[Log version] 1 [Session] c412de94-bd27-400f-82ee-b5374bd4b71b UTC time stamps 19:12:49.635 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 19:12:49.635 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 19:12:49.635 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 19:12:49.635 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 19:12:49.635 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 19:12:49.635 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 19:12:49.683 [RazerChroma] Setup Razer Chroma resources 19:12:49.683 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 19:12:49.714 [Window] Window => active 19:12:49.732 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 19:12:49.751 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 19:12:50.297 [EAC] Init client 110000102543600 19:12:50.297 [EAC] EAC client initialized 19:12:50.297 warning: [EAC] Failed to initialize localization 19:12:50.298 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 19:12:50.301 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER) 19:12:51.376 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 19:12:51.441 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 19:12:51.770 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 19:12:51.771 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 19:12:51.859 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 19:12:51.859 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 19:12:51.859 [Save] Save dir: `C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2` 19:12:51.859 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 19:12:51.859 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 19:12:51.969 [RazerChroma] Setup Razer Chroma 19:12:52.007 [LightFX ] Loaded DLL. 19:12:52.007 [LightFX ] Init() 19:12:52.010 [LightFX ] LightFX failed to initialize 19:12:52.019 [Lua] boot.lua start, os clock: 4.0520000000000005 19:12:52.020 [Lua] LUA IS STRIPPED! 19:12:52.020 [Lua] Boot:setup() entered. time: 0 os-clock: 4.0529999999999999 19:12:52.020 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16319MB Available: 6314MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 095f88bf-c726-44cf-beb9-a853ee5a69fb --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 45751 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): Razer Mamba Elite Input device: Generic (17.0): XONAR SOUND CARD Input device: Generic (17.0): Razer Goliathus Chroma Input device: Generic (17.0): Controller (XBOX 360 For Windows) 19:12:52.021 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 19:12:52.028 [SteamStats] RequestCurrentStats success: true 19:12:53.881 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.6160374215105549 os-clock: 5.9130000000000003 19:12:53.881 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 19:12:53.881 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 19:12:53.883 [Lua] Flushing: resource_packages/strings [ResourcePackage] 19:12:53.883 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 19:12:53.886 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 19:12:53.886 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 19:12:53.886 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 19:12:53.886 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 19:12:53.886 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 19:12:53.888 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 19:12:53.888 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 19:12:53.889 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 19:12:53.891 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 19:12:53.891 [Lua] Development.init_application_parameters 19:12:53.891 [Lua] ----------------------------------------------------------------- 19:12:53.891 [Lua] -- Application parameters -- 19:12:53.891 [Lua] ----------------------------------------------------------------- 19:12:53.891 [Lua] ***************************************************************** 19:12:53.891 [Lua] ** Initial contents of script_data ** 19:12:53.891 [Lua] script_data.beta_level_progression = false 19:12:53.891 [Lua] script_data.build_identifier = 7a582b12e611 19:12:53.891 [Lua] script_data.debug_interactions = false 19:12:53.891 [Lua] script_data.disable_debug_draw = true 19:12:53.891 [Lua] script_data.disable_intro_trailer = false 19:12:53.891 [Lua] script_data.disable_store = false 19:12:53.891 [Lua] script_data.disable_tutorial_at_start = true 19:12:53.891 [Lua] script_data.eac-untrusted = false 19:12:53.891 [Lua] script_data.enable_detailed_tooltips = false 19:12:53.891 [Lua] script_data.force_debug_disabled = true 19:12:53.891 [Lua] script_data.force_steam = true 19:12:53.891 [Lua] script_data.hide_fps = true 19:12:53.891 [Lua] script_data.hide_version_info = true 19:12:53.891 [Lua] script_data.matchmaking_debug = true 19:12:53.891 [Lua] script_data.network_debug = true 19:12:53.891 [Lua] script_data.package_debug = true 19:12:53.891 [Lua] script_data.packaged_build = true 19:12:53.891 [Lua] script_data.settings = { } 19:12:53.891 [Lua] script_data.show_fps = false 19:12:53.891 [Lua] script_data.spawn_empty_chest = true 19:12:53.891 [Lua] script_data.telemetry_log_interval = 600 19:12:53.891 [Lua] script_data.tobii_button = false 19:12:53.891 [Lua] script_data.use_beta_overlay = false 19:12:53.891 [Lua] script_data.use_local_backend = false 19:12:53.891 [Lua] script_data.use_tech_telemetry = true 19:12:53.891 [Lua] script_data.use_telemetry = true 19:12:53.891 [Lua] ***************************************************************** 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 19:12:53.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 19:12:53.982 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 19:12:53.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 19:12:54.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 19:12:54.209 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 19:12:54.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 19:12:54.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 19:12:54.228 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 19:12:54.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 19:12:54.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 19:12:54.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 19:12:54.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 19:12:54.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 19:12:54.483 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 19:12:54.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 19:12:54.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 19:12:54.642 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 19:12:54.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 19:12:54.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 19:12:54.667 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 19:12:54.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 19:12:54.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 19:12:54.729 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 19:12:54.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 19:12:54.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 19:12:54.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 19:12:54.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 19:12:54.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 19:12:54.853 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 19:12:54.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 19:12:54.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 19:12:54.902 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 19:12:54.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 19:12:55.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 19:12:55.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 19:12:55.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 19:12:55.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 19:12:55.145 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 19:12:55.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 19:12:55.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 19:12:55.149 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 19:12:55.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 19:12:55.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 19:12:55.154 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 19:12:55.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 19:12:55.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 19:12:55.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 19:12:55.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 19:12:55.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 19:12:55.282 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 19:12:55.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 19:12:55.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 19:12:55.380 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 19:12:55.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 19:12:55.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 19:12:55.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 19:12:55.449 [Lua] settings.steam: nil 19:12:55.449 [Lua] Steam: table: 0000000000062480 19:12:55.449 [Lua] force_steam: true 19:12:55.449 [Lua] BUILD: release 19:12:55.449 [Lua] test_backend: nil 19:12:55.449 [Lua] DEDICATED_SERVER: false 19:12:55.449 [Lua] Using app_id '552500' to define backend 19:12:55.449 [Lua] PlayFab Title ID: 5107 19:12:55.499 [Lua] [1] = beastmen_minotaur (string) 19:12:55.499 [Lua] [2] = skaven_storm_vermin_champion (string) 19:12:55.499 [Lua] [3] = chaos_dummy_troll (string) 19:12:55.499 [Lua] [4] = skaven_grey_seer (string) 19:12:55.499 [Lua] [5] = chaos_plague_wave_spawner (string) 19:12:55.499 [Lua] [6] = chaos_vortex (string) 19:12:55.499 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 19:12:55.499 [Lua] [8] = chaos_dummy_sorcerer (string) 19:12:55.499 [Lua] [9] = chaos_tentacle (string) 19:12:55.499 [Lua] [10] = skaven_loot_rat (string) 19:12:55.499 [Lua] [11] = skaven_stormfiend_demo (string) 19:12:55.499 [Lua] [12] = critter_rat (string) 19:12:55.499 [Lua] [13] = skaven_explosive_loot_rat (string) 19:12:55.499 [Lua] [14] = chaos_spawn (string) 19:12:55.499 [Lua] [15] = skaven_stormfiend_boss (string) 19:12:55.499 [Lua] [16] = critter_pig (string) 19:12:55.499 [Lua] [17] = chaos_troll (string) 19:12:55.499 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 19:12:55.499 [Lua] [19] = skaven_rat_ogre (string) 19:12:55.499 [Lua] [20] = skaven_stormfiend (string) 19:12:55.499 [Lua] [21] = skaven_storm_vermin_warlord (string) 19:12:55.499 [Lua] [22] = skaven_warpfire_thrower (string) 19:12:55.499 [Lua] [23] = chaos_plague_sorcerer (string) 19:12:55.499 [Lua] [24] = chaos_exalted_champion_warcamp (string) 19:12:55.499 [Lua] [25] = skaven_pack_master (string) 19:12:55.499 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 19:12:55.499 [Lua] [27] = skaven_ratling_gunner (string) 19:12:55.499 [Lua] [28] = chaos_mutator_sorcerer (string) 19:12:55.499 [Lua] [29] = skaven_poison_wind_globadier (string) 19:12:55.499 [Lua] [30] = chaos_tentacle_sorcerer (string) 19:12:55.499 [Lua] [31] = chaos_exalted_champion_norsca (string) 19:12:55.499 [Lua] [32] = chaos_warrior (string) 19:12:55.499 [Lua] [33] = chaos_exalted_sorcerer (string) 19:12:55.499 [Lua] [34] = skaven_gutter_runner (string) 19:12:55.499 [Lua] [35] = chaos_corruptor_sorcerer (string) 19:12:55.499 [Lua] [36] = chaos_vortex_sorcerer (string) 19:12:55.499 [Lua] [37] = skaven_plague_monk (string) 19:12:55.499 [Lua] [38] = chaos_berzerker (string) 19:12:55.499 [Lua] [39] = beastmen_gor (string) 19:12:55.499 [Lua] [40] = beastmen_ungor_archer (string) 19:12:55.499 [Lua] [41] = beastmen_ungor_dummy (string) 19:12:55.499 [Lua] [42] = beastmen_standard_bearer_crater (string) 19:12:55.499 [Lua] [43] = skaven_storm_vermin_commander (string) 19:12:55.499 [Lua] [44] = beastmen_standard_bearer (string) 19:12:55.499 [Lua] [45] = skaven_storm_vermin (string) 19:12:55.499 [Lua] [46] = beastmen_ungor (string) 19:12:55.499 [Lua] [47] = chaos_raider_tutorial (string) 19:12:55.499 [Lua] [48] = chaos_raider (string) 19:12:55.499 [Lua] [49] = beastmen_gor_dummy (string) 19:12:55.499 [Lua] [50] = skaven_storm_vermin_with_shield (string) 19:12:55.499 [Lua] [51] = beastmen_bestigor (string) 19:12:55.499 [Lua] [52] = beastmen_bestigor_dummy (string) 19:12:55.499 [Lua] [53] = skaven_clan_rat_tutorial (string) 19:12:55.499 [Lua] [54] = chaos_marauder (string) 19:12:55.499 [Lua] [55] = skaven_dummy_clan_rat (string) 19:12:55.499 [Lua] [56] = chaos_fanatic (string) 19:12:55.499 [Lua] [57] = chaos_marauder_with_shield (string) 19:12:55.499 [Lua] [58] = chaos_zombie (string) 19:12:55.499 [Lua] [59] = skaven_clan_rat (string) 19:12:55.499 [Lua] [60] = skaven_clan_rat_with_shield (string) 19:12:55.499 [Lua] [61] = chaos_marauder_tutorial (string) 19:12:55.499 [Lua] [62] = skaven_dummy_slave (string) 19:12:55.499 [Lua] [63] = skaven_slave (string) 19:12:55.546 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 19:12:55.546 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 19:12:55.546 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 19:12:55.546 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 19:12:55.546 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 19:12:55.546 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 19:12:55.554 [Lua] level display name dlc_bogenhafen_city 19:12:55.554 [Lua] level display name cemetery 19:12:55.554 [Lua] level display name forest_ambush 19:12:55.554 [Lua] level display name mines 19:12:55.554 [Lua] level display name nurgle 19:12:55.554 [Lua] level display name warcamp 19:12:55.554 [Lua] level display name bell 19:12:55.554 [Lua] level display name skittergate 19:12:55.554 [Lua] level display name prologue 19:12:55.554 [Lua] level display name dlc_celebrate_crawl 19:12:55.554 [Lua] level display name military 19:12:55.554 [Lua] level display name magnus 19:12:55.554 [Lua] level display name skaven_stronghold 19:12:55.554 [Lua] level display name fort 19:12:55.554 [Lua] level display name ground_zero 19:12:55.554 [Lua] level display name elven_ruins 19:12:55.554 [Lua] level display name farmlands 19:12:55.554 [Lua] level display name ussingen 19:12:55.554 [Lua] level display name dlc_portals 19:12:55.554 [Lua] level display name dlc_castle 19:12:55.554 [Lua] level display name catacombs 19:12:55.554 [Lua] level display name crater 19:12:55.554 [Lua] level display name plaza 19:12:55.554 [Lua] level display name dlc_bogenhafen_slum 19:12:55.555 [Lua] level display name dlc_bastion 19:12:55.598 [Lua] TIME: 0.031 19:12:56.226 [Lua] [ConflictSettings] Contained breeds generated in: 0.57500000000000018 19:12:56.350 [Lua] <>realm = official<> 19:12:56.351 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.351 warning: [ModManager] Mod with id 1745005205ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1745005205\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.351 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.352 warning: [ModManager] Mod with id 1741481916ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1741481916\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.352 warning: [ModManager] Mod with id 1747045597ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.352 warning: [ModManager] Mod with id 1423529961ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.358 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.358 warning: [ModManager] Mod with id 1563469131ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1563469131\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.358 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.358 warning: [ModManager] Mod with id 1620687293ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1620687293\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.358 warning: [ModManager] Mod with id 1426814915ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.364 warning: [ModManager] Mod with id 1468398683ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1468398683\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.364 warning: [ModManager] Mod with id 1398313913ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.405 warning: [ModManager] Mod with id 2088889530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.413 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.416 warning: [ModManager] Mod with id 1619611242ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.416 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.419 warning: [ModManager] Mod with id 1466489151ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1466489151\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.419 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.419 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.419 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.419 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.419 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.419 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.422 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.423 warning: [ModManager] Mod with id 2179403386ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.423 warning: [ModManager] Mod with id 2170475262ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.423 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.423 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 19:12:56.647 [Lua] 19:12:56.647 [Lua] [1] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1369573612 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 58813412 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = Tools (string) 19:12:56.647 [Lua] [author] = bIbIbI(rus) (string) 19:12:56.647 [Lua] [sanctioned] = false (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 19:12:56.647 [Lua] [num_children] = 0 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 19:12:56.647 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = true (boolean) 19:12:56.647 [Lua] [name] = Vermintide Mod Framework (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [2] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1374248490 (string) 19:12:56.647 [Lua] [children] = table 19:12:56.647 [Lua] [1] = 1369573612 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 45268594 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = approved (string) 19:12:56.647 [Lua] [author] = prop joe (string) 19:12:56.647 [Lua] [sanctioned] = true (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 19:12:56.647 [Lua] [num_children] = 1 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 19:12:56.647 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = true (boolean) 19:12:56.647 [Lua] [name] = Penlight Lua Libraries (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [3] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1502859403 (string) 19:12:56.647 [Lua] [children] = table 19:12:56.647 [Lua] [1] = 1369573612 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 96578995 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = QoL (string) 19:12:56.647 [Lua] [2] = approved (string) 19:12:56.647 [Lua] [author] = RIP AND TEAR (string) 19:12:56.647 [Lua] [sanctioned] = true (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 19:12:56.647 [Lua] [num_children] = 1 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 19:12:56.647 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = true (boolean) 19:12:56.647 [Lua] [name] = Notice Key Pickup (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [4] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1487862316 (string) 19:12:56.647 [Lua] [children] = table 19:12:56.647 [Lua] [1] = 1369573612 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 45268594 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = approved (string) 19:12:56.647 [Lua] [2] = UI (string) 19:12:56.647 [Lua] [3] = QoL (string) 19:12:56.647 [Lua] [author] = prop joe (string) 19:12:56.647 [Lua] [sanctioned] = true (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 19:12:56.647 [Lua] [num_children] = 1 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:12:56.647 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = true (boolean) 19:12:56.647 [Lua] [name] = Reroll Improvements (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [5] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1393343095 (string) 19:12:56.647 [Lua] [children] = table 19:12:56.647 [Lua] [1] = 1369573612 (string) 19:12:56.647 [Lua] [2] = 1374248490 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 45268594 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = approved (string) 19:12:56.647 [Lua] [2] = UI (string) 19:12:56.647 [Lua] [author] = prop joe (string) 19:12:56.647 [Lua] [sanctioned] = true (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 19:12:56.647 [Lua] [num_children] = 2 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:12:56.647 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = false (boolean) 19:12:56.647 [Lua] [name] = Scoreboard Tweaks (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [6] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1459917022 (string) 19:12:56.647 [Lua] [children] = table 19:12:56.647 [Lua] [1] = 1369573612 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 155839973 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = approved (string) 19:12:56.647 [Lua] [2] = UI (string) 19:12:56.647 [Lua] [3] = QoL (string) 19:12:56.647 [Lua] [author] = Gohas (string) 19:12:56.647 [Lua] [sanctioned] = true (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 19:12:56.647 [Lua] [num_children] = 1 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 19:12:56.647 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = false (boolean) 19:12:56.647 [Lua] [name] = Parry Indicator (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [7] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1383433646 (string) 19:12:56.647 [Lua] [children] = table 19:12:56.647 [Lua] [1] = 1369573612 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 45268594 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = approved (string) 19:12:56.647 [Lua] [2] = UI (string) 19:12:56.647 [Lua] [3] = QoL (string) 19:12:56.647 [Lua] [author] = prop joe (string) 19:12:56.647 [Lua] [sanctioned] = true (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:12:56.647 [Lua] [num_children] = 1 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 19:12:56.647 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = false (boolean) 19:12:56.647 [Lua] [name] = Persistent Ammo Counter (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [8] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1455893647 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 38895286 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = UI (string) 19:12:56.647 [Lua] [2] = QoL (string) 19:12:56.647 [Lua] [author] = Squatting Bear (string) 19:12:56.647 [Lua] [sanctioned] = false (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 19:12:56.647 [Lua] [num_children] = 0 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 19:12:56.647 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = false (boolean) 19:12:56.647 [Lua] [name] = Player List Plus (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [9] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1391228174 (string) 19:12:56.647 [Lua] [children] = table 19:12:56.647 [Lua] [1] = 1369573612 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 4821406 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = UI (string) 19:12:56.647 [Lua] [2] = QoL (string) 19:12:56.647 [Lua] [author] = grasmann (string) 19:12:56.647 [Lua] [sanctioned] = false (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 19:12:56.647 [Lua] [num_children] = 1 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 19:12:56.647 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = false (boolean) 19:12:56.647 [Lua] [name] = UI Improvements (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [10] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1402971136 (string) 19:12:56.647 [Lua] [children] = table 19:12:56.647 [Lua] [1] = 1369573612 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 38300192 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = approved (string) 19:12:56.647 [Lua] [2] = UI (string) 19:12:56.647 [Lua] [3] = QoL (string) 19:12:56.647 [Lua] [author] = Tomoko (string) 19:12:56.647 [Lua] [sanctioned] = true (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 19:12:56.647 [Lua] [num_children] = 1 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 19:12:56.647 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = false (boolean) 19:12:56.647 [Lua] [name] = Needii (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [11] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1395453301 (string) 19:12:56.647 [Lua] [children] = table 19:12:56.647 [Lua] [1] = 1369573612 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 58813412 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = applied (string) 19:12:56.647 [Lua] [2] = approved (string) 19:12:56.647 [Lua] [3] = QoL (string) 19:12:56.647 [Lua] [author] = bIbIbI(rus) (string) 19:12:56.647 [Lua] [sanctioned] = true (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 19:12:56.647 [Lua] [num_children] = 1 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 19:12:56.647 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = true (boolean) 19:12:56.647 [Lua] [name] = Skip Intro (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [12] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1402835022 (string) 19:12:56.647 [Lua] [installed] = false (boolean) 19:12:56.647 [Lua] [ugc_status] = 2 (number) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [banned] = true (boolean) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [name] = ... (string) 19:12:56.647 [Lua] [description] = (string) 19:12:56.647 [Lua] [url] = (string) 19:12:56.647 [Lua] [enabled] = false (boolean) 19:12:56.647 [Lua] [last_updated] = (string) 19:12:56.647 [Lua] [author] = unknown (string) 19:12:56.647 [Lua] [13] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1397265260 (string) 19:12:56.647 [Lua] [children] = table 19:12:56.647 [Lua] [1] = 1369573612 (string) 19:12:56.647 [Lua] [banned] = false (boolean) 19:12:56.647 [Lua] [author_id] = 26572404 (number) 19:12:56.647 [Lua] [tags] = table 19:12:56.647 [Lua] [1] = approved (string) 19:12:56.647 [Lua] [2] = UI (string) 19:12:56.647 [Lua] [3] = QoL (string) 19:12:56.647 [Lua] [author] = Necrossin (string) 19:12:56.647 [Lua] [sanctioned] = true (boolean) 19:12:56.647 [Lua] [out_of_date] = false (boolean) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 19:12:56.647 [Lua] [num_children] = 1 (number) 19:12:56.647 [Lua] [ugc_status] = 3 (number) 19:12:56.647 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 19:12:56.647 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 19:12:56.647 [Lua] [installed] = true (boolean) 19:12:56.647 [Lua] [enabled] = true (boolean) 19:12:56.647 [Lua] [name] = Numeric UI (string) 19:12:56.647 [Lua] [dependency_error] = (string) 19:12:56.647 [Lua] [14] = table 19:12:56.647 [Lua] [download_pending] = false (boolean) 19:12:56.647 [Lua] [id] = 1402962846 (string) 19:12:56.647 [Lua] [installed] = false (boolean) 19:12:56.647 [Lua] [ugc_status] = 2 (number) 19:12:56.647 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [banned] = true (boolean) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [name] = ... (string) 19:12:56.648 [Lua] [description] = (string) 19:12:56.648 [Lua] [url] = (string) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [last_updated] = (string) 19:12:56.648 [Lua] [author] = unknown (string) 19:12:56.648 [Lua] [15] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1422758813 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 65038749 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [author] = Aussiemon (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 19:12:56.648 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = true (boolean) 19:12:56.648 [Lua] [name] = More Items Library (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [16] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1423536193 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [2] = 1422758813 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 45268594 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [author] = prop joe (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 19:12:56.648 [Lua] [num_children] = 2 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:12:56.648 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = true (boolean) 19:12:56.648 [Lua] [name] = Give All Hats, Skins And Paintings (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [17] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1745005205 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [2] = 1374248490 (string) 19:12:56.648 [Lua] [3] = 1719960960 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 45268594 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [author] = prop joe (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287661844/C7A406F9226FB9E11F08BEF6A0F976CF5B277C9A/ (string) 19:12:56.648 [Lua] [num_children] = 3 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Adds Deathwish and Onslaught Legend completion banners to map select screen. Adds a section to Okri's Challenges. IMPORTANT: Works using the DwOns QoL mod, so host and the clients need it for it to work. I can only start tracking completions from the point when you install this mod, so old wins don't count. The information is stored locally. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/ModdedProgression]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:12:56.648 [Lua] [last_updated] = 6/8/2019 7:28:14 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Modded Realm Progression (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [18] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1719960960 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 71964233 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [author] = rain_dish (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:12:56.648 [Lua] [num_children] = 0 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons. Idea by Ghost. [04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot. [27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client. [24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host [22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string) 19:12:56.648 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = DwOns QoL (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [19] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1741481916 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 18741013 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = Art (string) 19:12:56.648 [Lua] [2] = Misc (string) 19:12:56.648 [Lua] [author] = SkacikPL (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990158380884868/25F5D7219F6420929E616767124B5E8E16B487C7/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Post Processor is a toolset for manipulating ingame post processing, it allows access to vast majority of post processing variables available in Vermintide 2 as well as reading currently applied values (via bindable hotkey). All values are split into appropriate categories: [list] [*]Booleans - On/Off values. [*]Scalars - Single numeric value parameters. [*]Vector 2 and Vector 3 - Values having separate X, Y and Z values that control one parameter. [/list] Once enabled mod will automatically apply currently set values in game until it is toggled off or disabled. [u]It is recommended to bind the "Read current shading environment hotkey" and use it at least once to get a set of "sensible" values to work with.[/u] [b]This is required as otherwise upon first use of the mod you will have a black screen as the values fed to the system are not quite reasonable, you may also need to reload current level after doing this one time initial setup.[/b] [h1][b]Saving / Loading presets[/b][/h1] You can save and load current preset using key bound hotkeys (single slot) or use chat commands: [list] [*]ppsavecustompreset - Save current preset to a custom file. [*]pploadcustompreset - Load preset from a custom file. [/list] Syntax is following: command (space) file_name, eg. [i]/ppsavecustompreset mytestpreset[/i] OR [i]/pploadcustompreset mytestpreset[/i] All presets are stored in .sav files in [i]%appdata%\Fatshark\Vermintide 2[/i], [i]postprocessorpreset.sav[/i] is the default hotkey saved/loaded preset file. Preset files cannot be read with text editors since they're wrapped in engine save format. [u][b]Only [i]a-z[/i], [i]0-9[/i], and [i]_[/i] (underscore) characters are allowed in the preset file name.[/b][/u] (string) 19:12:56.648 [Lua] [last_updated] = 5/17/2019 3:29:56 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = PostProcessor (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [20] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1747045597 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 18741013 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = Game Modes (string) 19:12:56.648 [Lua] [author] = SkacikPL (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1] Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one. Failure to complete a level will restart it with same parameters as you had on the prior run. [u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u] Protip#1: You can bring bombs and potions from the keep to make first level easier! Protip#2: You can access the inventory via its default hotkey at the beginning of each mission. Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health. Order of levels is following: [i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i] (Screenshots on this page are in same order) Bear in mind that you can start from any level you want as you normally would. Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes! [b]The save system:[/b] Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands: [i]/campaignsave[/i] [i]/campaignload[/i] [u]Save files are only compatible with people who participated in given campaign run.[/u] Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i] Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map. [B]CREDITS:[/B][list] [*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i] [/list] (string) 19:12:56.648 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Campaign (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [21] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1423529961 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 59593500 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = Game Modes (string) 19:12:56.648 [Lua] [author] = Grimalackt (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 19:12:56.648 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Deathwish (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [22] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1395655171 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 59593500 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = QoL (string) 19:12:56.648 [Lua] [2] = Balance/Tweaks (string) 19:12:56.648 [Lua] [author] = Grimalackt (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 19:12:56.648 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Bot Improvements - Combat (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [23] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1498992606 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 84308322 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = applied (string) 19:12:56.648 [Lua] [2] = approved (string) 19:12:56.648 [Lua] [author] = pixaal (string) 19:12:56.648 [Lua] [sanctioned] = true (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 19:12:56.648 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Countries in Lobby Browser (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [24] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1694820325 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 40660875 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = Area (string) 19:12:56.648 [Lua] [2] = Level (string) 19:12:56.648 [Lua] [3] = Misc (string) 19:12:56.648 [Lua] [author] = I stot I (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 19:12:56.648 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = true (boolean) 19:12:56.648 [Lua] [name] = A Quiet Drink (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [25] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1417461746 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [2] = 1374248490 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 45268594 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [author] = prop joe (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 19:12:56.648 [Lua] [num_children] = 2 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 19:12:56.648 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Any Weapon (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [26] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1563469131 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 44096463 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = Game Modes (string) 19:12:56.648 [Lua] [author] = Zaphio (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/969858432979970483/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:12:56.648 [Lua] [num_children] = 0 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Allows you to choose any character, even if it's picked. (string) 19:12:56.648 [Lua] [last_updated] = 1/1/2019 4:09:24 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = [BETA] Duplicated Character! (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [27] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1619024877 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 59593500 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = Game Modes (string) 19:12:56.648 [Lua] [2] = applied (string) 19:12:56.648 [Lua] [author] = Grimalackt (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 19:12:56.648 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Onslaught (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [28] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1620687293 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 44096463 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = Game Modes (string) 19:12:56.648 [Lua] [author] = Zaphio (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954102730665619815/2B462603AEBAE6739A3070E2FC543D4C2A7A75FA/ (string) 19:12:56.648 [Lua] [num_children] = 0 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = [h1]Time warping utilities[/h1] Allows you to somewhat control the time-flow, now UPDATED!! [h1]Features[/h1] Time altering modes: [list] [*][b]Fixed[/b] - The time scale is set to a fixed value. [*][b]When Key Held[/b] - The time scale is altered when a key is held. Think bullet time! [*][b]On Movement[/b] - The time scale is tied to the player's speed. [/list] The mod can be enabled/disabled from the mod options menu. Now works properly when inside menus. [u]NOTE[/u]: The time scale can't be 0 to avoid some physics/hitbox related bugs. I'm still looking into this, but for the time being this works. [h1]Acknowledgements[/h1] [list] [*]goodapplesauce vt -- Made the preview image and informed the design. [*]Jesusskind -- Provided feedback. [*]All commenters -- Thanks a lot for trying it out and letting me know what you think! :) [/list] (string) 19:12:56.648 [Lua] [last_updated] = 1/26/2019 6:22:20 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = SUPER-TIDE (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [29] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1426814915 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 167428200 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = Tools (string) 19:12:56.648 [Lua] [author] = Invoker Pro (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937195158414383293/DA4D2FCAE04F7328F1EBDC0C8286806F236678BE/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Adds a hotkey to teleport to the current mouse position, can be used for debugging and exploring the map. You can also disable gravity and move around the map with ease. Set the hotkeys in mod options. Update: Patched for 1.6.0.2 Thanks to the good people who made the Vermintide mod framework. (string) 19:12:56.648 [Lua] [last_updated] = 3/17/2019 6:29:24 AM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Teleport and Free Flight (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [30] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1468398683 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 107014304 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = denied (string) 19:12:56.648 [Lua] [2] = Misc (string) 19:12:56.648 [Lua] [author] = Sir Aiedail (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960843064105451123/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Small patch to avoid high damage numbers crashing the game. The RPC that is used to sync damage between players is limited to 255.75 damage per call. And even though Fatshark had an issue with Shade about this exact damage cap once, they didn't implement the fix in a way that would benefit every source of damage. This mod mimics the behaviour that Fatshark used to fix Shade's issue in order to allow any source to deal more damage by splitting the synchronizing RPC call into smaller chunks that stay within the defined limit. [h1]For mod users[/h1] Even if this mod is not listed as an explicit dependency of any of the mods you installed, it may still be a good idea to install it as a safety measure if you use multiple mods that affect weapon damage. [h1]For mod authors[/h1] If it is possible that your mod or a combination with other mods increases weapon damage above 255.75, then it is a good idea to put this mod into your dependencies. Examples of such would be increasing the damage amount in hooks to functions like 'DamageUtils.calculate_damage' or 'GenericHealthExtension.add_damage'. (string) 19:12:56.648 [Lua] [last_updated] = 8/15/2018 6:36:57 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Damage RPC Fix (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [31] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1398313913 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 107014304 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = Game Modes (string) 19:12:56.648 [Lua] [author] = Sir Aiedail (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957464412124593756/E1F0620AEAFF5299EE38A72472203B6EC3F54A72/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = [h1]Enhance your twitch mode experience with several enhancements and new vote options.[/h1] [h1][b]WARNING:[/b][/h1] [u]When playing twitch mode, every member of the party has to have this mod enabled/disabled, otherwise you [b]will[/b] crash![/u] If you are hosting a modded twitch game, make sure all your buddies have the mod enabled as well. If you join a twitch game, make sure your mod is enabled/disabled depending on the host's settings. New vote options include, but not limited to: [list] [*] Spawning new enemies/enemy combinations [*] Barrels [*] Buffs affecting player stats or status [/list] ... and more to come. To tweak the twitch experience to your liking, be sure to check out the mod options. Hover over any of the options to get a detailed explanation of how it will affect your game. [h1]Have fun![/h1] (string) 19:12:56.648 [Lua] [last_updated] = 7/28/2020 2:09:37 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Twitch Plus (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [32] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1387440934 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 4821406 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = applied (string) 19:12:56.648 [Lua] [2] = approved (string) 19:12:56.648 [Lua] [3] = QoL (string) 19:12:56.648 [Lua] [4] = Cosmetic (string) 19:12:56.648 [Lua] [author] = grasmann (string) 19:12:56.648 [Lua] [sanctioned] = true (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 19:12:56.648 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Third Person Equipment (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [33] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1384094638 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [2] = 1374248490 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 45268594 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = approved (string) 19:12:56.648 [Lua] [2] = UI (string) 19:12:56.648 [Lua] [3] = QoL (string) 19:12:56.648 [Lua] [author] = prop joe (string) 19:12:56.648 [Lua] [sanctioned] = true (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 19:12:56.648 [Lua] [num_children] = 2 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 19:12:56.648 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Crosshair Customization (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [34] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1479520507 (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [ugc_status] = 2 (number) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [banned] = true (boolean) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [name] = ... (string) 19:12:56.648 [Lua] [description] = (string) 19:12:56.648 [Lua] [url] = (string) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [last_updated] = (string) 19:12:56.648 [Lua] [author] = unknown (string) 19:12:56.648 [Lua] [35] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1388911015 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 4821406 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = approved (string) 19:12:56.648 [Lua] [author] = grasmann (string) 19:12:56.648 [Lua] [sanctioned] = true (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 19:12:56.648 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Chat Block (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [36] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1431393962 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 14284923 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = UI (string) 19:12:56.648 [Lua] [2] = Misc (string) 19:12:56.648 [Lua] [author] = Fracticality (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 19:12:56.648 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Vermitannica (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [37] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1464907434 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 14284923 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = UI (string) 19:12:56.648 [Lua] [2] = Misc (string) 19:12:56.648 [Lua] [author] = Fracticality (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 19:12:56.648 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [name] = Armory (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [38] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1389872347 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 4821406 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = approved (string) 19:12:56.648 [Lua] [2] = UI (string) 19:12:56.648 [Lua] [author] = grasmann (string) 19:12:56.648 [Lua] [sanctioned] = true (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 19:12:56.648 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = true (boolean) 19:12:56.648 [Lua] [name] = Simple UI (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [39] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1399181123 (string) 19:12:56.648 [Lua] [installed] = false (boolean) 19:12:56.648 [Lua] [ugc_status] = 2 (number) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [banned] = true (boolean) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [name] = ... (string) 19:12:56.648 [Lua] [description] = (string) 19:12:56.648 [Lua] [url] = (string) 19:12:56.648 [Lua] [enabled] = false (boolean) 19:12:56.648 [Lua] [last_updated] = (string) 19:12:56.648 [Lua] [author] = unknown (string) 19:12:56.648 [Lua] [40] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 1495937978 (string) 19:12:56.648 [Lua] [children] = table 19:12:56.648 [Lua] [1] = 1369573612 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 96578995 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [1] = approved (string) 19:12:56.648 [Lua] [2] = QoL (string) 19:12:56.648 [Lua] [author] = RIP AND TEAR (string) 19:12:56.648 [Lua] [sanctioned] = true (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 19:12:56.648 [Lua] [num_children] = 1 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 19:12:56.648 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 19:12:56.648 [Lua] [installed] = true (boolean) 19:12:56.648 [Lua] [enabled] = true (boolean) 19:12:56.648 [Lua] [name] = Host your own game (string) 19:12:56.648 [Lua] [dependency_error] = (string) 19:12:56.648 [Lua] [41] = table 19:12:56.648 [Lua] [download_pending] = false (boolean) 19:12:56.648 [Lua] [id] = 2088889530 (string) 19:12:56.648 [Lua] [banned] = false (boolean) 19:12:56.648 [Lua] [author_id] = 150395328 (number) 19:12:56.648 [Lua] [tags] = table 19:12:56.648 [Lua] [author] = Press F (string) 19:12:56.648 [Lua] [sanctioned] = false (boolean) 19:12:56.648 [Lua] [out_of_date] = false (boolean) 19:12:56.648 [Lua] [downloading] = false (boolean) 19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string) 19:12:56.648 [Lua] [num_children] = 0 (number) 19:12:56.648 [Lua] [ugc_status] = 3 (number) 19:12:56.648 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside. This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed. Patch Notes for Weapon Rebalance Mod Melee Weapons------------------------------------------------------------------------- Kruber-------------------------------------------------------------------------------------- 1H Sword (Kruber + Sienna) Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies 1H Mace / 1H Hammer ( Kruber+ Bardin) Light attacks 1 and 2 and push attack now have Tank hit mass multiplier Light attacks 3 & 4 now have the same single target damage profile. Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation. 2H Hammer (Kruber + Bardin) The push attack now has the same damage profile as the heavy attacks. No tank hit mass count Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug) 2H Sword (Kruber + Saltzpyre) Move speed charging heavy attacks increased to 60% from 20% Light attack animation speed sped up by approximately 10% Mace + Shield/ Hammer + Shield (Kruber + Bardin) Heavy Chain now begins with shield bash Mace + Sword Lights 1 and 2 now have the same damage profile as 1H Mace Lights 3 and 4 now have the same damage profile as 1H Sword Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count Halberd Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep Intact Attack Chains: Light chain and push-stab chain remains intact Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact New Attack Chains: Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat Heavy stab(H1) chains into light stab(L2)->repeat Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy sweep (H2) chains into Light sweep (L2) Weapon Changes: Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order Dodge range increased from 0.95(-5%) to 1.0 (0%) Bardin------------------------------------------------------------------------------------- 1H Axe (Bardin + Saltzpyre) Animation pause after Light 3 reduced from 0.42s to 0.3s Light attack animation speed increased by roughly 8% Move speed while performing light attacks increased (from 75% to 85%) Heavy attack charge time reduced from 0.6s to 0.5s Heavy attacks now share a damage profile with 2H Hammer light attacks 2H Axe Heavy attacks now have linesman hit mass count Light attack 3 now has the same damage profile as light attacks 1 and 2 Push attack now has linesman Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields) Axe + Shield Light attacks sped up slightly Charge time required for heavy attacks decreased slightly Dual Axes Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5) Warpick Linesman hit mass count added to light attacks Kerillian---------------------------------------------------------------------------------- Elven 1H Sword Light attack Finesse multiplier increased to ~2.0 from ~1.4 Heavy 2 changed to the damage profile of Crowbill Heavy 1 Light 3 armor damage increased by 20% Elven 2H Axe (Glaive) Reverted WoM nerf. Linesman added back to light attacks Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Elven Axe Heavy attacks now share a damage profile with 2H Hammer Light Attacks 20% bonus critical strike chance added to push stab Elven Dual Daggers Removed bonus 10% crit from lights 1 and 2 Elven Dual Swords Dual swords light attack damage increased by 25% against infantry. Push-stab armor damage increased by 20% Elven Greatsword Light attack animation speed increased ~10% Elven Spear Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count. Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2) Elven Spear + Shield Light 3 changed from a poke into a sweep, added linesman to light 3 Saltzpyre----------------------------------------------------------------------------------- Axe + Falchion Removed heavy linesman and bonus 20% crit from push attack Increased dodge count from 3 to 4 Increased dodge distance from 1.1(10%) to 1.2(20%) Falchion Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1 Light attack 3 now has the same damage profile as Heavy attacks 1 & 2 Flail Lights 1 & 2 now have Tank hit mass count Damage of Heavy attacks increased by 30% Billhook Increased dodge distance to 1.15(15%) from 1.1(10%) Decreased dodge count from 99 to 3 Sienna------------------------------------------------------------------------------------- Dagger (Sienna) Now has 6 dodge count instead of 3 Mace (Sienna) Max dodge count increased to 4 from 3 Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage) Animation time of Heavy 1 sped up slightly Range of Heavy 1 increased slightly Damage of Heavies 2 & 3 increased by roughly 30% Range of Heavies 2 & 3 increased slightly Animation speed of Heavies 2 & 3 increased slightly Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage) Range of all light attacks increased slightly Animation speed of all light attacks increased slightly Move speed during all light attacks increased to 80% from 60% Flaming Flail The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour) Ranged Weapons----------------------------------------------------------------------------- Beam Staff Overcharge generated by shotgun blast reduced significantly (~33%) Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves) Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast. Drakefire Pistols Overheat of the shotgun blast reduced ~33% Dodge range buffed from 85% (-15%) to 100% (0%) Empire Longbow Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in) 25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff) Handgun Reload time reduced from 2.0s to 1.5s Max ammo = 16, up from 12 Cleave buffed 50% to match crossbow Repeater Pistol Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons) Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%) Swiftbow Increased armor damage by approximately 100% on charged shots Increased monster damage by 30% on charged shots Increased cleave by 100% for quick shots and 100% for charged shots Throwing Axes Increased monster and berserker damage by 30% Volley Crossbow (Saltzpyre) Ammo pool boosted by 50% (from 30 max ammo to 45) Cleave increased by 150% to match crossbow Reload time reduced from 5s to 4s Dodge count increased to 3 from 1 Volley Crossbow (Shade) Cleave increased by 150% to match crossbow Here is a github page with a rationale behind the changes if you are interested: https://rwaonrddosm.github.io/Rebalance/ (string) 19:12:56.649 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Weapon Rebalance (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [42] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1445717962 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [2] = 1389872347 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 38895286 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [1] = UI (string) 19:12:56.649 [Lua] [2] = QoL (string) 19:12:56.649 [Lua] [3] = applied (string) 19:12:56.649 [Lua] [4] = approved (string) 19:12:56.649 [Lua] [author] = Squatting Bear (string) 19:12:56.649 [Lua] [sanctioned] = true (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 19:12:56.649 [Lua] [num_children] = 2 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 19:12:56.649 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Loadout Manager (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [43] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1582230400 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [banned] = true (boolean) 19:12:56.649 [Lua] [author_id] = 18741013 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [1] = Misc (string) 19:12:56.649 [Lua] [2] = approved (string) 19:12:56.649 [Lua] [author] = unknown (string) 19:12:56.649 [Lua] [sanctioned] = true (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 2 (number) 19:12:56.649 [Lua] [description] = (string) 19:12:56.649 [Lua] [last_updated] = (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Full Body Awareness (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [44] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1498748049 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 140415807 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [1] = applied (string) 19:12:56.649 [Lua] [author] = tour.dlang.org/ (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 19:12:56.649 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [45] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1425249043 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [2] = 1374248490 (string) 19:12:56.649 [Lua] [3] = 1389872347 (string) 19:12:56.649 [Lua] [4] = 1422758813 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 45268594 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [author] = prop joe (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 19:12:56.649 [Lua] [num_children] = 4 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:12:56.649 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Give Weapon (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [46] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1497664830 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [2] = 1389872347 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 155839973 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [1] = approved (string) 19:12:56.649 [Lua] [2] = UI (string) 19:12:56.649 [Lua] [3] = QoL (string) 19:12:56.649 [Lua] [author] = Gohas (string) 19:12:56.649 [Lua] [sanctioned] = true (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 19:12:56.649 [Lua] [num_children] = 2 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 19:12:56.649 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Item Filter (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [47] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1466489151 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 45268594 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [author] = prop joe (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959716048082695972/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = Infinite ammo and no heat generated when mod is enabled in options, for mutators or something. If host has it active it spreads to clients. (string) 19:12:56.649 [Lua] [last_updated] = 8/6/2018 9:15:00 AM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Infinite Ammo And 0 Heat (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [48] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 2117206350 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 71964233 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [1] = applied (string) 19:12:56.649 [Lua] [author] = rain_dish (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 19:12:56.649 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = MMO Names (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [49] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 2113204803 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 71964233 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [author] = rain_dish (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = Play with more than 4 people! Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! Some have managed over 20! [b]NOTE:[/b] [list] [*] Defund the police [*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players [*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url]) [*] Bots are currently disabled [/list] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 19:12:56.649 [Lua] [last_updated] = 9/7/2020 7:30:10 PM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = [BETA] BTMP (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [50] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 2170475262 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 73983654 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [author] = Ic∑Ωlator (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:12:56.649 [Lua] [num_children] = 0 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 19:12:56.649 [Lua] [last_updated] = 12/8/2020 12:51:09 AM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Beastmen Loader (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [51] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1393694530 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [2] = 1374248490 (string) 19:12:56.649 [Lua] [3] = 1389872347 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 45268594 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [author] = prop joe (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 19:12:56.649 [Lua] [num_children] = 3 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:12:56.649 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Spawn Tweaks (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [52] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1393616748 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 45268594 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [author] = prop joe (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 19:12:56.649 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Deed Mutators Selector (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [53] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 2179403386 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 2170475262 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 73983654 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [author] = Ic∑Ωlator (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work. Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877 Changes: - Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven) - Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven) - Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend) - Buffed default patrols and added new custom patrols for every fraction (also mixed ones) - Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects) - Increased max threat level (cata 1-3: 80->100, Legend 60->80) - Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event - Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk) - Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes) - Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that) Various event changes: - Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre) - Hunger in the Dark: end event is more front loaded now, small buffs in general - Halescourge: added a beastmen wave to the end event to make it a bit more dynamic - Athel Yenlui: added a small pre end event - Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop) - Fort Brachsenbrücke: buffed the whole end event (loops + initial wave) - Into the Nest: added a middle event, increased Skarriks hp - Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general. - Festering Ground: buffed the end event (bigger loops, different loops + big end wave) - War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event - Old Haunts: added a boss pool to the middle event - The Pit: slightly buffed the middle event, made the end event more front loaded - Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2) - Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn) - Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave - Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path - various small changes Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262 (clients dont have to activate it anymore, just the host needs to do that) toggle Beastmen Loader with /beastmenloader toggle OnslaughtPlus with /onslaughtplus --------------------------------------------------------------------------------------------------- There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc. - More specials (Skaven areas are more special heavy now (9 slots) while mixed skaven areas also got 9 with slightly higher timers compared to pure skaven, beastmen/chaos have 8 slots) - New possible boss events (trigger events) - slightly larger patrols - slightly more ambients, slightly tougher horde compositions and a higher max threat value Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them): - Fort Brachsenbrücke - Halescourge (have a look at this, pure chaos) - The Pit Toggable with /OnslaughtSquared -> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string) 19:12:56.649 [Lua] [last_updated] = 12/4/2020 1:54:07 AM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = OnslaughtPlus (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [54] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1391114686 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 65038749 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [1] = denied (string) 19:12:56.649 [Lua] [author] = Aussiemon (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 19:12:56.649 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Skip Cutscenes (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [55] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1619611242 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 84308322 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [1] = applied (string) 19:12:56.649 [Lua] [2] = QoL (string) 19:12:56.649 [Lua] [author] = pixaal (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 19:12:56.649 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Skip Cutscenes Please (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [56] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1525503926 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 140415807 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [author] = tour.dlang.org/ (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string) 19:12:56.649 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Aussiemon's Free Flight Mod (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] [57] = table 19:12:56.649 [Lua] [download_pending] = false (boolean) 19:12:56.649 [Lua] [id] = 1406006290 (string) 19:12:56.649 [Lua] [children] = table 19:12:56.649 [Lua] [1] = 1369573612 (string) 19:12:56.649 [Lua] [banned] = false (boolean) 19:12:56.649 [Lua] [author_id] = 65038749 (number) 19:12:56.649 [Lua] [tags] = table 19:12:56.649 [Lua] [author] = Aussiemon (string) 19:12:56.649 [Lua] [sanctioned] = false (boolean) 19:12:56.649 [Lua] [out_of_date] = false (boolean) 19:12:56.649 [Lua] [downloading] = false (boolean) 19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 19:12:56.649 [Lua] [num_children] = 1 (number) 19:12:56.649 [Lua] [ugc_status] = 3 (number) 19:12:56.649 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Num+ and Num- to change fov. Use the command again to toggle. (string) 19:12:56.649 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 19:12:56.649 [Lua] [installed] = true (boolean) 19:12:56.649 [Lua] [enabled] = false (boolean) 19:12:56.649 [Lua] [name] = Flight (string) 19:12:56.649 [Lua] [dependency_error] = (string) 19:12:56.649 [Lua] 19:12:56.649 [Lua] 19:12:56.649 [Lua] [1479520507] = 7 (number) 19:12:56.649 [Lua] [1582230400] = 19 (number) 19:12:56.649 [Lua] [1459917022] = 8 (number) 19:12:56.649 [Lua] [1391228174] = 13 (number) 19:12:56.649 [Lua] [1389872347] = 14 (number) 19:12:56.649 [Lua] [1455893647] = 12 (number) 19:12:56.649 [Lua] [1402971136] = 20 (number) 19:12:56.649 [Lua] [1431393962] = 23 (number) 19:12:56.649 [Lua] [1464907434] = 24 (number) 19:12:56.649 [Lua] [1495937978] = 17 (number) 19:12:56.649 [Lua] [1369573612] = 22 (number) 19:12:56.649 [Lua] [1497664830] = 21 (number) 19:12:56.649 [Lua] [1384094638] = 6 (number) 19:12:56.649 [Lua] [1487862316] = 3 (number) 19:12:56.649 [Lua] [1374248490] = 10 (number) 19:12:56.649 [Lua] [1502859403] = 2 (number) 19:12:56.649 [Lua] [1498992606] = 1 (number) 19:12:56.649 [Lua] [1395453301] = 15 (number) 19:12:56.649 [Lua] [1393343095] = 5 (number) 19:12:56.649 [Lua] [1387440934] = 4 (number) 19:12:56.649 [Lua] [1445717962] = 18 (number) 19:12:56.649 [Lua] [1388911015] = 9 (number) 19:12:56.649 [Lua] [1397265260] = 16 (number) 19:12:56.649 [Lua] [1395655171] = 0 (number) 19:12:56.649 [Lua] [1383433646] = 11 (number) 19:12:56.649 [Lua] 19:12:56.698 [Lua] 19:12:56.698 [Lua] [1479520507] = 7 (number) 19:12:56.698 [Lua] [1582230400] = 19 (number) 19:12:56.698 [Lua] [1459917022] = 8 (number) 19:12:56.698 [Lua] [1391228174] = 13 (number) 19:12:56.698 [Lua] [1389872347] = 14 (number) 19:12:56.698 [Lua] [1455893647] = 12 (number) 19:12:56.698 [Lua] [1402971136] = 20 (number) 19:12:56.698 [Lua] [1431393962] = 23 (number) 19:12:56.698 [Lua] [1464907434] = 24 (number) 19:12:56.698 [Lua] [1495937978] = 17 (number) 19:12:56.698 [Lua] [1369573612] = 22 (number) 19:12:56.698 [Lua] [1497664830] = 21 (number) 19:12:56.698 [Lua] [1384094638] = 6 (number) 19:12:56.698 [Lua] [1487862316] = 3 (number) 19:12:56.698 [Lua] [1374248490] = 10 (number) 19:12:56.698 [Lua] [1502859403] = 2 (number) 19:12:56.698 [Lua] [1498992606] = 1 (number) 19:12:56.698 [Lua] [1395453301] = 15 (number) 19:12:56.698 [Lua] [1393343095] = 5 (number) 19:12:56.698 [Lua] [1387440934] = 4 (number) 19:12:56.698 [Lua] [1445717962] = 18 (number) 19:12:56.698 [Lua] [1388911015] = 9 (number) 19:12:56.698 [Lua] [1397265260] = 16 (number) 19:12:56.698 [Lua] [1395655171] = 0 (number) 19:12:56.698 [Lua] [1383433646] = 11 (number) 19:12:56.698 [Lua] 19:12:56.698 [Lua] <>modded = true<> 19:12:56.698 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 19:12:56.760 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 19:12:56.768 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 19:12:56.769 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 19:12:56.769 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 19:12:56.769 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038d780) 19:12:56.769 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038d8a0) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02766730) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027668c0) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627890) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627840) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251cb80) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251ceb0) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251cd60) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da060) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104e9a60) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104f9750) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115625a0) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1051f760) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104d1660) 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:12:56.770 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a1e40) 19:12:56.770 [Lua] <>modded = true<> 19:12:56.770 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 19:12:56.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 19:12:56.775 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 19:12:56.775 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 19:12:56.775 [Lua] <>modded = true<> 19:12:56.775 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 19:12:56.779 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 19:12:56.780 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 19:12:56.780 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 19:12:56.780 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 19:12:56.780 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02995900) 19:12:56.780 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01462040) 19:12:56.781 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01461f70) 19:12:56.781 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:12:56.781 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b67b90) 19:12:56.781 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 19:12:56.781 [Lua] <>modded = true<> 19:12:56.781 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 19:12:56.782 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 19:12:56.783 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 19:12:56.783 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 19:12:56.783 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9c520) 19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9c500) 19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f9c4a0) 19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f9c2e0) 19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f7fea0) 19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f7fe80) 19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f7fe20) 19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f7fc60) 19:12:56.784 [Lua] <>modded = true<> 19:12:56.784 [Lua] <>Mod:1395453301:Skip Intro = true<> 19:12:56.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 19:12:56.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 19:12:56.787 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 19:12:56.787 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f1a0) 19:12:56.787 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272f250) 19:12:56.787 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 19:12:56.787 [Lua] <>modded = true<> 19:12:56.787 [Lua] <>Mod:1397265260:Numeric UI = true<> 19:12:56.789 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 19:12:56.790 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 19:12:56.790 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 19:12:56.790 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 19:12:56.790 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a2fe80) 19:12:56.790 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30210) 19:12:56.790 [Lua] <>modded = true<> 19:12:56.790 [Lua] <>Mod:1389872347:Simple UI = true<> 19:12:56.793 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 19:12:56.795 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 19:12:56.795 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 19:12:56.795 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 19:12:56.795 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0fffe8f0) 19:12:56.796 [Lua] <>modded = true<> 19:12:56.796 [Lua] <>Mod:1495937978:Host your own game = true<> 19:12:56.798 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 19:12:56.799 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 19:12:56.799 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0fffeb80) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a98850) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a98a10) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a989d0) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a98980) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f29e40) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a020) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a170) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f29ed0) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11ae7420) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11ae7660) 19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 19:12:56.801 [Lua] <>project = vermintide 2<> 19:12:56.801 [Lua] <>build = release<> 19:12:56.801 [Lua] <>platform = win32<> 19:12:56.801 [Lua] <>dedicated_server = false<> 19:12:56.801 [Lua] <>title_id = 5107<> 19:12:56.801 [Lua] <>content_revision = 17344<> 19:12:56.801 [Lua] <>engine_revision = 7a582b12e611<> 19:12:56.801 [Lua] <>release_version = 4.0.0<> 19:12:56.801 [Lua] <>rendering_backend = dx12<> 19:12:56.801 [Lua] <>teamcity_build_id = 79363<> 19:12:56.801 [Lua] <>steam_id = 110000102543600<> 19:12:56.801 [Lua] <>steam_profile_name = Baby Shark Tododo (Froh)<> 19:12:56.801 [Lua] <>machine_id = 095f88bf-c726-44cf-beb9-a853ee5a69fb<> 19:12:56.801 [Lua] [Boot] Application build: release 19:12:56.801 [Lua] [Boot] Content revision: 17344 19:12:56.801 [Lua] [Boot] Engine revision: 7a582b12e611 19:12:56.801 [Lua] [Boot] Release version: 4.0.0 19:12:56.802 [Lua] [Boot] User ID: 110000102543600 Baby Shark Tododo (Froh) 19:12:56.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 19:12:56.809 [Lua] initializing mechanism to: adventure 19:12:56.809 [Lua] Game:setup() total time: 0.0080000000000009 19:12:56.809 [Lua] handle rev info: 0 19:12:56.809 [Lua] handle gfx quality: 0 19:12:56.809 [Lua] default settings: 0 19:12:56.809 [Lua] user settings: 0 19:12:56.809 [Lua] set frame times: 0 19:12:56.809 [Lua] init random: 0 19:12:56.809 [Lua] managers: 0.0080000000000008953 19:12:56.809 [Lua] 19:12:56.809 [Lua] unaccounted: 0 19:12:56.809 [Lua] [Boot] use baked enemy meshes: false 19:12:56.810 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 19:12:56.810 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 19:12:56.810 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 19:12:56.810 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 19:12:56.810 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 19:12:56.810 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 19:12:56.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 19:12:56.810 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 19:12:56.810 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 19:12:56.810 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 19:12:56.810 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 19:12:56.810 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 19:12:56.810 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 19:12:56.810 [Lua] [Testify] Ready! 19:12:57.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 19:12:57.005 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 19:12:57.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 19:12:57.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 19:12:57.444 [Lua] [PackageManager] Force_load: resource_packages/title_screen 19:12:57.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 19:12:57.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 19:12:57.512 [Lua] [PackageManager] Force_load: resource_packages/menu 19:12:57.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 19:12:57.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 19:12:57.595 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 19:12:57.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 19:12:58.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 19:12:58.183 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 19:12:58.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 19:12:58.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 19:12:58.301 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 19:12:58.302 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 19:12:58.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 19:12:58.402 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 19:12:58.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 19:12:58.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 19:12:58.922 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 19:12:58.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 19:12:59.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 19:12:59.926 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 19:12:59.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 19:13:00.315 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 19:13:00.315 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 19:13:00.315 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 19:13:00.315 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x112825b0) 19:13:00.315 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02517440) 19:13:00.315 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02514d20) 19:13:00.315 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x118a8ed0) 19:13:00.315 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x116d1760) 19:13:00.316 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 19:13:00.316 [Lua] [Gamestate] Enter StateTitleScreen 19:13:00.320 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:13:00.320 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:13:00.320 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:13:00.320 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:13:00.320 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:13:00.322 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 19:13:00.332 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:13:00.332 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:13:00.332 [Save] Loading `save_data` 19:13:00.342 [Save] Load done 19:13:00.350 [Lua] [BackendManagerPlayFab] Backend Enabled 19:13:00.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 19:13:00.620 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 19:13:00.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 19:13:01.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 19:13:01.166 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 19:13:01.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:13:01.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:13:01.528 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 19:13:01.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 19:13:01.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 19:13:01.799 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 19:13:01.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 19:13:01.808 [Lua] <>playfab_id = AA00B23D9F4732E5<> 19:13:01.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 19:13:01.957 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 19:13:01.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 19:13:02.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 19:13:02.041 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 19:13:02.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 19:13:02.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 19:13:02.387 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 19:13:02.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 19:13:02.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 19:13:02.599 [Lua] [PackageManager] Force_load: resource_packages/inventory 19:13:02.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 19:13:02.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 19:13:02.693 [Lua] [PackageManager] Force_load: resource_packages/careers 19:13:02.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 19:13:02.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 19:13:02.743 [Lua] [PackageManager] Force_load: resource_packages/decals 19:13:02.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 19:13:02.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 19:13:02.810 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 19:13:02.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 19:13:03.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 19:13:03.469 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 19:13:03.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 19:13:04.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 19:13:04.433 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 19:13:04.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 19:13:05.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 19:13:05.411 [Lua] [PackageManager] Force_load: resource_packages/ingame 19:13:05.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 19:13:06.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 19:13:06.410 [Lua] [PackageManager] Force_load: resource_packages/pickups 19:13:06.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 19:13:06.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 19:13:06.477 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 19:13:06.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 19:13:06.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 19:13:06.528 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 19:13:06.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 19:13:06.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 19:13:06.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 19:13:07.249 [Lua] steam item server: requesting user inventory 19:13:07.979 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 19:13:07.979 [Lua] ISI-> GET_ALL_ITEMS! 19:13:07.979 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 19:13:07.979 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 19:13:07.979 [Lua] 19:13:07.979 [Lua] 19:13:08.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 19:13:08.201 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 19:13:08.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 19:13:08.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 19:13:08.201 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 19:13:08.201 [Lua] [SteamManager] request_item_prices 19:13:08.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 19:13:08.660 [Lua] Player statistics loaded! 19:13:08.739 [Lua] [SteamManager] on_price_result 1 EUR 19:13:08.739 [Lua] _refresh_steam_item_prices_cb 19:13:08.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 19:13:08.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 19:13:09.064 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 19:13:09.078 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 483 item(s) to the peddler stock 19:13:09.079 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 19:13:09.383 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 19:13:09.400 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 19:13:09.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 19:13:09.725 [Lua] [UnlockManager] All unlocks ready 19:13:09.739 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:13:10.768 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 19:13:10.769 [Lua] [Managers] Destroying manager group: 19:13:10.769 [Lua] [Gamestate] Enter state StateLoading 19:13:10.770 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 19:13:10.770 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:13:10.770 [Lua] [LobbyManager] Setting up network options 19:13:10.770 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 19:13:10.770 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 19:13:10.770 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 19:13:10.770 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 19:13:10.770 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 19:13:10.770 [Lua] LobbyManager:setup_network_options server_port: 27015 19:13:10.771 [Lua] state_loading_restart_network JOIN VIA STEAM 0 19:13:10.775 [Lua] registering RPCs 19:13:10.775 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:13:10.775 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 19:13:10.775 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:13:10.775 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 19:13:10.775 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:13:10.775 [Lua] [LevelTransitionHandler] load_level inn_level 0 19:13:10.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:13:10.775 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 19:13:10.775 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:13:10.775 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 19:13:10.775 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:13:10.775 [SteamVoip] Creating room e5834f77f862666a 19:13:10.775 [SteamVoip] Joining room e5834f77f862666a 19:13:10.786 [EAC] EAC server 110000102543600 is initializing 19:13:10.792 [EAC] Server is also client 110000102543600 19:13:10.792 [EACServer] [20:13:10:792][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6283C77C0 LogLevel: Info. 19:13:10.793 [Lua] ### Created peer state machine for 110000102543600 19:13:10.793 [Lua] [PeerSM] 110000102543600 :: on_enter Connecting 19:13:10.793 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:13:10.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:13:10.793 warning: [Application] Application.update_render_world is deprecated. 19:13:10.795 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:13:10.795 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:13:10.795 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:13:10.795 [Lua] Set lobby begin: 19:13:10.795 [Lua] Set lobby end. 19:13:10.795 [Lua] [PSM] Peer 110000102543600 joined. Want to use profile index "3" and join party "nil" 19:13:10.795 [Lua] [LobbyHost] Changed state from 0 to creating 19:13:10.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:13:10.828 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:13:10.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:13:10.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:13:10.980 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:13:10.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 19:13:11.014 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:13:11.032 [Lua] [LobbyHost] Changed state from creating to joined 19:13:11.032 [Lua] [PartyManager] Leader is set to 110000102543600 19:13:11.032 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102543600 my_peer_id:110000102543600 19:13:11.032 [Lua] [ChatManager] Registering channel 1 19:13:11.032 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600) 19:13:11.032 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600) 19:13:11.032 [Lua] [PartyManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600) 19:13:11.048 [Lua] [NetworkServer] Changing num_players from nil to 1 19:13:11.048 [Lua] Players: 1 19:13:11.048 [Lua] Set lobby begin: 19:13:11.048 [Lua] Lobby data num_players = 1 19:13:11.048 [Lua] Lobby data level_key = inn_level 19:13:11.048 [Lua] Lobby data game_mode = 3 19:13:11.048 [Lua] Lobby data matchmaking = false 19:13:11.048 [Lua] Set lobby end. 19:13:11.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 19:13:11.064 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 19:13:11.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:13:12.793 [Lua] player (110000102543600,1) was put into party 0 19:13:12.793 [Lua] [PeerSM] 110000102543600 :: on_exit Connecting 19:13:12.793 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 19:13:12.793 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 19:13:12.793 warning: [Lua] Following data will be uploaded to Crashify: <> 19:13:12.793 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102543600 "Baby Shark Tododo (Froh)" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102543600 \"Baby Shark Tododo (Froh)\"" [2] self = table: 0000000010695D30; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 00000000105E5F40; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 319225; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001040D640 [3] _ = table: 0000000010695D30; new_state = Loading; old_state = Connecting [4] self = table: 0000000010696C70; dt = 0.017243999987840652; state_data = table: 0000000010695D30; new_state = Loading [5] self = table: 00000000105AE7C0; dt = 0.017243999987840652; peer_state_machines = table: 00000000105B5B40; joined_peers = table: 00000000105CADE0; game_session = nil; peer_id = "110000102543600"; peer_state_machine = table: 0000000010696C70 [6] self = table: 000000001250E290; dt = 0.017243999987840652 [7] self = table: 000000001250E290; dt = 0.017243999987840652; t = 15.993040405330248 [8] self = table: 000000000059D100; dt = 0.017243999987840652; t = 15.993040405330248 [9] self = table: 0000000000097110; real_world_dt = 0.017243999987840652; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017243999987840652; t = 15.993040405330248 [10] dt = 0.017243999987840652 [2] server = table: 00000000105AE7C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9747299998998642; peer_id = "110000102543600"; [4] current_state = Loading; function_memoize = table: 0000000010695DA0; state_data = table: 0000000010695D30; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 00000000105B5BB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 00000000105B5B80; _joined_peers = table: 00000000105CADE0; voip = table: 0000000000A7F3A0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 00000000105C9B60; lobby_host = table: 0000000010403170; level_key = "inn_level"; slot_allocator = table: 00000000008F9140; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000105CB800; wanted_career_index = 2; _reserved_slots = table: 00000000105E2AA0; wanted_profile_index = 3; _connected_peers = table: 00000000105CAE10; player_manager = table: 0000000002C4B610; _profile_requester = table: 00000000105D12F0; network_transmit = table: 00000000105E5F40; peers_completed_game_object_sync = table: 00000000105BF970; peer_state_machines = table: 00000000105B5B40; network_event_delegate = table: 00000000103FCCA0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000105E5F40; _input_manager = table: 0000000011F15F60; _machine = table: 000000001069AC70; _network_event_delegate = table: 00000000103FCCA0; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002A3A690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000105AE7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000105CB800; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010403170; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000105E5F40; _input_manager = table: 0000000011F15F60; _machine = table: 000000001069AC70; _network_event_delegate = table: 00000000103FCCA0; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002A3A690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000105AE7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000105CB800; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010403170; [8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000001250E290; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 000000000059CEF0; <> 19:13:12.793 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010695D30; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 00000000105E5F40; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 319225; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001040D640 [3] _ = table: 0000000010695D30; new_state = Loading; old_state = Connecting [4] self = table: 0000000010696C70; dt = 0.017243999987840652; state_data = table: 0000000010695D30; new_state = Loading [5] self = table: 00000000105AE7C0; dt = 0.017243999987840652; peer_state_machines = table: 00000000105B5B40; joined_peers = table: 00000000105CADE0; game_session = nil; peer_id = "110000102543600"; peer_state_machine = table: 0000000010696C70 [6] self = table: 000000001250E290; dt = 0.017243999987840652 [7] self = table: 000000001250E290; dt = 0.017243999987840652; t = 15.993040405330248 [8] self = table: 000000000059D100; dt = 0.017243999987840652; t = 15.993040405330248 [9] self = table: 0000000000097110; real_world_dt = 0.017243999987840652; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017243999987840652; t = 15.993040405330248 [10] dt = 0.017243999987840652 [2] server = table: 00000000105AE7C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9747299998998642; peer_id = "110000102543600"; [4] current_state = Loading; function_memoize = table: 0000000010695DA0; state_data = table: 0000000010695D30; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 00000000105B5BB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 00000000105B5B80; _joined_peers = table: 00000000105CADE0; voip = table: 0000000000A7F3A0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 00000000105C9B60; lobby_host = table: 0000000010403170; level_key = "inn_level"; slot_allocator = table: 00000000008F9140; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000105CB800; wanted_career_index = 2; _reserved_slots = table: 00000000105E2AA0; wanted_profile_index = 3; _connected_peers = table: 00000000105CAE10; player_manager = table: 0000000002C4B610; _profile_requester = table: 00000000105D12F0; network_transmit = table: 00000000105E5F40; peers_completed_game_object_sync = table: 00000000105BF970; peer_state_machines = table: 00000000105B5B40; network_event_delegate = table: 00000000103FCCA0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000105E5F40; _input_manager = table: 0000000011F15F60; _machine = table: 000000001069AC70; _network_event_delegate = table: 00000000103FCCA0; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002A3A690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000105AE7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000105CB800; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010403170; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000105E5F40; _input_manager = table: 0000000011F15F60; _machine = table: 000000001069AC70; _network_event_delegate = table: 00000000103FCCA0; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002A3A690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000105AE7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000105CB800; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010403170; [8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000001250E290; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 000000000059CEF0; <> <> 19:13:12.794 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:13:19.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:13:19.080 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:13:19.096 [Lua] [LevelTransitionHandler] Level load completed! 19:13:19.096 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 319225 - use_random_directors: true - overriden_conflict: nil 19:13:19.098 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:13:19.098 [Lua] checking dlc's against conflict directors 19:13:19.098 [Lua] number of factions to include 1 19:13:19.098 [Lua] Updated list weights for random: 19:13:19.098 [Lua] skaven, 0.42 (0.00-0.42) 19:13:19.098 [Lua] chaos, 0.42 (0.42-0.83) 19:13:19.098 [Lua] beastmen, 0.17 (0.83-1.00) 19:13:19.098 [Lua] Rolled random faction: 0.1880011260509491 skaven 19:13:19.098 [Lua] number of factions added 1 19:13:19.098 [Lua] --- --- --- 19:13:19.098 [Lua] Starting... difficulty 'normal' 19:13:19.098 [Lua] These are the starting conflict directors: 19:13:19.098 [Lua] inn_level 19:13:19.098 [Lua] --- --- --- 19:13:19.098 [Lua] 19:13:19.098 [Lua] DONE! Found the following directors: 19:13:19.098 [Lua] (free: 35), Master hash is: 19:13:19.098 [Lua] [EnemyPackageLoader] breed_lookup: { } 19:13:19.098 [Lua] load_startup_enemy_packages: -------------- 19:13:19.098 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:13:19.098 [Lua] critter_rat 19:13:19.113 [Lua] ### Sending rpc_level_loaded 19:13:19.113 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50 19:13:19.113 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 19:13:19.130 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 19:13:19.130 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 19:13:19.130 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600 19:13:19.130 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600 19:13:19.147 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:13:19.147 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 19:13:19.147 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 19:13:19.147 [Lua] ### Sending rpc_level_loaded 19:13:19.147 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50 19:13:19.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:13:19.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:13:19.182 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:13:19.182 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:13:19.182 [Lua] Starting async level spawning of levels/inn/world 19:13:19.182 [Umbra] Init version: 3.4.15 :: 16 threads 19:13:19.633 [Lua] Async level spawning done 19:13:19.633 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:13:20.602 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:13:20.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:13:20.602 [Lua] Set lobby begin: 19:13:20.602 [Lua] Lobby data host = 110000102543600 19:13:20.602 [Lua] Lobby data level_key = inn_level 19:13:20.602 [Lua] Lobby data game_mode = 3 19:13:20.602 [Lua] Lobby data country_code = FR 19:13:20.602 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:20.603 [Lua] Lobby data num_players = 1 19:13:20.603 [Lua] Lobby data matchmaking = false 19:13:20.603 [Lua] Set lobby end. 19:13:20.603 [Lua] [Managers] Destroying manager group: 19:13:20.603 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:13:20.603 [Lua] [Gamestate] Enter StateIngame HOST 19:13:20.603 [Lua] [Managers] Calling function on all managers: 19:13:20.604 [Lua] <>level = inn_level<> 19:13:20.604 [Lua] Set lobby begin: 19:13:20.604 [Lua] Lobby data host = 110000102543600 19:13:20.604 [Lua] Lobby data level_key = inn_level 19:13:20.604 [Lua] Lobby data game_mode = 3 19:13:20.604 [Lua] Lobby data selected_level_key = inn_level 19:13:20.604 [Lua] Lobby data country_code = FR 19:13:20.604 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:20.604 [Lua] Lobby data num_players = 1 19:13:20.604 [Lua] Lobby data matchmaking = false 19:13:20.604 [Lua] Set lobby end. 19:13:20.604 [Lua] [StateIngame] Server ingame 19:13:20.608 [Lua] Set lobby begin: 19:13:20.608 [Lua] Lobby data level_key = inn_level 19:13:20.608 [Lua] Lobby data selected_level_key = inn_level 19:13:20.608 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:20.608 [Lua] Lobby data matchmaking = false 19:13:20.608 [Lua] Lobby data host = 110000102543600 19:13:20.608 [Lua] Lobby data country_code = FR 19:13:20.608 [Lua] Lobby data game_mode = 3 19:13:20.608 [Lua] Lobby data difficulty_tweak = 0 19:13:20.608 [Lua] Lobby data difficulty = normal 19:13:20.608 [Lua] Lobby data num_players = 1 19:13:20.609 [Lua] Set lobby end. 19:13:20.609 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 19:13:20.609 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 19:13:20.609 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:13:20.609 [Lua] [Matchmaking] initializing 19:13:20.609 [Lua] [Matchmaking] my_peer_id: 110000102543600, I am server 19:13:20.609 [Lua] [Matchmaking] register rpcs 19:13:20.609 [Lua] GameNetworkManager:init... creating game session 19:13:20.609 [Lua] Host GameSession.make_game_session_host with session: 19:13:20.609 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:13:20.609 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 19:13:20.609 [Lua] [GameNetworkManager] self.is_server = true 19:13:20.609 [Network] Setting artificial MTU limit to 65536 19:13:20.609 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 19:13:20.617 [Lua] Switching ConflictSettings: to: inn_level 19:13:20.617 [Lua] pacing=disabled 19:13:20.617 [Lua] roaming=nil 19:13:20.617 [Lua] disabled=false 19:13:20.617 [Lua] pack_spawning=disabled 19:13:20.617 [Lua] contained_breeds=nil 19:13:20.617 [Lua] boss=disabled 19:13:20.617 [Lua] horde=disabled 19:13:20.617 [Lua] specials=disabled 19:13:20.617 [Lua] name=inn_level 19:13:20.617 [Lua] intensity=disabled 19:13:20.617 [Lua] --- 19:13:20.617 [Lua] [LevelAnalysis] set_random_seed( 319225) 19:13:20.621 [Lua] [AIInterestPointSystem] Level Seed: 319225 19:13:20.621 [Lua] 19:13:20.621 [Lua] [entity_system_bag] = table 19:13:20.621 [Lua] [entity_system_bag] = metatable 19:13:20.621 [Lua] [startup_data] = table 19:13:20.621 [Lua] [entity_manager] = table 19:13:20.621 [Lua] [entity_manager] = metatable 19:13:20.621 [Lua] [unit_spawner] = table 19:13:20.621 [Lua] [unit_spawner] = metatable 19:13:20.621 [Lua] [unit_storage] = table 19:13:20.621 [Lua] [unit_storage] = metatable 19:13:20.621 [Lua] [dice_keeper] = table 19:13:20.621 [Lua] [dice_keeper] = metatable 19:13:20.621 [Lua] [is_server] = true (boolean) 19:13:20.621 [Lua] [world] = [World] 19:13:20.621 [Lua] [system_api] = table 19:13:20.621 [Lua] [entity_system] = table 19:13:20.621 [Lua] [entity_system] = metatable 19:13:20.621 [Lua] [network_lobby] = table 19:13:20.621 [Lua] [network_lobby] = metatable 19:13:20.621 [Lua] [profile_synchronizer] = table 19:13:20.621 [Lua] [profile_synchronizer] = metatable 19:13:20.621 [Lua] [level_transition_handler] = table 19:13:20.621 [Lua] [level_transition_handler] = metatable 19:13:20.621 [Lua] [num_local_human_players] = 1 (number) 19:13:20.621 [Lua] [statistics_db] = table 19:13:20.621 [Lua] [statistics_db] = metatable 19:13:20.621 [Lua] [network_server] = table 19:13:20.621 [Lua] [network_server] = metatable 19:13:20.621 [Lua] [input_manager] = table 19:13:20.621 [Lua] [input_manager] = metatable 19:13:20.621 [Lua] [network_clock] = table 19:13:20.621 [Lua] [network_clock] = metatable 19:13:20.621 [Lua] [network_transmit] = table 19:13:20.621 [Lua] [network_transmit] = metatable 19:13:20.621 [Lua] [free_flight_manager] = table 19:13:20.621 [Lua] [free_flight_manager] = metatable 19:13:20.621 [Lua] [network_manager] = table 19:13:20.621 [Lua] [network_manager] = metatable 19:13:20.621 [Lua] [network_event_delegate] = table 19:13:20.621 [Lua] [network_event_delegate] = metatable 19:13:20.621 [Lua] 19:13:20.621 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:13:20.621 [Lua] ignoring extension VersusInteractObjectiveExtension 19:13:20.621 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:13:20.621 [Lua] ignoring extension VersusSocketObjectiveExtension 19:13:20.621 [Lua] ignoring extension VersusTargetObjectiveExtension 19:13:20.621 [Lua] ignoring extension VersusMissionObjectiveExtension 19:13:20.621 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:13:20.623 [Lua] [AchievementManager] Achievements using the steam platform 19:13:20.665 [Lua] [StateIngame] Level seed: 319225 19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 19:13:20.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:13:20.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:13:20.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read, 19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read, 19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 19:13:20.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 19:13:20.676 [Lua] [LevelAnalysis] set_random_seed( 319225) 19:13:20.681 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:13:20.681 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 19:13:20.681 [Lua] [IngameUI] init 19:13:20.694 [SteamVoipClient] select_out(110000102543600, off) 19:13:20.707 [Lua] cb_razer_chroma_setup 19:13:20.728 [Lua] [PackageManager] Load: resource_packages/razer_chroma, RazerChroma, async-read, 19:13:20.740 [Lua] completed 19:13:20.740 [Lua] completed 19:13:20.740 [Lua] completed 19:13:20.741 [Lua] completed 19:13:20.752 [Lua] completed 19:13:20.753 [Lua] completed 19:13:20.755 [Lua] [Matchmaking] Cancelling matchmaking 19:13:20.755 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:13:20.755 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:13:20.755 [Lua] Set lobby begin: 19:13:20.755 [Lua] Lobby data level_key = inn_level 19:13:20.755 [Lua] Lobby data power_level = 0 19:13:20.755 [Lua] Lobby data selected_level_key = inn_level 19:13:20.755 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:20.755 [Lua] Lobby data matchmaking = false 19:13:20.755 [Lua] Lobby data host = 110000102543600 19:13:20.755 [Lua] Lobby data country_code = FR 19:13:20.755 [Lua] Lobby data game_mode = 3 19:13:20.755 [Lua] Lobby data difficulty_tweak = 0 19:13:20.755 [Lua] Lobby data difficulty = normal 19:13:20.755 [Lua] Lobby data num_players = 1 19:13:20.756 [Lua] Set lobby end. 19:13:20.756 [Flow] complete_skittergate_legend true 19:13:20.756 [Flow] complete_all_helmgart_levels_recruit true 19:13:20.758 [Flow] WitchHunterLevel:35 19:13:20.758 [Flow] LeaderYes 19:13:20.758 [Flow] ALL PC XP:304250 19:13:20.758 [Flow] Has "bogenhafen" DLC:true 19:13:20.758 [Flow] WH XP:60850 19:13:20.758 [Flow] Number of crafted items:2803 19:13:20.758 [Flow] Has "pre_order" DLC:true 19:13:20.758 [Flow] Sum of Powe Levels:1500 19:13:20.758 [Flow] lodestone diff 1:false 19:13:20.758 [Flow] magnus and forest activated 19:13:20.758 [Flow] magnus and forest activated 19:13:20.758 [Flow] cemetery and forest activated 19:13:20.758 [Flow] magnus and cemetery 19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:20.758 [Flow] ALL RUNES ACTIVATED 19:13:20.758 [Flow] magnus and forest activated 19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:20.758 [Flow] ALL RUNES ACTIVATED 19:13:20.758 [Flow] cemetery and forest activated 19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:20.758 [Flow] ALL RUNES ACTIVATED 19:13:20.758 [Flow] magnus and forest activated 19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:20.758 [Flow] ALL RUNES ACTIVATED 19:13:20.758 [Flow] magnus and cemetery 19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:20.758 [Flow] ALL RUNES ACTIVATED 19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:13:20.761 [Lua] CurrentConflictSettings inn_level 19:13:20.761 [Lua] [ConflictDirector] conflict_director is ai_ready 19:13:20.761 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:13:20.761 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:13:20.763 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:13:20.763 [Lua] Forming navigation groups in one frame 19:13:20.763 [Lua] Forming navigation groups 19:13:20.780 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 19:13:20.781 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 19:13:20.781 [Lua] number of nav groups: 41 19:13:20.781 [Lua] number of refined nav groups : 23 19:13:20.783 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 19:13:20.783 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:13:20.783 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:13:20.783 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:13:20.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:13:20.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:13:20.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:13:20.785 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 19:13:20.786 [Lua] [Managers] Calling function on all managers: 19:13:20.786 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:13:20.822 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 19:13:20.822 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 19:13:21.378 [Lua] player (110000102543600,1) was put into party 1 19:13:21.379 [Lua] [IngamePlayerListUI] - Destroy 19:13:21.379 [Lua] [EquipmentUI] - Destroy 19:13:21.379 [Lua] [AbilityUI] - Destroy 19:13:21.379 [Lua] [GamePadAbilityUI] - Destroy 19:13:21.379 [Lua] [GamePadEquipmentUI] - Destroy 19:13:21.387 [Lua] Assigning peer(110000102543600:1) to profile(3) career(2) 19:13:21.387 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2) 19:13:21.387 [Lua] Set lobby begin: 19:13:21.387 [Lua] Lobby data player_slot_1 = 0:0 19:13:21.387 [Lua] Lobby data level_key = inn_level 19:13:21.387 [Lua] Lobby data power_level = 0 19:13:21.387 [Lua] Lobby data selected_level_key = inn_level 19:13:21.387 [Lua] Lobby data player_slot_4 = 0:0 19:13:21.387 [Lua] Lobby data difficulty = normal 19:13:21.387 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:21.387 [Lua] Lobby data matchmaking = false 19:13:21.387 [Lua] Lobby data host = 110000102543600 19:13:21.387 [Lua] Lobby data country_code = FR 19:13:21.387 [Lua] Lobby data game_mode = 3 19:13:21.387 [Lua] Lobby data player_slot_5 = 0:0 19:13:21.387 [Lua] Lobby data player_slot_2 = 0:0 19:13:21.387 [Lua] Lobby data difficulty_tweak = 0 19:13:21.387 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:13:21.387 [Lua] Lobby data num_players = 1 19:13:21.387 [Lua] Set lobby end. 19:13:21.387 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0 19:13:21.388 [Lua] 19:13:21.388 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:13:21.388 [Lua] [wwise/flamethrower] = false (boolean) 19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 19:13:21.388 [Lua] [wwise/drakegun] = false (boolean) 19:13:21.388 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:13:21.388 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:13:21.388 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:13:21.388 [Lua] 19:13:21.388 [Lua] 19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 19:13:21.388 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:13:21.388 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:13:21.388 [Lua] [wwise/flamethrower] = false (boolean) 19:13:21.388 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean) 19:13:21.388 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 19:13:21.388 [Lua] [wwise/drakegun] = false (boolean) 19:13:21.388 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 19:13:21.388 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:13:21.388 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:13:21.388 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:13:21.388 [Lua] 19:13:21.388 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 19:13:21.388 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 19:13:21.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 19:13:21.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 19:13:21.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 19:13:21.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:13:21.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600 19:13:21.400 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 19:13:21.400 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 19:13:21.520 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600 19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:13:21.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:13:21.826 [Flow] DISABLE 19:13:22.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:13:22.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:13:22.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 19:13:22.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:13:22.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:13:22.417 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:13:22.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 19:13:22.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 19:13:22.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 19:13:22.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 19:13:22.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 19:13:22.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:13:22.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:13:22.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:13:22.486 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:13:22.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:13:22.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:13:22.536 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:13:22.537 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:13:22.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:13:22.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:13:22.566 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:13:22.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 19:13:22.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:13:22.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:13:22.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 19:13:22.594 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 19:13:22.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:13:22.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:13:22.628 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:13:22.628 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:13:22.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:13:22.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:13:22.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:13:22.658 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:13:22.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:13:22.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:13:22.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:13:22.699 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:13:22.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:13:22.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:13:22.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:13:22.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:13:22.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 19:13:22.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 19:13:22.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 19:13:22.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:13:22.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:13:22.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:13:22.815 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:13:22.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:13:22.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:13:22.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:13:22.851 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:13:22.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:13:22.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:13:22.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:13:22.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:13:22.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:13:22.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/razer_chroma 19:13:22.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/razer_chroma 19:13:22.943 [Lua] [PackageManager] Force_load: resource_packages/razer_chroma 19:13:23.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:13:23.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:13:23.693 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:13:23.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:13:23.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:13:23.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:13:23.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 19:13:23.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 19:13:23.918 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 19:13:23.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:13:24.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:13:24.136 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:13:24.137 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:13:24.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:13:24.478 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:13:24.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:13:24.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:13:24.977 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:13:24.978 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:13:25.050 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:13:25.050 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:13:25.051 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 19:13:25.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 19:13:25.141 [Lua] [PackageManager] Force_load: wwise/flamethrower 19:13:25.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:13:25.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:13:25.363 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:13:25.364 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:13:25.482 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:13:25.482 [Lua] [PackageManager] Force_load: wwise/drakegun 19:13:25.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:13:25.708 [Lua] PlayFabMirrorBase:_commit_internal 1 19:13:25.708 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:13:25.711 [Lua] generate_backend_stats 110000102543600:1 19:13:25.741 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:13:25.741 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:13:25.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 19:13:25.741 [Lua] Set lobby begin: 19:13:25.741 [Lua] Lobby data player_slot_1 = 0:0 19:13:25.741 [Lua] Lobby data level_key = inn_level 19:13:25.741 [Lua] Lobby data power_level = 835 19:13:25.741 [Lua] Lobby data selected_level_key = inn_level 19:13:25.741 [Lua] Lobby data player_slot_4 = 0:0 19:13:25.741 [Lua] Lobby data difficulty = normal 19:13:25.741 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:25.741 [Lua] Lobby data matchmaking = false 19:13:25.741 [Lua] Lobby data host = 110000102543600 19:13:25.741 [Lua] Lobby data country_code = FR 19:13:25.741 [Lua] Lobby data game_mode = 3 19:13:25.741 [Lua] Lobby data player_slot_5 = 0:0 19:13:25.741 [Lua] Lobby data player_slot_2 = 0:0 19:13:25.741 [Lua] Lobby data difficulty_tweak = 0 19:13:25.741 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:13:25.741 [Lua] Lobby data num_players = 1 19:13:25.742 [Lua] Set lobby end. 19:13:25.745 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 19:13:26.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 19:13:26.120 [Lua] commit result success 1 19:13:26.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:13:26.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:13:26.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:13:26.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:13:26.603 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:13:26.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:13:26.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:13:26.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:13:26.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:13:26.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:13:26.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:13:26.850 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:13:26.866 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:13:26.866 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:13:26.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:13:26.893 [Lua] Players are leaving the safe zone 19:13:26.918 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:13:26.918 [Lua] Players: 2 19:13:26.918 [Lua] Set lobby begin: 19:13:26.918 [Lua] Lobby data player_slot_1 = 0:0 19:13:26.918 [Lua] Lobby data level_key = inn_level 19:13:26.919 [Lua] Lobby data power_level = 835 19:13:26.919 [Lua] Lobby data selected_level_key = inn_level 19:13:26.919 [Lua] Lobby data player_slot_4 = 0:0 19:13:26.919 [Lua] Lobby data difficulty = normal 19:13:26.919 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:26.919 [Lua] Lobby data matchmaking = false 19:13:26.919 [Lua] Lobby data host = 110000102543600 19:13:26.919 [Lua] Lobby data country_code = FR 19:13:26.919 [Lua] Lobby data game_mode = 3 19:13:26.919 [Lua] Lobby data player_slot_5 = 0:0 19:13:26.919 [Lua] Lobby data player_slot_2 = 0:0 19:13:26.919 [Lua] Lobby data difficulty_tweak = 0 19:13:26.919 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:13:26.919 [Lua] Lobby data num_players = 2 19:13:26.919 [Lua] Set lobby end. 19:13:26.919 [Lua] [LobbyMembers] Member joined 110000101fd4a34 19:13:26.927 [Lua] [LoadTimeManager] Member Joined 19:13:27.176 [Lua] StateInGameRunning:_game_actually_starts() 19:13:27.176 [Lua] [IngameUI] menu view on_enter start_menu_view 19:13:27.176 [Lua] hero_fullscreen_menu_on_enter 19:13:27.176 [Lua] ################################################################################################################# 19:13:27.176 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true 19:13:27.176 [Lua] ################################################################################################################# 19:13:27.176 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 19:13:27.184 [Lua] [IngameUI] menu view post_update_on_enter table: 0x016d1b30 19:13:27.186 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 19:13:27.191 [SteamVoipClient] select_out(110000102543600, off) 19:13:27.206 [Lua] cb_razer_chroma_setup 19:13:27.211 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 19:13:27.214 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:13:27.214 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:13:27.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:13:27.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:13:27.215 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:13:27.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:13:27.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:13:27.215 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 19:13:27.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:13:27.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:13:27.215 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView 19:13:27.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 19:13:27.396 [Lua] Commit load time data 19:13:27.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:13:27.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:13:27.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:13:27.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:13:27.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:13:27.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 19:13:27.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:13:27.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 19:13:27.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:13:27.573 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 19:13:27.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:13:27.578 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 19:13:27.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:13:27.583 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 19:13:27.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:13:27.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 19:13:27.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:13:27.595 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 19:13:27.595 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:13:27.600 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 19:13:27.600 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:13:27.651 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 19:13:27.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:13:27.656 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:13:27.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:13:28.096 [Lua] GOT approve_channel 1 110000101fd4a34 1860000017f639f 19:13:28.096 [EAC] EAC server has client 110000101fd4a34 and channel 1 (and owner 110000101fd4a34) 19:13:28.096 [EACServer] [20:13:28:095][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101FD4A34 PlayerGUID: 76561197993642548 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993642548 PlayerName: Jomba 19:13:28.096 [Lua] Client with peer_id 110000101fd4a34 got APPROVED by server 19:13:28.096 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101fd4a34' 19:13:28.096 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting 19:13:28.096 [Lua] [ChatManager][1]System: Jomba is joining the game 19:13:28.203 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:13:28.203 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba' 19:13:28.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x719, position: 0 19:13:28.222 [EACServer] [20:13:28:222][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:13:28.274 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017f639f from 110000101fd4a34, replying lobby_ok 19:13:28.337 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101fd4a34 REPLY wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0 19:13:28.399 [Lua] Set lobby begin: 19:13:28.399 [Lua] Lobby data player_slot_1 = 0:0 19:13:28.399 [Lua] Lobby data level_key = inn_level 19:13:28.399 [Lua] Lobby data power_level = 835 19:13:28.399 [Lua] Lobby data selected_level_key = inn_level 19:13:28.399 [Lua] Lobby data player_slot_4 = 0:0 19:13:28.400 [Lua] Lobby data difficulty = normal 19:13:28.400 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:28.400 [Lua] Lobby data matchmaking = false 19:13:28.400 [Lua] Lobby data host = 110000102543600 19:13:28.400 [Lua] Lobby data country_code = FR 19:13:28.400 [Lua] Lobby data game_mode = 3 19:13:28.400 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:13:28.400 [Lua] Lobby data player_slot_2 = 0:0 19:13:28.400 [Lua] Lobby data difficulty_tweak = 0 19:13:28.400 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:13:28.401 [Lua] Lobby data num_players = 2 19:13:28.401 [Lua] Set lobby end. 19:13:28.401 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101fd4a34 19:13:28.401 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:0 | es:110000101fd4a34 19:13:28.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x719, position: 27249 19:13:30.606 [Lua] ### CLEARING PEER STATE FOR 110000101fd4a34 19:13:30.606 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting 19:13:30.606 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting 19:13:30.675 [Lua] [PSM] Peer 110000101fd4a34 joined. Want to use profile index "5" and join party "0" 19:13:30.675 [Lua] Mechanism says: a client joined the game! 110000101fd4a34 19:13:30.675 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101fd4a34, connection_key=0) 19:13:30.675 [Lua] Sync dynamic to client: 19:13:30.908 [SteamVoipClient] select_out(110000101fd4a34, on) 19:13:30.943 [SteamVoipClient] select_out(110000101fd4a34, on) 19:13:30.943 [SteamVoipClient] select_in(110000101fd4a34, on) 19:13:30.943 [SteamVoipClient] select_out(110000101fd4a34, off) 19:13:31.147 [EACServer] [20:13:31:146][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 1 Status: Client Authenticated Message: Client authenticated. 19:13:31.147 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedLocal 19:13:31.343 [EACServer] [20:13:31:343][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101FD4A34. 19:13:31.644 [EACServer] [20:13:31:643][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101FD4A34 19:13:31.644 [EACServer] [20:13:31:643][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:13:31.647 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedRemote 19:13:31.786 [Lua] [IngameUI] menu view on_exit start_menu_view 19:13:31.786 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 19:13:31.786 [Lua] hero_fullscreen_menu_on_exit 19:13:31.789 [Lua] [IngameUI] menu view post_update_on_exit table: 0x016d1b30 19:13:31.790 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:13:31.790 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 19:13:32.942 [Lua] player (110000101fd4a34,1) was put into party 0 19:13:32.942 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting 19:13:32.942 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 19:13:32.942 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0 19:13:32.942 warning: [Lua] Following data will be uploaded to Crashify: <> 19:13:32.942 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000102543600 "Baby Shark Tododo (Froh)" <> 19:13:32.942 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B446260; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 00000000105E5F40; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 319225; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001040D640 [3] _ = table: 000000000B446260; new_state = Loading; old_state = Connecting [4] self = table: 000000000B464A80; dt = 0.011303041130304337; state_data = table: 000000000B446260; new_state = Loading [5] self = table: 00000000105AE7C0; dt = 0.011303041130304337; peer_state_machines = table: 00000000105B5B40; joined_peers = table: 00000000105CADE0; game_session = [GameSession]; peer_id = "110000101fd4a34"; peer_state_machine = table: 000000000B464A80 [6] self = table: 0000000010DE0B00; dt = 0.011303041130304337; t = 11.956039722077549; network_manager = table: 0000000000535710 [7] self = table: 000000000059D100; dt = 0.011303041130304337; t = 35.758037726511247 [8] self = table: 0000000000097110; real_world_dt = 0.011303041130304337; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011303041130304337; t = 35.758037726511247 [9] dt = 0.011303041130304337 [2] server = table: 00000000105AE7C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; wanted_profile_index = 5; resend_timer = 1.9311084691435099; resend_post_game_timer = 1.9209794355556369; clan_tag = "0"; peer_id = "110000101fd4a34"; [4] current_state = Loading; function_memoize = table: 00000000019AE300; state_data = table: 000000000B446260; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 00000000105B5BB0; game_session = [GameSession]; game_network_manager = table: 0000000000535710; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 00000000105B5B80; _joined_peers = table: 00000000105CADE0; voip = table: 0000000000A7F3A0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 00000000105C9B60; lobby_host = table: 0000000010403170; level_key = "inn_level"; slot_allocator = table: 00000000008F9140; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000105CB800; wanted_career_index = 2; _reserved_slots = table: 00000000105E2AA0; wanted_profile_index = 3; _connected_peers = table: 00000000105CAE10; player_manager = table: 0000000002C4B610; _profile_requester = table: 00000000105D12F0; network_transmit = table: 00000000105E5F40; peers_completed_game_object_sync = table: 00000000105BF970; peer_state_machines = table: 00000000105B5B40; network_event_delegate = table: 0000000000F8F610; [6] world_name = "level_world"; entity_system_bag = table: 0000000001203BF0; network_server = table: 00000000105AE7C0; entity_system = table: 0000000000C1B8C0; parent = table: 0000000000097110; _level_flow_events = table: 000000000110CA00; statistics_db = table: 0000000010345E40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002EA1E90; profile_synchronizer = table: 00000000105CB800; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000014517C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000F8F610; world = [World]; dt = 0.011358318850398064; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 00000000012D8730; machines = table: 000000001252A2F0; viewport_name = "player_1"; _camera_carrier = table: 000000000B1F8300; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 00000000105E5F40; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000005355E0; _lobby_host = table: 0000000010403170; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 00000000103F8320; _quit_game = false; [7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010DE0B00; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 00000000016C5650; <> <> 19:13:33.008 [Lua] ### Sending rpc_level_loaded 19:13:33.008 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50 19:13:33.008 [Lua] Peer 110000101fd4a34 has loaded the level but not all enemies, so we wait 19:13:33.207 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101fd4a34, connection_key=0) 19:13:33.208 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 19:13:33.208 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 19:13:33.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:1 my_peer_id:110000102543600 19:13:34.518 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 19:13:34.518 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 19:13:35.788 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:13:35.788 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba' 19:13:35.791 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 19:13:35.791 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 19:13:35.802 [Lua] Breedfreezer (server) starting a hot join sync 19:13:35.803 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 19:13:35.803 [Lua] RemotePlayer:create_game_object( ) 44 19:13:35.820 [Lua] player (110000101fd4a34,1) was put into party 1 19:13:35.820 [Lua] Assigning peer(110000101fd4a34:1) to profile(5) career(3) 19:13:35.820 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fd4a34) local_player_id(1) profile_index(5) career_index(3) 19:13:35.820 [Lua] Set lobby begin: 19:13:35.820 [Lua] Lobby data player_slot_1 = 0:0 19:13:35.820 [Lua] Lobby data level_key = inn_level 19:13:35.820 [Lua] Lobby data power_level = 835 19:13:35.820 [Lua] Lobby data selected_level_key = inn_level 19:13:35.820 [Lua] Lobby data player_slot_4 = 0:0 19:13:35.820 [Lua] Lobby data difficulty = normal 19:13:35.820 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:35.820 [Lua] Lobby data matchmaking = false 19:13:35.820 [Lua] Lobby data host = 110000102543600 19:13:35.820 [Lua] Lobby data country_code = FR 19:13:35.820 [Lua] Lobby data game_mode = 3 19:13:35.820 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:13:35.820 [Lua] Lobby data player_slot_2 = 0:0 19:13:35.820 [Lua] Lobby data difficulty_tweak = 0 19:13:35.820 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:13:35.820 [Lua] Lobby data num_players = 2 19:13:35.820 [Lua] Set lobby end. 19:13:35.820 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:0 | es:110000101fd4a34 19:13:35.820 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 19:13:35.820 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 19:13:35.826 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 19:13:35.826 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 19:13:35.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 19:13:35.951 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:13:35.951 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 19:13:35.951 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600 19:13:35.951 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:2 my_peer_id:110000102543600 19:13:35.957 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 19:13:35.964 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600 19:13:35.964 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 19:13:35.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:13:35.964 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:13:35.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:13:35.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:13:35.964 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 19:13:35.964 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:13:35.964 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read, 19:13:35.964 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 19:13:36.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 19:13:36.015 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 19:13:36.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 19:13:36.123 [Lua] Set lobby begin: 19:13:36.123 [Lua] Lobby data player_slot_1 = 0:0 19:13:36.123 [Lua] Lobby data level_key = inn_level 19:13:36.123 [Lua] Lobby data power_level = 417 19:13:36.123 [Lua] Lobby data selected_level_key = inn_level 19:13:36.123 [Lua] Lobby data player_slot_4 = 0:0 19:13:36.124 [Lua] Lobby data difficulty = normal 19:13:36.124 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:36.125 [Lua] Lobby data matchmaking = false 19:13:36.125 [Lua] Lobby data host = 110000102543600 19:13:36.125 [Lua] Lobby data country_code = FR 19:13:36.125 [Lua] Lobby data game_mode = 3 19:13:36.125 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:13:36.125 [Lua] Lobby data player_slot_2 = 0:0 19:13:36.125 [Lua] Lobby data difficulty_tweak = 0 19:13:36.125 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:13:36.125 [Lua] Lobby data num_players = 2 19:13:36.125 [Lua] Set lobby end. 19:13:36.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 19:13:36.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 19:13:36.137 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:13:36.271 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:13:36.271 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:13:36.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:13:36.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:13:36.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:13:36.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:13:36.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:13:36.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:13:36.458 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 19:13:36.629 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 19:13:36.629 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 19:13:36.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 19:13:37.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 19:13:37.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 19:13:37.489 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 19:13:37.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 19:13:37.538 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 19:13:37.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 19:13:37.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 19:13:37.683 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 19:13:37.697 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:13:38.370 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:13:38.371 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 19:13:38.371 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:13:41.270 [Lua] Set lobby begin: 19:13:41.270 [Lua] Lobby data player_slot_1 = 0:0 19:13:41.270 [Lua] Lobby data level_key = inn_level 19:13:41.270 [Lua] Lobby data power_level = 835 19:13:41.270 [Lua] Lobby data selected_level_key = inn_level 19:13:41.270 [Lua] Lobby data player_slot_4 = 0:0 19:13:41.270 [Lua] Lobby data difficulty = normal 19:13:41.270 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:13:41.270 [Lua] Lobby data matchmaking = false 19:13:41.270 [Lua] Lobby data host = 110000102543600 19:13:41.270 [Lua] Lobby data country_code = FR 19:13:41.270 [Lua] Lobby data game_mode = 3 19:13:41.270 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1 19:13:41.270 [Lua] Lobby data player_slot_2 = 0:0 19:13:41.270 [Lua] Lobby data difficulty_tweak = 0 19:13:41.270 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:13:41.270 [Lua] Lobby data num_players = 2 19:13:41.270 [Lua] Set lobby end. 19:13:46.008 [Lua] PlayFabMirrorBase:_commit_internal 2 19:13:46.008 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:13:46.011 [Lua] generate_backend_stats 110000102543600:1 19:13:46.033 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:13:46.033 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:13:46.033 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 19:13:46.037 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 19:13:46.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 19:13:46.451 [Lua] commit result success 2 19:14:01.313 [Window] Window => inactive 19:14:41.789 [Window] Window => active 19:14:44.776 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 19:14:44.779 [Lua] [ChatManager][1]System: Jomba has left the game 19:14:44.779 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 19:14:44.779 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Disconnecting 19:14:44.779 [Lua] [PSM] Disconnecting peer 110000101fd4a34 19:14:44.779 [Lua] [PSM] Disconnected peer 110000101fd4a34 is being removed from session. 19:14:44.779 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101fd4a34 19:14:44.779 [Lua] [GameNetworkManager] destroying game object with go_id=44 19:14:44.779 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Disconnecting 19:14:44.779 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Disconnected 19:14:44.779 [Lua] Set lobby begin: 19:14:44.779 [Lua] Lobby data player_slot_1 = 0:0 19:14:44.781 [Lua] Lobby data level_key = inn_level 19:14:44.782 [Lua] Lobby data power_level = 835 19:14:44.782 [Lua] Lobby data selected_level_key = inn_level 19:14:44.783 [Lua] Lobby data player_slot_4 = 0:0 19:14:44.783 [Lua] Lobby data difficulty = normal 19:14:44.783 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:14:44.783 [Lua] Lobby data matchmaking = false 19:14:44.783 [Lua] Lobby data host = 110000102543600 19:14:44.783 [Lua] Lobby data country_code = FR 19:14:44.783 [Lua] Lobby data game_mode = 3 19:14:44.783 [Lua] Lobby data player_slot_5 = 0:0 19:14:44.783 [Lua] Lobby data player_slot_2 = 0:0 19:14:44.783 [Lua] Lobby data difficulty_tweak = 0 19:14:44.783 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:14:44.783 [Lua] Lobby data num_players = 2 19:14:44.783 [Lua] Set lobby end. 19:14:44.783 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101fd4a34) 19:14:44.783 [EAC] EAC server lost client 110000101fd4a34 19:14:44.783 [EACServer] [20:14:44:782][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101FD4A34 PlayerGUID: 76561197993642548 19:14:44.783 [EACServer] [20:14:44:782][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 19:14:44.783 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10403c58, channel: 1 19:14:44.783 [SteamVoipClient] select_out(110000101fd4a34, off) 19:14:44.783 [SteamVoipClient] select_in(110000101fd4a34, off) 19:14:44.783 [EACServer] [20:14:44:783][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 19:14:44.783 [Lua] [GameNetworkManager] destroying game object with go_id=45 19:14:44.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:14:44.842 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:44.905 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:44.941 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:44.990 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.035 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.071 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.104 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.139 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.199 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.199 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.225 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.232 [Lua] Got invite to lobby from 1100001040c1df0 19:14:45.245 [Lua] [Matchmaking] Joining lobby table: 000000000ACFBEF0. 19:14:45.245 [Lua] 19:14:45.245 [Lua] [join_by_lobby_browser] = true (boolean) 19:14:45.245 [Lua] [join_lobby_data] = table 19:14:45.245 [Lua] [id] = 1860000017f400c (string) 19:14:45.245 [Lua] [is_server_invite] = false (boolean) 19:14:45.245 [Lua] [friend_join] = true (boolean) 19:14:45.245 [Lua] 19:14:45.245 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:14:45.245 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 19:14:45.245 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 19:14:45.245 [Lua] [ChatManager][1]System: Connecting to game session. 19:14:45.253 [Lua] [LobbyClient] Changed state from nil to joining 19:14:45.265 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.300 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.319 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.354 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.389 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.421 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.459 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.492 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.503 [Lua] [Matchmaking] Handshake host removing client 110000101fd4a34 19:14:45.516 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.519 [Lua] [LobbyClient] Changed state from joining to joined 19:14:45.519 [Lua] [PartyManager] Leader is set to 1100001040c1df0 19:14:45.519 [Lua] [LobbyClient] connected to lobby, id: 1860000017f400c 19:14:45.519 [Lua] ====== Looking for host: 1100001040c1df0 19:14:45.520 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0eb8df68, to peer: 1100001040c1df0 channel: 4 19:14:45.520 [Lua] Connected to host: 1100001040c1df0, using channel: 4 19:14:45.520 [Lua] [Matchmaking] Joined lobby, checking network hash... 19:14:45.529 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Rapax'... 19:14:45.562 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.583 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.618 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.652 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.686 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.747 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.772 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.809 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:45.832 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate 19:14:46.688 [Lua] [Matchmaking] Connected, starting handshake... 19:14:46.688 [Lua] [Matchmaking] Starting handshake with host 1100001040c1df0 using client cookie HSC-0000782760-client-[110000102543600] 19:14:46.751 [Lua] [Matchmaking] Handshake successful (1100001040c1df0) (HSC-0000782760-client-[110000102543600]) (HSC-0000281696-host-[1100001040c1df0]) 19:14:46.751 [Lua] [Matchmaking] Handshake done, requesting to join game... 19:14:46.751 [Lua] bogenhafen 19:14:46.751 [Lua] vermintide_1 19:14:46.751 [Lua] lake_upgrade 19:14:46.751 [Lua] holly 19:14:46.751 [Lua] pre_order 19:14:46.751 [Lua] cog_upgrade 19:14:46.751 [Lua] lake 19:14:46.751 [Lua] cog 19:14:46.751 [Lua] scorpion 19:14:46.751 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001040c1df0 19:14:46.822 [Handshaker] Lost connection 129 to 110000101fd4a34 19:14:46.823 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=1860000017f400c host_id:Rapax 19:14:46.823 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 19:14:46.823 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 19:14:46.823 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001040c1df0 19:14:46.823 [Lua] [ChatManager][1]System: Requesting profiles 19:14:46.885 [Lua] [Matchmaking] PROFILES DATA REPLY BY 4 REPLY wh:0 | we:110000100089661 | dr:0 | bw:1100001040c1df0 | es:0 19:14:46.885 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 19:14:46.885 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 19:14:46.885 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001040c1df0 19:14:46.885 [Lua] [ChatManager][1]System: Acquiring profiles 19:14:46.946 [Lua] [ChatManager][1]System: Joining game... 19:14:46.948 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 19:14:46.948 [Lua] TRANSITION start_lobby table: 000000000B1B5EA0 nil 19:14:46.948 [Lua] [GameNetworkManager] Leaving game... 19:14:46.948 [Lua] [GameNetworkManager] Shutting down game session host. 19:14:46.948 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:14:46.948 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:14:46.948 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=86.65 19:14:46.955 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:14:47.261 [Lua] [NetworkServer] Changing num_players from 2 to 1 19:14:47.261 [Lua] Players: 1 19:14:47.261 [Lua] Set lobby begin: 19:14:47.261 [Lua] Lobby data player_slot_1 = 0:0 19:14:47.261 [Lua] Lobby data level_key = inn_level 19:14:47.261 [Lua] Lobby data power_level = 835 19:14:47.261 [Lua] Lobby data selected_level_key = inn_level 19:14:47.261 [Lua] Lobby data player_slot_4 = 0:0 19:14:47.261 [Lua] Lobby data difficulty = normal 19:14:47.261 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:14:47.262 [Lua] Lobby data matchmaking = false 19:14:47.262 [Lua] Lobby data host = 110000102543600 19:14:47.262 [Lua] Lobby data country_code = FR 19:14:47.262 [Lua] Lobby data game_mode = 3 19:14:47.262 [Lua] Lobby data player_slot_5 = 0:0 19:14:47.262 [Lua] Lobby data player_slot_2 = 0:0 19:14:47.262 [Lua] Lobby data difficulty_tweak = 0 19:14:47.262 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:14:47.262 [Lua] Lobby data num_players = 1 19:14:47.262 [Lua] Set lobby end. 19:14:47.262 [Lua] [LobbyMembers] Member left 110000101fd4a34 19:14:47.412 [Lua] Set lobby begin: 19:14:47.412 [Lua] Lobby data player_slot_1 = 0:0 19:14:47.413 [Lua] Lobby data level_key = inn_level 19:14:47.413 [Lua] Lobby data power_level = 0 19:14:47.413 [Lua] Lobby data selected_level_key = inn_level 19:14:47.413 [Lua] Lobby data player_slot_4 = 0:0 19:14:47.413 [Lua] Lobby data difficulty = normal 19:14:47.413 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:14:47.413 [Lua] Lobby data matchmaking = false 19:14:47.413 [Lua] Lobby data host = 110000102543600 19:14:47.413 [Lua] Lobby data country_code = FR 19:14:47.413 [Lua] Lobby data game_mode = 3 19:14:47.413 [Lua] Lobby data player_slot_5 = 0:0 19:14:47.413 [Lua] Lobby data player_slot_2 = 0:0 19:14:47.413 [Lua] Lobby data difficulty_tweak = 0 19:14:47.413 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:14:47.413 [Lua] Lobby data num_players = 1 19:14:47.413 [Lua] Set lobby end. 19:14:48.723 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 19:14:49.106 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:14:49.106 [Lua] [Managers] Calling function on all managers: 19:14:49.107 [Lua] Clearing all global lookup lists 19:14:49.107 [Lua] [IngamePlayerListUI] - Destroy 19:14:49.107 [Lua] [EquipmentUI] - Destroy 19:14:49.107 [Lua] [AbilityUI] - Destroy 19:14:49.107 [Lua] [GamePadAbilityUI] - Destroy 19:14:49.107 [Lua] [GamePadEquipmentUI] - Destroy 19:14:49.107 [Lua] [IngameUI] destroy 19:14:49.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 19:14:49.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 19:14:49.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5 19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 19:14:49.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1 19:14:49.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 19:14:49.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 19:14:49.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 19:14:49.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 19:14:49.176 [Lua] [Managers] Destroying manager group: 19:14:49.180 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:14:49.223 [Window] Window => inactive 19:14:49.243 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:14:49.243 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 19:14:49.243 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 19:14:49.243 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 19:14:49.243 warning: [Lua] Following data will be uploaded to Crashify: <> 19:14:49.244 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000102543600 "Baby Shark Tododo (Froh)" <> 19:14:49.244 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010695D30; previous_state = InGame; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 00000000105E5F40; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 319225; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001040D640 [3] _ = table: 0000000010695D30; new_state = Loading; old_state = InGame [4] self = table: 00000000105AE7C0; peer_state_machines = table: 00000000105B5B40; peer_id = "110000102543600"; peer_state_machine = table: 0000000010696C70; current_state = InGame [5] self = table: 0000000010DE0B00; application_shutdown = nil; unit_spawner = table: 00000000103F84D0; world = [World]; unit_storage = table: 00000000103F8010; units = table: 00000000103F80A0; matchmaking_loading_context = table: 000000000355F450 [6] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateIngame:on_exit" [7] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 0000000010DE0B00 [8] self = table: 000000000059D100; dt = 0.009993111714720726; t = 110.45621372398455; new_state = table: 0000000002A41040 [9] self = table: 0000000000097110; real_world_dt = 0.009993111714720726; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.009993111714720726; t = 110.45621372398455 [10] dt = 0.009993111714720726 [2] server = table: 00000000105AE7C0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9747299998998642; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 00000000105B5BB0; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000000535710; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 00000000105B5B80; _joined_peers = table: 00000000105CADE0; voip = table: 0000000000A7F3A0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 00000000105C9B60; lobby_host = table: 0000000010403170; level_key = "inn_level"; slot_allocator = table: 00000000008F9140; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000105CB800; wanted_career_index = 2; _reserved_slots = table: 00000000105E2AA0; wanted_profile_index = 3; _connected_peers = table: 00000000105CAE10; player_manager = table: 0000000002C4B610; _profile_requester = table: 00000000105D12F0; network_transmit = table: 00000000105E5F40; peers_completed_game_object_sync = table: 00000000105BF970; peer_state_machines = table: 00000000105B5B40; network_event_delegate = table: 0000000000F8F610; [5] world_name = "level_world"; entity_system_bag = table: 0000000001203BF0; network_server = table: 00000000105AE7C0; entity_system = table: 0000000000C1B8C0; parent = table: 0000000000097110; _new_state = table: 0000000002A41040; _level_flow_events = table: 000000000110CA00; statistics_db = table: 0000000010345E40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002EA1E90; profile_synchronizer = table: 00000000105CB800; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000014517C0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000F8F610; world = [World]; dt = 0.009993111714720726; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 00000000105E5F40; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 86.64821647759527; _lobby_host = table: 0000000010403170; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 00000000103F8320; _quit_game = false; [6] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010DE0B00; [7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010DE0B00; [8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010DE0B00; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 00000000016C5650; <> <> 19:14:49.244 [Lua] [Matchmaking] unregister rpcs 19:14:49.244 [Lua] [Matchmaking] destroying 19:14:49.244 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 19:14:49.244 [Lua] [ChatManager] Unregistering channel 1 19:14:49.244 [Lua] [EnemyPackageLoader] network_context_destroyed 19:14:49.244 [Lua] [PartyManager] network_context_destroyed 19:14:49.244 [Lua] [GameMechanismManager] network_context_destroyed 19:14:49.244 [SteamVoip] Leaving room e5834f77f862666a 19:14:49.244 [SteamVoipClient] select_out(110000102543600, off) 19:14:49.244 [SteamVoip] Destroying room e5834f77f862666a 19:14:49.250 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:14:49.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 19:14:49.251 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 19:14:49.251 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 19:14:49.252 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 19:14:49.252 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 19:14:49.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:14:49.263 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 19:14:49.266 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 19:14:49.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:14:49.267 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 19:14:49.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:14:49.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 19:14:49.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 19:14:49.278 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 19:14:49.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 19:14:49.279 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 19:14:49.283 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:14:49.283 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient 19:14:49.284 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 19:14:49.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 19:14:49.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:14:49.294 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient 19:14:49.294 [EACServer] [20:14:49:293][Windows][EAC Server] [Info][Destroy] Called 19:14:49.298 [Lua] [LobbyHost] Destroying 19:14:49.298 [Lua] ############### UNLOADING PACKAGES ############### 19:14:49.298 [Lua] [Managers] Calling function on all managers: 19:14:49.298 [Lua] [Managers] Destroying manager group: 19:14:49.298 [Lua] [Gamestate] Enter state StateLoading 19:14:49.300 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:14:49.300 [Lua] registering RPCs 19:14:49.300 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000B1B5EA0 19:14:49.300 warning: [Lua] Setting up network client 19:14:49.301 [EAC] Connection reset 19:14:49.301 [EAC] Set platform user auth ticket 19:14:49.301 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001040c1df0 my_peer_id:110000102543600 19:14:49.302 [Lua] [ChatManager] Registering channel 1 19:14:49.302 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001040c1df0, own_peer_id=110000102543600) 19:14:49.302 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001040c1df0, own_peer_id=110000102543600) 19:14:49.302 [Lua] [PartyManager] network_context_created (server_peer_id=1100001040c1df0, own_peer_id=110000102543600) 19:14:49.302 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 19:14:49.302 [Lua] [PartyManager] Leader is set to 1100001040c1df0 19:14:49.302 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:14:49.306 [Lua] [LobbyMembers] Member joined 110000101fd4a34 19:14:49.355 [EAC] Set host peer 1100001040c1df0 to state undetermined 19:14:49.355 [EAC] Validating host 1100001040c1df0 19:14:49.355 [Lua] EAC debug check 2 nil 19:14:49.405 [Lua] Server sends mechanism to client adventure 19:14:49.405 [Lua] initializing mechanism to: adventure 19:14:49.405 [Lua] Received new state from server inn 19:14:49.405 [Lua] [EnemyPackageLoader] New connection established (4) (key=2) 19:14:49.405 [SteamVoip] Joining room f009e59ccaa7c44b 19:14:49.522 [SteamVoipClient] select_out(110000100089661, on) 19:14:49.556 [SteamVoipClient] select_out(110000101fd4a34, on) 19:14:49.556 [SteamVoipClient] select_out(1100001040c1df0, on) 19:14:49.556 [Lua] RPC not registered "rpc_ping" 19:14:49.564 [SteamVoipClient] select_out(110000100089661, on) 19:14:49.564 [SteamVoipClient] select_in(110000100089661, on) 19:14:49.564 [SteamVoipClient] select_out(110000100089661, off) 19:14:49.564 [SteamVoipClient] select_out(1100001040c1df0, on) 19:14:49.564 [SteamVoipClient] select_in(1100001040c1df0, on) 19:14:49.564 [SteamVoipClient] select_out(1100001040c1df0, off) 19:14:49.564 [SteamVoipClient] select_out(110000101fd4a34, on) 19:14:49.564 [SteamVoipClient] select_in(110000101fd4a34, on) 19:14:49.564 [SteamVoipClient] select_out(110000101fd4a34, off) 19:14:49.929 [EAC] EAC host 1100001040c1df0 validated and trusted 19:14:51.523 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 110000101fd4a34 1 0 1 19:14:51.523 [Lua] player (110000101fd4a34,1) was put into party 0 19:14:51.523 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 1100001040c1df0 1 1 1 19:14:51.523 [Lua] player (1100001040c1df0,1) was put into party 1 19:14:51.523 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 110000100089661 1 1 2 19:14:51.523 [Lua] player (110000100089661,1) was put into party 1 19:14:51.523 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 110000102543600 1 0 2 19:14:51.523 [Lua] player (110000102543600,1) was put into party 0 19:14:51.523 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:14:51.523 [Lua] GameMechanismManager setting level seed: 14314426 19:14:51.523 [Lua] [NetworkClient] Setting difficulty to: cataclysm_2, difficulty_tweak to: 0, level_seed to: 14314426, environment_variation_id to: 0 19:14:51.523 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 19:14:51.523 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 14314426 environment 0. Same level as previously, NOT resetting package load status. 19:14:51.524 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:14:51.524 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 19:14:51.524 [Lua] [LevelTransitionHandler] load_level inn_level 0 19:14:51.524 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 19:14:51.524 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 19:14:51.524 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 19:14:51.524 [Lua] Starting async level spawning of levels/inn/world 19:14:51.525 [Umbra] Init version: 3.4.15 :: 16 threads 19:14:51.547 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14314426 - use_random_directors: true - overriden_conflict: nil 19:14:51.550 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:14:51.550 [Lua] checking dlc's against conflict directors 19:14:51.550 [Lua] number of factions to include 1 19:14:51.550 [Lua] Updated list weights for random: 19:14:51.550 [Lua] skaven, 0.42 (0.00-0.42) 19:14:51.550 [Lua] chaos, 0.42 (0.42-0.83) 19:14:51.550 [Lua] beastmen, 0.17 (0.83-1.00) 19:14:51.550 [Lua] Rolled random faction: 0.61291688680648804 chaos 19:14:51.550 [Lua] number of factions added 1 19:14:51.550 [Lua] --- --- --- 19:14:51.550 [Lua] Starting... difficulty 'cataclysm_2' 19:14:51.550 [Lua] These are the starting conflict directors: 19:14:51.550 [Lua] inn_level 19:14:51.550 [Lua] --- --- --- 19:14:51.550 [Lua] 19:14:51.550 [Lua] DONE! Found the following directors: 19:14:51.550 [Lua] (free: 35), Master hash is: 19:14:51.550 [Lua] [EnemyPackageLoader] breed_lookup: { } 19:14:51.550 [Lua] load_startup_enemy_packages: -------------- 19:14:51.550 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:14:51.550 [Lua] critter_rat 19:14:51.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:14:51.587 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:14:51.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:14:51.623 [Lua] RPC not registered "rpc_ping" 19:14:51.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:14:51.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:14:51.696 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 19:14:51.806 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100089661) local_player_id(1) profile_index(2) career_index(1) 19:14:51.806 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(3) 19:14:51.806 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:2 my_peer_id:110000102543600 19:14:51.806 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read, 19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:14:51.980 [Lua] Async level spawning done 19:14:51.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:14:51.995 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:14:51.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:14:52.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:14:52.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:14:52.141 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 19:14:52.242 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 19:14:52.242 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 19:14:52.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 19:14:52.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 19:14:52.343 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 19:14:52.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:14:52.815 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:14:52.815 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:14:52.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:14:53.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:14:53.305 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:14:53.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:14:53.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:14:53.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:14:53.425 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:14:53.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:14:53.542 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:14:53.543 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:14:53.627 [Lua] RPC not registered "rpc_ping" 19:14:53.677 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:14:53.677 [Lua] [PackageManager] Force_load: wwise/bow 19:14:53.678 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:14:53.829 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:14:53.829 [Lua] [PackageManager] Force_load: wwise/staff 19:14:53.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 19:14:53.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 19:14:53.930 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 19:14:53.931 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:14:53.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:14:53.998 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:14:53.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:14:54.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:14:54.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:14:54.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 19:14:54.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 19:14:54.352 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 19:14:54.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:14:54.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:14:54.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:14:54.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 19:14:54.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 19:14:54.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 19:14:54.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:14:54.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:14:54.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:14:54.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:14:54.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:14:54.927 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:14:54.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:14:54.961 [Lua] PlayFabMirrorBase:_commit_internal 3 19:14:54.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:14:54.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:14:54.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 19:14:54.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 19:14:55.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:14:55.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:14:55.012 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:14:55.114 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:14:55.688 [Lua] RPC not registered "rpc_ping" 19:14:55.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 19:14:55.891 [Lua] commit result success 3 19:14:56.128 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:14:56.128 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:14:56.128 [Lua] [Managers] Destroying manager group: 19:14:56.128 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:14:56.128 [Lua] [Gamestate] Enter StateIngame CLIENT 19:14:56.128 [Lua] [Managers] Calling function on all managers: 19:14:56.128 [Lua] <>level = inn_level<> 19:14:56.128 [Lua] [StateIngame] Client ingame 19:14:56.131 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 19:14:56.131 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 19:14:56.131 [Lua] [Matchmaking] Starting handshake with host 1100001040c1df0 using client cookie HSC-0000685935-client-[110000102543600] 19:14:56.131 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:14:56.131 [Lua] [Matchmaking] initializing 19:14:56.131 [Lua] [Matchmaking] my_peer_id: 110000102543600, I am client 19:14:56.131 [Lua] [Matchmaking] register rpcs 19:14:56.131 [Lua] GameNetworkManager:init... creating game session 19:14:56.131 [Lua] Joning GameSession userdata: 0x10c776c8 as a client through channel_id 4 19:14:56.131 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:14:56.131 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 19:14:56.131 [Lua] [GameNetworkManager] self.is_server = false 19:14:56.131 [Network] Setting artificial MTU limit to 65536 19:14:56.131 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 19:14:56.139 [Lua] Switching ConflictSettings: to: inn_level 19:14:56.139 [Lua] pacing=disabled 19:14:56.139 [Lua] roaming=nil 19:14:56.139 [Lua] disabled=false 19:14:56.139 [Lua] pack_spawning=disabled 19:14:56.139 [Lua] contained_breeds=nil 19:14:56.139 [Lua] boss=disabled 19:14:56.139 [Lua] horde=disabled 19:14:56.139 [Lua] specials=disabled 19:14:56.139 [Lua] name=inn_level 19:14:56.139 [Lua] intensity=disabled 19:14:56.139 [Lua] --- 19:14:56.139 [Lua] [LevelAnalysis] set_random_seed( 14314426) 19:14:56.141 [Lua] [AIInterestPointSystem] Level Seed: 14314426 19:14:56.141 [Lua] 19:14:56.141 [Lua] [network_manager] = table 19:14:56.141 [Lua] [network_manager] = metatable 19:14:56.141 [Lua] [startup_data] = table 19:14:56.141 [Lua] [entity_manager] = table 19:14:56.141 [Lua] [entity_manager] = metatable 19:14:56.141 [Lua] [unit_spawner] = table 19:14:56.141 [Lua] [unit_spawner] = metatable 19:14:56.141 [Lua] [unit_storage] = table 19:14:56.141 [Lua] [unit_storage] = metatable 19:14:56.141 [Lua] [dice_keeper] = table 19:14:56.141 [Lua] [dice_keeper] = metatable 19:14:56.141 [Lua] [is_server] = false (boolean) 19:14:56.141 [Lua] [world] = [World] 19:14:56.141 [Lua] [system_api] = table 19:14:56.141 [Lua] [input_manager] = table 19:14:56.141 [Lua] [input_manager] = metatable 19:14:56.141 [Lua] [profile_synchronizer] = table 19:14:56.141 [Lua] [profile_synchronizer] = metatable 19:14:56.141 [Lua] [entity_system] = table 19:14:56.141 [Lua] [entity_system] = metatable 19:14:56.141 [Lua] [level_transition_handler] = table 19:14:56.141 [Lua] [level_transition_handler] = metatable 19:14:56.141 [Lua] [num_local_human_players] = 1 (number) 19:14:56.141 [Lua] [statistics_db] = table 19:14:56.141 [Lua] [statistics_db] = metatable 19:14:56.141 [Lua] [entity_system_bag] = table 19:14:56.141 [Lua] [entity_system_bag] = metatable 19:14:56.141 [Lua] [network_lobby] = table 19:14:56.141 [Lua] [network_lobby] = metatable 19:14:56.141 [Lua] [network_transmit] = table 19:14:56.141 [Lua] [network_transmit] = metatable 19:14:56.141 [Lua] [network_clock] = table 19:14:56.141 [Lua] [network_clock] = metatable 19:14:56.141 [Lua] [free_flight_manager] = table 19:14:56.141 [Lua] [free_flight_manager] = metatable 19:14:56.141 [Lua] [network_event_delegate] = table 19:14:56.141 [Lua] [network_event_delegate] = metatable 19:14:56.141 [Lua] 19:14:56.141 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:14:56.141 [Lua] ignoring extension VersusInteractObjectiveExtension 19:14:56.141 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:14:56.141 [Lua] ignoring extension VersusSocketObjectiveExtension 19:14:56.141 [Lua] ignoring extension VersusTargetObjectiveExtension 19:14:56.141 [Lua] ignoring extension VersusMissionObjectiveExtension 19:14:56.142 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:14:56.143 [Lua] [AchievementManager] Achievements using the steam platform 19:14:56.188 [Lua] [StateIngame] Level seed: 14314426 19:14:56.232 [Lua] [IngameUI] init 19:14:56.244 [SteamVoipClient] select_out(110000100089661, off) 19:14:56.275 [SteamVoipClient] select_out(110000101fd4a34, off) 19:14:56.275 [SteamVoipClient] select_out(110000102543600, off) 19:14:56.275 [SteamVoipClient] select_out(1100001040c1df0, off) 19:14:56.291 [Lua] cb_razer_chroma_setup 19:14:56.318 [Lua] completed 19:14:56.318 [Lua] completed 19:14:56.318 [Lua] completed 19:14:56.318 [Lua] completed 19:14:56.329 [Lua] completed 19:14:56.329 [Lua] completed 19:14:56.333 [Flow] LeaderNo 19:14:56.333 [Flow] lodestone diff 1:false 19:14:56.334 [Lua] [Managers] Calling function on all managers: 19:14:56.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:14:56.584 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 110000101fd4a34 1 1 3 19:14:56.584 [Lua] player (110000101fd4a34,1) was put into party 1 19:14:56.584 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle 19:14:56.584 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fd4a34) local_player_id(1) profile_index(5) career_index(3) 19:14:56.584 [Lua] [Matchmaking] Handshake successful (1100001040c1df0) (HSC-0000685935-client-[110000102543600]) (HSC-0000281696-host-[1100001040c1df0]) 19:14:56.584 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:3 my_peer_id:110000102543600 19:14:56.584 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:14:56.584 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 19:14:56.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:14:56.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:14:56.584 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read, 19:14:56.584 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 19:14:56.584 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:14:56.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:14:56.584 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read, 19:14:56.731 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:14:56.731 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:14:56.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 19:14:56.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 19:14:56.797 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 19:14:56.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:14:56.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:14:56.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 19:14:56.880 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:14:56.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:14:56.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:14:56.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 19:14:56.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 19:14:56.994 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 19:14:56.995 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 19:14:57.055 [Flow] DISABLE 19:14:57.109 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 19:14:57.109 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 19:14:57.109 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 19:14:57.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 19:14:57.954 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 19:14:57.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 19:14:58.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 19:14:58.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 19:14:58.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 19:14:58.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 19:14:58.141 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland 19:14:58.150 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:14:59.877 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:14:59.878 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 19:14:59.878 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.878 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player 19:14:59.878 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=1100001040c1df0 peer_id=1100001040c1df0 19:14:59.878 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001040c1df0, self.peer_id = 110000102543600 19:14:59.878 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001040c1df0 19:14:59.893 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:14:59.893 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 19:14:59.893 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.893 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.893 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.893 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001040c1df0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001040c1df0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001040c1df0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001040c1df0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001040c1df0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001040c1df0 go_type=music_states go_created_func_name=game_object_created_music_states 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kruber_painting_wood_base_1, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_2, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:14:59.896 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:14:59.896 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player 19:14:59.896 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=1100001040c1df0 peer_id=110000100089661 19:14:59.896 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 110000100089661, self.peer_id = 110000102543600 19:14:59.896 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100089661 19:14:59.911 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:14:59.911 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 19:14:59.911 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:14:59.912 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:14:59.912 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player 19:14:59.912 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=1100001040c1df0 peer_id=110000101fd4a34 19:14:59.912 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 110000101fd4a34, self.peer_id = 110000102543600 19:14:59.912 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101fd4a34 19:14:59.926 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:14:59.926 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 19:14:59.929 [Flow] magnus and cemetery 19:14:59.929 [Flow] magnus and cemetery 19:14:59.929 [Flow] magnus and forest activated 19:14:59.929 [Flow] cemetery and forest activated 19:14:59.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:14:59.929 [Flow] ALL RUNES ACTIVATED 19:14:59.929 [Flow] magnus and forest activated 19:14:59.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:14:59.929 [Flow] ALL RUNES ACTIVATED 19:14:59.929 [Flow] magnus and cemetery 19:14:59.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:14:59.929 [Flow] ALL RUNES ACTIVATED 19:14:59.930 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:14:59.931 [Lua] [TelemetryRPCListener] Receiving session id from server 6aa473f6-cbd1-4e00-8e2e-3de641287d26 19:14:59.931 error: [Lua] SETTING ROUND ID 19:14:59.931 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player 19:14:59.931 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=1100001040c1df0 peer_id=110000102543600 19:14:59.931 [Lua] [GameNetworkManager] PLAYER is local player 19:14:59.931 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 19:14:59.932 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 19:14:59.932 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 110000102543600 1 1 4 19:14:59.932 [Lua] player (110000102543600,1) was put into party 1 19:14:59.932 [Lua] [IngamePlayerListUI] - Destroy 19:14:59.932 [Lua] [EquipmentUI] - Destroy 19:14:59.932 [Lua] [AbilityUI] - Destroy 19:14:59.932 [Lua] [GamePadAbilityUI] - Destroy 19:14:59.932 [Lua] [GamePadEquipmentUI] - Destroy 19:14:59.939 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle 19:14:59.939 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2) 19:14:59.939 [Lua] 19:14:59.939 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:14:59.939 [Lua] [wwise/flamethrower] = false (boolean) 19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 19:14:59.939 [Lua] [wwise/drakegun] = false (boolean) 19:14:59.939 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 19:14:59.939 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:14:59.939 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:14:59.939 [Lua] 19:14:59.939 [Lua] 19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 19:14:59.939 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:14:59.939 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:14:59.939 [Lua] [wwise/flamethrower] = false (boolean) 19:14:59.939 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean) 19:14:59.939 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 19:14:59.939 [Lua] [wwise/drakegun] = false (boolean) 19:14:59.939 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 19:14:59.939 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:14:59.939 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:14:59.939 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:14:59.939 [Lua] 19:14:59.940 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 19:14:59.940 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:15:00.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:15:00.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:15:00.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:15:00.040 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:4 my_peer_id:110000102543600 19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:15:00.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:15:00.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:15:00.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:15:00.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_client_2, async-read, 19:15:00.112 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 19:15:00.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:15:00.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:15:00.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:15:00.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:15:00.199 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:15:00.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 19:15:00.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 19:15:00.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 19:15:00.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:15:00.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 19:15:00.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 19:15:00.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 19:15:00.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 19:15:00.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 19:15:00.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:15:00.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:15:00.455 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 19:15:00.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:15:00.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:15:00.479 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:15:00.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:15:00.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:15:00.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 19:15:00.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:15:00.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:15:00.564 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 19:15:00.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 19:15:00.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 19:15:00.584 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 19:15:00.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:15:00.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:15:00.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:15:00.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:15:00.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:15:00.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:15:00.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:15:00.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:15:00.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:15:00.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:15:00.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:15:00.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 19:15:00.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:15:01.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:15:01.274 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:15:01.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:15:01.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:15:01.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:15:01.373 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:15:01.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:15:01.484 [Lua] [PackageManager] Force_load: wwise/drakegun 19:15:01.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:15:01.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:15:01.747 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:15:01.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:15:01.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:15:01.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:15:01.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:15:02.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:15:02.001 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:15:02.001 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:15:02.358 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:15:02.358 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:15:02.359 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 19:15:02.405 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 19:15:02.405 [Lua] [PackageManager] Force_load: wwise/flamethrower 19:15:02.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:15:02.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:15:02.524 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:15:02.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:15:02.929 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:15:02.929 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:15:02.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:15:03.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:15:03.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:15:03.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:15:03.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:15:03.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:15:03.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:15:03.806 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:15:03.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:15:03.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:15:03.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:15:03.986 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:15:03.986 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:15:03.988 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:15:04.044 [Lua] StateInGameRunning:_game_actually_starts() 19:15:04.044 [Lua] ################################################################################################################# 19:15:04.044 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 19:15:04.044 [Lua] ################################################################################################################# 19:15:04.044 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 19:15:04.054 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 19:15:04.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 19:15:04.253 [Lua] Commit load time data 19:15:05.244 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 19:15:05.244 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:15:05.252 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 19:15:05.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:15:05.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 19:15:05.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:15:05.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 19:15:05.268 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:15:05.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 19:15:05.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:15:05.281 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kruber_painting_wood_base_1, async-read, 19:15:05.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:15:05.287 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read, 19:15:05.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:15:05.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 19:15:05.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:15:05.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_2, async-read, 19:15:05.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:15:05.356 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 19:15:05.356 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:15:05.449 [Window] Window => active 19:15:09.891 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle 19:15:09.891 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(2) 19:15:09.891 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:5 my_peer_id:110000102543600 19:15:09.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:15:09.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 19:15:09.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read, 19:15:09.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:15:09.891 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 19:15:09.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:15:09.891 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0 19:15:09.891 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 19:15:09.915 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 19:15:09.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 19:15:09.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 19:15:09.922 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:15:09.922 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient 19:15:09.923 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient 19:15:09.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:15:09.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:15:09.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:15:10.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:15:10.072 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:15:10.073 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 19:15:10.137 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 19:15:10.137 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 19:15:10.137 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:15:10.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:15:10.746 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:15:10.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 19:15:10.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 19:15:10.826 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 19:15:10.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 19:15:11.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 19:15:11.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 19:15:11.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 19:15:11.569 [Window] Window => inactive 19:15:12.334 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:15:12.335 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:15:40.050 [Window] Window => active 19:15:40.675 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 19:15:40.675 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:15:40.675 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 19:15:40.677 [Lua] [ChatManager][1]System: Starting hosted game... 19:16:19.877 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 19:16:19.877 [Lua] Received new state from server weave 19:16:19.878 [Lua] gm_event_end_conditions_met false false 19:16:19.880 [Save] Saving `save_data` 19:16:19.880 [Lua] PlayFabMirrorBase:_commit_internal nil 19:16:19.880 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:16:19.883 [Lua] generate_backend_stats 110000102543600:1 19:16:19.884 [Save] Save done 19:16:19.884 [Save] Saving `save_data` 19:16:19.888 [Save] Save done 19:16:19.905 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:16:19.905 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:16:19.905 [Lua] GameMechanismManager setting level seed: 3046419 19:16:19.905 [Lua] [NetworkClient] Setting difficulty to: cataclysm_2, difficulty_tweak to: 0, level_seed to: 3046419, environment_variation_id to: 0 19:16:19.905 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 19:16:19.905 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_rubble_beasts seed: 3046419 environment 0. New level, resetting package load status. 19:16:19.905 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=1100001040c1df0 peer_id=110000102543600 19:16:19.905 [Lua] [GameNetworkManager] not removing peer_id=110000102543600 local_player_id=1 19:16:19.905 [Lua] destroyed player game object with id 47 callback 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101fd4a34 19:16:19.905 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=1100001040c1df0 peer_id=110000101fd4a34 19:16:19.905 [Lua] [GameNetworkManager] removing peer_id=110000101fd4a34 local_player_id=1 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100089661 19:16:19.905 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=1100001040c1df0 peer_id=110000100089661 19:16:19.905 [Lua] [GameNetworkManager] removing peer_id=110000100089661 local_player_id=1 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] MUSIC object destroyed 19:16:19.905 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=1100001040c1df0 peer_id=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] removing peer_id=1100001040c1df0 local_player_id=1 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0 19:16:19.906 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 19:16:19.907 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:16:19.907 [Lua] commit result success 4 19:16:19.908 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 19:16:19.908 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: false 19:16:19.908 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=83.95 19:16:21.912 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:16:21.912 [Lua] [Managers] Calling function on all managers: 19:16:21.912 [Lua] Clearing all global lookup lists 19:16:21.912 [Lua] [IngamePlayerListUI] - Destroy 19:16:21.912 [Lua] [EquipmentUI] - Destroy 19:16:21.912 [Lua] [AbilityUI] - Destroy 19:16:21.912 [Lua] [GamePadAbilityUI] - Destroy 19:16:21.912 [Lua] [GamePadEquipmentUI] - Destroy 19:16:21.913 [Lua] [IngameUI] destroy 19:16:21.918 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kruber_painting_wood_base_1 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_client_2 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4 19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1 19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_2 19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1 19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 19:16:21.960 [Lua] [Managers] Destroying manager group: 19:16:21.963 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:16:22.034 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:16:22.034 [Lua] [Matchmaking] unregister rpcs 19:16:22.034 [Lua] ############### UNLOADING PACKAGES ############### 19:16:22.034 [Lua] [Managers] Calling function on all managers: 19:16:22.034 [Lua] [Managers] Destroying manager group: 19:16:22.034 [Lua] [Gamestate] Enter state StateLoading 19:16:22.036 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:16:22.036 [Lua] [Matchmaking] register rpcs 19:16:22.036 [Lua] registering RPCs 19:16:22.036 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:16:22.036 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:16:22.036 [Lua] [PartyManager] Leader is set to 1100001040c1df0 19:16:22.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:16:22.038 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 19:16:22.038 [Lua] GameMechanismManager setting level seed: 3046419 19:16:22.038 [Lua] [NetworkClient] Setting difficulty to: cataclysm_2, difficulty_tweak to: 0, level_seed to: 3046419, environment_variation_id to: 0 19:16:22.038 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 19:16:22.038 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_rubble_beasts seed: 3046419 environment 0. New level, resetting package load status. 19:16:22.040 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 19:16:22.040 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[dlc_scorpion_rubble_beasts] self.picked_environment_id=[0] 19:16:22.040 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 19:16:22.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:16:22.041 [Umbra] Unload tome 19:16:22.042 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 19:16:22.105 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:16:22.105 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 19:16:22.105 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 19:16:22.105 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 19:16:22.105 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 19:16:22.105 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 19:16:22.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 19:16:22.151 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 19:16:22.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 19:16:26.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 19:16:26.627 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 19:16:26.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 19:16:27.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 19:16:27.234 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 19:16:27.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 19:16:27.503 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 19:16:28.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 19:16:28.094 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 19:16:28.112 [Lua] [LevelTransitionHandler] Level load completed! 19:16:28.112 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 3046419 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 19:16:28.129 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:16:28.129 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 19:16:28.129 [Lua] load_startup_enemy_packages: -------------- 19:16:28.129 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] chaos_spawn 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] chaos_troll 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_rat_ogre 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_stormfiend 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] beastmen_minotaur 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] chaos_plague_sorcerer 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] chaos_corruptor_sorcerer 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_gutter_runner 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_pack_master 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_poison_wind_globadier 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_ratling_gunner 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_warpfire_thrower 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] chaos_vortex_sorcerer 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] beastmen_standard_bearer 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] chaos_vortex 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] critter_rat 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] critter_pig 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_storm_vermin_with_shield 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] beastmen_gor 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] beastmen_ungor_archer 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] beastmen_ungor 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_clan_rat 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_slave 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_clan_rat_with_shield 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_storm_vermin 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] beastmen_bestigor 19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:16:28.130 [Lua] skaven_plague_monk 19:16:28.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:16:28.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:16:28.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:16:28.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:16:28.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:16:28.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:16:29.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:16:29.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:16:29.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:16:29.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:16:29.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:16:29.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:16:30.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:16:30.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:16:30.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:16:30.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:16:30.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:16:30.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:16:30.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:16:30.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:16:30.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:16:31.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:16:31.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:16:31.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:16:31.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:16:31.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:16:31.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:16:31.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:16:31.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:16:31.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:16:32.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:16:32.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:16:32.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:16:32.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:16:32.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:16:32.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:16:32.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:16:32.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:16:32.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:16:33.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:16:33.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:16:33.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:16:33.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:16:33.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:16:33.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:16:33.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:16:33.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:16:33.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:16:33.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:16:33.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:16:33.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:16:34.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:16:34.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:16:34.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 19:16:35.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 19:16:35.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 19:16:35.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 19:16:36.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 19:16:36.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 19:16:36.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 19:16:36.381 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:6 my_peer_id:110000102543600 19:16:36.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:36.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:36.381 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:16:36.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:36.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 19:16:36.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient 19:16:36.416 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 19:16:36.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 19:16:36.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 19:16:36.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 19:16:36.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:16:37.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:16:37.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:16:37.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:16:37.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:16:37.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:16:37.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:16:37.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:16:37.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:16:37.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:16:38.102 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:7 my_peer_id:110000102543600 19:16:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:38.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:16:38.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 19:16:38.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:16:38.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:16:38.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:16:38.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 19:16:38.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 19:16:38.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 19:16:38.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:16:39.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:16:39.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:16:39.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 19:16:39.306 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 19:16:39.306 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:16:39.306 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:16:39.420 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:8 my_peer_id:110000102543600 19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:39.420 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 19:16:39.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 19:16:39.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 19:16:39.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:16:39.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 19:16:39.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 19:16:39.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 19:16:39.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 19:16:39.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 19:16:39.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 19:16:39.775 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:16:39.858 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:16:39.858 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:16:39.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 19:16:40.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 19:16:40.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 19:16:40.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 19:16:40.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 19:16:40.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p 19:16:40.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 19:16:40.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 19:16:40.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 19:16:40.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 19:16:40.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 19:16:40.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 19:16:40.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:16:40.721 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:9 my_peer_id:110000102543600 19:16:40.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:40.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:16:40.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:16:40.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 19:16:40.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:16:40.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:16:40.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 19:16:41.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 19:16:41.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 19:16:41.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:16:41.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:16:41.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:16:41.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 19:16:41.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 19:16:41.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 19:16:41.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:16:41.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:16:41.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:16:41.887 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:16:41.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:16:41.970 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:16:41.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 19:16:42.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 19:16:42.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 19:16:42.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 19:16:43.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 19:16:43.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p 19:16:43.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 19:16:43.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 19:16:43.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p 19:16:43.139 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 19:16:43.140 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:16:43.140 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 19:16:43.141 [Umbra] Init version: 3.4.15 :: 16 threads 19:16:43.713 [Lua] Async level spawning done 19:16:43.713 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:16:44.676 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:16:44.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:16:44.676 [Lua] [Matchmaking] unregister rpcs 19:16:44.676 [Lua] [Managers] Destroying manager group: 19:16:44.677 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 19:16:44.677 [Lua] [Gamestate] Enter StateIngame CLIENT 19:16:44.677 [Lua] [Managers] Calling function on all managers: 19:16:44.677 [Lua] <>level = dlc_scorpion_rubble_beasts<> 19:16:44.677 [Lua] [StateIngame] Client ingame 19:16:44.680 [Lua] [Matchmaking] register rpcs 19:16:44.680 [Lua] GameNetworkManager:init... creating game session 19:16:44.680 [Lua] Joning GameSession userdata: 0x0b2a4a58 as a client through channel_id 4 19:16:44.680 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:16:44.680 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 19:16:44.680 [Lua] [GameNetworkManager] self.is_server = false 19:16:44.680 [Network] Setting artificial MTU limit to 65536 19:16:44.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 10 19:16:44.680 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 19:16:44.687 [Lua] Switching ConflictSettings: to: default 19:16:44.687 [Lua] pacing=default 19:16:44.687 [Lua] roaming=nil 19:16:44.687 [Lua] specials=default 19:16:44.687 [Lua] debug_color=maroon 19:16:44.687 [Lua] contained_breeds=nil 19:16:44.687 [Lua] pack_spawning=default 19:16:44.687 [Lua] disabled=false 19:16:44.687 [Lua] factions=nil 19:16:44.687 [Lua] boss=default 19:16:44.687 [Lua] horde=default 19:16:44.687 [Lua] name=default 19:16:44.687 [Lua] intensity=default 19:16:44.687 [Lua] --- 19:16:44.687 [Lua] [LevelAnalysis] set_random_seed( 3046419) 19:16:44.690 warning: [GwNav] NavData resource not loaded 19:16:44.690 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 19:16:44.690 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 19:16:44.693 [Lua] [AIInterestPointSystem] Level Seed: 3046419 19:16:44.693 [Lua] 19:16:44.693 [Lua] [network_manager] = table 19:16:44.693 [Lua] [network_manager] = metatable 19:16:44.693 [Lua] [startup_data] = table 19:16:44.693 [Lua] [entity_manager] = table 19:16:44.693 [Lua] [entity_manager] = metatable 19:16:44.693 [Lua] [unit_spawner] = table 19:16:44.693 [Lua] [unit_spawner] = metatable 19:16:44.693 [Lua] [unit_storage] = table 19:16:44.693 [Lua] [unit_storage] = metatable 19:16:44.693 [Lua] [dice_keeper] = table 19:16:44.693 [Lua] [dice_keeper] = metatable 19:16:44.693 [Lua] [is_server] = false (boolean) 19:16:44.693 [Lua] [world] = [World] 19:16:44.693 [Lua] [system_api] = table 19:16:44.693 [Lua] [input_manager] = table 19:16:44.693 [Lua] [input_manager] = metatable 19:16:44.693 [Lua] [profile_synchronizer] = table 19:16:44.693 [Lua] [profile_synchronizer] = metatable 19:16:44.693 [Lua] [entity_system] = table 19:16:44.693 [Lua] [entity_system] = metatable 19:16:44.693 [Lua] [level_transition_handler] = table 19:16:44.693 [Lua] [level_transition_handler] = metatable 19:16:44.693 [Lua] [num_local_human_players] = 1 (number) 19:16:44.693 [Lua] [statistics_db] = table 19:16:44.693 [Lua] [statistics_db] = metatable 19:16:44.693 [Lua] [entity_system_bag] = table 19:16:44.693 [Lua] [entity_system_bag] = metatable 19:16:44.693 [Lua] [network_lobby] = table 19:16:44.693 [Lua] [network_lobby] = metatable 19:16:44.693 [Lua] [network_transmit] = table 19:16:44.693 [Lua] [network_transmit] = metatable 19:16:44.693 [Lua] [network_clock] = table 19:16:44.693 [Lua] [network_clock] = metatable 19:16:44.693 [Lua] [free_flight_manager] = table 19:16:44.693 [Lua] [free_flight_manager] = metatable 19:16:44.693 [Lua] [network_event_delegate] = table 19:16:44.693 [Lua] [network_event_delegate] = metatable 19:16:44.693 [Lua] 19:16:44.694 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:16:44.694 [Lua] ignoring extension VersusInteractObjectiveExtension 19:16:44.694 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:16:44.694 [Lua] ignoring extension VersusSocketObjectiveExtension 19:16:44.694 [Lua] ignoring extension VersusTargetObjectiveExtension 19:16:44.694 [Lua] ignoring extension VersusMissionObjectiveExtension 19:16:44.694 [Lua] ignoring extension KeepDecorationPaintingExtension 19:16:44.695 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:16:44.712 [Lua] [AchievementManager] Achievements using the steam platform 19:16:44.762 [Lua] [StateIngame] Level seed: 3046419 19:16:44.819 [Lua] [IngameUI] init 19:16:44.830 [SteamVoipClient] select_out(110000100089661, off) 19:16:44.830 [SteamVoipClient] select_out(110000101fd4a34, off) 19:16:44.830 [SteamVoipClient] select_out(110000102543600, off) 19:16:44.830 [SteamVoipClient] select_out(1100001040c1df0, off) 19:16:44.842 [Lua] cb_razer_chroma_setup 19:16:44.863 [Lua] completed 19:16:44.863 [Lua] completed 19:16:44.866 [Lua] [Managers] Calling function on all managers: 19:16:44.866 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:16:44.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 10 19:16:45.074 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001040c1df0 go_type=weave go_created_func_name=game_object_created_weave 19:16:45.074 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player 19:16:45.074 [Lua] [GameNetworkManager] game_object_created_player, go_id=1, owner_peer_id=1100001040c1df0 peer_id=1100001040c1df0 19:16:45.074 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 1, peer_id = 1100001040c1df0, self.peer_id = 110000102543600 19:16:45.074 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001040c1df0 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:16:45.087 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001040c1df0 go_type=music_states go_created_func_name=game_object_created_music_states 19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player 19:16:45.088 [Lua] [GameNetworkManager] game_object_created_player, go_id=25, owner_peer_id=1100001040c1df0 peer_id=110000101fd4a34 19:16:45.088 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 25, peer_id = 110000101fd4a34, self.peer_id = 110000102543600 19:16:45.088 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101fd4a34 19:16:45.102 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:16:45.102 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 19:16:45.102 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player 19:16:45.102 [Lua] [GameNetworkManager] game_object_created_player, go_id=26, owner_peer_id=1100001040c1df0 peer_id=110000100089661 19:16:45.102 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 26, peer_id = 110000100089661, self.peer_id = 110000102543600 19:16:45.102 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100089661 19:16:45.115 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:16:45.115 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 19:16:45.118 [Lua] FIRST UPDATE @0.069060787558556 19:16:45.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 10 19:16:45.169 [Lua] Breedfreezer (client) received breed syncs num_breeds:8, total_units:0 19:16:45.169 [Lua] --> got 0 of skaven_clan_rat 19:16:45.169 [Lua] --> got 0 of skaven_storm_vermin 19:16:45.169 [Lua] --> got 0 of skaven_slave 19:16:45.169 [Lua] --> got 0 of beastmen_ungor_archer 19:16:45.169 [Lua] --> got 0 of beastmen_bestigor 19:16:45.169 [Lua] --> got 0 of beastmen_ungor 19:16:45.169 [Lua] --> got 0 of skaven_plague_monk 19:16:45.169 [Lua] --> got 0 of beastmen_gor 19:16:45.169 [Lua] Breed freezer counts: 8 8 19:16:45.169 [Lua] Comitting breed freezer frozen units 19:16:45.169 [Lua] [TelemetryRPCListener] Receiving session id from server c9d6f71e-f0fe-4c51-a9ac-265c623ea0a6 19:16:45.169 error: [Lua] SETTING ROUND ID 19:16:45.169 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player 19:16:45.169 [Lua] [GameNetworkManager] game_object_created_player, go_id=27, owner_peer_id=1100001040c1df0 peer_id=110000102543600 19:16:45.169 [Lua] [GameNetworkManager] PLAYER is local player 19:16:45.169 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 19:16:45.170 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 19:16:45.170 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 19:16:45.170 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 19:16:45.170 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:16:45.187 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:16:45.188 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:16:45.188 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:16:45.189 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:16:45.190 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:16:45.191 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:16:45.192 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:45.192 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:16:45.336 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 19:16:45.370 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001040c1df0 go_type=weave_target_unit go_created_func_name=game_object_created_network_unit 19:16:45.370 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001040c1df0 go_type=weave_target_unit go_created_func_name=game_object_created_network_unit 19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001040c1df0 go_type=weave_kill_enemies_unit go_created_func_name=game_object_created_network_unit 19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001040c1df0 go_type=weave_target_unit go_created_func_name=game_object_created_network_unit 19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001040c1df0 go_type=weave_target_unit go_created_func_name=game_object_created_network_unit 19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001040c1df0 go_type=weave_target_unit go_created_func_name=game_object_created_network_unit 19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 19:16:45.804 [Lua] StateInGameRunning:_game_actually_starts() 19:16:45.804 [Lua] ################################################################################################################# 19:16:45.804 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 19:16:45.804 [Lua] ################################################################################################################# 19:16:45.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 19:16:45.818 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 19:16:46.024 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 19:16:46.024 [Lua] Commit load time data 19:16:48.723 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:48.769 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:48.770 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:51.587 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:51.627 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:51.627 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:16:51.628 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:51.630 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:52.063 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:52.063 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:52.091 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:53.427 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:53.427 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:53.471 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:53.472 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:53.489 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:53.489 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:16:53.490 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:16:54.105 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:54.105 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:16:54.106 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:54.106 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:54.141 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:54.622 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:54.622 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:54.623 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:54.720 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:54.765 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:54.869 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:54.869 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:54.870 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:55.209 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:55.209 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:16:55.209 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:16:55.241 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:16:56.535 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_minotaur go_created_func_name=game_object_created_network_unit 19:16:56.852 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:56.852 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:16:56.853 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:16:57.089 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:57.089 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:57.090 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:57.130 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:57.130 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:57.131 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:57.132 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:57.169 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:57.170 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:16:57.781 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:57.813 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:57.814 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:16:59.167 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:59.205 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:16:59.206 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:16:59.207 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:16:59.247 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:16:59.785 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:16:59.832 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:17:00.035 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:00.074 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.075 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.076 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.116 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.117 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.118 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.160 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.161 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.162 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.189 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.190 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.191 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.242 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.243 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.243 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:00.446 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:00.562 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:01.625 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001040c1df0 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 19:17:01.626 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001040c1df0 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 19:17:01.627 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 19:17:01.676 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:02.075 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:17:02.263 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:17:02.592 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:17:02.592 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 19:17:02.755 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:17:02.755 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:02.756 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:02.795 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:02.796 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:02.944 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:17:02.944 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:02.945 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:02.999 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:03.000 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:03.032 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:17:03.032 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:03.084 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:03.085 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:03.085 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:03.129 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:03.129 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:03.130 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:03.180 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.181 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.182 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.224 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.225 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.226 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.263 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.264 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.265 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.324 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.325 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.327 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:03.413 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:03.413 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:03.584 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:03.620 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:03.682 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:03.934 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:04.140 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:05.483 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:06.399 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:06.529 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:06.529 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:06.529 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:06.894 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:07.301 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:07.642 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:11.488 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001040c1df0 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 19:17:12.507 [Lua] 1 4 19:17:13.764 [Lua] 1 4 19:17:14.440 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:14.634 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:14.634 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:14.634 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:14.634 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:14.634 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:14.634 [Lua] 1 4 19:17:14.786 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:14.848 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:15.010 [Lua] 1 4 19:17:15.688 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:15.688 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:15.951 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:16.225 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:16.225 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:16.225 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:17.229 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:17.539 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:18.103 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:17:20.242 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:20.322 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:23.313 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:30.666 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:32.138 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001040c1df0 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 19:17:32.191 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001040c1df0 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 19:17:32.191 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 19:17:32.192 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001040c1df0 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 19:17:32.192 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 19:17:35.697 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.720 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.721 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.741 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.742 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.796 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.798 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.814 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.815 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.866 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.867 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.885 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.886 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:35.919 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:38.679 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:38.694 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:38.695 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:38.732 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:38.733 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:38.765 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:38.766 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:38.800 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:38.801 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:38.821 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:38.822 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:38.871 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:38.872 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:38.891 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:38.892 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:38.928 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:39.209 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:39.725 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:40.235 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 19:17:40.783 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:40.817 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:40.867 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:40.906 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:40.945 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:40.946 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:40.963 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:40.964 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:42.937 [Lua] -----Enter charged 19:17:43.929 [Lua] -----Exit charged 19:17:46.490 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001040c1df0 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 19:17:48.886 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001040c1df0 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 19:17:49.085 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:17:49.085 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:49.086 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:49.340 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:17:49.340 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:17:51.018 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001040c1df0 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 19:17:51.360 [Lua] 1 4 19:17:51.415 [Lua] 1 4 19:17:51.520 [Lua] 1 4 19:17:51.561 [Lua] 1 4 19:17:51.561 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:51.865 [Lua] 1 4 19:17:52.167 [Lua] 1 4 19:17:52.649 [Lua] 1 4 19:17:52.841 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:54.506 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:17:56.511 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001040c1df0 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 19:17:57.359 [Lua] 1 4 19:17:59.941 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001040c1df0 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:18:00.047 [Lua] 1 4 19:18:00.105 [Lua] state dead despawn 19:18:00.119 [Lua] 1 4 19:18:00.169 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:18:00.169 [Lua] 1 4 19:18:00.170 [Lua] 1 4 19:18:00.212 [Lua] 1 4 19:18:00.213 [Lua] 1 4 19:18:00.259 [Lua] 1 4 19:18:00.259 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0 19:18:00.259 [Lua] 1 4 19:18:00.273 [Lua] 1 4 19:18:00.273 [Lua] 1 4 19:18:00.326 [Lua] 1 4 19:18:00.344 [Lua] 1 4 19:18:00.388 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:00.422 [Lua] 1 4 19:18:00.493 [Lua] 1 4 19:18:00.597 [Lua] 1 4 19:18:00.908 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001040c1df0 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit 19:18:02.383 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:18:03.204 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:18:03.204 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:18:03.687 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:18:03.687 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 19:18:03.840 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 19:18:05.380 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001040c1df0 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 19:18:05.702 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:06.328 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:07.230 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:07.263 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:18:07.614 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:10.516 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.276 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 19:18:16.276 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0 19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.335 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.335 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.335 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.335 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:16.335 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:39.480 [Lua] [LobbyMembers] Member left 1100001040c1df0 19:18:45.111 [Lua] [IngameUI] menu view on_enter ingame_menu 19:18:45.684 [Lua] [IngameUI] menu view on_exit ingame_menu 19:18:48.011 [Window] Window => inactive 19:18:48.620 [Connection] Dropped voip chunk from 110000100089661 because channel 7 can't communicate 19:18:48.861 [Lua] [LobbyMembers] Member left 110000100089661 19:18:49.280 [SteamTransport] Failed to send a message to 110000100089661 with error code 3 19:18:49.280 [Connection] Connection to 110000100089661 broken in transport layer. 19:18:49.281 [Steam] Connection b25505ce to remote 110000100089661 rejected, reason 1000 19:18:50.363 [Handshaker] Lost connection 131 to 110000100089661 19:18:50.403 [Lua] [LobbyMembers] Member left 110000101fd4a34 19:18:50.661 [Handshaker] Lost connection 130 to 1100001040c1df0 19:18:50.839 [Steam] Connection 2aa04cea to remote 110000101fd4a34 rejected, reason 1000 19:18:51.746 [Lua] broken_connection to 1100001040c1df0 19:18:51.746 [Lua] <> <>Disconnected<> <>broken connection to server: authentication_denied<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:831: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: authentication_denied" [2] self = table: 000000000B2A1BD0; channel_id = 4; channel_state = "disconnected"; reason = "authentication_denied" [3] self = table: 000000000B2A1BD0; dt = 0.018939757719635963 [4] self = table: 00000000009A5FC0; dt = 0.018939757719635963; t = 124.04774403944612; network_manager = table: 000000000B2A6B00 [5] self = table: 000000000059D100; dt = 0.018939757719635963; t = 348.25394469138701 [6] self = table: 0000000000097110; real_world_dt = 0.018939757719635963; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.018939757719635963; t = 348.25394469138701 [7] dt = 0.018939757719635963 [2] server_peer_id = "1100001040c1df0"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B2C36E0; fail_reason = "authentication_denied"; _network_event_delegate = table: 00000000109DA110; last_level_index = 50; _profile_requester = table: 000000000B2C2C80; slot_allocator = table: 000000000B2A8180; lobby_client = table: 0000000011AE9230; _notification_sent = true; profile_synchronizer = table: 000000000B2BF520; connecting_timeout = 0.24370831623673439; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 2; state = "game_started"; level_transition_handler = table: 000000001040ECA0; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "1100001040c1df0"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B2C36E0; fail_reason = "authentication_denied"; _network_event_delegate = table: 00000000109DA110; last_level_index = 50; _profile_requester = table: 000000000B2C2C80; slot_allocator = table: 000000000B2A8180; lobby_client = table: 0000000011AE9230; _notification_sent = true; profile_synchronizer = table: 000000000B2BF520; connecting_timeout = 0.24370831623673439; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 2; state = "game_started"; level_transition_handler = table: 000000001040ECA0; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 000000000B12DB60; _debug_gui_immediate = [Gui]; entity_system = table: 000000000B12DC30; parent = table: 0000000000097110; network_client = table: 000000000B2A1BD0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000011AE9230; is_in_tutorial = false; input_manager = table: 0000000012708E20; profile_synchronizer = table: 000000000B2BF520; _debug_gui = [Gui]; network_transmit = table: 0000000000EB0560; _max_local_players = 4; _fps_reporter = table: 000000000DC47420; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01882297545671463; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 00000000105DFF00; machines = table: 000000000BBBE810; _camera_carrier = table: 000000000DC46EB0; _level_flow_events = table: 000000000BB9EEA0; _quit_game = false; level_transition_handler = table: 000000001040ECA0; _onclose_called = false; network_clock = table: 000000000B231610; game_mode_key = "weave"; statistics_db = table: 00000000009A6240; level_key = "dlc_scorpion_rubble_beasts"; free_flight_manager = table: 0000000002C4E150; dice_keeper = table: 0000000007EFA820; network_event_delegate = table: 00000000109DA110; [5] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000009A5FC0; [6] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 000000000F350D60; <> <> 19:18:51.750 [Lua] [GameNetworkManager] Leaving game... 19:18:51.750 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=126.05 19:18:51.766 [SteamVoipClient] select_out(110000100089661, off) 19:18:51.766 [SteamVoipClient] select_out(110000101fd4a34, off) 19:18:51.766 [SteamVoipClient] select_out(110000102543600, off) 19:18:51.766 [SteamVoipClient] select_out(1100001040c1df0, off) 19:18:51.767 warning: [Lua] [STEAM VOIP]: Connection to host "1100001040c1df0" broken. Leaving room. 19:18:51.767 [SteamVoip] Leaving room f009e59ccaa7c44b 19:18:51.866 [Handshaker] Lost connection 132 to 110000101fd4a34 19:18:57.771 [Lua] Session leave timeout reached, force disconnecting 19:18:57.771 [Lua] [GameNetworkManager] Forcing disconnect_from_host() 19:18:57.783 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_beastmen_minotaur, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=weave_target_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=weave_target_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=weave_target_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=weave_kill_enemies_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=weave_target_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=weave_target_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=27 owner_peer_id=1100001040c1df0 peer_id=110000102543600 19:18:57.784 [Lua] [GameNetworkManager] not removing peer_id=110000102543600 local_player_id=1 19:18:57.784 [Lua] destroyed player game object with id 27 callback 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100089661 19:18:57.784 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=26 owner_peer_id=1100001040c1df0 peer_id=110000100089661 19:18:57.784 [Lua] [GameNetworkManager] removing peer_id=110000100089661 local_player_id=1 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101fd4a34 19:18:57.784 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=25 owner_peer_id=1100001040c1df0 peer_id=110000101fd4a34 19:18:57.784 [Lua] [GameNetworkManager] removing peer_id=110000101fd4a34 local_player_id=1 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] MUSIC object destroyed 19:18:57.784 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=1 owner_peer_id=1100001040c1df0 peer_id=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] removing peer_id=1100001040c1df0 local_player_id=1 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0 19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=weave, object_destroy_func=game_object_destroyed_weave, owned by peer=1100001040c1df0 19:18:57.785 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 19:18:57.803 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:18:57.803 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed" 19:18:57.803 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 19:18:57.803 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:18:57.803 [Lua] [Managers] Calling function on all managers: 19:18:57.804 [Lua] Clearing all global lookup lists 19:18:57.804 [Lua] [IngamePlayerListUI] - Destroy 19:18:57.804 [Lua] [EquipmentUI] - Destroy 19:18:57.804 [Lua] [AbilityUI] - Destroy 19:18:57.804 [Lua] [GamePadAbilityUI] - Destroy 19:18:57.804 [Lua] [GamePadEquipmentUI] - Destroy 19:18:57.804 [Lua] [IngameUI] destroy 19:18:57.973 [Lua] [Managers] Destroying manager group: 19:18:57.981 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:18:58.135 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:18:58.143 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 19:18:58.143 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:18:58.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:18:58.145 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:18:58.148 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:18:58.151 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:18:58.152 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 19:18:58.152 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:18:58.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:18:58.155 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:18:58.156 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:18:58.157 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:18:58.159 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:18:58.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:18:58.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:18:58.166 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 19:18:58.168 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:18:58.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:18:58.171 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:18:58.171 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:18:58.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:18:58.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:18:58.203 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 19:18:58.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:18:58.207 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:18:58.217 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:18:58.217 [Lua] [Matchmaking] unregister rpcs 19:18:58.217 [Lua] [Matchmaking] destroying 19:18:58.217 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 19:18:58.217 [Lua] [ChatManager] Unregistering channel 1 19:18:58.217 [Lua] [EnemyPackageLoader] network_context_destroyed 19:18:58.217 [Lua] [PartyManager] network_context_destroyed 19:18:58.217 [Lua] [GameMechanismManager] network_context_destroyed 19:18:58.217 [EAC] Connection reset 19:18:58.224 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:18:58.224 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient 19:18:58.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 19:18:58.242 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 19:18:58.242 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 19:18:58.245 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 19:18:58.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 19:18:58.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.247 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 19:18:58.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.250 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:18:58.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 19:18:58.250 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 19:18:58.251 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 19:18:58.251 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient 19:18:58.257 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:18:58.257 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient 19:18:58.257 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 19:18:58.257 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 19:18:58.257 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 19:18:58.258 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 19:18:58.258 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient 19:18:58.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:18:58.258 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient 19:18:58.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 19:18:58.258 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient 19:18:58.291 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:18:58.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 19:18:58.292 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 19:18:58.292 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 19:18:58.292 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 19:18:58.300 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 19:18:58.301 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 19:18:58.301 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 19:18:58.305 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 19:18:58.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:18:58.305 [Lua] LobbyClient close server channel 4 to 1100001040c1df0 19:18:58.305 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0eb8df68, channel: 4 19:18:58.305 [Lua] ############### UNLOADING PACKAGES ############### 19:18:58.305 [Lua] [Managers] Calling function on all managers: 19:18:58.305 [Lua] [Managers] Destroying manager group: 19:18:58.305 [Lua] [Gamestate] Enter StateTitleScreen 19:18:58.305 [Umbra] Init version: 3.4.15 :: 16 threads 19:18:58.306 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 19:18:58.306 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 19:18:58.306 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 19:18:58.306 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 19:18:58.306 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 19:18:58.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 19:18:58.309 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 19:18:58.309 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 19:18:58.316 [Save] Loading `save_data` 19:18:58.316 [Save] Load done 19:18:58.331 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 19:18:58.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 19:18:58.409 [Lua] [Managers] Destroying manager group: 19:18:58.409 [Lua] [Gamestate] Enter state StateLoading 19:18:58.410 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 19:18:58.410 [Lua] [LobbyManager] Setting up network options 19:18:58.410 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 19:18:58.410 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 19:18:58.410 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 19:18:58.410 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 19:18:58.410 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 19:18:58.410 [Lua] LobbyManager:setup_network_options server_port: 27015 19:18:58.410 [Lua] registering RPCs 19:18:58.410 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 19:18:58.410 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 19:18:58.410 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 19:18:58.411 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:18:58.411 [Lua] [LevelTransitionHandler] load_level inn_level 0 19:18:58.438 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts 19:18:58.446 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts 19:18:58.452 [Umbra] Unload tome 19:18:58.453 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler 19:18:58.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 19:18:58.453 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 19:18:58.453 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 19:18:58.453 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 19:18:58.453 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 19:18:58.453 [SteamVoip] Creating room 7385d033c029d7f6 19:18:58.453 [SteamVoip] Joining room 7385d033c029d7f6 19:18:58.454 [EAC] EAC server 110000102543600 is initializing 19:18:58.459 [EAC] Server is also client 110000102543600 19:18:58.459 [EACServer] [20:18:58:459][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6283C77C0 LogLevel: Info. 19:18:58.459 [Lua] ### Created peer state machine for 110000102543600 19:18:58.459 [Lua] [PeerSM] 110000102543600 :: on_enter Connecting 19:18:58.459 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 19:18:58.460 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2232: in function create_popup [2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:211: in function _init_network [3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter [4] @foundation/scripts/util/state_machine.lua:131: in function _change_state [5] @scripts/game_state/game_state_machine.lua:18: in function _change_state [6] @foundation/scripts/util/state_machine.lua:99: in function init [7] @scripts/game_state/game_state_machine.lua:7: in function init [8] @foundation/scripts/util/class.lua:62: in function new [9] @scripts/game_state/state_loading.lua:598: in function _setup_state_machine [10] @scripts/game_state/state_loading.lua:82: in function on_enter [11] @foundation/scripts/util/state_machine.lua:131: in function _change_state [12] @scripts/game_state/game_state_machine.lua:18: in function _change_state [13] @foundation/scripts/util/state_machine.lua:148: in function update [14] @scripts/boot.lua:842: in function game_update [15] @scripts/boot.lua:605:in function [1] self = table: 0000000000C8FAD0; error = "lobby_disconnected"; header = nil; action = "continue"; right_button = nil [2] self = table: 0000000010CFE290; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 000000000F350D60; increment_lobby_port = true; network_options = table: 00000000103A5A60; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "lobby_disconnected" [3] self = table: 0000000010CFE290; params = table: 000000000DC95CC0 [4] self = table: 000000000DAFA970; new_state = table: 0000000002A3E200; params = table: 000000000DC95CC0; scope_name = "StateLoadingRestartNetwork:on_enter" [5] self = table: 000000000DAFA970; new_state = table: 0000000002A3E200; notify = nil; old_state = nil [6] self = table: 000000000DAFA970; parent = table: 0000000000C8FAD0; start_state = table: 0000000002A3E200; params = table: 000000000DC95CC0; profiling_debugging_enabled = true [7] self = table: 000000000DAFA970; parent = table: 0000000000C8FAD0; start_state = table: 0000000002A3E200; params = table: 000000000DC95CC0; profiling_debugging_enabled = true [8] self = table: 000000000270BEE0; object = table: 000000000DAFA970 [9] self = table: 0000000000C8FAD0; params = table: 000000000DC95CC0 [10] self = table: 0000000000C8FAD0; param_block = table: 000000000059D060 [11] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateLoading:on_enter" [12] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 000000000DD0EAD0 [13] self = table: 000000000059D100; dt = 0.016666807234287262; t = 354.90164600324351; new_state = table: 0000000002A41040 [14] self = table: 0000000000097110; real_world_dt = 0.016666807234287262; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666807234287262; t = 354.90164600324351 [15] dt = 0.016666807234287262 [1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097110; _lobby_host = table: 0000000000C78D90; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000DAB8920; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010C4FC00; _network_transmit = table: 000000000DAA4660; _network_server = table: 000000000DAD0C00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000DB41B20; _local_quickplay_bonus = false; _loading_view = table: 000000000DC93D80; [2] _previous_session_error_headers_lookup = table: 000000000569FEB0; _loading_view = table: 000000000DC93D80; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000000C8FAD0; _world = [World]; [3] _previous_session_error_headers_lookup = table: 000000000569FEB0; _loading_view = table: 000000000DC93D80; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000000C8FAD0; _world = [World]; [4] _params = table: 000000000DC95CC0; _profiling_debugging_enabled = true; _parent = table: 0000000000C8FAD0; _state = table: 0000000010CFE290; [5] _params = table: 000000000DC95CC0; _profiling_debugging_enabled = true; _parent = table: 0000000000C8FAD0; _state = table: 0000000010CFE290; [6] _params = table: 000000000DC95CC0; _profiling_debugging_enabled = true; _parent = table: 0000000000C8FAD0; _state = table: 0000000010CFE290; [7] _params = table: 000000000DC95CC0; _profiling_debugging_enabled = true; _parent = table: 0000000000C8FAD0; _state = table: 0000000010CFE290; [8] __index = table: 000000000270BEE0; ___is_class_metatable___ = true; super = table: 00000000000AD750; DEBUG = false; [9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097110; _lobby_host = table: 0000000000C78D90; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000DAB8920; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010C4FC00; _network_transmit = table: 000000000DAA4660; _network_server = table: 000000000DAD0C00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000DB41B20; _local_quickplay_bonus = false; _loading_view = table: 000000000DC93D80; [10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097110; _lobby_host = table: 0000000000C78D90; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000DAB8920; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010C4FC00; _network_transmit = table: 000000000DAA4660; _network_server = table: 000000000DAD0C00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000DB41B20; _local_quickplay_bonus = false; _loading_view = table: 000000000DC93D80; [11] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000C8FAD0; [12] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000C8FAD0; [13] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000C8FAD0; [14] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 000000000F350D60; 19:18:58.460 [Lua] PopupManager:queue_default_popup: Cannot reach the game host. You have been disconnected. Error continue OK 19:18:58.460 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:18:58.467 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:18:58.467 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:18:58.467 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 19:18:58.467 [Lua] Set lobby begin: 19:18:58.467 [Lua] Set lobby end. 19:18:58.467 [Lua] [PSM] Peer 110000102543600 joined. Want to use profile index "3" and join party "nil" 19:18:58.467 [Lua] [LobbyHost] Changed state from 0 to creating 19:18:58.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 19:18:58.511 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 19:18:58.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:18:58.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:18:58.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 19:18:58.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 19:18:58.668 [Lua] [LobbyHost] Changed state from creating to joined 19:18:58.668 [Lua] [PartyManager] Leader is set to 110000102543600 19:18:58.668 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102543600 my_peer_id:110000102543600 19:18:58.668 [Lua] [ChatManager] Registering channel 1 19:18:58.668 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600) 19:18:58.668 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600) 19:18:58.668 [Lua] [PartyManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600) 19:18:58.683 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 19:18:58.684 [Lua] [NetworkServer] Changing num_players from nil to 1 19:18:58.684 [Lua] Players: 1 19:18:58.684 [Lua] Set lobby begin: 19:18:58.684 [Lua] Lobby data num_players = 1 19:18:58.684 [Lua] Lobby data level_key = inn_level 19:18:58.684 [Lua] Lobby data game_mode = 3 19:18:58.684 [Lua] Lobby data matchmaking = false 19:18:58.684 [Lua] Set lobby end. 19:18:58.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 19:18:58.734 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 19:18:58.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 19:19:00.441 [Lua] player (110000102543600,1) was put into party 0 19:19:00.441 [Lua] [PeerSM] 110000102543600 :: on_exit Connecting 19:19:00.441 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 19:19:00.441 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0 19:19:00.441 warning: [Lua] Following data will be uploaded to Crashify: <> 19:19:00.441 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000102543600 "Baby Shark Tododo (Froh)" <> 19:19:00.441 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000079D3750; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4539575; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000F42E620 [3] _ = table: 00000000079D3750; new_state = Loading; old_state = Connecting [4] self = table: 000000000D979A30; dt = 0.01666700653731823; state_data = table: 00000000079D3750; new_state = Loading [5] self = table: 000000000DAD0C00; dt = 0.01666700653731823; peer_state_machines = table: 000000000B3EFD60; joined_peers = table: 000000000DBA6BF0; game_session = nil; peer_id = "110000102543600"; peer_state_machine = table: 000000000D979A30 [6] self = table: 0000000000C8FAD0; dt = 0.01666700653731823 [7] self = table: 0000000000C8FAD0; dt = 0.01666700653731823; t = 356.93372047517914 [8] self = table: 000000000059D100; dt = 0.01666700653731823; t = 356.93372047517914 [9] self = table: 0000000000097110; real_world_dt = 0.01666700653731823; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01666700653731823; t = 356.93372047517914 [10] dt = 0.01666700653731823 [2] server = table: 000000000DAD0C00; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9473729990422726; peer_id = "110000102543600"; [4] current_state = Loading; function_memoize = table: 000000000D9760E0; state_data = table: 00000000079D3750; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "inn_level"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000DAB8920; [6] _world_name = "loading_world"; _world = [World]; _popup_id = "1"; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 0000000000C78D90; _loading_view = table: 000000000DC93D80; _local_quickplay_bonus = false; _machine = table: 000000000DAFA970; _network_event_delegate = table: 000000000DAB8920; _registered_rpcs = true; _quickplay_bonus = false; _input_manager = table: 000000000DB41B20; _loadout_resync_state = "check_resync"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _should_start_breed_loading = true; _network_server = table: 000000000DAD0C00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 000000000DAA4660; _profile_synchronizer = table: 0000000010C4FC00; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport"; [7] _world_name = "loading_world"; _world = [World]; _popup_id = "1"; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 0000000000C78D90; _loading_view = table: 000000000DC93D80; _local_quickplay_bonus = false; _machine = table: 000000000DAFA970; _network_event_delegate = table: 000000000DAB8920; _registered_rpcs = true; _quickplay_bonus = false; _input_manager = table: 000000000DB41B20; _loadout_resync_state = "check_resync"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _should_start_breed_loading = true; _network_server = table: 000000000DAD0C00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 000000000DAA4660; _profile_synchronizer = table: 0000000010C4FC00; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport"; [8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000C8FAD0; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 000000000F350D60; <> <> 19:19:00.442 [Lua] [StateLoading] got rpc_load_level 50 inn_level 19:19:02.648 [Window] Window => active 19:19:02.971 [Lua] PopupManager:query_result returned result: continue 19:19:06.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 19:19:06.307 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 19:19:06.323 [Lua] [LevelTransitionHandler] Level load completed! 19:19:06.323 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4539575 - use_random_directors: true - overriden_conflict: nil 19:19:06.325 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:19:06.325 [Lua] checking dlc's against conflict directors 19:19:06.325 [Lua] number of factions to include 2 19:19:06.325 [Lua] Updated list weights for random: 19:19:06.325 [Lua] skaven, 0.42 (0.00-0.42) 19:19:06.325 [Lua] chaos, 0.42 (0.42-0.83) 19:19:06.325 [Lua] beastmen, 0.17 (0.83-1.00) 19:19:06.325 [Lua] Rolled random faction: 0.82330763339996338 chaos 19:19:06.325 [Lua] Updated list weights for random: 19:19:06.325 [Lua] skaven, 0.71 (0.00-0.71) 19:19:06.325 [Lua] beastmen, 0.29 (0.71-1.00) 19:19:06.325 [Lua] Rolled random faction: 0.37494060397148132 skaven 19:19:06.325 [Lua] number of factions added 2 19:19:06.325 [Lua] --- --- --- 19:19:06.325 [Lua] Starting... difficulty 'cataclysm_2' 19:19:06.325 [Lua] These are the starting conflict directors: 19:19:06.325 [Lua] inn_level 19:19:06.325 [Lua] --- --- --- 19:19:06.325 [Lua] 19:19:06.325 [Lua] DONE! Found the following directors: 19:19:06.325 [Lua] (free: 35), Master hash is: 19:19:06.325 [Lua] [EnemyPackageLoader] breed_lookup: { } 19:19:06.325 [Lua] load_startup_enemy_packages: -------------- 19:19:06.325 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:19:06.325 [Lua] critter_rat 19:19:06.340 [Lua] ### Sending rpc_level_loaded 19:19:06.340 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50 19:19:06.340 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 19:19:06.357 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 19:19:06.357 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 19:19:06.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600 19:19:06.357 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600 19:19:06.374 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 19:19:06.374 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 19:19:06.374 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 19:19:06.374 [Lua] ### Sending rpc_level_loaded 19:19:06.374 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50 19:19:06.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:19:06.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:19:06.391 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 19:19:06.391 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:19:06.391 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:19:06.391 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:19:06.391 [Lua] Starting async level spawning of levels/inn/world 19:19:06.392 [Umbra] Init version: 3.4.15 :: 16 threads 19:19:06.833 [Lua] Async level spawning done 19:19:06.833 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:19:07.805 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:19:07.805 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:19:07.805 [Lua] Set lobby begin: 19:19:07.805 [Lua] Lobby data host = 110000102543600 19:19:07.805 [Lua] Lobby data level_key = inn_level 19:19:07.805 [Lua] Lobby data game_mode = 3 19:19:07.805 [Lua] Lobby data country_code = FR 19:19:07.805 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:07.806 [Lua] Lobby data num_players = 1 19:19:07.806 [Lua] Lobby data matchmaking = false 19:19:07.806 [Lua] Set lobby end. 19:19:07.806 [Lua] [Managers] Destroying manager group: 19:19:07.806 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 19:19:07.806 [Lua] [Gamestate] Enter StateIngame HOST 19:19:07.806 [Lua] [Managers] Calling function on all managers: 19:19:07.806 [Lua] <>level = inn_level<> 19:19:07.806 [Lua] Set lobby begin: 19:19:07.806 [Lua] Lobby data host = 110000102543600 19:19:07.807 [Lua] Lobby data level_key = inn_level 19:19:07.807 [Lua] Lobby data game_mode = 3 19:19:07.807 [Lua] Lobby data selected_level_key = inn_level 19:19:07.807 [Lua] Lobby data country_code = FR 19:19:07.807 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:07.807 [Lua] Lobby data num_players = 1 19:19:07.807 [Lua] Lobby data matchmaking = false 19:19:07.807 [Lua] Set lobby end. 19:19:07.807 [Lua] [StateIngame] Server ingame 19:19:07.810 [Lua] Set lobby begin: 19:19:07.810 [Lua] Lobby data level_key = inn_level 19:19:07.810 [Lua] Lobby data selected_level_key = inn_level 19:19:07.810 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:07.810 [Lua] Lobby data matchmaking = false 19:19:07.810 [Lua] Lobby data host = 110000102543600 19:19:07.810 [Lua] Lobby data country_code = FR 19:19:07.810 [Lua] Lobby data game_mode = 3 19:19:07.810 [Lua] Lobby data difficulty_tweak = 0 19:19:07.810 [Lua] Lobby data difficulty = cataclysm_2 19:19:07.810 [Lua] Lobby data num_players = 1 19:19:07.810 [Lua] Set lobby end. 19:19:07.810 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 19:19:07.810 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 19:19:07.810 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:19:07.810 [Lua] [Matchmaking] initializing 19:19:07.810 [Lua] [Matchmaking] my_peer_id: 110000102543600, I am server 19:19:07.810 [Lua] [Matchmaking] register rpcs 19:19:07.810 [Lua] GameNetworkManager:init... creating game session 19:19:07.810 [Lua] Host GameSession.make_game_session_host with session: 19:19:07.810 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:19:07.810 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 19:19:07.810 [Lua] [GameNetworkManager] self.is_server = true 19:19:07.810 [Network] Setting artificial MTU limit to 65536 19:19:07.810 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 19:19:07.818 [Lua] Switching ConflictSettings: to: inn_level 19:19:07.818 [Lua] pacing=disabled 19:19:07.818 [Lua] roaming=nil 19:19:07.818 [Lua] disabled=false 19:19:07.818 [Lua] pack_spawning=disabled 19:19:07.818 [Lua] contained_breeds=nil 19:19:07.818 [Lua] boss=disabled 19:19:07.818 [Lua] horde=disabled 19:19:07.818 [Lua] specials=disabled 19:19:07.818 [Lua] name=inn_level 19:19:07.818 [Lua] intensity=disabled 19:19:07.818 [Lua] --- 19:19:07.818 [Lua] [LevelAnalysis] set_random_seed( 4539575) 19:19:07.821 [Lua] [AIInterestPointSystem] Level Seed: 4539575 19:19:07.821 [Lua] 19:19:07.821 [Lua] [entity_system_bag] = table 19:19:07.821 [Lua] [entity_system_bag] = metatable 19:19:07.821 [Lua] [startup_data] = table 19:19:07.821 [Lua] [entity_manager] = table 19:19:07.821 [Lua] [entity_manager] = metatable 19:19:07.821 [Lua] [unit_spawner] = table 19:19:07.821 [Lua] [unit_spawner] = metatable 19:19:07.821 [Lua] [unit_storage] = table 19:19:07.821 [Lua] [unit_storage] = metatable 19:19:07.821 [Lua] [dice_keeper] = table 19:19:07.821 [Lua] [dice_keeper] = metatable 19:19:07.821 [Lua] [is_server] = true (boolean) 19:19:07.821 [Lua] [world] = [World] 19:19:07.821 [Lua] [system_api] = table 19:19:07.821 [Lua] [entity_system] = table 19:19:07.821 [Lua] [entity_system] = metatable 19:19:07.821 [Lua] [network_lobby] = table 19:19:07.821 [Lua] [network_lobby] = metatable 19:19:07.821 [Lua] [profile_synchronizer] = table 19:19:07.821 [Lua] [profile_synchronizer] = metatable 19:19:07.821 [Lua] [level_transition_handler] = table 19:19:07.821 [Lua] [level_transition_handler] = metatable 19:19:07.821 [Lua] [num_local_human_players] = 1 (number) 19:19:07.821 [Lua] [statistics_db] = table 19:19:07.821 [Lua] [statistics_db] = metatable 19:19:07.821 [Lua] [network_server] = table 19:19:07.821 [Lua] [network_server] = metatable 19:19:07.821 [Lua] [input_manager] = table 19:19:07.821 [Lua] [input_manager] = metatable 19:19:07.821 [Lua] [network_clock] = table 19:19:07.821 [Lua] [network_clock] = metatable 19:19:07.821 [Lua] [network_transmit] = table 19:19:07.821 [Lua] [network_transmit] = metatable 19:19:07.821 [Lua] [free_flight_manager] = table 19:19:07.821 [Lua] [free_flight_manager] = metatable 19:19:07.821 [Lua] [network_manager] = table 19:19:07.821 [Lua] [network_manager] = metatable 19:19:07.821 [Lua] [network_event_delegate] = table 19:19:07.821 [Lua] [network_event_delegate] = metatable 19:19:07.821 [Lua] 19:19:07.821 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:19:07.821 [Lua] ignoring extension VersusInteractObjectiveExtension 19:19:07.821 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:19:07.821 [Lua] ignoring extension VersusSocketObjectiveExtension 19:19:07.821 [Lua] ignoring extension VersusTargetObjectiveExtension 19:19:07.821 [Lua] ignoring extension VersusMissionObjectiveExtension 19:19:07.822 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:19:07.824 [Lua] [AchievementManager] Achievements using the steam platform 19:19:07.867 [Lua] [StateIngame] Level seed: 4539575 19:19:07.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 19:19:07.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 19:19:07.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 19:19:07.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 19:19:07.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 19:19:07.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 19:19:07.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 19:19:07.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read, 19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read, 19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read, 19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 19:19:07.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read, 19:19:07.878 [Lua] [LevelAnalysis] set_random_seed( 4539575) 19:19:07.913 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:19:07.913 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 19:19:07.913 [Lua] [IngameUI] init 19:19:07.925 [SteamVoipClient] select_out(110000102543600, off) 19:19:07.939 [Lua] cb_razer_chroma_setup 19:19:07.966 [Lua] completed 19:19:07.966 [Lua] completed 19:19:07.966 [Lua] completed 19:19:07.966 [Lua] completed 19:19:07.977 [Lua] completed 19:19:07.978 [Lua] completed 19:19:07.980 [Lua] [Matchmaking] Cancelling matchmaking 19:19:07.980 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:19:07.980 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:19:07.980 [Lua] Set lobby begin: 19:19:07.980 [Lua] Lobby data level_key = inn_level 19:19:07.980 [Lua] Lobby data power_level = 0 19:19:07.980 [Lua] Lobby data selected_level_key = inn_level 19:19:07.980 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:07.980 [Lua] Lobby data matchmaking = false 19:19:07.980 [Lua] Lobby data host = 110000102543600 19:19:07.980 [Lua] Lobby data country_code = FR 19:19:07.980 [Lua] Lobby data game_mode = 3 19:19:07.980 [Lua] Lobby data difficulty_tweak = 0 19:19:07.980 [Lua] Lobby data difficulty = cataclysm_2 19:19:07.980 [Lua] Lobby data num_players = 1 19:19:07.980 [Lua] Set lobby end. 19:19:07.981 [Flow] complete_skittergate_legend true 19:19:07.981 [Flow] complete_all_helmgart_levels_recruit true 19:19:07.982 [Flow] WitchHunterLevel:35 19:19:07.982 [Flow] LeaderYes 19:19:07.982 [Flow] ALL PC XP:304250 19:19:07.982 [Flow] Has "bogenhafen" DLC:true 19:19:07.982 [Flow] WH XP:60850 19:19:07.982 [Flow] Number of crafted items:2803 19:19:07.982 [Flow] Has "pre_order" DLC:true 19:19:07.982 [Flow] Sum of Powe Levels:1500 19:19:07.982 [Flow] lodestone diff 1:false 19:19:07.982 [Flow] magnus and forest activated 19:19:07.982 [Flow] magnus and forest activated 19:19:07.982 [Flow] cemetery and forest activated 19:19:07.982 [Flow] magnus and cemetery 19:19:07.982 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:19:07.982 [Flow] ALL RUNES ACTIVATED 19:19:07.983 [Flow] magnus and forest activated 19:19:07.983 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:19:07.983 [Flow] ALL RUNES ACTIVATED 19:19:07.983 [Flow] cemetery and forest activated 19:19:07.983 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:19:07.983 [Flow] ALL RUNES ACTIVATED 19:19:07.983 [Flow] magnus and forest activated 19:19:07.983 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:19:07.983 [Flow] ALL RUNES ACTIVATED 19:19:07.983 [Flow] magnus and cemetery 19:19:07.983 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:19:07.983 [Flow] ALL RUNES ACTIVATED 19:19:07.983 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 19:19:07.984 [Lua] CurrentConflictSettings inn_level 19:19:07.984 [Lua] [ConflictDirector] conflict_director is ai_ready 19:19:07.984 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:19:07.984 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:19:07.986 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:19:07.986 [Lua] Forming navigation groups in one frame 19:19:07.986 [Lua] Forming navigation groups 19:19:08.003 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907 19:19:08.004 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000331966 19:19:08.004 [Lua] number of nav groups: 41 19:19:08.005 [Lua] number of refined nav groups : 23 19:19:08.006 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 19:19:08.006 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 19:19:08.007 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:19:08.007 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_2, USING SETTINGS FOR EASY 19:19:08.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:19:08.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:19:08.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:19:08.009 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 19:19:08.009 [Lua] [Managers] Calling function on all managers: 19:19:08.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:19:08.038 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 19:19:08.038 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 19:19:08.270 [Lua] player (110000102543600,1) was put into party 1 19:19:08.270 [Lua] [IngamePlayerListUI] - Destroy 19:19:08.271 [Lua] [EquipmentUI] - Destroy 19:19:08.271 [Lua] [AbilityUI] - Destroy 19:19:08.271 [Lua] [GamePadAbilityUI] - Destroy 19:19:08.271 [Lua] [GamePadEquipmentUI] - Destroy 19:19:08.278 [Lua] Assigning peer(110000102543600:1) to profile(3) career(2) 19:19:08.278 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2) 19:19:08.278 [Lua] Set lobby begin: 19:19:08.278 [Lua] Lobby data player_slot_1 = 0:0 19:19:08.278 [Lua] Lobby data level_key = inn_level 19:19:08.278 [Lua] Lobby data power_level = 0 19:19:08.278 [Lua] Lobby data selected_level_key = inn_level 19:19:08.278 [Lua] Lobby data player_slot_4 = 0:0 19:19:08.278 [Lua] Lobby data difficulty = cataclysm_2 19:19:08.278 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:08.278 [Lua] Lobby data matchmaking = false 19:19:08.278 [Lua] Lobby data host = 110000102543600 19:19:08.278 [Lua] Lobby data country_code = FR 19:19:08.278 [Lua] Lobby data game_mode = 3 19:19:08.278 [Lua] Lobby data player_slot_5 = 0:0 19:19:08.278 [Lua] Lobby data player_slot_2 = 0:0 19:19:08.278 [Lua] Lobby data difficulty_tweak = 0 19:19:08.279 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:08.279 [Lua] Lobby data num_players = 1 19:19:08.279 [Lua] Set lobby end. 19:19:08.279 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0 19:19:08.279 [Lua] 19:19:08.279 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:19:08.279 [Lua] [wwise/flamethrower] = false (boolean) 19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 19:19:08.279 [Lua] [wwise/drakegun] = false (boolean) 19:19:08.279 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:19:08.279 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:19:08.279 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:19:08.279 [Lua] 19:19:08.279 [Lua] 19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 19:19:08.279 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:19:08.279 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:19:08.279 [Lua] [wwise/flamethrower] = false (boolean) 19:19:08.279 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean) 19:19:08.279 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 19:19:08.279 [Lua] [wwise/drakegun] = false (boolean) 19:19:08.279 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 19:19:08.279 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:19:08.279 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:19:08.279 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:19:08.279 [Lua] 19:19:08.279 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 19:19:08.279 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 19:19:08.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 19:19:08.279 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 19:19:08.279 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 19:19:08.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:19:08.282 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600 19:19:08.303 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 19:19:08.303 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 19:19:08.309 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600 19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 19:19:08.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:19:08.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:19:08.382 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 19:19:08.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 19:19:08.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:19:08.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:19:08.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 19:19:08.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 19:19:08.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 19:19:08.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 19:19:08.761 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 19:19:08.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 19:19:08.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:19:08.769 [Flow] DISABLE 19:19:08.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:19:08.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 19:19:08.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 19:19:08.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:19:08.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:19:08.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 19:19:08.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 19:19:08.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:19:08.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:19:08.863 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 19:19:08.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 19:19:08.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:19:08.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 19:19:08.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 19:19:08.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 19:19:08.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:19:08.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:19:08.924 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 19:19:08.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 19:19:08.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:19:08.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:19:08.953 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 19:19:08.954 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 19:19:08.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:19:08.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:19:08.985 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 19:19:08.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 19:19:08.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:19:09.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:19:09.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 19:19:09.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 19:19:09.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 19:19:09.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 19:19:09.035 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 19:19:09.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 19:19:09.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:19:09.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:19:09.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 19:19:09.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 19:19:09.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:19:09.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:19:09.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 19:19:09.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 19:19:09.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:19:09.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:19:09.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 19:19:09.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 19:19:09.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:19:09.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:19:09.736 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:19:09.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:19:09.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:19:09.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:19:09.870 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:19:09.933 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:19:09.933 [Lua] [PackageManager] Force_load: wwise/drakegun 19:19:09.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:19:10.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:19:10.117 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:19:10.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:19:10.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:19:10.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:19:10.162 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:19:10.204 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:19:10.204 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:19:10.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:19:10.360 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:19:10.360 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:19:10.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 19:19:10.566 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:19:10.566 [Lua] Players: 2 19:19:10.566 [Lua] Set lobby begin: 19:19:10.566 [Lua] Lobby data player_slot_1 = 0:0 19:19:10.566 [Lua] Lobby data level_key = inn_level 19:19:10.566 [Lua] Lobby data power_level = 0 19:19:10.566 [Lua] Lobby data selected_level_key = inn_level 19:19:10.566 [Lua] Lobby data player_slot_4 = 0:0 19:19:10.566 [Lua] Lobby data difficulty = cataclysm_2 19:19:10.567 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:10.567 [Lua] Lobby data matchmaking = false 19:19:10.567 [Lua] Lobby data host = 110000102543600 19:19:10.567 [Lua] Lobby data country_code = FR 19:19:10.567 [Lua] Lobby data game_mode = 3 19:19:10.567 [Lua] Lobby data player_slot_5 = 0:0 19:19:10.567 [Lua] Lobby data player_slot_2 = 0:0 19:19:10.567 [Lua] Lobby data difficulty_tweak = 0 19:19:10.567 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:10.567 [Lua] Lobby data num_players = 2 19:19:10.567 [Lua] Set lobby end. 19:19:10.567 [Lua] [LobbyMembers] Member joined 110000100089661 19:19:10.571 [Lua] [LoadTimeManager] Member Joined 19:19:10.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 19:19:10.612 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 19:19:10.613 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 19:19:10.652 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 19:19:10.652 [Lua] [PackageManager] Force_load: wwise/flamethrower 19:19:10.653 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:19:10.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:19:10.778 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:19:10.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 19:19:11.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 19:19:11.121 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 19:19:11.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:19:11.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:19:11.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:19:11.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:19:11.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:19:11.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:19:11.900 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 19:19:11.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:11.920 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:11.920 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 19:19:11.935 [Lua] Players are leaving the safe zone 19:19:12.081 [Lua] GOT approve_channel 9 110000100089661 1860000017f9593 19:19:12.081 [EAC] EAC server has client 110000100089661 and channel 9 (and owner 110000100089661) 19:19:12.081 [Lua] Client with peer_id 110000100089661 got APPROVED by server 19:19:12.081 [EACServer] [20:19:12:081][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100089661 PlayerGUID: 76561197960828513 PlayerIP: 0.0.0.0 OwnerGUID: 76561197960828513 PlayerName: kuli 19:19:12.081 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100089661' 19:19:12.081 [Lua] [PeerSM] 110000100089661 :: on_enter Connecting 19:19:12.081 [Lua] [ChatManager][1]System: kuli is joining the game 19:19:12.113 [Lua] StateInGameRunning:_game_actually_starts() 19:19:12.113 [Lua] ################################################################################################################# 19:19:12.114 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true 19:19:12.114 [Lua] ################################################################################################################# 19:19:12.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 19:19:12.121 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 19:19:12.127 [EACServer] [20:19:12:126][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:19:12.172 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:19:12.172 [Lua] [Matchmaking] Got a handshake request from 110000100089661 with user name 'kuli' 19:19:12.228 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017f9593 from 110000100089661, replying lobby_ok 19:19:12.269 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100089661 REPLY wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0 19:19:12.331 [Lua] Set lobby begin: 19:19:12.332 [Lua] Lobby data player_slot_1 = 0:0 19:19:12.332 [Lua] Lobby data level_key = inn_level 19:19:12.332 [Lua] Lobby data power_level = 0 19:19:12.332 [Lua] Lobby data selected_level_key = inn_level 19:19:12.332 [Lua] Lobby data player_slot_4 = 0:0 19:19:12.332 [Lua] Lobby data difficulty = cataclysm_2 19:19:12.333 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:12.333 [Lua] Lobby data matchmaking = false 19:19:12.333 [Lua] Lobby data host = 110000102543600 19:19:12.334 [Lua] Lobby data country_code = FR 19:19:12.334 [Lua] Lobby data game_mode = 3 19:19:12.334 [Lua] Lobby data player_slot_5 = 0:0 19:19:12.337 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:12.337 [Lua] Lobby data difficulty_tweak = 0 19:19:12.337 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:12.337 [Lua] Lobby data num_players = 2 19:19:12.337 [Lua] Set lobby end. 19:19:12.337 [Lua] [Matchmaking] Assigning profile slot 2 to 110000100089661 19:19:12.337 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0 19:19:12.803 [Lua] PlayFabMirrorBase:_commit_internal 5 19:19:12.803 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:19:12.806 [Lua] generate_backend_stats 110000102543600:1 19:19:12.829 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:19:12.829 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:19:12.829 [Lua] Set lobby begin: 19:19:12.829 [Lua] Lobby data player_slot_1 = 0:0 19:19:12.829 [Lua] Lobby data level_key = inn_level 19:19:12.829 [Lua] Lobby data power_level = 835 19:19:12.829 [Lua] Lobby data selected_level_key = inn_level 19:19:12.829 [Lua] Lobby data player_slot_4 = 0:0 19:19:12.829 [Lua] Lobby data difficulty = cataclysm_2 19:19:12.829 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:12.829 [Lua] Lobby data matchmaking = false 19:19:12.829 [Lua] Lobby data host = 110000102543600 19:19:12.829 [Lua] Lobby data country_code = FR 19:19:12.829 [Lua] Lobby data game_mode = 3 19:19:12.829 [Lua] Lobby data player_slot_5 = 0:0 19:19:12.829 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:12.829 [Lua] Lobby data difficulty_tweak = 0 19:19:12.829 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:12.829 [Lua] Lobby data num_players = 2 19:19:12.829 [Lua] Set lobby end. 19:19:12.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 19:19:12.832 [Lua] Commit load time data 19:19:12.833 [Lua] commit result success 5 19:19:13.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read, 19:19:13.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:19:13.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read, 19:19:13.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:19:13.615 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 19:19:13.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:19:13.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read, 19:19:13.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:19:13.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 19:19:13.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:19:13.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read, 19:19:13.641 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:19:13.650 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read, 19:19:13.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:19:13.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read, 19:19:13.657 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:19:13.722 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 19:19:13.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 19:19:13.731 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 19:19:13.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 19:19:14.553 [Lua] ### CLEARING PEER STATE FOR 110000100089661 19:19:14.553 [Lua] [PeerSM] 110000100089661 :: on_exit Connecting 19:19:14.553 [Lua] [PeerSM] 110000100089661 :: on_enter Connecting 19:19:14.599 [Lua] [PSM] Peer 110000100089661 joined. Want to use profile index "2" and join party "0" 19:19:14.599 [Lua] Mechanism says: a client joined the game! 110000100089661 19:19:14.599 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100089661, connection_key=0) 19:19:14.599 [Lua] Sync dynamic to client: 19:19:14.783 [SteamVoipClient] select_out(110000100089661, on) 19:19:14.840 [SteamVoipClient] select_out(110000100089661, on) 19:19:14.840 [SteamVoipClient] select_in(110000100089661, on) 19:19:14.840 [SteamVoipClient] select_out(110000100089661, off) 19:19:16.733 [Lua] player (110000100089661,1) was put into party 0 19:19:16.733 [Lua] [PeerSM] 110000100089661 :: on_exit Connecting 19:19:16.733 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 19:19:16.733 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0 19:19:16.733 warning: [Lua] Following data will be uploaded to Crashify: <> 19:19:16.735 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 110000102543600 "Baby Shark Tododo (Froh)" <> 19:19:16.736 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000009BD7110; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4539575; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000F42E620 [3] _ = table: 0000000009BD7110; new_state = Loading; old_state = Connecting [4] self = table: 0000000009BD7390; dt = 0.0099067594856023788; state_data = table: 0000000009BD7110; new_state = Loading [5] self = table: 000000000DAD0C00; dt = 0.0099067594856023788; peer_state_machines = table: 000000000B3EFD60; joined_peers = table: 000000000DBA6BF0; game_session = [GameSession]; peer_id = "110000100089661"; peer_state_machine = table: 0000000009BD7390 [6] self = table: 000000000ACF7E70; dt = 0.0099067594856023788; t = 8.7541740462183952; network_manager = table: 00000000114DE860 [7] self = table: 000000000059D100; dt = 0.0099067594856023788; t = 373.0490861349972 [8] self = table: 0000000000097110; real_world_dt = 0.0099067594856023788; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0099067594856023788; t = 373.0490861349972 [9] dt = 0.0099067594856023788 [2] server = table: 000000000DAD0C00; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; wanted_profile_index = 2; resend_timer = 1.959085357375443; resend_post_game_timer = 1.9207283761352301; clan_tag = "0"; peer_id = "110000100089661"; [4] current_state = Loading; function_memoize = table: 0000000000D92E70; state_data = table: 0000000009BD7110; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "inn_level"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0; [6] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.0098932757973670959; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000DDFE370; machines = table: 000000000161C860; viewport_name = "player_1"; _camera_carrier = table: 000000000F05C450; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000114DE400; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false; [7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60; <> <> 19:19:16.754 [EACServer] [20:19:16:753][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100089661 Session: 2 Status: Client Authenticated Message: Client authenticated. 19:19:16.755 [EAC] Peer 110000100089661 switched EAC state to ClientAuthenticatedLocal 19:19:16.828 [Lua] ### Sending rpc_level_loaded 19:19:16.828 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50 19:19:16.828 [Lua] Peer 110000100089661 has loaded the level but not all enemies, so we wait 19:19:16.900 [EACServer] [20:19:16:899][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100089661. 19:19:16.936 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100089661, connection_key=0) 19:19:16.937 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 19:19:16.937 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 19:19:16.937 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:1 my_peer_id:110000102543600 19:19:17.200 [EACServer] [20:19:17:200][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100089661 19:19:17.200 [EACServer] [20:19:17:200][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100089661 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:19:17.200 [EAC] Peer 110000100089661 switched EAC state to ClientAuthenticatedRemote 19:19:18.265 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 19:19:18.265 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 19:19:19.566 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:19:19.566 [Lua] [Matchmaking] Got a handshake request from 110000100089661 with user name 'kuli' 19:19:19.566 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 19:19:19.566 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 19:19:19.579 [Lua] Breedfreezer (server) starting a hot join sync 19:19:19.579 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 19:19:19.579 [Lua] RemotePlayer:create_game_object( ) 44 19:19:19.597 [Lua] player (110000100089661,1) was put into party 1 19:19:19.597 [Lua] Assigning peer(110000100089661:1) to profile(2) career(1) 19:19:19.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100089661) local_player_id(1) profile_index(2) career_index(1) 19:19:19.597 [Lua] Set lobby begin: 19:19:19.597 [Lua] Lobby data player_slot_1 = 0:0 19:19:19.597 [Lua] Lobby data level_key = inn_level 19:19:19.597 [Lua] Lobby data power_level = 835 19:19:19.597 [Lua] Lobby data selected_level_key = inn_level 19:19:19.598 [Lua] Lobby data player_slot_4 = 0:0 19:19:19.598 [Lua] Lobby data difficulty = cataclysm_2 19:19:19.598 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:19.598 [Lua] Lobby data matchmaking = false 19:19:19.598 [Lua] Lobby data host = 110000102543600 19:19:19.598 [Lua] Lobby data country_code = FR 19:19:19.598 [Lua] Lobby data game_mode = 3 19:19:19.598 [Lua] Lobby data player_slot_5 = 0:0 19:19:19.598 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:19.598 [Lua] Lobby data difficulty_tweak = 0 19:19:19.598 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:19.598 [Lua] Lobby data num_players = 2 19:19:19.598 [Lua] Set lobby end. 19:19:19.598 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0 19:19:19.598 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 19:19:19.598 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 19:19:19.604 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 19:19:19.604 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 19:19:19.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:19:19.700 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:19:19.700 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 19:19:19.700 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600 19:19:19.700 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:2 my_peer_id:110000102543600 19:19:19.701 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 19:19:19.706 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600 19:19:19.706 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read, 19:19:19.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:19:19.706 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 19:19:19.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:19:19.706 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read, 19:19:19.706 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:19:19.706 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:19:19.706 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 19:19:19.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 19:19:19.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:19:19.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 19:19:19.732 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 19:19:19.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 19:19:19.792 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 19:19:19.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:19:19.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:19:19.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 19:19:19.868 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 19:19:20.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 19:19:20.009 [Lua] [PackageManager] Force_load: wwise/staff 19:19:20.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 19:19:20.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 19:19:20.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p 19:19:20.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:19:20.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:19:20.268 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 19:19:20.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:19:20.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:19:20.862 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 19:19:20.863 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 19:19:20.946 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 19:19:20.946 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 19:19:20.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 19:19:21.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 19:19:21.247 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 19:19:21.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:19:21.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:19:21.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 19:19:21.315 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 19:19:22.696 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:19:22.697 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 19:19:22.697 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:23.131 [Lua] Set lobby begin: 19:19:23.131 [Lua] Lobby data player_slot_1 = 0:0 19:19:23.131 [Lua] Lobby data level_key = inn_level 19:19:23.132 [Lua] Lobby data power_level = 417 19:19:23.132 [Lua] Lobby data selected_level_key = inn_level 19:19:23.132 [Lua] Lobby data player_slot_4 = 0:0 19:19:23.132 [Lua] Lobby data difficulty = cataclysm_2 19:19:23.132 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:23.132 [Lua] Lobby data matchmaking = false 19:19:23.132 [Lua] Lobby data host = 110000102543600 19:19:23.132 [Lua] Lobby data country_code = FR 19:19:23.132 [Lua] Lobby data game_mode = 3 19:19:23.132 [Lua] Lobby data player_slot_5 = 0:0 19:19:23.132 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:23.132 [Lua] Lobby data difficulty_tweak = 0 19:19:23.132 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:23.132 [Lua] Lobby data num_players = 2 19:19:23.132 [Lua] Set lobby end. 19:19:27.652 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:19:27.652 [Lua] Players: 3 19:19:27.652 [Lua] Set lobby begin: 19:19:27.652 [Lua] Lobby data player_slot_1 = 0:0 19:19:27.652 [Lua] Lobby data level_key = inn_level 19:19:27.652 [Lua] Lobby data power_level = 417 19:19:27.652 [Lua] Lobby data selected_level_key = inn_level 19:19:27.652 [Lua] Lobby data player_slot_4 = 0:0 19:19:27.652 [Lua] Lobby data difficulty = cataclysm_2 19:19:27.652 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:27.652 [Lua] Lobby data matchmaking = false 19:19:27.652 [Lua] Lobby data host = 110000102543600 19:19:27.652 [Lua] Lobby data country_code = FR 19:19:27.652 [Lua] Lobby data game_mode = 3 19:19:27.652 [Lua] Lobby data player_slot_5 = 0:0 19:19:27.652 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:27.652 [Lua] Lobby data difficulty_tweak = 0 19:19:27.652 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:27.652 [Lua] Lobby data num_players = 3 19:19:27.652 [Lua] Set lobby end. 19:19:27.652 [Lua] [LobbyMembers] Member joined 110000101fd4a34 19:19:28.134 [Lua] Set lobby begin: 19:19:28.134 [Lua] Lobby data player_slot_1 = 0:0 19:19:28.134 [Lua] Lobby data level_key = inn_level 19:19:28.134 [Lua] Lobby data power_level = 835 19:19:28.134 [Lua] Lobby data selected_level_key = inn_level 19:19:28.134 [Lua] Lobby data player_slot_4 = 0:0 19:19:28.134 [Lua] Lobby data difficulty = cataclysm_2 19:19:28.134 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:28.134 [Lua] Lobby data matchmaking = false 19:19:28.134 [Lua] Lobby data host = 110000102543600 19:19:28.134 [Lua] Lobby data country_code = FR 19:19:28.134 [Lua] Lobby data game_mode = 3 19:19:28.134 [Lua] Lobby data player_slot_5 = 0:0 19:19:28.134 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:28.134 [Lua] Lobby data difficulty_tweak = 0 19:19:28.134 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:28.134 [Lua] Lobby data num_players = 3 19:19:28.134 [Lua] Set lobby end. 19:19:28.945 [Lua] GOT approve_channel 12 110000101fd4a34 1860000017f9593 19:19:28.945 [EAC] EAC server has client 110000101fd4a34 and channel 12 (and owner 110000101fd4a34) 19:19:28.945 [Lua] Client with peer_id 110000101fd4a34 got APPROVED by server 19:19:28.945 [EACServer] [20:19:28:944][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101FD4A34 PlayerGUID: 76561197993642548 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993642548 PlayerName: Jomba 19:19:28.946 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101fd4a34' 19:19:28.946 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting 19:19:28.946 [Lua] [ChatManager][1]System: Jomba is joining the game 19:19:29.046 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:19:29.046 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba' 19:19:29.115 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017f9593 from 110000101fd4a34, replying lobby_ok 19:19:29.184 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101fd4a34 REPLY wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0 19:19:29.260 [Lua] Set lobby begin: 19:19:29.260 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:19:29.260 [Lua] Lobby data level_key = inn_level 19:19:29.260 [Lua] Lobby data power_level = 835 19:19:29.260 [Lua] Lobby data selected_level_key = inn_level 19:19:29.260 [Lua] Lobby data player_slot_4 = 0:0 19:19:29.260 [Lua] Lobby data difficulty = cataclysm_2 19:19:29.260 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:29.260 [Lua] Lobby data matchmaking = false 19:19:29.260 [Lua] Lobby data host = 110000102543600 19:19:29.260 [Lua] Lobby data country_code = FR 19:19:29.260 [Lua] Lobby data game_mode = 3 19:19:29.260 [Lua] Lobby data player_slot_5 = 0:0 19:19:29.261 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:29.261 [Lua] Lobby data difficulty_tweak = 0 19:19:29.261 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:29.261 [Lua] Lobby data num_players = 3 19:19:29.261 [Lua] Set lobby end. 19:19:29.261 [Lua] [Matchmaking] Assigning profile slot 1 to 110000101fd4a34 19:19:29.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0 19:19:29.650 [Lua] PlayFabMirrorBase:_commit_internal 6 19:19:29.650 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:19:29.653 [Lua] generate_backend_stats 110000102543600:1 19:19:29.675 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 19:19:29.678 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:19:29.678 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14 19:19:29.682 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 1 19:19:29.878 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 19:19:29.878 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 19:19:30.245 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 19:19:30.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14 19:19:30.608 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14 19:19:30.611 [Lua] commit result success 6 19:19:31.418 [Lua] ### CLEARING PEER STATE FOR 110000101fd4a34 19:19:31.418 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting 19:19:31.418 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting 19:19:31.486 [Lua] [PSM] Peer 110000101fd4a34 joined. Want to use profile index "1" and join party "0" 19:19:31.486 [Lua] Mechanism says: a client joined the game! 110000101fd4a34 19:19:31.486 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101fd4a34, connection_key=1) 19:19:31.486 [Lua] Sync dynamic to client: 19:19:31.673 [SteamVoipClient] select_out(110000101fd4a34, on) 19:19:31.714 [SteamVoipClient] select_out(110000101fd4a34, on) 19:19:31.714 [SteamVoipClient] select_in(110000101fd4a34, on) 19:19:31.714 [SteamVoipClient] select_out(110000101fd4a34, off) 19:19:32.770 [EACServer] [20:19:32:769][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 3 Status: Client Authenticated Message: Client authenticated. 19:19:32.771 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedLocal 19:19:32.938 [EACServer] [20:19:32:938][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101FD4A34. 19:19:33.240 [EACServer] [20:19:33:240][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101FD4A34 19:19:33.240 [EACServer] [20:19:33:240][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:19:33.246 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedRemote 19:19:33.652 [Lua] player (110000101fd4a34,1) was put into party 0 19:19:33.652 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting 19:19:33.652 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 19:19:33.652 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0 19:19:33.652 warning: [Lua] Following data will be uploaded to Crashify: <> 19:19:33.652 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 110000102543600 "Baby Shark Tododo (Froh)" <> 19:19:33.653 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000BE23D20; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4539575; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000F42E620 [3] _ = table: 000000000BE23D20; new_state = Loading; old_state = Connecting [4] self = table: 0000000001052E50; dt = 0.0098730148747563362; state_data = table: 000000000BE23D20; new_state = Loading [5] self = table: 000000000DAD0C00; dt = 0.0098730148747563362; peer_state_machines = table: 000000000B3EFD60; joined_peers = table: 000000000DBA6BF0; game_session = [GameSession]; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001052E50 [6] self = table: 000000000ACF7E70; dt = 0.0098730148747563362; t = 25.352303707972169; network_manager = table: 00000000114DE860 [7] self = table: 000000000059D100; dt = 0.0098730148747563362; t = 389.64721579675097 [8] self = table: 0000000000097110; real_world_dt = 0.0098730148747563362; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0098730148747563362; t = 389.64721579675097 [9] dt = 0.0098730148747563362 [2] server = table: 000000000DAD0C00; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; wanted_profile_index = 1; resend_timer = 1.9312413865700364; resend_post_game_timer = 1.9214164288714528; clan_tag = "0"; peer_id = "110000101fd4a34"; [4] current_state = Loading; function_memoize = table: 000000000FB21940; state_data = table: 000000000BE23D20; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000100089661"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "inn_level"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0; [6] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.0098517555743455887; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000DDFE370; machines = table: 000000000161C860; viewport_name = "player_1"; _camera_carrier = table: 000000000F05C450; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000114DE400; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false; [7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60; <> <> 19:19:33.766 [Lua] ### Sending rpc_level_loaded 19:19:33.766 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50 19:19:33.766 [Lua] Peer 110000101fd4a34 has loaded the level but not all enemies, so we wait 19:19:33.894 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101fd4a34, connection_key=1) 19:19:33.894 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 19:19:33.894 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 19:19:33.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:2 my_peer_id:110000102543600 19:19:36.221 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 19:19:36.221 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 19:19:37.508 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:19:37.508 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba' 19:19:37.508 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 19:19:37.508 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 19:19:37.519 [Lua] Breedfreezer (server) starting a hot join sync 19:19:37.520 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 19:19:37.520 [Lua] RemotePlayer:create_game_object( ) 46 19:19:37.537 [Lua] player (110000101fd4a34,1) was put into party 1 19:19:37.538 [Lua] Assigning peer(110000101fd4a34:1) to profile(1) career(2) 19:19:37.538 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fd4a34) local_player_id(1) profile_index(1) career_index(2) 19:19:37.538 [Lua] Set lobby begin: 19:19:37.538 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:19:37.538 [Lua] Lobby data level_key = inn_level 19:19:37.538 [Lua] Lobby data power_level = 835 19:19:37.538 [Lua] Lobby data selected_level_key = inn_level 19:19:37.538 [Lua] Lobby data player_slot_4 = 0:0 19:19:37.538 [Lua] Lobby data difficulty = cataclysm_2 19:19:37.538 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:37.538 [Lua] Lobby data matchmaking = false 19:19:37.538 [Lua] Lobby data host = 110000102543600 19:19:37.538 [Lua] Lobby data country_code = FR 19:19:37.538 [Lua] Lobby data game_mode = 3 19:19:37.538 [Lua] Lobby data player_slot_5 = 0:0 19:19:37.538 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:37.538 [Lua] Lobby data difficulty_tweak = 0 19:19:37.538 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:37.538 [Lua] Lobby data num_players = 3 19:19:37.538 [Lua] Set lobby end. 19:19:37.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0 19:19:37.538 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 19:19:37.538 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 19:19:37.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:19:37.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:19:37.543 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 19:19:37.543 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 19:19:37.680 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:19:37.680 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:19:37.680 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 19:19:37.680 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:19:37.680 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 19:19:37.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:3 my_peer_id:110000102543600 19:19:37.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:3 my_peer_id:110000102543600 19:19:37.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:3 my_peer_id:110000102543600 19:19:37.682 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 19:19:37.686 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:3 my_peer_id:110000102543600 19:19:37.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:19:37.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:19:37.686 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:19:37.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:19:37.686 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 19:19:37.686 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 19:19:37.686 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read, 19:19:37.686 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:19:37.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 19:19:37.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:19:37.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:19:37.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 19:19:37.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 19:19:37.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 19:19:37.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 19:19:38.424 [Lua] Set lobby begin: 19:19:38.424 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:19:38.424 [Lua] Lobby data level_key = inn_level 19:19:38.424 [Lua] Lobby data power_level = 556 19:19:38.424 [Lua] Lobby data selected_level_key = inn_level 19:19:38.424 [Lua] Lobby data player_slot_4 = 0:0 19:19:38.424 [Lua] Lobby data difficulty = cataclysm_2 19:19:38.424 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:38.424 [Lua] Lobby data matchmaking = false 19:19:38.424 [Lua] Lobby data host = 110000102543600 19:19:38.424 [Lua] Lobby data country_code = FR 19:19:38.424 [Lua] Lobby data game_mode = 3 19:19:38.424 [Lua] Lobby data player_slot_5 = 0:0 19:19:38.424 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:38.424 [Lua] Lobby data difficulty_tweak = 0 19:19:38.424 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:38.424 [Lua] Lobby data num_players = 3 19:19:38.424 [Lua] Set lobby end. 19:19:38.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 19:19:38.789 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 19:19:38.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 19:19:38.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 19:19:38.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 19:19:38.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 19:19:39.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 19:19:39.076 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 19:19:39.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 19:19:39.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 19:19:39.251 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 19:19:39.252 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 19:19:39.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 19:19:39.298 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 19:19:39.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 19:19:39.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 19:19:39.491 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 19:19:39.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:19:39.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:19:39.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:19:39.542 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 19:19:39.868 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:19:39.869 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 19:19:39.870 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:43.543 [Lua] Set lobby begin: 19:19:43.543 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:19:43.543 [Lua] Lobby data level_key = inn_level 19:19:43.543 [Lua] Lobby data power_level = 835 19:19:43.543 [Lua] Lobby data selected_level_key = inn_level 19:19:43.543 [Lua] Lobby data player_slot_4 = 0:0 19:19:43.543 [Lua] Lobby data difficulty = cataclysm_2 19:19:43.543 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:43.543 [Lua] Lobby data matchmaking = false 19:19:43.543 [Lua] Lobby data host = 110000102543600 19:19:43.543 [Lua] Lobby data country_code = FR 19:19:43.544 [Lua] Lobby data game_mode = 3 19:19:43.544 [Lua] Lobby data player_slot_5 = 0:0 19:19:43.544 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:43.544 [Lua] Lobby data difficulty_tweak = 0 19:19:43.544 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:43.544 [Lua] Lobby data num_players = 3 19:19:43.544 [Lua] Set lobby end. 19:19:43.656 [Window] Window => inactive 19:19:45.977 [Window] Window => active 19:19:50.948 [Lua] [IngameUI] menu view on_enter ingame_menu 19:19:51.993 [Lua] [IngameUI] menu view on_exit ingame_menu 19:19:51.995 [Lua] [IngameUI] menu view on_enter character_selection 19:19:51.996 [Lua] hero_fullscreen_menu_on_enter 19:19:51.999 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eef4740 19:19:52.000 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 19:19:52.009 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:52.009 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:52.010 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:52.010 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:52.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:19:52.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:19:52.069 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 19:19:52.703 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:19:52.703 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:19:52.703 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:52.703 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:52.703 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:19:52.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:19:52.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:19:52.885 [Lua] PlayFabMirrorBase:_commit_internal 7 19:19:52.885 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:19:52.889 [Lua] generate_backend_stats 110000102543600:1 19:19:52.911 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:19:52.911 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:19:52.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 15 19:19:52.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 15 19:19:53.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:19:53.265 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:19:53.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 19:19:53.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 15 19:19:53.280 [Lua] commit result success 7 19:19:53.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 19:19:53.395 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 19:19:53.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:53.401 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:53.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:53.401 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:19:53.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:19:53.401 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 19:19:53.545 [Lua] Assigning peer(110000102543600:1) to profile(3) career(1) 19:19:53.545 [Lua] Set lobby begin: 19:19:53.545 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:19:53.545 [Lua] Lobby data level_key = inn_level 19:19:53.545 [Lua] Lobby data power_level = 835 19:19:53.545 [Lua] Lobby data selected_level_key = inn_level 19:19:53.545 [Lua] Lobby data player_slot_4 = 0:0 19:19:53.545 [Lua] Lobby data difficulty = cataclysm_2 19:19:53.545 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:53.545 [Lua] Lobby data matchmaking = false 19:19:53.546 [Lua] Lobby data host = 110000102543600 19:19:53.546 [Lua] Lobby data country_code = FR 19:19:53.546 [Lua] Lobby data game_mode = 3 19:19:53.546 [Lua] Lobby data player_slot_5 = 0:0 19:19:53.546 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:53.546 [Lua] Lobby data difficulty_tweak = 0 19:19:53.546 [Lua] Lobby data player_slot_3 = 0:0 19:19:53.546 [Lua] Lobby data num_players = 3 19:19:53.546 [Lua] Set lobby end. 19:19:53.546 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(1) 19:19:53.546 [Lua] Set lobby begin: 19:19:53.546 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:19:53.546 [Lua] Lobby data level_key = inn_level 19:19:53.546 [Lua] Lobby data power_level = 835 19:19:53.546 [Lua] Lobby data selected_level_key = inn_level 19:19:53.546 [Lua] Lobby data player_slot_4 = 0:0 19:19:53.546 [Lua] Lobby data difficulty = cataclysm_2 19:19:53.546 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:53.546 [Lua] Lobby data matchmaking = false 19:19:53.546 [Lua] Lobby data host = 110000102543600 19:19:53.546 [Lua] Lobby data country_code = FR 19:19:53.546 [Lua] Lobby data game_mode = 3 19:19:53.546 [Lua] Lobby data player_slot_5 = 0:0 19:19:53.546 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:53.546 [Lua] Lobby data difficulty_tweak = 0 19:19:53.546 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:53.546 [Lua] Lobby data num_players = 3 19:19:53.546 [Lua] Set lobby end. 19:19:53.546 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0 19:19:53.546 [Lua] 19:19:53.546 [Lua] [wwise/crossbow] = false (boolean) 19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean) 19:19:53.546 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 19:19:53.546 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:19:53.546 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 19:19:53.546 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10] = false (boolean) 19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 19:19:53.546 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:19:53.546 [Lua] 19:19:53.546 [Lua] 19:19:53.546 [Lua] [wwise/crossbow] = false (boolean) 19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10] = false (boolean) 19:19:53.546 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean) 19:19:53.546 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:19:53.546 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:19:53.546 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:19:53.546 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 19:19:53.546 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 19:19:53.546 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 19:19:53.546 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 19:19:53.546 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 19:19:53.546 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:19:53.546 [Lua] 19:19:53.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:4 my_peer_id:110000102543600 19:19:53.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:4 my_peer_id:110000102543600 19:19:53.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:4 my_peer_id:110000102543600 19:19:53.551 [Lua] [GameNetworkManager] destroying game object with go_id=43 19:19:53.553 [Save] Saving `save_data` 19:19:53.556 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:4 my_peer_id:110000102543600 19:19:53.556 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 19:19:53.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 19:19:53.556 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:19:53.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:19:53.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:19:53.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 19:19:53.556 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient, async-read, 19:19:53.556 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 19:19:53.556 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:19:53.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 19:19:53.556 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:19:53.558 [Save] Save done 19:19:53.577 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:19:53.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 19:19:53.578 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 19:19:53.578 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 19:19:53.578 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 19:19:53.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 19:19:53.579 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:19:53.580 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 19:19:53.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 19:19:53.583 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 19:19:53.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:19:53.664 [Lua] [IngameUI] menu view on_exit character_selection 19:19:53.664 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 19:19:53.664 [Lua] hero_fullscreen_menu_on_exit 19:19:53.666 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eef4740 19:19:53.666 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:19:53.666 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:19:53.800 [Lua] Set lobby begin: 19:19:53.800 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:19:53.800 [Lua] Lobby data level_key = inn_level 19:19:53.800 [Lua] Lobby data power_level = 795 19:19:53.800 [Lua] Lobby data selected_level_key = inn_level 19:19:53.800 [Lua] Lobby data player_slot_4 = 0:0 19:19:53.800 [Lua] Lobby data difficulty = cataclysm_2 19:19:53.800 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:19:53.800 [Lua] Lobby data matchmaking = false 19:19:53.800 [Lua] Lobby data host = 110000102543600 19:19:53.800 [Lua] Lobby data country_code = FR 19:19:53.800 [Lua] Lobby data game_mode = 3 19:19:53.800 [Lua] Lobby data player_slot_5 = 0:0 19:19:53.800 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:19:53.800 [Lua] Lobby data difficulty_tweak = 0 19:19:53.800 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:19:53.800 [Lua] Lobby data num_players = 3 19:19:53.800 [Lua] Set lobby end. 19:19:53.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:19:53.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:19:53.834 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 19:19:53.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 19:19:53.951 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 19:19:53.951 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 19:19:54.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 19:19:54.005 [Lua] [PackageManager] Force_load: wwise/crossbow 19:19:54.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:19:54.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:19:54.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:19:54.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:19:54.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:19:54.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:19:54.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:19:54.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:19:54.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:19:54.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 19:19:54.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 19:19:54.504 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 19:19:54.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:19:54.704 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:19:54.704 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:19:54.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:19:54.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:19:54.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:19:54.939 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 19:19:55.603 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:55.748 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:55.946 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:55.974 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:19:56.072 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:56.140 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:19:56.280 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:56.352 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:19:56.424 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:19:56.484 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:19:56.701 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:19:56.840 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:19:56.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:56.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:19:56.946 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 19:20:01.743 [Window] Window => inactive 19:20:11.113 [Window] Window => active 19:20:11.362 [Lua] [NetworkServer] Changing num_players from 3 to 4 19:20:11.362 [Lua] Players: 4 19:20:11.362 [Lua] Set lobby begin: 19:20:11.362 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:20:11.362 [Lua] Lobby data level_key = inn_level 19:20:11.362 [Lua] Lobby data power_level = 795 19:20:11.362 [Lua] Lobby data selected_level_key = inn_level 19:20:11.362 [Lua] Lobby data player_slot_4 = 0:0 19:20:11.362 [Lua] Lobby data difficulty = cataclysm_2 19:20:11.362 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:20:11.362 [Lua] Lobby data matchmaking = false 19:20:11.362 [Lua] Lobby data host = 110000102543600 19:20:11.362 [Lua] Lobby data country_code = FR 19:20:11.362 [Lua] Lobby data game_mode = 3 19:20:11.362 [Lua] Lobby data player_slot_5 = 0:0 19:20:11.362 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:20:11.362 [Lua] Lobby data difficulty_tweak = 0 19:20:11.362 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:20:11.362 [Lua] Lobby data num_players = 4 19:20:11.362 [Lua] Set lobby end. 19:20:11.362 [Lua] [LobbyMembers] Member joined 1100001040c1df0 19:20:12.542 [Lua] GOT approve_channel 15 1100001040c1df0 1860000017f9593 19:20:12.542 [EAC] EAC server has client 1100001040c1df0 and channel 15 (and owner 1100001040c1df0) 19:20:12.542 [Lua] Client with peer_id 1100001040c1df0 got APPROVED by server 19:20:12.542 [EACServer] [20:20:12:542][Windows][EAC Server] [Info][RegisterClient] Client: 01100001040C1DF0 PlayerGUID: 76561198028168688 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028168688 PlayerName: Rapax 19:20:12.543 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040c1df0' 19:20:12.543 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting 19:20:12.543 [Lua] [ChatManager][1]System: Rapax is joining the game 19:20:12.647 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:20:12.647 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax' 19:20:12.704 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017f9593 from 1100001040c1df0, replying lobby_ok 19:20:12.781 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040c1df0 REPLY wh:110000101fd4a34 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0 19:20:12.840 [Lua] Set lobby begin: 19:20:12.840 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:20:12.841 [Lua] Lobby data level_key = inn_level 19:20:12.841 [Lua] Lobby data power_level = 795 19:20:12.841 [Lua] Lobby data selected_level_key = inn_level 19:20:12.841 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:20:12.842 [Lua] Lobby data difficulty = cataclysm_2 19:20:12.842 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:20:12.842 [Lua] Lobby data matchmaking = false 19:20:12.842 [Lua] Lobby data host = 110000102543600 19:20:12.842 [Lua] Lobby data country_code = FR 19:20:12.842 [Lua] Lobby data game_mode = 3 19:20:12.842 [Lua] Lobby data player_slot_5 = 0:0 19:20:12.842 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:20:12.842 [Lua] Lobby data difficulty_tweak = 0 19:20:12.842 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:20:12.842 [Lua] Lobby data num_players = 4 19:20:12.842 [Lua] Set lobby end. 19:20:12.842 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001040c1df0 19:20:12.842 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0 19:20:14.172 [Lua] [IngameUI] menu view on_enter character_selection 19:20:14.172 [Lua] hero_fullscreen_menu_on_enter 19:20:14.176 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eef4740 19:20:14.177 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 19:20:14.178 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:14.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:14.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:14.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:14.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:14.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:14.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:14.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:14.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:14.230 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 19:20:15.053 [Lua] ### CLEARING PEER STATE FOR 1100001040c1df0 19:20:15.053 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting 19:20:15.053 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting 19:20:15.114 [Lua] [PSM] Peer 1100001040c1df0 joined. Want to use profile index "4" and join party "0" 19:20:15.114 [Lua] Mechanism says: a client joined the game! 1100001040c1df0 19:20:15.114 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001040c1df0, connection_key=2) 19:20:15.114 [Lua] Sync dynamic to client: 19:20:15.265 [SteamVoipClient] select_out(1100001040c1df0, on) 19:20:15.303 [SteamVoipClient] select_out(1100001040c1df0, on) 19:20:15.303 [SteamVoipClient] select_in(1100001040c1df0, on) 19:20:15.303 [SteamVoipClient] select_out(1100001040c1df0, off) 19:20:15.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:15.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:15.866 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:15.866 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:15.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:15.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:16.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 19:20:16.227 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 19:20:16.259 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView 19:20:16.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:16.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:16.729 [EACServer] [20:20:16:728][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 4 Status: Client Authenticated Message: Client authenticated. 19:20:16.729 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedLocal 19:20:16.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:20:16.742 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:20:16.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:20:16.861 [EACServer] [20:20:16:860][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001040C1DF0. 19:20:16.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:20:16.872 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:20:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:16.878 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:16.878 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:20:16.878 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[783b58c3] 19:20:16.878 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[16fdb6b5] 19:20:16.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:16.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:16.897 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 19:20:17.055 [Lua] Assigning peer(110000102543600:1) to profile(3) career(2) 19:20:17.055 [Lua] Set lobby begin: 19:20:17.055 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:20:17.055 [Lua] Lobby data level_key = inn_level 19:20:17.055 [Lua] Lobby data power_level = 795 19:20:17.056 [Lua] Lobby data selected_level_key = inn_level 19:20:17.056 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:20:17.056 [Lua] Lobby data difficulty = cataclysm_2 19:20:17.056 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:20:17.056 [Lua] Lobby data matchmaking = false 19:20:17.056 [Lua] Lobby data host = 110000102543600 19:20:17.056 [Lua] Lobby data country_code = FR 19:20:17.056 [Lua] Lobby data game_mode = 3 19:20:17.056 [Lua] Lobby data player_slot_5 = 0:0 19:20:17.056 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:20:17.056 [Lua] Lobby data difficulty_tweak = 0 19:20:17.056 [Lua] Lobby data player_slot_3 = 0:0 19:20:17.056 [Lua] Lobby data num_players = 4 19:20:17.056 [Lua] Set lobby end. 19:20:17.056 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2) 19:20:17.056 [Lua] Set lobby begin: 19:20:17.056 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:20:17.056 [Lua] Lobby data level_key = inn_level 19:20:17.056 [Lua] Lobby data power_level = 795 19:20:17.056 [Lua] Lobby data selected_level_key = inn_level 19:20:17.056 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:20:17.056 [Lua] Lobby data difficulty = cataclysm_2 19:20:17.056 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:20:17.056 [Lua] Lobby data matchmaking = false 19:20:17.056 [Lua] Lobby data host = 110000102543600 19:20:17.056 [Lua] Lobby data country_code = FR 19:20:17.056 [Lua] Lobby data game_mode = 3 19:20:17.056 [Lua] Lobby data player_slot_5 = 0:0 19:20:17.056 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:20:17.056 [Lua] Lobby data difficulty_tweak = 0 19:20:17.056 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:20:17.056 [Lua] Lobby data num_players = 4 19:20:17.056 [Lua] Set lobby end. 19:20:17.056 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0 19:20:17.056 [Lua] 19:20:17.056 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:20:17.056 [Lua] [wwise/flamethrower] = false (boolean) 19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 19:20:17.056 [Lua] [wwise/drakegun] = false (boolean) 19:20:17.056 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:20:17.056 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:20:17.056 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:20:17.056 [Lua] 19:20:17.056 [Lua] 19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 19:20:17.056 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean) 19:20:17.056 [Lua] [wwise/drakegun] = false (boolean) 19:20:17.056 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:20:17.056 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:20:17.056 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:20:17.056 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:20:17.056 [Lua] [wwise/flamethrower] = false (boolean) 19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 19:20:17.056 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:20:17.056 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:20:17.056 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 19:20:17.056 [Lua] 19:20:17.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:5 my_peer_id:110000102543600 19:20:17.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:5 my_peer_id:110000102543600 19:20:17.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:5 my_peer_id:110000102543600 19:20:17.062 [EACServer] [20:20:17:061][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001040C1DF0 19:20:17.062 [EACServer] [20:20:17:061][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:20:17.062 [Lua] [GameNetworkManager] destroying game object with go_id=49 19:20:17.065 [Save] Saving `save_data` 19:20:17.068 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:5 my_peer_id:110000102543600 19:20:17.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:20:17.068 [Save] Save done 19:20:17.069 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedRemote 19:20:17.092 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 19:20:17.094 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:20:17.094 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient 19:20:17.094 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient 19:20:17.095 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 19:20:17.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 19:20:17.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 19:20:17.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 19:20:17.096 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:20:17.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 19:20:17.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 19:20:17.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:20:17.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:20:17.179 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:20:17.180 [Lua] [IngameUI] menu view on_exit character_selection 19:20:17.183 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 19:20:17.183 [Lua] hero_fullscreen_menu_on_exit 19:20:17.185 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eef4740 19:20:17.185 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:17.185 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:20:17.258 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:20:17.258 [Lua] [PackageManager] Force_load: wwise/drakegun 19:20:17.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:20:17.392 [Lua] player (1100001040c1df0,1) was put into party 0 19:20:17.392 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting 19:20:17.392 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 19:20:17.392 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0 19:20:17.392 warning: [Lua] Following data will be uploaded to Crashify: <> 19:20:17.392 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 110000102543600 "Baby Shark Tododo (Froh)" <> 19:20:17.392 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B159050; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4539575; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000F42E620 [3] _ = table: 000000000B159050; new_state = Loading; old_state = Connecting [4] self = table: 000000000B33AC10; dt = 0.010005835443735123; state_data = table: 000000000B159050; new_state = Loading [5] self = table: 000000000DAD0C00; dt = 0.010005835443735123; peer_state_machines = table: 000000000B3EFD60; joined_peers = table: 000000000DBA6BF0; game_session = [GameSession]; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000B33AC10 [6] self = table: 000000000ACF7E70; dt = 0.010005835443735123; t = 68.05793110979721; network_manager = table: 00000000114DE860 [7] self = table: 000000000059D100; dt = 0.010005835443735123; t = 432.35284319857601 [8] self = table: 0000000000097110; real_world_dt = 0.010005835443735123; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010005835443735123; t = 432.35284319857601 [9] dt = 0.010005835443735123 [2] server = table: 000000000DAD0C00; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; wanted_profile_index = 4; resend_timer = 1.942216444760561; resend_post_game_timer = 1.9432631069794297; clan_tag = "0"; peer_id = "1100001040c1df0"; [4] current_state = Loading; function_memoize = table: 000000000B158FB0; state_data = table: 000000000B159050; [5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "inn_level"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0; [6] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.0098564857617020607; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000DDFE370; machines = table: 000000000161C860; viewport_name = "player_1"; _camera_carrier = table: 000000000F05C450; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000114DE400; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false; [7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60; <> <> 19:20:17.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:20:17.428 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:20:17.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:20:17.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:20:17.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:20:17.483 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 19:20:17.503 [Lua] ### Sending rpc_level_loaded 19:20:17.503 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50 19:20:17.503 [Lua] Peer 1100001040c1df0 has loaded the level but not all enemies, so we wait 19:20:17.524 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 19:20:17.524 [Lua] [PackageManager] Force_load: wwise/flamethrower 19:20:17.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:20:17.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:20:17.624 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:20:17.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:20:17.634 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001040c1df0, connection_key=2) 19:20:17.636 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 19:20:17.636 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 19:20:17.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:5 my_peer_id:110000102543600 19:20:18.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:20:18.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:20:18.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:20:18.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:20:18.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:20:18.343 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 19:20:19.430 [Lua] Set lobby begin: 19:20:19.430 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:20:19.430 [Lua] Lobby data level_key = inn_level 19:20:19.430 [Lua] Lobby data power_level = 835 19:20:19.430 [Lua] Lobby data selected_level_key = inn_level 19:20:19.430 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:20:19.430 [Lua] Lobby data difficulty = cataclysm_2 19:20:19.430 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:20:19.430 [Lua] Lobby data matchmaking = false 19:20:19.430 [Lua] Lobby data host = 110000102543600 19:20:19.430 [Lua] Lobby data country_code = FR 19:20:19.430 [Lua] Lobby data game_mode = 3 19:20:19.430 [Lua] Lobby data player_slot_5 = 0:0 19:20:19.430 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:20:19.431 [Lua] Lobby data difficulty_tweak = 0 19:20:19.431 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:20:19.431 [Lua] Lobby data num_players = 4 19:20:19.431 [Lua] Set lobby end. 19:20:21.556 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 19:20:21.556 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 19:20:21.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:20:21.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:20:21.561 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 19:20:21.665 [Window] Window => inactive 19:20:22.859 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 19:20:22.859 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax' 19:20:22.859 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 19:20:22.859 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 19:20:22.873 [Lua] Breedfreezer (server) starting a hot join sync 19:20:22.873 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 19:20:22.873 [Lua] RemotePlayer:create_game_object( ) 52 19:20:22.888 [Lua] player (1100001040c1df0,1) was put into party 1 19:20:22.889 [Lua] Assigning peer(1100001040c1df0:1) to profile(4) career(2) 19:20:22.889 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(2) 19:20:22.889 [Lua] Set lobby begin: 19:20:22.889 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:20:22.889 [Lua] Lobby data level_key = inn_level 19:20:22.889 [Lua] Lobby data power_level = 835 19:20:22.889 [Lua] Lobby data selected_level_key = inn_level 19:20:22.889 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:20:22.889 [Lua] Lobby data difficulty = cataclysm_2 19:20:22.889 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:20:22.889 [Lua] Lobby data matchmaking = false 19:20:22.889 [Lua] Lobby data host = 110000102543600 19:20:22.889 [Lua] Lobby data country_code = FR 19:20:22.889 [Lua] Lobby data game_mode = 3 19:20:22.889 [Lua] Lobby data player_slot_5 = 0:0 19:20:22.889 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:20:22.889 [Lua] Lobby data difficulty_tweak = 0 19:20:22.889 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:20:22.889 [Lua] Lobby data num_players = 4 19:20:22.889 [Lua] Set lobby end. 19:20:22.889 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0 19:20:22.889 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 19:20:22.889 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 19:20:22.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:20:22.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:20:22.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read, 19:20:22.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:20:22.894 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 19:20:22.894 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 19:20:23.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 19:20:23.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 19:20:23.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 19:20:23.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read, 19:20:23.090 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:20:23.090 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 19:20:23.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:6 my_peer_id:110000102543600 19:20:23.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:6 my_peer_id:110000102543600 19:20:23.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:6 my_peer_id:110000102543600 19:20:23.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:6 my_peer_id:110000102543600 19:20:23.091 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 19:20:23.095 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:6 my_peer_id:110000102543600 19:20:23.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:20:23.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 19:20:23.095 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 19:20:23.095 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read, 19:20:23.095 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:20:23.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:20:23.095 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 19:20:23.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:20:23.095 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read, 19:20:23.095 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 19:20:23.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 19:20:23.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 19:20:23.120 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 19:20:23.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:20:23.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:20:23.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:20:23.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 19:20:23.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 19:20:23.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 19:20:23.248 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 19:20:23.301 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 19:20:23.301 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 19:20:23.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 19:20:23.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 19:20:23.313 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12 19:20:23.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:20:23.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:20:23.962 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 19:20:23.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:20:24.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:20:24.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:20:24.044 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 19:20:24.127 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 19:20:24.127 [Lua] [PackageManager] Force_load: wwise/bow 19:20:24.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:20:24.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:20:24.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:20:24.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:20:24.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:20:24.269 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold 19:20:24.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 19:20:24.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 19:20:24.321 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 19:20:24.326 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 19:20:24.467 [Lua] Set lobby begin: 19:20:24.467 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:20:24.467 [Lua] Lobby data level_key = inn_level 19:20:24.467 [Lua] Lobby data power_level = 626 19:20:24.468 [Lua] Lobby data selected_level_key = inn_level 19:20:24.468 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:20:24.468 [Lua] Lobby data difficulty = cataclysm_2 19:20:24.468 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:20:24.468 [Lua] Lobby data matchmaking = false 19:20:24.468 [Lua] Lobby data host = 110000102543600 19:20:24.468 [Lua] Lobby data country_code = FR 19:20:24.468 [Lua] Lobby data game_mode = 3 19:20:24.468 [Lua] Lobby data player_slot_5 = 0:0 19:20:24.468 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:20:24.468 [Lua] Lobby data difficulty_tweak = 0 19:20:24.468 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:20:24.468 [Lua] Lobby data num_players = 4 19:20:24.468 [Lua] Set lobby end. 19:20:25.675 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:20:25.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 19:20:25.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:20:26.809 [Window] Window => active 19:20:29.582 [Lua] Set lobby begin: 19:20:29.582 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:20:29.582 [Lua] Lobby data level_key = inn_level 19:20:29.583 [Lua] Lobby data power_level = 835 19:20:29.583 [Lua] Lobby data selected_level_key = inn_level 19:20:29.583 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:20:29.583 [Lua] Lobby data difficulty = cataclysm_2 19:20:29.583 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:20:29.583 [Lua] Lobby data matchmaking = false 19:20:29.583 [Lua] Lobby data host = 110000102543600 19:20:29.583 [Lua] Lobby data country_code = FR 19:20:29.583 [Lua] Lobby data game_mode = 3 19:20:29.583 [Lua] Lobby data player_slot_5 = 0:0 19:20:29.583 [Lua] Lobby data player_slot_2 = 110000100089661:1 19:20:29.583 [Lua] Lobby data difficulty_tweak = 0 19:20:29.583 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:20:29.583 [Lua] Lobby data num_players = 4 19:20:29.583 [Lua] Set lobby end. 19:20:30.293 [Lua] [IngameUI] menu view on_enter hero_view 19:20:30.307 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0de6c2a0 19:20:30.307 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 19:20:30.324 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 19:20:30.324 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 19:20:30.326 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 19:20:30.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 19:20:30.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 19:20:30.327 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 19:20:30.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:20:30.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:20:30.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:20:30.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:20:30.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:20:30.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:20:30.709 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 19:20:30.825 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 19:20:30.825 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 19:20:30.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:20:30.831 [Lua] cb_unit_spawned_unit_preview table: 000000000F4B7870 units/ui/pup_weave_amulet/pup_weave_amulet 19:20:31.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:20:31.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:20:32.676 [Window] Window => inactive 19:20:36.946 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:37.080 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:37.278 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:37.350 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:20:37.421 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:37.621 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:37.691 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:20:37.765 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:37.823 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:20:38.035 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:20:38.166 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:20:38.175 [Lua] PlayFabMirrorBase:_commit_internal 8 19:20:38.175 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:20:38.179 [Lua] generate_backend_stats 110000102543600:1 19:20:38.199 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:20:38.199 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:20:38.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16 19:20:38.206 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16 19:20:38.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16 19:20:38.565 [Lua] commit result success 8 19:20:38.910 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:20:39.765 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:20:41.636 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661 19:20:42.322 [Window] Window => active 19:20:42.829 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 19:20:42.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer 19:20:42.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer 19:20:42.833 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 19:20:42.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:20:42.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 19:20:42.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:20:43.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:20:43.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:20:44.554 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 19:20:44.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:20:44.557 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 19:20:44.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 19:20:44.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 19:20:44.558 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 19:20:44.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:20:44.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:20:44.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:20:44.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:20:44.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:20:44.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:20:44.887 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 19:20:44.961 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 19:20:44.961 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 19:20:44.962 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:20:44.967 [Lua] cb_unit_spawned_unit_preview table: 000000000F5893E0 units/ui/pup_weave_amulet/pup_weave_amulet 19:20:45.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:20:45.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:20:45.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 19:20:45.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer 19:20:45.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer 19:20:45.571 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 19:20:45.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:20:45.572 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 19:20:45.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:20:45.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:20:45.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:20:46.525 [Window] Window => inactive 19:20:54.465 [Lua] Assigning peer(110000100089661:1) to profile(5) career(4) 19:20:54.465 [Lua] Set lobby begin: 19:20:54.465 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:20:54.465 [Lua] Lobby data level_key = inn_level 19:20:54.465 [Lua] Lobby data power_level = 835 19:20:54.465 [Lua] Lobby data selected_level_key = inn_level 19:20:54.465 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:20:54.465 [Lua] Lobby data difficulty = cataclysm_2 19:20:54.465 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:20:54.465 [Lua] Lobby data matchmaking = false 19:20:54.465 [Lua] Lobby data host = 110000102543600 19:20:54.465 [Lua] Lobby data country_code = FR 19:20:54.465 [Lua] Lobby data game_mode = 3 19:20:54.465 [Lua] Lobby data player_slot_5 = 0:0 19:20:54.465 [Lua] Lobby data player_slot_2 = 0:0 19:20:54.465 [Lua] Lobby data difficulty_tweak = 0 19:20:54.465 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:20:54.465 [Lua] Lobby data num_players = 4 19:20:54.465 [Lua] Set lobby end. 19:20:54.465 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100089661) local_player_id(1) profile_index(5) career_index(4) 19:20:54.465 [Lua] Set lobby begin: 19:20:54.465 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:20:54.465 [Lua] Lobby data level_key = inn_level 19:20:54.465 [Lua] Lobby data power_level = 835 19:20:54.465 [Lua] Lobby data selected_level_key = inn_level 19:20:54.465 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:20:54.465 [Lua] Lobby data difficulty = cataclysm_2 19:20:54.465 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:20:54.465 [Lua] Lobby data matchmaking = false 19:20:54.465 [Lua] Lobby data host = 110000102543600 19:20:54.465 [Lua] Lobby data country_code = FR 19:20:54.465 [Lua] Lobby data game_mode = 3 19:20:54.465 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:20:54.465 [Lua] Lobby data player_slot_2 = 0:0 19:20:54.466 [Lua] Lobby data difficulty_tweak = 0 19:20:54.466 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:20:54.466 [Lua] Lobby data num_players = 4 19:20:54.466 [Lua] Set lobby end. 19:20:54.466 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:0 | es:110000100089661 19:20:54.536 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:7 my_peer_id:110000102543600 19:20:54.536 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:7 my_peer_id:110000102543600 19:20:54.536 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:7 my_peer_id:110000102543600 19:20:54.536 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:7 my_peer_id:110000102543600 19:20:54.536 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 19:20:54.536 [Lua] [GameNetworkManager] destroying game object with go_id=45 19:20:54.542 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:7 my_peer_id:110000102543600 19:20:54.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read, 19:20:54.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:20:54.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:20:54.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:20:54.542 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 19:20:54.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:20:54.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:20:54.542 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 19:20:54.572 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient 19:20:54.572 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient 19:20:54.573 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 19:20:54.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 19:20:54.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 19:20:54.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:20:54.576 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 19:20:54.581 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:20:54.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 19:20:54.586 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 19:20:54.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 19:20:54.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 19:20:54.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 19:20:54.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:20:54.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:20:54.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 19:20:54.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 19:20:55.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 19:20:55.308 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 19:20:55.308 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 19:20:55.380 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 19:20:55.380 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 19:20:55.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 19:20:55.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 19:20:55.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 19:20:55.436 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 19:20:55.517 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 19:20:55.517 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 19:20:55.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 19:20:55.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 19:20:55.742 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 19:20:55.750 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 19:20:56.414 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:20:56.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 19:20:56.416 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:21:02.260 [Lua] Assigning peer(1100001040c1df0:1) to profile(4) career(3) 19:21:02.260 [Lua] Set lobby begin: 19:21:02.260 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:21:02.260 [Lua] Lobby data level_key = inn_level 19:21:02.260 [Lua] Lobby data power_level = 835 19:21:02.261 [Lua] Lobby data selected_level_key = inn_level 19:21:02.261 [Lua] Lobby data player_slot_4 = 0:0 19:21:02.261 [Lua] Lobby data difficulty = cataclysm_2 19:21:02.261 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:21:02.261 [Lua] Lobby data matchmaking = false 19:21:02.261 [Lua] Lobby data host = 110000102543600 19:21:02.261 [Lua] Lobby data country_code = FR 19:21:02.261 [Lua] Lobby data game_mode = 3 19:21:02.261 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:21:02.261 [Lua] Lobby data player_slot_2 = 0:0 19:21:02.261 [Lua] Lobby data difficulty_tweak = 0 19:21:02.261 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:21:02.261 [Lua] Lobby data num_players = 4 19:21:02.261 [Lua] Set lobby end. 19:21:02.261 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(3) 19:21:02.261 [Lua] Set lobby begin: 19:21:02.261 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:21:02.261 [Lua] Lobby data level_key = inn_level 19:21:02.261 [Lua] Lobby data power_level = 835 19:21:02.261 [Lua] Lobby data selected_level_key = inn_level 19:21:02.261 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:21:02.261 [Lua] Lobby data difficulty = cataclysm_2 19:21:02.261 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:21:02.261 [Lua] Lobby data matchmaking = false 19:21:02.261 [Lua] Lobby data host = 110000102543600 19:21:02.261 [Lua] Lobby data country_code = FR 19:21:02.261 [Lua] Lobby data game_mode = 3 19:21:02.261 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:21:02.261 [Lua] Lobby data player_slot_2 = 0:0 19:21:02.261 [Lua] Lobby data difficulty_tweak = 0 19:21:02.261 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:21:02.261 [Lua] Lobby data num_players = 4 19:21:02.261 [Lua] Set lobby end. 19:21:02.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:0 | es:110000100089661 19:21:02.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:8 my_peer_id:110000102543600 19:21:02.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:8 my_peer_id:110000102543600 19:21:02.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:8 my_peer_id:110000102543600 19:21:02.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:8 my_peer_id:110000102543600 19:21:02.325 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0 19:21:02.325 [Lua] [GameNetworkManager] destroying game object with go_id=53 19:21:02.330 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:8 my_peer_id:110000102543600 19:21:02.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read, 19:21:02.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:21:02.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 19:21:02.330 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 19:21:02.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read, 19:21:02.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read, 19:21:02.361 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient 19:21:02.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 19:21:02.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient 19:21:02.367 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 19:21:02.367 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient 19:21:02.367 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 19:21:02.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:21:02.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:21:02.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:21:02.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:21:02.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 19:21:02.463 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:21:03.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:21:03.012 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 19:21:03.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 19:21:03.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 19:21:03.090 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 19:21:03.090 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:21:03.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:21:03.183 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 19:21:03.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:21:03.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:21:03.210 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05 19:21:03.221 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 19:21:03.323 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:21:03.324 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 19:21:03.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:21:04.883 [Lua] PlayFabMirrorBase:_commit_internal 9 19:21:04.883 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:21:04.886 [Lua] generate_backend_stats 110000102543600:1 19:21:04.907 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:21:04.907 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:21:04.912 [Lua] commit result success 9 19:21:19.715 [Window] Window => active 19:21:20.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 19:21:20.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:21:20.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 19:21:20.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 19:21:20.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 19:21:20.036 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 19:21:20.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:21:20.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:21:20.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:21:20.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:21:20.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:21:20.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:21:20.354 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 19:21:20.459 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 19:21:20.459 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 19:21:20.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:21:20.467 [Lua] cb_unit_spawned_unit_preview table: 000000001189C440 units/ui/pup_weave_amulet/pup_weave_amulet 19:21:20.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:21:20.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:21:21.106 [Lua] [IngameUI] menu view on_exit hero_view 19:21:21.110 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0de6c2a0 19:21:21.110 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 19:21:21.110 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 19:21:21.110 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 19:21:21.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer 19:21:21.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer 19:21:21.115 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 19:21:21.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:21:21.115 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 19:21:22.723 [Lua] [IngameUI] menu view on_enter character_selection 19:21:22.724 [Lua] hero_fullscreen_menu_on_enter 19:21:22.727 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eef4740 19:21:22.728 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 19:21:22.730 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:22.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:22.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:22.737 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:22.737 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:22.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:22.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:22.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:22.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:22.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:22.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:22.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:22.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:22.757 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 19:21:23.874 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:23.874 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:23.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:23.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:23.874 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:23.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:23.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:24.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:21:24.394 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 19:21:24.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 19:21:24.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 19:21:24.483 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 19:21:24.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:24.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:24.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:24.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:21:24.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:24.488 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 19:21:24.595 [Lua] Assigning peer(110000102543600:1) to profile(3) career(1) 19:21:24.595 [Lua] Set lobby begin: 19:21:24.595 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:21:24.595 [Lua] Lobby data level_key = inn_level 19:21:24.595 [Lua] Lobby data power_level = 835 19:21:24.595 [Lua] Lobby data selected_level_key = inn_level 19:21:24.595 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:21:24.595 [Lua] Lobby data difficulty = cataclysm_2 19:21:24.595 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:21:24.595 [Lua] Lobby data matchmaking = false 19:21:24.595 [Lua] Lobby data host = 110000102543600 19:21:24.595 [Lua] Lobby data country_code = FR 19:21:24.595 [Lua] Lobby data game_mode = 3 19:21:24.595 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:21:24.595 [Lua] Lobby data player_slot_2 = 0:0 19:21:24.595 [Lua] Lobby data difficulty_tweak = 0 19:21:24.595 [Lua] Lobby data player_slot_3 = 0:0 19:21:24.595 [Lua] Lobby data num_players = 4 19:21:24.595 [Lua] Set lobby end. 19:21:24.595 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(1) 19:21:24.595 [Lua] Set lobby begin: 19:21:24.595 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:21:24.596 [Lua] Lobby data level_key = inn_level 19:21:24.596 [Lua] Lobby data power_level = 835 19:21:24.596 [Lua] Lobby data selected_level_key = inn_level 19:21:24.596 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:21:24.596 [Lua] Lobby data difficulty = cataclysm_2 19:21:24.596 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:21:24.596 [Lua] Lobby data matchmaking = false 19:21:24.596 [Lua] Lobby data host = 110000102543600 19:21:24.596 [Lua] Lobby data country_code = FR 19:21:24.596 [Lua] Lobby data game_mode = 3 19:21:24.596 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:21:24.596 [Lua] Lobby data player_slot_2 = 0:0 19:21:24.596 [Lua] Lobby data difficulty_tweak = 0 19:21:24.596 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:21:24.596 [Lua] Lobby data num_players = 4 19:21:24.596 [Lua] Set lobby end. 19:21:24.596 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:0 | es:110000100089661 19:21:24.596 [Lua] 19:21:24.596 [Lua] [wwise/crossbow] = false (boolean) 19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean) 19:21:24.596 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 19:21:24.596 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:21:24.596 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 19:21:24.596 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10] = false (boolean) 19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 19:21:24.596 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:21:24.596 [Lua] 19:21:24.596 [Lua] 19:21:24.596 [Lua] [wwise/crossbow] = false (boolean) 19:21:24.596 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 19:21:24.596 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 19:21:24.596 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 19:21:24.596 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 19:21:24.596 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:21:24.596 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean) 19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10] = false (boolean) 19:21:24.596 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 19:21:24.596 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:21:24.596 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 19:21:24.596 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 19:21:24.596 [Lua] 19:21:24.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:9 my_peer_id:110000102543600 19:21:24.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:9 my_peer_id:110000102543600 19:21:24.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:9 my_peer_id:110000102543600 19:21:24.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:9 my_peer_id:110000102543600 19:21:24.602 [Lua] [GameNetworkManager] destroying game object with go_id=51 19:21:24.605 [Save] Saving `save_data` 19:21:24.609 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:9 my_peer_id:110000102543600 19:21:24.609 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 19:21:24.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 19:21:24.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:21:24.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:21:24.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 19:21:24.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:21:24.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:21:24.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient, async-read, 19:21:24.609 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 19:21:24.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:21:24.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 19:21:24.610 [Save] Save done 19:21:24.634 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:21:24.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 19:21:24.634 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 19:21:24.635 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient 19:21:24.635 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 19:21:24.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 19:21:24.636 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:21:24.637 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 19:21:24.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 19:21:24.640 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 19:21:24.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:21:24.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:21:24.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:21:24.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 19:21:24.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 19:21:24.696 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 19:21:24.696 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 19:21:24.721 [Lua] [IngameUI] menu view on_exit character_selection 19:21:24.722 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 19:21:24.722 [Lua] hero_fullscreen_menu_on_exit 19:21:24.724 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eef4740 19:21:24.724 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:24.724 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:21:24.809 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 19:21:24.809 [Lua] [PackageManager] Force_load: wwise/crossbow 19:21:24.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:21:25.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:21:25.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 19:21:25.055 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:21:25.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:21:25.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 19:21:25.101 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:21:25.234 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:21:25.234 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 19:21:25.235 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:21:25.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:21:25.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 19:21:25.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 19:21:25.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 19:21:25.389 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 19:21:25.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:21:25.456 [Lua] Set lobby begin: 19:21:25.456 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:21:25.456 [Lua] Lobby data level_key = inn_level 19:21:25.456 [Lua] Lobby data power_level = 805 19:21:25.456 [Lua] Lobby data selected_level_key = inn_level 19:21:25.456 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:21:25.456 [Lua] Lobby data difficulty = cataclysm_2 19:21:25.456 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:21:25.456 [Lua] Lobby data matchmaking = false 19:21:25.456 [Lua] Lobby data host = 110000102543600 19:21:25.456 [Lua] Lobby data country_code = FR 19:21:25.457 [Lua] Lobby data game_mode = 3 19:21:25.457 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:21:25.457 [Lua] Lobby data player_slot_2 = 0:0 19:21:25.457 [Lua] Lobby data difficulty_tweak = 0 19:21:25.457 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:21:25.458 [Lua] Lobby data num_players = 4 19:21:25.458 [Lua] Set lobby end. 19:21:25.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:21:25.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 19:21:25.499 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 19:21:25.846 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:21:25.847 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:21:25.847 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 19:21:29.024 [Lua] [IngameUI] menu view on_enter hero_view 19:21:29.028 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0de6c2a0 19:21:29.028 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 19:21:29.044 [Lua] completed 19:21:29.044 [Lua] completed 19:21:29.044 [Lua] completed 19:21:29.044 [Lua] completed 19:21:32.532 [Lua] [IngameUI] menu view on_exit hero_view 19:21:32.535 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0de6c2a0 19:21:32.535 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 19:21:33.624 [Lua] [IngameUI] menu view on_enter hero_view 19:21:33.628 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0de6c2a0 19:21:33.628 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:21:33.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:21:33.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:21:33.640 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:21:33.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:21:33.644 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:21:34.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:21:34.012 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:21:34.031 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:34.031 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:34.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:34.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:34.055 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:34.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:34.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:34.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:34.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:35.106 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:21:35.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:35.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:35.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:35.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:35.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:35.112 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:21:35.112 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:21:35.113 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:21:35.113 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:21:36.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:21:36.358 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:21:36.359 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:21:36.359 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:21:36.364 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:21:36.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:21:36.736 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:21:36.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:36.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:36.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:36.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:36.782 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:36.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:36.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:21:36.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:36.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:39.295 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:21:39.296 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:39.296 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:39.296 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:39.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:39.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:21:39.301 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:21:39.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:21:39.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:21:39.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:21:40.403 [Lua] PlayFabMirrorBase:_commit_internal 10 19:21:40.403 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:21:40.406 [Lua] generate_backend_stats 110000102543600:1 19:21:40.427 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:21:40.427 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:21:40.427 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17 19:21:40.435 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17 19:21:40.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17 19:21:40.865 [Lua] commit result success 10 19:21:45.940 [Window] Window => inactive 19:21:53.056 [Window] Window => active 19:22:04.095 [Lua] [IngameUI] menu view on_exit hero_view 19:22:04.100 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0de6c2a0 19:22:04.100 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:22:04.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:22:04.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:22:11.586 [Lua] [Matchmaking] Cancelling matchmaking 19:22:11.586 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:22:14.361 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:22:14.361 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:22:14.362 [Lua] Set lobby begin: 19:22:14.362 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:22:14.363 [Lua] Lobby data level_key = inn_level 19:22:14.363 [Lua] Lobby data power_level = 805 19:22:14.363 [Lua] Lobby data selected_level_key = inn_level 19:22:14.363 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:22:14.363 [Lua] Lobby data difficulty = cataclysm_2 19:22:14.363 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:22:14.363 [Lua] Lobby data matchmaking = false 19:22:14.363 [Lua] Lobby data host = 110000102543600 19:22:14.363 [Lua] Lobby data country_code = FR 19:22:14.363 [Lua] Lobby data game_mode = 3 19:22:14.363 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:22:14.363 [Lua] Lobby data player_slot_2 = 0:0 19:22:14.363 [Lua] Lobby data difficulty_tweak = 0 19:22:14.363 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:22:14.363 [Lua] Lobby data num_players = 4 19:22:14.363 [Lua] Set lobby end. 19:22:14.363 [Lua] [PartyManager] Leader is set to 110000102543600 19:22:14.363 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 19:22:14.363 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 19:22:14.363 [Lua] Set lobby begin: 19:22:14.363 [Lua] Lobby data twitch_enabled = false 19:22:14.363 [Lua] Lobby data power_level = 805 19:22:14.363 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:22:14.363 [Lua] Lobby data difficulty_tweak = 0 19:22:14.363 [Lua] Lobby data host = 110000102543600 19:22:14.363 [Lua] Lobby data game_mode = 9 19:22:14.363 [Lua] Lobby data match_started = true 19:22:14.363 [Lua] Lobby data mechanism = adventure 19:22:14.363 [Lua] Lobby data level_key = inn_level 19:22:14.363 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:22:14.363 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:22:14.363 [Lua] Lobby data difficulty = cataclysm_2 19:22:14.363 [Lua] Lobby data quick_game = false 19:22:14.364 [Lua] Lobby data weave_index = 70 19:22:14.364 [Lua] Lobby data matchmaking = true 19:22:14.364 [Lua] Lobby data weave_name = weave_70 19:22:14.364 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:22:14.364 [Lua] Lobby data num_players = 4 19:22:14.364 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:22:14.364 [Lua] Lobby data player_slot_2 = 0:0 19:22:14.364 [Lua] Lobby data country_code = FR 19:22:14.364 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:22:14.364 [Lua] Lobby data eac_authorized = true 19:22:14.364 [Lua] Set lobby end. 19:22:14.364 [Lua] Set lobby begin: 19:22:14.364 [Lua] Lobby data twitch_enabled = false 19:22:14.364 [Lua] Lobby data power_level = 805 19:22:14.364 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:22:14.364 [Lua] Lobby data difficulty_tweak = 0 19:22:14.364 [Lua] Lobby data host = 110000102543600 19:22:14.364 [Lua] Lobby data game_mode = 9 19:22:14.364 [Lua] Lobby data is_private = false 19:22:14.364 [Lua] Lobby data match_started = true 19:22:14.364 [Lua] Lobby data mechanism = adventure 19:22:14.364 [Lua] Lobby data level_key = inn_level 19:22:14.364 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:22:14.364 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:22:14.364 [Lua] Lobby data difficulty = cataclysm_2 19:22:14.364 [Lua] Lobby data quick_game = false 19:22:14.364 [Lua] Lobby data weave_index = 70 19:22:14.364 [Lua] Lobby data matchmaking = true 19:22:14.364 [Lua] Lobby data weave_name = weave_70 19:22:14.364 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:22:14.364 [Lua] Lobby data num_players = 4 19:22:14.365 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:22:14.365 [Lua] Lobby data player_slot_2 = 0:0 19:22:14.365 [Lua] Lobby data country_code = FR 19:22:14.365 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:22:14.365 [Lua] Lobby data eac_authorized = true 19:22:14.365 [Lua] Set lobby end. 19:22:14.365 [Lua] [ChatManager][1]System: Starting hosted game... 19:22:14.365 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:22:14.365 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:22:14.513 [Lua] [IngameUI] menu view on_enter character_selection 19:22:14.513 [Lua] hero_fullscreen_menu_on_enter 19:22:14.516 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eef4740 19:22:14.517 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 19:22:14.518 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:14.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:14.526 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:14.526 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:14.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:14.526 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:14.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:14.526 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:14.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:14.534 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 19:22:15.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:15.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:15.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:15.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:15.748 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:15.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:16.090 [Lua] Set lobby begin: 19:22:16.090 [Lua] Lobby data twitch_enabled = false 19:22:16.090 [Lua] Lobby data power_level = 967 19:22:16.090 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:22:16.091 [Lua] Lobby data difficulty_tweak = 0 19:22:16.091 [Lua] Lobby data host = 110000102543600 19:22:16.091 [Lua] Lobby data game_mode = 9 19:22:16.091 [Lua] Lobby data is_private = false 19:22:16.091 [Lua] Lobby data match_started = true 19:22:16.091 [Lua] Lobby data mechanism = adventure 19:22:16.091 [Lua] Lobby data level_key = inn_level 19:22:16.091 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:22:16.091 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:22:16.091 [Lua] Lobby data difficulty = cataclysm_2 19:22:16.091 [Lua] Lobby data quick_game = false 19:22:16.091 [Lua] Lobby data weave_index = 70 19:22:16.091 [Lua] Lobby data matchmaking = true 19:22:16.091 [Lua] Lobby data weave_name = weave_70 19:22:16.091 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:22:16.091 [Lua] Lobby data num_players = 4 19:22:16.091 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:22:16.091 [Lua] Lobby data player_slot_2 = 0:0 19:22:16.091 [Lua] Lobby data country_code = FR 19:22:16.091 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:22:16.091 [Lua] Lobby data eac_authorized = true 19:22:16.091 [Lua] Set lobby end. 19:22:16.273 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 19:22:16.273 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 19:22:16.275 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 19:22:16.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 19:22:16.370 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView 19:22:16.370 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:16.371 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:16.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:22:16.875 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:22:16.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:22:17.017 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:22:17.017 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 19:22:17.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:17.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:17.023 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:17.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:17.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:17.023 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 19:22:17.023 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[783b58c3] 19:22:17.023 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[16fdb6b5] 19:22:17.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:17.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:17.037 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 19:22:17.208 [Lua] Assigning peer(110000102543600:1) to profile(3) career(2) 19:22:17.208 [Lua] Set lobby begin: 19:22:17.208 [Lua] Lobby data twitch_enabled = false 19:22:17.209 [Lua] Lobby data power_level = 967 19:22:17.209 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:22:17.209 [Lua] Lobby data difficulty_tweak = 0 19:22:17.209 [Lua] Lobby data host = 110000102543600 19:22:17.209 [Lua] Lobby data game_mode = 9 19:22:17.209 [Lua] Lobby data is_private = false 19:22:17.209 [Lua] Lobby data match_started = true 19:22:17.209 [Lua] Lobby data mechanism = adventure 19:22:17.209 [Lua] Lobby data level_key = inn_level 19:22:17.209 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:22:17.209 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:22:17.209 [Lua] Lobby data difficulty = cataclysm_2 19:22:17.209 [Lua] Lobby data quick_game = false 19:22:17.209 [Lua] Lobby data weave_index = 70 19:22:17.209 [Lua] Lobby data matchmaking = true 19:22:17.209 [Lua] Lobby data weave_name = weave_70 19:22:17.209 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:22:17.209 [Lua] Lobby data num_players = 4 19:22:17.209 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:22:17.209 [Lua] Lobby data player_slot_2 = 0:0 19:22:17.209 [Lua] Lobby data country_code = FR 19:22:17.209 [Lua] Lobby data player_slot_3 = 0:0 19:22:17.209 [Lua] Lobby data eac_authorized = true 19:22:17.209 [Lua] Set lobby end. 19:22:17.209 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2) 19:22:17.209 [Lua] Set lobby begin: 19:22:17.209 [Lua] Lobby data twitch_enabled = false 19:22:17.210 [Lua] Lobby data power_level = 967 19:22:17.210 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:22:17.210 [Lua] Lobby data difficulty_tweak = 0 19:22:17.210 [Lua] Lobby data host = 110000102543600 19:22:17.210 [Lua] Lobby data game_mode = 9 19:22:17.210 [Lua] Lobby data is_private = false 19:22:17.210 [Lua] Lobby data match_started = true 19:22:17.210 [Lua] Lobby data mechanism = adventure 19:22:17.210 [Lua] Lobby data level_key = inn_level 19:22:17.210 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:22:17.210 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:22:17.210 [Lua] Lobby data difficulty = cataclysm_2 19:22:17.210 [Lua] Lobby data quick_game = false 19:22:17.210 [Lua] Lobby data weave_index = 70 19:22:17.210 [Lua] Lobby data matchmaking = true 19:22:17.210 [Lua] Lobby data weave_name = weave_70 19:22:17.210 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:22:17.210 [Lua] Lobby data num_players = 4 19:22:17.210 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:22:17.210 [Lua] Lobby data player_slot_2 = 0:0 19:22:17.210 [Lua] Lobby data country_code = FR 19:22:17.210 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:22:17.211 [Lua] Lobby data eac_authorized = true 19:22:17.211 [Lua] Set lobby end. 19:22:17.211 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:0 | es:110000100089661 19:22:17.211 [Lua] 19:22:17.211 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:22:17.211 [Lua] [wwise/flamethrower] = false (boolean) 19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 19:22:17.211 [Lua] [wwise/drakegun] = false (boolean) 19:22:17.211 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:22:17.211 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:22:17.211 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:22:17.211 [Lua] 19:22:17.211 [Lua] 19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 19:22:17.211 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean) 19:22:17.211 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 19:22:17.211 [Lua] [wwise/drakegun] = false (boolean) 19:22:17.211 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 19:22:17.211 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 19:22:17.211 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean) 19:22:17.211 [Lua] [wwise/two_handed_hammers] = false (boolean) 19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean) 19:22:17.211 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 19:22:17.211 [Lua] [wwise/flamethrower] = false (boolean) 19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 19:22:17.211 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 19:22:17.211 [Lua] 19:22:17.214 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:10 my_peer_id:110000102543600 19:22:17.214 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:10 my_peer_id:110000102543600 19:22:17.214 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:10 my_peer_id:110000102543600 19:22:17.214 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:10 my_peer_id:110000102543600 19:22:17.215 [Lua] [GameNetworkManager] destroying game object with go_id=57 19:22:17.218 [Save] Saving `save_data` 19:22:17.221 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:10 my_peer_id:110000102543600 19:22:17.221 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 19:22:17.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 19:22:17.221 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 19:22:17.221 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 19:22:17.221 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read, 19:22:17.221 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 19:22:17.221 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 19:22:17.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:22:17.221 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 19:22:17.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 19:22:17.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 19:22:17.222 [Save] Save done 19:22:17.244 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 19:22:17.246 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 19:22:17.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 19:22:17.246 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 19:22:17.246 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient 19:22:17.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 19:22:17.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 19:22:17.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient 19:22:17.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 19:22:17.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient 19:22:17.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 19:22:17.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:22:17.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01 19:22:17.312 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 19:22:17.334 [Lua] [IngameUI] menu view on_exit character_selection 19:22:17.340 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 19:22:17.340 [Lua] hero_fullscreen_menu_on_exit 19:22:17.342 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eef4740 19:22:17.342 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:17.342 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 19:22:17.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 19:22:17.373 [Lua] [PackageManager] Force_load: wwise/drakegun 19:22:17.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:22:17.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:22:17.562 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:22:17.562 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 19:22:17.604 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 19:22:17.604 [Lua] [PackageManager] Force_load: wwise/flamethrower 19:22:17.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:22:17.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:22:17.721 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:22:17.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:22:17.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:22:17.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 19:22:17.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:22:18.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:22:18.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 19:22:18.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:22:18.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:22:18.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p 19:22:18.577 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 19:22:18.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:22:18.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:22:18.593 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 19:22:21.197 [Lua] Set lobby begin: 19:22:21.197 [Lua] Lobby data twitch_enabled = false 19:22:21.197 [Lua] Lobby data power_level = 1100 19:22:21.197 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:22:21.197 [Lua] Lobby data difficulty_tweak = 0 19:22:21.197 [Lua] Lobby data host = 110000102543600 19:22:21.197 [Lua] Lobby data game_mode = 9 19:22:21.197 [Lua] Lobby data is_private = false 19:22:21.197 [Lua] Lobby data match_started = true 19:22:21.197 [Lua] Lobby data mechanism = adventure 19:22:21.197 [Lua] Lobby data level_key = inn_level 19:22:21.197 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:22:21.197 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:22:21.197 [Lua] Lobby data difficulty = cataclysm_2 19:22:21.197 [Lua] Lobby data quick_game = false 19:22:21.197 [Lua] Lobby data weave_index = 70 19:22:21.197 [Lua] Lobby data matchmaking = true 19:22:21.197 [Lua] Lobby data weave_name = weave_70 19:22:21.198 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:22:21.198 [Lua] Lobby data num_players = 4 19:22:21.198 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:22:21.198 [Lua] Lobby data player_slot_2 = 0:0 19:22:21.198 [Lua] Lobby data country_code = FR 19:22:21.198 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:22:21.198 [Lua] Lobby data eac_authorized = true 19:22:21.198 [Lua] Set lobby end. 19:22:24.617 [Window] Window => inactive 19:22:29.359 [Lua] PlayFabMirrorBase:_commit_internal 11 19:22:29.359 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:22:29.362 [Lua] generate_backend_stats 110000102543600:1 19:22:29.384 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:22:29.384 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:22:29.385 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 18 19:22:29.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 18 19:22:29.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 18 19:22:29.775 [Lua] commit result success 11 19:22:32.096 [Window] Window => active 19:22:35.932 [Lua] [IngameUI] menu view on_enter hero_view 19:22:35.936 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0de6c2a0 19:22:35.936 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 19:22:35.949 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 19:22:35.949 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 19:22:35.950 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 19:22:35.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:35.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:35.951 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 19:22:35.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:36.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:22:36.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:22:36.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:22:36.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:22:36.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:22:36.321 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:36.433 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:36.433 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:36.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:36.442 [Lua] cb_unit_spawned_unit_preview table: 000000000772E900 units/ui/pup_weave_amulet/pup_weave_amulet 19:22:36.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:36.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:37.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 19:22:37.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer 19:22:37.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer 19:22:37.352 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 19:22:37.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:22:37.353 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 19:22:37.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:37.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:37.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:40.485 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 19:22:40.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:22:40.487 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 19:22:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:40.489 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 19:22:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:40.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:22:40.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:22:40.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:22:40.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:22:40.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:22:40.853 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:40.978 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:40.978 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:40.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:40.985 [Lua] cb_unit_spawned_unit_preview table: 000000000DBF1F40 units/ui/pup_weave_amulet/pup_weave_amulet 19:22:41.096 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 19:22:41.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer 19:22:41.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer 19:22:41.100 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 19:22:41.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:22:41.149 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 19:22:41.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:41.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:41.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:42.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:22:42.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:42.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 19:22:42.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 19:22:42.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 19:22:42.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:42.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p 19:22:42.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p 19:22:43.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, LootItemUnitPreviewer 19:22:43.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:44.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_magic_01_3p 19:22:44.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_magic_01_3p 19:22:46.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_magic_01_3p, LootItemUnitPreviewer 19:22:46.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:46.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 19:22:46.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p 19:22:47.339 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 19:22:47.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer 19:22:47.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 19:22:47.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:47.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:47.345 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 19:22:47.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:22:47.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:22:47.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:22:47.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:22:47.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:22:47.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:22:47.683 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:47.795 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:47.795 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:47.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:47.803 [Lua] cb_unit_spawned_unit_preview table: 000000000BB00A50 units/ui/pup_weave_amulet/pup_weave_amulet 19:22:48.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:48.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:22:48.229 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 19:22:48.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer 19:22:48.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer 19:22:48.234 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 19:22:48.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:22:48.235 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 19:22:48.261 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 19:22:48.344 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:48.344 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 19:22:48.352 [Lua] cb_unit_spawned_unit_preview table: 000000000BA9BFF0 units/ui/pup_weave_amulet/pup_weave_amulet 19:23:05.786 [Lua] PlayFabMirrorBase:_commit_internal 12 19:23:05.786 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:23:05.790 [Lua] generate_backend_stats 110000102543600:1 19:23:05.810 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:23:05.810 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:23:05.818 [Lua] commit result success 12 19:23:06.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 19:23:06.065 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 19:23:06.065 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 19:23:06.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 19:23:06.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 19:23:06.067 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 19:23:06.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 19:23:06.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:23:06.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:23:06.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:23:06.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:23:06.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:23:06.392 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 19:23:06.511 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 19:23:06.511 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 19:23:06.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:23:06.519 [Lua] cb_unit_spawned_unit_preview table: 000000000E6D2A50 units/ui/pup_weave_amulet/pup_weave_amulet 19:23:06.720 [Lua] [IngameUI] menu view on_exit hero_view 19:23:06.725 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0de6c2a0 19:23:06.725 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 19:23:06.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 19:23:06.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 19:23:06.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer 19:23:06.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer 19:23:06.729 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 19:23:06.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 19:23:06.743 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 19:23:13.111 [Window] Window => inactive 19:23:14.571 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:23:14.571 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:23:14.699 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0 19:23:14.699 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 ) 19:23:14.699 [Lua] Set lobby begin: 19:23:14.699 [Lua] Lobby data twitch_enabled = false 19:23:14.699 [Lua] Lobby data power_level = 1100 19:23:14.699 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:14.699 [Lua] Lobby data difficulty_tweak = 0 19:23:14.699 [Lua] Lobby data host = 110000102543600 19:23:14.699 [Lua] Lobby data game_mode = 9 19:23:14.700 [Lua] Lobby data is_private = false 19:23:14.700 [Lua] Lobby data match_started = true 19:23:14.700 [Lua] Lobby data mechanism = adventure 19:23:14.700 [Lua] Lobby data level_key = inn_level 19:23:14.700 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:14.700 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:14.700 [Lua] Lobby data difficulty = cataclysm_2 19:23:14.700 [Lua] Lobby data quick_game = false 19:23:14.700 [Lua] Lobby data weave_index = 70 19:23:14.700 [Lua] Lobby data matchmaking = false 19:23:14.700 [Lua] Lobby data weave_name = weave_70 19:23:14.700 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:14.700 [Lua] Lobby data num_players = 4 19:23:14.700 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:14.700 [Lua] Lobby data player_slot_2 = 0:0 19:23:14.700 [Lua] Lobby data country_code = FR 19:23:14.700 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:14.700 [Lua] Lobby data eac_authorized = true 19:23:14.700 [Lua] Set lobby end. 19:23:14.703 [Lua] Set lobby begin: 19:23:14.703 [Lua] Lobby data twitch_enabled = false 19:23:14.704 [Lua] Lobby data power_level = 1100 19:23:14.704 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:14.705 [Lua] Lobby data difficulty_tweak = 0 19:23:14.705 [Lua] Lobby data host = 110000102543600 19:23:14.706 [Lua] Lobby data game_mode = 9 19:23:14.706 [Lua] Lobby data is_private = false 19:23:14.706 [Lua] Lobby data match_started = true 19:23:14.706 [Lua] Lobby data mechanism = adventure 19:23:14.706 [Lua] Lobby data level_key = inn_level 19:23:14.706 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:14.706 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:14.706 [Lua] Lobby data difficulty = cataclysm_2 19:23:14.706 [Lua] Lobby data quick_game = false 19:23:14.706 [Lua] Lobby data weave_index = 70 19:23:14.706 [Lua] Lobby data matchmaking = false 19:23:14.706 [Lua] Lobby data weave_name = weave_70 19:23:14.706 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:14.706 [Lua] Lobby data num_players = 4 19:23:14.706 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:14.706 [Lua] Lobby data player_slot_2 = 0:0 19:23:14.706 [Lua] Lobby data country_code = FR 19:23:14.706 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:14.706 [Lua] Lobby data eac_authorized = true 19:23:14.706 [Lua] Set lobby end. 19:23:14.706 [Lua] [PeerSM] 110000102543600 :: on_exit InGame 19:23:14.706 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame 19:23:14.706 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame 19:23:14.706 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame 19:23:14.706 [Lua] [PeerSM] 110000100089661 :: on_exit InGame 19:23:14.706 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame 19:23:14.706 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame 19:23:14.706 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame 19:23:14.706 [Lua] Complete level triggered. 19:23:14.709 [Lua] gm_event_end_conditions_met false false 19:23:14.709 [Save] Saving `save_data` 19:23:14.710 [Lua] FORCE COMMIT 13 19:23:14.710 [Lua] PlayFabMirrorBase:_commit_internal 13 19:23:14.710 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:23:14.714 [Lua] generate_backend_stats 110000102543600:1 19:23:14.714 [Save] Save done 19:23:14.714 [Save] Saving `save_data` 19:23:14.723 [Save] Save done 19:23:14.736 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:23:14.736 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:23:14.738 [Save] Saving `save_data` 19:23:14.738 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts 19:23:14.738 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true 19:23:14.738 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 19:23:14.738 [Lua] [GameNetworkManager] Leaving game... 19:23:14.738 [Lua] [GameNetworkManager] Shutting down game session host. 19:23:14.738 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:23:14.738 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:23:14.738 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=244.87 19:23:14.743 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:23:14.743 [Lua] commit result success 13 19:23:14.749 [Save] Save done 19:23:14.773 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 875e or from non-session peer 110000101fd4a34 19:23:16.718 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:23:16.718 [Lua] [Managers] Calling function on all managers: 19:23:16.718 [Lua] Clearing all global lookup lists 19:23:16.718 [Lua] [IngamePlayerListUI] - Destroy 19:23:16.718 [Lua] [EquipmentUI] - Destroy 19:23:16.718 [Lua] [AbilityUI] - Destroy 19:23:16.718 [Lua] [GamePadAbilityUI] - Destroy 19:23:16.718 [Lua] [GamePadEquipmentUI] - Destroy 19:23:16.719 [Lua] [IngameUI] destroy 19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 19:23:16.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3 19:23:16.777 [Lua] [Managers] Destroying manager group: 19:23:16.781 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:23:16.836 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:23:16.836 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame 19:23:16.836 [Lua] [PeerSM] 110000102543600 :: on_enter Loading 19:23:16.836 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_rubble_beasts 0 19:23:16.836 warning: [Lua] Following data will be uploaded to Crashify: <> 19:23:16.836 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 8, User: 110000102543600 "Baby Shark Tododo (Froh)" <> 19:23:16.837 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 00000000079D3750; previous_state = InPostGame; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000102543600"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 6764855; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000AD23730 [3] _ = table: 00000000079D3750; new_state = Loading; old_state = InPostGame [4] self = table: 000000000DAD0C00; peer_state_machines = table: 000000000B3EFD60; peer_id = "110000102543600"; peer_state_machine = table: 000000000D979A30; current_state = InPostGame [5] self = table: 000000000ACF7E70; application_shutdown = nil; unit_spawner = table: 000000000DAF1D50; world = [World]; unit_storage = table: 000000000F74CDC0; units = table: 000000000DAF1D80; matchmaking_loading_context = nil [6] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateIngame:on_exit" [7] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 000000000ACF7E70 [8] self = table: 000000000059D100; dt = 0.013061550445854664; t = 609.17275466641877; new_state = table: 0000000002A41040 [9] self = table: 0000000000097110; real_world_dt = 0.013061550445854664; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013061550445854664; t = 609.17275466641877 [10] dt = 0.013061550445854664 [2] server = table: 000000000DAD0C00; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9473729990422726; peer_id = "110000102543600"; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _new_state = table: 0000000002A41040; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 243.08484843680634; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.013061550445854664; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 244.86970223067328; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false; [6] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60; <> <> 19:23:16.837 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame 19:23:16.837 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading 19:23:16.837 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_rubble_beasts 0 19:23:16.837 warning: [Lua] Following data will be uploaded to Crashify: <> 19:23:16.837 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 9, User: 110000102543600 "Baby Shark Tododo (Froh)" <> 19:23:16.837 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000B159050; previous_state = InPostGame; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 6764855; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000AD23730 [3] _ = table: 000000000B159050; new_state = Loading; old_state = InPostGame [4] self = table: 000000000DAD0C00; peer_state_machines = table: 000000000B3EFD60; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000B33AC10; current_state = InPostGame [5] self = table: 000000000ACF7E70; application_shutdown = nil; unit_spawner = table: 000000000DAF1D50; world = [World]; unit_storage = table: 000000000F74CDC0; units = table: 000000000DAF1D80; matchmaking_loading_context = nil [6] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateIngame:on_exit" [7] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 000000000ACF7E70 [8] self = table: 000000000059D100; dt = 0.013061550445854664; t = 609.17275466641877; new_state = table: 0000000002A41040 [9] self = table: 0000000000097110; real_world_dt = 0.013061550445854664; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013061550445854664; t = 609.17275466641877 [10] dt = 0.013061550445854664 [2] server = table: 000000000DAD0C00; wanted_career_index = 2; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.942216444760561; loaded_level = "inn_level"; resend_post_game_timer = 1.9432631069794297; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _new_state = table: 0000000002A41040; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 243.08484843680634; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.013061550445854664; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 244.86970223067328; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false; [6] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60; <> <> 19:23:16.837 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame 19:23:16.837 [Lua] [PeerSM] 110000100089661 :: on_enter Loading 19:23:16.837 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_rubble_beasts 0 19:23:16.837 warning: [Lua] Following data will be uploaded to Crashify: <> 19:23:16.838 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 10, User: 110000102543600 "Baby Shark Tododo (Froh)" <> 19:23:16.838 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 0000000009BD7110; previous_state = InPostGame; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000100089661"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 6764855; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000AD23730 [3] _ = table: 0000000009BD7110; new_state = Loading; old_state = InPostGame [4] self = table: 000000000DAD0C00; peer_state_machines = table: 000000000B3EFD60; peer_id = "110000100089661"; peer_state_machine = table: 0000000009BD7390; current_state = InPostGame [5] self = table: 000000000ACF7E70; application_shutdown = nil; unit_spawner = table: 000000000DAF1D50; world = [World]; unit_storage = table: 000000000F74CDC0; units = table: 000000000DAF1D80; matchmaking_loading_context = nil [6] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateIngame:on_exit" [7] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 000000000ACF7E70 [8] self = table: 000000000059D100; dt = 0.013061550445854664; t = 609.17275466641877; new_state = table: 0000000002A41040 [9] self = table: 0000000000097110; real_world_dt = 0.013061550445854664; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013061550445854664; t = 609.17275466641877 [10] dt = 0.013061550445854664 [2] server = table: 000000000DAD0C00; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.959085357375443; loaded_level = "inn_level"; resend_post_game_timer = 1.9207283761352301; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _new_state = table: 0000000002A41040; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 243.08484843680634; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.013061550445854664; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 244.86970223067328; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false; [6] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60; <> <> 19:23:16.838 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame 19:23:16.838 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading 19:23:16.838 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_rubble_beasts 0 19:23:16.838 warning: [Lua] Following data will be uploaded to Crashify: <> 19:23:16.838 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 11, User: 110000102543600 "Baby Shark Tododo (Froh)" <> 19:23:16.839 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts" [2] self = table: 000000000BE23D20; previous_state = InPostGame; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 6764855; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000AD23730 [3] _ = table: 000000000BE23D20; new_state = Loading; old_state = InPostGame [4] self = table: 000000000DAD0C00; peer_state_machines = table: 000000000B3EFD60; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001052E50; current_state = InPostGame [5] self = table: 000000000ACF7E70; application_shutdown = nil; unit_spawner = table: 000000000DAF1D50; world = [World]; unit_storage = table: 000000000F74CDC0; units = table: 000000000DAF1D80; matchmaking_loading_context = nil [6] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateIngame:on_exit" [7] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 000000000ACF7E70 [8] self = table: 000000000059D100; dt = 0.013061550445854664; t = 609.17275466641877; new_state = table: 0000000002A41040 [9] self = table: 0000000000097110; real_world_dt = 0.013061550445854664; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013061550445854664; t = 609.17275466641877 [10] dt = 0.013061550445854664 [2] server = table: 000000000DAD0C00; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312413865700364; loaded_level = "inn_level"; resend_post_game_timer = 1.9214164288714528; [4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _new_state = table: 0000000002A41040; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 243.08484843680634; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.013061550445854664; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 244.86970223067328; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false; [6] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70; [9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60; <> <> 19:23:16.839 [Lua] [Matchmaking] unregister rpcs 19:23:16.839 [Lua] ############### UNLOADING PACKAGES ############### 19:23:16.839 [Lua] [Managers] Calling function on all managers: 19:23:16.839 [Lua] [Managers] Destroying manager group: 19:23:16.839 [Lua] [Gamestate] Enter state StateLoading 19:23:16.840 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:23:16.840 [Lua] [Matchmaking] register rpcs 19:23:16.840 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 19:23:16.840 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:23:16.840 [Lua] Set lobby begin: 19:23:16.840 [Lua] Lobby data twitch_enabled = false 19:23:16.841 [Lua] Lobby data power_level = 0 19:23:16.841 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:16.841 [Lua] Lobby data difficulty_tweak = 0 19:23:16.841 [Lua] Lobby data host = 110000102543600 19:23:16.841 [Lua] Lobby data game_mode = 9 19:23:16.841 [Lua] Lobby data is_private = false 19:23:16.841 [Lua] Lobby data match_started = true 19:23:16.841 [Lua] Lobby data mechanism = adventure 19:23:16.841 [Lua] Lobby data level_key = inn_level 19:23:16.841 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:16.841 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:16.841 [Lua] Lobby data difficulty = cataclysm_2 19:23:16.842 [Lua] Lobby data quick_game = false 19:23:16.842 [Lua] Lobby data weave_index = 70 19:23:16.842 [Lua] Lobby data matchmaking = false 19:23:16.842 [Lua] Lobby data weave_name = weave_70 19:23:16.842 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:16.842 [Lua] Lobby data num_players = 4 19:23:16.842 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:16.842 [Lua] Lobby data player_slot_2 = 0:0 19:23:16.842 [Lua] Lobby data country_code = FR 19:23:16.842 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:16.842 [Lua] Lobby data eac_authorized = true 19:23:16.842 [Lua] Set lobby end. 19:23:16.842 [Lua] registering RPCs 19:23:16.842 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:23:16.842 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:23:16.842 [Lua] Set lobby begin: 19:23:16.842 [Lua] Lobby data twitch_enabled = false 19:23:16.842 [Lua] Lobby data power_level = 0 19:23:16.842 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:16.842 [Lua] Lobby data difficulty_tweak = 0 19:23:16.842 [Lua] Lobby data host = 110000102543600 19:23:16.842 [Lua] Lobby data game_mode = 9 19:23:16.842 [Lua] Lobby data is_private = false 19:23:16.842 [Lua] Lobby data match_started = true 19:23:16.842 [Lua] Lobby data mechanism = adventure 19:23:16.842 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 19:23:16.842 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:16.842 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:16.842 [Lua] Lobby data difficulty = cataclysm_2 19:23:16.842 [Lua] Lobby data quick_game = false 19:23:16.842 [Lua] Lobby data weave_index = 70 19:23:16.842 [Lua] Lobby data matchmaking = false 19:23:16.842 [Lua] Lobby data weave_name = weave_70 19:23:16.842 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:16.842 [Lua] Lobby data num_players = 4 19:23:16.843 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:16.843 [Lua] Lobby data player_slot_2 = 0:0 19:23:16.843 [Lua] Lobby data country_code = FR 19:23:16.843 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:16.843 [Lua] Lobby data eac_authorized = true 19:23:16.843 [Lua] Set lobby end. 19:23:16.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:23:16.845 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized 19:23:16.845 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 19:23:16.845 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0 19:23:16.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 19:23:16.850 [Umbra] Unload tome 19:23:16.850 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 19:23:16.908 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 19:23:16.908 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 19:23:16.908 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read, 19:23:16.908 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts" 19:23:16.908 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil" 19:23:16.908 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read, 19:23:16.908 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts 19:23:16.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts 19:23:16.967 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts 19:23:16.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 19:23:21.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 19:23:21.378 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 19:23:21.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 19:23:21.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 19:23:21.987 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 19:23:21.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts 19:23:22.236 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]' 19:23:22.425 [Lua] ### Sending rpc_level_loaded 19:23:22.425 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 124 19:23:22.425 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded 19:23:22.426 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading 19:23:22.426 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages 19:23:22.442 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages 19:23:22.442 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame 19:23:22.542 [Lua] ### Sending rpc_level_loaded 19:23:22.542 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 124 19:23:22.542 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded 19:23:22.543 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading 19:23:22.543 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages 19:23:22.560 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages 19:23:22.560 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame 19:23:22.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts 19:23:22.796 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts 19:23:22.813 [Lua] [LevelTransitionHandler] Level load completed! 19:23:22.813 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 6764855 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 19:23:22.829 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:23:22.829 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 19:23:22.829 [Lua] load_startup_enemy_packages: -------------- 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] chaos_spawn 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] chaos_troll 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_rat_ogre 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_stormfiend 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] beastmen_minotaur 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] chaos_plague_sorcerer 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] chaos_corruptor_sorcerer 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_gutter_runner 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_pack_master 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_poison_wind_globadier 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_ratling_gunner 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_warpfire_thrower 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] chaos_vortex_sorcerer 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] beastmen_standard_bearer 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] chaos_vortex 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] critter_rat 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] critter_pig 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_storm_vermin_with_shield 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] beastmen_gor 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] beastmen_ungor_archer 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] beastmen_ungor 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_clan_rat 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_slave 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_clan_rat_with_shield 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_storm_vermin 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] beastmen_bestigor 19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:23:22.829 [Lua] skaven_plague_monk 19:23:22.832 [Lua] ### Sending rpc_level_loaded 19:23:22.832 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 124 19:23:22.832 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded 19:23:22.848 [Lua] [PeerSM] 110000102543600 :: on_exit Loading 19:23:22.848 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages 19:23:22.865 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages 19:23:22.865 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame 19:23:22.865 [Lua] ### Sending rpc_level_loaded 19:23:22.865 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 124 19:23:23.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:23:23.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:23:23.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:23:23.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:23:23.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:23:23.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:23:23.604 [Lua] ### Sending rpc_level_loaded 19:23:23.604 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 124 19:23:23.604 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded 19:23:23.605 [Lua] [PeerSM] 110000100089661 :: on_exit Loading 19:23:23.605 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages 19:23:23.622 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages 19:23:23.622 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame 19:23:23.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:23:23.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:23:23.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:23:24.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:23:24.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:23:24.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:23:25.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:23:25.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:23:25.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:23:25.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:23:25.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:23:25.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:23:25.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:23:25.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:23:25.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:23:25.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:23:25.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:23:25.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:23:25.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:23:25.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:23:25.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:23:26.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:23:26.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:23:26.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:23:26.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:23:26.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:23:26.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:23:26.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:23:26.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:23:26.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:23:27.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:23:27.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:23:27.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:23:27.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:23:27.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:23:27.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:23:28.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:23:28.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:23:28.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:23:28.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:23:28.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:23:28.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:23:28.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:23:28.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:23:28.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:23:28.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:23:28.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:23:28.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 19:23:29.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 19:23:29.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 19:23:29.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 19:23:30.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 19:23:30.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 19:23:30.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 19:23:31.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 19:23:31.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 19:23:31.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:23:31.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:23:31.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:23:31.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:23:31.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:11 my_peer_id:110000102543600 19:23:31.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:11 my_peer_id:110000102543600 19:23:31.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:11 my_peer_id:110000102543600 19:23:31.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:11 my_peer_id:110000102543600 19:23:31.854 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:11 my_peer_id:110000102543600 19:23:31.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 19:23:31.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:31.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:31.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:31.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 19:23:31.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient 19:23:31.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 19:23:31.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 19:23:32.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:23:32.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:23:32.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:23:32.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:23:32.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:23:32.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:23:32.649 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:12 my_peer_id:110000102543600 19:23:32.649 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:12 my_peer_id:110000102543600 19:23:32.649 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:12 my_peer_id:110000102543600 19:23:32.649 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:12 my_peer_id:110000102543600 19:23:32.651 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:12 my_peer_id:110000102543600 19:23:32.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:32.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:32.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:32.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:23:32.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:23:32.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 19:23:32.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 19:23:32.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 19:23:32.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient 19:23:32.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 19:23:33.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 19:23:33.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 19:23:33.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:23:33.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:23:33.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:23:33.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:23:33.906 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave 19:23:33.906 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:23:33.907 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:23:33.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:13 my_peer_id:110000102543600 19:23:33.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:13 my_peer_id:110000102543600 19:23:33.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:13 my_peer_id:110000102543600 19:23:33.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:13 my_peer_id:110000102543600 19:23:33.938 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:13 my_peer_id:110000102543600 19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:33.938 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 19:23:33.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:23:33.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:23:33.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 19:23:33.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient 19:23:33.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 19:23:33.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:23:33.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 19:23:34.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 19:23:34.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 19:23:34.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 19:23:34.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 19:23:34.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p 19:23:34.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 19:23:34.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 19:23:34.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p 19:23:34.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 19:23:34.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 19:23:34.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 19:23:34.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 19:23:34.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 19:23:34.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p 19:23:34.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 19:23:35.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 19:23:35.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 19:23:35.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:23:35.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:23:35.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 19:23:35.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 19:23:35.525 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:14 my_peer_id:110000102543600 19:23:35.525 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:14 my_peer_id:110000102543600 19:23:35.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:14 my_peer_id:110000102543600 19:23:35.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:14 my_peer_id:110000102543600 19:23:35.526 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:14 my_peer_id:110000102543600 19:23:35.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:35.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:35.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 19:23:35.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 19:23:35.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient 19:23:35.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 19:23:35.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 19:23:35.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 19:23:35.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:23:35.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:23:35.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 19:23:35.848 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 19:23:35.916 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:23:35.916 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:23:35.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:23:36.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:23:36.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 19:23:36.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 19:23:36.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 19:23:36.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 19:23:36.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 19:23:37.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 19:23:37.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 19:23:37.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 19:23:37.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 19:23:37.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 19:23:37.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 19:23:37.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 19:23:37.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p 19:23:37.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 19:23:37.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 19:23:37.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p 19:23:37.608 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 19:23:37.609 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:23:37.609 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world 19:23:37.609 [Umbra] Init version: 3.4.15 :: 16 threads 19:23:38.202 [Lua] Async level spawning done 19:23:38.202 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:23:39.169 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:23:39.169 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:23:39.169 [Lua] [Matchmaking] unregister rpcs 19:23:39.169 [Lua] Set lobby begin: 19:23:39.169 [Lua] Lobby data twitch_enabled = false 19:23:39.170 [Lua] Lobby data power_level = 0 19:23:39.170 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:39.170 [Lua] Lobby data difficulty_tweak = 0 19:23:39.170 [Lua] Lobby data host = 110000102543600 19:23:39.170 [Lua] Lobby data game_mode = 9 19:23:39.170 [Lua] Lobby data is_private = false 19:23:39.170 [Lua] Lobby data match_started = true 19:23:39.170 [Lua] Lobby data mechanism = adventure 19:23:39.170 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 19:23:39.170 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:39.170 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:39.170 [Lua] Lobby data difficulty = cataclysm_2 19:23:39.170 [Lua] Lobby data quick_game = false 19:23:39.170 [Lua] Lobby data weave_index = 70 19:23:39.170 [Lua] Lobby data matchmaking = false 19:23:39.170 [Lua] Lobby data weave_name = weave_70 19:23:39.170 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:39.170 [Lua] Lobby data num_players = 4 19:23:39.170 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:39.170 [Lua] Lobby data player_slot_2 = 0:0 19:23:39.170 [Lua] Lobby data country_code = FR 19:23:39.170 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:39.170 [Lua] Lobby data eac_authorized = true 19:23:39.170 [Lua] Set lobby end. 19:23:39.170 [Lua] [Managers] Destroying manager group: 19:23:39.171 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens 19:23:39.171 [Lua] [Gamestate] Enter StateIngame HOST 19:23:39.171 [Lua] [Managers] Calling function on all managers: 19:23:39.171 [Lua] <>level = dlc_scorpion_rubble_beasts<> 19:23:39.172 [Lua] Set lobby begin: 19:23:39.172 [Lua] Lobby data twitch_enabled = false 19:23:39.172 [Lua] Lobby data power_level = 0 19:23:39.172 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:39.172 [Lua] Lobby data difficulty_tweak = 0 19:23:39.172 [Lua] Lobby data host = 110000102543600 19:23:39.172 [Lua] Lobby data game_mode = 9 19:23:39.172 [Lua] Lobby data is_private = false 19:23:39.172 [Lua] Lobby data match_started = true 19:23:39.172 [Lua] Lobby data mechanism = adventure 19:23:39.172 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 19:23:39.172 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:39.172 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:39.172 [Lua] Lobby data difficulty = cataclysm_2 19:23:39.173 [Lua] Lobby data quick_game = false 19:23:39.173 [Lua] Lobby data weave_index = 70 19:23:39.173 [Lua] Lobby data matchmaking = false 19:23:39.173 [Lua] Lobby data weave_name = weave_70 19:23:39.173 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:39.173 [Lua] Lobby data num_players = 4 19:23:39.173 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:39.173 [Lua] Lobby data player_slot_2 = 0:0 19:23:39.173 [Lua] Lobby data country_code = FR 19:23:39.173 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:39.173 [Lua] Lobby data eac_authorized = true 19:23:39.173 [Lua] Set lobby end. 19:23:39.173 [Lua] [StateIngame] Server ingame 19:23:39.176 [Lua] Set lobby begin: 19:23:39.176 [Lua] Lobby data twitch_enabled = false 19:23:39.176 [Lua] Lobby data power_level = 0 19:23:39.176 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:39.176 [Lua] Lobby data difficulty_tweak = 0 19:23:39.176 [Lua] Lobby data host = 110000102543600 19:23:39.176 [Lua] Lobby data game_mode = 9 19:23:39.176 [Lua] Lobby data is_private = false 19:23:39.176 [Lua] Lobby data match_started = true 19:23:39.176 [Lua] Lobby data mechanism = adventure 19:23:39.176 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 19:23:39.176 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:39.176 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:39.176 [Lua] Lobby data difficulty = cataclysm_2 19:23:39.176 [Lua] Lobby data quick_game = false 19:23:39.176 [Lua] Lobby data weave_index = 70 19:23:39.176 [Lua] Lobby data matchmaking = false 19:23:39.177 [Lua] Lobby data weave_name = weave_70 19:23:39.177 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:39.177 [Lua] Lobby data num_players = 4 19:23:39.177 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:39.177 [Lua] Lobby data player_slot_2 = 0:0 19:23:39.177 [Lua] Lobby data country_code = FR 19:23:39.177 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:39.177 [Lua] Lobby data eac_authorized = true 19:23:39.177 [Lua] Set lobby end. 19:23:39.177 [Lua] [Matchmaking] register rpcs 19:23:39.177 [Lua] GameNetworkManager:init... creating game session 19:23:39.177 [Lua] Host GameSession.make_game_session_host with session: 19:23:39.177 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:23:39.177 [Lua] [GameNetworkManager] My own peer_id = 110000102543600 19:23:39.177 [Lua] [GameNetworkManager] self.is_server = true 19:23:39.177 [Network] Setting artificial MTU limit to 65536 19:23:39.177 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 19 19:23:39.177 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 19:23:39.177 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 19:23:39.185 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 19:23:39.185 [Lua] pacing=disabled 19:23:39.185 [Lua] roaming=nil 19:23:39.185 [Lua] specials=disabled 19:23:39.185 [Lua] debug_color=maroon 19:23:39.185 [Lua] pack_spawning=skaven_beastmen 19:23:39.185 [Lua] contained_breeds=nil 19:23:39.185 [Lua] disabled=false 19:23:39.185 [Lua] boss=disabled 19:23:39.185 [Lua] horde=disabled 19:23:39.185 [Lua] name=weave_skaven_beastmen 19:23:39.185 [Lua] intensity=disabled 19:23:39.185 [Lua] --- 19:23:39.186 [Lua] [LevelAnalysis] set_random_seed( 4093782) 19:23:39.190 warning: [GwNav] NavData resource not loaded 19:23:39.190 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world 19:23:39.190 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 19:23:39.193 [Lua] [AIInterestPointSystem] Level Seed: 4093782 19:23:39.193 [Lua] 19:23:39.193 [Lua] [entity_system_bag] = table 19:23:39.193 [Lua] [entity_system_bag] = metatable 19:23:39.193 [Lua] [startup_data] = table 19:23:39.193 [Lua] [entity_manager] = table 19:23:39.193 [Lua] [entity_manager] = metatable 19:23:39.193 [Lua] [unit_spawner] = table 19:23:39.193 [Lua] [unit_spawner] = metatable 19:23:39.193 [Lua] [unit_storage] = table 19:23:39.193 [Lua] [unit_storage] = metatable 19:23:39.193 [Lua] [dice_keeper] = table 19:23:39.193 [Lua] [dice_keeper] = metatable 19:23:39.193 [Lua] [is_server] = true (boolean) 19:23:39.193 [Lua] [world] = [World] 19:23:39.193 [Lua] [system_api] = table 19:23:39.193 [Lua] [entity_system] = table 19:23:39.193 [Lua] [entity_system] = metatable 19:23:39.193 [Lua] [network_lobby] = table 19:23:39.193 [Lua] [network_lobby] = metatable 19:23:39.193 [Lua] [profile_synchronizer] = table 19:23:39.193 [Lua] [profile_synchronizer] = metatable 19:23:39.193 [Lua] [level_transition_handler] = table 19:23:39.193 [Lua] [level_transition_handler] = metatable 19:23:39.193 [Lua] [num_local_human_players] = 1 (number) 19:23:39.193 [Lua] [statistics_db] = table 19:23:39.193 [Lua] [statistics_db] = metatable 19:23:39.193 [Lua] [network_server] = table 19:23:39.193 [Lua] [network_server] = metatable 19:23:39.193 [Lua] [input_manager] = table 19:23:39.193 [Lua] [input_manager] = metatable 19:23:39.193 [Lua] [network_clock] = table 19:23:39.193 [Lua] [network_clock] = metatable 19:23:39.193 [Lua] [network_transmit] = table 19:23:39.193 [Lua] [network_transmit] = metatable 19:23:39.193 [Lua] [free_flight_manager] = table 19:23:39.193 [Lua] [free_flight_manager] = metatable 19:23:39.193 [Lua] [network_manager] = table 19:23:39.193 [Lua] [network_manager] = metatable 19:23:39.193 [Lua] [network_event_delegate] = table 19:23:39.193 [Lua] [network_event_delegate] = metatable 19:23:39.193 [Lua] 19:23:39.193 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:23:39.193 [Lua] ignoring extension VersusInteractObjectiveExtension 19:23:39.193 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:23:39.193 [Lua] ignoring extension VersusSocketObjectiveExtension 19:23:39.193 [Lua] ignoring extension VersusTargetObjectiveExtension 19:23:39.193 [Lua] ignoring extension VersusMissionObjectiveExtension 19:23:39.194 [Lua] ignoring extension KeepDecorationPaintingExtension 19:23:39.195 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:23:39.211 [Lua] [AchievementManager] Achievements using the steam platform 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 19:23:39.260 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 19:23:39.260 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 19:23:39.275 [Lua] [StateIngame] Level seed: 4093782 19:23:39.297 [Lua] [LevelAnalysis] set_random_seed( 4093782) 19:23:39.347 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 19:23:39.347 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 19:23:39.347 [Lua] [IngameUI] init 19:23:39.359 [SteamVoipClient] select_out(110000100089661, off) 19:23:39.359 [SteamVoipClient] select_out(110000101fd4a34, off) 19:23:39.359 [SteamVoipClient] select_out(110000102543600, off) 19:23:39.359 [SteamVoipClient] select_out(1100001040c1df0, off) 19:23:39.370 [Lua] cb_razer_chroma_setup 19:23:39.393 [Lua] completed 19:23:39.394 [Lua] completed 19:23:39.396 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:23:39.396 [Lua] Set lobby begin: 19:23:39.396 [Lua] Lobby data twitch_enabled = false 19:23:39.396 [Lua] Lobby data power_level = 1100 19:23:39.396 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:39.396 [Lua] Lobby data difficulty_tweak = 0 19:23:39.396 [Lua] Lobby data host = 110000102543600 19:23:39.396 [Lua] Lobby data game_mode = 9 19:23:39.396 [Lua] Lobby data is_private = false 19:23:39.396 [Lua] Lobby data match_started = true 19:23:39.396 [Lua] Lobby data mechanism = adventure 19:23:39.396 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 19:23:39.396 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:39.396 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:39.396 [Lua] Lobby data difficulty = cataclysm_2 19:23:39.396 [Lua] Lobby data quick_game = false 19:23:39.397 [Lua] Lobby data weave_index = 70 19:23:39.397 [Lua] Lobby data matchmaking = false 19:23:39.397 [Lua] Lobby data weave_name = weave_70 19:23:39.397 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:39.397 [Lua] Lobby data num_players = 4 19:23:39.397 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:39.397 [Lua] Lobby data player_slot_2 = 0:0 19:23:39.397 [Lua] Lobby data country_code = FR 19:23:39.397 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:39.397 [Lua] Lobby data eac_authorized = true 19:23:39.397 [Lua] Set lobby end. 19:23:39.397 [Lua] CurrentConflictSettings weave_skaven_beastmen 19:23:39.397 [Lua] [ConflictDirector] conflict_director is ai_ready 19:23:39.398 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:23:39.398 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:23:39.403 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:23:39.403 [Lua] Forming navigation groups in one frame 19:23:39.403 [Lua] Forming navigation groups 19:23:39.410 [Lua] NavigationGroupManager -> calulation time A: 0.0079999999999245119 19:23:39.539 [Lua] NavigationGroupManager -> calulation time B: 0.12800000000004275 19:23:39.539 [Lua] number of nav groups: 253 19:23:39.540 [Lua] number of refined nav groups : 190 19:23:39.544 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 19:23:39.544 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929 19:23:39.567 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:23:39.569 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_2, USING SETTINGS FOR EASY 19:23:39.570 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:23:39.570 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18 19:23:39.572 [Lua] [Managers] Calling function on all managers: 19:23:39.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:23:39.590 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame 19:23:39.590 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync 19:23:39.590 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame 19:23:39.590 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync 19:23:39.590 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame 19:23:39.590 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync 19:23:39.590 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame 19:23:39.590 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync 19:23:39.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 19 19:23:39.855 [Lua] Set lobby begin: 19:23:39.855 [Lua] Lobby data twitch_enabled = false 19:23:39.856 [Lua] Lobby data power_level = 1100 19:23:39.856 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:39.856 [Lua] Lobby data difficulty_tweak = 0 19:23:39.856 [Lua] Lobby data host = 110000102543600 19:23:39.856 [Lua] Lobby data game_mode = 9 19:23:39.856 [Lua] Lobby data is_private = false 19:23:39.856 [Lua] Lobby data match_started = true 19:23:39.856 [Lua] Lobby data mechanism = adventure 19:23:39.856 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 19:23:39.856 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:39.856 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:39.856 [Lua] Lobby data difficulty = cataclysm_2 19:23:39.856 [Lua] Lobby data quick_game = false 19:23:39.856 [Lua] Lobby data weave_index = 70 19:23:39.856 [Lua] Lobby data matchmaking = false 19:23:39.856 [Lua] Lobby data weave_name = weave_70 19:23:39.856 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:39.856 [Lua] Lobby data num_players = 4 19:23:39.856 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:39.856 [Lua] Lobby data player_slot_2 = 0:0 19:23:39.856 [Lua] Lobby data country_code = FR 19:23:39.856 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:39.856 [Lua] Lobby data eac_authorized = true 19:23:39.856 [Lua] Set lobby end. 19:23:39.856 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing 19:23:39.857 [Lua] Breedfreezer (server) starting a hot join sync 19:23:39.857 [Lua] packing 0 units of breed skaven_clan_rat 19:23:39.857 [Lua] packing 0 units of breed skaven_storm_vermin 19:23:39.857 [Lua] packing 0 units of breed skaven_slave 19:23:39.857 [Lua] packing 0 units of breed beastmen_ungor_archer 19:23:39.857 [Lua] packing 0 units of breed beastmen_bestigor 19:23:39.857 [Lua] packing 0 units of breed beastmen_ungor 19:23:39.857 [Lua] packing 0 units of breed skaven_plague_monk 19:23:39.857 [Lua] packing 0 units of breed beastmen_gor 19:23:39.857 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:23:39.857 [Lua] 19:23:39.857 [Lua] [1] = 1 (number) 19:23:39.857 [Lua] [2] = 0 (number) 19:23:39.857 [Lua] [3] = 1 (number) 19:23:39.857 [Lua] [4] = 0 (number) 19:23:39.857 [Lua] [5] = 1 (number) 19:23:39.857 [Lua] [6] = 0 (number) 19:23:39.857 [Lua] [7] = 1 (number) 19:23:39.857 [Lua] [8] = 0 (number) 19:23:39.857 [Lua] [9] = 1 (number) 19:23:39.857 [Lua] [10] = 0 (number) 19:23:39.857 [Lua] [11] = 1 (number) 19:23:39.857 [Lua] [12] = 0 (number) 19:23:39.857 [Lua] [13] = 1 (number) 19:23:39.857 [Lua] [14] = 0 (number) 19:23:39.857 [Lua] [15] = 1 (number) 19:23:39.857 [Lua] [16] = 0 (number) 19:23:39.857 [Lua] 19:23:39.857 [Lua] 19:23:39.857 [Lua] 19:23:39.859 [Lua] Set lobby begin: 19:23:39.859 [Lua] Lobby data twitch_enabled = false 19:23:39.859 [Lua] Lobby data power_level = 1100 19:23:39.859 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:39.859 [Lua] Lobby data difficulty_tweak = 0 19:23:39.859 [Lua] Lobby data host = 110000102543600 19:23:39.859 [Lua] Lobby data game_mode = 9 19:23:39.859 [Lua] Lobby data is_private = false 19:23:39.859 [Lua] Lobby data match_started = true 19:23:39.859 [Lua] Lobby data mechanism = adventure 19:23:39.859 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 19:23:39.859 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:39.859 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:39.859 [Lua] Lobby data difficulty = cataclysm_2 19:23:39.859 [Lua] Lobby data quick_game = false 19:23:39.860 [Lua] Lobby data weave_index = 70 19:23:39.860 [Lua] Lobby data matchmaking = false 19:23:39.860 [Lua] Lobby data weave_name = weave_70 19:23:39.860 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:39.860 [Lua] Lobby data num_players = 4 19:23:39.860 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:39.860 [Lua] Lobby data player_slot_2 = 0:0 19:23:39.860 [Lua] Lobby data country_code = FR 19:23:39.860 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:39.860 [Lua] Lobby data eac_authorized = true 19:23:39.860 [Lua] Set lobby end. 19:23:39.860 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 5 when hot join syncing 19:23:39.860 [Lua] Breedfreezer (server) starting a hot join sync 19:23:39.860 [Lua] packing 0 units of breed skaven_clan_rat 19:23:39.860 [Lua] packing 0 units of breed skaven_storm_vermin 19:23:39.860 [Lua] packing 0 units of breed skaven_slave 19:23:39.860 [Lua] packing 0 units of breed beastmen_ungor_archer 19:23:39.860 [Lua] packing 0 units of breed beastmen_bestigor 19:23:39.860 [Lua] packing 0 units of breed beastmen_ungor 19:23:39.860 [Lua] packing 0 units of breed skaven_plague_monk 19:23:39.860 [Lua] packing 0 units of breed beastmen_gor 19:23:39.860 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:23:39.860 [Lua] 19:23:39.860 [Lua] [1] = 1 (number) 19:23:39.860 [Lua] [2] = 0 (number) 19:23:39.860 [Lua] [3] = 1 (number) 19:23:39.860 [Lua] [4] = 0 (number) 19:23:39.860 [Lua] [5] = 1 (number) 19:23:39.860 [Lua] [6] = 0 (number) 19:23:39.860 [Lua] [7] = 1 (number) 19:23:39.860 [Lua] [8] = 0 (number) 19:23:39.860 [Lua] [9] = 1 (number) 19:23:39.860 [Lua] [10] = 0 (number) 19:23:39.860 [Lua] [11] = 1 (number) 19:23:39.860 [Lua] [12] = 0 (number) 19:23:39.860 [Lua] [13] = 1 (number) 19:23:39.860 [Lua] [14] = 0 (number) 19:23:39.860 [Lua] [15] = 1 (number) 19:23:39.860 [Lua] [16] = 0 (number) 19:23:39.860 [Lua] 19:23:39.860 [Lua] 19:23:39.860 [Lua] 19:23:39.862 [Lua] Set lobby begin: 19:23:39.862 [Lua] Lobby data twitch_enabled = false 19:23:39.862 [Lua] Lobby data power_level = 1100 19:23:39.862 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh) 19:23:39.862 [Lua] Lobby data difficulty_tweak = 0 19:23:39.862 [Lua] Lobby data host = 110000102543600 19:23:39.862 [Lua] Lobby data game_mode = 9 19:23:39.862 [Lua] Lobby data is_private = false 19:23:39.862 [Lua] Lobby data match_started = true 19:23:39.862 [Lua] Lobby data mechanism = adventure 19:23:39.862 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts 19:23:39.862 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1 19:23:39.863 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts 19:23:39.863 [Lua] Lobby data difficulty = cataclysm_2 19:23:39.863 [Lua] Lobby data quick_game = false 19:23:39.863 [Lua] Lobby data weave_index = 70 19:23:39.863 [Lua] Lobby data matchmaking = false 19:23:39.863 [Lua] Lobby data weave_name = weave_70 19:23:39.863 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1 19:23:39.863 [Lua] Lobby data num_players = 4 19:23:39.863 [Lua] Lobby data player_slot_5 = 110000100089661:1 19:23:39.863 [Lua] Lobby data player_slot_2 = 0:0 19:23:39.863 [Lua] Lobby data country_code = FR 19:23:39.863 [Lua] Lobby data player_slot_3 = 110000102543600:1 19:23:39.863 [Lua] Lobby data eac_authorized = true 19:23:39.863 [Lua] Set lobby end. 19:23:39.863 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing 19:23:39.863 [Lua] Breedfreezer (server) starting a hot join sync 19:23:39.863 [Lua] packing 0 units of breed skaven_clan_rat 19:23:39.863 [Lua] packing 0 units of breed skaven_storm_vermin 19:23:39.863 [Lua] packing 0 units of breed skaven_slave 19:23:39.863 [Lua] packing 0 units of breed beastmen_ungor_archer 19:23:39.863 [Lua] packing 0 units of breed beastmen_bestigor 19:23:39.863 [Lua] packing 0 units of breed beastmen_ungor 19:23:39.863 [Lua] packing 0 units of breed skaven_plague_monk 19:23:39.863 [Lua] packing 0 units of breed beastmen_gor 19:23:39.863 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:23:39.863 [Lua] 19:23:39.863 [Lua] [1] = 1 (number) 19:23:39.863 [Lua] [2] = 0 (number) 19:23:39.863 [Lua] [3] = 1 (number) 19:23:39.863 [Lua] [4] = 0 (number) 19:23:39.863 [Lua] [5] = 1 (number) 19:23:39.863 [Lua] [6] = 0 (number) 19:23:39.863 [Lua] [7] = 1 (number) 19:23:39.863 [Lua] [8] = 0 (number) 19:23:39.863 [Lua] [9] = 1 (number) 19:23:39.863 [Lua] [10] = 0 (number) 19:23:39.863 [Lua] [11] = 1 (number) 19:23:39.863 [Lua] [12] = 0 (number) 19:23:39.863 [Lua] [13] = 1 (number) 19:23:39.863 [Lua] [14] = 0 (number) 19:23:39.863 [Lua] [15] = 1 (number) 19:23:39.863 [Lua] [16] = 0 (number) 19:23:39.863 [Lua] 19:23:39.863 [Lua] 19:23:39.863 [Lua] 19:23:39.863 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync 19:23:39.863 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers 19:23:39.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25 19:23:39.863 [Lua] RemotePlayer:create_game_object( ) 25 19:23:39.878 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync 19:23:39.878 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers 19:23:39.878 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 19:23:39.878 [Lua] RemotePlayer:create_game_object( ) 26 19:23:39.895 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync 19:23:39.895 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers 19:23:39.895 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 19:23:39.895 [Lua] RemotePlayer:create_game_object( ) 27 19:23:39.911 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync 19:23:39.911 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers 19:23:39.911 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661 19:23:39.911 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0 19:23:39.911 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34 19:23:39.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 19 19:23:39.920 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers 19:23:39.920 [Lua] [PeerSM] 110000102543600 :: on_enter InGame 19:23:39.920 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers 19:23:39.920 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame 19:23:39.920 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers 19:23:39.920 [Lua] [PeerSM] 110000100089661 :: on_enter InGame 19:23:39.920 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers 19:23:39.920 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame 19:23:39.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:23:39.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:23:39.963 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 19:23:40.173 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:23:40.173 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1 19:23:40.173 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:23:40.175 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 19:23:40.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:23:40.176 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:23:40.176 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1 19:23:40.176 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:23:40.177 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 19:23:40.178 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:23:40.178 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:23:40.178 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1 19:23:40.179 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:23:40.180 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 19:23:40.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:23:40.654 [Lua] StateInGameRunning:_game_actually_starts() 19:23:40.658 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46 19:23:40.658 [Lua] ################################################################################################################# 19:23:40.658 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:23:40.658 [Lua] ################################################################################################################# 19:23:40.658 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20 19:23:40.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20 19:23:40.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20 19:23:40.872 [Lua] Commit load time data 19:23:41.921 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:42.721 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:43.249 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207) 19:23:43.250 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro 19:23:43.287 [Window] Window => active 19:23:43.558 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:50.595 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:50.675 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:50.675 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:50.675 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:51.114 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:51.195 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:51.295 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:51.442 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:51.443 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:51.443 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:51.877 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:51.877 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:51.990 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:51.990 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:51.990 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:52.057 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:52.100 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:23:52.384 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:52.384 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:52.429 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:52.789 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:52.789 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:52.789 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:53.228 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:53.228 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:53.228 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:53.987 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:53.987 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:54.341 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:54.341 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:58.480 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:58.480 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:58.480 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:59.007 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:59.008 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:59.008 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:59.008 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:59.067 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:59.067 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:59.525 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:59.525 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:59.526 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:23:59.526 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:59.585 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:23:59.678 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:00.000 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:00.000 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:00.032 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:00.032 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:00.032 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:00.032 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:00.536 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:00.536 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:00.536 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:00.536 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:00.536 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:00.536 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:01.015 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:01.046 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:01.046 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:04.852 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:04.852 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:04.853 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:05.250 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:05.250 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:05.250 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:05.350 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:05.350 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:05.350 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:05.784 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:05.784 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:05.784 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:05.895 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:05.895 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:05.895 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:06.284 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:06.284 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:06.284 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:06.400 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:06.401 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:06.401 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:06.794 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:06.794 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:06.794 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:06.916 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:06.916 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:06.916 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:07.320 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:07.320 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:07.320 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:08.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:24:10.781 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:10.782 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:10.782 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:11.169 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:11.169 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:11.169 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:11.291 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:11.291 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:11.291 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:11.694 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:11.694 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:11.694 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:11.931 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:11.931 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:11.931 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:11.994 [Lua] Spawn type: unknown Score: 0.86486486486486 Score Multiplier: 0.027027027027027029 19:24:11.994 [Lua] rat ogre died! 19:24:12.256 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:12.256 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:12.292 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:16.904 [Lua] Players are leaving the safe zone 19:24:16.910 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:24:16.910 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207) 19:24:16.920 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207) 19:24:16.923 [Lua] setting up ambush-horde 19:24:16.923 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 19:24:16.923 [Lua] -> spawning: 15 19:24:16.923 [Lua] horde crated with id 1 of type ambush 19:24:16.923 [Lua] ambush horde has started 19:24:16.929 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 19:24:20.932 [Lua] Init group template: horde 19:24:21.977 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source. 19:24:25.022 [Lua] fence jumping 19:24:25.136 [Window] Window => inactive 19:24:26.003 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:26.177 [Lua] ready to jump failed 19:24:26.436 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:24:26.527 [Window] Window => active 19:24:27.124 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:27.223 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:24:27.344 [Lua] fence jumping 19:24:28.053 [Lua] Spawn type: horde Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:24:28.511 [Lua] ready to jump failed 19:24:29.002 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:24:29.323 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:29.785 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:29.830 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:31.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:24:32.604 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:24:32.616 [Lua] rat ogre was despawned! 19:24:34.363 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:24:35.209 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:24:35.239 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:35.494 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:35.495 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:35.495 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:35.871 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:35.871 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:35.914 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:35.988 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:35.989 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:35.989 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:36.413 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:36.413 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:36.413 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:36.682 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:36.682 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:36.682 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:36.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:24:37.089 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:37.089 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:37.089 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:37.213 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:37.213 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:37.213 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:37.613 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:37.613 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:37.613 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:37.737 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:37.738 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:37.738 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:38.177 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:38.177 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:38.352 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:24:38.496 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:39.170 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:39.171 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:39.477 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:39.542 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:39.542 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:41.229 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:24:42.986 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:24:42.986 [Lua] Horde killed: ? 19:24:42.995 [Lua] setting up ambush-horde 19:24:42.995 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 19:24:42.996 [Lua] -> spawning: 17 19:24:42.996 [Lua] horde crated with id 2 of type ambush 19:24:42.996 [Lua] ambush horde has started 19:24:43.386 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:43.386 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:43.386 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:43.914 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:43.952 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:43.952 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:46.200 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:46.200 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:46.200 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:46.444 [Lua] replace_hidden_spawners -> first try found: 5 cover points 19:24:46.444 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:24:46.444 [Lua] ->moving spawner 19:24:46.444 [Lua] ->moving spawner 19:24:46.444 [Lua] ->moving spawner 19:24:46.444 [Lua] ->moving spawner 19:24:46.444 [Lua] ->moving spawner 19:24:46.444 [Lua] ->moving spawner 19:24:46.605 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:46.605 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:46.605 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:46.983 [Lua] Init group template: horde 19:24:49.042 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:49.043 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:49.043 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:49.353 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:24:49.439 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:49.439 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:49.439 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:49.555 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:49.555 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:49.555 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:49.934 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:49.934 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:50.152 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:51.291 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:51.291 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:51.291 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:24:51.627 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:51.627 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:51.664 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:24:52.499 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 19:24:52.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 19:24:52.605 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:53.261 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:53.302 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:54.025 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:54.603 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:56.702 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:57.496 [Lua] setting up ambush-horde 19:24:57.496 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:24:57.496 [Lua] -> spawning: 17 19:24:57.496 [Lua] horde crated with id 3 of type ambush 19:24:57.496 [Lua] ambush horde has started 19:24:57.507 [Lua] starting terror event: trickle_event_beastmen_small 19:24:57.507 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:24:58.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:24:58.105 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:58.456 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:58.456 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:59.225 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:59.299 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:59.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:24:59.782 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:24:59.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:24:59.941 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:25:00.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:00.296 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:00.296 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:00.296 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:00.672 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:00.739 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:25:00.767 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:00.767 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:00.767 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:00.842 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:00.842 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:01.010 [Lua] replace_hidden_spawners -> first try found: 6 cover points 19:25:01.010 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:25:01.010 [Lua] ->moving spawner 19:25:01.010 [Lua] ->moving spawner 19:25:01.010 [Lua] ->moving spawner 19:25:01.010 [Lua] ->moving spawner 19:25:01.010 [Lua] ->moving spawner 19:25:01.010 [Lua] ->moving spawner 19:25:01.010 [Lua] ->moving spawner 19:25:01.021 [Lua] replace_hidden_spawners -> first try found: 8 cover points 19:25:01.021 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:25:01.021 [Lua] ->moving spawner 19:25:01.021 [Lua] ->moving spawner 19:25:01.021 [Lua] ->moving spawner 19:25:01.021 [Lua] ->moving spawner 19:25:01.021 [Lua] ->moving spawner 19:25:01.021 [Lua] ->moving spawner 19:25:01.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:25:01.034 [Lua] replace_hidden_spawners -> second try try found: 26 cover points 19:25:01.034 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:25:01.034 [Lua] ->moving spawner 19:25:01.034 [Lua] ->moving spawner 19:25:01.077 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:25:01.201 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:01.201 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:01.297 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:01.297 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:01.298 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:01.339 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:01.576 [Lua] Init group template: horde 19:25:01.692 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:01.719 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:01.719 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:01.824 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:01.825 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:01.825 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:02.206 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:02.206 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:02.206 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:02.324 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:02.324 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:02.324 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:02.759 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:02.759 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:02.976 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:04.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:04.973 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:25:04.984 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:25:05.542 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:06.226 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:25:07.653 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:25:07.653 [Lua] Horde killed: ? 19:25:08.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:09.536 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:25:09.568 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:25:09.676 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207) 19:25:09.687 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207) 19:25:09.690 [Lua] setting up ambush-horde 19:25:09.690 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 19:25:09.690 [Lua] -> spawning: 12 19:25:09.690 [Lua] horde crated with id 4 of type ambush 19:25:09.690 [Lua] ambush horde has started 19:25:09.701 [Lua] setting up ambush-horde 19:25:09.701 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 19:25:09.702 [Lua] -> spawning: 7 19:25:09.702 [Lua] horde crated with id 5 of type ambush 19:25:09.702 [Lua] ambush horde has started 19:25:09.704 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:25:10.841 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:10.841 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:11.343 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:11.369 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:11.404 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:12.091 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:25:13.307 [Lua] Init group template: horde 19:25:13.793 [Lua] Init group template: horde 19:25:14.322 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:14.763 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:15.271 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:16.358 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.359 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.359 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.442 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:25:16.782 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:16.933 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.933 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.933 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:16.971 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:16.971 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:17.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:17.115 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:17.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:17.598 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:17.842 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:17.842 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:18.829 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:19.996 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:25:20.791 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:20.791 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:21.145 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:21.145 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:21.711 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:25:21.758 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:21.805 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:22.405 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:22.406 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:22.406 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:22.703 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:22.703 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:22.807 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:22.807 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:22.807 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:22.884 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:22.884 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:22.884 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:23.301 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:23.345 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:23.345 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:23.434 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:23.434 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:23.434 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:23.497 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:23.545 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:23.843 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:23.843 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:24.213 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:24.742 [Lua] Spawn type: unknown Score: 0.86486486486486 Score Multiplier: 0.027027027027027029 19:25:25.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:25.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:27.354 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:27.366 [Lua] setting up ambush-horde 19:25:27.366 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 19:25:27.367 [Lua] -> spawning: 12 19:25:27.367 [Lua] horde crated with id 6 of type ambush 19:25:27.367 [Lua] ambush horde has started 19:25:28.602 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:29.195 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:25:29.417 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:29.429 [Lua] setting up ambush-horde 19:25:29.429 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 19:25:29.429 [Lua] -> spawning: 6 19:25:29.429 [Lua] horde crated with id 7 of type ambush 19:25:29.429 [Lua] ambush horde has started 19:25:29.449 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:29.669 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:29.684 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:29.999 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:25:30.260 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:30.282 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:25:30.849 [Lua] replace_hidden_spawners -> first try found: 7 cover points 19:25:30.849 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:25:30.849 [Lua] ->moving spawner 19:25:30.849 [Lua] ->moving spawner 19:25:30.849 [Lua] ->moving spawner 19:25:30.849 [Lua] ->moving spawner 19:25:30.849 [Lua] ->moving spawner 19:25:30.986 [Lua] Init group template: horde 19:25:31.352 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:31.873 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:32.918 [Lua] replace_hidden_spawners -> first try found: 7 cover points 19:25:32.918 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:25:32.918 [Lua] ->moving spawner 19:25:32.918 [Lua] ->moving spawner 19:25:32.998 [Lua] Init group template: horde 19:25:33.204 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:34.270 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:35.557 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:25:36.610 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:36.611 [Lua] Horde killed: ? 19:25:36.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:37.294 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:37.294 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:37.294 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:37.719 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:37.719 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:37.790 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:37.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:38.024 [Lua] setting up ambush-horde 19:25:38.024 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:25:38.025 [Lua] -> spawning: 17 19:25:38.025 [Lua] horde crated with id 8 of type ambush 19:25:38.025 [Lua] ambush horde has started 19:25:38.040 [Lua] starting terror event: trickle_event_beastmen_small 19:25:38.040 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:25:38.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:41.217 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:41.725 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:41.725 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:41.725 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:41.850 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:41.850 [Lua] Horde killed: ? 19:25:41.971 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:42.027 [Lua] Init group template: horde 19:25:42.040 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:42.114 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:42.176 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:42.176 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:42.376 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:42.504 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:43.172 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:44.320 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:44.429 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:44.429 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:44.429 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:44.544 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:44.819 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:44.819 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:44.819 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:45.452 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:25:45.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:45.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:46.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:46.201 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:46.556 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:46.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:48.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:49.403 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:49.601 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:49.707 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:51.523 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:51.590 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:25:51.715 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:52.032 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:25:52.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:25:52.510 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:52.891 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:52.891 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:52.891 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:53.041 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:53.244 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:53.356 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:25:53.458 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:53.458 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:53.614 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:53.614 [Lua] Horde killed: ? 19:25:54.905 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:25:55.187 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:55.360 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:25:56.058 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:57.183 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:25:58.717 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:58.718 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:58.718 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:58.797 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:25:59.125 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:59.159 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:59.159 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:25:59.688 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:25:59.948 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:00.163 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:00.311 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:26:00.338 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:00.497 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:00.539 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:00.731 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:01.074 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:01.204 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:01.259 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:01.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:02.975 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:04.334 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:04.638 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:05.425 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:06.112 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:26:06.671 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:06.692 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:07.154 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:26:07.154 [Lua] Horde killed: ? 19:26:07.437 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:09.420 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:09.679 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:09.679 [Lua] Horde killed: ? 19:26:12.356 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:26:17.067 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029 19:26:18.239 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:18.239 [Lua] Horde killed: ? 19:26:18.546 [Lua] setting up ambush-horde 19:26:18.546 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:26:18.547 [Lua] -> spawning: 17 19:26:18.547 [Lua] horde crated with id 9 of type ambush 19:26:18.547 [Lua] ambush horde has started 19:26:18.556 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207) 19:26:18.559 [Lua] starting terror event: trickle_event_beastmen_small 19:26:18.559 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:26:19.284 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:26:20.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:20.475 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:26:22.104 [Lua] replace_hidden_spawners -> first try found: 3 cover points 19:26:22.104 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:26:22.104 [Lua] ->moving spawner 19:26:22.104 [Lua] ->moving spawner 19:26:22.104 [Lua] ->moving spawner 19:26:22.104 [Lua] ->moving spawner 19:26:22.104 [Lua] ->moving spawner 19:26:22.104 [Lua] ->moving spawner 19:26:22.104 [Lua] ->moving spawner 19:26:22.104 [Lua] ->moving spawner 19:26:22.104 [Lua] ->moving spawner 19:26:22.104 [Lua] ->moving spawner 19:26:22.302 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207) 19:26:22.316 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207) 19:26:22.349 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro 19:26:22.642 [Lua] Init group template: horde 19:26:26.074 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:26:27.619 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:26:27.935 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029 19:26:29.297 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:26:29.916 [Lua] fence jumping 19:26:30.947 [Lua] ready to jump failed 19:26:31.155 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:32.074 [Lua] fence jumping 19:26:32.996 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:26:33.006 [Lua] ready to jump failed 19:26:33.762 [Lua] fence jumping 19:26:34.157 [Lua] simple los failed 19:26:34.457 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:26:36.260 [Lua] fence jumping 19:26:37.414 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:26:37.655 [Lua] fence jumping 19:26:37.686 [Lua] simple los failed 19:26:38.371 [Lua] fence jumping 19:26:38.667 [Lua] ready to jump failed 19:26:38.928 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:38.929 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:38.929 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:38.966 [Lua] fence jumping 19:26:39.352 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:26:39.376 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:39.376 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:39.377 [Lua] ready to jump failed 19:26:39.502 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:39.552 [Lua] ready to jump failed 19:26:40.210 [Lua] fence jumping 19:26:40.889 [Lua] fence jumping 19:26:41.628 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:26:43.374 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:43.375 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:43.504 [Lua] Destroying unit since outside mesh or world 19:26:43.729 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:43.730 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:43.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:44.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:45.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:45.472 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:26:46.694 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:46.694 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:46.694 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:47.270 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:47.270 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:47.437 [Lua] fence jumping 19:26:47.538 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:48.065 [Lua] simple los failed 19:26:48.143 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:48.143 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:48.143 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:48.688 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:48.688 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:48.688 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:48.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:48.836 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:48.836 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:48.836 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:49.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:49.375 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:49.375 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:49.375 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:49.416 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:49.416 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:49.416 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:49.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:49.899 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:49.899 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:49.942 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:51.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:51.172 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:51.172 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:51.624 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:51.624 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:51.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:52.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:52.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:52.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:52.893 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:26:53.025 [Lua] ready to jump failed 19:26:53.531 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:26:55.815 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:55.816 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:55.816 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:56.170 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:56.170 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:56.170 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:56.397 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:56.397 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:56.397 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:56.401 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:26:56.763 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:56.763 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:56.763 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:57.072 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:57.072 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:57.072 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:57.187 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:26:57.398 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:26:57.505 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:57.505 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:57.576 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:57.576 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:57.576 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:57.826 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:58.004 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:58.004 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:58.004 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:58.103 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:58.103 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:58.103 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:26:58.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:58.501 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:58.501 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:58.501 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:26:58.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:59.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:26:59.370 [Lua] setting up ambush-horde 19:26:59.370 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:26:59.370 [Lua] -> spawning: 17 19:26:59.370 [Lua] horde crated with id 10 of type ambush 19:26:59.370 [Lua] ambush horde has started 19:26:59.384 [Lua] starting terror event: trickle_event_beastmen_small 19:26:59.384 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:26:59.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:01.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:01.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:01.936 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:27:02.270 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:03.398 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:03.398 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:03.398 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:03.441 [Lua] Init group template: horde 19:27:03.547 [Lua] simple los failed 19:27:03.767 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:03.767 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:03.767 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:03.915 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:03.916 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:03.916 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:04.286 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:04.286 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:04.286 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:04.425 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:04.425 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:04.425 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:04.492 [Lua] ready to jump failed 19:27:04.813 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:04.813 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:04.925 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:04.951 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:04.951 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:04.951 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:05.310 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:05.352 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:05.352 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:05.492 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:05.492 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:05.492 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:05.890 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:05.890 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:05.890 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:05.914 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:27:06.810 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:27:06.868 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:07.189 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:07.565 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:27:07.621 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:08.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:09.128 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:27:09.825 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:10.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:10.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:11.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:11.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:11.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:11.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:11.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:11.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:12.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:12.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:12.439 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:12.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:13.850 [Lua] fence jumping 19:27:14.704 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:14.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:14.763 [Lua] ready to jump failed 19:27:16.021 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:16.355 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:16.529 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:27:16.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:16.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:16.721 [Lua] fence jumping 19:27:16.844 [Lua] fence jumping 19:27:17.773 [Lua] ready to jump failed 19:27:17.841 [Lua] simple los failed 19:27:19.152 [Lua] fence jumping 19:27:19.809 [Lua] Spawn type: unknown Score: 0.86486486486486 Score Multiplier: 0.027027027027027029 19:27:19.809 [Lua] rat ogre died! 19:27:19.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:20.158 [Lua] ready to jump failed 19:27:20.465 [Lua] fence jumping 19:27:20.481 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:20.482 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:27:21.131 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:21.141 [Lua] fence jumping 19:27:21.484 [Lua] simple los failed 19:27:21.746 [Lua] ready to jump failed 19:27:22.391 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:22.698 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:23.263 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:27:23.576 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:23.576 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:23.757 [Lua] fence jumping 19:27:24.308 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:27:24.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:24.775 [Lua] simple los failed 19:27:24.996 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:25.009 [Lua] rat ogre was despawned! 19:27:25.783 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:25.783 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:25.864 [Lua] fence jumping 19:27:26.375 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:26.375 [Lua] Horde killed: ? 19:27:26.524 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:27.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:28.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:28.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:28.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:28.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:28.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:29.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:29.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:30.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:30.101 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:30.264 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:27:30.838 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:31.214 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:31.214 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:31.215 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:31.382 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:27:31.654 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:27:31.683 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:31.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:31.896 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:32.072 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:32.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:32.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:33.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:27:34.881 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:34.881 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:34.881 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:35.297 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:35.297 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:35.581 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:37.046 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:38.314 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:27:38.471 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:27:38.620 [Lua] state dead despawn 19:27:38.634 [Lua] [GameNetworkManager] destroying game object with go_id=29 19:27:39.146 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:39.268 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:39.268 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:39.268 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:39.412 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:27:39.702 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:39.729 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:39.860 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:40.326 [Lua] setting up ambush-horde 19:27:40.326 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:27:40.326 [Lua] -> spawning: 17 19:27:40.326 [Lua] horde crated with id 11 of type ambush 19:27:40.326 [Lua] ambush horde has started 19:27:40.341 [Lua] starting terror event: trickle_event_beastmen_small 19:27:40.341 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:27:41.676 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:27:43.208 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:27:43.208 [Lua] Horde killed: ? 19:27:43.821 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:27:43.821 [Lua] replace_hidden_spawners -> second try try found: 14 cover points 19:27:43.821 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:27:43.821 [Lua] ->moving spawner 19:27:43.821 [Lua] ->moving spawner 19:27:43.821 [Lua] ->moving spawner 19:27:44.334 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:27:44.347 [Lua] Init group template: horde 19:27:48.504 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:27:49.453 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:49.453 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:49.453 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:49.538 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:27:49.849 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:49.880 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:49.880 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:49.880 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:27:50.135 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:27:50.540 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:51.824 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:53.330 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:27:54.672 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:56.262 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:57.368 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:27:59.921 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:02.876 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:02.939 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:28:03.412 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3) 19:28:03.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1) 19:28:03.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1) 19:28:03.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=464 19:28:03.847 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:04.074 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:04.075 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:04.075 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:04.184 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:04.485 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:28:04.656 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:04.656 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:04.656 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:07.043 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:08.010 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:08.389 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:10.645 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:11.627 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:13.553 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029 19:28:15.454 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:17.129 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:17.857 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:17.858 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:18.189 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029 19:28:19.581 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:19.581 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:19.581 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:19.715 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:20.015 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:20.183 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:20.183 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:20.775 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:20.776 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:20.776 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:20.910 [Lua] setting up ambush-horde 19:28:20.910 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:28:20.910 [Lua] -> spawning: 17 19:28:20.910 [Lua] horde crated with id 12 of type ambush 19:28:20.910 [Lua] ambush horde has started 19:28:20.927 [Lua] starting terror event: trickle_event_beastmen_small 19:28:20.927 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:28:20.986 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:21.227 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:21.355 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:21.355 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:21.425 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:22.966 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:22.967 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:22.967 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:23.418 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:23.418 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:23.475 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:23.684 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:23.684 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:23.684 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:24.124 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:24.125 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:24.237 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:24.238 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:24.238 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:24.329 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:24.403 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:24.403 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:24.648 [Lua] Init group template: horde 19:28:24.678 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:24.678 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:24.727 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:25.302 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:25.994 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:26.875 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:26.875 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:26.953 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:27.554 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029 19:28:28.173 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:28.346 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:28.903 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:28:28.997 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:30.553 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:30.553 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:30.553 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:30.824 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:30.860 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:30.860 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:31.138 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:31.204 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:31.204 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:31.993 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:32.765 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029 19:28:34.530 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:36.590 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:37.653 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:28:40.193 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:42.139 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:42.139 [Lua] Horde killed: ? 19:28:43.519 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:43.519 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:43.519 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:43.825 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:43.825 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:43.825 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:44.956 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:45.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:28:45.289 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:28:45.415 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:45.846 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:46.225 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:28:46.265 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 493207) 19:28:46.279 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 493207) 19:28:46.282 [Lua] setting up ambush-horde 19:28:46.282 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 19:28:46.283 [Lua] -> spawning: 15 19:28:46.283 [Lua] horde crated with id 13 of type ambush 19:28:46.283 [Lua] ambush horde has started 19:28:46.293 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 493207) 19:28:46.296 [Lua] setting up ambush-horde 19:28:46.296 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 19:28:46.297 [Lua] -> spawning: 10 19:28:46.297 [Lua] horde crated with id 14 of type ambush 19:28:46.297 [Lua] ambush horde has started 19:28:46.790 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:46.862 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:47.132 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:28:47.535 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:47.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:28:49.563 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.563 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.563 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:49.923 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:49.966 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:49.966 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:50.053 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:50.345 [Lua] Init group template: horde 19:28:50.632 [Lua] Init group template: horde 19:28:51.526 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:51.775 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:51.817 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:52.617 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029 19:28:52.657 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029 19:28:54.438 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:28:55.299 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:55.299 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:55.844 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:55.844 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:55.844 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:28:55.849 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:55.905 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:28:56.230 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:56.230 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:28:56.230 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:56.503 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:56.503 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:56.503 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:28:56.761 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029 19:28:57.122 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:57.156 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:57.952 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:28:57.952 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:28:58.785 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:28:59.191 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_minotaur_nodelay_weave_spot_event_boss_minotaur_nodelay (seed: 493207) 19:29:01.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_03` for object id: 68, name: `unknown` 19:29:01.567 [Lua] setting up ambush-horde 19:29:01.567 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:29:01.567 [Lua] -> spawning: 17 19:29:01.567 [Lua] horde crated with id 15 of type ambush 19:29:01.567 [Lua] ambush horde has started 19:29:01.583 [Lua] starting terror event: trickle_event_beastmen_small 19:29:01.583 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:29:02.835 [Lua] Spawn type: horde_hidden Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:29:03.565 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:29:04.580 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:29:04.598 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:29:05.604 [Lua] Init group template: horde 19:29:05.692 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 493207) 19:29:08.086 [Lua] fence jumping 19:29:09.194 [Lua] ready to jump failed 19:29:11.011 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:11.109 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_5 (seed: 493207) 19:29:11.154 [Lua] setting up ambush-horde 19:29:11.154 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 19:29:11.154 [Lua] -> spawning: 15 19:29:11.154 [Lua] horde crated with id 16 of type ambush 19:29:11.154 [Lua] ambush horde has started 19:29:11.410 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:29:12.223 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 19:29:12.242 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 19:29:12.395 [Lua] fence jumping 19:29:12.985 [Lua] ready to jump failed 19:29:13.591 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:29:13.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:14.916 [Lua] Init group template: horde 19:29:16.409 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:29:17.073 [Lua] Spawn type: horde_hidden Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:29:17.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:17.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:17.808 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:29:17.808 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:29:18.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:20.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:20.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:20.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:20.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:21.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:21.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:21.218 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:29:21.218 [Lua] Spawn type: horde_hidden Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:29:22.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:22.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:23.491 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 19:29:23.492 [Lua] [GameNetworkManager] destroying game object with go_id=32 19:29:24.391 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:24.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:24.819 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:29:25.378 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:25.401 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:29:25.753 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:29:25.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:25.945 [Lua] simple los failed 19:29:26.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:26.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:27.679 [Lua] fence jumping 19:29:28.221 [Lua] ready to jump failed 19:29:30.060 [Lua] simple los failed 19:29:30.416 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:30.416 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:30.422 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:29:30.735 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:29:30.776 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:32.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:33.435 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:33.490 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:29:33.784 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:29:33.869 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:34.238 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:29:36.486 [Lua] event horde ends! 19:29:43.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:43.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:43.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:43.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:43.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:43.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:43.826 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:29:44.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.477 [Lua] Spawn type: unknown Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:29:44.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:44.603 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:29:44.622 [Lua] setting up ambush-horde 19:29:44.623 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:29:44.623 [Lua] -> spawning: 17 19:29:44.623 [Lua] horde crated with id 17 of type ambush 19:29:44.623 [Lua] ambush horde has started 19:29:44.643 [Lua] starting terror event: trickle_event_beastmen_small 19:29:44.643 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:29:45.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:45.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:45.584 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:29:46.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:48.126 [Lua] replace_hidden_spawners -> first try found: 3 cover points 19:29:48.126 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:29:48.126 [Lua] ->moving spawner 19:29:48.126 [Lua] ->moving spawner 19:29:48.126 [Lua] ->moving spawner 19:29:48.126 [Lua] ->moving spawner 19:29:48.126 [Lua] ->moving spawner 19:29:48.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:48.666 [Lua] Init group template: horde 19:29:48.679 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:29:48.680 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=589 19:29:48.680 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1) 19:29:48.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:49.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:29:51.573 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:29:51.620 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:29:51.946 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:29:54.139 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 19:29:54.140 [Lua] [GameNetworkManager] destroying game object with go_id=33 19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:00.716 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:30:00.716 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:30:00.716 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:30:00.716 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:01.319 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:30:01.319 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:30:01.319 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:30:02.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:30:19.421 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:30:19.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=593 19:30:19.423 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (0.30708661675453186) ranged slot ammo (0.30708661675453186) 19:30:24.964 [Lua] setting up ambush-horde 19:30:24.964 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:30:24.964 [Lua] -> spawning: 17 19:30:24.964 [Lua] horde crated with id 18 of type ambush 19:30:24.964 [Lua] ambush horde has started 19:30:24.980 [Lua] starting terror event: trickle_event_beastmen_small 19:30:24.980 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:30:28.706 [Lua] Init group template: horde 19:30:51.485 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:51.486 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:51.863 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:30:51.906 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:30:52.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:01.561 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:31:02.461 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:31:06.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:08.226 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207) 19:31:08.241 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207) 19:31:10.005 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:10.401 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:10.465 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_2 (seed: 493207) 19:31:10.765 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:11.014 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 22 137 19:31:12.046 [Lua] -----Enter charged 19:31:13.043 [Lua] -----Exit charged 19:31:13.978 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 11 139 19:31:13.995 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 20 138 19:31:14.140 [Lua] fence jumping 19:31:14.190 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 280.04107666015625 [Unit '#ID[d28076aa1c1c64a5]'] 19:31:14.326 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 6 137 19:31:14.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:14.409 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 38 136 19:31:15.173 [Lua] ready to jump failed 19:31:15.890 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 36 135 19:31:16.278 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 28 134 19:31:16.721 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 41 133 19:31:18.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:19.279 [Lua] fence jumping 19:31:19.547 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:19.548 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:19.548 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:19.996 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:19.996 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:20.217 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:20.293 [Lua] ready to jump failed 19:31:20.430 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 31 132 19:31:20.445 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 42 131 19:31:20.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:20.658 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:20.750 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 30 130 19:31:21.165 [Lua] simple los failed 19:31:21.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:21.273 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:21.353 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:31:21.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:21.642 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:21.722 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:31:22.073 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:31:23.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:23.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:23.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:24.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:27.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:27.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:28.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:28.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:28.399 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:31:28.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:28.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:30.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:30.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:30.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:30.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:30.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:30.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:30.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:30.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:31.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:31.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:31.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:31.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:31.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:32.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:32.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:33.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:33.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:34.005 [Lua] ready to jump failed 19:31:39.358 [Lua] state dead despawn 19:31:39.376 [Lua] [GameNetworkManager] destroying game object with go_id=464 19:31:42.320 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:42.320 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:42.677 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:42.677 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:42.985 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:31:45.709 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:46.091 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:46.363 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_nodelay_weave_spot_event_boss_stormfiend_nodelay (seed: 493207) 19:31:46.364 [Lua] Boss gave [Unit '#ID[df94116158fa20da]'] initial aggro 19:31:46.655 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:46.674 [Lua] fence jumping 19:31:47.659 [Lua] simple los failed 19:31:49.277 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:49.277 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:49.277 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:49.613 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:49.680 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:49.680 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:49.680 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:49.979 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:50.028 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:50.410 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:50.410 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:51.014 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:51.541 [Lua] simple los failed 19:31:51.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:51.841 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:31:51.856 [Lua] simple los failed 19:31:52.065 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:53.540 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:53.541 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:53.541 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:31:53.849 [Lua] ready to jump failed 19:31:53.952 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:53.952 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:53.952 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:31:54.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:55.505 [Lua] fence jumping 19:31:55.798 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:31:56.909 [Lua] simple los failed 19:31:58.349 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:31:58.349 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:31:58.349 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:31:58.495 [Lua] fence jumping 19:31:59.019 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:31:59.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:31:59.914 [Lua] ready to jump failed 19:32:03.924 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3) 19:32:03.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1) 19:32:03.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1) 19:32:03.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=637 19:32:06.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:08.968 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:32:08.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:09.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:09.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:09.446 [Lua] Spawn type: horde_hidden Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:32:09.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:09.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:09.527 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:32:09.527 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:09.527 [Lua] Horde killed: ? 19:32:10.924 [Lua] simple los failed 19:32:11.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:11.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:11.691 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:32:12.500 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:13.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:13.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:13.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:14.008 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:14.009 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029 19:32:14.795 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:17.626 [Lua] ready to jump failed 19:32:18.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:19.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:21.482 [SteamVoipClient] select_out(110000100089661, on) 19:32:21.515 [SteamVoipClient] select_out(110000101fd4a34, on) 19:32:21.515 [SteamVoipClient] select_out(110000102543600, on) 19:32:21.515 [SteamVoipClient] select_out(1100001040c1df0, on) 19:32:21.557 [SteamVoipClient] select_out(110000100089661, off) 19:32:21.557 [SteamVoipClient] select_out(110000101fd4a34, off) 19:32:21.557 [SteamVoipClient] select_out(110000102543600, off) 19:32:21.557 [SteamVoipClient] select_out(1100001040c1df0, off) 19:32:21.991 [Lua] simple los failed 19:32:23.765 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34 19:32:23.766 [Lua] [GameNetworkManager] destroying game object with go_id=593 19:32:24.084 [SteamVoipClient] select_out(110000100089661, on) 19:32:24.116 [SteamVoipClient] select_out(110000101fd4a34, on) 19:32:24.116 [SteamVoipClient] select_out(110000102543600, on) 19:32:24.116 [SteamVoipClient] select_out(1100001040c1df0, on) 19:32:24.169 [SteamVoipClient] select_out(110000100089661, off) 19:32:24.169 [SteamVoipClient] select_out(110000101fd4a34, off) 19:32:24.169 [SteamVoipClient] select_out(110000102543600, off) 19:32:24.169 [SteamVoipClient] select_out(1100001040c1df0, off) 19:32:24.998 [Lua] fence jumping 19:32:26.142 [Lua] ready to jump failed 19:32:27.032 [Lua] fence jumping 19:32:27.431 [Lua] simple los failed 19:32:30.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:32.545 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:32:34.171 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:34.430 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:32:34.430 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:32:34.430 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:34.449 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:34.465 [Lua] setting up ambush-horde 19:32:34.465 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:32:34.465 [Lua] -> spawning: 17 19:32:34.465 [Lua] horde crated with id 19 of type ambush 19:32:34.465 [Lua] ambush horde has started 19:32:34.484 [Lua] starting terror event: trickle_event_beastmen_small 19:32:34.484 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:32:34.695 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:32:36.267 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:32:36.364 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:32:36.600 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:38.277 [Lua] Init group template: horde 19:32:39.546 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:32:40.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:41.621 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 147.43800354003906 [Unit '#ID[d28076aa1c1c64a5]'] 19:32:44.884 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 19:32:46.973 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 19:32:48.177 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:48.907 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:49.144 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:32:49.145 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=670 19:32:49.146 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (0.39370077848434448) ranged slot ammo (0.39370077848434448) 19:32:50.621 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:32:50.887 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:51.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:51.191 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:32:51.603 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:32:51.991 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:52.135 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:32:52.265 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:32:53.019 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029 19:32:53.905 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:32:53.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:54.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:55.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:55.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:55.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:55.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:56.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:56.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:56.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:56.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:32:58.646 [Lua] -----Enter charged 19:32:58.660 [Lua] -----Exit charged 19:32:58.705 [Lua] event horde ends! 19:33:00.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:00.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:00.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:01.620 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661 19:33:01.620 [Lua] [GameNetworkManager] destroying game object with go_id=589 19:33:01.621 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 127 19:33:01.622 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 6 126 19:33:01.639 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 125 19:33:01.639 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 124 19:33:01.639 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 11 123 19:33:01.653 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 13 122 19:33:01.653 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 17 121 19:33:01.653 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 18 120 19:33:01.667 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 19 119 19:33:01.667 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 20 118 19:33:01.667 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 21 117 19:33:01.667 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 24 116 19:33:01.680 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 25 115 19:33:01.680 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 26 114 19:33:01.680 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 27 113 19:33:01.680 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 28 112 19:33:01.680 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 111 19:33:01.680 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 30 110 19:33:01.694 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 31 109 19:33:01.694 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 32 108 19:33:01.694 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 33 107 19:33:01.694 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 34 106 19:33:01.694 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 36 105 19:33:01.707 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 37 104 19:33:01.707 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 39 103 19:33:01.707 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 40 102 19:33:01.707 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 41 101 19:33:01.720 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 44 100 19:33:01.720 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 45 99 19:33:01.720 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 46 98 19:33:01.720 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 47 97 19:33:01.733 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 53 96 19:33:01.733 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 6 54 95 19:33:01.745 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 55 94 19:33:01.745 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 57 93 19:33:01.745 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 58 92 19:33:01.745 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 59 91 19:33:01.745 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 60 90 19:33:01.758 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 61 89 19:33:01.758 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 62 88 19:33:01.758 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 64 87 19:33:01.758 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 65 86 19:33:01.771 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 67 85 19:33:01.771 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 68 84 19:33:01.771 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 69 83 19:33:01.771 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 71 82 19:33:01.784 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 75 81 19:33:01.784 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 76 80 19:33:01.784 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 77 79 19:33:01.784 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 78 78 19:33:01.798 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 4 77 19:33:01.798 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 6 76 19:33:01.810 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 7 75 19:33:01.810 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 8 74 19:33:01.810 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 11 73 19:33:01.822 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 13 72 19:33:01.822 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 17 71 19:33:01.822 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 18 70 19:33:01.835 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 19 69 19:33:01.835 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 20 68 19:33:01.835 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 21 67 19:33:01.835 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 24 66 19:33:01.848 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 25 65 19:33:01.848 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 26 64 19:33:01.848 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 27 63 19:33:01.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 62 19:33:01.848 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 30 61 19:33:01.862 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 31 60 19:33:01.862 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 32 59 19:33:01.862 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 36 58 19:33:01.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 37 57 19:33:01.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 39 56 19:33:01.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 40 55 19:33:01.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 41 54 19:33:01.887 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 44 53 19:33:01.887 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 45 52 19:33:01.887 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 46 51 19:33:01.915 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 7 50 19:33:01.938 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 49 19:33:01.938 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 20 48 19:33:01.938 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 21 47 19:33:01.950 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 25 46 19:33:01.963 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 45 19:33:01.963 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 31 44 19:33:01.963 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 32 43 19:33:01.972 [Lua] Horde killed: ? 19:33:01.976 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 36 42 19:33:01.976 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 37 41 19:33:01.976 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 40 40 19:33:02.057 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 37 39 19:33:03.038 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:03.067 [Lua] Spawn type: unknown Score: 0.13513513513514 Score Multiplier: 0.027027027027027029 19:33:03.361 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:33:05.457 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:05.494 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:33:05.755 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:33:05.817 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:05.817 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:05.818 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:05.838 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 40 41 19:33:05.938 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 40 40 19:33:06.168 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:06.168 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:06.330 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:06.330 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:06.330 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:06.346 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 43 44 19:33:06.395 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029 19:33:06.421 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:06.452 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:33:06.479 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 12 41 19:33:06.500 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:33:06.500 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029 19:33:06.508 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:06.595 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029 19:33:06.678 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:06.801 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 41 41 19:33:06.829 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:33:06.855 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:06.856 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:06.856 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:06.895 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 41 41 19:33:06.953 [Lua] Spawn type: horde_hidden Score: 0.21621621621622 Score Multiplier: 0.027027027027027029 19:33:06.988 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:06.992 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029 19:33:07.017 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:07.250 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:07.321 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:07.348 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 40 41 19:33:07.402 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:07.430 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 40 40 19:33:07.790 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 41 41 19:33:08.128 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:08.504 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0 19:33:08.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:09.653 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:09.653 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:09.653 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:10.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:10.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:10.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:10.106 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:10.106 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:10.195 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:10.236 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:10.236 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:10.236 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:10.701 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:10.789 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:10.789 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:14.916 [Lua] setting up ambush-horde 19:33:14.916 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain' 19:33:14.917 [Lua] -> spawning: 17 19:33:14.917 [Lua] horde crated with id 20 of type ambush 19:33:14.917 [Lua] ambush horde has started 19:33:14.930 [Lua] starting terror event: trickle_event_beastmen_small 19:33:14.930 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0) 19:33:14.949 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 15 36 19:33:14.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:14.996 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 35 37 19:33:14.996 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 36 36 19:33:15.043 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 15 35 19:33:15.139 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 15 34 19:33:17.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:17.560 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:17.561 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:17.561 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:18.009 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:18.066 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:18.091 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:18.091 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:18.091 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:18.092 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:18.166 [Lua] Horde killed: ? 19:33:18.455 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:18.455 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:18.455 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:18.862 [Lua] Init group template: horde 19:33:19.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:19.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:26.119 [Lua] event horde ends! 19:33:26.135 [Lua] event horde ends! 19:33:26.135 [Lua] event horde ends! 19:33:27.119 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:33:27.120 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=678 19:33:27.120 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1) 19:33:28.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:28.109 [Lua] Horde killed: ? 19:33:29.849 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:29.849 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:29.849 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:30.266 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:30.266 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:30.346 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:36.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:36.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:37.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:37.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:38.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:38.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:39.363 [Lua] event horde ends! 19:33:39.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:40.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:42.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:44.518 [Lua] event horde ends! 19:33:44.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:49.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:50.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:50.779 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:50.779 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:50.779 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:33:51.158 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:51.158 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:51.158 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34 19:33:51.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:52.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:53.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:53.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:53.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:53.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:53.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown` 19:33:54.691 [Lua] event horde ends! 19:34:11.464 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant. Last Window update was 16.2 s ago.<> <> {00007ff628000000, 00cf9000, 5fce1a95, fb686625-c34f-47e6-bb68-9d0e0d52d22b, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ff9d4a30000, 001f6000, e5d7ed5c, 1b97d884-9c14-0afe-54a4-0e6ed4fb118b, 00000001, ntdll.pdb} {00007ff9d2d80000, 000bd000, 2f7cc9b6, 5f594577-80f8-dafa-fa89-5a3da232a208, 00000001, kernel32.pdb} 0x00007ff628000000:0x00000000002df5b0 0x00007ff628000000:0x00000000002e1142 0x00007ff628000000:0x00000000002e13fb 0x00007ff628000000:0x00000000002ddbb0 0x00007ff628000000:0x00000000002fe253 0x00007ff628000000:0x0000000000301982 0x00007ff9d2d80000:0x0000000000017034 BaseThreadInitThunk 0x00007ff9d4a30000:0x000000000004cec1 RtlUserThreadStart <> <>1<> <>Deadlock detector<> <>win32<> <>7a582b12e611<> <>release<> <>Developer Build (1.3.6492.0)<> <>c412de94-bd27-400f-82ee-b5374bd4b71b<> <>--- CPU CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16319MB Available: 6314MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 095f88bf-c726-44cf-beb9-a853ee5a69fb --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 45751 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): Razer Mamba Elite Input device: Generic (17.0): XONAR SOUND CARD Input device: Generic (17.0): Razer Goliathus Chroma Input device: Generic (17.0): Controller (XBOX 360 For Windows) <> <>C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-09-19.12.49-c412de94-bd27-400f-82ee-b5374bd4b71b.log<> <>C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-09-19.12.49-c412de94-bd27-400f-82ee-b5374bd4b71b.dmp<> <> Memory Total: 16319 MB Available: 12844 MB Used: 3475 MB Peak Used: 3519 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 26559 MB Used: 6069 MB Peak: 6130 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]