchmaking = true 07:16:03.004 [Lua] Lobby data difficulty = hardest 07:16:03.004 [Lua] Lobby data player_slot_4 = 0:0 07:16:03.004 [Lua] Lobby data unique_server_name = Moog 07:16:03.004 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:03.004 [Lua] Lobby data player_slot_2 = 0:0 07:16:03.004 [Lua] Lobby data country_code = US 07:16:03.004 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:03.004 [Lua] Lobby data eac_authorized = true 07:16:03.004 [Lua] Set lobby end. 07:16:03.004 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010277f2ce | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 07:16:03.004 [Lua] 07:16:03.004 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 07:16:03.004 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 07:16:03.004 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 07:16:03.004 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 07:16:03.004 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 07:16:03.004 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 07:16:03.004 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 07:16:03.005 [Lua] 07:16:03.005 [Lua] 07:16:03.005 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:16:03.005 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 07:16:03.005 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 07:16:03.005 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 07:16:03.005 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 07:16:03.005 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 07:16:03.005 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 07:16:03.005 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 07:16:03.005 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 07:16:03.005 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:16:03.005 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 07:16:03.005 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 07:16:03.005 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 07:16:03.005 [Lua] 07:16:03.007 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:20 my_peer_id:110000103483e57 07:16:03.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, InventoryPackageSynchronizerClient, async-read, 07:16:03.007 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:21 my_peer_id:110000103483e57 07:16:03.007 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:21 my_peer_id:110000103483e57 07:16:03.007 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:21 my_peer_id:110000103483e57 07:16:03.014 [Flow] DISABLE 07:16:03.014 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:21 my_peer_id:110000103483e57 07:16:03.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 07:16:03.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 07:16:03.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 07:16:03.057 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e7927b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:16:03.057 [Lua] Adding player sync data to peer=110000104e7927b local_player_id=1 07:16:03.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 07:16:03.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 07:16:03.058 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 07:16:03.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 07:16:03.136 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 07:16:03.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 07:16:03.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 07:16:03.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 07:16:03.172 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 07:16:03.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 07:16:03.186 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 07:16:03.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 07:16:03.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 07:16:03.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 07:16:03.237 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 07:16:03.550 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 07:16:03.550 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 07:16:03.550 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 07:16:03.634 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 07:16:03.634 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 07:16:03.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 07:16:03.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 07:16:03.683 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 07:16:03.683 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 07:16:03.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 07:16:03.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 07:16:03.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 07:16:03.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 07:16:03.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 07:16:03.943 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 07:16:22.307 [Lua] Set lobby begin: 07:16:22.307 [Lua] Lobby data twitch_enabled = false 07:16:22.307 [Lua] Lobby data power_level = 785 07:16:22.307 [Lua] Lobby data num_players = 3 07:16:22.307 [Lua] Lobby data host = 110000103483e57 07:16:22.307 [Lua] Lobby data game_mode = 2 07:16:22.307 [Lua] Lobby data is_private = false 07:16:22.307 [Lua] Lobby data level_key = crater 07:16:22.307 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:22.308 [Lua] Lobby data selected_level_key = crater 07:16:22.308 [Lua] Lobby data quick_game = false 07:16:22.308 [Lua] Lobby data matchmaking = true 07:16:22.308 [Lua] Lobby data difficulty = hardest 07:16:22.308 [Lua] Lobby data player_slot_4 = 0:0 07:16:22.308 [Lua] Lobby data unique_server_name = Moog 07:16:22.308 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:22.308 [Lua] Lobby data player_slot_2 = 0:0 07:16:22.308 [Lua] Lobby data country_code = US 07:16:22.308 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:22.308 [Lua] Lobby data eac_authorized = true 07:16:22.308 [Lua] Set lobby end. 07:16:22.308 [Lua] [Matchmaking] Assigned player 11000010277f2ce to slot 1 when hot join syncing 07:16:22.308 [Lua] Breedfreezer (server) starting a hot join sync 07:16:22.308 [Lua] packing 0 units of breed chaos_marauder 07:16:22.308 [Lua] packing 0 units of breed skaven_clan_rat 07:16:22.308 [Lua] packing 0 units of breed skaven_storm_vermin 07:16:22.308 [Lua] packing 0 units of breed skaven_slave 07:16:22.308 [Lua] packing 0 units of breed chaos_fanatic 07:16:22.308 [Lua] packing 0 units of breed beastmen_bestigor 07:16:22.308 [Lua] packing 0 units of breed beastmen_gor 07:16:22.308 [Lua] packing 0 units of breed chaos_berzerker 07:16:22.308 [Lua] packing 0 units of breed chaos_warrior 07:16:22.308 [Lua] packing 0 units of breed beastmen_ungor 07:16:22.308 [Lua] packing 0 units of breed skaven_plague_monk 07:16:22.308 [Lua] packing 0 units of breed chaos_raider 07:16:22.308 [Lua] --> rpc-package size reached, sending rpc now (last package) 07:16:22.308 [Lua] 07:16:22.308 [Lua] [1] = 1 (number) 07:16:22.308 [Lua] [2] = 0 (number) 07:16:22.308 [Lua] [3] = 1 (number) 07:16:22.308 [Lua] [4] = 0 (number) 07:16:22.308 [Lua] [5] = 1 (number) 07:16:22.308 [Lua] [6] = 0 (number) 07:16:22.308 [Lua] [7] = 1 (number) 07:16:22.308 [Lua] [8] = 0 (number) 07:16:22.308 [Lua] [9] = 1 (number) 07:16:22.308 [Lua] [10] = 0 (number) 07:16:22.308 [Lua] [11] = 1 (number) 07:16:22.308 [Lua] [12] = 0 (number) 07:16:22.308 [Lua] [13] = 1 (number) 07:16:22.308 [Lua] [14] = 0 (number) 07:16:22.308 [Lua] [15] = 1 (number) 07:16:22.308 [Lua] [16] = 0 (number) 07:16:22.308 [Lua] [17] = 1 (number) 07:16:22.308 [Lua] [18] = 0 (number) 07:16:22.308 [Lua] [19] = 1 (number) 07:16:22.308 [Lua] [20] = 0 (number) 07:16:22.308 [Lua] [21] = 1 (number) 07:16:22.308 [Lua] [22] = 0 (number) 07:16:22.308 [Lua] [23] = 1 (number) 07:16:22.308 [Lua] [24] = 0 (number) 07:16:22.308 [Lua] 07:16:22.308 [Lua] 07:16:22.308 [Lua] 07:16:22.308 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=77 07:16:22.308 [Lua] RemotePlayer:create_game_object( ) 77 07:16:22.320 [Lua] [GameNetworkManager] destroying game object with go_id=76 07:16:22.320 [Lua] Set lobby begin: 07:16:22.320 [Lua] Lobby data twitch_enabled = false 07:16:22.320 [Lua] Lobby data power_level = 785 07:16:22.320 [Lua] Lobby data num_players = 3 07:16:22.320 [Lua] Lobby data host = 110000103483e57 07:16:22.320 [Lua] Lobby data game_mode = 2 07:16:22.320 [Lua] Lobby data is_private = false 07:16:22.320 [Lua] Lobby data level_key = crater 07:16:22.320 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:22.320 [Lua] Lobby data selected_level_key = crater 07:16:22.320 [Lua] Lobby data quick_game = false 07:16:22.320 [Lua] Lobby data matchmaking = true 07:16:22.320 [Lua] Lobby data difficulty = hardest 07:16:22.320 [Lua] Lobby data player_slot_4 = 0:0 07:16:22.320 [Lua] Lobby data unique_server_name = Moog 07:16:22.320 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:22.320 [Lua] Lobby data player_slot_2 = 0:0 07:16:22.320 [Lua] Lobby data country_code = US 07:16:22.320 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:22.320 [Lua] Lobby data eac_authorized = true 07:16:22.320 [Lua] Set lobby end. 07:16:22.321 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010277f2ce 07:16:22.321 [Lua] player (110000103483e57,2) was put into party 1 07:16:22.332 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 07:16:22.332 [Lua] Assigning peer(110000103483e57:2) to profile(4) career(2) 07:16:22.332 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103483e57) local_player_id(2) profile_index(4) career_index(2) 07:16:22.332 [Lua] Set lobby begin: 07:16:22.332 [Lua] Lobby data twitch_enabled = false 07:16:22.332 [Lua] Lobby data power_level = 785 07:16:22.332 [Lua] Lobby data num_players = 3 07:16:22.332 [Lua] Lobby data host = 110000103483e57 07:16:22.332 [Lua] Lobby data game_mode = 2 07:16:22.332 [Lua] Lobby data is_private = false 07:16:22.332 [Lua] Lobby data level_key = crater 07:16:22.332 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:16:22.332 [Lua] Lobby data selected_level_key = crater 07:16:22.332 [Lua] Lobby data quick_game = false 07:16:22.332 [Lua] Lobby data matchmaking = true 07:16:22.332 [Lua] Lobby data difficulty = hardest 07:16:22.333 [Lua] Lobby data player_slot_4 = 0:0 07:16:22.333 [Lua] Lobby data unique_server_name = Moog 07:16:22.333 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:16:22.333 [Lua] Lobby data player_slot_2 = 0:0 07:16:22.333 [Lua] Lobby data country_code = US 07:16:22.333 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:16:22.333 [Lua] Lobby data eac_authorized = true 07:16:22.333 [Lua] Set lobby end. 07:16:22.333 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010277f2ce | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 07:16:22.333 [Lua] 07:16:22.333 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 07:16:22.333 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 07:16:22.333 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 07:16:22.333 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 07:16:22.333 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 07:16:22.333 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 07:16:22.333 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 07:16:22.333 [Lua] 07:16:22.333 [Lua] 07:16:22.333 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 07:16:22.333 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 07:16:22.333 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 07:16:22.333 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 07:16:22.333 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 07:16:22.333 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p] = false (boolean) 07:16:22.333 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 07:16:22.333 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 07:16:22.333 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 07:16:22.333 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 07:16:22.333 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 07:16:22.333 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 07:16:22.333 [Lua] [units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01] = false (boolean) 07:16:22.333 [Lua] 07:16:22.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:22 my_peer_id:110000103483e57 07:16:22.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:22 my_peer_id:110000103483e57 07:16:22.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:22 my_peer_id:110000103483e57 07:16:22.339 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:22 my_peer_id:110000103483e57 07:16:22.344 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 07:16:22.795 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010277f2ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:16:22.795 [Lua] Adding player sync data to peer=11000010277f2ce local_player_id=1 07:16:22.800 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:16:22.800 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 07:16:22.805 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:16:22.805 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:16:22.805 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 07:16:22.814 [Lua] Switching ConflictSettings: to: skaven 07:16:22.814 [Lua] pacing=default 07:16:22.814 [Lua] roaming=nil 07:16:22.814 [Lua] specials=skaven 07:16:22.814 [Lua] debug_color=orange 07:16:22.814 [Lua] pack_spawning=skaven 07:16:22.814 [Lua] contained_breeds=nil 07:16:22.814 [Lua] disabled=false 07:16:22.814 [Lua] boss=skaven 07:16:22.814 [Lua] horde=default 07:16:22.814 [Lua] name=skaven 07:16:22.814 [Lua] intensity=default 07:16:22.814 [Lua] --- 07:16:22.841 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e7927b go_type=player_unit go_created_func_name=game_object_created_player_unit 07:16:22.842 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 07:16:22.843 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:16:22.925 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 07:16:22.927 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 07:16:22.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 07:16:23.031 [Lua] ################################################################################################################# 07:16:23.031 [Lua] [Loading Time]: 00:00:35 [Transition]: inn_level-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true 07:16:23.031 [Lua] ################################################################################################################# 07:16:23.031 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 07:16:23.031 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 07:16:23.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 07:16:23.040 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies 07:16:23.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 07:16:23.049 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 07:16:23.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 07:16:23.177 [Lua] Commit load time data 07:16:34.044 [Lua] ConflictDirector - destroy all units 07:16:38.045 [Lua] TerrorEventMixer.start_event: crater_no_horde 07:16:58.238 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:16:58.249 [Lua] Spline already found! 07:16:59.016 [Lua] Players are leaving the safe zone 07:17:00.529 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:17:00.538 [Lua] Spline already found! 07:17:06.428 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:17:06.438 [Lua] Spline already found! 07:17:24.495 [Lua] [ChatManager][1]System: Moog picked up a Tome 07:17:28.097 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:17:28.109 [Lua] Spline already found! 07:17:35.879 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 07:17:38.593 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 878744 0 07:17:40.179 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd691e, position: 0 07:17:42.087 [Lua] fence jumping 07:17:42.667 [Lua] ready to jump failed 07:17:44.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xd6aa8, position: 0 07:17:50.518 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 07:17:50.518 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 07:17:54.920 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd6d87, position: 0 07:18:02.426 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:18:02.664 [Lua] Coordinated attack! 07:18:02.888 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:18:15.797 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 07:18:23.884 [Lua] TerrorEventMixer.start_event: crater_mid_event 07:18:23.940 [Lua] MUSIC: explore -> pre_horde 07:18:29.171 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:18:29.182 [Lua] Spline already found! 07:18:29.958 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:18:29.970 [Lua] Spline already found! 07:18:32.376 [Lua] MUSIC: pre_horde -> horde 07:18:48.158 [Lua] event horde ends! 07:18:48.169 [Lua] event horde ends! 07:19:10.171 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 07:19:10.888 [Lua] event horde ends! 07:19:10.906 [Lua] MUSIC: horde -> explore 07:19:11.704 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 07:19:11.705 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 07:19:14.799 [Lua] Switching ConflictSettings: to: beastmen 07:19:14.799 [Lua] pacing=beastmen 07:19:14.799 [Lua] locked_func_name=beastmen 07:19:14.799 [Lua] roaming=nil 07:19:14.799 [Lua] specials=beastmen 07:19:14.799 [Lua] debug_color=purple 07:19:14.799 [Lua] pack_spawning=beastmen 07:19:14.799 [Lua] contained_breeds=nil 07:19:14.799 [Lua] disabled=false 07:19:14.799 [Lua] boss=beastmen 07:19:14.799 [Lua] horde=beastmen 07:19:14.799 [Lua] name=beastmen 07:19:14.799 [Lua] intensity=default 07:19:14.799 [Lua] --- 07:19:17.900 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:19:18.261 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:19:18.402 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:19:18.413 [Lua] Spline already found! 07:19:20.173 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:19:20.715 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:19:32.319 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:19:32.331 [Lua] Spline already found! 07:19:33.551 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:19:33.563 [Lua] Spline already found! 07:19:33.883 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:19:33.896 [Lua] Spline already found! 07:19:52.462 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:19:52.473 [Lua] Spline already found! 07:19:52.649 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:19:53.236 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:19:55.787 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:19:56.350 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:20:01.852 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 07:20:03.061 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:20:03.329 [Lua] main path terror event triggered: boss_event_chaos_spawn 07:20:03.329 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 07:20:03.350 [Flow] Boss DoorStormfiend 07:20:03.744 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:20:05.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:05.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:05.739 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:20:06.380 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:20:07.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:07.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:07.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:08.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:08.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:08.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:10.495 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 07:20:11.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:11.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:11.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:20:36.415 [Lua] -----Enter charged 07:20:37.426 [Lua] -----Exit charged 07:20:47.066 [Lua] Time for new HOOORDE! multi_first_wave 07:20:47.066 [Lua] horde requested: vector 07:20:47.066 [Lua] setting up vector-horde 07:20:47.066 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:20:47.066 [Lua] --> horde wants to spawn behind players (0.95585557091864/0.67 07:20:47.066 [Lua] -> spawning: 22 07:20:47.066 [Lua] horde crated with id 13 of type vector 07:20:47.066 [Lua] vector horde has started 07:20:47.072 [Lua] MUSIC: explore -> pre_horde 07:20:58.011 [Lua] MUSIC: pre_horde -> horde 07:21:00.848 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:21:00.848 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:21:00.848 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:21:00.848 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:21:00.848 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:21:15.404 [Lua] [GameNetworkManager] destroying game object with go_id=80 07:21:19.277 [Lua] MUSIC: horde -> explore 07:21:19.879 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:21:20.310 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:21:24.433 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 07:21:24.433 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:21:24.433 [Lua] horde requested: vector 07:21:24.433 [Lua] setting up vector-horde 07:21:24.433 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:21:24.433 [Lua] --> horde wants to spawn ahead of players (0.3947920175055/0.67 07:21:24.433 [Lua] -> spawning: 22 07:21:24.433 [Lua] horde crated with id 14 of type vector 07:21:24.433 [Lua] vector horde has started 07:21:24.437 [Lua] MUSIC: explore -> pre_horde 07:21:24.519 [Lua] MUSIC: pre_horde -> horde 07:21:32.492 [Lua] HORDE: last wave, reset to standard horde delay 07:21:32.492 [Lua] Time for new HOOORDE! multi_last_wave 07:21:32.492 [Lua] horde requested: vector 07:21:32.492 [Lua] setting up vector-horde 07:21:32.492 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:21:32.492 [Lua] --> horde wants to spawn behind players (0.85836178269656/0.67 07:21:32.492 [Lua] -> spawning: 23 07:21:32.492 [Lua] horde crated with id 15 of type vector 07:21:32.492 [Lua] vector horde has started 07:21:37.161 [Lua] Horde killed: ? 07:21:38.101 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010277f2ce 07:21:38.102 [Lua] [GameNetworkManager] destroying game object with go_id=84 07:21:40.403 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103483e57, 4) 07:21:40.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 07:21:40.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=486 07:21:44.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 2447835 07:21:44.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:21:47.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:21:47.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:21:47.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 0 07:21:48.259 [Lua] [ChatManager][1]System: Moog picked up a Loot Die 07:21:51.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xd5a49, position: 172141 07:22:02.873 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 07:22:02.874 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=506 07:22:02.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.59842520952224731) 07:22:04.481 [Lua] Horde killed: ? 07:22:11.373 [Lua] MUSIC: horde -> explore 07:22:15.866 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 07:22:19.473 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:22:19.473 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:22:19.473 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:22:19.473 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:22:19.473 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:22:43.739 [Lua] Horde killed: ? 07:23:13.332 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 4 5 07:23:31.314 [Lua] Coordinated attack! 07:23:33.528 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 07:23:43.612 [Lua] TerrorEventMixer.start_event: generic_enable_pacing 07:24:05.962 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 07:24:13.267 [Lua] Switching ConflictSettings: to: skaven_beastmen 07:24:13.267 [Lua] pacing=default 07:24:13.267 [Lua] locked_func_name=beastmen 07:24:13.267 [Lua] roaming=nil 07:24:13.267 [Lua] specials=skaven_beastmen 07:24:13.267 [Lua] debug_color=orange 07:24:13.267 [Lua] pack_spawning=skaven_beastmen 07:24:13.267 [Lua] contained_breeds=nil 07:24:13.267 [Lua] disabled=false 07:24:13.267 [Lua] boss=skaven_beastmen 07:24:13.267 [Lua] horde=beastmen 07:24:13.267 [Lua] name=skaven_beastmen 07:24:13.267 [Lua] intensity=default 07:24:13.267 [Lua] --- 07:24:13.969 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 922122 0 07:25:04.487 [Lua] simple los failed 07:25:08.400 [Lua] simple los failed 07:25:10.803 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:25:10.815 [Lua] Spline already found! 07:25:11.164 [Lua] simple los failed 07:25:11.378 [SteamLobby] Detected added member 110000114470296 07:25:11.378 [Lua] [NetworkServer] Changing num_players from 3 to 4 07:25:11.378 [Lua] Players: 4 07:25:11.378 [Lua] Set lobby begin: 07:25:11.378 [Lua] Lobby data twitch_enabled = false 07:25:11.378 [Lua] Lobby data power_level = 785 07:25:11.378 [Lua] Lobby data num_players = 4 07:25:11.378 [Lua] Lobby data host = 110000103483e57 07:25:11.378 [Lua] Lobby data game_mode = 2 07:25:11.378 [Lua] Lobby data is_private = false 07:25:11.378 [Lua] Lobby data level_key = crater 07:25:11.378 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:25:11.379 [Lua] Lobby data selected_level_key = crater 07:25:11.379 [Lua] Lobby data quick_game = false 07:25:11.379 [Lua] Lobby data matchmaking = true 07:25:11.379 [Lua] Lobby data difficulty = hardest 07:25:11.379 [Lua] Lobby data player_slot_4 = 0:0 07:25:11.379 [Lua] Lobby data unique_server_name = Moog 07:25:11.379 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:25:11.379 [Lua] Lobby data player_slot_2 = 0:0 07:25:11.379 [Lua] Lobby data country_code = US 07:25:11.379 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:25:11.379 [Lua] Lobby data eac_authorized = true 07:25:11.379 [Lua] Set lobby end. 07:25:11.379 [Lua] [LobbyMembers] Member joined 110000114470296 07:25:11.389 [Connection] Creating endpoint 110000114470296 - reliable message sent 07:25:11.389 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 07:25:11.389 [Lua] [ChatManager][1]System: {HITSQU4D}NoobSlayer is joining the game 07:25:11.399 [SteamAuthenticator] Sent ticket request to 110000114470296 07:25:13.368 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:25:13.380 [Lua] Spline already found! 07:25:13.930 [Lua] fence jumping 07:25:14.145 [Lua] Time for new HOOORDE! multi_first_wave 07:25:14.145 [Lua] horde requested: ambush 07:25:14.145 [Lua] setting up ambush-horde 07:25:14.145 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:25:14.145 [Lua] -> spawning: 25 07:25:14.145 [Lua] horde crated with id 18 of type ambush 07:25:14.145 [Lua] ambush horde has started 07:25:14.150 [Lua] MUSIC: explore -> pre_ambush 07:25:14.522 [Lua] simple los failed 07:25:15.774 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:25:15.786 [Lua] Spline already found! 07:25:15.799 [SteamAuthenticator] Got ticket from 110000114470296 07:25:15.799 [SteamAuthenticator] BeginAuthSession 110000114470296 07:25:15.799 [SteamAuthenticator] Authenticating 110000114470296 07:25:15.819 [SteamAuthenticator] Got ticket request from 110000114470296 07:25:15.819 [SteamAuthenticator] GetAuthSessionTicket 110000114470296 07:25:15.819 [SteamAuthenticator] Sent ticket to 110000114470296 07:25:16.121 [SteamAuthenticator] Steam validation for 110000114470296 with response 0 07:25:16.328 [Connection] New session id 114 to 110000114470296. 07:25:16.419 [Connection] Established a connection <114.129> to 110000114470296 07:25:16.419 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 07:25:16.419 [Lua] [Matchmaking] Got a handshake request from 110000114470296 with user name '{HITSQU4D}NoobSlayer' 07:25:16.523 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000014e71bc from 110000114470296, replying lobby_ok 07:25:16.626 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000114470296 REPLY wh:11000010277f2ce | we:0 | dr:110000103483e57 | bw:0 | es:110000104e7927b 07:25:16.762 [Lua] [Matchmaking] Assigning profile slot 4 to 110000114470296 07:25:16.762 [Lua] Set lobby begin: 07:25:16.762 [Lua] Lobby data twitch_enabled = false 07:25:16.762 [Lua] Lobby data power_level = 785 07:25:16.762 [Lua] Lobby data num_players = 4 07:25:16.762 [Lua] Lobby data host = 110000103483e57 07:25:16.762 [Lua] Lobby data game_mode = 2 07:25:16.762 [Lua] Lobby data is_private = false 07:25:16.762 [Lua] Lobby data level_key = crater 07:25:16.763 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:25:16.763 [Lua] Lobby data selected_level_key = crater 07:25:16.763 [Lua] Lobby data quick_game = false 07:25:16.763 [Lua] Lobby data matchmaking = true 07:25:16.763 [Lua] Lobby data difficulty = hardest 07:25:16.763 [Lua] Lobby data player_slot_4 = 110000114470296:1 07:25:16.763 [Lua] Lobby data unique_server_name = Moog 07:25:16.763 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:25:16.763 [Lua] Lobby data player_slot_2 = 0:0 07:25:16.763 [Lua] Lobby data country_code = US 07:25:16.763 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:25:16.763 [Lua] Lobby data eac_authorized = true 07:25:16.763 [Lua] Set lobby end. 07:25:16.763 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010277f2ce | we:110000114470296 | dr:110000103483e57 | bw:0 | es:110000104e7927b 07:25:16.964 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:25:17.461 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:25:18.151 [Lua] MUSIC: pre_ambush -> explore 07:25:19.041 [Lua] ### CLEARING PEER STATE FOR 110000114470296 07:25:19.143 [Lua] [PSM] Peer 110000114470296 joined. Want to use profile index "4" 07:25:19.143 [Lua] Mechanism says: a client joined the game! 110000114470296 07:25:19.143 [EAC] EAC server has client 110000114470296 (and owner 110000114470296) 07:25:19.143 [EACServer] [RegisterClient] Client: 0110000114470296 PlayerGUID: 76561198300463766 PlayerIP: 0.0.0.0 OwnerGUID: 76561198300463766 PlayerName: Moog 07:25:19.143 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000114470296, connection_key=4) 07:25:19.454 [EACServer] [QueueClientUpdate] Client: 0110000114470296 Session: 8 Status: Client Authenticated Message: Client authenticated. 07:25:19.456 [EAC] Peer 110000114470296 switched EAC state to ClientAuthenticatedLocal 07:25:19.670 [EACServer] [Register Client] Success (1/2). Client: 0110000114470296. 07:25:20.071 [EACServer] [Register Client] Success (2/2). Client: 0110000114470296 07:25:20.071 [EACServer] [QueueClientUpdate] Client: 0110000114470296 Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 07:25:20.078 [EAC] Peer 110000114470296 switched EAC state to ClientAuthenticatedRemote 07:25:21.200 [Lua] player (110000114470296,1) was put into party 0 07:25:21.200 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000114470296 07:25:22.945 [SteamVoipClient] select_out(110000114470296, on) 07:25:22.945 [SteamVoipClient] select_in(110000114470296, on) 07:25:22.945 [SteamVoipClient] select_out(110000114470296, off) 07:25:25.746 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:25:25.746 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:25:25.746 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:25:25.746 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:25:25.746 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:25:27.609 [Lua] ### Sending rpc_level_loaded 07:25:27.609 [Lua] #### Has state machine: true, sender: 110000114470296, level_id: 75 07:25:27.609 [Lua] Peer 110000114470296 has loaded the level but not all enemies, so we wait 07:25:37.157 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000114470296, connection_key=4) 07:25:37.158 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000114470296 inventory_sync_id:22 my_peer_id:110000103483e57 07:25:39.204 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 07:25:39.204 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:25:39.204 [Lua] horde requested: ambush 07:25:39.204 [Lua] setting up ambush-horde 07:25:39.204 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:25:39.204 [Lua] -> spawning: 22 07:25:39.204 [Lua] horde crated with id 20 of type ambush 07:25:39.204 [Lua] ambush horde has started 07:25:39.214 [Lua] MUSIC: explore -> pre_ambush 07:25:39.229 [Lua] MUSIC: pre_ambush -> horde 07:25:43.180 [Lua] MUSIC: horde -> explore 07:25:43.217 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 07:25:43.217 [Lua] [Matchmaking] Got a handshake request from 110000114470296 with user name '{HITSQU4D}NoobSlayer' 07:25:43.239 [Lua] Breedfreezer (server) starting a hot join sync 07:25:43.239 [Lua] packing 0 units of breed chaos_marauder 07:25:43.239 [Lua] packing 18 units of breed skaven_clan_rat 07:25:43.239 [Lua] packing 0 units of breed skaven_storm_vermin 07:25:43.239 [Lua] packing 0 units of breed skaven_slave 07:25:43.239 [Lua] packing 0 units of breed chaos_fanatic 07:25:43.239 [Lua] packing 6 units of breed beastmen_bestigor 07:25:43.239 [Lua] packing 13 units of breed beastmen_gor 07:25:43.239 [Lua] packing 0 units of breed chaos_berzerker 07:25:43.239 [Lua] packing 0 units of breed chaos_warrior 07:25:43.239 [Lua] packing 26 units of breed beastmen_ungor 07:25:43.239 [Lua] packing 0 units of breed skaven_plague_monk 07:25:43.239 [Lua] packing 0 units of breed chaos_raider 07:25:43.239 [Lua] --> rpc-package size reached, sending rpc now (last package) 07:25:43.239 [Lua] 07:25:43.239 [Lua] [1] = 1 (number) 07:25:43.239 [Lua] [2] = 0 (number) 07:25:43.239 [Lua] [3] = 17 (number) 07:25:43.239 [Lua] [4] = 18 (number) 07:25:43.239 [Lua] [5] = 1 (number) 07:25:43.239 [Lua] [6] = 0 (number) 07:25:43.239 [Lua] [7] = 1 (number) 07:25:43.239 [Lua] [8] = 0 (number) 07:25:43.239 [Lua] [9] = 1 (number) 07:25:43.239 [Lua] [10] = 0 (number) 07:25:43.239 [Lua] [11] = 2 (number) 07:25:43.239 [Lua] [12] = 6 (number) 07:25:43.239 [Lua] [13] = 20 (number) 07:25:43.239 [Lua] [14] = 13 (number) 07:25:43.239 [Lua] [15] = 1 (number) 07:25:43.239 [Lua] [16] = 0 (number) 07:25:43.239 [Lua] [17] = 1 (number) 07:25:43.239 [Lua] [18] = 0 (number) 07:25:43.239 [Lua] [19] = 35 (number) 07:25:43.239 [Lua] [20] = 26 (number) 07:25:43.239 [Lua] [21] = 1 (number) 07:25:43.239 [Lua] [22] = 0 (number) 07:25:43.239 [Lua] [23] = 1 (number) 07:25:43.239 [Lua] [24] = 0 (number) 07:25:43.239 [Lua] 07:25:43.239 [Lua] 07:25:43.239 [Lua] [1] = 102 (number) 07:25:43.239 [Lua] [2] = 101 (number) 07:25:43.239 [Lua] [3] = 98 (number) 07:25:43.239 [Lua] [4] = 106 (number) 07:25:43.239 [Lua] [5] = 108 (number) 07:25:43.239 [Lua] [6] = 135 (number) 07:25:43.239 [Lua] [7] = 124 (number) 07:25:43.239 [Lua] [8] = 153 (number) 07:25:43.239 [Lua] [9] = 151 (number) 07:25:43.239 [Lua] [10] = 152 (number) 07:25:43.239 [Lua] [11] = 95 (number) 07:25:43.239 [Lua] [12] = 125 (number) 07:25:43.239 [Lua] [13] = 119 (number) 07:25:43.239 [Lua] [14] = 96 (number) 07:25:43.239 [Lua] [15] = 110 (number) 07:25:43.239 [Lua] [16] = 91 (number) 07:25:43.239 [Lua] [17] = 127 (number) 07:25:43.239 [Lua] [18] = 117 (number) 07:25:43.239 [Lua] [19] = 284 (number) 07:25:43.239 [Lua] [20] = 255 (number) 07:25:43.239 [Lua] [21] = 249 (number) 07:25:43.239 [Lua] [22] = 268 (number) 07:25:43.239 [Lua] [23] = 304 (number) 07:25:43.239 [Lua] [24] = 300 (number) 07:25:43.239 [Lua] [25] = 209 (number) 07:25:43.239 [Lua] [26] = 450 (number) 07:25:43.239 [Lua] [27] = 364 (number) 07:25:43.239 [Lua] [28] = 454 (number) 07:25:43.239 [Lua] [29] = 445 (number) 07:25:43.239 [Lua] [30] = 457 (number) 07:25:43.239 [Lua] [31] = 172 (number) 07:25:43.239 [Lua] [32] = 204 (number) 07:25:43.239 [Lua] [33] = 211 (number) 07:25:43.239 [Lua] [34] = 366 (number) 07:25:43.239 [Lua] [35] = 446 (number) 07:25:43.239 [Lua] [36] = 200 (number) 07:25:43.239 [Lua] [37] = 217 (number) 07:25:43.239 [Lua] [38] = 208 (number) 07:25:43.239 [Lua] [39] = 191 (number) 07:25:43.239 [Lua] [40] = 218 (number) 07:25:43.239 [Lua] [41] = 220 (number) 07:25:43.239 [Lua] [42] = 194 (number) 07:25:43.239 [Lua] [43] = 196 (number) 07:25:43.239 [Lua] [44] = 173 (number) 07:25:43.239 [Lua] [45] = 215 (number) 07:25:43.239 [Lua] [46] = 176 (number) 07:25:43.239 [Lua] [47] = 195 (number) 07:25:43.239 [Lua] [48] = 221 (number) 07:25:43.239 [Lua] [49] = 177 (number) 07:25:43.239 [Lua] [50] = 170 (number) 07:25:43.239 [Lua] [51] = 206 (number) 07:25:43.239 [Lua] [52] = 225 (number) 07:25:43.239 [Lua] [53] = 186 (number) 07:25:43.239 [Lua] [54] = 166 (number) 07:25:43.239 [Lua] [55] = 189 (number) 07:25:43.239 [Lua] [56] = 187 (number) 07:25:43.239 [Lua] [57] = 188 (number) 07:25:43.239 [Lua] [58] = 175 (number) 07:25:43.239 [Lua] [59] = 167 (number) 07:25:43.239 [Lua] [60] = 193 (number) 07:25:43.239 [Lua] [61] = 198 (number) 07:25:43.239 [Lua] [62] = 171 (number) 07:25:43.239 [Lua] [63] = 205 (number) 07:25:43.239 [Lua] 07:25:43.240 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=652 07:25:43.240 [Lua] RemotePlayer:create_game_object( ) 652 07:25:43.297 [Lua] Assigning peer(110000114470296:1) to profile(4) career(2) 07:25:43.297 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000114470296) local_player_id(1) profile_index(4) career_index(2) 07:25:43.297 [Lua] Set lobby begin: 07:25:43.297 [Lua] Lobby data twitch_enabled = false 07:25:43.297 [Lua] Lobby data power_level = 785 07:25:43.297 [Lua] Lobby data num_players = 4 07:25:43.297 [Lua] Lobby data host = 110000103483e57 07:25:43.297 [Lua] Lobby data game_mode = 2 07:25:43.297 [Lua] Lobby data is_private = false 07:25:43.297 [Lua] Lobby data level_key = crater 07:25:43.297 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:25:43.297 [Lua] Lobby data selected_level_key = crater 07:25:43.297 [Lua] Lobby data quick_game = false 07:25:43.297 [Lua] Lobby data matchmaking = true 07:25:43.297 [Lua] Lobby data difficulty = hardest 07:25:43.297 [Lua] Lobby data player_slot_4 = 110000114470296:1 07:25:43.297 [Lua] Lobby data unique_server_name = Moog 07:25:43.297 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:25:43.297 [Lua] Lobby data player_slot_2 = 0:0 07:25:43.297 [Lua] Lobby data country_code = US 07:25:43.297 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:25:43.297 [Lua] Lobby data eac_authorized = true 07:25:43.297 [Lua] Set lobby end. 07:25:43.297 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010277f2ce | we:110000114470296 | dr:110000103483e57 | bw:0 | es:110000104e7927b 07:25:43.297 [Lua] [GameNetworkManager] destroying game object with go_id=78 07:25:43.297 [Lua] Set lobby begin: 07:25:43.297 [Lua] Lobby data twitch_enabled = false 07:25:43.297 [Lua] Lobby data power_level = 785 07:25:43.297 [Lua] Lobby data num_players = 4 07:25:43.297 [Lua] Lobby data host = 110000103483e57 07:25:43.297 [Lua] Lobby data game_mode = 2 07:25:43.297 [Lua] Lobby data is_private = false 07:25:43.298 [Lua] Lobby data level_key = crater 07:25:43.298 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:25:43.298 [Lua] Lobby data selected_level_key = crater 07:25:43.298 [Lua] Lobby data quick_game = false 07:25:43.298 [Lua] Lobby data matchmaking = true 07:25:43.298 [Lua] Lobby data difficulty = hardest 07:25:43.298 [Lua] Lobby data player_slot_4 = 0:0 07:25:43.298 [Lua] Lobby data unique_server_name = Moog 07:25:43.298 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:25:43.298 [Lua] Lobby data player_slot_2 = 0:0 07:25:43.298 [Lua] Lobby data country_code = US 07:25:43.298 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:25:43.298 [Lua] Lobby data eac_authorized = true 07:25:43.298 [Lua] Set lobby end. 07:25:43.298 [Lua] player (110000114470296,1) was put into party 1 07:25:43.298 [Lua] [GameNetworkManager] destroying game object with go_id=486 07:25:43.561 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000114470296 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 07:25:43.561 [Lua] Adding player sync data to peer=110000114470296 local_player_id=1 07:25:43.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010277f2ce inventory_sync_id:23 my_peer_id:110000103483e57 07:25:43.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e7927b inventory_sync_id:23 my_peer_id:110000103483e57 07:25:43.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000114470296 inventory_sync_id:23 my_peer_id:110000103483e57 07:25:43.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103483e57 inventory_sync_id:23 my_peer_id:110000103483e57 07:25:43.563 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000114470296 07:25:43.571 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103483e57 inventory_sync_id:23 my_peer_id:110000103483e57 07:25:43.571 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, InventoryPackageSynchronizerClient, async-read, 07:25:43.571 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 07:25:43.572 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 07:25:43.572 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 07:25:43.621 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 07:25:43.621 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02 07:25:43.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 07:25:43.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 07:25:43.973 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 07:25:43.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 07:25:44.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 07:25:44.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 07:25:44.011 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 07:25:44.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 07:25:44.132 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 07:25:44.145 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 07:25:45.651 [Lua] Set lobby begin: 07:25:45.651 [Lua] Lobby data twitch_enabled = false 07:25:45.651 [Lua] Lobby data power_level = 588 07:25:45.651 [Lua] Lobby data num_players = 4 07:25:45.651 [Lua] Lobby data host = 110000103483e57 07:25:45.651 [Lua] Lobby data game_mode = 2 07:25:45.651 [Lua] Lobby data is_private = false 07:25:45.651 [Lua] Lobby data level_key = crater 07:25:45.651 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:25:45.651 [Lua] Lobby data selected_level_key = crater 07:25:45.651 [Lua] Lobby data quick_game = false 07:25:45.651 [Lua] Lobby data matchmaking = true 07:25:45.651 [Lua] Lobby data difficulty = hardest 07:25:45.651 [Lua] Lobby data player_slot_4 = 0:0 07:25:45.651 [Lua] Lobby data unique_server_name = Moog 07:25:45.651 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:25:45.651 [Lua] Lobby data player_slot_2 = 0:0 07:25:45.651 [Lua] Lobby data country_code = US 07:25:45.652 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:25:45.652 [Lua] Lobby data eac_authorized = true 07:25:45.652 [Lua] Set lobby end. 07:25:45.899 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000114470296 go_type=player_unit go_created_func_name=game_object_created_player_unit 07:25:45.900 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=653 07:25:45.902 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0.033333333333333333) melee slot ammo (1) ranged slot ammo (0.45000000000000001) 07:25:46.075 [Lua] Horde killed: ? 07:25:46.083 [Lua] HORDE: last wave, reset to standard horde delay 07:25:46.083 [Lua] Time for new HOOORDE! multi_last_wave 07:25:46.083 [Lua] horde requested: ambush 07:25:46.083 [Lua] setting up ambush-horde 07:25:46.083 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:25:46.084 [Lua] -> spawning: 22 07:25:46.084 [Lua] horde crated with id 21 of type ambush 07:25:46.084 [Lua] ambush horde has started 07:25:46.089 [Lua] MUSIC: explore -> pre_ambush 07:25:47.620 [Lua] MUSIC: pre_ambush -> horde 07:25:50.161 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 07:25:50.161 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source. 07:25:50.639 [Lua] Set lobby begin: 07:25:50.639 [Lua] Lobby data twitch_enabled = false 07:25:50.639 [Lua] Lobby data power_level = 785 07:25:50.639 [Lua] Lobby data num_players = 4 07:25:50.639 [Lua] Lobby data host = 110000103483e57 07:25:50.639 [Lua] Lobby data game_mode = 2 07:25:50.639 [Lua] Lobby data is_private = false 07:25:50.639 [Lua] Lobby data level_key = crater 07:25:50.639 [Lua] Lobby data player_slot_1 = 11000010277f2ce:1 07:25:50.639 [Lua] Lobby data selected_level_key = crater 07:25:50.639 [Lua] Lobby data quick_game = false 07:25:50.640 [Lua] Lobby data matchmaking = true 07:25:50.640 [Lua] Lobby data difficulty = hardest 07:25:50.640 [Lua] Lobby data player_slot_4 = 0:0 07:25:50.640 [Lua] Lobby data unique_server_name = Moog 07:25:50.640 [Lua] Lobby data player_slot_5 = 110000104e7927b:1 07:25:50.640 [Lua] Lobby data player_slot_2 = 0:0 07:25:50.640 [Lua] Lobby data country_code = US 07:25:50.640 [Lua] Lobby data player_slot_3 = 110000103483e57:1 07:25:50.640 [Lua] Lobby data eac_authorized = true 07:25:50.640 [Lua] Set lobby end. 07:25:55.676 [Lua] MUSIC: horde -> explore 07:25:59.759 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 07:26:00.279 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 07:26:07.519 [Lua] Horde killed: ? 07:26:10.551 [Lua] Horde killed: ? 07:26:15.166 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:26:15.721 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:27:00.923 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 07:27:00.923 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol 07:27:00.933 [Lua] > starting new spline, using new navbot: standard , id: boss_4 07:27:00.978 [Lua] > continuing spline boss_4 index: 2 07:27:00.995 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 07:27:00.995 [Lua] > continuing spline boss_4 index: 3 07:27:01.022 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 07:27:01.022 [Lua] > continuing spline boss_4 index: 4 07:27:01.050 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 07:27:01.050 [Lua] > continuing spline boss_4 index: 5 07:27:01.098 [Lua] > spline completed boss_4 07:27:01.098 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_4 07:27:05.239 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 07:27:05.756 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:27:06.234 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:27:15.327 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e7927b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:27:15.960 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e7927b 07:27:21.850 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:21.850 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:21.850 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:21.850 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:21.850 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:25.794 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000114470296 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:27:26.164 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114470296 07:27:27.418 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000114470296 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:27:27.462 [Lua] -----Enter charged 07:27:27.472 [Lua] -----Exit charged 07:27:27.755 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114470296 07:27:28.686 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:28.686 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:28.686 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:28.686 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:28.686 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:33.128 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000114470296 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:27:33.577 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114470296 07:27:34.348 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000114470296 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:27:34.688 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114470296 07:27:45.521 [Lua] Time for new HOOORDE! multi_first_wave 07:27:45.521 [Lua] horde requested: vector 07:27:45.521 [Lua] setting up vector-horde 07:27:45.521 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:27:45.521 [Lua] --> horde wants to spawn behind players (0.80630698352516/0.67 07:27:45.521 [Lua] --> can't find spawners in this direction, switching to ahead 07:27:45.521 [Lua] -> spawning: 21 07:27:45.521 [Lua] horde crated with id 23 of type vector 07:27:45.521 [Lua] vector horde has started 07:27:45.525 [Lua] MUSIC: explore -> pre_horde 07:27:46.666 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:46.666 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:46.666 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:46.666 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:46.666 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:27:46.775 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 07:27:49.319 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:27:49.330 [Lua] Spline already found! 07:27:53.573 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 07:27:53.573 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:27:53.573 [Lua] horde requested: vector 07:27:53.573 [Lua] setting up vector-horde 07:27:53.573 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:27:53.573 [Lua] --> horde wants to spawn ahead of players (0.31792776901025/0.67 07:27:53.573 [Lua] --> can't find spawners in this direction, switching to behind 07:27:53.573 [Lua] -> spawning: 23 07:27:53.573 [Lua] horde crated with id 25 of type vector 07:27:53.573 [Lua] vector horde has started 07:27:57.578 [Lua] MUSIC: pre_horde -> horde 07:28:01.640 [Lua] HORDE: last wave, reset to standard horde delay 07:28:01.640 [Lua] Time for new HOOORDE! multi_last_wave 07:28:01.640 [Lua] horde requested: vector 07:28:01.640 [Lua] setting up vector-horde 07:28:01.640 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:28:01.640 [Lua] --> horde wants to spawn ahead of players (0.54616740432396/0.67 07:28:01.640 [Lua] -> spawning: 21 07:28:01.640 [Lua] horde crated with id 26 of type vector 07:28:01.640 [Lua] vector horde has started 07:28:05.635 [Lua] Horde killed: ? 07:28:19.179 [Lua] MUSIC: horde -> explore 07:28:30.130 [Lua] Horde killed: ? 07:28:37.729 [Lua] Horde killed: ? 07:28:43.106 [Lua] [ChatManager][1]System: Raykahn picked up a piece of Ravaged Art 07:28:44.021 [Lua] [ChatManager][1]System: Deathrinder picked up a piece of Ravaged Art 07:28:45.354 [Lua] [ChatManager][1]System: {HITSQU4D}NoobSlayer picked up a piece of Ravaged Art 07:28:45.860 [Lua] [ChatManager][1]System: Moog picked up a piece of Ravaged Art 07:28:46.508 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 07:28:54.949 [Lua] Switching ConflictSettings: to: beastmen 07:28:54.949 [Lua] pacing=beastmen 07:28:54.949 [Lua] locked_func_name=beastmen 07:28:54.949 [Lua] roaming=nil 07:28:54.949 [Lua] specials=beastmen 07:28:54.949 [Lua] debug_color=purple 07:28:54.949 [Lua] pack_spawning=beastmen 07:28:54.949 [Lua] contained_breeds=nil 07:28:54.949 [Lua] disabled=false 07:28:54.949 [Lua] boss=beastmen 07:28:54.949 [Lua] horde=beastmen 07:28:54.949 [Lua] name=beastmen 07:28:54.949 [Lua] intensity=default 07:28:54.949 [Lua] --- 07:28:55.949 [Lua] Switching ConflictSettings: to: skaven_beastmen 07:28:55.949 [Lua] pacing=default 07:28:55.949 [Lua] locked_func_name=beastmen 07:28:55.949 [Lua] roaming=nil 07:28:55.949 [Lua] specials=skaven_beastmen 07:28:55.949 [Lua] debug_color=orange 07:28:55.949 [Lua] pack_spawning=skaven_beastmen 07:28:55.949 [Lua] contained_breeds=nil 07:28:55.949 [Lua] disabled=false 07:28:55.949 [Lua] boss=skaven_beastmen 07:28:55.949 [Lua] horde=beastmen 07:28:55.949 [Lua] name=skaven_beastmen 07:28:55.949 [Lua] intensity=default 07:28:55.949 [Lua] --- 07:28:56.134 [Lua] Coordinated attack! 07:28:56.240 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000114470296 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:28:56.718 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114470296 07:28:57.155 [Lua] Switching ConflictSettings: to: beastmen 07:28:57.155 [Lua] pacing=beastmen 07:28:57.155 [Lua] locked_func_name=beastmen 07:28:57.155 [Lua] roaming=nil 07:28:57.155 [Lua] specials=beastmen 07:28:57.155 [Lua] debug_color=purple 07:28:57.155 [Lua] pack_spawning=beastmen 07:28:57.155 [Lua] contained_breeds=nil 07:28:57.155 [Lua] disabled=false 07:28:57.155 [Lua] boss=beastmen 07:28:57.155 [Lua] horde=beastmen 07:28:57.155 [Lua] name=beastmen 07:28:57.155 [Lua] intensity=default 07:28:57.156 [Lua] --- 07:28:59.313 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:28:59.325 [Lua] Spline already found! 07:29:00.361 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:29:00.371 [Lua] Spline already found! 07:29:02.179 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:29:02.188 [Lua] Spline already found! 07:29:05.799 [Lua] [ChatManager][1]System: Moog discarded a Tome 07:29:05.962 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:29:06.430 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:29:12.441 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 07:29:16.496 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 07:29:20.313 [Lua] [ChatManager][1]System: Moog picked up a Tome 07:29:23.351 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000114470296 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:29:23.716 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114470296 07:29:31.880 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:29:32.364 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:29:35.736 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:29:36.230 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:29:38.571 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:29:38.582 [Lua] Spline already found! 07:29:40.984 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:29:40.995 [Lua] Spline already found! 07:29:44.110 [Lua] -----Enter charged 07:29:45.115 [Lua] -----Exit charged 07:30:00.749 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:30:00.761 [Lua] Spline already found! 07:30:04.521 [Lua] Time for new HOOORDE! multi_first_wave 07:30:04.521 [Lua] horde requested: vector_blob 07:30:04.521 [Lua] wants to spawn behind within distance: 60 07:30:04.521 [Lua] horde crated with id 33 of type vector_blob 07:30:04.521 [Lua] managed to spawn 25/25 horde enemies 07:30:04.521 [Lua] vector blob horde has started 07:30:04.527 [Lua] MUSIC: explore -> pre_horde 07:30:04.540 [Lua] MUSIC: pre_horde -> explore 07:30:16.786 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:30:16.797 [Lua] Spline already found! 07:30:18.958 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 07:30:18.958 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:30:18.958 [Lua] horde requested: vector_blob 07:30:18.958 [Lua] wants to spawn behind within distance: 60 07:30:18.958 [Lua] horde crated with id 35 of type vector_blob 07:30:18.959 [Lua] managed to spawn 26/26 horde enemies 07:30:18.959 [Lua] vector blob horde has started 07:30:18.965 [Lua] MUSIC: explore -> pre_horde 07:30:23.030 [Lua] MUSIC: pre_horde -> horde 07:30:27.136 [Lua] MUSIC: horde -> explore 07:30:35.213 [Lua] HORDE: last wave, reset to standard horde delay 07:30:35.213 [Lua] Time for new HOOORDE! multi_last_wave 07:30:35.213 [Lua] horde requested: vector_blob 07:30:35.213 [Lua] wants to spawn ahead within distance: 60 07:30:35.213 [Lua] horde crated with id 36 of type vector_blob 07:30:35.213 [Lua] managed to spawn 23/23 horde enemies 07:30:35.213 [Lua] vector blob horde has started 07:30:35.220 [Lua] MUSIC: explore -> pre_horde 07:30:35.235 [Lua] MUSIC: pre_horde -> horde 07:30:39.541 [Lua] MUSIC: horde -> explore 07:30:40.507 [Lua] Horde killed: ? 07:30:45.813 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 07:30:46.169 [Lua] Horde killed: ? 07:30:48.911 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:30:48.911 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:30:48.911 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:30:48.911 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:30:48.911 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:31:00.576 [Lua] Horde killed: ? 07:31:01.085 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:31:01.098 [Lua] Spline already found! 07:31:05.374 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:31:05.385 [Lua] Spline already found! 07:31:05.414 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:31:09.585 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:31:26.622 [Lua] TerrorEventMixer.start_event: roaming_patrol 07:31:26.632 [Lua] Spline already found! 07:31:49.443 [Lua] main path terror event triggered: rare_event_loot_rat 07:31:49.443 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 07:31:54.250 [Lua] players are progressing too fast, leave relax 07:32:03.853 [Lua] [ChatManager][1]System: Moog picked up a piece of Ravaged Art 07:32:06.146 [Lua] [ChatManager][1]System: Raykahn picked up a piece of Ravaged Art 07:32:06.169 [Lua] [ChatManager][1]System: {HITSQU4D}NoobSlayer picked up a piece of Ravaged Art 07:32:09.834 [Lua] [ChatManager][1]System: Deathrinder picked up a piece of Ravaged Art 07:32:16.768 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 2 8 07:32:18.145 [Lua] fence jumping 07:32:19.188 [Lua] ready to jump failed 07:32:23.293 [Lua] fence jumping 07:32:23.885 [Lua] simple los failed 07:32:27.467 [Lua] fence jumping 07:32:28.067 [Lua] ready to jump failed 07:32:36.395 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 07:32:39.674 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000114470296 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:32:40.078 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114470296 07:32:40.097 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:32:40.611 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:32:51.063 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:32:51.297 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000114470296 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:32:51.412 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:32:51.697 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114470296 07:32:56.594 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 07:33:10.036 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:33:10.611 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:33:15.709 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000114470296 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:33:16.112 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114470296 07:33:33.203 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000114470296 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:33:33.535 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000114470296 07:33:34.074 [Lua] Time for new HOOORDE! multi_first_wave 07:33:34.074 [Lua] horde requested: ambush 07:33:34.074 [Lua] setting up ambush-horde 07:33:34.074 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:33:34.074 [Lua] -> spawning: 21 07:33:34.074 [Lua] horde crated with id 40 of type ambush 07:33:34.074 [Lua] ambush horde has started 07:33:34.079 [Lua] MUSIC: explore -> pre_ambush 07:33:35.611 [Lua] MUSIC: pre_ambush -> horde 07:33:37.260 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:33:37.260 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:33:37.260 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:33:37.260 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:33:37.260 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:33:37.563 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.563 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.563 [Lua] ->moving spawner 07:33:37.563 [Lua] ->moving spawner 07:33:37.563 [Lua] ->moving spawner 07:33:37.563 [Lua] ->moving spawner 07:33:37.563 [Lua] ->moving spawner 07:33:37.563 [Lua] ->moving spawner 07:33:37.563 [Lua] ->moving spawner 07:33:37.563 [Lua] ->moving spawner 07:33:37.563 [Lua] ->moving spawner 07:33:37.563 [Lua] ->moving spawner 07:33:37.574 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.574 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.574 [Lua] ->moving spawner 07:33:37.574 [Lua] ->moving spawner 07:33:37.574 [Lua] ->moving spawner 07:33:37.574 [Lua] ->moving spawner 07:33:37.574 [Lua] ->moving spawner 07:33:37.574 [Lua] ->moving spawner 07:33:37.574 [Lua] ->moving spawner 07:33:37.574 [Lua] ->moving spawner 07:33:37.574 [Lua] ->moving spawner 07:33:37.574 [Lua] ->moving spawner 07:33:37.586 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.586 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.586 [Lua] ->moving spawner 07:33:37.586 [Lua] ->moving spawner 07:33:37.586 [Lua] ->moving spawner 07:33:37.586 [Lua] ->moving spawner 07:33:37.586 [Lua] ->moving spawner 07:33:37.586 [Lua] ->moving spawner 07:33:37.586 [Lua] ->moving spawner 07:33:37.586 [Lua] ->moving spawner 07:33:37.586 [Lua] ->moving spawner 07:33:37.586 [Lua] ->moving spawner 07:33:37.599 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:37.599 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.599 [Lua] ->moving spawner 07:33:37.599 [Lua] ->moving spawner 07:33:37.599 [Lua] ->moving spawner 07:33:37.599 [Lua] ->moving spawner 07:33:37.599 [Lua] ->moving spawner 07:33:37.599 [Lua] ->moving spawner 07:33:37.599 [Lua] ->moving spawner 07:33:37.599 [Lua] ->moving spawner 07:33:37.599 [Lua] ->moving spawner 07:33:37.599 [Lua] ->moving spawner 07:33:37.611 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.611 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.611 [Lua] ->moving spawner 07:33:37.611 [Lua] ->moving spawner 07:33:37.611 [Lua] ->moving spawner 07:33:37.611 [Lua] ->moving spawner 07:33:37.611 [Lua] ->moving spawner 07:33:37.611 [Lua] ->moving spawner 07:33:37.611 [Lua] ->moving spawner 07:33:37.611 [Lua] ->moving spawner 07:33:37.611 [Lua] ->moving spawner 07:33:37.611 [Lua] ->moving spawner 07:33:37.625 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.625 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.625 [Lua] ->moving spawner 07:33:37.625 [Lua] ->moving spawner 07:33:37.625 [Lua] ->moving spawner 07:33:37.625 [Lua] ->moving spawner 07:33:37.625 [Lua] ->moving spawner 07:33:37.625 [Lua] ->moving spawner 07:33:37.625 [Lua] ->moving spawner 07:33:37.625 [Lua] ->moving spawner 07:33:37.625 [Lua] ->moving spawner 07:33:37.625 [Lua] ->moving spawner 07:33:37.637 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.637 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.637 [Lua] ->moving spawner 07:33:37.637 [Lua] ->moving spawner 07:33:37.637 [Lua] ->moving spawner 07:33:37.637 [Lua] ->moving spawner 07:33:37.637 [Lua] ->moving spawner 07:33:37.637 [Lua] ->moving spawner 07:33:37.637 [Lua] ->moving spawner 07:33:37.637 [Lua] ->moving spawner 07:33:37.637 [Lua] ->moving spawner 07:33:37.637 [Lua] ->moving spawner 07:33:37.648 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:37.648 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.648 [Lua] ->moving spawner 07:33:37.648 [Lua] ->moving spawner 07:33:37.648 [Lua] ->moving spawner 07:33:37.648 [Lua] ->moving spawner 07:33:37.648 [Lua] ->moving spawner 07:33:37.648 [Lua] ->moving spawner 07:33:37.648 [Lua] ->moving spawner 07:33:37.648 [Lua] ->moving spawner 07:33:37.648 [Lua] ->moving spawner 07:33:37.648 [Lua] ->moving spawner 07:33:37.659 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.659 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.659 [Lua] ->moving spawner 07:33:37.659 [Lua] ->moving spawner 07:33:37.659 [Lua] ->moving spawner 07:33:37.659 [Lua] ->moving spawner 07:33:37.659 [Lua] ->moving spawner 07:33:37.659 [Lua] ->moving spawner 07:33:37.659 [Lua] ->moving spawner 07:33:37.659 [Lua] ->moving spawner 07:33:37.659 [Lua] ->moving spawner 07:33:37.659 [Lua] ->moving spawner 07:33:37.671 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.671 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.671 [Lua] ->moving spawner 07:33:37.671 [Lua] ->moving spawner 07:33:37.671 [Lua] ->moving spawner 07:33:37.671 [Lua] ->moving spawner 07:33:37.671 [Lua] ->moving spawner 07:33:37.671 [Lua] ->moving spawner 07:33:37.671 [Lua] ->moving spawner 07:33:37.671 [Lua] ->moving spawner 07:33:37.671 [Lua] ->moving spawner 07:33:37.671 [Lua] ->moving spawner 07:33:37.682 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.682 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.682 [Lua] ->moving spawner 07:33:37.682 [Lua] ->moving spawner 07:33:37.682 [Lua] ->moving spawner 07:33:37.682 [Lua] ->moving spawner 07:33:37.682 [Lua] ->moving spawner 07:33:37.682 [Lua] ->moving spawner 07:33:37.682 [Lua] ->moving spawner 07:33:37.682 [Lua] ->moving spawner 07:33:37.682 [Lua] ->moving spawner 07:33:37.682 [Lua] ->moving spawner 07:33:37.693 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:37.693 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.693 [Lua] ->moving spawner 07:33:37.693 [Lua] ->moving spawner 07:33:37.693 [Lua] ->moving spawner 07:33:37.693 [Lua] ->moving spawner 07:33:37.693 [Lua] ->moving spawner 07:33:37.693 [Lua] ->moving spawner 07:33:37.693 [Lua] ->moving spawner 07:33:37.693 [Lua] ->moving spawner 07:33:37.693 [Lua] ->moving spawner 07:33:37.693 [Lua] ->moving spawner 07:33:37.705 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.705 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.705 [Lua] ->moving spawner 07:33:37.705 [Lua] ->moving spawner 07:33:37.705 [Lua] ->moving spawner 07:33:37.705 [Lua] ->moving spawner 07:33:37.705 [Lua] ->moving spawner 07:33:37.705 [Lua] ->moving spawner 07:33:37.705 [Lua] ->moving spawner 07:33:37.705 [Lua] ->moving spawner 07:33:37.705 [Lua] ->moving spawner 07:33:37.705 [Lua] ->moving spawner 07:33:37.716 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.716 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.716 [Lua] ->moving spawner 07:33:37.716 [Lua] ->moving spawner 07:33:37.716 [Lua] ->moving spawner 07:33:37.716 [Lua] ->moving spawner 07:33:37.716 [Lua] ->moving spawner 07:33:37.716 [Lua] ->moving spawner 07:33:37.716 [Lua] ->moving spawner 07:33:37.716 [Lua] ->moving spawner 07:33:37.716 [Lua] ->moving spawner 07:33:37.716 [Lua] ->moving spawner 07:33:37.727 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.727 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.727 [Lua] ->moving spawner 07:33:37.727 [Lua] ->moving spawner 07:33:37.727 [Lua] ->moving spawner 07:33:37.727 [Lua] ->moving spawner 07:33:37.727 [Lua] ->moving spawner 07:33:37.727 [Lua] ->moving spawner 07:33:37.727 [Lua] ->moving spawner 07:33:37.727 [Lua] ->moving spawner 07:33:37.727 [Lua] ->moving spawner 07:33:37.727 [Lua] ->moving spawner 07:33:37.738 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:37.738 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.738 [Lua] ->moving spawner 07:33:37.738 [Lua] ->moving spawner 07:33:37.738 [Lua] ->moving spawner 07:33:37.738 [Lua] ->moving spawner 07:33:37.738 [Lua] ->moving spawner 07:33:37.738 [Lua] ->moving spawner 07:33:37.738 [Lua] ->moving spawner 07:33:37.738 [Lua] ->moving spawner 07:33:37.738 [Lua] ->moving spawner 07:33:37.738 [Lua] ->moving spawner 07:33:37.750 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.750 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.750 [Lua] ->moving spawner 07:33:37.750 [Lua] ->moving spawner 07:33:37.750 [Lua] ->moving spawner 07:33:37.750 [Lua] ->moving spawner 07:33:37.750 [Lua] ->moving spawner 07:33:37.750 [Lua] ->moving spawner 07:33:37.750 [Lua] ->moving spawner 07:33:37.750 [Lua] ->moving spawner 07:33:37.750 [Lua] ->moving spawner 07:33:37.750 [Lua] ->moving spawner 07:33:37.762 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.762 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.762 [Lua] ->moving spawner 07:33:37.762 [Lua] ->moving spawner 07:33:37.762 [Lua] ->moving spawner 07:33:37.762 [Lua] ->moving spawner 07:33:37.762 [Lua] ->moving spawner 07:33:37.762 [Lua] ->moving spawner 07:33:37.762 [Lua] ->moving spawner 07:33:37.762 [Lua] ->moving spawner 07:33:37.762 [Lua] ->moving spawner 07:33:37.762 [Lua] ->moving spawner 07:33:37.773 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.773 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.773 [Lua] ->moving spawner 07:33:37.773 [Lua] ->moving spawner 07:33:37.773 [Lua] ->moving spawner 07:33:37.773 [Lua] ->moving spawner 07:33:37.773 [Lua] ->moving spawner 07:33:37.773 [Lua] ->moving spawner 07:33:37.773 [Lua] ->moving spawner 07:33:37.773 [Lua] ->moving spawner 07:33:37.773 [Lua] ->moving spawner 07:33:37.773 [Lua] ->moving spawner 07:33:37.786 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:37.786 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.786 [Lua] ->moving spawner 07:33:37.786 [Lua] ->moving spawner 07:33:37.786 [Lua] ->moving spawner 07:33:37.786 [Lua] ->moving spawner 07:33:37.786 [Lua] ->moving spawner 07:33:37.786 [Lua] ->moving spawner 07:33:37.786 [Lua] ->moving spawner 07:33:37.786 [Lua] ->moving spawner 07:33:37.786 [Lua] ->moving spawner 07:33:37.786 [Lua] ->moving spawner 07:33:37.797 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.797 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.797 [Lua] ->moving spawner 07:33:37.797 [Lua] ->moving spawner 07:33:37.797 [Lua] ->moving spawner 07:33:37.797 [Lua] ->moving spawner 07:33:37.797 [Lua] ->moving spawner 07:33:37.797 [Lua] ->moving spawner 07:33:37.797 [Lua] ->moving spawner 07:33:37.797 [Lua] ->moving spawner 07:33:37.797 [Lua] ->moving spawner 07:33:37.797 [Lua] ->moving spawner 07:33:37.809 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.809 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.809 [Lua] ->moving spawner 07:33:37.809 [Lua] ->moving spawner 07:33:37.809 [Lua] ->moving spawner 07:33:37.809 [Lua] ->moving spawner 07:33:37.809 [Lua] ->moving spawner 07:33:37.809 [Lua] ->moving spawner 07:33:37.809 [Lua] ->moving spawner 07:33:37.809 [Lua] ->moving spawner 07:33:37.809 [Lua] ->moving spawner 07:33:37.809 [Lua] ->moving spawner 07:33:37.819 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.819 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.819 [Lua] ->moving spawner 07:33:37.819 [Lua] ->moving spawner 07:33:37.819 [Lua] ->moving spawner 07:33:37.819 [Lua] ->moving spawner 07:33:37.819 [Lua] ->moving spawner 07:33:37.819 [Lua] ->moving spawner 07:33:37.819 [Lua] ->moving spawner 07:33:37.819 [Lua] ->moving spawner 07:33:37.819 [Lua] ->moving spawner 07:33:37.819 [Lua] ->moving spawner 07:33:37.830 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:37.830 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.830 [Lua] ->moving spawner 07:33:37.830 [Lua] ->moving spawner 07:33:37.830 [Lua] ->moving spawner 07:33:37.830 [Lua] ->moving spawner 07:33:37.830 [Lua] ->moving spawner 07:33:37.830 [Lua] ->moving spawner 07:33:37.830 [Lua] ->moving spawner 07:33:37.830 [Lua] ->moving spawner 07:33:37.830 [Lua] ->moving spawner 07:33:37.830 [Lua] ->moving spawner 07:33:37.842 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.842 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.842 [Lua] ->moving spawner 07:33:37.842 [Lua] ->moving spawner 07:33:37.842 [Lua] ->moving spawner 07:33:37.842 [Lua] ->moving spawner 07:33:37.842 [Lua] ->moving spawner 07:33:37.842 [Lua] ->moving spawner 07:33:37.842 [Lua] ->moving spawner 07:33:37.842 [Lua] ->moving spawner 07:33:37.842 [Lua] ->moving spawner 07:33:37.842 [Lua] ->moving spawner 07:33:37.854 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.854 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.854 [Lua] ->moving spawner 07:33:37.854 [Lua] ->moving spawner 07:33:37.854 [Lua] ->moving spawner 07:33:37.854 [Lua] ->moving spawner 07:33:37.854 [Lua] ->moving spawner 07:33:37.854 [Lua] ->moving spawner 07:33:37.854 [Lua] ->moving spawner 07:33:37.854 [Lua] ->moving spawner 07:33:37.854 [Lua] ->moving spawner 07:33:37.854 [Lua] ->moving spawner 07:33:37.864 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.864 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.864 [Lua] ->moving spawner 07:33:37.864 [Lua] ->moving spawner 07:33:37.864 [Lua] ->moving spawner 07:33:37.864 [Lua] ->moving spawner 07:33:37.864 [Lua] ->moving spawner 07:33:37.864 [Lua] ->moving spawner 07:33:37.864 [Lua] ->moving spawner 07:33:37.864 [Lua] ->moving spawner 07:33:37.864 [Lua] ->moving spawner 07:33:37.864 [Lua] ->moving spawner 07:33:37.876 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:37.876 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.876 [Lua] ->moving spawner 07:33:37.876 [Lua] ->moving spawner 07:33:37.876 [Lua] ->moving spawner 07:33:37.876 [Lua] ->moving spawner 07:33:37.876 [Lua] ->moving spawner 07:33:37.876 [Lua] ->moving spawner 07:33:37.876 [Lua] ->moving spawner 07:33:37.876 [Lua] ->moving spawner 07:33:37.876 [Lua] ->moving spawner 07:33:37.876 [Lua] ->moving spawner 07:33:37.887 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.887 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.887 [Lua] ->moving spawner 07:33:37.887 [Lua] ->moving spawner 07:33:37.887 [Lua] ->moving spawner 07:33:37.887 [Lua] ->moving spawner 07:33:37.887 [Lua] ->moving spawner 07:33:37.887 [Lua] ->moving spawner 07:33:37.887 [Lua] ->moving spawner 07:33:37.887 [Lua] ->moving spawner 07:33:37.887 [Lua] ->moving spawner 07:33:37.887 [Lua] ->moving spawner 07:33:37.898 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.898 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.898 [Lua] ->moving spawner 07:33:37.898 [Lua] ->moving spawner 07:33:37.898 [Lua] ->moving spawner 07:33:37.898 [Lua] ->moving spawner 07:33:37.898 [Lua] ->moving spawner 07:33:37.898 [Lua] ->moving spawner 07:33:37.898 [Lua] ->moving spawner 07:33:37.898 [Lua] ->moving spawner 07:33:37.898 [Lua] ->moving spawner 07:33:37.898 [Lua] ->moving spawner 07:33:37.910 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.910 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.910 [Lua] ->moving spawner 07:33:37.910 [Lua] ->moving spawner 07:33:37.910 [Lua] ->moving spawner 07:33:37.910 [Lua] ->moving spawner 07:33:37.910 [Lua] ->moving spawner 07:33:37.910 [Lua] ->moving spawner 07:33:37.910 [Lua] ->moving spawner 07:33:37.910 [Lua] ->moving spawner 07:33:37.910 [Lua] ->moving spawner 07:33:37.910 [Lua] ->moving spawner 07:33:37.922 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:37.922 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.922 [Lua] ->moving spawner 07:33:37.922 [Lua] ->moving spawner 07:33:37.922 [Lua] ->moving spawner 07:33:37.922 [Lua] ->moving spawner 07:33:37.922 [Lua] ->moving spawner 07:33:37.922 [Lua] ->moving spawner 07:33:37.922 [Lua] ->moving spawner 07:33:37.922 [Lua] ->moving spawner 07:33:37.922 [Lua] ->moving spawner 07:33:37.922 [Lua] ->moving spawner 07:33:37.935 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.935 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.935 [Lua] ->moving spawner 07:33:37.935 [Lua] ->moving spawner 07:33:37.935 [Lua] ->moving spawner 07:33:37.935 [Lua] ->moving spawner 07:33:37.935 [Lua] ->moving spawner 07:33:37.935 [Lua] ->moving spawner 07:33:37.935 [Lua] ->moving spawner 07:33:37.935 [Lua] ->moving spawner 07:33:37.935 [Lua] ->moving spawner 07:33:37.935 [Lua] ->moving spawner 07:33:37.945 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.945 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.945 [Lua] ->moving spawner 07:33:37.945 [Lua] ->moving spawner 07:33:37.945 [Lua] ->moving spawner 07:33:37.945 [Lua] ->moving spawner 07:33:37.945 [Lua] ->moving spawner 07:33:37.945 [Lua] ->moving spawner 07:33:37.945 [Lua] ->moving spawner 07:33:37.945 [Lua] ->moving spawner 07:33:37.945 [Lua] ->moving spawner 07:33:37.945 [Lua] ->moving spawner 07:33:37.956 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:37.956 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.956 [Lua] ->moving spawner 07:33:37.956 [Lua] ->moving spawner 07:33:37.956 [Lua] ->moving spawner 07:33:37.956 [Lua] ->moving spawner 07:33:37.956 [Lua] ->moving spawner 07:33:37.956 [Lua] ->moving spawner 07:33:37.956 [Lua] ->moving spawner 07:33:37.956 [Lua] ->moving spawner 07:33:37.956 [Lua] ->moving spawner 07:33:37.956 [Lua] ->moving spawner 07:33:37.968 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:37.968 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.968 [Lua] ->moving spawner 07:33:37.968 [Lua] ->moving spawner 07:33:37.968 [Lua] ->moving spawner 07:33:37.968 [Lua] ->moving spawner 07:33:37.968 [Lua] ->moving spawner 07:33:37.968 [Lua] ->moving spawner 07:33:37.968 [Lua] ->moving spawner 07:33:37.968 [Lua] ->moving spawner 07:33:37.968 [Lua] ->moving spawner 07:33:37.968 [Lua] ->moving spawner 07:33:37.979 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.979 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.979 [Lua] ->moving spawner 07:33:37.979 [Lua] ->moving spawner 07:33:37.979 [Lua] ->moving spawner 07:33:37.979 [Lua] ->moving spawner 07:33:37.979 [Lua] ->moving spawner 07:33:37.979 [Lua] ->moving spawner 07:33:37.979 [Lua] ->moving spawner 07:33:37.979 [Lua] ->moving spawner 07:33:37.979 [Lua] ->moving spawner 07:33:37.979 [Lua] ->moving spawner 07:33:37.989 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:37.989 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:37.989 [Lua] ->moving spawner 07:33:37.989 [Lua] ->moving spawner 07:33:37.989 [Lua] ->moving spawner 07:33:37.989 [Lua] ->moving spawner 07:33:37.989 [Lua] ->moving spawner 07:33:37.989 [Lua] ->moving spawner 07:33:37.989 [Lua] ->moving spawner 07:33:37.989 [Lua] ->moving spawner 07:33:37.989 [Lua] ->moving spawner 07:33:37.989 [Lua] ->moving spawner 07:33:37.999 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.000 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.000 [Lua] ->moving spawner 07:33:38.000 [Lua] ->moving spawner 07:33:38.000 [Lua] ->moving spawner 07:33:38.000 [Lua] ->moving spawner 07:33:38.000 [Lua] ->moving spawner 07:33:38.000 [Lua] ->moving spawner 07:33:38.000 [Lua] ->moving spawner 07:33:38.000 [Lua] ->moving spawner 07:33:38.000 [Lua] ->moving spawner 07:33:38.000 [Lua] ->moving spawner 07:33:38.010 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.011 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.011 [Lua] ->moving spawner 07:33:38.011 [Lua] ->moving spawner 07:33:38.011 [Lua] ->moving spawner 07:33:38.011 [Lua] ->moving spawner 07:33:38.011 [Lua] ->moving spawner 07:33:38.011 [Lua] ->moving spawner 07:33:38.011 [Lua] ->moving spawner 07:33:38.011 [Lua] ->moving spawner 07:33:38.011 [Lua] ->moving spawner 07:33:38.011 [Lua] ->moving spawner 07:33:38.021 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.021 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.021 [Lua] ->moving spawner 07:33:38.021 [Lua] ->moving spawner 07:33:38.021 [Lua] ->moving spawner 07:33:38.021 [Lua] ->moving spawner 07:33:38.021 [Lua] ->moving spawner 07:33:38.021 [Lua] ->moving spawner 07:33:38.021 [Lua] ->moving spawner 07:33:38.021 [Lua] ->moving spawner 07:33:38.021 [Lua] ->moving spawner 07:33:38.021 [Lua] ->moving spawner 07:33:38.031 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.031 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.031 [Lua] ->moving spawner 07:33:38.031 [Lua] ->moving spawner 07:33:38.031 [Lua] ->moving spawner 07:33:38.031 [Lua] ->moving spawner 07:33:38.031 [Lua] ->moving spawner 07:33:38.031 [Lua] ->moving spawner 07:33:38.031 [Lua] ->moving spawner 07:33:38.031 [Lua] ->moving spawner 07:33:38.031 [Lua] ->moving spawner 07:33:38.031 [Lua] ->moving spawner 07:33:38.043 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.043 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.043 [Lua] ->moving spawner 07:33:38.043 [Lua] ->moving spawner 07:33:38.043 [Lua] ->moving spawner 07:33:38.043 [Lua] ->moving spawner 07:33:38.043 [Lua] ->moving spawner 07:33:38.043 [Lua] ->moving spawner 07:33:38.043 [Lua] ->moving spawner 07:33:38.043 [Lua] ->moving spawner 07:33:38.043 [Lua] ->moving spawner 07:33:38.043 [Lua] ->moving spawner 07:33:38.053 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.053 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.053 [Lua] ->moving spawner 07:33:38.053 [Lua] ->moving spawner 07:33:38.053 [Lua] ->moving spawner 07:33:38.053 [Lua] ->moving spawner 07:33:38.053 [Lua] ->moving spawner 07:33:38.053 [Lua] ->moving spawner 07:33:38.053 [Lua] ->moving spawner 07:33:38.053 [Lua] ->moving spawner 07:33:38.053 [Lua] ->moving spawner 07:33:38.053 [Lua] ->moving spawner 07:33:38.064 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.064 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.064 [Lua] ->moving spawner 07:33:38.064 [Lua] ->moving spawner 07:33:38.064 [Lua] ->moving spawner 07:33:38.064 [Lua] ->moving spawner 07:33:38.064 [Lua] ->moving spawner 07:33:38.064 [Lua] ->moving spawner 07:33:38.064 [Lua] ->moving spawner 07:33:38.064 [Lua] ->moving spawner 07:33:38.064 [Lua] ->moving spawner 07:33:38.064 [Lua] ->moving spawner 07:33:38.074 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.074 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.074 [Lua] ->moving spawner 07:33:38.074 [Lua] ->moving spawner 07:33:38.074 [Lua] ->moving spawner 07:33:38.074 [Lua] ->moving spawner 07:33:38.074 [Lua] ->moving spawner 07:33:38.074 [Lua] ->moving spawner 07:33:38.074 [Lua] ->moving spawner 07:33:38.074 [Lua] ->moving spawner 07:33:38.074 [Lua] ->moving spawner 07:33:38.074 [Lua] ->moving spawner 07:33:38.084 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.084 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.084 [Lua] ->moving spawner 07:33:38.084 [Lua] ->moving spawner 07:33:38.084 [Lua] ->moving spawner 07:33:38.084 [Lua] ->moving spawner 07:33:38.084 [Lua] ->moving spawner 07:33:38.084 [Lua] ->moving spawner 07:33:38.084 [Lua] ->moving spawner 07:33:38.084 [Lua] ->moving spawner 07:33:38.084 [Lua] ->moving spawner 07:33:38.084 [Lua] ->moving spawner 07:33:38.095 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.095 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.095 [Lua] ->moving spawner 07:33:38.095 [Lua] ->moving spawner 07:33:38.095 [Lua] ->moving spawner 07:33:38.095 [Lua] ->moving spawner 07:33:38.095 [Lua] ->moving spawner 07:33:38.095 [Lua] ->moving spawner 07:33:38.095 [Lua] ->moving spawner 07:33:38.095 [Lua] ->moving spawner 07:33:38.095 [Lua] ->moving spawner 07:33:38.095 [Lua] ->moving spawner 07:33:38.106 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.106 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.106 [Lua] ->moving spawner 07:33:38.106 [Lua] ->moving spawner 07:33:38.106 [Lua] ->moving spawner 07:33:38.106 [Lua] ->moving spawner 07:33:38.106 [Lua] ->moving spawner 07:33:38.106 [Lua] ->moving spawner 07:33:38.106 [Lua] ->moving spawner 07:33:38.106 [Lua] ->moving spawner 07:33:38.106 [Lua] ->moving spawner 07:33:38.106 [Lua] ->moving spawner 07:33:38.118 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.118 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.118 [Lua] ->moving spawner 07:33:38.118 [Lua] ->moving spawner 07:33:38.118 [Lua] ->moving spawner 07:33:38.118 [Lua] ->moving spawner 07:33:38.118 [Lua] ->moving spawner 07:33:38.118 [Lua] ->moving spawner 07:33:38.118 [Lua] ->moving spawner 07:33:38.118 [Lua] ->moving spawner 07:33:38.118 [Lua] ->moving spawner 07:33:38.118 [Lua] ->moving spawner 07:33:38.129 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.129 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.129 [Lua] ->moving spawner 07:33:38.129 [Lua] ->moving spawner 07:33:38.129 [Lua] ->moving spawner 07:33:38.129 [Lua] ->moving spawner 07:33:38.129 [Lua] ->moving spawner 07:33:38.129 [Lua] ->moving spawner 07:33:38.129 [Lua] ->moving spawner 07:33:38.129 [Lua] ->moving spawner 07:33:38.129 [Lua] ->moving spawner 07:33:38.129 [Lua] ->moving spawner 07:33:38.140 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.140 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.140 [Lua] ->moving spawner 07:33:38.140 [Lua] ->moving spawner 07:33:38.140 [Lua] ->moving spawner 07:33:38.140 [Lua] ->moving spawner 07:33:38.140 [Lua] ->moving spawner 07:33:38.140 [Lua] ->moving spawner 07:33:38.140 [Lua] ->moving spawner 07:33:38.140 [Lua] ->moving spawner 07:33:38.140 [Lua] ->moving spawner 07:33:38.140 [Lua] ->moving spawner 07:33:38.150 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.150 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.150 [Lua] ->moving spawner 07:33:38.150 [Lua] ->moving spawner 07:33:38.150 [Lua] ->moving spawner 07:33:38.150 [Lua] ->moving spawner 07:33:38.150 [Lua] ->moving spawner 07:33:38.150 [Lua] ->moving spawner 07:33:38.150 [Lua] ->moving spawner 07:33:38.150 [Lua] ->moving spawner 07:33:38.151 [Lua] ->moving spawner 07:33:38.151 [Lua] ->moving spawner 07:33:38.161 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.161 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.161 [Lua] ->moving spawner 07:33:38.161 [Lua] ->moving spawner 07:33:38.161 [Lua] ->moving spawner 07:33:38.161 [Lua] ->moving spawner 07:33:38.161 [Lua] ->moving spawner 07:33:38.161 [Lua] ->moving spawner 07:33:38.161 [Lua] ->moving spawner 07:33:38.161 [Lua] ->moving spawner 07:33:38.161 [Lua] ->moving spawner 07:33:38.161 [Lua] ->moving spawner 07:33:38.172 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.172 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.172 [Lua] ->moving spawner 07:33:38.172 [Lua] ->moving spawner 07:33:38.172 [Lua] ->moving spawner 07:33:38.172 [Lua] ->moving spawner 07:33:38.172 [Lua] ->moving spawner 07:33:38.172 [Lua] ->moving spawner 07:33:38.172 [Lua] ->moving spawner 07:33:38.172 [Lua] ->moving spawner 07:33:38.172 [Lua] ->moving spawner 07:33:38.172 [Lua] ->moving spawner 07:33:38.182 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.182 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.182 [Lua] ->moving spawner 07:33:38.182 [Lua] ->moving spawner 07:33:38.182 [Lua] ->moving spawner 07:33:38.182 [Lua] ->moving spawner 07:33:38.182 [Lua] ->moving spawner 07:33:38.182 [Lua] ->moving spawner 07:33:38.182 [Lua] ->moving spawner 07:33:38.182 [Lua] ->moving spawner 07:33:38.182 [Lua] ->moving spawner 07:33:38.182 [Lua] ->moving spawner 07:33:38.193 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.193 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.193 [Lua] ->moving spawner 07:33:38.193 [Lua] ->moving spawner 07:33:38.193 [Lua] ->moving spawner 07:33:38.193 [Lua] ->moving spawner 07:33:38.193 [Lua] ->moving spawner 07:33:38.193 [Lua] ->moving spawner 07:33:38.193 [Lua] ->moving spawner 07:33:38.193 [Lua] ->moving spawner 07:33:38.193 [Lua] ->moving spawner 07:33:38.193 [Lua] ->moving spawner 07:33:38.204 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.204 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.204 [Lua] ->moving spawner 07:33:38.204 [Lua] ->moving spawner 07:33:38.204 [Lua] ->moving spawner 07:33:38.204 [Lua] ->moving spawner 07:33:38.204 [Lua] ->moving spawner 07:33:38.204 [Lua] ->moving spawner 07:33:38.204 [Lua] ->moving spawner 07:33:38.204 [Lua] ->moving spawner 07:33:38.204 [Lua] ->moving spawner 07:33:38.204 [Lua] ->moving spawner 07:33:38.214 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.214 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.214 [Lua] ->moving spawner 07:33:38.214 [Lua] ->moving spawner 07:33:38.214 [Lua] ->moving spawner 07:33:38.214 [Lua] ->moving spawner 07:33:38.214 [Lua] ->moving spawner 07:33:38.214 [Lua] ->moving spawner 07:33:38.214 [Lua] ->moving spawner 07:33:38.214 [Lua] ->moving spawner 07:33:38.214 [Lua] ->moving spawner 07:33:38.214 [Lua] ->moving spawner 07:33:38.225 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.225 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.225 [Lua] ->moving spawner 07:33:38.225 [Lua] ->moving spawner 07:33:38.225 [Lua] ->moving spawner 07:33:38.225 [Lua] ->moving spawner 07:33:38.225 [Lua] ->moving spawner 07:33:38.225 [Lua] ->moving spawner 07:33:38.225 [Lua] ->moving spawner 07:33:38.225 [Lua] ->moving spawner 07:33:38.225 [Lua] ->moving spawner 07:33:38.225 [Lua] ->moving spawner 07:33:38.236 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.236 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.236 [Lua] ->moving spawner 07:33:38.236 [Lua] ->moving spawner 07:33:38.236 [Lua] ->moving spawner 07:33:38.236 [Lua] ->moving spawner 07:33:38.236 [Lua] ->moving spawner 07:33:38.236 [Lua] ->moving spawner 07:33:38.236 [Lua] ->moving spawner 07:33:38.236 [Lua] ->moving spawner 07:33:38.237 [Lua] ->moving spawner 07:33:38.237 [Lua] ->moving spawner 07:33:38.248 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.248 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.248 [Lua] ->moving spawner 07:33:38.248 [Lua] ->moving spawner 07:33:38.248 [Lua] ->moving spawner 07:33:38.248 [Lua] ->moving spawner 07:33:38.248 [Lua] ->moving spawner 07:33:38.248 [Lua] ->moving spawner 07:33:38.248 [Lua] ->moving spawner 07:33:38.248 [Lua] ->moving spawner 07:33:38.248 [Lua] ->moving spawner 07:33:38.248 [Lua] ->moving spawner 07:33:38.258 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.258 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.258 [Lua] ->moving spawner 07:33:38.258 [Lua] ->moving spawner 07:33:38.258 [Lua] ->moving spawner 07:33:38.258 [Lua] ->moving spawner 07:33:38.258 [Lua] ->moving spawner 07:33:38.258 [Lua] ->moving spawner 07:33:38.258 [Lua] ->moving spawner 07:33:38.258 [Lua] ->moving spawner 07:33:38.258 [Lua] ->moving spawner 07:33:38.258 [Lua] ->moving spawner 07:33:38.269 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.269 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.269 [Lua] ->moving spawner 07:33:38.269 [Lua] ->moving spawner 07:33:38.269 [Lua] ->moving spawner 07:33:38.269 [Lua] ->moving spawner 07:33:38.269 [Lua] ->moving spawner 07:33:38.269 [Lua] ->moving spawner 07:33:38.269 [Lua] ->moving spawner 07:33:38.269 [Lua] ->moving spawner 07:33:38.269 [Lua] ->moving spawner 07:33:38.269 [Lua] ->moving spawner 07:33:38.281 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.281 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.281 [Lua] ->moving spawner 07:33:38.281 [Lua] ->moving spawner 07:33:38.281 [Lua] ->moving spawner 07:33:38.281 [Lua] ->moving spawner 07:33:38.281 [Lua] ->moving spawner 07:33:38.281 [Lua] ->moving spawner 07:33:38.281 [Lua] ->moving spawner 07:33:38.281 [Lua] ->moving spawner 07:33:38.281 [Lua] ->moving spawner 07:33:38.281 [Lua] ->moving spawner 07:33:38.292 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.292 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.292 [Lua] ->moving spawner 07:33:38.292 [Lua] ->moving spawner 07:33:38.292 [Lua] ->moving spawner 07:33:38.292 [Lua] ->moving spawner 07:33:38.292 [Lua] ->moving spawner 07:33:38.292 [Lua] ->moving spawner 07:33:38.292 [Lua] ->moving spawner 07:33:38.292 [Lua] ->moving spawner 07:33:38.292 [Lua] ->moving spawner 07:33:38.292 [Lua] ->moving spawner 07:33:38.303 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.303 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.303 [Lua] ->moving spawner 07:33:38.303 [Lua] ->moving spawner 07:33:38.303 [Lua] ->moving spawner 07:33:38.303 [Lua] ->moving spawner 07:33:38.303 [Lua] ->moving spawner 07:33:38.303 [Lua] ->moving spawner 07:33:38.303 [Lua] ->moving spawner 07:33:38.303 [Lua] ->moving spawner 07:33:38.303 [Lua] ->moving spawner 07:33:38.303 [Lua] ->moving spawner 07:33:38.314 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.314 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.314 [Lua] ->moving spawner 07:33:38.314 [Lua] ->moving spawner 07:33:38.314 [Lua] ->moving spawner 07:33:38.314 [Lua] ->moving spawner 07:33:38.314 [Lua] ->moving spawner 07:33:38.314 [Lua] ->moving spawner 07:33:38.314 [Lua] ->moving spawner 07:33:38.314 [Lua] ->moving spawner 07:33:38.314 [Lua] ->moving spawner 07:33:38.314 [Lua] ->moving spawner 07:33:38.325 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.325 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.325 [Lua] ->moving spawner 07:33:38.325 [Lua] ->moving spawner 07:33:38.325 [Lua] ->moving spawner 07:33:38.325 [Lua] ->moving spawner 07:33:38.325 [Lua] ->moving spawner 07:33:38.325 [Lua] ->moving spawner 07:33:38.325 [Lua] ->moving spawner 07:33:38.325 [Lua] ->moving spawner 07:33:38.325 [Lua] ->moving spawner 07:33:38.325 [Lua] ->moving spawner 07:33:38.337 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.337 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.337 [Lua] ->moving spawner 07:33:38.337 [Lua] ->moving spawner 07:33:38.337 [Lua] ->moving spawner 07:33:38.337 [Lua] ->moving spawner 07:33:38.337 [Lua] ->moving spawner 07:33:38.337 [Lua] ->moving spawner 07:33:38.337 [Lua] ->moving spawner 07:33:38.337 [Lua] ->moving spawner 07:33:38.337 [Lua] ->moving spawner 07:33:38.337 [Lua] ->moving spawner 07:33:38.349 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.349 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.349 [Lua] ->moving spawner 07:33:38.349 [Lua] ->moving spawner 07:33:38.349 [Lua] ->moving spawner 07:33:38.349 [Lua] ->moving spawner 07:33:38.349 [Lua] ->moving spawner 07:33:38.349 [Lua] ->moving spawner 07:33:38.349 [Lua] ->moving spawner 07:33:38.349 [Lua] ->moving spawner 07:33:38.349 [Lua] ->moving spawner 07:33:38.349 [Lua] ->moving spawner 07:33:38.361 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.361 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.361 [Lua] ->moving spawner 07:33:38.361 [Lua] ->moving spawner 07:33:38.361 [Lua] ->moving spawner 07:33:38.361 [Lua] ->moving spawner 07:33:38.361 [Lua] ->moving spawner 07:33:38.361 [Lua] ->moving spawner 07:33:38.361 [Lua] ->moving spawner 07:33:38.361 [Lua] ->moving spawner 07:33:38.361 [Lua] ->moving spawner 07:33:38.361 [Lua] ->moving spawner 07:33:38.372 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.372 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.372 [Lua] ->moving spawner 07:33:38.372 [Lua] ->moving spawner 07:33:38.372 [Lua] ->moving spawner 07:33:38.372 [Lua] ->moving spawner 07:33:38.372 [Lua] ->moving spawner 07:33:38.372 [Lua] ->moving spawner 07:33:38.372 [Lua] ->moving spawner 07:33:38.372 [Lua] ->moving spawner 07:33:38.372 [Lua] ->moving spawner 07:33:38.372 [Lua] ->moving spawner 07:33:38.383 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.383 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.383 [Lua] ->moving spawner 07:33:38.383 [Lua] ->moving spawner 07:33:38.383 [Lua] ->moving spawner 07:33:38.383 [Lua] ->moving spawner 07:33:38.383 [Lua] ->moving spawner 07:33:38.383 [Lua] ->moving spawner 07:33:38.383 [Lua] ->moving spawner 07:33:38.383 [Lua] ->moving spawner 07:33:38.383 [Lua] ->moving spawner 07:33:38.383 [Lua] ->moving spawner 07:33:38.393 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.393 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.393 [Lua] ->moving spawner 07:33:38.393 [Lua] ->moving spawner 07:33:38.393 [Lua] ->moving spawner 07:33:38.393 [Lua] ->moving spawner 07:33:38.393 [Lua] ->moving spawner 07:33:38.393 [Lua] ->moving spawner 07:33:38.393 [Lua] ->moving spawner 07:33:38.393 [Lua] ->moving spawner 07:33:38.393 [Lua] ->moving spawner 07:33:38.393 [Lua] ->moving spawner 07:33:38.404 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.404 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.404 [Lua] ->moving spawner 07:33:38.404 [Lua] ->moving spawner 07:33:38.404 [Lua] ->moving spawner 07:33:38.404 [Lua] ->moving spawner 07:33:38.404 [Lua] ->moving spawner 07:33:38.404 [Lua] ->moving spawner 07:33:38.404 [Lua] ->moving spawner 07:33:38.404 [Lua] ->moving spawner 07:33:38.404 [Lua] ->moving spawner 07:33:38.404 [Lua] ->moving spawner 07:33:38.415 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.415 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.415 [Lua] ->moving spawner 07:33:38.415 [Lua] ->moving spawner 07:33:38.415 [Lua] ->moving spawner 07:33:38.415 [Lua] ->moving spawner 07:33:38.415 [Lua] ->moving spawner 07:33:38.415 [Lua] ->moving spawner 07:33:38.415 [Lua] ->moving spawner 07:33:38.415 [Lua] ->moving spawner 07:33:38.415 [Lua] ->moving spawner 07:33:38.415 [Lua] ->moving spawner 07:33:38.427 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.427 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.427 [Lua] ->moving spawner 07:33:38.427 [Lua] ->moving spawner 07:33:38.427 [Lua] ->moving spawner 07:33:38.427 [Lua] ->moving spawner 07:33:38.427 [Lua] ->moving spawner 07:33:38.427 [Lua] ->moving spawner 07:33:38.427 [Lua] ->moving spawner 07:33:38.427 [Lua] ->moving spawner 07:33:38.427 [Lua] ->moving spawner 07:33:38.427 [Lua] ->moving spawner 07:33:38.437 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.437 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.437 [Lua] ->moving spawner 07:33:38.437 [Lua] ->moving spawner 07:33:38.437 [Lua] ->moving spawner 07:33:38.437 [Lua] ->moving spawner 07:33:38.437 [Lua] ->moving spawner 07:33:38.438 [Lua] ->moving spawner 07:33:38.438 [Lua] ->moving spawner 07:33:38.438 [Lua] ->moving spawner 07:33:38.438 [Lua] ->moving spawner 07:33:38.438 [Lua] ->moving spawner 07:33:38.449 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.449 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.449 [Lua] ->moving spawner 07:33:38.449 [Lua] ->moving spawner 07:33:38.449 [Lua] ->moving spawner 07:33:38.449 [Lua] ->moving spawner 07:33:38.449 [Lua] ->moving spawner 07:33:38.449 [Lua] ->moving spawner 07:33:38.449 [Lua] ->moving spawner 07:33:38.449 [Lua] ->moving spawner 07:33:38.449 [Lua] ->moving spawner 07:33:38.449 [Lua] ->moving spawner 07:33:38.460 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.460 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.460 [Lua] ->moving spawner 07:33:38.460 [Lua] ->moving spawner 07:33:38.460 [Lua] ->moving spawner 07:33:38.460 [Lua] ->moving spawner 07:33:38.460 [Lua] ->moving spawner 07:33:38.460 [Lua] ->moving spawner 07:33:38.460 [Lua] ->moving spawner 07:33:38.460 [Lua] ->moving spawner 07:33:38.460 [Lua] ->moving spawner 07:33:38.460 [Lua] ->moving spawner 07:33:38.470 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.470 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.470 [Lua] ->moving spawner 07:33:38.470 [Lua] ->moving spawner 07:33:38.470 [Lua] ->moving spawner 07:33:38.470 [Lua] ->moving spawner 07:33:38.470 [Lua] ->moving spawner 07:33:38.470 [Lua] ->moving spawner 07:33:38.470 [Lua] ->moving spawner 07:33:38.470 [Lua] ->moving spawner 07:33:38.470 [Lua] ->moving spawner 07:33:38.470 [Lua] ->moving spawner 07:33:38.481 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:38.481 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.481 [Lua] ->moving spawner 07:33:38.481 [Lua] ->moving spawner 07:33:38.481 [Lua] ->moving spawner 07:33:38.481 [Lua] ->moving spawner 07:33:38.481 [Lua] ->moving spawner 07:33:38.481 [Lua] ->moving spawner 07:33:38.481 [Lua] ->moving spawner 07:33:38.481 [Lua] ->moving spawner 07:33:38.481 [Lua] ->moving spawner 07:33:38.481 [Lua] ->moving spawner 07:33:38.492 [Lua] replace_hidden_spawners -> first try found: 2 cover points 07:33:38.492 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.492 [Lua] ->moving spawner 07:33:38.492 [Lua] ->moving spawner 07:33:38.492 [Lua] ->moving spawner 07:33:38.492 [Lua] ->moving spawner 07:33:38.492 [Lua] ->moving spawner 07:33:38.492 [Lua] ->moving spawner 07:33:38.492 [Lua] ->moving spawner 07:33:38.492 [Lua] ->moving spawner 07:33:38.492 [Lua] ->moving spawner 07:33:38.492 [Lua] ->moving spawner 07:33:38.502 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.502 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.502 [Lua] ->moving spawner 07:33:38.502 [Lua] ->moving spawner 07:33:38.502 [Lua] ->moving spawner 07:33:38.502 [Lua] ->moving spawner 07:33:38.502 [Lua] ->moving spawner 07:33:38.502 [Lua] ->moving spawner 07:33:38.502 [Lua] ->moving spawner 07:33:38.502 [Lua] ->moving spawner 07:33:38.502 [Lua] ->moving spawner 07:33:38.502 [Lua] ->moving spawner 07:33:38.512 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.512 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.512 [Lua] ->moving spawner 07:33:38.512 [Lua] ->moving spawner 07:33:38.512 [Lua] ->moving spawner 07:33:38.512 [Lua] ->moving spawner 07:33:38.512 [Lua] ->moving spawner 07:33:38.512 [Lua] ->moving spawner 07:33:38.512 [Lua] ->moving spawner 07:33:38.512 [Lua] ->moving spawner 07:33:38.512 [Lua] ->moving spawner 07:33:38.512 [Lua] ->moving spawner 07:33:38.523 [Lua] replace_hidden_spawners -> first try found: 9 cover points 07:33:38.523 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.523 [Lua] ->moving spawner 07:33:38.523 [Lua] ->moving spawner 07:33:38.523 [Lua] ->moving spawner 07:33:38.523 [Lua] ->moving spawner 07:33:38.523 [Lua] ->moving spawner 07:33:38.523 [Lua] ->moving spawner 07:33:38.523 [Lua] ->moving spawner 07:33:38.523 [Lua] ->moving spawner 07:33:38.534 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.534 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.534 [Lua] ->moving spawner 07:33:38.534 [Lua] ->moving spawner 07:33:38.534 [Lua] ->moving spawner 07:33:38.534 [Lua] ->moving spawner 07:33:38.534 [Lua] ->moving spawner 07:33:38.534 [Lua] ->moving spawner 07:33:38.545 [Lua] replace_hidden_spawners -> first try found: 9 cover points 07:33:38.545 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.545 [Lua] ->moving spawner 07:33:38.545 [Lua] ->moving spawner 07:33:38.545 [Lua] ->moving spawner 07:33:38.545 [Lua] ->moving spawner 07:33:38.557 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:38.557 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:38.557 [Lua] ->moving spawner 07:33:38.557 [Lua] ->moving spawner 07:33:38.587 [Lua] MUSIC: horde -> explore 07:33:44.175 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 07:33:44.175 [Lua] Time for new HOOORDE! multi_consecutive_wave 07:33:44.175 [Lua] horde requested: ambush 07:33:44.175 [Lua] setting up ambush-horde 07:33:44.175 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:33:44.175 [Lua] -> spawning: 21 07:33:44.175 [Lua] horde crated with id 41 of type ambush 07:33:44.175 [Lua] ambush horde has started 07:33:44.181 [Lua] MUSIC: explore -> pre_ambush 07:33:45.723 [Lua] MUSIC: pre_ambush -> horde 07:33:46.459 [Lua] fence jumping 07:33:47.438 [Lua] ready to jump failed 07:33:47.681 [Lua] replace_hidden_spawners -> first try found: 4 cover points 07:33:47.681 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.681 [Lua] ->moving spawner 07:33:47.681 [Lua] ->moving spawner 07:33:47.681 [Lua] ->moving spawner 07:33:47.681 [Lua] ->moving spawner 07:33:47.681 [Lua] ->moving spawner 07:33:47.681 [Lua] ->moving spawner 07:33:47.681 [Lua] ->moving spawner 07:33:47.681 [Lua] ->moving spawner 07:33:47.681 [Lua] ->moving spawner 07:33:47.695 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.695 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.695 [Lua] ->moving spawner 07:33:47.695 [Lua] ->moving spawner 07:33:47.695 [Lua] ->moving spawner 07:33:47.695 [Lua] ->moving spawner 07:33:47.695 [Lua] ->moving spawner 07:33:47.695 [Lua] ->moving spawner 07:33:47.695 [Lua] ->moving spawner 07:33:47.695 [Lua] ->moving spawner 07:33:47.695 [Lua] ->moving spawner 07:33:47.708 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.708 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.708 [Lua] ->moving spawner 07:33:47.708 [Lua] ->moving spawner 07:33:47.708 [Lua] ->moving spawner 07:33:47.708 [Lua] ->moving spawner 07:33:47.708 [Lua] ->moving spawner 07:33:47.708 [Lua] ->moving spawner 07:33:47.708 [Lua] ->moving spawner 07:33:47.708 [Lua] ->moving spawner 07:33:47.708 [Lua] ->moving spawner 07:33:47.721 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.721 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.721 [Lua] ->moving spawner 07:33:47.721 [Lua] ->moving spawner 07:33:47.721 [Lua] ->moving spawner 07:33:47.721 [Lua] ->moving spawner 07:33:47.721 [Lua] ->moving spawner 07:33:47.721 [Lua] ->moving spawner 07:33:47.721 [Lua] ->moving spawner 07:33:47.721 [Lua] ->moving spawner 07:33:47.735 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.735 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.735 [Lua] ->moving spawner 07:33:47.735 [Lua] ->moving spawner 07:33:47.735 [Lua] ->moving spawner 07:33:47.735 [Lua] ->moving spawner 07:33:47.735 [Lua] ->moving spawner 07:33:47.735 [Lua] ->moving spawner 07:33:47.735 [Lua] ->moving spawner 07:33:47.735 [Lua] ->moving spawner 07:33:47.748 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.748 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.748 [Lua] ->moving spawner 07:33:47.748 [Lua] ->moving spawner 07:33:47.748 [Lua] ->moving spawner 07:33:47.748 [Lua] ->moving spawner 07:33:47.748 [Lua] ->moving spawner 07:33:47.748 [Lua] ->moving spawner 07:33:47.748 [Lua] ->moving spawner 07:33:47.760 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.760 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.760 [Lua] ->moving spawner 07:33:47.760 [Lua] ->moving spawner 07:33:47.760 [Lua] ->moving spawner 07:33:47.760 [Lua] ->moving spawner 07:33:47.760 [Lua] ->moving spawner 07:33:47.760 [Lua] ->moving spawner 07:33:47.760 [Lua] ->moving spawner 07:33:47.773 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.773 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.773 [Lua] ->moving spawner 07:33:47.773 [Lua] ->moving spawner 07:33:47.773 [Lua] ->moving spawner 07:33:47.773 [Lua] ->moving spawner 07:33:47.773 [Lua] ->moving spawner 07:33:47.773 [Lua] ->moving spawner 07:33:47.787 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.787 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.787 [Lua] ->moving spawner 07:33:47.787 [Lua] ->moving spawner 07:33:47.787 [Lua] ->moving spawner 07:33:47.787 [Lua] ->moving spawner 07:33:47.787 [Lua] ->moving spawner 07:33:47.787 [Lua] ->moving spawner 07:33:47.799 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.799 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.799 [Lua] ->moving spawner 07:33:47.799 [Lua] ->moving spawner 07:33:47.799 [Lua] ->moving spawner 07:33:47.799 [Lua] ->moving spawner 07:33:47.799 [Lua] ->moving spawner 07:33:47.811 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.811 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.811 [Lua] ->moving spawner 07:33:47.811 [Lua] ->moving spawner 07:33:47.811 [Lua] ->moving spawner 07:33:47.811 [Lua] ->moving spawner 07:33:47.811 [Lua] ->moving spawner 07:33:47.823 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.823 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.823 [Lua] ->moving spawner 07:33:47.823 [Lua] ->moving spawner 07:33:47.823 [Lua] ->moving spawner 07:33:47.823 [Lua] ->moving spawner 07:33:47.836 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.836 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.836 [Lua] ->moving spawner 07:33:47.836 [Lua] ->moving spawner 07:33:47.836 [Lua] ->moving spawner 07:33:47.836 [Lua] ->moving spawner 07:33:47.848 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.848 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.848 [Lua] ->moving spawner 07:33:47.848 [Lua] ->moving spawner 07:33:47.848 [Lua] ->moving spawner 07:33:47.861 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.861 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.861 [Lua] ->moving spawner 07:33:47.861 [Lua] ->moving spawner 07:33:47.861 [Lua] ->moving spawner 07:33:47.873 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.873 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.873 [Lua] ->moving spawner 07:33:47.873 [Lua] ->moving spawner 07:33:47.886 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.886 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.886 [Lua] ->moving spawner 07:33:47.886 [Lua] ->moving spawner 07:33:47.898 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.898 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.898 [Lua] ->moving spawner 07:33:47.911 [Lua] replace_hidden_spawners -> first try found: 5 cover points 07:33:47.911 [Lua] replace_hidden_spawners -> replacing hidden spawners! 07:33:47.911 [Lua] ->moving spawner 07:33:48.193 [Lua] MUSIC: horde -> explore 07:33:51.798 [Lua] ready to jump failed 07:33:53.206 [Lua] fence jumping 07:33:55.847 [Lua] HORDE: last wave, reset to standard horde delay 07:33:55.847 [Lua] Time for new HOOORDE! multi_last_wave 07:33:55.847 [Lua] horde requested: ambush 07:33:55.847 [Lua] setting up ambush-horde 07:33:55.847 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 07:33:55.847 [Lua] -> spawning: 22 07:33:55.847 [Lua] horde crated with id 42 of type ambush 07:33:55.847 [Lua] ambush horde has started 07:33:55.853 [Lua] MUSIC: explore -> pre_ambush 07:33:57.370 [Lua] MUSIC: pre_ambush -> horde 07:33:59.376 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000114470296 07:33:59.376 [Lua] [GameNetworkManager] destroying game object with go_id=653 07:33:59.863 [Lua] MUSIC: horde -> explore 07:34:00.092 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 997829 0 07:34:05.797 [Lua] Horde killed: ? 07:34:06.588 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 999798 0 07:34:12.016 [Lua] fence jumping 07:34:12.819 [Lua] Horde killed: ? 07:34:13.004 [Lua] ready to jump failed 07:34:15.443 [Lua] Horde killed: ? 07:34:16.994 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1001420 0 07:34:24.452 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000114470296 go_type=player_unit go_created_func_name=game_object_created_player_unit 07:34:24.453 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=1007 07:34:24.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.74803149700164795) 07:34:29.720 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:34:30.167 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:34:38.791 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:34:38.791 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:34:38.791 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:34:38.791 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:34:38.791 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:35:03.113 [Lua] fence jumping 07:35:04.133 [Lua] ready to jump failed 07:35:04.631 [Lua] TerrorEventMixer.start_event: crater_no_horde 07:35:04.812 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 07:35:05.512 [Lua] fence jumping 07:35:06.536 [Lua] ready to jump failed 07:35:09.844 [Lua] ready to jump failed 07:35:13.691 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:35:14.121 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:35:16.681 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:35:17.151 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:35:21.455 [Lua] ready to jump failed 07:35:28.525 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010277f2ce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:35:29.084 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010277f2ce 07:35:31.949 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 1 14 07:35:36.403 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 07:36:31.763 [Lua] [ChatManager][1]System: Moog discarded a Tome 07:36:33.463 [Lua] [ChatManager][1]System: Moog picked up a Tome 07:36:58.393 [Lua] TerrorEventMixer.start_event: crater_end_event_intro_wave 07:36:58.456 [Lua] MUSIC: explore -> pre_horde 07:37:08.578 [Lua] MUSIC: pre_horde -> horde 07:37:10.504 [Lua] TerrorEventMixer.start_event: crater_end_event_manual_spawns 07:37:10.504 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01 07:37:22.672 [Lua] event horde ends! 07:37:34.761 [Lua] event horde ends! 07:37:47.740 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01 07:37:50.194 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:37:50.194 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:37:50.194 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:37:50.194 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:37:54.297 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02 07:37:58.867 [Lua] event horde ends! 07:38:12.040 [Lua] event horde ends! 07:38:18.566 [Lua] event horde ends! 07:38:18.582 [Lua] MUSIC: horde -> explore 07:38:23.329 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:38:23.329 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:38:23.329 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:38:23.329 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:38:23.723 [Lua] MUSIC: explore -> pre_horde 07:38:23.736 [Lua] MUSIC: pre_horde -> horde 07:38:35.805 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02 07:38:39.894 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_03 07:38:47.884 [Lua] event horde ends! 07:38:47.884 [Lua] event horde ends! 07:38:53.974 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:38:53.974 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:38:53.974 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:38:53.974 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:38:56.002 [Lua] TerrorEventMixer.start_event: crater_end_event_minotaur 07:39:00.070 [Lua] event horde ends! 07:39:04.128 [Lua] event horde ends! 07:39:04.145 [Lua] MUSIC: horde -> explore 07:39:12.397 [Lua] MUSIC: explore -> pre_horde 07:39:12.409 [Lua] MUSIC: pre_horde -> horde 07:39:26.548 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_04 07:39:36.564 [Lua] event horde ends! 07:39:36.577 [Lua] event horde ends! 07:39:38.818 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010277f2ce 07:39:38.819 [Lua] [GameNetworkManager] destroying game object with go_id=506 07:39:38.819 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[78be698b30090791]']] 07:39:43.462 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e7927b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 07:39:44.135 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e7927b 07:39:44.899 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:44.899 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:44.899 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:44.899 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:44.899 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:47.736 [Lua] -----Enter charged 07:39:47.980 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:47.980 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:47.980 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:47.980 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:47.980 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:48.762 [Lua] -----Exit charged 07:39:50.760 [Lua] event horde ends! 07:39:50.777 [Lua] MUSIC: horde -> explore 07:39:54.252 [Lua] TerrorEventMixer.stop_event: crater_end_event_wave_04 07:39:54.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:54.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:54.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:54.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:39:54.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 07:40:03.276 [Lua] respawner: far ahead not found, using spawner behind 07:40:03.450 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010277f2ce go_type=player_unit go_created_func_name=game_object_created_player_unit 07:40:03.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=129 07:40:03.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 07:40:04.923 <>scripts/unit_extensions/generic/death_reactions.lua:638: attempt to index local 'hit_unit_blackboard' (a nil value)<> <> {00007ff735d90000, 009d8000, 5d493a6c, 754ec95d-f086-40c0-bb6b-f92e644e96d4, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64\release\vermintide2.pdb} {00007ffefb360000, 001f0000, c00f8a30, cfd10e5f-223f-ee5f-2622-7cb82510fedc, 00000001, ntdll.pdb} {00007ffefadc0000, 000b2000, d12f214a, b6f0e183-c96d-92a6-97ef-a1f4b153b815, 00000001, kernel32.pdb} 0x00007ff735d90000:0x00000000002bc950 0x00007ff735d90000:0x00000000002be282 0x00007ff735d90000:0x00000000002be53b 0x00007ff735d90000:0x00000000002bafa0 0x00007ff735d90000:0x000000000030a894 0x00007ff735d90000:0x000000000030a25a 0x00007ff735d90000:0x000000000002f5a9 0x00007ff735d90000:0x000000000002effb 0x00007ff735d90000:0x0000000000021656 0x00007ff735d90000:0x0000000000021c69 0x00007ff735d90000:0x0000000000021d72 0x00007ff735d90000:0x00000000004660c7 0x00007ffefadc0000:0x0000000000017bd4 BaseThreadInitThunk 0x00007ffefb360000:0x000000000006ce71 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>b88a289d1769<> <>release<> <>Developer Build (1.3.0.0)<> <>6c54047c-cd7d-4b93-a028-66d43d03cbc9<> <>--- CPU CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 3:15 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111110 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16279MB Available: 12858MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID c6b9c7b8-0c97-4982-983c-be2c4fcc4813 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 4043MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Naga Input device: Generic (17.0): Logitech Gaming Headset Battery Charger Input device: Generic (17.0): Logitech G933 Gaming Wireless Headset Input device: Generic (17.0): G510 Gaming Keyboard <> <>C:\Users\Chris\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-07-05.27.06-6c54047c-cd7d-4b93-a028-66d43d03cbc9.log<> <>C:\Users\Chris\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-07-05.27.06-6c54047c-cd7d-4b93-a028-66d43d03cbc9.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] scripts/unit_extensions/generic/death_reactions.lua:638: in function ungor_archer_kill_minotaur_challenge [2] scripts/unit_extensions/generic/death_reactions.lua:1864: in function start [3] scripts/entity_system/systems/damage/death_system.lua:101: in function start_death_reaction [4] scripts/entity_system/systems/damage/death_system.lua:138:in function [5] scripts/entity_system/entity_system_bag.lua:56: in function update [6] scripts/entity_system/entity_system.lua:413: in function system_update [7] scripts/entity_system/entity_system.lua:382: in function update [8] scripts/game_state/state_ingame.lua:967: in function update [9] foundation/scripts/util/state_machine.lua:145: in function update [10] scripts/boot.lua:764: in function game_update [11] scripts/boot.lua:528:in function <> <> [1] attacker = [Unit \'#ID[2b37a9ff541d816a]\']; hit_unit_blackboard = nil [2] unit = [Unit \'#ID[d28076aa1c1c64a5]\']; context = table: 000000000AB98700; t = 1432.9913897109218; killing_blow = table: 00000000000BCC10; is_server = true; attacker = [Unit \'#ID[2b37a9ff541d816a]\']; player = nil [3] unit = [Unit \'#ID[d28076aa1c1c64a5]\']; death_extension = table: 00000000041EDF50; killing_blow = table: 00000000000BCC10; active_reactions = table: 00000000074604D0; t = 1432.9913897109218; context = table: 000000000AB98700; is_server = true; network_type = "unit"; death_reaction_template = "minotaur"; death_reaction = table: 0000000001B01A60 [4] self = table: 0000000000521D70; context = table: 000000000AB98700; t = 1432.9913897109218; dt = 0.011228498071432114; DeathReactions = table: 0000000001AFE2B0; IS_DONE = "done"; active_reactions = table: 00000000074604D0; death_reactions_to_start = table: 00000000074604A0; unit = [Unit \'#ID[d28076aa1c1c64a5]\']; killing_blow = table: 00000000000BCC10; death_extension = table: 00000000041EDF50 [5] self = table: 000000000A91A410; entity_system_update_context = table: 000000000AB98700; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A91A4B0; t = 1432.9913897109218; i = 47; system = table: 0000000000521D70 [6] self = table: 0000000007758C70; update_func = "update"; dt = 0.011228498071432114; entity_system_update_context = table: 000000000AB98700 [7] self = table: 0000000007758C70; dt = 0.011228498071432114 [8] self = table: 0000000005AE1150; dt = 0.011228498071432114; main_t = 7919.4980080378009; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tdeed\n\tworld\n\tparty\n\taccount\n\tbackend\n\tnews_ticker\n\tlobby\n\tload_time\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplayer\n\tlocalizer\n\tadmin\n\tplay_go\n\tmod\n\tperfhud\n\tdebug_updator\n; t = 1432.9913897109218; game_mode_ended = false [9] self = table: 000000000C8AEB50; dt = 0.011228498071432114; t = 7919.4980080378009 [10] self = table: 00000000000136D0; real_world_dt = 0.011228498071432114; dt = 0.011228498071432114; t = 7919.4980080378009 [11] dt = 0.011228498071432114 <> <> [4] unit_extensions = table: 0000000008EE2120; entity_manager = table: 000000000B517CA0; NAME = "death_system"; unit_storage = table: 000000000C1B2370; statistics_db = table: 00000000084AF490; is_server = true; extensions = table: 0000000000A8A590; profiler_names = table: 0000000000A8A5C0; update_list = table: 0000000000521DA0; system_api = table: 0000000007758C40; active_reactions = table: 00000000074604D0; extension_init_context = table: 00000000091FA980; frozen_unit_extensions = table: 0000000008EE2150; death_reactions_to_start = table: 00000000074604A0; network_transmit = table: 00000000084A2650; world = [World]; name = "death_system"; network_event_delegate = table: 0000000002C74680; [5] num_systems = 0; systems_pre_update = table: 0000000007445F50; systems = table: 000000000A91A440; systems_update = table: 000000000A91A4B0; systems_post_update = table: 0000000007445F80; systems_physics_async_update = table: 000000000A91A470; [6] entity_system_bag = table: 000000000A91A410; startup_data = table: 000000000A91BA60; entity_manager = table: 000000000B517CA0; unit_spawner = table: 00000000091D5EC0; statistics_db = table: 00000000084AF490; is_server = true; system_update_context = table: 000000000AB98700; network_transmit = table: 00000000084A2650; network_clock = table: 00000000028EADC0; dice_keeper = table: 0000000005414F70; world = [World]; [7] entity_system_bag = table: 000000000A91A410; startup_data = table: 000000000A91BA60; entity_manager = table: 000000000B517CA0; unit_spawner = table: 00000000091D5EC0; statistics_db = table: 00000000084AF490; is_server = true; system_update_context = table: 000000000AB98700; network_transmit = table: 00000000084A2650; network_clock = table: 00000000028EADC0; dice_keeper = table: 0000000005414F70; world = [World]; [8] world_name = "level_world"; entity_system_bag = table: 000000000A91A410; network_server = table: 0000000009FC6A20; entity_system = table: 0000000007758C70; parent = table: 00000000000136D0; _level_flow_events = table: 000000000414A050; statistics_db = table: 00000000084AF490; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001D08DB0; profile_synchronizer = table: 00000000006D7AE0; _debug_gui = [Gui]; network_transmit = table: 00000000084A2650; _max_local_players = 4; _fps_reporter = table: 0000000004B7DBE0; num_local_human_players = 1; _lobby_host = table: 000000000113C460; world = [World]; last_connected_to_network_at = 1432.9801612128504; peer_id = "110000103483e57"; level = [Level]; network_timer_handler = table: 000000000A309360; dt = 0.011228498071432114; viewport_name = "player_1"; _camera_carrier = table: 0000000004B7D700; machines = table: 0000000008476050; _quit_game = false; level_transition_handler = table: 000000000198DCD0; _onclose_called = false; dice_keeper = table: 0000000005414F70; network_clock = table: 00000000028EADC0; game_mode_key = "adventure"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000000BF708C0; level_key = "crater"; network_event_delegate = table: 0000000002C74680; [9] _params = table: 000000000C8AADE0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000136D0; _state = table: 0000000005AE1150; [10] startup_package_handles = table: 000000000008EBC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000008EB30; flow_return_table = table: 0000000000013780; _machine = table: 000000000C8AEB50; startup_timer = 4.3868383142980747; has_booted = true; loading_context = table: 00000000017B03F0; <> [Log end]