[Log version] 1
[Session] c412de94-bd27-400f-82ee-b5374bd4b71b
UTC time stamps
19:12:49.635 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666
19:12:49.635 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678
19:12:49.635 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681
19:12:49.635 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686
19:12:49.635 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689
19:12:49.635 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691
19:12:49.683 [RazerChroma] Setup Razer Chroma resources
19:12:49.683 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699
19:12:49.714 [Window] Window => active
19:12:49.732 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
19:12:49.751 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
19:12:50.297 [EAC] Init client 110000102543600
19:12:50.297 [EAC] EAC client initialized
19:12:50.297 warning: [EAC] Failed to initialize localization
19:12:50.298 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736
19:12:50.301 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
19:12:51.376 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738
19:12:51.441 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744
19:12:51.770 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746
19:12:51.771 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749
19:12:51.859 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
19:12:51.859 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753
19:12:51.859 [Save] Save dir: `C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2`
19:12:51.859 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
19:12:51.859 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786
19:12:51.969 [RazerChroma] Setup Razer Chroma
19:12:52.007 [LightFX ] Loaded DLL.
19:12:52.007 [LightFX ] Init()
19:12:52.010 [LightFX ] LightFX failed to initialize
19:12:52.019 [Lua] boot.lua start, os clock: 4.0520000000000005
19:12:52.020 [Lua] LUA IS STRIPPED!
19:12:52.020 [Lua] Boot:setup() entered. time: 0 os-clock: 4.0529999999999999
19:12:52.020 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 13
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16319MB
Available: 6314MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 095f88bf-c726-44cf-beb9-a853ee5a69fb
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 45751
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): Razer Mamba Elite
Input device: Generic (17.0): XONAR SOUND CARD
Input device: Generic (17.0): Razer Goliathus Chroma
Input device: Generic (17.0): Controller (XBOX 360 For Windows)
19:12:52.021 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140
19:12:52.028 [SteamStats] RequestCurrentStats success: true
19:12:53.881 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.6160374215105549 os-clock: 5.9130000000000003
19:12:53.881 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:12:53.881 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
19:12:53.883 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:12:53.883 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:12:53.886 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:12:53.886 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:12:53.886 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:12:53.886 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:12:53.886 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:12:53.888 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:12:53.888 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
19:12:53.889 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
19:12:53.891 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
19:12:53.891 [Lua] Development.init_application_parameters
19:12:53.891 [Lua] -----------------------------------------------------------------
19:12:53.891 [Lua] -- Application parameters --
19:12:53.891 [Lua] -----------------------------------------------------------------
19:12:53.891 [Lua] *****************************************************************
19:12:53.891 [Lua] ** Initial contents of script_data **
19:12:53.891 [Lua] script_data.beta_level_progression = false
19:12:53.891 [Lua] script_data.build_identifier = 7a582b12e611
19:12:53.891 [Lua] script_data.debug_interactions = false
19:12:53.891 [Lua] script_data.disable_debug_draw = true
19:12:53.891 [Lua] script_data.disable_intro_trailer = false
19:12:53.891 [Lua] script_data.disable_store = false
19:12:53.891 [Lua] script_data.disable_tutorial_at_start = true
19:12:53.891 [Lua] script_data.eac-untrusted = false
19:12:53.891 [Lua] script_data.enable_detailed_tooltips = false
19:12:53.891 [Lua] script_data.force_debug_disabled = true
19:12:53.891 [Lua] script_data.force_steam = true
19:12:53.891 [Lua] script_data.hide_fps = true
19:12:53.891 [Lua] script_data.hide_version_info = true
19:12:53.891 [Lua] script_data.matchmaking_debug = true
19:12:53.891 [Lua] script_data.network_debug = true
19:12:53.891 [Lua] script_data.package_debug = true
19:12:53.891 [Lua] script_data.packaged_build = true
19:12:53.891 [Lua] script_data.settings = { }
19:12:53.891 [Lua] script_data.show_fps = false
19:12:53.891 [Lua] script_data.spawn_empty_chest = true
19:12:53.891 [Lua] script_data.telemetry_log_interval = 600
19:12:53.891 [Lua] script_data.tobii_button = false
19:12:53.891 [Lua] script_data.use_beta_overlay = false
19:12:53.891 [Lua] script_data.use_local_backend = false
19:12:53.891 [Lua] script_data.use_tech_telemetry = true
19:12:53.891 [Lua] script_data.use_telemetry = true
19:12:53.891 [Lua] *****************************************************************
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:12:53.891 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:12:53.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:12:53.982 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:12:53.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:12:54.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:12:54.209 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:12:54.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
19:12:54.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
19:12:54.228 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
19:12:54.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:12:54.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:12:54.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:12:54.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:12:54.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:12:54.483 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:12:54.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:12:54.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:12:54.642 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:12:54.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:12:54.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:12:54.667 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:12:54.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
19:12:54.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
19:12:54.729 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
19:12:54.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:12:54.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:12:54.832 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:12:54.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:12:54.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:12:54.853 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:12:54.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
19:12:54.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
19:12:54.902 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
19:12:54.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:12:55.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:12:55.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:12:55.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:12:55.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:12:55.145 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:12:55.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
19:12:55.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
19:12:55.149 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
19:12:55.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:12:55.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:12:55.154 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:12:55.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:12:55.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:12:55.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:12:55.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:12:55.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:12:55.282 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:12:55.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:12:55.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:12:55.380 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:12:55.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:12:55.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:12:55.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:12:55.449 [Lua] settings.steam: nil
19:12:55.449 [Lua] Steam: table: 0000000000062480
19:12:55.449 [Lua] force_steam: true
19:12:55.449 [Lua] BUILD: release
19:12:55.449 [Lua] test_backend: nil
19:12:55.449 [Lua] DEDICATED_SERVER: false
19:12:55.449 [Lua] Using app_id '552500' to define backend
19:12:55.449 [Lua] PlayFab Title ID: 5107
19:12:55.499 [Lua] [1] = beastmen_minotaur (string)
19:12:55.499 [Lua] [2] = skaven_storm_vermin_champion (string)
19:12:55.499 [Lua] [3] = chaos_dummy_troll (string)
19:12:55.499 [Lua] [4] = skaven_grey_seer (string)
19:12:55.499 [Lua] [5] = chaos_plague_wave_spawner (string)
19:12:55.499 [Lua] [6] = chaos_vortex (string)
19:12:55.499 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
19:12:55.499 [Lua] [8] = chaos_dummy_sorcerer (string)
19:12:55.499 [Lua] [9] = chaos_tentacle (string)
19:12:55.499 [Lua] [10] = skaven_loot_rat (string)
19:12:55.499 [Lua] [11] = skaven_stormfiend_demo (string)
19:12:55.499 [Lua] [12] = critter_rat (string)
19:12:55.499 [Lua] [13] = skaven_explosive_loot_rat (string)
19:12:55.499 [Lua] [14] = chaos_spawn (string)
19:12:55.499 [Lua] [15] = skaven_stormfiend_boss (string)
19:12:55.499 [Lua] [16] = critter_pig (string)
19:12:55.499 [Lua] [17] = chaos_troll (string)
19:12:55.499 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:12:55.499 [Lua] [19] = skaven_rat_ogre (string)
19:12:55.499 [Lua] [20] = skaven_stormfiend (string)
19:12:55.499 [Lua] [21] = skaven_storm_vermin_warlord (string)
19:12:55.499 [Lua] [22] = skaven_warpfire_thrower (string)
19:12:55.499 [Lua] [23] = chaos_plague_sorcerer (string)
19:12:55.499 [Lua] [24] = chaos_exalted_champion_warcamp (string)
19:12:55.499 [Lua] [25] = skaven_pack_master (string)
19:12:55.499 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
19:12:55.499 [Lua] [27] = skaven_ratling_gunner (string)
19:12:55.499 [Lua] [28] = chaos_mutator_sorcerer (string)
19:12:55.499 [Lua] [29] = skaven_poison_wind_globadier (string)
19:12:55.499 [Lua] [30] = chaos_tentacle_sorcerer (string)
19:12:55.499 [Lua] [31] = chaos_exalted_champion_norsca (string)
19:12:55.499 [Lua] [32] = chaos_warrior (string)
19:12:55.499 [Lua] [33] = chaos_exalted_sorcerer (string)
19:12:55.499 [Lua] [34] = skaven_gutter_runner (string)
19:12:55.499 [Lua] [35] = chaos_corruptor_sorcerer (string)
19:12:55.499 [Lua] [36] = chaos_vortex_sorcerer (string)
19:12:55.499 [Lua] [37] = skaven_plague_monk (string)
19:12:55.499 [Lua] [38] = chaos_berzerker (string)
19:12:55.499 [Lua] [39] = beastmen_gor (string)
19:12:55.499 [Lua] [40] = beastmen_ungor_archer (string)
19:12:55.499 [Lua] [41] = beastmen_ungor_dummy (string)
19:12:55.499 [Lua] [42] = beastmen_standard_bearer_crater (string)
19:12:55.499 [Lua] [43] = skaven_storm_vermin_commander (string)
19:12:55.499 [Lua] [44] = beastmen_standard_bearer (string)
19:12:55.499 [Lua] [45] = skaven_storm_vermin (string)
19:12:55.499 [Lua] [46] = beastmen_ungor (string)
19:12:55.499 [Lua] [47] = chaos_raider_tutorial (string)
19:12:55.499 [Lua] [48] = chaos_raider (string)
19:12:55.499 [Lua] [49] = beastmen_gor_dummy (string)
19:12:55.499 [Lua] [50] = skaven_storm_vermin_with_shield (string)
19:12:55.499 [Lua] [51] = beastmen_bestigor (string)
19:12:55.499 [Lua] [52] = beastmen_bestigor_dummy (string)
19:12:55.499 [Lua] [53] = skaven_clan_rat_tutorial (string)
19:12:55.499 [Lua] [54] = chaos_marauder (string)
19:12:55.499 [Lua] [55] = skaven_dummy_clan_rat (string)
19:12:55.499 [Lua] [56] = chaos_fanatic (string)
19:12:55.499 [Lua] [57] = chaos_marauder_with_shield (string)
19:12:55.499 [Lua] [58] = chaos_zombie (string)
19:12:55.499 [Lua] [59] = skaven_clan_rat (string)
19:12:55.499 [Lua] [60] = skaven_clan_rat_with_shield (string)
19:12:55.499 [Lua] [61] = chaos_marauder_tutorial (string)
19:12:55.499 [Lua] [62] = skaven_dummy_slave (string)
19:12:55.499 [Lua] [63] = skaven_slave (string)
19:12:55.546 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:12:55.546 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:12:55.546 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
19:12:55.546 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:12:55.546 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:12:55.546 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:12:55.554 [Lua] level display name dlc_bogenhafen_city
19:12:55.554 [Lua] level display name cemetery
19:12:55.554 [Lua] level display name forest_ambush
19:12:55.554 [Lua] level display name mines
19:12:55.554 [Lua] level display name nurgle
19:12:55.554 [Lua] level display name warcamp
19:12:55.554 [Lua] level display name bell
19:12:55.554 [Lua] level display name skittergate
19:12:55.554 [Lua] level display name prologue
19:12:55.554 [Lua] level display name dlc_celebrate_crawl
19:12:55.554 [Lua] level display name military
19:12:55.554 [Lua] level display name magnus
19:12:55.554 [Lua] level display name skaven_stronghold
19:12:55.554 [Lua] level display name fort
19:12:55.554 [Lua] level display name ground_zero
19:12:55.554 [Lua] level display name elven_ruins
19:12:55.554 [Lua] level display name farmlands
19:12:55.554 [Lua] level display name ussingen
19:12:55.554 [Lua] level display name dlc_portals
19:12:55.554 [Lua] level display name dlc_castle
19:12:55.554 [Lua] level display name catacombs
19:12:55.554 [Lua] level display name crater
19:12:55.554 [Lua] level display name plaza
19:12:55.554 [Lua] level display name dlc_bogenhafen_slum
19:12:55.555 [Lua] level display name dlc_bastion
19:12:55.598 [Lua] TIME: 0.031
19:12:56.226 [Lua] [ConflictSettings] Contained breeds generated in: 0.57500000000000018
19:12:56.350 [Lua] <>realm = official<>
19:12:56.351 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.351 warning: [ModManager] Mod with id 1745005205ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1745005205\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.351 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.352 warning: [ModManager] Mod with id 1741481916ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1741481916\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.352 warning: [ModManager] Mod with id 1747045597ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.352 warning: [ModManager] Mod with id 1423529961ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.358 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.358 warning: [ModManager] Mod with id 1563469131ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1563469131\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.358 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.358 warning: [ModManager] Mod with id 1620687293ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1620687293\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.358 warning: [ModManager] Mod with id 1426814915ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.364 warning: [ModManager] Mod with id 1468398683ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1468398683\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.364 warning: [ModManager] Mod with id 1398313913ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.405 warning: [ModManager] Mod with id 2088889530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.413 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.416 warning: [ModManager] Mod with id 1619611242ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.416 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.419 warning: [ModManager] Mod with id 1466489151ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1466489151\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.419 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.419 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.419 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.419 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.419 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.419 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.422 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.423 warning: [ModManager] Mod with id 2179403386ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.423 warning: [ModManager] Mod with id 2170475262ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.423 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.423 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
19:12:56.647 [Lua]
19:12:56.647 [Lua] [1] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1369573612 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 58813412 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = Tools (string)
19:12:56.647 [Lua] [author] = bIbIbI(rus) (string)
19:12:56.647 [Lua] [sanctioned] = false (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:12:56.647 [Lua] [num_children] = 0 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:12:56.647 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = true (boolean)
19:12:56.647 [Lua] [name] = Vermintide Mod Framework (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [2] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1374248490 (string)
19:12:56.647 [Lua] [children] = table
19:12:56.647 [Lua] [1] = 1369573612 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 45268594 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = approved (string)
19:12:56.647 [Lua] [author] = prop joe (string)
19:12:56.647 [Lua] [sanctioned] = true (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
19:12:56.647 [Lua] [num_children] = 1 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:12:56.647 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = true (boolean)
19:12:56.647 [Lua] [name] = Penlight Lua Libraries (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [3] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1502859403 (string)
19:12:56.647 [Lua] [children] = table
19:12:56.647 [Lua] [1] = 1369573612 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 96578995 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = QoL (string)
19:12:56.647 [Lua] [2] = approved (string)
19:12:56.647 [Lua] [author] = RIP AND TEAR (string)
19:12:56.647 [Lua] [sanctioned] = true (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
19:12:56.647 [Lua] [num_children] = 1 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
19:12:56.647 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = true (boolean)
19:12:56.647 [Lua] [name] = Notice Key Pickup (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [4] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1487862316 (string)
19:12:56.647 [Lua] [children] = table
19:12:56.647 [Lua] [1] = 1369573612 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 45268594 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = approved (string)
19:12:56.647 [Lua] [2] = UI (string)
19:12:56.647 [Lua] [3] = QoL (string)
19:12:56.647 [Lua] [author] = prop joe (string)
19:12:56.647 [Lua] [sanctioned] = true (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
19:12:56.647 [Lua] [num_children] = 1 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:12:56.647 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = true (boolean)
19:12:56.647 [Lua] [name] = Reroll Improvements (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [5] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1393343095 (string)
19:12:56.647 [Lua] [children] = table
19:12:56.647 [Lua] [1] = 1369573612 (string)
19:12:56.647 [Lua] [2] = 1374248490 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 45268594 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = approved (string)
19:12:56.647 [Lua] [2] = UI (string)
19:12:56.647 [Lua] [author] = prop joe (string)
19:12:56.647 [Lua] [sanctioned] = true (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
19:12:56.647 [Lua] [num_children] = 2 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:12:56.647 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = false (boolean)
19:12:56.647 [Lua] [name] = Scoreboard Tweaks (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [6] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1459917022 (string)
19:12:56.647 [Lua] [children] = table
19:12:56.647 [Lua] [1] = 1369573612 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 155839973 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = approved (string)
19:12:56.647 [Lua] [2] = UI (string)
19:12:56.647 [Lua] [3] = QoL (string)
19:12:56.647 [Lua] [author] = Gohas (string)
19:12:56.647 [Lua] [sanctioned] = true (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
19:12:56.647 [Lua] [num_children] = 1 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
19:12:56.647 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = false (boolean)
19:12:56.647 [Lua] [name] = Parry Indicator (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [7] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1383433646 (string)
19:12:56.647 [Lua] [children] = table
19:12:56.647 [Lua] [1] = 1369573612 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 45268594 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = approved (string)
19:12:56.647 [Lua] [2] = UI (string)
19:12:56.647 [Lua] [3] = QoL (string)
19:12:56.647 [Lua] [author] = prop joe (string)
19:12:56.647 [Lua] [sanctioned] = true (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:12:56.647 [Lua] [num_children] = 1 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
19:12:56.647 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = false (boolean)
19:12:56.647 [Lua] [name] = Persistent Ammo Counter (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [8] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1455893647 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 38895286 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = UI (string)
19:12:56.647 [Lua] [2] = QoL (string)
19:12:56.647 [Lua] [author] = Squatting Bear (string)
19:12:56.647 [Lua] [sanctioned] = false (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:12:56.647 [Lua] [num_children] = 0 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
19:12:56.647 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = false (boolean)
19:12:56.647 [Lua] [name] = Player List Plus (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [9] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1391228174 (string)
19:12:56.647 [Lua] [children] = table
19:12:56.647 [Lua] [1] = 1369573612 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 4821406 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = UI (string)
19:12:56.647 [Lua] [2] = QoL (string)
19:12:56.647 [Lua] [author] = grasmann (string)
19:12:56.647 [Lua] [sanctioned] = false (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
19:12:56.647 [Lua] [num_children] = 1 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
19:12:56.647 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = false (boolean)
19:12:56.647 [Lua] [name] = UI Improvements (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [10] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1402971136 (string)
19:12:56.647 [Lua] [children] = table
19:12:56.647 [Lua] [1] = 1369573612 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 38300192 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = approved (string)
19:12:56.647 [Lua] [2] = UI (string)
19:12:56.647 [Lua] [3] = QoL (string)
19:12:56.647 [Lua] [author] = Tomoko (string)
19:12:56.647 [Lua] [sanctioned] = true (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
19:12:56.647 [Lua] [num_children] = 1 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
19:12:56.647 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = false (boolean)
19:12:56.647 [Lua] [name] = Needii (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [11] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1395453301 (string)
19:12:56.647 [Lua] [children] = table
19:12:56.647 [Lua] [1] = 1369573612 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 58813412 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = applied (string)
19:12:56.647 [Lua] [2] = approved (string)
19:12:56.647 [Lua] [3] = QoL (string)
19:12:56.647 [Lua] [author] = bIbIbI(rus) (string)
19:12:56.647 [Lua] [sanctioned] = true (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
19:12:56.647 [Lua] [num_children] = 1 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
19:12:56.647 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = true (boolean)
19:12:56.647 [Lua] [name] = Skip Intro (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [12] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1402835022 (string)
19:12:56.647 [Lua] [installed] = false (boolean)
19:12:56.647 [Lua] [ugc_status] = 2 (number)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [banned] = true (boolean)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [name] = ... (string)
19:12:56.647 [Lua] [description] = (string)
19:12:56.647 [Lua] [url] = (string)
19:12:56.647 [Lua] [enabled] = false (boolean)
19:12:56.647 [Lua] [last_updated] = (string)
19:12:56.647 [Lua] [author] = unknown (string)
19:12:56.647 [Lua] [13] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1397265260 (string)
19:12:56.647 [Lua] [children] = table
19:12:56.647 [Lua] [1] = 1369573612 (string)
19:12:56.647 [Lua] [banned] = false (boolean)
19:12:56.647 [Lua] [author_id] = 26572404 (number)
19:12:56.647 [Lua] [tags] = table
19:12:56.647 [Lua] [1] = approved (string)
19:12:56.647 [Lua] [2] = UI (string)
19:12:56.647 [Lua] [3] = QoL (string)
19:12:56.647 [Lua] [author] = Necrossin (string)
19:12:56.647 [Lua] [sanctioned] = true (boolean)
19:12:56.647 [Lua] [out_of_date] = false (boolean)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.647 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
19:12:56.647 [Lua] [num_children] = 1 (number)
19:12:56.647 [Lua] [ugc_status] = 3 (number)
19:12:56.647 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
19:12:56.647 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
19:12:56.647 [Lua] [installed] = true (boolean)
19:12:56.647 [Lua] [enabled] = true (boolean)
19:12:56.647 [Lua] [name] = Numeric UI (string)
19:12:56.647 [Lua] [dependency_error] = (string)
19:12:56.647 [Lua] [14] = table
19:12:56.647 [Lua] [download_pending] = false (boolean)
19:12:56.647 [Lua] [id] = 1402962846 (string)
19:12:56.647 [Lua] [installed] = false (boolean)
19:12:56.647 [Lua] [ugc_status] = 2 (number)
19:12:56.647 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [banned] = true (boolean)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [name] = ... (string)
19:12:56.648 [Lua] [description] = (string)
19:12:56.648 [Lua] [url] = (string)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [last_updated] = (string)
19:12:56.648 [Lua] [author] = unknown (string)
19:12:56.648 [Lua] [15] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1422758813 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 65038749 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [author] = Aussiemon (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
19:12:56.648 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = true (boolean)
19:12:56.648 [Lua] [name] = More Items Library (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [16] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1423536193 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [2] = 1422758813 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 45268594 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [author] = prop joe (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
19:12:56.648 [Lua] [num_children] = 2 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:12:56.648 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = true (boolean)
19:12:56.648 [Lua] [name] = Give All Hats, Skins And Paintings (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [17] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1745005205 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [2] = 1374248490 (string)
19:12:56.648 [Lua] [3] = 1719960960 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 45268594 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [author] = prop joe (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287661844/C7A406F9226FB9E11F08BEF6A0F976CF5B277C9A/ (string)
19:12:56.648 [Lua] [num_children] = 3 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Adds Deathwish and Onslaught Legend completion banners to map select screen.
Adds a section to Okri's Challenges.
IMPORTANT:
Works using the DwOns QoL mod, so host and the clients need it for it to work.
I can only start tracking completions from the point when you install this mod, so old wins don't count.
The information is stored locally.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/ModdedProgression]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:12:56.648 [Lua] [last_updated] = 6/8/2019 7:28:14 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Modded Realm Progression (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [18] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1719960960 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 71964233 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [author] = rain_dish (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:12:56.648 [Lua] [num_children] = 0 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons.
Idea by Ghost.
[04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot.
[27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client.
[24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host
[22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string)
19:12:56.648 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = DwOns QoL (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [19] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1741481916 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 18741013 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = Art (string)
19:12:56.648 [Lua] [2] = Misc (string)
19:12:56.648 [Lua] [author] = SkacikPL (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990158380884868/25F5D7219F6420929E616767124B5E8E16B487C7/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Post Processor is a toolset for manipulating ingame post processing, it allows access to vast majority of post processing variables available in Vermintide 2 as well as reading currently applied values (via bindable hotkey).
All values are split into appropriate categories:
[list]
[*]Booleans - On/Off values.
[*]Scalars - Single numeric value parameters.
[*]Vector 2 and Vector 3 - Values having separate X, Y and Z values that control one parameter.
[/list]
Once enabled mod will automatically apply currently set values in game until it is toggled off or disabled.
[u]It is recommended to bind the "Read current shading environment hotkey" and use it at least once to get a set of "sensible" values to work with.[/u]
[b]This is required as otherwise upon first use of the mod you will have a black screen as the values fed to the system are not quite reasonable, you may also need to reload current level after doing this one time initial setup.[/b]
[h1][b]Saving / Loading presets[/b][/h1]
You can save and load current preset using key bound hotkeys (single slot) or use chat commands:
[list]
[*]ppsavecustompreset - Save current preset to a custom file.
[*]pploadcustompreset - Load preset from a custom file.
[/list]
Syntax is following:
command (space) file_name, eg.
[i]/ppsavecustompreset mytestpreset[/i]
OR
[i]/pploadcustompreset mytestpreset[/i]
All presets are stored in .sav files in [i]%appdata%\Fatshark\Vermintide 2[/i], [i]postprocessorpreset.sav[/i] is the default hotkey saved/loaded preset file.
Preset files cannot be read with text editors since they're wrapped in engine save format.
[u][b]Only [i]a-z[/i], [i]0-9[/i], and [i]_[/i] (underscore) characters are allowed in the preset file name.[/b][/u] (string)
19:12:56.648 [Lua] [last_updated] = 5/17/2019 3:29:56 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = PostProcessor (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [20] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1747045597 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 18741013 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = Game Modes (string)
19:12:56.648 [Lua] [author] = SkacikPL (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1]
Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one.
Failure to complete a level will restart it with same parameters as you had on the prior run.
[u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u]
Protip#1: You can bring bombs and potions from the keep to make first level easier!
Protip#2: You can access the inventory via its default hotkey at the beginning of each mission.
Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health.
Order of levels is following:
[i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i]
(Screenshots on this page are in same order)
Bear in mind that you can start from any level you want as you normally would.
Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes!
[b]The save system:[/b]
Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands:
[i]/campaignsave[/i]
[i]/campaignload[/i]
[u]Save files are only compatible with people who participated in given campaign run.[/u]
Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i]
Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map.
[B]CREDITS:[/B][list]
[*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i]
[/list]
(string)
19:12:56.648 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Campaign (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [21] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1423529961 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 59593500 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = Game Modes (string)
19:12:56.648 [Lua] [author] = Grimalackt (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now.
Now, your opponents actually possess a will to live, and all wish for your death.
If you truly believe yourself a legend, you will crush their dreams.[/i]
-------
Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength.
This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies).
The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version :
* Increased health of all common infantry by ~125%.
* Increased health of all elites and specials by ~80%.
* Increased health of bosses by 50%.
* Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats.
* Increased the damage of common infantry by ~25-33%.
* Increased the damage of elites, specials and bosses by ~50%.
While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game.
Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string)
19:12:56.648 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Deathwish (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [22] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1395655171 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 59593500 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = QoL (string)
19:12:56.648 [Lua] [2] = Balance/Tweaks (string)
19:12:56.648 [Lua] [author] = Grimalackt (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
19:12:56.648 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Bot Improvements - Combat (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [23] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1498992606 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 84308322 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = applied (string)
19:12:56.648 [Lua] [2] = approved (string)
19:12:56.648 [Lua] [author] = pixaal (string)
19:12:56.648 [Lua] [sanctioned] = true (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:12:56.648 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Countries in Lobby Browser (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [24] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1694820325 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 40660875 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = Area (string)
19:12:56.648 [Lua] [2] = Level (string)
19:12:56.648 [Lua] [3] = Misc (string)
19:12:56.648 [Lua] [author] = I stot I (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
19:12:56.648 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = true (boolean)
19:12:56.648 [Lua] [name] = A Quiet Drink (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [25] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1417461746 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [2] = 1374248490 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 45268594 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [author] = prop joe (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
19:12:56.648 [Lua] [num_children] = 2 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
19:12:56.648 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Any Weapon (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [26] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1563469131 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 44096463 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = Game Modes (string)
19:12:56.648 [Lua] [author] = Zaphio (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/969858432979970483/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:12:56.648 [Lua] [num_children] = 0 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Allows you to choose any character, even if it's picked. (string)
19:12:56.648 [Lua] [last_updated] = 1/1/2019 4:09:24 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = [BETA] Duplicated Character! (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [27] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1619024877 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 59593500 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = Game Modes (string)
19:12:56.648 [Lua] [2] = applied (string)
19:12:56.648 [Lua] [author] = Grimalackt (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
19:12:56.648 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Onslaught (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [28] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1620687293 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 44096463 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = Game Modes (string)
19:12:56.648 [Lua] [author] = Zaphio (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954102730665619815/2B462603AEBAE6739A3070E2FC543D4C2A7A75FA/ (string)
19:12:56.648 [Lua] [num_children] = 0 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = [h1]Time warping utilities[/h1]
Allows you to somewhat control the time-flow, now UPDATED!!
[h1]Features[/h1]
Time altering modes:
[list]
[*][b]Fixed[/b] - The time scale is set to a fixed value.
[*][b]When Key Held[/b] - The time scale is altered when a key is held. Think bullet time!
[*][b]On Movement[/b] - The time scale is tied to the player's speed.
[/list]
The mod can be enabled/disabled from the mod options menu. Now works properly when inside menus.
[u]NOTE[/u]: The time scale can't be 0 to avoid some physics/hitbox related bugs. I'm still looking into this, but for the time being this works.
[h1]Acknowledgements[/h1]
[list]
[*]goodapplesauce vt -- Made the preview image and informed the design.
[*]Jesusskind -- Provided feedback.
[*]All commenters -- Thanks a lot for trying it out and letting me know what you think! :)
[/list]
(string)
19:12:56.648 [Lua] [last_updated] = 1/26/2019 6:22:20 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = SUPER-TIDE (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [29] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1426814915 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 167428200 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = Tools (string)
19:12:56.648 [Lua] [author] = Invoker Pro (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937195158414383293/DA4D2FCAE04F7328F1EBDC0C8286806F236678BE/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Adds a hotkey to teleport to the current mouse position, can be used for debugging and exploring the map. You can also disable gravity and move around the map with ease.
Set the hotkeys in mod options.
Update:
Patched for 1.6.0.2
Thanks to the good people who made the Vermintide mod framework. (string)
19:12:56.648 [Lua] [last_updated] = 3/17/2019 6:29:24 AM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Teleport and Free Flight (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [30] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1468398683 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 107014304 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = denied (string)
19:12:56.648 [Lua] [2] = Misc (string)
19:12:56.648 [Lua] [author] = Sir Aiedail (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960843064105451123/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Small patch to avoid high damage numbers crashing the game.
The RPC that is used to sync damage between players is limited to 255.75 damage per call. And even though Fatshark had an issue with Shade about this exact damage cap once, they didn't implement the fix in a way that would benefit every source of damage.
This mod mimics the behaviour that Fatshark used to fix Shade's issue in order to allow any source to deal more damage by splitting the synchronizing RPC call into smaller chunks that stay within the defined limit.
[h1]For mod users[/h1]
Even if this mod is not listed as an explicit dependency of any of the mods you installed, it may still be a good idea to install it as a safety measure if you use multiple mods that affect weapon damage.
[h1]For mod authors[/h1]
If it is possible that your mod or a combination with other mods increases weapon damage above 255.75, then it is a good idea to put this mod into your dependencies. Examples of such would be increasing the damage amount in hooks to functions like 'DamageUtils.calculate_damage' or 'GenericHealthExtension.add_damage'.
(string)
19:12:56.648 [Lua] [last_updated] = 8/15/2018 6:36:57 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Damage RPC Fix (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [31] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1398313913 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 107014304 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = Game Modes (string)
19:12:56.648 [Lua] [author] = Sir Aiedail (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957464412124593756/E1F0620AEAFF5299EE38A72472203B6EC3F54A72/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = [h1]Enhance your twitch mode experience with several enhancements and new vote options.[/h1]
[h1][b]WARNING:[/b][/h1]
[u]When playing twitch mode, every member of the party has to have this mod enabled/disabled, otherwise you [b]will[/b] crash![/u]
If you are hosting a modded twitch game, make sure all your buddies have the mod enabled as well.
If you join a twitch game, make sure your mod is enabled/disabled depending on the host's settings.
New vote options include, but not limited to:
[list]
[*] Spawning new enemies/enemy combinations
[*] Barrels
[*] Buffs affecting player stats or status
[/list]
... and more to come.
To tweak the twitch experience to your liking, be sure to check out the mod options.
Hover over any of the options to get a detailed explanation of how it will affect your game.
[h1]Have fun![/h1]
(string)
19:12:56.648 [Lua] [last_updated] = 7/28/2020 2:09:37 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Twitch Plus (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [32] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1387440934 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 4821406 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = applied (string)
19:12:56.648 [Lua] [2] = approved (string)
19:12:56.648 [Lua] [3] = QoL (string)
19:12:56.648 [Lua] [4] = Cosmetic (string)
19:12:56.648 [Lua] [author] = grasmann (string)
19:12:56.648 [Lua] [sanctioned] = true (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
19:12:56.648 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Third Person Equipment (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [33] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1384094638 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [2] = 1374248490 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 45268594 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = approved (string)
19:12:56.648 [Lua] [2] = UI (string)
19:12:56.648 [Lua] [3] = QoL (string)
19:12:56.648 [Lua] [author] = prop joe (string)
19:12:56.648 [Lua] [sanctioned] = true (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
19:12:56.648 [Lua] [num_children] = 2 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:12:56.648 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Crosshair Customization (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [34] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1479520507 (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [ugc_status] = 2 (number)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [banned] = true (boolean)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [name] = ... (string)
19:12:56.648 [Lua] [description] = (string)
19:12:56.648 [Lua] [url] = (string)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [last_updated] = (string)
19:12:56.648 [Lua] [author] = unknown (string)
19:12:56.648 [Lua] [35] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1388911015 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 4821406 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = approved (string)
19:12:56.648 [Lua] [author] = grasmann (string)
19:12:56.648 [Lua] [sanctioned] = true (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
19:12:56.648 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Chat Block (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [36] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1431393962 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 14284923 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = UI (string)
19:12:56.648 [Lua] [2] = Misc (string)
19:12:56.648 [Lua] [author] = Fracticality (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
19:12:56.648 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Vermitannica (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [37] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1464907434 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 14284923 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = UI (string)
19:12:56.648 [Lua] [2] = Misc (string)
19:12:56.648 [Lua] [author] = Fracticality (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
19:12:56.648 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [name] = Armory (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [38] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1389872347 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 4821406 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = approved (string)
19:12:56.648 [Lua] [2] = UI (string)
19:12:56.648 [Lua] [author] = grasmann (string)
19:12:56.648 [Lua] [sanctioned] = true (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
19:12:56.648 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = true (boolean)
19:12:56.648 [Lua] [name] = Simple UI (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [39] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1399181123 (string)
19:12:56.648 [Lua] [installed] = false (boolean)
19:12:56.648 [Lua] [ugc_status] = 2 (number)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [banned] = true (boolean)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [name] = ... (string)
19:12:56.648 [Lua] [description] = (string)
19:12:56.648 [Lua] [url] = (string)
19:12:56.648 [Lua] [enabled] = false (boolean)
19:12:56.648 [Lua] [last_updated] = (string)
19:12:56.648 [Lua] [author] = unknown (string)
19:12:56.648 [Lua] [40] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 1495937978 (string)
19:12:56.648 [Lua] [children] = table
19:12:56.648 [Lua] [1] = 1369573612 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 96578995 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [1] = approved (string)
19:12:56.648 [Lua] [2] = QoL (string)
19:12:56.648 [Lua] [author] = RIP AND TEAR (string)
19:12:56.648 [Lua] [sanctioned] = true (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
19:12:56.648 [Lua] [num_children] = 1 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
19:12:56.648 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
19:12:56.648 [Lua] [installed] = true (boolean)
19:12:56.648 [Lua] [enabled] = true (boolean)
19:12:56.648 [Lua] [name] = Host your own game (string)
19:12:56.648 [Lua] [dependency_error] = (string)
19:12:56.648 [Lua] [41] = table
19:12:56.648 [Lua] [download_pending] = false (boolean)
19:12:56.648 [Lua] [id] = 2088889530 (string)
19:12:56.648 [Lua] [banned] = false (boolean)
19:12:56.648 [Lua] [author_id] = 150395328 (number)
19:12:56.648 [Lua] [tags] = table
19:12:56.648 [Lua] [author] = Press F (string)
19:12:56.648 [Lua] [sanctioned] = false (boolean)
19:12:56.648 [Lua] [out_of_date] = false (boolean)
19:12:56.648 [Lua] [downloading] = false (boolean)
19:12:56.648 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string)
19:12:56.648 [Lua] [num_children] = 0 (number)
19:12:56.648 [Lua] [ugc_status] = 3 (number)
19:12:56.648 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside.
This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed.
Patch Notes for Weapon Rebalance Mod
Melee Weapons-------------------------------------------------------------------------
Kruber--------------------------------------------------------------------------------------
1H Sword (Kruber + Sienna)
Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies
1H Mace / 1H Hammer ( Kruber+ Bardin)
Light attacks 1 and 2 and push attack now have Tank hit mass multiplier
Light attacks 3 & 4 now have the same single target damage profile.
Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation.
2H Hammer (Kruber + Bardin)
The push attack now has the same damage profile as the heavy attacks. No tank hit mass count
Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug)
2H Sword (Kruber + Saltzpyre)
Move speed charging heavy attacks increased to 60% from 20%
Light attack animation speed sped up by approximately 10%
Mace + Shield/ Hammer + Shield (Kruber + Bardin)
Heavy Chain now begins with shield bash
Mace + Sword
Lights 1 and 2 now have the same damage profile as 1H Mace
Lights 3 and 4 now have the same damage profile as 1H Sword
Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy
Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count
Halberd
Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep
Intact Attack Chains:
Light chain and push-stab chain remains intact
Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact
New Attack Chains:
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat
Heavy stab(H1) chains into light stab(L2)->repeat
Light sweep (L1) chains into Heavy sweep (H2)->repeat
Heavy sweep (H2) chains into Light sweep (L2)
Weapon Changes:
Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order
Dodge range increased from 0.95(-5%) to 1.0 (0%)
Bardin-------------------------------------------------------------------------------------
1H Axe (Bardin + Saltzpyre)
Animation pause after Light 3 reduced from 0.42s to 0.3s
Light attack animation speed increased by roughly 8%
Move speed while performing light attacks increased (from 75% to 85%)
Heavy attack charge time reduced from 0.6s to 0.5s
Heavy attacks now share a damage profile with 2H Hammer light attacks
2H Axe
Heavy attacks now have linesman hit mass count
Light attack 3 now has the same damage profile as light attacks 1 and 2
Push attack now has linesman
Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields)
Axe + Shield
Light attacks sped up slightly
Charge time required for heavy attacks decreased slightly
Dual Axes
Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5)
Warpick
Linesman hit mass count added to light attacks
Kerillian----------------------------------------------------------------------------------
Elven 1H Sword
Light attack Finesse multiplier increased to ~2.0 from ~1.4
Heavy 2 changed to the damage profile of Crowbill Heavy 1
Light 3 armor damage increased by 20%
Elven 2H Axe (Glaive)
Reverted WoM nerf. Linesman added back to light attacks
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Elven Axe
Heavy attacks now share a damage profile with 2H Hammer Light Attacks
20% bonus critical strike chance added to push stab
Elven Dual Daggers
Removed bonus 10% crit from lights 1 and 2
Elven Dual Swords
Dual swords light attack damage increased by 25% against infantry.
Push-stab armor damage increased by 20%
Elven Greatsword
Light attack animation speed increased ~10%
Elven Spear
Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count.
Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2)
Elven Spear + Shield
Light 3 changed from a poke into a sweep, added linesman to light 3
Saltzpyre-----------------------------------------------------------------------------------
Axe + Falchion
Removed heavy linesman and bonus 20% crit from push attack
Increased dodge count from 3 to 4
Increased dodge distance from 1.1(10%) to 1.2(20%)
Falchion
Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields)
Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1
Light attack 3 now has the same damage profile as Heavy attacks 1 & 2
Flail
Lights 1 & 2 now have Tank hit mass count
Damage of Heavy attacks increased by 30%
Billhook
Increased dodge distance to 1.15(15%) from 1.1(10%)
Decreased dodge count from 99 to 3
Sienna-------------------------------------------------------------------------------------
Dagger (Sienna)
Now has 6 dodge count instead of 3
Mace (Sienna)
Max dodge count increased to 4 from 3
Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage)
Animation time of Heavy 1 sped up slightly
Range of Heavy 1 increased slightly
Damage of Heavies 2 & 3 increased by roughly 30%
Range of Heavies 2 & 3 increased slightly
Animation speed of Heavies 2 & 3 increased slightly
Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage)
Range of all light attacks increased slightly
Animation speed of all light attacks increased slightly
Move speed during all light attacks increased to 80% from 60%
Flaming Flail
The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour)
Ranged Weapons-----------------------------------------------------------------------------
Beam Staff
Overcharge generated by shotgun blast reduced significantly (~33%)
Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves)
Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast.
Drakefire Pistols
Overheat of the shotgun blast reduced ~33%
Dodge range buffed from 85% (-15%) to 100% (0%)
Empire Longbow
Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in)
25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff)
Handgun
Reload time reduced from 2.0s to 1.5s
Max ammo = 16, up from 12
Cleave buffed 50% to match crossbow
Repeater Pistol
Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons)
Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%)
Swiftbow
Increased armor damage by approximately 100% on charged shots
Increased monster damage by 30% on charged shots
Increased cleave by 100% for quick shots and 100% for charged shots
Throwing Axes
Increased monster and berserker damage by 30%
Volley Crossbow (Saltzpyre)
Ammo pool boosted by 50% (from 30 max ammo to 45)
Cleave increased by 150% to match crossbow
Reload time reduced from 5s to 4s
Dodge count increased to 3 from 1
Volley Crossbow (Shade)
Cleave increased by 150% to match crossbow
Here is a github page with a rationale behind the changes if you are interested:
https://rwaonrddosm.github.io/Rebalance/
(string)
19:12:56.649 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Weapon Rebalance (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [42] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1445717962 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [2] = 1389872347 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 38895286 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [1] = UI (string)
19:12:56.649 [Lua] [2] = QoL (string)
19:12:56.649 [Lua] [3] = applied (string)
19:12:56.649 [Lua] [4] = approved (string)
19:12:56.649 [Lua] [author] = Squatting Bear (string)
19:12:56.649 [Lua] [sanctioned] = true (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
19:12:56.649 [Lua] [num_children] = 2 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
19:12:56.649 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Loadout Manager (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [43] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1582230400 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [banned] = true (boolean)
19:12:56.649 [Lua] [author_id] = 18741013 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [1] = Misc (string)
19:12:56.649 [Lua] [2] = approved (string)
19:12:56.649 [Lua] [author] = unknown (string)
19:12:56.649 [Lua] [sanctioned] = true (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 2 (number)
19:12:56.649 [Lua] [description] = (string)
19:12:56.649 [Lua] [last_updated] = (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Full Body Awareness (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [44] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1498748049 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 140415807 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [1] = applied (string)
19:12:56.649 [Lua] [author] = tour.dlang.org/ (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
19:12:56.649 [Lua] [last_updated] = 5/13/2020 8:31:32 AM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Colorful Unique Weapons (Version 2.something) (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [45] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1425249043 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [2] = 1374248490 (string)
19:12:56.649 [Lua] [3] = 1389872347 (string)
19:12:56.649 [Lua] [4] = 1422758813 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 45268594 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [author] = prop joe (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
19:12:56.649 [Lua] [num_children] = 4 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:12:56.649 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Give Weapon (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [46] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1497664830 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [2] = 1389872347 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 155839973 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [1] = approved (string)
19:12:56.649 [Lua] [2] = UI (string)
19:12:56.649 [Lua] [3] = QoL (string)
19:12:56.649 [Lua] [author] = Gohas (string)
19:12:56.649 [Lua] [sanctioned] = true (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
19:12:56.649 [Lua] [num_children] = 2 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
19:12:56.649 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Item Filter (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [47] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1466489151 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 45268594 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [author] = prop joe (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959716048082695972/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = Infinite ammo and no heat generated when mod is enabled in options, for mutators or something.
If host has it active it spreads to clients. (string)
19:12:56.649 [Lua] [last_updated] = 8/6/2018 9:15:00 AM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Infinite Ammo And 0 Heat (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [48] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 2117206350 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 71964233 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [1] = applied (string)
19:12:56.649 [Lua] [author] = rain_dish (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
19:12:56.649 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = MMO Names (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [49] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 2113204803 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 71964233 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [author] = rain_dish (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = Play with more than 4 people!
Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! Some have managed over 20!
[b]NOTE:[/b]
[list]
[*] Defund the police
[*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players
[*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])
[*] Bots are currently disabled
[/list]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
19:12:56.649 [Lua] [last_updated] = 9/7/2020 7:30:10 PM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = [BETA] BTMP (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [50] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 2170475262 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 73983654 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [author] = Ic∑Ωlator (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:12:56.649 [Lua] [num_children] = 0 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
19:12:56.649 [Lua] [last_updated] = 12/8/2020 12:51:09 AM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Beastmen Loader (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [51] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1393694530 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [2] = 1374248490 (string)
19:12:56.649 [Lua] [3] = 1389872347 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 45268594 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [author] = prop joe (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
19:12:56.649 [Lua] [num_children] = 3 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:12:56.649 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Spawn Tweaks (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [52] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1393616748 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 45268594 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [author] = prop joe (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:12:56.649 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Deed Mutators Selector (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [53] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 2179403386 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 2170475262 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 73983654 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [author] = Ic∑Ωlator (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work.
Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877
Changes:
- Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven)
- Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven)
- Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend)
- Buffed default patrols and added new custom patrols for every fraction (also mixed ones)
- Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects)
- Increased max threat level (cata 1-3: 80->100, Legend 60->80)
- Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event
- Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk)
- Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes)
- Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that)
Various event changes:
- Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre)
- Hunger in the Dark: end event is more front loaded now, small buffs in general
- Halescourge: added a beastmen wave to the end event to make it a bit more dynamic
- Athel Yenlui: added a small pre end event
- Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop)
- Fort Brachsenbrücke: buffed the whole end event (loops + initial wave)
- Into the Nest: added a middle event, increased Skarriks hp
- Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general.
- Festering Ground: buffed the end event (bigger loops, different loops + big end wave)
- War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event
- Old Haunts: added a boss pool to the middle event
- The Pit: slightly buffed the middle event, made the end event more front loaded
- Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2)
- Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn)
- Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave
- Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path
- various small changes
Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader
https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262
(clients dont have to activate it anymore, just the host needs to do that)
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtPlus with /onslaughtplus
---------------------------------------------------------------------------------------------------
There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc.
- More specials (Skaven areas are more special heavy now (9 slots) while mixed skaven areas also got 9 with slightly higher timers compared to pure skaven, beastmen/chaos have 8 slots)
- New possible boss events (trigger events)
- slightly larger patrols
- slightly more ambients, slightly tougher horde compositions and a higher max threat value
Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them):
- Fort Brachsenbrücke
- Halescourge (have a look at this, pure chaos)
- The Pit
Toggable with /OnslaughtSquared
-> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string)
19:12:56.649 [Lua] [last_updated] = 12/4/2020 1:54:07 AM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = OnslaughtPlus (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [54] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1391114686 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 65038749 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [1] = denied (string)
19:12:56.649 [Lua] [author] = Aussiemon (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
19:12:56.649 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Skip Cutscenes (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [55] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1619611242 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 84308322 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [1] = applied (string)
19:12:56.649 [Lua] [2] = QoL (string)
19:12:56.649 [Lua] [author] = pixaal (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed.
Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene".
This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable.
Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:12:56.649 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Skip Cutscenes Please (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [56] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1525503926 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 140415807 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [author] = tour.dlang.org/ (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string)
19:12:56.649 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Aussiemon's Free Flight Mod (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua] [57] = table
19:12:56.649 [Lua] [download_pending] = false (boolean)
19:12:56.649 [Lua] [id] = 1406006290 (string)
19:12:56.649 [Lua] [children] = table
19:12:56.649 [Lua] [1] = 1369573612 (string)
19:12:56.649 [Lua] [banned] = false (boolean)
19:12:56.649 [Lua] [author_id] = 65038749 (number)
19:12:56.649 [Lua] [tags] = table
19:12:56.649 [Lua] [author] = Aussiemon (string)
19:12:56.649 [Lua] [sanctioned] = false (boolean)
19:12:56.649 [Lua] [out_of_date] = false (boolean)
19:12:56.649 [Lua] [downloading] = false (boolean)
19:12:56.649 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
19:12:56.649 [Lua] [num_children] = 1 (number)
19:12:56.649 [Lua] [ugc_status] = 3 (number)
19:12:56.649 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Num+ and Num- to change fov. Use the command again to toggle. (string)
19:12:56.649 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
19:12:56.649 [Lua] [installed] = true (boolean)
19:12:56.649 [Lua] [enabled] = false (boolean)
19:12:56.649 [Lua] [name] = Flight (string)
19:12:56.649 [Lua] [dependency_error] = (string)
19:12:56.649 [Lua]
19:12:56.649 [Lua]
19:12:56.649 [Lua] [1479520507] = 7 (number)
19:12:56.649 [Lua] [1582230400] = 19 (number)
19:12:56.649 [Lua] [1459917022] = 8 (number)
19:12:56.649 [Lua] [1391228174] = 13 (number)
19:12:56.649 [Lua] [1389872347] = 14 (number)
19:12:56.649 [Lua] [1455893647] = 12 (number)
19:12:56.649 [Lua] [1402971136] = 20 (number)
19:12:56.649 [Lua] [1431393962] = 23 (number)
19:12:56.649 [Lua] [1464907434] = 24 (number)
19:12:56.649 [Lua] [1495937978] = 17 (number)
19:12:56.649 [Lua] [1369573612] = 22 (number)
19:12:56.649 [Lua] [1497664830] = 21 (number)
19:12:56.649 [Lua] [1384094638] = 6 (number)
19:12:56.649 [Lua] [1487862316] = 3 (number)
19:12:56.649 [Lua] [1374248490] = 10 (number)
19:12:56.649 [Lua] [1502859403] = 2 (number)
19:12:56.649 [Lua] [1498992606] = 1 (number)
19:12:56.649 [Lua] [1395453301] = 15 (number)
19:12:56.649 [Lua] [1393343095] = 5 (number)
19:12:56.649 [Lua] [1387440934] = 4 (number)
19:12:56.649 [Lua] [1445717962] = 18 (number)
19:12:56.649 [Lua] [1388911015] = 9 (number)
19:12:56.649 [Lua] [1397265260] = 16 (number)
19:12:56.649 [Lua] [1395655171] = 0 (number)
19:12:56.649 [Lua] [1383433646] = 11 (number)
19:12:56.649 [Lua]
19:12:56.698 [Lua]
19:12:56.698 [Lua] [1479520507] = 7 (number)
19:12:56.698 [Lua] [1582230400] = 19 (number)
19:12:56.698 [Lua] [1459917022] = 8 (number)
19:12:56.698 [Lua] [1391228174] = 13 (number)
19:12:56.698 [Lua] [1389872347] = 14 (number)
19:12:56.698 [Lua] [1455893647] = 12 (number)
19:12:56.698 [Lua] [1402971136] = 20 (number)
19:12:56.698 [Lua] [1431393962] = 23 (number)
19:12:56.698 [Lua] [1464907434] = 24 (number)
19:12:56.698 [Lua] [1495937978] = 17 (number)
19:12:56.698 [Lua] [1369573612] = 22 (number)
19:12:56.698 [Lua] [1497664830] = 21 (number)
19:12:56.698 [Lua] [1384094638] = 6 (number)
19:12:56.698 [Lua] [1487862316] = 3 (number)
19:12:56.698 [Lua] [1374248490] = 10 (number)
19:12:56.698 [Lua] [1502859403] = 2 (number)
19:12:56.698 [Lua] [1498992606] = 1 (number)
19:12:56.698 [Lua] [1395453301] = 15 (number)
19:12:56.698 [Lua] [1393343095] = 5 (number)
19:12:56.698 [Lua] [1387440934] = 4 (number)
19:12:56.698 [Lua] [1445717962] = 18 (number)
19:12:56.698 [Lua] [1388911015] = 9 (number)
19:12:56.698 [Lua] [1397265260] = 16 (number)
19:12:56.698 [Lua] [1395655171] = 0 (number)
19:12:56.698 [Lua] [1383433646] = 11 (number)
19:12:56.698 [Lua]
19:12:56.698 [Lua] <>modded = true<>
19:12:56.698 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:12:56.760 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:12:56.768 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:12:56.769 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:12:56.769 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:12:56.769 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1038d780)
19:12:56.769 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1038d8a0)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02766730)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x027668c0)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627890)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10627840)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1251cb80)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1251ceb0)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1251cd60)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da060)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104e9a60)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104f9750)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115625a0)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1051f760)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104d1660)
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:12:56.770 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128a1e40)
19:12:56.770 [Lua] <>modded = true<>
19:12:56.770 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
19:12:56.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
19:12:56.775 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
19:12:56.775 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
19:12:56.775 [Lua] <>modded = true<>
19:12:56.775 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
19:12:56.779 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
19:12:56.780 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
19:12:56.780 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
19:12:56.780 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
19:12:56.780 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02995900)
19:12:56.780 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01462040)
19:12:56.781 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01461f70)
19:12:56.781 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:12:56.781 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b67b90)
19:12:56.781 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
19:12:56.781 [Lua] <>modded = true<>
19:12:56.781 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
19:12:56.782 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
19:12:56.783 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
19:12:56.783 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
19:12:56.783 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9c520)
19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f9c500)
19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f9c4a0)
19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f9c2e0)
19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f7fea0)
19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f7fe80)
19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f7fe20)
19:12:56.784 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f7fc60)
19:12:56.784 [Lua] <>modded = true<>
19:12:56.784 [Lua] <>Mod:1395453301:Skip Intro = true<>
19:12:56.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
19:12:56.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
19:12:56.787 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
19:12:56.787 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0272f1a0)
19:12:56.787 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0272f250)
19:12:56.787 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
19:12:56.787 [Lua] <>modded = true<>
19:12:56.787 [Lua] <>Mod:1397265260:Numeric UI = true<>
19:12:56.789 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
19:12:56.790 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
19:12:56.790 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
19:12:56.790 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
19:12:56.790 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a2fe80)
19:12:56.790 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a30210)
19:12:56.790 [Lua] <>modded = true<>
19:12:56.790 [Lua] <>Mod:1389872347:Simple UI = true<>
19:12:56.793 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
19:12:56.795 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
19:12:56.795 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:12:56.795 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
19:12:56.795 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0fffe8f0)
19:12:56.796 [Lua] <>modded = true<>
19:12:56.796 [Lua] <>Mod:1495937978:Host your own game = true<>
19:12:56.798 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
19:12:56.799 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
19:12:56.799 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0fffeb80)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a98850)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a98a10)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a989d0)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a98980)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f29e40)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a020)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f2a170)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f29ed0)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11ae7420)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11ae7660)
19:12:56.800 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
19:12:56.801 [Lua] <>project = vermintide 2<>
19:12:56.801 [Lua] <>build = release<>
19:12:56.801 [Lua] <>platform = win32<>
19:12:56.801 [Lua] <>dedicated_server = false<>
19:12:56.801 [Lua] <>title_id = 5107<>
19:12:56.801 [Lua] <>content_revision = 17344<>
19:12:56.801 [Lua] <>engine_revision = 7a582b12e611<>
19:12:56.801 [Lua] <>release_version = 4.0.0<>
19:12:56.801 [Lua] <>rendering_backend = dx12<>
19:12:56.801 [Lua] <>teamcity_build_id = 79363<>
19:12:56.801 [Lua] <>steam_id = 110000102543600<>
19:12:56.801 [Lua] <>steam_profile_name = Baby Shark Tododo (Froh)<>
19:12:56.801 [Lua] <>machine_id = 095f88bf-c726-44cf-beb9-a853ee5a69fb<>
19:12:56.801 [Lua] [Boot] Application build: release
19:12:56.801 [Lua] [Boot] Content revision: 17344
19:12:56.801 [Lua] [Boot] Engine revision: 7a582b12e611
19:12:56.801 [Lua] [Boot] Release version: 4.0.0
19:12:56.802 [Lua] [Boot] User ID: 110000102543600 Baby Shark Tododo (Froh)
19:12:56.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
19:12:56.809 [Lua] initializing mechanism to: adventure
19:12:56.809 [Lua] Game:setup() total time: 0.0080000000000009
19:12:56.809 [Lua] handle rev info: 0
19:12:56.809 [Lua] handle gfx quality: 0
19:12:56.809 [Lua] default settings: 0
19:12:56.809 [Lua] user settings: 0
19:12:56.809 [Lua] set frame times: 0
19:12:56.809 [Lua] init random: 0
19:12:56.809 [Lua] managers: 0.0080000000000008953
19:12:56.809 [Lua]
19:12:56.809 [Lua] unaccounted: 0
19:12:56.809 [Lua] [Boot] use baked enemy meshes: false
19:12:56.810 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:12:56.810 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:12:56.810 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:12:56.810 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:12:56.810 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:12:56.810 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:12:56.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:12:56.810 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:12:56.810 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
19:12:56.810 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:12:56.810 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:12:56.810 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:12:56.810 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
19:12:56.810 [Lua] [Testify] Ready!
19:12:57.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:12:57.005 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:12:57.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:12:57.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:12:57.444 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:12:57.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:12:57.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:12:57.512 [Lua] [PackageManager] Force_load: resource_packages/menu
19:12:57.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:12:57.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:12:57.595 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:12:57.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:12:58.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:12:58.183 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:12:58.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:12:58.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:12:58.301 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:12:58.302 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:12:58.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:12:58.402 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:12:58.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:12:58.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:12:58.922 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:12:58.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:12:59.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:12:59.926 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:12:59.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:13:00.315 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:13:00.315 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
19:13:00.315 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
19:13:00.315 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x112825b0)
19:13:00.315 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02517440)
19:13:00.315 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02514d20)
19:13:00.315 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x118a8ed0)
19:13:00.315 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x116d1760)
19:13:00.316 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:13:00.316 [Lua] [Gamestate] Enter StateTitleScreen
19:13:00.320 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:13:00.320 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:13:00.320 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:13:00.320 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:13:00.320 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:13:00.322 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:13:00.332 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:13:00.332 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:13:00.332 [Save] Loading `save_data`
19:13:00.342 [Save] Load done
19:13:00.350 [Lua] [BackendManagerPlayFab] Backend Enabled
19:13:00.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:13:00.620 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:13:00.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:13:01.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:13:01.166 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:13:01.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:13:01.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:13:01.528 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:13:01.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:13:01.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:13:01.799 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:13:01.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:13:01.808 [Lua] <>playfab_id = AA00B23D9F4732E5<>
19:13:01.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:13:01.957 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:13:01.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:13:02.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:13:02.041 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:13:02.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:13:02.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:13:02.387 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:13:02.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:13:02.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:13:02.599 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:13:02.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:13:02.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:13:02.693 [Lua] [PackageManager] Force_load: resource_packages/careers
19:13:02.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:13:02.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:13:02.743 [Lua] [PackageManager] Force_load: resource_packages/decals
19:13:02.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:13:02.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:13:02.810 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:13:02.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:13:03.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:13:03.469 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:13:03.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:13:04.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:13:04.433 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:13:04.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:13:05.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:13:05.411 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:13:05.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:13:06.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:13:06.410 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:13:06.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:13:06.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:13:06.477 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:13:06.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:13:06.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:13:06.528 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:13:06.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:13:06.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:13:06.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:13:07.249 [Lua] steam item server: requesting user inventory
19:13:07.979 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
19:13:07.979 [Lua] ISI-> GET_ALL_ITEMS!
19:13:07.979 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
19:13:07.979 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
19:13:07.979 [Lua]
19:13:07.979 [Lua]
19:13:08.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
19:13:08.201 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
19:13:08.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
19:13:08.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
19:13:08.201 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
19:13:08.201 [Lua] [SteamManager] request_item_prices
19:13:08.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
19:13:08.660 [Lua] Player statistics loaded!
19:13:08.739 [Lua] [SteamManager] on_price_result 1 EUR
19:13:08.739 [Lua] _refresh_steam_item_prices_cb
19:13:08.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
19:13:08.875 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
19:13:09.064 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
19:13:09.078 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 483 item(s) to the peddler stock
19:13:09.079 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
19:13:09.383 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
19:13:09.400 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
19:13:09.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
19:13:09.725 [Lua] [UnlockManager] All unlocks ready
19:13:09.739 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:13:10.768 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:13:10.769 [Lua] [Managers] Destroying manager group:
19:13:10.769 [Lua] [Gamestate] Enter state StateLoading
19:13:10.770 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
19:13:10.770 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:13:10.770 [Lua] [LobbyManager] Setting up network options
19:13:10.770 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
19:13:10.770 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
19:13:10.770 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
19:13:10.770 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
19:13:10.770 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:13:10.770 [Lua] LobbyManager:setup_network_options server_port: 27015
19:13:10.771 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:13:10.775 [Lua] registering RPCs
19:13:10.775 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:13:10.775 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer
19:13:10.775 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:13:10.775 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:13:10.775 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:13:10.775 [Lua] [LevelTransitionHandler] load_level inn_level 0
19:13:10.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:13:10.775 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
19:13:10.775 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:13:10.775 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
19:13:10.775 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:13:10.775 [SteamVoip] Creating room e5834f77f862666a
19:13:10.775 [SteamVoip] Joining room e5834f77f862666a
19:13:10.786 [EAC] EAC server 110000102543600 is initializing
19:13:10.792 [EAC] Server is also client 110000102543600
19:13:10.792 [EACServer] [20:13:10:792][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6283C77C0 LogLevel: Info.
19:13:10.793 [Lua] ### Created peer state machine for 110000102543600
19:13:10.793 [Lua] [PeerSM] 110000102543600 :: on_enter Connecting
19:13:10.793 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:13:10.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:13:10.793 warning: [Application] Application.update_render_world is deprecated.
19:13:10.795 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:13:10.795 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:13:10.795 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:13:10.795 [Lua] Set lobby begin:
19:13:10.795 [Lua] Set lobby end.
19:13:10.795 [Lua] [PSM] Peer 110000102543600 joined. Want to use profile index "3" and join party "nil"
19:13:10.795 [Lua] [LobbyHost] Changed state from 0 to creating
19:13:10.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:13:10.828 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:13:10.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:13:10.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:13:10.980 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:13:10.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:13:11.014 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:13:11.032 [Lua] [LobbyHost] Changed state from creating to joined
19:13:11.032 [Lua] [PartyManager] Leader is set to 110000102543600
19:13:11.032 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102543600 my_peer_id:110000102543600
19:13:11.032 [Lua] [ChatManager] Registering channel 1
19:13:11.032 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600)
19:13:11.032 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600)
19:13:11.032 [Lua] [PartyManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600)
19:13:11.048 [Lua] [NetworkServer] Changing num_players from nil to 1
19:13:11.048 [Lua] Players: 1
19:13:11.048 [Lua] Set lobby begin:
19:13:11.048 [Lua] Lobby data num_players = 1
19:13:11.048 [Lua] Lobby data level_key = inn_level
19:13:11.048 [Lua] Lobby data game_mode = 3
19:13:11.048 [Lua] Lobby data matchmaking = false
19:13:11.048 [Lua] Set lobby end.
19:13:11.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:13:11.064 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:13:11.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:13:12.793 [Lua] player (110000102543600,1) was put into party 0
19:13:12.793 [Lua] [PeerSM] 110000102543600 :: on_exit Connecting
19:13:12.793 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
19:13:12.793 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
19:13:12.793 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:13:12.793 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000102543600 "Baby Shark Tododo (Froh)"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000102543600 \"Baby Shark Tododo (Froh)\""
[2] self = table: 0000000010695D30; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 00000000105E5F40; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 319225; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001040D640
[3] _ = table: 0000000010695D30; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010696C70; dt = 0.017243999987840652; state_data = table: 0000000010695D30; new_state = Loading
[5] self = table: 00000000105AE7C0; dt = 0.017243999987840652; peer_state_machines = table: 00000000105B5B40; joined_peers = table: 00000000105CADE0; game_session = nil; peer_id = "110000102543600"; peer_state_machine = table: 0000000010696C70
[6] self = table: 000000001250E290; dt = 0.017243999987840652
[7] self = table: 000000001250E290; dt = 0.017243999987840652; t = 15.993040405330248
[8] self = table: 000000000059D100; dt = 0.017243999987840652; t = 15.993040405330248
[9] self = table: 0000000000097110; real_world_dt = 0.017243999987840652; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017243999987840652; t = 15.993040405330248
[10] dt = 0.017243999987840652
[2] server = table: 00000000105AE7C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9747299998998642; peer_id = "110000102543600";
[4] current_state = Loading; function_memoize = table: 0000000010695DA0; state_data = table: 0000000010695D30;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 00000000105B5BB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 00000000105B5B80; _joined_peers = table: 00000000105CADE0; voip = table: 0000000000A7F3A0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 00000000105C9B60; lobby_host = table: 0000000010403170; level_key = "inn_level"; slot_allocator = table: 00000000008F9140; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000105CB800; wanted_career_index = 2; _reserved_slots = table: 00000000105E2AA0; wanted_profile_index = 3; _connected_peers = table: 00000000105CAE10; player_manager = table: 0000000002C4B610; _profile_requester = table: 00000000105D12F0; network_transmit = table: 00000000105E5F40; peers_completed_game_object_sync = table: 00000000105BF970; peer_state_machines = table: 00000000105B5B40; network_event_delegate = table: 00000000103FCCA0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000105E5F40; _input_manager = table: 0000000011F15F60; _machine = table: 000000001069AC70; _network_event_delegate = table: 00000000103FCCA0; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002A3A690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000105AE7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000105CB800; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010403170;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000105E5F40; _input_manager = table: 0000000011F15F60; _machine = table: 000000001069AC70; _network_event_delegate = table: 00000000103FCCA0; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002A3A690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000105AE7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000105CB800; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010403170;
[8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000001250E290;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 000000000059CEF0;
<>
19:13:12.793 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010695D30; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 00000000105E5F40; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 319225; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001040D640
[3] _ = table: 0000000010695D30; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010696C70; dt = 0.017243999987840652; state_data = table: 0000000010695D30; new_state = Loading
[5] self = table: 00000000105AE7C0; dt = 0.017243999987840652; peer_state_machines = table: 00000000105B5B40; joined_peers = table: 00000000105CADE0; game_session = nil; peer_id = "110000102543600"; peer_state_machine = table: 0000000010696C70
[6] self = table: 000000001250E290; dt = 0.017243999987840652
[7] self = table: 000000001250E290; dt = 0.017243999987840652; t = 15.993040405330248
[8] self = table: 000000000059D100; dt = 0.017243999987840652; t = 15.993040405330248
[9] self = table: 0000000000097110; real_world_dt = 0.017243999987840652; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.017243999987840652; t = 15.993040405330248
[10] dt = 0.017243999987840652
[2] server = table: 00000000105AE7C0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9747299998998642; peer_id = "110000102543600";
[4] current_state = Loading; function_memoize = table: 0000000010695DA0; state_data = table: 0000000010695D30;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 00000000105B5BB0; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 00000000105B5B80; _joined_peers = table: 00000000105CADE0; voip = table: 0000000000A7F3A0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 00000000105C9B60; lobby_host = table: 0000000010403170; level_key = "inn_level"; slot_allocator = table: 00000000008F9140; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000105CB800; wanted_career_index = 2; _reserved_slots = table: 00000000105E2AA0; wanted_profile_index = 3; _connected_peers = table: 00000000105CAE10; player_manager = table: 0000000002C4B610; _profile_requester = table: 00000000105D12F0; network_transmit = table: 00000000105E5F40; peers_completed_game_object_sync = table: 00000000105BF970; peer_state_machines = table: 00000000105B5B40; network_event_delegate = table: 00000000103FCCA0;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000105E5F40; _input_manager = table: 0000000011F15F60; _machine = table: 000000001069AC70; _network_event_delegate = table: 00000000103FCCA0; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002A3A690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000105AE7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000105CB800; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010403170;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _network_transmit = table: 00000000105E5F40; _input_manager = table: 0000000011F15F60; _machine = table: 000000001069AC70; _network_event_delegate = table: 00000000103FCCA0; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport"; _loading_view = table: 0000000002A3A690; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000105AE7C0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000105CB800; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010403170;
[8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000001250E290;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 000000000059CEF0;
<>
<>
19:13:12.794 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:13:19.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:13:19.080 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:13:19.096 [Lua] [LevelTransitionHandler] Level load completed!
19:13:19.096 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 319225 - use_random_directors: true - overriden_conflict: nil
19:13:19.098 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:13:19.098 [Lua] checking dlc's against conflict directors
19:13:19.098 [Lua] number of factions to include 1
19:13:19.098 [Lua] Updated list weights for random:
19:13:19.098 [Lua] skaven, 0.42 (0.00-0.42)
19:13:19.098 [Lua] chaos, 0.42 (0.42-0.83)
19:13:19.098 [Lua] beastmen, 0.17 (0.83-1.00)
19:13:19.098 [Lua] Rolled random faction: 0.1880011260509491 skaven
19:13:19.098 [Lua] number of factions added 1
19:13:19.098 [Lua] --- --- ---
19:13:19.098 [Lua] Starting... difficulty 'normal'
19:13:19.098 [Lua] These are the starting conflict directors:
19:13:19.098 [Lua] inn_level
19:13:19.098 [Lua] --- --- ---
19:13:19.098 [Lua]
19:13:19.098 [Lua] DONE! Found the following directors:
19:13:19.098 [Lua] (free: 35), Master hash is:
19:13:19.098 [Lua] [EnemyPackageLoader] breed_lookup: {
}
19:13:19.098 [Lua] load_startup_enemy_packages: --------------
19:13:19.098 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:13:19.098 [Lua] critter_rat
19:13:19.113 [Lua] ### Sending rpc_level_loaded
19:13:19.113 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50
19:13:19.113 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
19:13:19.130 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
19:13:19.130 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
19:13:19.130 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600
19:13:19.130 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600
19:13:19.147 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
19:13:19.147 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
19:13:19.147 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
19:13:19.147 [Lua] ### Sending rpc_level_loaded
19:13:19.147 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50
19:13:19.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:13:19.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:13:19.182 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:13:19.182 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:13:19.182 [Lua] Starting async level spawning of levels/inn/world
19:13:19.182 [Umbra] Init version: 3.4.15 :: 16 threads
19:13:19.633 [Lua] Async level spawning done
19:13:19.633 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:13:20.602 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:13:20.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:13:20.602 [Lua] Set lobby begin:
19:13:20.602 [Lua] Lobby data host = 110000102543600
19:13:20.602 [Lua] Lobby data level_key = inn_level
19:13:20.602 [Lua] Lobby data game_mode = 3
19:13:20.602 [Lua] Lobby data country_code = FR
19:13:20.602 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:20.603 [Lua] Lobby data num_players = 1
19:13:20.603 [Lua] Lobby data matchmaking = false
19:13:20.603 [Lua] Set lobby end.
19:13:20.603 [Lua] [Managers] Destroying manager group:
19:13:20.603 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:13:20.603 [Lua] [Gamestate] Enter StateIngame HOST
19:13:20.603 [Lua] [Managers] Calling function on all managers:
19:13:20.604 [Lua] <>level = inn_level<>
19:13:20.604 [Lua] Set lobby begin:
19:13:20.604 [Lua] Lobby data host = 110000102543600
19:13:20.604 [Lua] Lobby data level_key = inn_level
19:13:20.604 [Lua] Lobby data game_mode = 3
19:13:20.604 [Lua] Lobby data selected_level_key = inn_level
19:13:20.604 [Lua] Lobby data country_code = FR
19:13:20.604 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:20.604 [Lua] Lobby data num_players = 1
19:13:20.604 [Lua] Lobby data matchmaking = false
19:13:20.604 [Lua] Set lobby end.
19:13:20.604 [Lua] [StateIngame] Server ingame
19:13:20.608 [Lua] Set lobby begin:
19:13:20.608 [Lua] Lobby data level_key = inn_level
19:13:20.608 [Lua] Lobby data selected_level_key = inn_level
19:13:20.608 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:20.608 [Lua] Lobby data matchmaking = false
19:13:20.608 [Lua] Lobby data host = 110000102543600
19:13:20.608 [Lua] Lobby data country_code = FR
19:13:20.608 [Lua] Lobby data game_mode = 3
19:13:20.608 [Lua] Lobby data difficulty_tweak = 0
19:13:20.608 [Lua] Lobby data difficulty = normal
19:13:20.608 [Lua] Lobby data num_players = 1
19:13:20.609 [Lua] Set lobby end.
19:13:20.609 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer
19:13:20.609 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:13:20.609 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:13:20.609 [Lua] [Matchmaking] initializing
19:13:20.609 [Lua] [Matchmaking] my_peer_id: 110000102543600, I am server
19:13:20.609 [Lua] [Matchmaking] register rpcs
19:13:20.609 [Lua] GameNetworkManager:init... creating game session
19:13:20.609 [Lua] Host GameSession.make_game_session_host with session:
19:13:20.609 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:13:20.609 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
19:13:20.609 [Lua] [GameNetworkManager] self.is_server = true
19:13:20.609 [Network] Setting artificial MTU limit to 65536
19:13:20.609 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
19:13:20.617 [Lua] Switching ConflictSettings: to: inn_level
19:13:20.617 [Lua] pacing=disabled
19:13:20.617 [Lua] roaming=nil
19:13:20.617 [Lua] disabled=false
19:13:20.617 [Lua] pack_spawning=disabled
19:13:20.617 [Lua] contained_breeds=nil
19:13:20.617 [Lua] boss=disabled
19:13:20.617 [Lua] horde=disabled
19:13:20.617 [Lua] specials=disabled
19:13:20.617 [Lua] name=inn_level
19:13:20.617 [Lua] intensity=disabled
19:13:20.617 [Lua] ---
19:13:20.617 [Lua] [LevelAnalysis] set_random_seed( 319225)
19:13:20.621 [Lua] [AIInterestPointSystem] Level Seed: 319225
19:13:20.621 [Lua]
19:13:20.621 [Lua] [entity_system_bag] = table
19:13:20.621 [Lua] [entity_system_bag] = metatable
19:13:20.621 [Lua] [startup_data] = table
19:13:20.621 [Lua] [entity_manager] = table
19:13:20.621 [Lua] [entity_manager] = metatable
19:13:20.621 [Lua] [unit_spawner] = table
19:13:20.621 [Lua] [unit_spawner] = metatable
19:13:20.621 [Lua] [unit_storage] = table
19:13:20.621 [Lua] [unit_storage] = metatable
19:13:20.621 [Lua] [dice_keeper] = table
19:13:20.621 [Lua] [dice_keeper] = metatable
19:13:20.621 [Lua] [is_server] = true (boolean)
19:13:20.621 [Lua] [world] = [World]
19:13:20.621 [Lua] [system_api] = table
19:13:20.621 [Lua] [entity_system] = table
19:13:20.621 [Lua] [entity_system] = metatable
19:13:20.621 [Lua] [network_lobby] = table
19:13:20.621 [Lua] [network_lobby] = metatable
19:13:20.621 [Lua] [profile_synchronizer] = table
19:13:20.621 [Lua] [profile_synchronizer] = metatable
19:13:20.621 [Lua] [level_transition_handler] = table
19:13:20.621 [Lua] [level_transition_handler] = metatable
19:13:20.621 [Lua] [num_local_human_players] = 1 (number)
19:13:20.621 [Lua] [statistics_db] = table
19:13:20.621 [Lua] [statistics_db] = metatable
19:13:20.621 [Lua] [network_server] = table
19:13:20.621 [Lua] [network_server] = metatable
19:13:20.621 [Lua] [input_manager] = table
19:13:20.621 [Lua] [input_manager] = metatable
19:13:20.621 [Lua] [network_clock] = table
19:13:20.621 [Lua] [network_clock] = metatable
19:13:20.621 [Lua] [network_transmit] = table
19:13:20.621 [Lua] [network_transmit] = metatable
19:13:20.621 [Lua] [free_flight_manager] = table
19:13:20.621 [Lua] [free_flight_manager] = metatable
19:13:20.621 [Lua] [network_manager] = table
19:13:20.621 [Lua] [network_manager] = metatable
19:13:20.621 [Lua] [network_event_delegate] = table
19:13:20.621 [Lua] [network_event_delegate] = metatable
19:13:20.621 [Lua]
19:13:20.621 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:13:20.621 [Lua] ignoring extension VersusInteractObjectiveExtension
19:13:20.621 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:13:20.621 [Lua] ignoring extension VersusSocketObjectiveExtension
19:13:20.621 [Lua] ignoring extension VersusTargetObjectiveExtension
19:13:20.621 [Lua] ignoring extension VersusMissionObjectiveExtension
19:13:20.621 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:13:20.623 [Lua] [AchievementManager] Achievements using the steam platform
19:13:20.665 [Lua] [StateIngame] Level seed: 319225
19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
19:13:20.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
19:13:20.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:13:20.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:13:20.673 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read,
19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read,
19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:13:20.673 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
19:13:20.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
19:13:20.676 [Lua] [LevelAnalysis] set_random_seed( 319225)
19:13:20.681 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:13:20.681 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:13:20.681 [Lua] [IngameUI] init
19:13:20.694 [SteamVoipClient] select_out(110000102543600, off)
19:13:20.707 [Lua] cb_razer_chroma_setup
19:13:20.728 [Lua] [PackageManager] Load: resource_packages/razer_chroma, RazerChroma, async-read,
19:13:20.740 [Lua] completed
19:13:20.740 [Lua] completed
19:13:20.740 [Lua] completed
19:13:20.741 [Lua] completed
19:13:20.752 [Lua] completed
19:13:20.753 [Lua] completed
19:13:20.755 [Lua] [Matchmaking] Cancelling matchmaking
19:13:20.755 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:13:20.755 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:13:20.755 [Lua] Set lobby begin:
19:13:20.755 [Lua] Lobby data level_key = inn_level
19:13:20.755 [Lua] Lobby data power_level = 0
19:13:20.755 [Lua] Lobby data selected_level_key = inn_level
19:13:20.755 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:20.755 [Lua] Lobby data matchmaking = false
19:13:20.755 [Lua] Lobby data host = 110000102543600
19:13:20.755 [Lua] Lobby data country_code = FR
19:13:20.755 [Lua] Lobby data game_mode = 3
19:13:20.755 [Lua] Lobby data difficulty_tweak = 0
19:13:20.755 [Lua] Lobby data difficulty = normal
19:13:20.755 [Lua] Lobby data num_players = 1
19:13:20.756 [Lua] Set lobby end.
19:13:20.756 [Flow] complete_skittergate_legend true
19:13:20.756 [Flow] complete_all_helmgart_levels_recruit true
19:13:20.758 [Flow] WitchHunterLevel:35
19:13:20.758 [Flow] LeaderYes
19:13:20.758 [Flow] ALL PC XP:304250
19:13:20.758 [Flow] Has "bogenhafen" DLC:true
19:13:20.758 [Flow] WH XP:60850
19:13:20.758 [Flow] Number of crafted items:2803
19:13:20.758 [Flow] Has "pre_order" DLC:true
19:13:20.758 [Flow] Sum of Powe Levels:1500
19:13:20.758 [Flow] lodestone diff 1:false
19:13:20.758 [Flow] magnus and forest activated
19:13:20.758 [Flow] magnus and forest activated
19:13:20.758 [Flow] cemetery and forest activated
19:13:20.758 [Flow] magnus and cemetery
19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:13:20.758 [Flow] ALL RUNES ACTIVATED
19:13:20.758 [Flow] magnus and forest activated
19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:13:20.758 [Flow] ALL RUNES ACTIVATED
19:13:20.758 [Flow] cemetery and forest activated
19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:13:20.758 [Flow] ALL RUNES ACTIVATED
19:13:20.758 [Flow] magnus and forest activated
19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:13:20.758 [Flow] ALL RUNES ACTIVATED
19:13:20.758 [Flow] magnus and cemetery
19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:13:20.758 [Flow] ALL RUNES ACTIVATED
19:13:20.758 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:13:20.761 [Lua] CurrentConflictSettings inn_level
19:13:20.761 [Lua] [ConflictDirector] conflict_director is ai_ready
19:13:20.761 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:13:20.761 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:13:20.763 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:13:20.763 [Lua] Forming navigation groups in one frame
19:13:20.763 [Lua] Forming navigation groups
19:13:20.780 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
19:13:20.781 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
19:13:20.781 [Lua] number of nav groups: 41
19:13:20.781 [Lua] number of refined nav groups : 23
19:13:20.783 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
19:13:20.783 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:13:20.783 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:13:20.783 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:13:20.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:13:20.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:13:20.785 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:13:20.785 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:13:20.786 [Lua] [Managers] Calling function on all managers:
19:13:20.786 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:13:20.822 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
19:13:20.822 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
19:13:21.378 [Lua] player (110000102543600,1) was put into party 1
19:13:21.379 [Lua] [IngamePlayerListUI] - Destroy
19:13:21.379 [Lua] [EquipmentUI] - Destroy
19:13:21.379 [Lua] [AbilityUI] - Destroy
19:13:21.379 [Lua] [GamePadAbilityUI] - Destroy
19:13:21.379 [Lua] [GamePadEquipmentUI] - Destroy
19:13:21.387 [Lua] Assigning peer(110000102543600:1) to profile(3) career(2)
19:13:21.387 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2)
19:13:21.387 [Lua] Set lobby begin:
19:13:21.387 [Lua] Lobby data player_slot_1 = 0:0
19:13:21.387 [Lua] Lobby data level_key = inn_level
19:13:21.387 [Lua] Lobby data power_level = 0
19:13:21.387 [Lua] Lobby data selected_level_key = inn_level
19:13:21.387 [Lua] Lobby data player_slot_4 = 0:0
19:13:21.387 [Lua] Lobby data difficulty = normal
19:13:21.387 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:21.387 [Lua] Lobby data matchmaking = false
19:13:21.387 [Lua] Lobby data host = 110000102543600
19:13:21.387 [Lua] Lobby data country_code = FR
19:13:21.387 [Lua] Lobby data game_mode = 3
19:13:21.387 [Lua] Lobby data player_slot_5 = 0:0
19:13:21.387 [Lua] Lobby data player_slot_2 = 0:0
19:13:21.387 [Lua] Lobby data difficulty_tweak = 0
19:13:21.387 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:13:21.387 [Lua] Lobby data num_players = 1
19:13:21.387 [Lua] Set lobby end.
19:13:21.387 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0
19:13:21.388 [Lua]
19:13:21.388 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean)
19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:13:21.388 [Lua] [wwise/flamethrower] = false (boolean)
19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
19:13:21.388 [Lua] [wwise/drakegun] = false (boolean)
19:13:21.388 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:13:21.388 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:13:21.388 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:13:21.388 [Lua]
19:13:21.388 [Lua]
19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
19:13:21.388 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean)
19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:13:21.388 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:13:21.388 [Lua] [wwise/flamethrower] = false (boolean)
19:13:21.388 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean)
19:13:21.388 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:13:21.388 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
19:13:21.388 [Lua] [wwise/drakegun] = false (boolean)
19:13:21.388 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean)
19:13:21.388 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:13:21.388 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:13:21.388 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:13:21.388 [Lua]
19:13:21.388 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
19:13:21.388 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
19:13:21.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
19:13:21.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
19:13:21.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:13:21.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:13:21.391 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600
19:13:21.400 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
19:13:21.400 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
19:13:21.520 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600
19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:13:21.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:13:21.826 [Flow] DISABLE
19:13:22.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:13:22.372 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:13:22.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:13:22.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:13:22.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:13:22.417 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:13:22.418 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:13:22.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
19:13:22.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
19:13:22.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
19:13:22.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:13:22.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:13:22.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:13:22.486 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:13:22.486 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:13:22.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:13:22.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:13:22.536 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:13:22.537 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:13:22.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:13:22.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:13:22.566 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:13:22.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:13:22.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:13:22.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:13:22.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
19:13:22.594 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:13:22.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:13:22.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:13:22.628 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:13:22.628 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:13:22.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:13:22.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:13:22.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:13:22.658 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:13:22.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:13:22.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:13:22.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:13:22.699 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:13:22.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:13:22.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:13:22.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:13:22.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:13:22.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
19:13:22.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
19:13:22.773 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
19:13:22.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:13:22.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:13:22.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:13:22.815 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:13:22.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:13:22.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:13:22.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:13:22.851 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:13:22.851 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:13:22.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:13:22.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:13:22.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:13:22.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:13:22.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/razer_chroma
19:13:22.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/razer_chroma
19:13:22.943 [Lua] [PackageManager] Force_load: resource_packages/razer_chroma
19:13:23.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:13:23.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:13:23.693 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:13:23.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:13:23.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:13:23.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:13:23.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
19:13:23.918 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
19:13:23.918 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
19:13:23.918 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:13:24.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:13:24.136 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:13:24.137 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:13:24.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:13:24.478 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:13:24.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:13:24.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:13:24.977 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:13:24.978 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:13:25.050 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:13:25.050 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:13:25.051 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:13:25.141 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:13:25.141 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:13:25.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:13:25.363 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:13:25.363 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:13:25.364 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:13:25.482 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:13:25.482 [Lua] [PackageManager] Force_load: wwise/drakegun
19:13:25.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:13:25.708 [Lua] PlayFabMirrorBase:_commit_internal 1
19:13:25.708 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:13:25.711 [Lua] generate_backend_stats 110000102543600:1
19:13:25.741 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:13:25.741 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:13:25.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
19:13:25.741 [Lua] Set lobby begin:
19:13:25.741 [Lua] Lobby data player_slot_1 = 0:0
19:13:25.741 [Lua] Lobby data level_key = inn_level
19:13:25.741 [Lua] Lobby data power_level = 835
19:13:25.741 [Lua] Lobby data selected_level_key = inn_level
19:13:25.741 [Lua] Lobby data player_slot_4 = 0:0
19:13:25.741 [Lua] Lobby data difficulty = normal
19:13:25.741 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:25.741 [Lua] Lobby data matchmaking = false
19:13:25.741 [Lua] Lobby data host = 110000102543600
19:13:25.741 [Lua] Lobby data country_code = FR
19:13:25.741 [Lua] Lobby data game_mode = 3
19:13:25.741 [Lua] Lobby data player_slot_5 = 0:0
19:13:25.741 [Lua] Lobby data player_slot_2 = 0:0
19:13:25.741 [Lua] Lobby data difficulty_tweak = 0
19:13:25.741 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:13:25.741 [Lua] Lobby data num_players = 1
19:13:25.742 [Lua] Set lobby end.
19:13:25.745 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
19:13:26.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
19:13:26.120 [Lua] commit result success 1
19:13:26.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:13:26.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:13:26.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:13:26.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:13:26.603 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:13:26.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:13:26.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:13:26.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:13:26.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:13:26.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:13:26.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:13:26.850 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
19:13:26.866 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:13:26.866 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:13:26.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:13:26.893 [Lua] Players are leaving the safe zone
19:13:26.918 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:13:26.918 [Lua] Players: 2
19:13:26.918 [Lua] Set lobby begin:
19:13:26.918 [Lua] Lobby data player_slot_1 = 0:0
19:13:26.918 [Lua] Lobby data level_key = inn_level
19:13:26.919 [Lua] Lobby data power_level = 835
19:13:26.919 [Lua] Lobby data selected_level_key = inn_level
19:13:26.919 [Lua] Lobby data player_slot_4 = 0:0
19:13:26.919 [Lua] Lobby data difficulty = normal
19:13:26.919 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:26.919 [Lua] Lobby data matchmaking = false
19:13:26.919 [Lua] Lobby data host = 110000102543600
19:13:26.919 [Lua] Lobby data country_code = FR
19:13:26.919 [Lua] Lobby data game_mode = 3
19:13:26.919 [Lua] Lobby data player_slot_5 = 0:0
19:13:26.919 [Lua] Lobby data player_slot_2 = 0:0
19:13:26.919 [Lua] Lobby data difficulty_tweak = 0
19:13:26.919 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:13:26.919 [Lua] Lobby data num_players = 2
19:13:26.919 [Lua] Set lobby end.
19:13:26.919 [Lua] [LobbyMembers] Member joined 110000101fd4a34
19:13:26.927 [Lua] [LoadTimeManager] Member Joined
19:13:27.176 [Lua] StateInGameRunning:_game_actually_starts()
19:13:27.176 [Lua] [IngameUI] menu view on_enter start_menu_view
19:13:27.176 [Lua] hero_fullscreen_menu_on_enter
19:13:27.176 [Lua] #################################################################################################################
19:13:27.176 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true
19:13:27.176 [Lua] #################################################################################################################
19:13:27.176 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
19:13:27.184 [Lua] [IngameUI] menu view post_update_on_enter table: 0x016d1b30
19:13:27.186 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:13:27.191 [SteamVoipClient] select_out(110000102543600, off)
19:13:27.206 [Lua] cb_razer_chroma_setup
19:13:27.211 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
19:13:27.214 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:13:27.214 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:13:27.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:13:27.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:13:27.215 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:13:27.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:13:27.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:13:27.215 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:13:27.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:13:27.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:13:27.215 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView
19:13:27.396 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
19:13:27.396 [Lua] Commit load time data
19:13:27.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
19:13:27.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
19:13:27.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:13:27.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:13:27.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:13:27.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
19:13:27.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:13:27.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
19:13:27.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:13:27.573 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
19:13:27.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:13:27.578 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
19:13:27.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:13:27.583 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
19:13:27.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:13:27.589 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
19:13:27.589 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:13:27.595 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
19:13:27.595 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:13:27.600 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
19:13:27.600 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:13:27.651 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
19:13:27.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:13:27.656 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:13:27.656 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:13:28.096 [Lua] GOT approve_channel 1 110000101fd4a34 1860000017f639f
19:13:28.096 [EAC] EAC server has client 110000101fd4a34 and channel 1 (and owner 110000101fd4a34)
19:13:28.096 [EACServer] [20:13:28:095][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101FD4A34 PlayerGUID: 76561197993642548 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993642548 PlayerName: Jomba
19:13:28.096 [Lua] Client with peer_id 110000101fd4a34 got APPROVED by server
19:13:28.096 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101fd4a34'
19:13:28.096 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting
19:13:28.096 [Lua] [ChatManager][1]System: Jomba is joining the game
19:13:28.203 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:13:28.203 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba'
19:13:28.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x719, position: 0
19:13:28.222 [EACServer] [20:13:28:222][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:13:28.274 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017f639f from 110000101fd4a34, replying lobby_ok
19:13:28.337 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101fd4a34 REPLY wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0
19:13:28.399 [Lua] Set lobby begin:
19:13:28.399 [Lua] Lobby data player_slot_1 = 0:0
19:13:28.399 [Lua] Lobby data level_key = inn_level
19:13:28.399 [Lua] Lobby data power_level = 835
19:13:28.399 [Lua] Lobby data selected_level_key = inn_level
19:13:28.399 [Lua] Lobby data player_slot_4 = 0:0
19:13:28.400 [Lua] Lobby data difficulty = normal
19:13:28.400 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:28.400 [Lua] Lobby data matchmaking = false
19:13:28.400 [Lua] Lobby data host = 110000102543600
19:13:28.400 [Lua] Lobby data country_code = FR
19:13:28.400 [Lua] Lobby data game_mode = 3
19:13:28.400 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:13:28.400 [Lua] Lobby data player_slot_2 = 0:0
19:13:28.400 [Lua] Lobby data difficulty_tweak = 0
19:13:28.400 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:13:28.401 [Lua] Lobby data num_players = 2
19:13:28.401 [Lua] Set lobby end.
19:13:28.401 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101fd4a34
19:13:28.401 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:0 | es:110000101fd4a34
19:13:28.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x719, position: 27249
19:13:30.606 [Lua] ### CLEARING PEER STATE FOR 110000101fd4a34
19:13:30.606 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting
19:13:30.606 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting
19:13:30.675 [Lua] [PSM] Peer 110000101fd4a34 joined. Want to use profile index "5" and join party "0"
19:13:30.675 [Lua] Mechanism says: a client joined the game! 110000101fd4a34
19:13:30.675 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101fd4a34, connection_key=0)
19:13:30.675 [Lua] Sync dynamic to client:
19:13:30.908 [SteamVoipClient] select_out(110000101fd4a34, on)
19:13:30.943 [SteamVoipClient] select_out(110000101fd4a34, on)
19:13:30.943 [SteamVoipClient] select_in(110000101fd4a34, on)
19:13:30.943 [SteamVoipClient] select_out(110000101fd4a34, off)
19:13:31.147 [EACServer] [20:13:31:146][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 1 Status: Client Authenticated Message: Client authenticated.
19:13:31.147 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedLocal
19:13:31.343 [EACServer] [20:13:31:343][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101FD4A34.
19:13:31.644 [EACServer] [20:13:31:643][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101FD4A34
19:13:31.644 [EACServer] [20:13:31:643][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:13:31.647 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedRemote
19:13:31.786 [Lua] [IngameUI] menu view on_exit start_menu_view
19:13:31.786 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:13:31.786 [Lua] hero_fullscreen_menu_on_exit
19:13:31.789 [Lua] [IngameUI] menu view post_update_on_exit table: 0x016d1b30
19:13:31.790 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:13:31.790 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:13:32.942 [Lua] player (110000101fd4a34,1) was put into party 0
19:13:32.942 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting
19:13:32.942 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
19:13:32.942 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0
19:13:32.942 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:13:32.942 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000102543600 "Baby Shark Tododo (Froh)"
<>
19:13:32.942 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:830: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B446260; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 00000000105E5F40; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 319225; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001040D640
[3] _ = table: 000000000B446260; new_state = Loading; old_state = Connecting
[4] self = table: 000000000B464A80; dt = 0.011303041130304337; state_data = table: 000000000B446260; new_state = Loading
[5] self = table: 00000000105AE7C0; dt = 0.011303041130304337; peer_state_machines = table: 00000000105B5B40; joined_peers = table: 00000000105CADE0; game_session = [GameSession]; peer_id = "110000101fd4a34"; peer_state_machine = table: 000000000B464A80
[6] self = table: 0000000010DE0B00; dt = 0.011303041130304337; t = 11.956039722077549; network_manager = table: 0000000000535710
[7] self = table: 000000000059D100; dt = 0.011303041130304337; t = 35.758037726511247
[8] self = table: 0000000000097110; real_world_dt = 0.011303041130304337; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011303041130304337; t = 35.758037726511247
[9] dt = 0.011303041130304337
[2] server = table: 00000000105AE7C0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; wanted_profile_index = 5; resend_timer = 1.9311084691435099; resend_post_game_timer = 1.9209794355556369; clan_tag = "0"; peer_id = "110000101fd4a34";
[4] current_state = Loading; function_memoize = table: 00000000019AE300; state_data = table: 000000000B446260;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 00000000105B5BB0; game_session = [GameSession]; game_network_manager = table: 0000000000535710; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 00000000105B5B80; _joined_peers = table: 00000000105CADE0; voip = table: 0000000000A7F3A0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 00000000105C9B60; lobby_host = table: 0000000010403170; level_key = "inn_level"; slot_allocator = table: 00000000008F9140; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000105CB800; wanted_career_index = 2; _reserved_slots = table: 00000000105E2AA0; wanted_profile_index = 3; _connected_peers = table: 00000000105CAE10; player_manager = table: 0000000002C4B610; _profile_requester = table: 00000000105D12F0; network_transmit = table: 00000000105E5F40; peers_completed_game_object_sync = table: 00000000105BF970; peer_state_machines = table: 00000000105B5B40; network_event_delegate = table: 0000000000F8F610;
[6] world_name = "level_world"; entity_system_bag = table: 0000000001203BF0; network_server = table: 00000000105AE7C0; entity_system = table: 0000000000C1B8C0; parent = table: 0000000000097110; _level_flow_events = table: 000000000110CA00; statistics_db = table: 0000000010345E40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002EA1E90; profile_synchronizer = table: 00000000105CB800; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000014517C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000F8F610; world = [World]; dt = 0.011358318850398064; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 00000000012D8730; machines = table: 000000001252A2F0; viewport_name = "player_1"; _camera_carrier = table: 000000000B1F8300; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 00000000105E5F40; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000005355E0; _lobby_host = table: 0000000010403170; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 00000000103F8320; _quit_game = false;
[7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010DE0B00;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 00000000016C5650;
<>
<>
19:13:33.008 [Lua] ### Sending rpc_level_loaded
19:13:33.008 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50
19:13:33.008 [Lua] Peer 110000101fd4a34 has loaded the level but not all enemies, so we wait
19:13:33.207 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101fd4a34, connection_key=0)
19:13:33.208 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
19:13:33.208 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
19:13:33.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:1 my_peer_id:110000102543600
19:13:34.518 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
19:13:34.518 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
19:13:35.788 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:13:35.788 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba'
19:13:35.791 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
19:13:35.791 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
19:13:35.802 [Lua] Breedfreezer (server) starting a hot join sync
19:13:35.803 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
19:13:35.803 [Lua] RemotePlayer:create_game_object( ) 44
19:13:35.820 [Lua] player (110000101fd4a34,1) was put into party 1
19:13:35.820 [Lua] Assigning peer(110000101fd4a34:1) to profile(5) career(3)
19:13:35.820 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fd4a34) local_player_id(1) profile_index(5) career_index(3)
19:13:35.820 [Lua] Set lobby begin:
19:13:35.820 [Lua] Lobby data player_slot_1 = 0:0
19:13:35.820 [Lua] Lobby data level_key = inn_level
19:13:35.820 [Lua] Lobby data power_level = 835
19:13:35.820 [Lua] Lobby data selected_level_key = inn_level
19:13:35.820 [Lua] Lobby data player_slot_4 = 0:0
19:13:35.820 [Lua] Lobby data difficulty = normal
19:13:35.820 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:35.820 [Lua] Lobby data matchmaking = false
19:13:35.820 [Lua] Lobby data host = 110000102543600
19:13:35.820 [Lua] Lobby data country_code = FR
19:13:35.820 [Lua] Lobby data game_mode = 3
19:13:35.820 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:13:35.820 [Lua] Lobby data player_slot_2 = 0:0
19:13:35.820 [Lua] Lobby data difficulty_tweak = 0
19:13:35.820 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:13:35.820 [Lua] Lobby data num_players = 2
19:13:35.820 [Lua] Set lobby end.
19:13:35.820 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:0 | es:110000101fd4a34
19:13:35.820 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
19:13:35.820 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
19:13:35.826 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
19:13:35.826 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
19:13:35.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read,
19:13:35.951 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:13:35.951 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
19:13:35.951 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600
19:13:35.951 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:2 my_peer_id:110000102543600
19:13:35.957 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
19:13:35.964 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600
19:13:35.964 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
19:13:35.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:13:35.964 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:13:35.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:13:35.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:13:35.964 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
19:13:35.964 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:13:35.964 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read,
19:13:35.964 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
19:13:36.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
19:13:36.015 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
19:13:36.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:13:36.123 [Lua] Set lobby begin:
19:13:36.123 [Lua] Lobby data player_slot_1 = 0:0
19:13:36.123 [Lua] Lobby data level_key = inn_level
19:13:36.123 [Lua] Lobby data power_level = 417
19:13:36.123 [Lua] Lobby data selected_level_key = inn_level
19:13:36.123 [Lua] Lobby data player_slot_4 = 0:0
19:13:36.124 [Lua] Lobby data difficulty = normal
19:13:36.124 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:36.125 [Lua] Lobby data matchmaking = false
19:13:36.125 [Lua] Lobby data host = 110000102543600
19:13:36.125 [Lua] Lobby data country_code = FR
19:13:36.125 [Lua] Lobby data game_mode = 3
19:13:36.125 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:13:36.125 [Lua] Lobby data player_slot_2 = 0:0
19:13:36.125 [Lua] Lobby data difficulty_tweak = 0
19:13:36.125 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:13:36.125 [Lua] Lobby data num_players = 2
19:13:36.125 [Lua] Set lobby end.
19:13:36.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:13:36.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:13:36.137 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:13:36.271 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:13:36.271 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:13:36.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:13:36.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:13:36.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:13:36.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:13:36.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:13:36.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:13:36.458 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
19:13:36.629 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
19:13:36.629 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
19:13:36.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:13:37.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:13:37.488 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:13:37.489 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
19:13:37.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
19:13:37.538 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
19:13:37.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
19:13:37.683 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
19:13:37.683 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
19:13:37.697 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
19:13:38.370 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:13:38.371 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
19:13:38.371 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:13:41.270 [Lua] Set lobby begin:
19:13:41.270 [Lua] Lobby data player_slot_1 = 0:0
19:13:41.270 [Lua] Lobby data level_key = inn_level
19:13:41.270 [Lua] Lobby data power_level = 835
19:13:41.270 [Lua] Lobby data selected_level_key = inn_level
19:13:41.270 [Lua] Lobby data player_slot_4 = 0:0
19:13:41.270 [Lua] Lobby data difficulty = normal
19:13:41.270 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:13:41.270 [Lua] Lobby data matchmaking = false
19:13:41.270 [Lua] Lobby data host = 110000102543600
19:13:41.270 [Lua] Lobby data country_code = FR
19:13:41.270 [Lua] Lobby data game_mode = 3
19:13:41.270 [Lua] Lobby data player_slot_5 = 110000101fd4a34:1
19:13:41.270 [Lua] Lobby data player_slot_2 = 0:0
19:13:41.270 [Lua] Lobby data difficulty_tweak = 0
19:13:41.270 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:13:41.270 [Lua] Lobby data num_players = 2
19:13:41.270 [Lua] Set lobby end.
19:13:46.008 [Lua] PlayFabMirrorBase:_commit_internal 2
19:13:46.008 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:13:46.011 [Lua] generate_backend_stats 110000102543600:1
19:13:46.033 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:13:46.033 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:13:46.033 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
19:13:46.037 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
19:13:46.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
19:13:46.451 [Lua] commit result success 2
19:14:01.313 [Window] Window => inactive
19:14:41.789 [Window] Window => active
19:14:44.776 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
19:14:44.779 [Lua] [ChatManager][1]System: Jomba has left the game
19:14:44.779 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
19:14:44.779 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Disconnecting
19:14:44.779 [Lua] [PSM] Disconnecting peer 110000101fd4a34
19:14:44.779 [Lua] [PSM] Disconnected peer 110000101fd4a34 is being removed from session.
19:14:44.779 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101fd4a34
19:14:44.779 [Lua] [GameNetworkManager] destroying game object with go_id=44
19:14:44.779 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Disconnecting
19:14:44.779 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Disconnected
19:14:44.779 [Lua] Set lobby begin:
19:14:44.779 [Lua] Lobby data player_slot_1 = 0:0
19:14:44.781 [Lua] Lobby data level_key = inn_level
19:14:44.782 [Lua] Lobby data power_level = 835
19:14:44.782 [Lua] Lobby data selected_level_key = inn_level
19:14:44.783 [Lua] Lobby data player_slot_4 = 0:0
19:14:44.783 [Lua] Lobby data difficulty = normal
19:14:44.783 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:14:44.783 [Lua] Lobby data matchmaking = false
19:14:44.783 [Lua] Lobby data host = 110000102543600
19:14:44.783 [Lua] Lobby data country_code = FR
19:14:44.783 [Lua] Lobby data game_mode = 3
19:14:44.783 [Lua] Lobby data player_slot_5 = 0:0
19:14:44.783 [Lua] Lobby data player_slot_2 = 0:0
19:14:44.783 [Lua] Lobby data difficulty_tweak = 0
19:14:44.783 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:14:44.783 [Lua] Lobby data num_players = 2
19:14:44.783 [Lua] Set lobby end.
19:14:44.783 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101fd4a34)
19:14:44.783 [EAC] EAC server lost client 110000101fd4a34
19:14:44.783 [EACServer] [20:14:44:782][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101FD4A34 PlayerGUID: 76561197993642548
19:14:44.783 [EACServer] [20:14:44:782][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
19:14:44.783 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10403c58, channel: 1
19:14:44.783 [SteamVoipClient] select_out(110000101fd4a34, off)
19:14:44.783 [SteamVoipClient] select_in(110000101fd4a34, off)
19:14:44.783 [EACServer] [20:14:44:783][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
19:14:44.783 [Lua] [GameNetworkManager] destroying game object with go_id=45
19:14:44.785 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:14:44.842 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:44.905 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:44.941 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:44.990 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.035 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.071 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.104 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.139 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.199 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.199 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.225 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.232 [Lua] Got invite to lobby from 1100001040c1df0
19:14:45.245 [Lua] [Matchmaking] Joining lobby table: 000000000ACFBEF0.
19:14:45.245 [Lua]
19:14:45.245 [Lua] [join_by_lobby_browser] = true (boolean)
19:14:45.245 [Lua] [join_lobby_data] = table
19:14:45.245 [Lua] [id] = 1860000017f400c (string)
19:14:45.245 [Lua] [is_server_invite] = false (boolean)
19:14:45.245 [Lua] [friend_join] = true (boolean)
19:14:45.245 [Lua]
19:14:45.245 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:14:45.245 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
19:14:45.245 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer
19:14:45.245 [Lua] [ChatManager][1]System: Connecting to game session.
19:14:45.253 [Lua] [LobbyClient] Changed state from nil to joining
19:14:45.265 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.300 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.319 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.354 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.389 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.421 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.459 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.492 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.503 [Lua] [Matchmaking] Handshake host removing client 110000101fd4a34
19:14:45.516 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.519 [Lua] [LobbyClient] Changed state from joining to joined
19:14:45.519 [Lua] [PartyManager] Leader is set to 1100001040c1df0
19:14:45.519 [Lua] [LobbyClient] connected to lobby, id: 1860000017f400c
19:14:45.519 [Lua] ====== Looking for host: 1100001040c1df0
19:14:45.520 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0eb8df68, to peer: 1100001040c1df0 channel: 4
19:14:45.520 [Lua] Connected to host: 1100001040c1df0, using channel: 4
19:14:45.520 [Lua] [Matchmaking] Joined lobby, checking network hash...
19:14:45.529 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Rapax'...
19:14:45.562 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.583 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.618 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.652 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.686 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.747 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.772 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.809 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:45.832 [Connection] Dropped voip chunk from 110000101fd4a34 because channel 3 can't communicate
19:14:46.688 [Lua] [Matchmaking] Connected, starting handshake...
19:14:46.688 [Lua] [Matchmaking] Starting handshake with host 1100001040c1df0 using client cookie HSC-0000782760-client-[110000102543600]
19:14:46.751 [Lua] [Matchmaking] Handshake successful (1100001040c1df0) (HSC-0000782760-client-[110000102543600]) (HSC-0000281696-host-[1100001040c1df0])
19:14:46.751 [Lua] [Matchmaking] Handshake done, requesting to join game...
19:14:46.751 [Lua] bogenhafen
19:14:46.751 [Lua] vermintide_1
19:14:46.751 [Lua] lake_upgrade
19:14:46.751 [Lua] holly
19:14:46.751 [Lua] pre_order
19:14:46.751 [Lua] cog_upgrade
19:14:46.751 [Lua] lake
19:14:46.751 [Lua] cog
19:14:46.751 [Lua] scorpion
19:14:46.751 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001040c1df0
19:14:46.822 [Handshaker] Lost connection 129 to 110000101fd4a34
19:14:46.823 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=1860000017f400c host_id:Rapax
19:14:46.823 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
19:14:46.823 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
19:14:46.823 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001040c1df0
19:14:46.823 [Lua] [ChatManager][1]System: Requesting profiles
19:14:46.885 [Lua] [Matchmaking] PROFILES DATA REPLY BY 4 REPLY wh:0 | we:110000100089661 | dr:0 | bw:1100001040c1df0 | es:0
19:14:46.885 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
19:14:46.885 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
19:14:46.885 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001040c1df0
19:14:46.885 [Lua] [ChatManager][1]System: Acquiring profiles
19:14:46.946 [Lua] [ChatManager][1]System: Joining game...
19:14:46.948 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
19:14:46.948 [Lua] TRANSITION start_lobby table: 000000000B1B5EA0 nil
19:14:46.948 [Lua] [GameNetworkManager] Leaving game...
19:14:46.948 [Lua] [GameNetworkManager] Shutting down game session host.
19:14:46.948 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:14:46.948 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:14:46.948 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=86.65
19:14:46.955 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:14:47.261 [Lua] [NetworkServer] Changing num_players from 2 to 1
19:14:47.261 [Lua] Players: 1
19:14:47.261 [Lua] Set lobby begin:
19:14:47.261 [Lua] Lobby data player_slot_1 = 0:0
19:14:47.261 [Lua] Lobby data level_key = inn_level
19:14:47.261 [Lua] Lobby data power_level = 835
19:14:47.261 [Lua] Lobby data selected_level_key = inn_level
19:14:47.261 [Lua] Lobby data player_slot_4 = 0:0
19:14:47.261 [Lua] Lobby data difficulty = normal
19:14:47.261 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:14:47.262 [Lua] Lobby data matchmaking = false
19:14:47.262 [Lua] Lobby data host = 110000102543600
19:14:47.262 [Lua] Lobby data country_code = FR
19:14:47.262 [Lua] Lobby data game_mode = 3
19:14:47.262 [Lua] Lobby data player_slot_5 = 0:0
19:14:47.262 [Lua] Lobby data player_slot_2 = 0:0
19:14:47.262 [Lua] Lobby data difficulty_tweak = 0
19:14:47.262 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:14:47.262 [Lua] Lobby data num_players = 1
19:14:47.262 [Lua] Set lobby end.
19:14:47.262 [Lua] [LobbyMembers] Member left 110000101fd4a34
19:14:47.412 [Lua] Set lobby begin:
19:14:47.412 [Lua] Lobby data player_slot_1 = 0:0
19:14:47.413 [Lua] Lobby data level_key = inn_level
19:14:47.413 [Lua] Lobby data power_level = 0
19:14:47.413 [Lua] Lobby data selected_level_key = inn_level
19:14:47.413 [Lua] Lobby data player_slot_4 = 0:0
19:14:47.413 [Lua] Lobby data difficulty = normal
19:14:47.413 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:14:47.413 [Lua] Lobby data matchmaking = false
19:14:47.413 [Lua] Lobby data host = 110000102543600
19:14:47.413 [Lua] Lobby data country_code = FR
19:14:47.413 [Lua] Lobby data game_mode = 3
19:14:47.413 [Lua] Lobby data player_slot_5 = 0:0
19:14:47.413 [Lua] Lobby data player_slot_2 = 0:0
19:14:47.413 [Lua] Lobby data difficulty_tweak = 0
19:14:47.413 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:14:47.413 [Lua] Lobby data num_players = 1
19:14:47.413 [Lua] Set lobby end.
19:14:48.723 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
19:14:49.106 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:14:49.106 [Lua] [Managers] Calling function on all managers:
19:14:49.107 [Lua] Clearing all global lookup lists
19:14:49.107 [Lua] [IngamePlayerListUI] - Destroy
19:14:49.107 [Lua] [EquipmentUI] - Destroy
19:14:49.107 [Lua] [AbilityUI] - Destroy
19:14:49.107 [Lua] [GamePadAbilityUI] - Destroy
19:14:49.107 [Lua] [GamePadEquipmentUI] - Destroy
19:14:49.107 [Lua] [IngameUI] destroy
19:14:49.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2
19:14:49.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
19:14:49.114 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1
19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1
19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2
19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5
19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
19:14:49.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
19:14:49.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1
19:14:49.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2
19:14:49.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:14:49.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
19:14:49.116 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
19:14:49.176 [Lua] [Managers] Destroying manager group:
19:14:49.180 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:14:49.223 [Window] Window => inactive
19:14:49.243 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:14:49.243 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
19:14:49.243 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
19:14:49.243 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
19:14:49.243 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:14:49.244 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000102543600 "Baby Shark Tododo (Froh)"
<>
19:14:49.244 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1902: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000010695D30; previous_state = InGame; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 00000000105E5F40; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 319225; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 000000001040D640
[3] _ = table: 0000000010695D30; new_state = Loading; old_state = InGame
[4] self = table: 00000000105AE7C0; peer_state_machines = table: 00000000105B5B40; peer_id = "110000102543600"; peer_state_machine = table: 0000000010696C70; current_state = InGame
[5] self = table: 0000000010DE0B00; application_shutdown = nil; unit_spawner = table: 00000000103F84D0; world = [World]; unit_storage = table: 00000000103F8010; units = table: 00000000103F80A0; matchmaking_loading_context = table: 000000000355F450
[6] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 0000000010DE0B00
[8] self = table: 000000000059D100; dt = 0.009993111714720726; t = 110.45621372398455; new_state = table: 0000000002A41040
[9] self = table: 0000000000097110; real_world_dt = 0.009993111714720726; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.009993111714720726; t = 110.45621372398455
[10] dt = 0.009993111714720726
[2] server = table: 00000000105AE7C0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9747299998998642; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 00000000105B5BB0; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 0000000000535710; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 00000000105B5B80; _joined_peers = table: 00000000105CADE0; voip = table: 0000000000A7F3A0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 00000000105C9B60; lobby_host = table: 0000000010403170; level_key = "inn_level"; slot_allocator = table: 00000000008F9140; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000105CB800; wanted_career_index = 2; _reserved_slots = table: 00000000105E2AA0; wanted_profile_index = 3; _connected_peers = table: 00000000105CAE10; player_manager = table: 0000000002C4B610; _profile_requester = table: 00000000105D12F0; network_transmit = table: 00000000105E5F40; peers_completed_game_object_sync = table: 00000000105BF970; peer_state_machines = table: 00000000105B5B40; network_event_delegate = table: 0000000000F8F610;
[5] world_name = "level_world"; entity_system_bag = table: 0000000001203BF0; network_server = table: 00000000105AE7C0; entity_system = table: 0000000000C1B8C0; parent = table: 0000000000097110; _new_state = table: 0000000002A41040; _level_flow_events = table: 000000000110CA00; statistics_db = table: 0000000010345E40; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002EA1E90; profile_synchronizer = table: 00000000105CB800; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000014517C0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000F8F610; world = [World]; dt = 0.009993111714720726; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 00000000105E5F40; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 86.64821647759527; _lobby_host = table: 0000000010403170; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 00000000103F8320; _quit_game = false;
[6] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010DE0B00;
[7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010DE0B00;
[8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000010DE0B00;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 00000000016C5650;
<>
<>
19:14:49.244 [Lua] [Matchmaking] unregister rpcs
19:14:49.244 [Lua] [Matchmaking] destroying
19:14:49.244 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
19:14:49.244 [Lua] [ChatManager] Unregistering channel 1
19:14:49.244 [Lua] [EnemyPackageLoader] network_context_destroyed
19:14:49.244 [Lua] [PartyManager] network_context_destroyed
19:14:49.244 [Lua] [GameMechanismManager] network_context_destroyed
19:14:49.244 [SteamVoip] Leaving room e5834f77f862666a
19:14:49.244 [SteamVoipClient] select_out(110000102543600, off)
19:14:49.244 [SteamVoip] Destroying room e5834f77f862666a
19:14:49.250 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:14:49.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
19:14:49.251 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
19:14:49.251 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
19:14:49.252 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
19:14:49.252 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
19:14:49.253 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:14:49.263 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
19:14:49.266 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
19:14:49.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:14:49.267 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
19:14:49.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:14:49.268 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
19:14:49.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
19:14:49.278 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
19:14:49.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
19:14:49.279 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
19:14:49.283 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:14:49.283 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient
19:14:49.284 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
19:14:49.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
19:14:49.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:14:49.294 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient
19:14:49.294 [EACServer] [20:14:49:293][Windows][EAC Server] [Info][Destroy] Called
19:14:49.298 [Lua] [LobbyHost] Destroying
19:14:49.298 [Lua] ############### UNLOADING PACKAGES ###############
19:14:49.298 [Lua] [Managers] Calling function on all managers:
19:14:49.298 [Lua] [Managers] Destroying manager group:
19:14:49.298 [Lua] [Gamestate] Enter state StateLoading
19:14:49.300 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:14:49.300 [Lua] registering RPCs
19:14:49.300 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000B1B5EA0
19:14:49.300 warning: [Lua] Setting up network client
19:14:49.301 [EAC] Connection reset
19:14:49.301 [EAC] Set platform user auth ticket
19:14:49.301 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001040c1df0 my_peer_id:110000102543600
19:14:49.302 [Lua] [ChatManager] Registering channel 1
19:14:49.302 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001040c1df0, own_peer_id=110000102543600)
19:14:49.302 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001040c1df0, own_peer_id=110000102543600)
19:14:49.302 [Lua] [PartyManager] network_context_created (server_peer_id=1100001040c1df0, own_peer_id=110000102543600)
19:14:49.302 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
19:14:49.302 [Lua] [PartyManager] Leader is set to 1100001040c1df0
19:14:49.302 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:14:49.306 [Lua] [LobbyMembers] Member joined 110000101fd4a34
19:14:49.355 [EAC] Set host peer 1100001040c1df0 to state undetermined
19:14:49.355 [EAC] Validating host 1100001040c1df0
19:14:49.355 [Lua] EAC debug check 2 nil
19:14:49.405 [Lua] Server sends mechanism to client adventure
19:14:49.405 [Lua] initializing mechanism to: adventure
19:14:49.405 [Lua] Received new state from server inn
19:14:49.405 [Lua] [EnemyPackageLoader] New connection established (4) (key=2)
19:14:49.405 [SteamVoip] Joining room f009e59ccaa7c44b
19:14:49.522 [SteamVoipClient] select_out(110000100089661, on)
19:14:49.556 [SteamVoipClient] select_out(110000101fd4a34, on)
19:14:49.556 [SteamVoipClient] select_out(1100001040c1df0, on)
19:14:49.556 [Lua] RPC not registered "rpc_ping"
19:14:49.564 [SteamVoipClient] select_out(110000100089661, on)
19:14:49.564 [SteamVoipClient] select_in(110000100089661, on)
19:14:49.564 [SteamVoipClient] select_out(110000100089661, off)
19:14:49.564 [SteamVoipClient] select_out(1100001040c1df0, on)
19:14:49.564 [SteamVoipClient] select_in(1100001040c1df0, on)
19:14:49.564 [SteamVoipClient] select_out(1100001040c1df0, off)
19:14:49.564 [SteamVoipClient] select_out(110000101fd4a34, on)
19:14:49.564 [SteamVoipClient] select_in(110000101fd4a34, on)
19:14:49.564 [SteamVoipClient] select_out(110000101fd4a34, off)
19:14:49.929 [EAC] EAC host 1100001040c1df0 validated and trusted
19:14:51.523 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 110000101fd4a34 1 0 1
19:14:51.523 [Lua] player (110000101fd4a34,1) was put into party 0
19:14:51.523 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 1100001040c1df0 1 1 1
19:14:51.523 [Lua] player (1100001040c1df0,1) was put into party 1
19:14:51.523 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 110000100089661 1 1 2
19:14:51.523 [Lua] player (110000100089661,1) was put into party 1
19:14:51.523 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 110000102543600 1 0 2
19:14:51.523 [Lua] player (110000102543600,1) was put into party 0
19:14:51.523 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:14:51.523 [Lua] GameMechanismManager setting level seed: 14314426
19:14:51.523 [Lua] [NetworkClient] Setting difficulty to: cataclysm_2, difficulty_tweak to: 0, level_seed to: 14314426, environment_variation_id to: 0
19:14:51.523 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
19:14:51.523 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 14314426 environment 0. Same level as previously, NOT resetting package load status.
19:14:51.524 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:14:51.524 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0]
19:14:51.524 [Lua] [LevelTransitionHandler] load_level inn_level 0
19:14:51.524 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC
19:14:51.524 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:14:51.524 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:14:51.524 [Lua] Starting async level spawning of levels/inn/world
19:14:51.525 [Umbra] Init version: 3.4.15 :: 16 threads
19:14:51.547 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 14314426 - use_random_directors: true - overriden_conflict: nil
19:14:51.550 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:14:51.550 [Lua] checking dlc's against conflict directors
19:14:51.550 [Lua] number of factions to include 1
19:14:51.550 [Lua] Updated list weights for random:
19:14:51.550 [Lua] skaven, 0.42 (0.00-0.42)
19:14:51.550 [Lua] chaos, 0.42 (0.42-0.83)
19:14:51.550 [Lua] beastmen, 0.17 (0.83-1.00)
19:14:51.550 [Lua] Rolled random faction: 0.61291688680648804 chaos
19:14:51.550 [Lua] number of factions added 1
19:14:51.550 [Lua] --- --- ---
19:14:51.550 [Lua] Starting... difficulty 'cataclysm_2'
19:14:51.550 [Lua] These are the starting conflict directors:
19:14:51.550 [Lua] inn_level
19:14:51.550 [Lua] --- --- ---
19:14:51.550 [Lua]
19:14:51.550 [Lua] DONE! Found the following directors:
19:14:51.550 [Lua] (free: 35), Master hash is:
19:14:51.550 [Lua] [EnemyPackageLoader] breed_lookup: {
}
19:14:51.550 [Lua] load_startup_enemy_packages: --------------
19:14:51.550 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:14:51.550 [Lua] critter_rat
19:14:51.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:14:51.587 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:14:51.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:14:51.623 [Lua] RPC not registered "rpc_ping"
19:14:51.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:14:51.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:14:51.696 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
19:14:51.806 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100089661) local_player_id(1) profile_index(2) career_index(1)
19:14:51.806 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(3)
19:14:51.806 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:2 my_peer_id:110000102543600
19:14:51.806 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read,
19:14:51.807 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
19:14:51.980 [Lua] Async level spawning done
19:14:51.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:14:51.995 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:14:51.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:14:52.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:14:52.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:14:52.141 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:14:52.242 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:14:52.242 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:14:52.245 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:14:52.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:14:52.343 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:14:52.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:14:52.815 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:14:52.815 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:14:52.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:14:53.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:14:53.305 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:14:53.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:14:53.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:14:53.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:14:53.425 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:14:53.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:14:53.542 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:14:53.543 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:14:53.627 [Lua] RPC not registered "rpc_ping"
19:14:53.677 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:14:53.677 [Lua] [PackageManager] Force_load: wwise/bow
19:14:53.678 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:14:53.829 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:14:53.829 [Lua] [PackageManager] Force_load: wwise/staff
19:14:53.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
19:14:53.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
19:14:53.930 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
19:14:53.931 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:14:53.998 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:14:53.998 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:14:53.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:14:54.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:14:54.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:14:54.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
19:14:54.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
19:14:54.352 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
19:14:54.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:14:54.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:14:54.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:14:54.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
19:14:54.656 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
19:14:54.656 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
19:14:54.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:14:54.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:14:54.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:14:54.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
19:14:54.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
19:14:54.927 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
19:14:54.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:14:54.961 [Lua] PlayFabMirrorBase:_commit_internal 3
19:14:54.961 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:14:54.961 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:14:54.961 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
19:14:54.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
19:14:55.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:14:55.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:14:55.012 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
19:14:55.114 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:14:55.688 [Lua] RPC not registered "rpc_ping"
19:14:55.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
19:14:55.891 [Lua] commit result success 3
19:14:56.128 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:14:56.128 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:14:56.128 [Lua] [Managers] Destroying manager group:
19:14:56.128 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:14:56.128 [Lua] [Gamestate] Enter StateIngame CLIENT
19:14:56.128 [Lua] [Managers] Calling function on all managers:
19:14:56.128 [Lua] <>level = inn_level<>
19:14:56.128 [Lua] [StateIngame] Client ingame
19:14:56.131 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer
19:14:56.131 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:14:56.131 [Lua] [Matchmaking] Starting handshake with host 1100001040c1df0 using client cookie HSC-0000685935-client-[110000102543600]
19:14:56.131 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:14:56.131 [Lua] [Matchmaking] initializing
19:14:56.131 [Lua] [Matchmaking] my_peer_id: 110000102543600, I am client
19:14:56.131 [Lua] [Matchmaking] register rpcs
19:14:56.131 [Lua] GameNetworkManager:init... creating game session
19:14:56.131 [Lua] Joning GameSession userdata: 0x10c776c8 as a client through channel_id 4
19:14:56.131 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:14:56.131 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
19:14:56.131 [Lua] [GameNetworkManager] self.is_server = false
19:14:56.131 [Network] Setting artificial MTU limit to 65536
19:14:56.131 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
19:14:56.139 [Lua] Switching ConflictSettings: to: inn_level
19:14:56.139 [Lua] pacing=disabled
19:14:56.139 [Lua] roaming=nil
19:14:56.139 [Lua] disabled=false
19:14:56.139 [Lua] pack_spawning=disabled
19:14:56.139 [Lua] contained_breeds=nil
19:14:56.139 [Lua] boss=disabled
19:14:56.139 [Lua] horde=disabled
19:14:56.139 [Lua] specials=disabled
19:14:56.139 [Lua] name=inn_level
19:14:56.139 [Lua] intensity=disabled
19:14:56.139 [Lua] ---
19:14:56.139 [Lua] [LevelAnalysis] set_random_seed( 14314426)
19:14:56.141 [Lua] [AIInterestPointSystem] Level Seed: 14314426
19:14:56.141 [Lua]
19:14:56.141 [Lua] [network_manager] = table
19:14:56.141 [Lua] [network_manager] = metatable
19:14:56.141 [Lua] [startup_data] = table
19:14:56.141 [Lua] [entity_manager] = table
19:14:56.141 [Lua] [entity_manager] = metatable
19:14:56.141 [Lua] [unit_spawner] = table
19:14:56.141 [Lua] [unit_spawner] = metatable
19:14:56.141 [Lua] [unit_storage] = table
19:14:56.141 [Lua] [unit_storage] = metatable
19:14:56.141 [Lua] [dice_keeper] = table
19:14:56.141 [Lua] [dice_keeper] = metatable
19:14:56.141 [Lua] [is_server] = false (boolean)
19:14:56.141 [Lua] [world] = [World]
19:14:56.141 [Lua] [system_api] = table
19:14:56.141 [Lua] [input_manager] = table
19:14:56.141 [Lua] [input_manager] = metatable
19:14:56.141 [Lua] [profile_synchronizer] = table
19:14:56.141 [Lua] [profile_synchronizer] = metatable
19:14:56.141 [Lua] [entity_system] = table
19:14:56.141 [Lua] [entity_system] = metatable
19:14:56.141 [Lua] [level_transition_handler] = table
19:14:56.141 [Lua] [level_transition_handler] = metatable
19:14:56.141 [Lua] [num_local_human_players] = 1 (number)
19:14:56.141 [Lua] [statistics_db] = table
19:14:56.141 [Lua] [statistics_db] = metatable
19:14:56.141 [Lua] [entity_system_bag] = table
19:14:56.141 [Lua] [entity_system_bag] = metatable
19:14:56.141 [Lua] [network_lobby] = table
19:14:56.141 [Lua] [network_lobby] = metatable
19:14:56.141 [Lua] [network_transmit] = table
19:14:56.141 [Lua] [network_transmit] = metatable
19:14:56.141 [Lua] [network_clock] = table
19:14:56.141 [Lua] [network_clock] = metatable
19:14:56.141 [Lua] [free_flight_manager] = table
19:14:56.141 [Lua] [free_flight_manager] = metatable
19:14:56.141 [Lua] [network_event_delegate] = table
19:14:56.141 [Lua] [network_event_delegate] = metatable
19:14:56.141 [Lua]
19:14:56.141 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:14:56.141 [Lua] ignoring extension VersusInteractObjectiveExtension
19:14:56.141 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:14:56.141 [Lua] ignoring extension VersusSocketObjectiveExtension
19:14:56.141 [Lua] ignoring extension VersusTargetObjectiveExtension
19:14:56.141 [Lua] ignoring extension VersusMissionObjectiveExtension
19:14:56.142 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:14:56.143 [Lua] [AchievementManager] Achievements using the steam platform
19:14:56.188 [Lua] [StateIngame] Level seed: 14314426
19:14:56.232 [Lua] [IngameUI] init
19:14:56.244 [SteamVoipClient] select_out(110000100089661, off)
19:14:56.275 [SteamVoipClient] select_out(110000101fd4a34, off)
19:14:56.275 [SteamVoipClient] select_out(110000102543600, off)
19:14:56.275 [SteamVoipClient] select_out(1100001040c1df0, off)
19:14:56.291 [Lua] cb_razer_chroma_setup
19:14:56.318 [Lua] completed
19:14:56.318 [Lua] completed
19:14:56.318 [Lua] completed
19:14:56.318 [Lua] completed
19:14:56.329 [Lua] completed
19:14:56.329 [Lua] completed
19:14:56.333 [Flow] LeaderNo
19:14:56.333 [Flow] lodestone diff 1:false
19:14:56.334 [Lua] [Managers] Calling function on all managers:
19:14:56.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:14:56.584 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 110000101fd4a34 1 1 3
19:14:56.584 [Lua] player (110000101fd4a34,1) was put into party 1
19:14:56.584 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle
19:14:56.584 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fd4a34) local_player_id(1) profile_index(5) career_index(3)
19:14:56.584 [Lua] [Matchmaking] Handshake successful (1100001040c1df0) (HSC-0000685935-client-[110000102543600]) (HSC-0000281696-host-[1100001040c1df0])
19:14:56.584 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:3 my_peer_id:110000102543600
19:14:56.584 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:14:56.584 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
19:14:56.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:14:56.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:14:56.584 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read,
19:14:56.584 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
19:14:56.584 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:14:56.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:14:56.584 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient, async-read,
19:14:56.731 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:14:56.731 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:14:56.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
19:14:56.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
19:14:56.797 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
19:14:56.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:14:56.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:14:56.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
19:14:56.880 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:14:56.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:14:56.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:14:56.943 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
19:14:56.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
19:14:56.994 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08
19:14:56.995 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
19:14:57.055 [Flow] DISABLE
19:14:57.109 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
19:14:57.109 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
19:14:57.109 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:14:57.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:14:57.954 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:14:57.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:14:58.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:14:58.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:14:58.050 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
19:14:58.141 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
19:14:58.141 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland
19:14:58.150 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
19:14:59.877 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:14:59.878 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.878 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
19:14:59.878 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.878 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player
19:14:59.878 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=1100001040c1df0 peer_id=1100001040c1df0
19:14:59.878 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 1100001040c1df0, self.peer_id = 110000102543600
19:14:59.878 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001040c1df0
19:14:59.893 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:14:59.893 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
19:14:59.893 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.893 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.893 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.893 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001040c1df0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001040c1df0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001040c1df0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001040c1df0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
19:14:59.894 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001040c1df0 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001040c1df0 go_type=music_states go_created_func_name=game_object_created_music_states
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kruber_painting_wood_base_1, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_2, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001040c1df0 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration
19:14:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read,
19:14:59.895 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:14:59.896 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:14:59.896 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player
19:14:59.896 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=1100001040c1df0 peer_id=110000100089661
19:14:59.896 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 110000100089661, self.peer_id = 110000102543600
19:14:59.896 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100089661
19:14:59.911 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:14:59.911 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
19:14:59.911 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:14:59.912 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:14:59.912 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player
19:14:59.912 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=1100001040c1df0 peer_id=110000101fd4a34
19:14:59.912 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 110000101fd4a34, self.peer_id = 110000102543600
19:14:59.912 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101fd4a34
19:14:59.926 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:14:59.926 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
19:14:59.929 [Flow] magnus and cemetery
19:14:59.929 [Flow] magnus and cemetery
19:14:59.929 [Flow] magnus and forest activated
19:14:59.929 [Flow] cemetery and forest activated
19:14:59.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:14:59.929 [Flow] ALL RUNES ACTIVATED
19:14:59.929 [Flow] magnus and forest activated
19:14:59.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:14:59.929 [Flow] ALL RUNES ACTIVATED
19:14:59.929 [Flow] magnus and cemetery
19:14:59.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:14:59.929 [Flow] ALL RUNES ACTIVATED
19:14:59.930 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:14:59.931 [Lua] [TelemetryRPCListener] Receiving session id from server 6aa473f6-cbd1-4e00-8e2e-3de641287d26
19:14:59.931 error: [Lua] SETTING ROUND ID
19:14:59.931 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player
19:14:59.931 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=1100001040c1df0 peer_id=110000102543600
19:14:59.931 [Lua] [GameNetworkManager] PLAYER is local player
19:14:59.931 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
19:14:59.932 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
19:14:59.932 [Lua] PartyManager:rpc_peer_assigned_to_party() 4 110000102543600 1 1 4
19:14:59.932 [Lua] player (110000102543600,1) was put into party 1
19:14:59.932 [Lua] [IngamePlayerListUI] - Destroy
19:14:59.932 [Lua] [EquipmentUI] - Destroy
19:14:59.932 [Lua] [AbilityUI] - Destroy
19:14:59.932 [Lua] [GamePadAbilityUI] - Destroy
19:14:59.932 [Lua] [GamePadEquipmentUI] - Destroy
19:14:59.939 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle
19:14:59.939 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2)
19:14:59.939 [Lua]
19:14:59.939 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:14:59.939 [Lua] [wwise/flamethrower] = false (boolean)
19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
19:14:59.939 [Lua] [wwise/drakegun] = false (boolean)
19:14:59.939 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean)
19:14:59.939 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:14:59.939 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:14:59.939 [Lua]
19:14:59.939 [Lua]
19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
19:14:59.939 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean)
19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:14:59.939 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:14:59.939 [Lua] [wwise/flamethrower] = false (boolean)
19:14:59.939 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean)
19:14:59.939 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:14:59.939 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
19:14:59.939 [Lua] [wwise/drakegun] = false (boolean)
19:14:59.939 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean)
19:14:59.939 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:14:59.939 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:14:59.939 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:14:59.939 [Lua]
19:14:59.940 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
19:14:59.940 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:15:00.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:15:00.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:15:00.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:15:00.040 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:4 my_peer_id:110000102543600
19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:15:00.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:15:00.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:15:00.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:15:00.102 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_client_2, async-read,
19:15:00.112 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
19:15:00.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:15:00.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:15:00.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:15:00.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:15:00.199 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:15:00.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
19:15:00.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
19:15:00.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
19:15:00.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:15:00.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:15:00.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:15:00.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:15:00.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:15:00.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
19:15:00.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:15:00.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:15:00.455 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
19:15:00.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:15:00.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:15:00.479 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:15:00.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:15:00.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:15:00.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
19:15:00.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:15:00.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:15:00.564 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:15:00.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
19:15:00.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
19:15:00.584 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
19:15:00.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:15:00.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:15:00.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:15:00.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:15:00.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:15:00.638 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:15:00.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:15:00.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:15:00.669 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:15:00.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:15:00.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:15:00.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
19:15:00.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:15:01.274 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:15:01.274 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:15:01.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:15:01.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:15:01.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:15:01.373 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:15:01.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:15:01.484 [Lua] [PackageManager] Force_load: wwise/drakegun
19:15:01.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:15:01.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:15:01.747 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:15:01.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:15:01.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:15:01.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:15:01.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:15:02.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:15:02.001 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:15:02.001 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:15:02.358 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:15:02.358 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:15:02.359 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:15:02.405 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:15:02.405 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:15:02.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:15:02.524 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:15:02.524 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:15:02.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:15:02.929 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:15:02.929 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:15:02.930 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:15:03.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:15:03.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:15:03.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:15:03.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:15:03.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:15:03.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:15:03.806 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
19:15:03.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:15:03.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:15:03.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:15:03.986 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:15:03.986 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:15:03.988 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:15:04.044 [Lua] StateInGameRunning:_game_actually_starts()
19:15:04.044 [Lua] #################################################################################################################
19:15:04.044 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
19:15:04.044 [Lua] #################################################################################################################
19:15:04.044 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
19:15:04.054 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
19:15:04.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
19:15:04.253 [Lua] Commit load time data
19:15:05.244 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
19:15:05.244 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:15:05.252 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
19:15:05.252 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:15:05.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
19:15:05.259 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:15:05.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
19:15:05.268 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:15:05.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read,
19:15:05.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:15:05.281 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kruber_painting_wood_base_1, async-read,
19:15:05.281 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:15:05.287 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2, async-read,
19:15:05.287 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:15:05.293 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
19:15:05.293 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:15:05.348 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_2, async-read,
19:15:05.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:15:05.356 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read,
19:15:05.356 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:15:05.449 [Window] Window => active
19:15:09.891 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle
19:15:09.891 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(2)
19:15:09.891 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:5 my_peer_id:110000102543600
19:15:09.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:15:09.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
19:15:09.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read,
19:15:09.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:15:09.891 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
19:15:09.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:15:09.891 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0
19:15:09.891 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
19:15:09.915 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
19:15:09.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
19:15:09.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
19:15:09.922 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:15:09.922 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient
19:15:09.923 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient
19:15:09.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:15:09.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:15:09.937 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:15:10.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:15:10.072 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:15:10.073 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
19:15:10.137 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
19:15:10.137 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
19:15:10.137 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:15:10.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:15:10.746 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:15:10.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
19:15:10.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
19:15:10.826 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
19:15:10.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
19:15:11.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
19:15:11.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
19:15:11.074 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
19:15:11.569 [Window] Window => inactive
19:15:12.334 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:15:12.335 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:15:40.050 [Window] Window => active
19:15:40.675 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
19:15:40.675 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:15:40.675 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
19:15:40.677 [Lua] [ChatManager][1]System: Starting hosted game...
19:16:19.877 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
19:16:19.877 [Lua] Received new state from server weave
19:16:19.878 [Lua] gm_event_end_conditions_met false false
19:16:19.880 [Save] Saving `save_data`
19:16:19.880 [Lua] PlayFabMirrorBase:_commit_internal nil
19:16:19.880 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:16:19.883 [Lua] generate_backend_stats 110000102543600:1
19:16:19.884 [Save] Save done
19:16:19.884 [Save] Saving `save_data`
19:16:19.888 [Save] Save done
19:16:19.905 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:16:19.905 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:16:19.905 [Lua] GameMechanismManager setting level seed: 3046419
19:16:19.905 [Lua] [NetworkClient] Setting difficulty to: cataclysm_2, difficulty_tweak to: 0, level_seed to: 3046419, environment_variation_id to: 0
19:16:19.905 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
19:16:19.905 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_rubble_beasts seed: 3046419 environment 0. New level, resetting package load status.
19:16:19.905 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=1100001040c1df0 peer_id=110000102543600
19:16:19.905 [Lua] [GameNetworkManager] not removing peer_id=110000102543600 local_player_id=1
19:16:19.905 [Lua] destroyed player game object with id 47 callback
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101fd4a34
19:16:19.905 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=1100001040c1df0 peer_id=110000101fd4a34
19:16:19.905 [Lua] [GameNetworkManager] removing peer_id=110000101fd4a34 local_player_id=1
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100089661
19:16:19.905 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=1100001040c1df0 peer_id=110000100089661
19:16:19.905 [Lua] [GameNetworkManager] removing peer_id=110000100089661 local_player_id=1
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] MUSIC object destroyed
19:16:19.905 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=1100001040c1df0 peer_id=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] removing peer_id=1100001040c1df0 local_player_id=1
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.905 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001040c1df0
19:16:19.906 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
19:16:19.907 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:16:19.907 [Lua] commit result success 4
19:16:19.908 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
19:16:19.908 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: false
19:16:19.908 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=83.95
19:16:21.912 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:16:21.912 [Lua] [Managers] Calling function on all managers:
19:16:21.912 [Lua] Clearing all global lookup lists
19:16:21.912 [Lua] [IngamePlayerListUI] - Destroy
19:16:21.912 [Lua] [EquipmentUI] - Destroy
19:16:21.912 [Lua] [AbilityUI] - Destroy
19:16:21.912 [Lua] [GamePadAbilityUI] - Destroy
19:16:21.912 [Lua] [GamePadEquipmentUI] - Destroy
19:16:21.913 [Lua] [IngameUI] destroy
19:16:21.918 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kruber_painting_wood_base_1
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_kerillian_painting_wood_base_2
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_client_2
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
19:16:21.919 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_4
19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_1
19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_2
19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1
19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1
19:16:21.920 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3
19:16:21.960 [Lua] [Managers] Destroying manager group:
19:16:21.963 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:16:22.034 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:16:22.034 [Lua] [Matchmaking] unregister rpcs
19:16:22.034 [Lua] ############### UNLOADING PACKAGES ###############
19:16:22.034 [Lua] [Managers] Calling function on all managers:
19:16:22.034 [Lua] [Managers] Destroying manager group:
19:16:22.034 [Lua] [Gamestate] Enter state StateLoading
19:16:22.036 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:16:22.036 [Lua] [Matchmaking] register rpcs
19:16:22.036 [Lua] registering RPCs
19:16:22.036 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:16:22.036 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:16:22.036 [Lua] [PartyManager] Leader is set to 1100001040c1df0
19:16:22.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:16:22.038 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
19:16:22.038 [Lua] GameMechanismManager setting level seed: 3046419
19:16:22.038 [Lua] [NetworkClient] Setting difficulty to: cataclysm_2, difficulty_tweak to: 0, level_seed to: 3046419, environment_variation_id to: 0
19:16:22.038 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
19:16:22.038 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_rubble_beasts seed: 3046419 environment 0. New level, resetting package load status.
19:16:22.040 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
19:16:22.040 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[dlc_scorpion_rubble_beasts] self.picked_environment_id=[0]
19:16:22.040 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
19:16:22.041 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
19:16:22.041 [Umbra] Unload tome
19:16:22.042 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
19:16:22.105 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
19:16:22.105 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
19:16:22.105 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
19:16:22.105 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
19:16:22.105 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
19:16:22.105 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
19:16:22.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
19:16:22.151 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
19:16:22.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
19:16:26.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
19:16:26.627 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
19:16:26.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
19:16:27.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
19:16:27.234 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
19:16:27.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
19:16:27.503 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
19:16:28.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
19:16:28.094 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
19:16:28.112 [Lua] [LevelTransitionHandler] Level load completed!
19:16:28.112 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 3046419 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
19:16:28.129 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:16:28.129 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
19:16:28.129 [Lua] load_startup_enemy_packages: --------------
19:16:28.129 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] chaos_spawn
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] chaos_troll
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_rat_ogre
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_stormfiend
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] beastmen_minotaur
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] chaos_plague_sorcerer
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] chaos_corruptor_sorcerer
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_gutter_runner
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_pack_master
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_poison_wind_globadier
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_ratling_gunner
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_warpfire_thrower
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] chaos_vortex_sorcerer
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] beastmen_standard_bearer
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] chaos_vortex
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] critter_rat
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] critter_pig
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_storm_vermin_with_shield
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] beastmen_gor
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] beastmen_ungor_archer
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] beastmen_ungor
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_clan_rat
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_slave
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_clan_rat_with_shield
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_storm_vermin
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] beastmen_bestigor
19:16:28.130 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:16:28.130 [Lua] skaven_plague_monk
19:16:28.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:16:28.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:16:28.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:16:28.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:16:28.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:16:28.775 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:16:29.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:16:29.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:16:29.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:16:29.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:16:29.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:16:29.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:16:30.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:16:30.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:16:30.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:16:30.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:16:30.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:16:30.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:16:30.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:16:30.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:16:30.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:16:31.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:16:31.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:16:31.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:16:31.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:16:31.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:16:31.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:16:31.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:16:31.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:16:31.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:16:32.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:16:32.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:16:32.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:16:32.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:16:32.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:16:32.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:16:32.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:16:32.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:16:32.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:16:33.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:16:33.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:16:33.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:16:33.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:16:33.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:16:33.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:16:33.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:16:33.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:16:33.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:16:33.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:16:33.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:16:33.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:16:34.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:16:34.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:16:34.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
19:16:35.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
19:16:35.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
19:16:35.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
19:16:36.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
19:16:36.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
19:16:36.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
19:16:36.381 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:6 my_peer_id:110000102543600
19:16:36.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:36.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:36.381 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:16:36.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:36.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
19:16:36.415 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient
19:16:36.416 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
19:16:36.416 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
19:16:36.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
19:16:36.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
19:16:36.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:16:37.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:16:37.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:16:37.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:16:37.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:16:37.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:16:37.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:16:37.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:16:37.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:16:37.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:16:38.102 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:7 my_peer_id:110000102543600
19:16:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:38.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:38.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:16:38.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient
19:16:38.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:16:38.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:16:38.169 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:16:38.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
19:16:38.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
19:16:38.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
19:16:38.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:16:39.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:16:39.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:16:39.304 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
19:16:39.306 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
19:16:39.306 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:16:39.306 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:16:39.420 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:8 my_peer_id:110000102543600
19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:39.420 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:16:39.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read,
19:16:39.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
19:16:39.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
19:16:39.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:16:39.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
19:16:39.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
19:16:39.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p
19:16:39.506 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
19:16:39.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
19:16:39.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
19:16:39.775 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:16:39.858 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:16:39.858 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:16:39.858 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
19:16:40.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
19:16:40.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p
19:16:40.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
19:16:40.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
19:16:40.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p
19:16:40.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
19:16:40.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
19:16:40.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
19:16:40.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
19:16:40.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
19:16:40.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
19:16:40.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:16:40.721 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001040c1df0 inventory_sync_id:9 my_peer_id:110000102543600
19:16:40.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:40.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:16:40.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:16:40.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
19:16:40.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:16:40.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:16:40.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
19:16:41.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
19:16:41.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
19:16:41.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:16:41.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:16:41.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:16:41.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
19:16:41.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
19:16:41.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
19:16:41.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:16:41.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:16:41.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:16:41.887 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:16:41.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:16:41.970 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:16:41.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
19:16:42.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
19:16:42.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
19:16:42.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
19:16:43.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
19:16:43.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p
19:16:43.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
19:16:43.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
19:16:43.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p
19:16:43.139 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
19:16:43.140 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:16:43.140 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
19:16:43.141 [Umbra] Init version: 3.4.15 :: 16 threads
19:16:43.713 [Lua] Async level spawning done
19:16:43.713 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:16:44.676 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:16:44.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:16:44.676 [Lua] [Matchmaking] unregister rpcs
19:16:44.676 [Lua] [Managers] Destroying manager group:
19:16:44.677 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
19:16:44.677 [Lua] [Gamestate] Enter StateIngame CLIENT
19:16:44.677 [Lua] [Managers] Calling function on all managers:
19:16:44.677 [Lua] <>level = dlc_scorpion_rubble_beasts<>
19:16:44.677 [Lua] [StateIngame] Client ingame
19:16:44.680 [Lua] [Matchmaking] register rpcs
19:16:44.680 [Lua] GameNetworkManager:init... creating game session
19:16:44.680 [Lua] Joning GameSession userdata: 0x0b2a4a58 as a client through channel_id 4
19:16:44.680 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:16:44.680 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
19:16:44.680 [Lua] [GameNetworkManager] self.is_server = false
19:16:44.680 [Network] Setting artificial MTU limit to 65536
19:16:44.680 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 10
19:16:44.680 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
19:16:44.687 [Lua] Switching ConflictSettings: to: default
19:16:44.687 [Lua] pacing=default
19:16:44.687 [Lua] roaming=nil
19:16:44.687 [Lua] specials=default
19:16:44.687 [Lua] debug_color=maroon
19:16:44.687 [Lua] contained_breeds=nil
19:16:44.687 [Lua] pack_spawning=default
19:16:44.687 [Lua] disabled=false
19:16:44.687 [Lua] factions=nil
19:16:44.687 [Lua] boss=default
19:16:44.687 [Lua] horde=default
19:16:44.687 [Lua] name=default
19:16:44.687 [Lua] intensity=default
19:16:44.687 [Lua] ---
19:16:44.687 [Lua] [LevelAnalysis] set_random_seed( 3046419)
19:16:44.690 warning: [GwNav] NavData resource not loaded
19:16:44.690 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
19:16:44.690 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
19:16:44.693 [Lua] [AIInterestPointSystem] Level Seed: 3046419
19:16:44.693 [Lua]
19:16:44.693 [Lua] [network_manager] = table
19:16:44.693 [Lua] [network_manager] = metatable
19:16:44.693 [Lua] [startup_data] = table
19:16:44.693 [Lua] [entity_manager] = table
19:16:44.693 [Lua] [entity_manager] = metatable
19:16:44.693 [Lua] [unit_spawner] = table
19:16:44.693 [Lua] [unit_spawner] = metatable
19:16:44.693 [Lua] [unit_storage] = table
19:16:44.693 [Lua] [unit_storage] = metatable
19:16:44.693 [Lua] [dice_keeper] = table
19:16:44.693 [Lua] [dice_keeper] = metatable
19:16:44.693 [Lua] [is_server] = false (boolean)
19:16:44.693 [Lua] [world] = [World]
19:16:44.693 [Lua] [system_api] = table
19:16:44.693 [Lua] [input_manager] = table
19:16:44.693 [Lua] [input_manager] = metatable
19:16:44.693 [Lua] [profile_synchronizer] = table
19:16:44.693 [Lua] [profile_synchronizer] = metatable
19:16:44.693 [Lua] [entity_system] = table
19:16:44.693 [Lua] [entity_system] = metatable
19:16:44.693 [Lua] [level_transition_handler] = table
19:16:44.693 [Lua] [level_transition_handler] = metatable
19:16:44.693 [Lua] [num_local_human_players] = 1 (number)
19:16:44.693 [Lua] [statistics_db] = table
19:16:44.693 [Lua] [statistics_db] = metatable
19:16:44.693 [Lua] [entity_system_bag] = table
19:16:44.693 [Lua] [entity_system_bag] = metatable
19:16:44.693 [Lua] [network_lobby] = table
19:16:44.693 [Lua] [network_lobby] = metatable
19:16:44.693 [Lua] [network_transmit] = table
19:16:44.693 [Lua] [network_transmit] = metatable
19:16:44.693 [Lua] [network_clock] = table
19:16:44.693 [Lua] [network_clock] = metatable
19:16:44.693 [Lua] [free_flight_manager] = table
19:16:44.693 [Lua] [free_flight_manager] = metatable
19:16:44.693 [Lua] [network_event_delegate] = table
19:16:44.693 [Lua] [network_event_delegate] = metatable
19:16:44.693 [Lua]
19:16:44.694 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:16:44.694 [Lua] ignoring extension VersusInteractObjectiveExtension
19:16:44.694 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:16:44.694 [Lua] ignoring extension VersusSocketObjectiveExtension
19:16:44.694 [Lua] ignoring extension VersusTargetObjectiveExtension
19:16:44.694 [Lua] ignoring extension VersusMissionObjectiveExtension
19:16:44.694 [Lua] ignoring extension KeepDecorationPaintingExtension
19:16:44.695 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:16:44.712 [Lua] [AchievementManager] Achievements using the steam platform
19:16:44.762 [Lua] [StateIngame] Level seed: 3046419
19:16:44.819 [Lua] [IngameUI] init
19:16:44.830 [SteamVoipClient] select_out(110000100089661, off)
19:16:44.830 [SteamVoipClient] select_out(110000101fd4a34, off)
19:16:44.830 [SteamVoipClient] select_out(110000102543600, off)
19:16:44.830 [SteamVoipClient] select_out(1100001040c1df0, off)
19:16:44.842 [Lua] cb_razer_chroma_setup
19:16:44.863 [Lua] completed
19:16:44.863 [Lua] completed
19:16:44.866 [Lua] [Managers] Calling function on all managers:
19:16:44.866 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:16:44.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 10
19:16:45.074 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001040c1df0 go_type=weave go_created_func_name=game_object_created_weave
19:16:45.074 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player
19:16:45.074 [Lua] [GameNetworkManager] game_object_created_player, go_id=1, owner_peer_id=1100001040c1df0 peer_id=1100001040c1df0
19:16:45.074 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 1, peer_id = 1100001040c1df0, self.peer_id = 110000102543600
19:16:45.074 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001040c1df0
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:16:45.087 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.087 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001040c1df0 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001040c1df0 go_type=music_states go_created_func_name=game_object_created_music_states
19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit
19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit
19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit
19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit
19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit
19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001040c1df0 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit
19:16:45.088 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player
19:16:45.088 [Lua] [GameNetworkManager] game_object_created_player, go_id=25, owner_peer_id=1100001040c1df0 peer_id=110000101fd4a34
19:16:45.088 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 25, peer_id = 110000101fd4a34, self.peer_id = 110000102543600
19:16:45.088 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101fd4a34
19:16:45.102 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:16:45.102 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
19:16:45.102 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player
19:16:45.102 [Lua] [GameNetworkManager] game_object_created_player, go_id=26, owner_peer_id=1100001040c1df0 peer_id=110000100089661
19:16:45.102 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 26, peer_id = 110000100089661, self.peer_id = 110000102543600
19:16:45.102 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100089661
19:16:45.115 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:16:45.115 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
19:16:45.118 [Lua] FIRST UPDATE @0.069060787558556
19:16:45.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 10
19:16:45.169 [Lua] Breedfreezer (client) received breed syncs num_breeds:8, total_units:0
19:16:45.169 [Lua] --> got 0 of skaven_clan_rat
19:16:45.169 [Lua] --> got 0 of skaven_storm_vermin
19:16:45.169 [Lua] --> got 0 of skaven_slave
19:16:45.169 [Lua] --> got 0 of beastmen_ungor_archer
19:16:45.169 [Lua] --> got 0 of beastmen_bestigor
19:16:45.169 [Lua] --> got 0 of beastmen_ungor
19:16:45.169 [Lua] --> got 0 of skaven_plague_monk
19:16:45.169 [Lua] --> got 0 of beastmen_gor
19:16:45.169 [Lua] Breed freezer counts: 8 8
19:16:45.169 [Lua] Comitting breed freezer frozen units
19:16:45.169 [Lua] [TelemetryRPCListener] Receiving session id from server c9d6f71e-f0fe-4c51-a9ac-265c623ea0a6
19:16:45.169 error: [Lua] SETTING ROUND ID
19:16:45.169 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001040c1df0 go_type=player go_created_func_name=game_object_created_player
19:16:45.169 [Lua] [GameNetworkManager] game_object_created_player, go_id=27, owner_peer_id=1100001040c1df0 peer_id=110000102543600
19:16:45.169 [Lua] [GameNetworkManager] PLAYER is local player
19:16:45.169 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
19:16:45.170 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
19:16:45.170 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
19:16:45.170 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
19:16:45.170 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:16:45.187 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:16:45.188 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:16:45.188 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:16:45.189 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:16:45.190 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:16:45.191 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:16:45.192 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:45.192 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
19:16:45.336 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001040c1df0 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:16:45.370 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001040c1df0 go_type=weave_target_unit go_created_func_name=game_object_created_network_unit
19:16:45.370 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001040c1df0 go_type=weave_target_unit go_created_func_name=game_object_created_network_unit
19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001040c1df0 go_type=weave_kill_enemies_unit go_created_func_name=game_object_created_network_unit
19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001040c1df0 go_type=weave_target_unit go_created_func_name=game_object_created_network_unit
19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001040c1df0 go_type=weave_target_unit go_created_func_name=game_object_created_network_unit
19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001040c1df0 go_type=weave_target_unit go_created_func_name=game_object_created_network_unit
19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective
19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective
19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective
19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective
19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective
19:16:45.371 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001040c1df0 go_type=weave_objective go_created_func_name=game_object_created_weave_objective
19:16:45.804 [Lua] StateInGameRunning:_game_actually_starts()
19:16:45.804 [Lua] #################################################################################################################
19:16:45.804 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
19:16:45.804 [Lua] #################################################################################################################
19:16:45.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
19:16:45.818 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
19:16:46.024 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
19:16:46.024 [Lua] Commit load time data
19:16:48.723 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:48.769 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:48.770 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:51.587 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:51.627 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:51.627 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
19:16:51.628 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:51.630 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:52.063 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:52.063 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:52.091 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:53.427 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:53.427 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:53.471 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:53.472 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:53.489 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:53.489 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
19:16:53.490 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:16:54.105 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:54.105 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:16:54.106 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:54.106 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:54.141 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:54.622 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:54.622 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:54.623 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:54.720 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:54.765 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:54.869 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:54.869 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:54.870 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:55.209 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:55.209 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
19:16:55.209 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:16:55.241 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:16:56.535 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_minotaur go_created_func_name=game_object_created_network_unit
19:16:56.852 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:56.852 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
19:16:56.853 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:16:57.089 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:57.089 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:57.090 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:57.130 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:57.130 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:57.131 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:57.132 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:57.169 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:57.170 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
19:16:57.781 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:57.813 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:57.814 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:16:59.167 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:59.205 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
19:16:59.206 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:16:59.207 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:16:59.247 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:16:59.785 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:16:59.832 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
19:17:00.035 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:00.074 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.075 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.076 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.116 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.117 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.118 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.160 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.161 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.162 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.189 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.190 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.191 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.242 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.243 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.243 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:00.446 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:00.562 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:01.625 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001040c1df0 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
19:17:01.626 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001040c1df0 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
19:17:01.627 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
19:17:01.676 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:02.075 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:17:02.263 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:17:02.592 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:17:02.592 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001040c1df0 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
19:17:02.755 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:17:02.755 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:02.756 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:02.795 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:02.796 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:02.944 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:17:02.944 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:02.945 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:02.999 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:03.000 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:03.032 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:17:03.032 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:03.084 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:03.085 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:03.085 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:03.129 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:03.129 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:03.130 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:03.180 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.181 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.182 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.224 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.225 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.226 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.263 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.264 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.265 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.324 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.325 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.327 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:03.413 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:03.413 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:03.584 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:03.620 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:03.682 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:03.934 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:04.140 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:05.483 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:06.399 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:06.529 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:06.529 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:06.529 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:06.894 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:07.301 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:07.642 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:11.488 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001040c1df0 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
19:17:12.507 [Lua] 1 4
19:17:13.764 [Lua] 1 4
19:17:14.440 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:14.634 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:14.634 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:14.634 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:14.634 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:14.634 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:14.634 [Lua] 1 4
19:17:14.786 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:14.848 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:15.010 [Lua] 1 4
19:17:15.688 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:15.688 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:15.951 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:16.225 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:16.225 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:16.225 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:17.229 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:17.539 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:18.103 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:17:20.242 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:20.322 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:23.313 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:30.666 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:32.138 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001040c1df0 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
19:17:32.191 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001040c1df0 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
19:17:32.191 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
19:17:32.192 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001040c1df0 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
19:17:32.192 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
19:17:35.697 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.720 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.721 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.741 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.742 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.796 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.798 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.814 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.815 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.866 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.867 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.885 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.886 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:35.919 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:38.679 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:38.694 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:38.695 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:38.732 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:38.733 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:38.765 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:38.766 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:38.800 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:38.801 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:38.821 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:38.822 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:38.871 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:38.872 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:38.891 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:38.892 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:38.928 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:39.209 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:39.725 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.235 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.783 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:40.817 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:40.867 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:40.906 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:40.945 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:40.946 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:40.963 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:40.964 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:42.937 [Lua] -----Enter charged
19:17:43.929 [Lua] -----Exit charged
19:17:46.490 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001040c1df0 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
19:17:48.886 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001040c1df0 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
19:17:49.085 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:17:49.085 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:49.086 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:49.340 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:17:49.340 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:51.018 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001040c1df0 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
19:17:51.360 [Lua] 1 4
19:17:51.415 [Lua] 1 4
19:17:51.520 [Lua] 1 4
19:17:51.561 [Lua] 1 4
19:17:51.561 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:51.865 [Lua] 1 4
19:17:52.167 [Lua] 1 4
19:17:52.649 [Lua] 1 4
19:17:52.841 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:54.506 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:17:56.511 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001040c1df0 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
19:17:57.359 [Lua] 1 4
19:17:59.941 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001040c1df0 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
19:18:00.047 [Lua] 1 4
19:18:00.105 [Lua] state dead despawn
19:18:00.119 [Lua] 1 4
19:18:00.169 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:18:00.169 [Lua] 1 4
19:18:00.170 [Lua] 1 4
19:18:00.212 [Lua] 1 4
19:18:00.213 [Lua] 1 4
19:18:00.259 [Lua] 1 4
19:18:00.259 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0
19:18:00.259 [Lua] 1 4
19:18:00.273 [Lua] 1 4
19:18:00.273 [Lua] 1 4
19:18:00.326 [Lua] 1 4
19:18:00.344 [Lua] 1 4
19:18:00.388 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:00.422 [Lua] 1 4
19:18:00.493 [Lua] 1 4
19:18:00.597 [Lua] 1 4
19:18:00.908 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001040c1df0 go_type=damage_wave_unit go_created_func_name=game_object_created_network_unit
19:18:02.383 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:18:03.204 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:18:03.204 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:18:03.687 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:18:03.687 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001040c1df0 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:18:03.840 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001040c1df0 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:18:05.380 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001040c1df0 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
19:18:05.702 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:06.328 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:07.230 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=damage_wave_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:07.263 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:18:07.614 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:10.516 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.276 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
19:18:16.276 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0
19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.316 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.335 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.335 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.335 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.335 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:16.335 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:39.480 [Lua] [LobbyMembers] Member left 1100001040c1df0
19:18:45.111 [Lua] [IngameUI] menu view on_enter ingame_menu
19:18:45.684 [Lua] [IngameUI] menu view on_exit ingame_menu
19:18:48.011 [Window] Window => inactive
19:18:48.620 [Connection] Dropped voip chunk from 110000100089661 because channel 7 can't communicate
19:18:48.861 [Lua] [LobbyMembers] Member left 110000100089661
19:18:49.280 [SteamTransport] Failed to send a message to 110000100089661 with error code 3
19:18:49.280 [Connection] Connection to 110000100089661 broken in transport layer.
19:18:49.281 [Steam] Connection b25505ce to remote 110000100089661 rejected, reason 1000
19:18:50.363 [Handshaker] Lost connection 131 to 110000100089661
19:18:50.403 [Lua] [LobbyMembers] Member left 110000101fd4a34
19:18:50.661 [Handshaker] Lost connection 130 to 1100001040c1df0
19:18:50.839 [Steam] Connection 2aa04cea to remote 110000101fd4a34 rejected, reason 1000
19:18:51.746 [Lua] broken_connection to 1100001040c1df0
19:18:51.746 [Lua] <>
<>Disconnected<>
<>broken connection to server: authentication_denied<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:289: in function _update_connections
[3] @scripts/network/network_client.lua:301: in function update
[4] @scripts/game_state/state_ingame.lua:831: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:820: in function game_update
[7] @scripts/boot.lua:605:in function
[1] system = "Disconnected"; message = "broken connection to server: authentication_denied"
[2] self = table: 000000000B2A1BD0; channel_id = 4; channel_state = "disconnected"; reason = "authentication_denied"
[3] self = table: 000000000B2A1BD0; dt = 0.018939757719635963
[4] self = table: 00000000009A5FC0; dt = 0.018939757719635963; t = 124.04774403944612; network_manager = table: 000000000B2A6B00
[5] self = table: 000000000059D100; dt = 0.018939757719635963; t = 348.25394469138701
[6] self = table: 0000000000097110; real_world_dt = 0.018939757719635963; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.018939757719635963; t = 348.25394469138701
[7] dt = 0.018939757719635963
[2] server_peer_id = "1100001040c1df0"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B2C36E0; fail_reason = "authentication_denied"; _network_event_delegate = table: 00000000109DA110; last_level_index = 50; _profile_requester = table: 000000000B2C2C80; slot_allocator = table: 000000000B2A8180; lobby_client = table: 0000000011AE9230; _notification_sent = true; profile_synchronizer = table: 000000000B2BF520; connecting_timeout = 0.24370831623673439; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 2; state = "game_started"; level_transition_handler = table: 000000001040ECA0; _eac_has_set_host = true; _eac_can_play = true;
[3] server_peer_id = "1100001040c1df0"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000B2C36E0; fail_reason = "authentication_denied"; _network_event_delegate = table: 00000000109DA110; last_level_index = 50; _profile_requester = table: 000000000B2C2C80; slot_allocator = table: 000000000B2A8180; lobby_client = table: 0000000011AE9230; _notification_sent = true; profile_synchronizer = table: 000000000B2BF520; connecting_timeout = 0.24370831623673439; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 2; state = "game_started"; level_transition_handler = table: 000000001040ECA0; _eac_has_set_host = true; _eac_can_play = true;
[4] world_name = "level_world"; entity_system_bag = table: 000000000B12DB60; _debug_gui_immediate = [Gui]; entity_system = table: 000000000B12DC30; parent = table: 0000000000097110; network_client = table: 000000000B2A1BD0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000011AE9230; is_in_tutorial = false; input_manager = table: 0000000012708E20; profile_synchronizer = table: 000000000B2BF520; _debug_gui = [Gui]; network_transmit = table: 0000000000EB0560; _max_local_players = 4; _fps_reporter = table: 000000000DC47420; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01882297545671463; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 00000000105DFF00; machines = table: 000000000BBBE810; _camera_carrier = table: 000000000DC46EB0; _level_flow_events = table: 000000000BB9EEA0; _quit_game = false; level_transition_handler = table: 000000001040ECA0; _onclose_called = false; network_clock = table: 000000000B231610; game_mode_key = "weave"; statistics_db = table: 00000000009A6240; level_key = "dlc_scorpion_rubble_beasts"; free_flight_manager = table: 0000000002C4E150; dice_keeper = table: 0000000007EFA820; network_event_delegate = table: 00000000109DA110;
[5] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 00000000009A5FC0;
[6] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 000000000F350D60;
<>
<>
19:18:51.750 [Lua] [GameNetworkManager] Leaving game...
19:18:51.750 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=126.05
19:18:51.766 [SteamVoipClient] select_out(110000100089661, off)
19:18:51.766 [SteamVoipClient] select_out(110000101fd4a34, off)
19:18:51.766 [SteamVoipClient] select_out(110000102543600, off)
19:18:51.766 [SteamVoipClient] select_out(1100001040c1df0, off)
19:18:51.767 warning: [Lua] [STEAM VOIP]: Connection to host "1100001040c1df0" broken. Leaving room.
19:18:51.767 [SteamVoip] Leaving room f009e59ccaa7c44b
19:18:51.866 [Handshaker] Lost connection 132 to 110000101fd4a34
19:18:57.771 [Lua] Session leave timeout reached, force disconnecting
19:18:57.771 [Lua] [GameNetworkManager] Forcing disconnect_from_host()
19:18:57.783 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.783 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_beastmen_minotaur, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=weave_target_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=weave_target_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=weave_target_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=weave_kill_enemies_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=weave_target_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=weave_target_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=27 owner_peer_id=1100001040c1df0 peer_id=110000102543600
19:18:57.784 [Lua] [GameNetworkManager] not removing peer_id=110000102543600 local_player_id=1
19:18:57.784 [Lua] destroyed player game object with id 27 callback
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100089661
19:18:57.784 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=26 owner_peer_id=1100001040c1df0 peer_id=110000100089661
19:18:57.784 [Lua] [GameNetworkManager] removing peer_id=110000100089661 local_player_id=1
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101fd4a34
19:18:57.784 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=25 owner_peer_id=1100001040c1df0 peer_id=110000101fd4a34
19:18:57.784 [Lua] [GameNetworkManager] removing peer_id=110000101fd4a34 local_player_id=1
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] MUSIC object destroyed
19:18:57.784 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=1 owner_peer_id=1100001040c1df0 peer_id=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] removing peer_id=1100001040c1df0 local_player_id=1
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001040c1df0
19:18:57.784 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=weave, object_destroy_func=game_object_destroyed_weave, owned by peer=1100001040c1df0
19:18:57.785 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
19:18:57.803 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:18:57.803 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed"
19:18:57.803 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
19:18:57.803 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:18:57.803 [Lua] [Managers] Calling function on all managers:
19:18:57.804 [Lua] Clearing all global lookup lists
19:18:57.804 [Lua] [IngamePlayerListUI] - Destroy
19:18:57.804 [Lua] [EquipmentUI] - Destroy
19:18:57.804 [Lua] [AbilityUI] - Destroy
19:18:57.804 [Lua] [GamePadAbilityUI] - Destroy
19:18:57.804 [Lua] [GamePadEquipmentUI] - Destroy
19:18:57.804 [Lua] [IngameUI] destroy
19:18:57.973 [Lua] [Managers] Destroying manager group:
19:18:57.981 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:18:58.135 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:18:58.143 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
19:18:58.143 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:18:58.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:18:58.145 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:18:58.148 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:18:58.151 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:18:58.152 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
19:18:58.152 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:18:58.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:18:58.155 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:18:58.156 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:18:58.157 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:18:58.159 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:18:58.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:18:58.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:18:58.166 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
19:18:58.168 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:18:58.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:18:58.171 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:18:58.171 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:18:58.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:18:58.199 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:18:58.203 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
19:18:58.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:18:58.207 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:18:58.217 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:18:58.217 [Lua] [Matchmaking] unregister rpcs
19:18:58.217 [Lua] [Matchmaking] destroying
19:18:58.217 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
19:18:58.217 [Lua] [ChatManager] Unregistering channel 1
19:18:58.217 [Lua] [EnemyPackageLoader] network_context_destroyed
19:18:58.217 [Lua] [PartyManager] network_context_destroyed
19:18:58.217 [Lua] [GameMechanismManager] network_context_destroyed
19:18:58.217 [EAC] Connection reset
19:18:58.224 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:18:58.224 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient
19:18:58.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient
19:18:58.242 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
19:18:58.242 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
19:18:58.245 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
19:18:58.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient
19:18:58.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.247 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
19:18:58.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.250 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:18:58.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient
19:18:58.250 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
19:18:58.251 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
19:18:58.251 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient
19:18:58.257 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:18:58.257 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient
19:18:58.257 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
19:18:58.257 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
19:18:58.257 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
19:18:58.258 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
19:18:58.258 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient
19:18:58.258 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:18:58.258 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient
19:18:58.258 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
19:18:58.258 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/middenland/chr_empire_soldier_knight_middenland, InventoryPackageSynchronizerClient
19:18:58.291 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:18:58.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient
19:18:58.292 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
19:18:58.292 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
19:18:58.292 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
19:18:58.300 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
19:18:58.301 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
19:18:58.301 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
19:18:58.305 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
19:18:58.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
19:18:58.305 [Lua] LobbyClient close server channel 4 to 1100001040c1df0
19:18:58.305 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0eb8df68, channel: 4
19:18:58.305 [Lua] ############### UNLOADING PACKAGES ###############
19:18:58.305 [Lua] [Managers] Calling function on all managers:
19:18:58.305 [Lua] [Managers] Destroying manager group:
19:18:58.305 [Lua] [Gamestate] Enter StateTitleScreen
19:18:58.305 [Umbra] Init version: 3.4.15 :: 16 threads
19:18:58.306 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:18:58.306 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:18:58.306 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:18:58.306 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:18:58.306 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:18:58.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:18:58.309 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:18:58.309 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:18:58.316 [Save] Loading `save_data`
19:18:58.316 [Save] Load done
19:18:58.331 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:18:58.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:18:58.409 [Lua] [Managers] Destroying manager group:
19:18:58.409 [Lua] [Gamestate] Enter state StateLoading
19:18:58.410 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:18:58.410 [Lua] [LobbyManager] Setting up network options
19:18:58.410 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
19:18:58.410 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
19:18:58.410 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
19:18:58.410 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
19:18:58.410 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:18:58.410 [Lua] LobbyManager:setup_network_options server_port: 27015
19:18:58.410 [Lua] registering RPCs
19:18:58.410 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:18:58.410 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer
19:18:58.410 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:18:58.411 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:18:58.411 [Lua] [LevelTransitionHandler] load_level inn_level 0
19:18:58.438 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts
19:18:58.446 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts
19:18:58.452 [Umbra] Unload tome
19:18:58.453 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler
19:18:58.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
19:18:58.453 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
19:18:58.453 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
19:18:58.453 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
19:18:58.453 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
19:18:58.453 [SteamVoip] Creating room 7385d033c029d7f6
19:18:58.453 [SteamVoip] Joining room 7385d033c029d7f6
19:18:58.454 [EAC] EAC server 110000102543600 is initializing
19:18:58.459 [EAC] Server is also client 110000102543600
19:18:58.459 [EACServer] [20:18:58:459][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6283C77C0 LogLevel: Info.
19:18:58.459 [Lua] ### Created peer state machine for 110000102543600
19:18:58.459 [Lua] [PeerSM] 110000102543600 :: on_enter Connecting
19:18:58.459 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:18:58.460 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2232: in function create_popup
[2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:211: in function _init_network
[3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter
[4] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:99: in function init
[7] @scripts/game_state/game_state_machine.lua:7: in function init
[8] @foundation/scripts/util/class.lua:62: in function new
[9] @scripts/game_state/state_loading.lua:598: in function _setup_state_machine
[10] @scripts/game_state/state_loading.lua:82: in function on_enter
[11] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[12] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[13] @foundation/scripts/util/state_machine.lua:148: in function update
[14] @scripts/boot.lua:842: in function game_update
[15] @scripts/boot.lua:605:in function
[1] self = table: 0000000000C8FAD0; error = "lobby_disconnected"; header = nil; action = "continue"; right_button = nil
[2] self = table: 0000000010CFE290; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 000000000F350D60; increment_lobby_port = true; network_options = table: 00000000103A5A60; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "lobby_disconnected"
[3] self = table: 0000000010CFE290; params = table: 000000000DC95CC0
[4] self = table: 000000000DAFA970; new_state = table: 0000000002A3E200; params = table: 000000000DC95CC0; scope_name = "StateLoadingRestartNetwork:on_enter"
[5] self = table: 000000000DAFA970; new_state = table: 0000000002A3E200; notify = nil; old_state = nil
[6] self = table: 000000000DAFA970; parent = table: 0000000000C8FAD0; start_state = table: 0000000002A3E200; params = table: 000000000DC95CC0; profiling_debugging_enabled = true
[7] self = table: 000000000DAFA970; parent = table: 0000000000C8FAD0; start_state = table: 0000000002A3E200; params = table: 000000000DC95CC0; profiling_debugging_enabled = true
[8] self = table: 000000000270BEE0; object = table: 000000000DAFA970
[9] self = table: 0000000000C8FAD0; params = table: 000000000DC95CC0
[10] self = table: 0000000000C8FAD0; param_block = table: 000000000059D060
[11] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateLoading:on_enter"
[12] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 000000000DD0EAD0
[13] self = table: 000000000059D100; dt = 0.016666807234287262; t = 354.90164600324351; new_state = table: 0000000002A41040
[14] self = table: 0000000000097110; real_world_dt = 0.016666807234287262; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016666807234287262; t = 354.90164600324351
[15] dt = 0.016666807234287262
[1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097110; _lobby_host = table: 0000000000C78D90; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000DAB8920; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010C4FC00; _network_transmit = table: 000000000DAA4660; _network_server = table: 000000000DAD0C00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000DB41B20; _local_quickplay_bonus = false; _loading_view = table: 000000000DC93D80;
[2] _previous_session_error_headers_lookup = table: 000000000569FEB0; _loading_view = table: 000000000DC93D80; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000000C8FAD0; _world = [World];
[3] _previous_session_error_headers_lookup = table: 000000000569FEB0; _loading_view = table: 000000000DC93D80; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000000C8FAD0; _world = [World];
[4] _params = table: 000000000DC95CC0; _profiling_debugging_enabled = true; _parent = table: 0000000000C8FAD0; _state = table: 0000000010CFE290;
[5] _params = table: 000000000DC95CC0; _profiling_debugging_enabled = true; _parent = table: 0000000000C8FAD0; _state = table: 0000000010CFE290;
[6] _params = table: 000000000DC95CC0; _profiling_debugging_enabled = true; _parent = table: 0000000000C8FAD0; _state = table: 0000000010CFE290;
[7] _params = table: 000000000DC95CC0; _profiling_debugging_enabled = true; _parent = table: 0000000000C8FAD0; _state = table: 0000000010CFE290;
[8] __index = table: 000000000270BEE0; ___is_class_metatable___ = true; super = table: 00000000000AD750; DEBUG = false;
[9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097110; _lobby_host = table: 0000000000C78D90; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000DAB8920; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010C4FC00; _network_transmit = table: 000000000DAA4660; _network_server = table: 000000000DAD0C00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000DB41B20; _local_quickplay_bonus = false; _loading_view = table: 000000000DC93D80;
[10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000097110; _lobby_host = table: 0000000000C78D90; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000DAB8920; _registered_rpcs = true; _wanted_state = table: 0000000010371830; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000010C4FC00; _network_transmit = table: 000000000DAA4660; _network_server = table: 000000000DAD0C00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000DB41B20; _local_quickplay_bonus = false; _loading_view = table: 000000000DC93D80;
[11] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000C8FAD0;
[12] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000C8FAD0;
[13] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000C8FAD0;
[14] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 000000000F350D60;
19:18:58.460 [Lua] PopupManager:queue_default_popup: Cannot reach the game host. You have been disconnected. Error continue OK
19:18:58.460 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:18:58.467 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:18:58.467 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:18:58.467 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:18:58.467 [Lua] Set lobby begin:
19:18:58.467 [Lua] Set lobby end.
19:18:58.467 [Lua] [PSM] Peer 110000102543600 joined. Want to use profile index "3" and join party "nil"
19:18:58.467 [Lua] [LobbyHost] Changed state from 0 to creating
19:18:58.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:18:58.511 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:18:58.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:18:58.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:18:58.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:18:58.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:18:58.668 [Lua] [LobbyHost] Changed state from creating to joined
19:18:58.668 [Lua] [PartyManager] Leader is set to 110000102543600
19:18:58.668 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102543600 my_peer_id:110000102543600
19:18:58.668 [Lua] [ChatManager] Registering channel 1
19:18:58.668 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600)
19:18:58.668 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600)
19:18:58.668 [Lua] [PartyManager] network_context_created (server_peer_id=110000102543600, own_peer_id=110000102543600)
19:18:58.683 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:18:58.684 [Lua] [NetworkServer] Changing num_players from nil to 1
19:18:58.684 [Lua] Players: 1
19:18:58.684 [Lua] Set lobby begin:
19:18:58.684 [Lua] Lobby data num_players = 1
19:18:58.684 [Lua] Lobby data level_key = inn_level
19:18:58.684 [Lua] Lobby data game_mode = 3
19:18:58.684 [Lua] Lobby data matchmaking = false
19:18:58.684 [Lua] Set lobby end.
19:18:58.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:18:58.734 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:18:58.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:19:00.441 [Lua] player (110000102543600,1) was put into party 0
19:19:00.441 [Lua] [PeerSM] 110000102543600 :: on_exit Connecting
19:19:00.441 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
19:19:00.441 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 inn_level 0
19:19:00.441 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:19:00.441 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000102543600 "Baby Shark Tododo (Froh)"
<>
19:19:00.441 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 00000000079D3750; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000102543600"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4539575; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000F42E620
[3] _ = table: 00000000079D3750; new_state = Loading; old_state = Connecting
[4] self = table: 000000000D979A30; dt = 0.01666700653731823; state_data = table: 00000000079D3750; new_state = Loading
[5] self = table: 000000000DAD0C00; dt = 0.01666700653731823; peer_state_machines = table: 000000000B3EFD60; joined_peers = table: 000000000DBA6BF0; game_session = nil; peer_id = "110000102543600"; peer_state_machine = table: 000000000D979A30
[6] self = table: 0000000000C8FAD0; dt = 0.01666700653731823
[7] self = table: 0000000000C8FAD0; dt = 0.01666700653731823; t = 356.93372047517914
[8] self = table: 000000000059D100; dt = 0.01666700653731823; t = 356.93372047517914
[9] self = table: 0000000000097110; real_world_dt = 0.01666700653731823; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01666700653731823; t = 356.93372047517914
[10] dt = 0.01666700653731823
[2] server = table: 000000000DAD0C00; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9473729990422726; peer_id = "110000102543600";
[4] current_state = Loading; function_memoize = table: 000000000D9760E0; state_data = table: 00000000079D3750;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "inn_level"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000DAB8920;
[6] _world_name = "loading_world"; _world = [World]; _popup_id = "1"; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 0000000000C78D90; _loading_view = table: 000000000DC93D80; _local_quickplay_bonus = false; _machine = table: 000000000DAFA970; _network_event_delegate = table: 000000000DAB8920; _registered_rpcs = true; _quickplay_bonus = false; _input_manager = table: 000000000DB41B20; _loadout_resync_state = "check_resync"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _should_start_breed_loading = true; _network_server = table: 000000000DAD0C00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 000000000DAA4660; _profile_synchronizer = table: 0000000010C4FC00; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport";
[7] _world_name = "loading_world"; _world = [World]; _popup_id = "1"; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097110; _loading_music_triggered = true; _lobby_host = table: 0000000000C78D90; _loading_view = table: 000000000DC93D80; _local_quickplay_bonus = false; _machine = table: 000000000DAFA970; _network_event_delegate = table: 000000000DAB8920; _registered_rpcs = true; _quickplay_bonus = false; _input_manager = table: 000000000DB41B20; _loadout_resync_state = "check_resync"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _should_start_breed_loading = true; _network_server = table: 000000000DAD0C00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001040ECA0; _has_invitation_error = false; _level_key = "inn_level"; _network_transmit = table: 000000000DAA4660; _profile_synchronizer = table: 0000000010C4FC00; _wanted_state = table: 0000000010371830; _viewport_name = "loading_viewport";
[8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 0000000000C8FAD0;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 000000000F350D60;
<>
<>
19:19:00.442 [Lua] [StateLoading] got rpc_load_level 50 inn_level
19:19:02.648 [Window] Window => active
19:19:02.971 [Lua] PopupManager:query_result returned result: continue
19:19:06.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:19:06.307 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:19:06.323 [Lua] [LevelTransitionHandler] Level load completed!
19:19:06.323 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4539575 - use_random_directors: true - overriden_conflict: nil
19:19:06.325 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:19:06.325 [Lua] checking dlc's against conflict directors
19:19:06.325 [Lua] number of factions to include 2
19:19:06.325 [Lua] Updated list weights for random:
19:19:06.325 [Lua] skaven, 0.42 (0.00-0.42)
19:19:06.325 [Lua] chaos, 0.42 (0.42-0.83)
19:19:06.325 [Lua] beastmen, 0.17 (0.83-1.00)
19:19:06.325 [Lua] Rolled random faction: 0.82330763339996338 chaos
19:19:06.325 [Lua] Updated list weights for random:
19:19:06.325 [Lua] skaven, 0.71 (0.00-0.71)
19:19:06.325 [Lua] beastmen, 0.29 (0.71-1.00)
19:19:06.325 [Lua] Rolled random faction: 0.37494060397148132 skaven
19:19:06.325 [Lua] number of factions added 2
19:19:06.325 [Lua] --- --- ---
19:19:06.325 [Lua] Starting... difficulty 'cataclysm_2'
19:19:06.325 [Lua] These are the starting conflict directors:
19:19:06.325 [Lua] inn_level
19:19:06.325 [Lua] --- --- ---
19:19:06.325 [Lua]
19:19:06.325 [Lua] DONE! Found the following directors:
19:19:06.325 [Lua] (free: 35), Master hash is:
19:19:06.325 [Lua] [EnemyPackageLoader] breed_lookup: {
}
19:19:06.325 [Lua] load_startup_enemy_packages: --------------
19:19:06.325 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:19:06.325 [Lua] critter_rat
19:19:06.340 [Lua] ### Sending rpc_level_loaded
19:19:06.340 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 50
19:19:06.340 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
19:19:06.357 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
19:19:06.357 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
19:19:06.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600
19:19:06.357 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:0 my_peer_id:110000102543600
19:19:06.374 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
19:19:06.374 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
19:19:06.374 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
19:19:06.374 [Lua] ### Sending rpc_level_loaded
19:19:06.374 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 50
19:19:06.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:19:06.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:19:06.391 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn
19:19:06.391 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:19:06.391 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:19:06.391 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:19:06.391 [Lua] Starting async level spawning of levels/inn/world
19:19:06.392 [Umbra] Init version: 3.4.15 :: 16 threads
19:19:06.833 [Lua] Async level spawning done
19:19:06.833 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:19:07.805 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:19:07.805 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:19:07.805 [Lua] Set lobby begin:
19:19:07.805 [Lua] Lobby data host = 110000102543600
19:19:07.805 [Lua] Lobby data level_key = inn_level
19:19:07.805 [Lua] Lobby data game_mode = 3
19:19:07.805 [Lua] Lobby data country_code = FR
19:19:07.805 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:07.806 [Lua] Lobby data num_players = 1
19:19:07.806 [Lua] Lobby data matchmaking = false
19:19:07.806 [Lua] Set lobby end.
19:19:07.806 [Lua] [Managers] Destroying manager group:
19:19:07.806 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:19:07.806 [Lua] [Gamestate] Enter StateIngame HOST
19:19:07.806 [Lua] [Managers] Calling function on all managers:
19:19:07.806 [Lua] <>level = inn_level<>
19:19:07.806 [Lua] Set lobby begin:
19:19:07.806 [Lua] Lobby data host = 110000102543600
19:19:07.807 [Lua] Lobby data level_key = inn_level
19:19:07.807 [Lua] Lobby data game_mode = 3
19:19:07.807 [Lua] Lobby data selected_level_key = inn_level
19:19:07.807 [Lua] Lobby data country_code = FR
19:19:07.807 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:07.807 [Lua] Lobby data num_players = 1
19:19:07.807 [Lua] Lobby data matchmaking = false
19:19:07.807 [Lua] Set lobby end.
19:19:07.807 [Lua] [StateIngame] Server ingame
19:19:07.810 [Lua] Set lobby begin:
19:19:07.810 [Lua] Lobby data level_key = inn_level
19:19:07.810 [Lua] Lobby data selected_level_key = inn_level
19:19:07.810 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:07.810 [Lua] Lobby data matchmaking = false
19:19:07.810 [Lua] Lobby data host = 110000102543600
19:19:07.810 [Lua] Lobby data country_code = FR
19:19:07.810 [Lua] Lobby data game_mode = 3
19:19:07.810 [Lua] Lobby data difficulty_tweak = 0
19:19:07.810 [Lua] Lobby data difficulty = cataclysm_2
19:19:07.810 [Lua] Lobby data num_players = 1
19:19:07.810 [Lua] Set lobby end.
19:19:07.810 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer
19:19:07.810 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:19:07.810 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:19:07.810 [Lua] [Matchmaking] initializing
19:19:07.810 [Lua] [Matchmaking] my_peer_id: 110000102543600, I am server
19:19:07.810 [Lua] [Matchmaking] register rpcs
19:19:07.810 [Lua] GameNetworkManager:init... creating game session
19:19:07.810 [Lua] Host GameSession.make_game_session_host with session:
19:19:07.810 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:19:07.810 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
19:19:07.810 [Lua] [GameNetworkManager] self.is_server = true
19:19:07.810 [Network] Setting artificial MTU limit to 65536
19:19:07.810 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
19:19:07.818 [Lua] Switching ConflictSettings: to: inn_level
19:19:07.818 [Lua] pacing=disabled
19:19:07.818 [Lua] roaming=nil
19:19:07.818 [Lua] disabled=false
19:19:07.818 [Lua] pack_spawning=disabled
19:19:07.818 [Lua] contained_breeds=nil
19:19:07.818 [Lua] boss=disabled
19:19:07.818 [Lua] horde=disabled
19:19:07.818 [Lua] specials=disabled
19:19:07.818 [Lua] name=inn_level
19:19:07.818 [Lua] intensity=disabled
19:19:07.818 [Lua] ---
19:19:07.818 [Lua] [LevelAnalysis] set_random_seed( 4539575)
19:19:07.821 [Lua] [AIInterestPointSystem] Level Seed: 4539575
19:19:07.821 [Lua]
19:19:07.821 [Lua] [entity_system_bag] = table
19:19:07.821 [Lua] [entity_system_bag] = metatable
19:19:07.821 [Lua] [startup_data] = table
19:19:07.821 [Lua] [entity_manager] = table
19:19:07.821 [Lua] [entity_manager] = metatable
19:19:07.821 [Lua] [unit_spawner] = table
19:19:07.821 [Lua] [unit_spawner] = metatable
19:19:07.821 [Lua] [unit_storage] = table
19:19:07.821 [Lua] [unit_storage] = metatable
19:19:07.821 [Lua] [dice_keeper] = table
19:19:07.821 [Lua] [dice_keeper] = metatable
19:19:07.821 [Lua] [is_server] = true (boolean)
19:19:07.821 [Lua] [world] = [World]
19:19:07.821 [Lua] [system_api] = table
19:19:07.821 [Lua] [entity_system] = table
19:19:07.821 [Lua] [entity_system] = metatable
19:19:07.821 [Lua] [network_lobby] = table
19:19:07.821 [Lua] [network_lobby] = metatable
19:19:07.821 [Lua] [profile_synchronizer] = table
19:19:07.821 [Lua] [profile_synchronizer] = metatable
19:19:07.821 [Lua] [level_transition_handler] = table
19:19:07.821 [Lua] [level_transition_handler] = metatable
19:19:07.821 [Lua] [num_local_human_players] = 1 (number)
19:19:07.821 [Lua] [statistics_db] = table
19:19:07.821 [Lua] [statistics_db] = metatable
19:19:07.821 [Lua] [network_server] = table
19:19:07.821 [Lua] [network_server] = metatable
19:19:07.821 [Lua] [input_manager] = table
19:19:07.821 [Lua] [input_manager] = metatable
19:19:07.821 [Lua] [network_clock] = table
19:19:07.821 [Lua] [network_clock] = metatable
19:19:07.821 [Lua] [network_transmit] = table
19:19:07.821 [Lua] [network_transmit] = metatable
19:19:07.821 [Lua] [free_flight_manager] = table
19:19:07.821 [Lua] [free_flight_manager] = metatable
19:19:07.821 [Lua] [network_manager] = table
19:19:07.821 [Lua] [network_manager] = metatable
19:19:07.821 [Lua] [network_event_delegate] = table
19:19:07.821 [Lua] [network_event_delegate] = metatable
19:19:07.821 [Lua]
19:19:07.821 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:19:07.821 [Lua] ignoring extension VersusInteractObjectiveExtension
19:19:07.821 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:19:07.821 [Lua] ignoring extension VersusSocketObjectiveExtension
19:19:07.821 [Lua] ignoring extension VersusTargetObjectiveExtension
19:19:07.821 [Lua] ignoring extension VersusMissionObjectiveExtension
19:19:07.822 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:19:07.824 [Lua] [AchievementManager] Achievements using the steam platform
19:19:07.867 [Lua] [StateIngame] Level seed: 4539575
19:19:07.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
19:19:07.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
19:19:07.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
19:19:07.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
19:19:07.874 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
19:19:07.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:19:07.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:19:07.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5, async-read,
19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2, async-read,
19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1, async-read,
19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:19:07.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
19:19:07.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3, async-read,
19:19:07.878 [Lua] [LevelAnalysis] set_random_seed( 4539575)
19:19:07.913 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:19:07.913 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
19:19:07.913 [Lua] [IngameUI] init
19:19:07.925 [SteamVoipClient] select_out(110000102543600, off)
19:19:07.939 [Lua] cb_razer_chroma_setup
19:19:07.966 [Lua] completed
19:19:07.966 [Lua] completed
19:19:07.966 [Lua] completed
19:19:07.966 [Lua] completed
19:19:07.977 [Lua] completed
19:19:07.978 [Lua] completed
19:19:07.980 [Lua] [Matchmaking] Cancelling matchmaking
19:19:07.980 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:19:07.980 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:19:07.980 [Lua] Set lobby begin:
19:19:07.980 [Lua] Lobby data level_key = inn_level
19:19:07.980 [Lua] Lobby data power_level = 0
19:19:07.980 [Lua] Lobby data selected_level_key = inn_level
19:19:07.980 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:07.980 [Lua] Lobby data matchmaking = false
19:19:07.980 [Lua] Lobby data host = 110000102543600
19:19:07.980 [Lua] Lobby data country_code = FR
19:19:07.980 [Lua] Lobby data game_mode = 3
19:19:07.980 [Lua] Lobby data difficulty_tweak = 0
19:19:07.980 [Lua] Lobby data difficulty = cataclysm_2
19:19:07.980 [Lua] Lobby data num_players = 1
19:19:07.980 [Lua] Set lobby end.
19:19:07.981 [Flow] complete_skittergate_legend true
19:19:07.981 [Flow] complete_all_helmgart_levels_recruit true
19:19:07.982 [Flow] WitchHunterLevel:35
19:19:07.982 [Flow] LeaderYes
19:19:07.982 [Flow] ALL PC XP:304250
19:19:07.982 [Flow] Has "bogenhafen" DLC:true
19:19:07.982 [Flow] WH XP:60850
19:19:07.982 [Flow] Number of crafted items:2803
19:19:07.982 [Flow] Has "pre_order" DLC:true
19:19:07.982 [Flow] Sum of Powe Levels:1500
19:19:07.982 [Flow] lodestone diff 1:false
19:19:07.982 [Flow] magnus and forest activated
19:19:07.982 [Flow] magnus and forest activated
19:19:07.982 [Flow] cemetery and forest activated
19:19:07.982 [Flow] magnus and cemetery
19:19:07.982 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:19:07.982 [Flow] ALL RUNES ACTIVATED
19:19:07.983 [Flow] magnus and forest activated
19:19:07.983 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:19:07.983 [Flow] ALL RUNES ACTIVATED
19:19:07.983 [Flow] cemetery and forest activated
19:19:07.983 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:19:07.983 [Flow] ALL RUNES ACTIVATED
19:19:07.983 [Flow] magnus and forest activated
19:19:07.983 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:19:07.983 [Flow] ALL RUNES ACTIVATED
19:19:07.983 [Flow] magnus and cemetery
19:19:07.983 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:19:07.983 [Flow] ALL RUNES ACTIVATED
19:19:07.983 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:19:07.984 [Lua] CurrentConflictSettings inn_level
19:19:07.984 [Lua] [ConflictDirector] conflict_director is ai_ready
19:19:07.984 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:19:07.984 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:19:07.986 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:19:07.986 [Lua] Forming navigation groups in one frame
19:19:07.986 [Lua] Forming navigation groups
19:19:08.003 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907
19:19:08.004 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000331966
19:19:08.004 [Lua] number of nav groups: 41
19:19:08.005 [Lua] number of refined nav groups : 23
19:19:08.006 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
19:19:08.006 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:19:08.007 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:19:08.007 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_2, USING SETTINGS FOR EASY
19:19:08.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:19:08.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:19:08.009 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:19:08.009 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
19:19:08.009 [Lua] [Managers] Calling function on all managers:
19:19:08.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:19:08.038 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
19:19:08.038 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
19:19:08.270 [Lua] player (110000102543600,1) was put into party 1
19:19:08.270 [Lua] [IngamePlayerListUI] - Destroy
19:19:08.271 [Lua] [EquipmentUI] - Destroy
19:19:08.271 [Lua] [AbilityUI] - Destroy
19:19:08.271 [Lua] [GamePadAbilityUI] - Destroy
19:19:08.271 [Lua] [GamePadEquipmentUI] - Destroy
19:19:08.278 [Lua] Assigning peer(110000102543600:1) to profile(3) career(2)
19:19:08.278 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2)
19:19:08.278 [Lua] Set lobby begin:
19:19:08.278 [Lua] Lobby data player_slot_1 = 0:0
19:19:08.278 [Lua] Lobby data level_key = inn_level
19:19:08.278 [Lua] Lobby data power_level = 0
19:19:08.278 [Lua] Lobby data selected_level_key = inn_level
19:19:08.278 [Lua] Lobby data player_slot_4 = 0:0
19:19:08.278 [Lua] Lobby data difficulty = cataclysm_2
19:19:08.278 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:08.278 [Lua] Lobby data matchmaking = false
19:19:08.278 [Lua] Lobby data host = 110000102543600
19:19:08.278 [Lua] Lobby data country_code = FR
19:19:08.278 [Lua] Lobby data game_mode = 3
19:19:08.278 [Lua] Lobby data player_slot_5 = 0:0
19:19:08.278 [Lua] Lobby data player_slot_2 = 0:0
19:19:08.278 [Lua] Lobby data difficulty_tweak = 0
19:19:08.279 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:08.279 [Lua] Lobby data num_players = 1
19:19:08.279 [Lua] Set lobby end.
19:19:08.279 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0
19:19:08.279 [Lua]
19:19:08.279 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean)
19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:19:08.279 [Lua] [wwise/flamethrower] = false (boolean)
19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
19:19:08.279 [Lua] [wwise/drakegun] = false (boolean)
19:19:08.279 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:19:08.279 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:19:08.279 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:19:08.279 [Lua]
19:19:08.279 [Lua]
19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
19:19:08.279 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean)
19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:19:08.279 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:19:08.279 [Lua] [wwise/flamethrower] = false (boolean)
19:19:08.279 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean)
19:19:08.279 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:19:08.279 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
19:19:08.279 [Lua] [wwise/drakegun] = false (boolean)
19:19:08.279 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean)
19:19:08.279 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:19:08.279 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:19:08.279 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:19:08.279 [Lua]
19:19:08.279 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
19:19:08.279 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
19:19:08.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
19:19:08.279 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
19:19:08.279 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
19:19:08.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:19:08.282 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600
19:19:08.303 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
19:19:08.303 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
19:19:08.309 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:1 my_peer_id:110000102543600
19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
19:19:08.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:19:08.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:19:08.382 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
19:19:08.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
19:19:08.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:19:08.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:19:08.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:19:08.731 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:19:08.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
19:19:08.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
19:19:08.761 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
19:19:08.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:19:08.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:19:08.769 [Flow] DISABLE
19:19:08.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:19:08.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
19:19:08.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:19:08.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:19:08.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:19:08.828 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
19:19:08.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:19:08.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:19:08.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:19:08.863 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
19:19:08.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:19:08.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:19:08.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:19:08.900 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
19:19:08.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:19:08.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:19:08.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:19:08.924 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:19:08.924 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:19:08.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:19:08.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:19:08.953 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
19:19:08.954 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:19:08.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:19:08.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:19:08.985 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
19:19:08.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:19:08.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:19:09.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:19:09.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30
19:19:09.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:19:09.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
19:19:09.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
19:19:09.035 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
19:19:09.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:19:09.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:19:09.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:19:09.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:19:09.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:19:09.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:19:09.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:19:09.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
19:19:09.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:19:09.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:19:09.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:19:09.128 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
19:19:09.128 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:19:09.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:19:09.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:19:09.736 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:19:09.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:19:09.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:19:09.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:19:09.870 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:19:09.933 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:19:09.933 [Lua] [PackageManager] Force_load: wwise/drakegun
19:19:09.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:19:10.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:19:10.117 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:19:10.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:19:10.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:19:10.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:19:10.162 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:19:10.204 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:19:10.204 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:19:10.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:19:10.360 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:19:10.360 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:19:10.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:19:10.566 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:19:10.566 [Lua] Players: 2
19:19:10.566 [Lua] Set lobby begin:
19:19:10.566 [Lua] Lobby data player_slot_1 = 0:0
19:19:10.566 [Lua] Lobby data level_key = inn_level
19:19:10.566 [Lua] Lobby data power_level = 0
19:19:10.566 [Lua] Lobby data selected_level_key = inn_level
19:19:10.566 [Lua] Lobby data player_slot_4 = 0:0
19:19:10.566 [Lua] Lobby data difficulty = cataclysm_2
19:19:10.567 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:10.567 [Lua] Lobby data matchmaking = false
19:19:10.567 [Lua] Lobby data host = 110000102543600
19:19:10.567 [Lua] Lobby data country_code = FR
19:19:10.567 [Lua] Lobby data game_mode = 3
19:19:10.567 [Lua] Lobby data player_slot_5 = 0:0
19:19:10.567 [Lua] Lobby data player_slot_2 = 0:0
19:19:10.567 [Lua] Lobby data difficulty_tweak = 0
19:19:10.567 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:10.567 [Lua] Lobby data num_players = 2
19:19:10.567 [Lua] Set lobby end.
19:19:10.567 [Lua] [LobbyMembers] Member joined 110000100089661
19:19:10.571 [Lua] [LoadTimeManager] Member Joined
19:19:10.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:19:10.612 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:19:10.613 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:19:10.652 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:19:10.652 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:19:10.653 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:19:10.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:19:10.778 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:19:10.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:19:11.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:19:11.121 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:19:11.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:19:11.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:19:11.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:19:11.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:19:11.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:19:11.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:19:11.900 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
19:19:11.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:19:11.920 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:19:11.920 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:19:11.935 [Lua] Players are leaving the safe zone
19:19:12.081 [Lua] GOT approve_channel 9 110000100089661 1860000017f9593
19:19:12.081 [EAC] EAC server has client 110000100089661 and channel 9 (and owner 110000100089661)
19:19:12.081 [Lua] Client with peer_id 110000100089661 got APPROVED by server
19:19:12.081 [EACServer] [20:19:12:081][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100089661 PlayerGUID: 76561197960828513 PlayerIP: 0.0.0.0 OwnerGUID: 76561197960828513 PlayerName: kuli
19:19:12.081 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100089661'
19:19:12.081 [Lua] [PeerSM] 110000100089661 :: on_enter Connecting
19:19:12.081 [Lua] [ChatManager][1]System: kuli is joining the game
19:19:12.113 [Lua] StateInGameRunning:_game_actually_starts()
19:19:12.113 [Lua] #################################################################################################################
19:19:12.114 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_rubble_beasts-inn_level [Members joined]: 1 [Members Left]: 0 [Is Server]: true
19:19:12.114 [Lua] #################################################################################################################
19:19:12.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12
19:19:12.121 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12
19:19:12.127 [EACServer] [20:19:12:126][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:19:12.172 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:19:12.172 [Lua] [Matchmaking] Got a handshake request from 110000100089661 with user name 'kuli'
19:19:12.228 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017f9593 from 110000100089661, replying lobby_ok
19:19:12.269 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100089661 REPLY wh:0 | we:0 | dr:110000102543600 | bw:0 | es:0
19:19:12.331 [Lua] Set lobby begin:
19:19:12.332 [Lua] Lobby data player_slot_1 = 0:0
19:19:12.332 [Lua] Lobby data level_key = inn_level
19:19:12.332 [Lua] Lobby data power_level = 0
19:19:12.332 [Lua] Lobby data selected_level_key = inn_level
19:19:12.332 [Lua] Lobby data player_slot_4 = 0:0
19:19:12.332 [Lua] Lobby data difficulty = cataclysm_2
19:19:12.333 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:12.333 [Lua] Lobby data matchmaking = false
19:19:12.333 [Lua] Lobby data host = 110000102543600
19:19:12.334 [Lua] Lobby data country_code = FR
19:19:12.334 [Lua] Lobby data game_mode = 3
19:19:12.334 [Lua] Lobby data player_slot_5 = 0:0
19:19:12.337 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:12.337 [Lua] Lobby data difficulty_tweak = 0
19:19:12.337 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:12.337 [Lua] Lobby data num_players = 2
19:19:12.337 [Lua] Set lobby end.
19:19:12.337 [Lua] [Matchmaking] Assigning profile slot 2 to 110000100089661
19:19:12.337 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0
19:19:12.803 [Lua] PlayFabMirrorBase:_commit_internal 5
19:19:12.803 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:19:12.806 [Lua] generate_backend_stats 110000102543600:1
19:19:12.829 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:19:12.829 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:19:12.829 [Lua] Set lobby begin:
19:19:12.829 [Lua] Lobby data player_slot_1 = 0:0
19:19:12.829 [Lua] Lobby data level_key = inn_level
19:19:12.829 [Lua] Lobby data power_level = 835
19:19:12.829 [Lua] Lobby data selected_level_key = inn_level
19:19:12.829 [Lua] Lobby data player_slot_4 = 0:0
19:19:12.829 [Lua] Lobby data difficulty = cataclysm_2
19:19:12.829 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:12.829 [Lua] Lobby data matchmaking = false
19:19:12.829 [Lua] Lobby data host = 110000102543600
19:19:12.829 [Lua] Lobby data country_code = FR
19:19:12.829 [Lua] Lobby data game_mode = 3
19:19:12.829 [Lua] Lobby data player_slot_5 = 0:0
19:19:12.829 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:12.829 [Lua] Lobby data difficulty_tweak = 0
19:19:12.829 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:12.829 [Lua] Lobby data num_players = 2
19:19:12.829 [Lua] Set lobby end.
19:19:12.832 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12
19:19:12.832 [Lua] Commit load time data
19:19:12.833 [Lua] commit result success 5
19:19:13.597 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2, async-read,
19:19:13.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:19:13.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1, async-read,
19:19:13.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:19:13.615 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
19:19:13.615 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:19:13.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1, async-read,
19:19:13.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:19:13.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
19:19:13.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:19:13.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1, async-read,
19:19:13.641 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:19:13.650 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2, async-read,
19:19:13.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:19:13.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1, async-read,
19:19:13.657 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:19:13.722 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read,
19:19:13.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:19:13.731 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
19:19:13.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:19:14.553 [Lua] ### CLEARING PEER STATE FOR 110000100089661
19:19:14.553 [Lua] [PeerSM] 110000100089661 :: on_exit Connecting
19:19:14.553 [Lua] [PeerSM] 110000100089661 :: on_enter Connecting
19:19:14.599 [Lua] [PSM] Peer 110000100089661 joined. Want to use profile index "2" and join party "0"
19:19:14.599 [Lua] Mechanism says: a client joined the game! 110000100089661
19:19:14.599 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100089661, connection_key=0)
19:19:14.599 [Lua] Sync dynamic to client:
19:19:14.783 [SteamVoipClient] select_out(110000100089661, on)
19:19:14.840 [SteamVoipClient] select_out(110000100089661, on)
19:19:14.840 [SteamVoipClient] select_in(110000100089661, on)
19:19:14.840 [SteamVoipClient] select_out(110000100089661, off)
19:19:16.733 [Lua] player (110000100089661,1) was put into party 0
19:19:16.733 [Lua] [PeerSM] 110000100089661 :: on_exit Connecting
19:19:16.733 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
19:19:16.733 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 inn_level 0
19:19:16.733 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:19:16.735 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 110000102543600 "Baby Shark Tododo (Froh)"
<>
19:19:16.736 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:830: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000009BD7110; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000100089661"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4539575; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000F42E620
[3] _ = table: 0000000009BD7110; new_state = Loading; old_state = Connecting
[4] self = table: 0000000009BD7390; dt = 0.0099067594856023788; state_data = table: 0000000009BD7110; new_state = Loading
[5] self = table: 000000000DAD0C00; dt = 0.0099067594856023788; peer_state_machines = table: 000000000B3EFD60; joined_peers = table: 000000000DBA6BF0; game_session = [GameSession]; peer_id = "110000100089661"; peer_state_machine = table: 0000000009BD7390
[6] self = table: 000000000ACF7E70; dt = 0.0099067594856023788; t = 8.7541740462183952; network_manager = table: 00000000114DE860
[7] self = table: 000000000059D100; dt = 0.0099067594856023788; t = 373.0490861349972
[8] self = table: 0000000000097110; real_world_dt = 0.0099067594856023788; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0099067594856023788; t = 373.0490861349972
[9] dt = 0.0099067594856023788
[2] server = table: 000000000DAD0C00; wanted_career_index = 1; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; wanted_profile_index = 2; resend_timer = 1.959085357375443; resend_post_game_timer = 1.9207283761352301; clan_tag = "0"; peer_id = "110000100089661";
[4] current_state = Loading; function_memoize = table: 0000000000D92E70; state_data = table: 0000000009BD7110;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "inn_level"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.0098932757973670959; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000DDFE370; machines = table: 000000000161C860; viewport_name = "player_1"; _camera_carrier = table: 000000000F05C450; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000114DE400; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false;
[7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60;
<>
<>
19:19:16.754 [EACServer] [20:19:16:753][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100089661 Session: 2 Status: Client Authenticated Message: Client authenticated.
19:19:16.755 [EAC] Peer 110000100089661 switched EAC state to ClientAuthenticatedLocal
19:19:16.828 [Lua] ### Sending rpc_level_loaded
19:19:16.828 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 50
19:19:16.828 [Lua] Peer 110000100089661 has loaded the level but not all enemies, so we wait
19:19:16.900 [EACServer] [20:19:16:899][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100089661.
19:19:16.936 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100089661, connection_key=0)
19:19:16.937 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
19:19:16.937 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
19:19:16.937 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:1 my_peer_id:110000102543600
19:19:17.200 [EACServer] [20:19:17:200][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100089661
19:19:17.200 [EACServer] [20:19:17:200][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100089661 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:19:17.200 [EAC] Peer 110000100089661 switched EAC state to ClientAuthenticatedRemote
19:19:18.265 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
19:19:18.265 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
19:19:19.566 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:19:19.566 [Lua] [Matchmaking] Got a handshake request from 110000100089661 with user name 'kuli'
19:19:19.566 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
19:19:19.566 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
19:19:19.579 [Lua] Breedfreezer (server) starting a hot join sync
19:19:19.579 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
19:19:19.579 [Lua] RemotePlayer:create_game_object( ) 44
19:19:19.597 [Lua] player (110000100089661,1) was put into party 1
19:19:19.597 [Lua] Assigning peer(110000100089661:1) to profile(2) career(1)
19:19:19.597 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100089661) local_player_id(1) profile_index(2) career_index(1)
19:19:19.597 [Lua] Set lobby begin:
19:19:19.597 [Lua] Lobby data player_slot_1 = 0:0
19:19:19.597 [Lua] Lobby data level_key = inn_level
19:19:19.597 [Lua] Lobby data power_level = 835
19:19:19.597 [Lua] Lobby data selected_level_key = inn_level
19:19:19.598 [Lua] Lobby data player_slot_4 = 0:0
19:19:19.598 [Lua] Lobby data difficulty = cataclysm_2
19:19:19.598 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:19.598 [Lua] Lobby data matchmaking = false
19:19:19.598 [Lua] Lobby data host = 110000102543600
19:19:19.598 [Lua] Lobby data country_code = FR
19:19:19.598 [Lua] Lobby data game_mode = 3
19:19:19.598 [Lua] Lobby data player_slot_5 = 0:0
19:19:19.598 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:19.598 [Lua] Lobby data difficulty_tweak = 0
19:19:19.598 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:19.598 [Lua] Lobby data num_players = 2
19:19:19.598 [Lua] Set lobby end.
19:19:19.598 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0
19:19:19.598 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
19:19:19.598 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
19:19:19.604 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
19:19:19.604 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
19:19:19.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:19:19.700 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:19:19.700 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
19:19:19.700 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600
19:19:19.700 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:2 my_peer_id:110000102543600
19:19:19.701 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
19:19:19.706 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:2 my_peer_id:110000102543600
19:19:19.706 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient, async-read,
19:19:19.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:19:19.706 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
19:19:19.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:19:19.706 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient, async-read,
19:19:19.706 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:19:19.706 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:19:19.706 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read,
19:19:19.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
19:19:19.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:19:19.731 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
19:19:19.732 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:19:19.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:19:19.792 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
19:19:19.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:19:19.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:19:19.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
19:19:19.868 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:19:20.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:19:20.009 [Lua] [PackageManager] Force_load: wwise/staff
19:19:20.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
19:19:20.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
19:19:20.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
19:19:20.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:19:20.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:19:20.268 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
19:19:20.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:19:20.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:19:20.862 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
19:19:20.863 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:19:20.946 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:19:20.946 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:19:20.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
19:19:21.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
19:19:21.247 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
19:19:21.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:19:21.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:19:21.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:19:21.315 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
19:19:22.696 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:19:22.697 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
19:19:22.697 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:19:23.131 [Lua] Set lobby begin:
19:19:23.131 [Lua] Lobby data player_slot_1 = 0:0
19:19:23.131 [Lua] Lobby data level_key = inn_level
19:19:23.132 [Lua] Lobby data power_level = 417
19:19:23.132 [Lua] Lobby data selected_level_key = inn_level
19:19:23.132 [Lua] Lobby data player_slot_4 = 0:0
19:19:23.132 [Lua] Lobby data difficulty = cataclysm_2
19:19:23.132 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:23.132 [Lua] Lobby data matchmaking = false
19:19:23.132 [Lua] Lobby data host = 110000102543600
19:19:23.132 [Lua] Lobby data country_code = FR
19:19:23.132 [Lua] Lobby data game_mode = 3
19:19:23.132 [Lua] Lobby data player_slot_5 = 0:0
19:19:23.132 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:23.132 [Lua] Lobby data difficulty_tweak = 0
19:19:23.132 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:23.132 [Lua] Lobby data num_players = 2
19:19:23.132 [Lua] Set lobby end.
19:19:27.652 [Lua] [NetworkServer] Changing num_players from 2 to 3
19:19:27.652 [Lua] Players: 3
19:19:27.652 [Lua] Set lobby begin:
19:19:27.652 [Lua] Lobby data player_slot_1 = 0:0
19:19:27.652 [Lua] Lobby data level_key = inn_level
19:19:27.652 [Lua] Lobby data power_level = 417
19:19:27.652 [Lua] Lobby data selected_level_key = inn_level
19:19:27.652 [Lua] Lobby data player_slot_4 = 0:0
19:19:27.652 [Lua] Lobby data difficulty = cataclysm_2
19:19:27.652 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:27.652 [Lua] Lobby data matchmaking = false
19:19:27.652 [Lua] Lobby data host = 110000102543600
19:19:27.652 [Lua] Lobby data country_code = FR
19:19:27.652 [Lua] Lobby data game_mode = 3
19:19:27.652 [Lua] Lobby data player_slot_5 = 0:0
19:19:27.652 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:27.652 [Lua] Lobby data difficulty_tweak = 0
19:19:27.652 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:27.652 [Lua] Lobby data num_players = 3
19:19:27.652 [Lua] Set lobby end.
19:19:27.652 [Lua] [LobbyMembers] Member joined 110000101fd4a34
19:19:28.134 [Lua] Set lobby begin:
19:19:28.134 [Lua] Lobby data player_slot_1 = 0:0
19:19:28.134 [Lua] Lobby data level_key = inn_level
19:19:28.134 [Lua] Lobby data power_level = 835
19:19:28.134 [Lua] Lobby data selected_level_key = inn_level
19:19:28.134 [Lua] Lobby data player_slot_4 = 0:0
19:19:28.134 [Lua] Lobby data difficulty = cataclysm_2
19:19:28.134 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:28.134 [Lua] Lobby data matchmaking = false
19:19:28.134 [Lua] Lobby data host = 110000102543600
19:19:28.134 [Lua] Lobby data country_code = FR
19:19:28.134 [Lua] Lobby data game_mode = 3
19:19:28.134 [Lua] Lobby data player_slot_5 = 0:0
19:19:28.134 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:28.134 [Lua] Lobby data difficulty_tweak = 0
19:19:28.134 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:28.134 [Lua] Lobby data num_players = 3
19:19:28.134 [Lua] Set lobby end.
19:19:28.945 [Lua] GOT approve_channel 12 110000101fd4a34 1860000017f9593
19:19:28.945 [EAC] EAC server has client 110000101fd4a34 and channel 12 (and owner 110000101fd4a34)
19:19:28.945 [Lua] Client with peer_id 110000101fd4a34 got APPROVED by server
19:19:28.945 [EACServer] [20:19:28:944][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101FD4A34 PlayerGUID: 76561197993642548 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993642548 PlayerName: Jomba
19:19:28.946 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101fd4a34'
19:19:28.946 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting
19:19:28.946 [Lua] [ChatManager][1]System: Jomba is joining the game
19:19:29.046 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:19:29.046 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba'
19:19:29.115 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017f9593 from 110000101fd4a34, replying lobby_ok
19:19:29.184 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101fd4a34 REPLY wh:0 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0
19:19:29.260 [Lua] Set lobby begin:
19:19:29.260 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:19:29.260 [Lua] Lobby data level_key = inn_level
19:19:29.260 [Lua] Lobby data power_level = 835
19:19:29.260 [Lua] Lobby data selected_level_key = inn_level
19:19:29.260 [Lua] Lobby data player_slot_4 = 0:0
19:19:29.260 [Lua] Lobby data difficulty = cataclysm_2
19:19:29.260 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:29.260 [Lua] Lobby data matchmaking = false
19:19:29.260 [Lua] Lobby data host = 110000102543600
19:19:29.260 [Lua] Lobby data country_code = FR
19:19:29.260 [Lua] Lobby data game_mode = 3
19:19:29.260 [Lua] Lobby data player_slot_5 = 0:0
19:19:29.261 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:29.261 [Lua] Lobby data difficulty_tweak = 0
19:19:29.261 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:29.261 [Lua] Lobby data num_players = 3
19:19:29.261 [Lua] Set lobby end.
19:19:29.261 [Lua] [Matchmaking] Assigning profile slot 1 to 110000101fd4a34
19:19:29.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0
19:19:29.650 [Lua] PlayFabMirrorBase:_commit_internal 6
19:19:29.650 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:19:29.653 [Lua] generate_backend_stats 110000102543600:1
19:19:29.675 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13
19:19:29.678 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:19:29.678 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14
19:19:29.682 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 1
19:19:29.878 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
19:19:29.878 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13
19:19:30.245 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13
19:19:30.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14
19:19:30.608 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14
19:19:30.611 [Lua] commit result success 6
19:19:31.418 [Lua] ### CLEARING PEER STATE FOR 110000101fd4a34
19:19:31.418 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting
19:19:31.418 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Connecting
19:19:31.486 [Lua] [PSM] Peer 110000101fd4a34 joined. Want to use profile index "1" and join party "0"
19:19:31.486 [Lua] Mechanism says: a client joined the game! 110000101fd4a34
19:19:31.486 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101fd4a34, connection_key=1)
19:19:31.486 [Lua] Sync dynamic to client:
19:19:31.673 [SteamVoipClient] select_out(110000101fd4a34, on)
19:19:31.714 [SteamVoipClient] select_out(110000101fd4a34, on)
19:19:31.714 [SteamVoipClient] select_in(110000101fd4a34, on)
19:19:31.714 [SteamVoipClient] select_out(110000101fd4a34, off)
19:19:32.770 [EACServer] [20:19:32:769][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 3 Status: Client Authenticated Message: Client authenticated.
19:19:32.771 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedLocal
19:19:32.938 [EACServer] [20:19:32:938][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101FD4A34.
19:19:33.240 [EACServer] [20:19:33:240][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101FD4A34
19:19:33.240 [EACServer] [20:19:33:240][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FD4A34 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:19:33.246 [EAC] Peer 110000101fd4a34 switched EAC state to ClientAuthenticatedRemote
19:19:33.652 [Lua] player (110000101fd4a34,1) was put into party 0
19:19:33.652 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Connecting
19:19:33.652 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
19:19:33.652 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 inn_level 0
19:19:33.652 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:19:33.652 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 110000102543600 "Baby Shark Tododo (Froh)"
<>
19:19:33.653 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:830: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000BE23D20; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000101fd4a34"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4539575; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000F42E620
[3] _ = table: 000000000BE23D20; new_state = Loading; old_state = Connecting
[4] self = table: 0000000001052E50; dt = 0.0098730148747563362; state_data = table: 000000000BE23D20; new_state = Loading
[5] self = table: 000000000DAD0C00; dt = 0.0098730148747563362; peer_state_machines = table: 000000000B3EFD60; joined_peers = table: 000000000DBA6BF0; game_session = [GameSession]; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001052E50
[6] self = table: 000000000ACF7E70; dt = 0.0098730148747563362; t = 25.352303707972169; network_manager = table: 00000000114DE860
[7] self = table: 000000000059D100; dt = 0.0098730148747563362; t = 389.64721579675097
[8] self = table: 0000000000097110; real_world_dt = 0.0098730148747563362; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0098730148747563362; t = 389.64721579675097
[9] dt = 0.0098730148747563362
[2] server = table: 000000000DAD0C00; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; wanted_profile_index = 1; resend_timer = 1.9312413865700364; resend_post_game_timer = 1.9214164288714528; clan_tag = "0"; peer_id = "110000101fd4a34";
[4] current_state = Loading; function_memoize = table: 000000000FB21940; state_data = table: 000000000BE23D20;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000100089661"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "inn_level"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.0098517555743455887; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000DDFE370; machines = table: 000000000161C860; viewport_name = "player_1"; _camera_carrier = table: 000000000F05C450; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000114DE400; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false;
[7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60;
<>
<>
19:19:33.766 [Lua] ### Sending rpc_level_loaded
19:19:33.766 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 50
19:19:33.766 [Lua] Peer 110000101fd4a34 has loaded the level but not all enemies, so we wait
19:19:33.894 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101fd4a34, connection_key=1)
19:19:33.894 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
19:19:33.894 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
19:19:33.894 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:2 my_peer_id:110000102543600
19:19:36.221 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
19:19:36.221 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
19:19:37.508 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:19:37.508 [Lua] [Matchmaking] Got a handshake request from 110000101fd4a34 with user name 'Jomba'
19:19:37.508 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
19:19:37.508 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
19:19:37.519 [Lua] Breedfreezer (server) starting a hot join sync
19:19:37.520 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
19:19:37.520 [Lua] RemotePlayer:create_game_object( ) 46
19:19:37.537 [Lua] player (110000101fd4a34,1) was put into party 1
19:19:37.538 [Lua] Assigning peer(110000101fd4a34:1) to profile(1) career(2)
19:19:37.538 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fd4a34) local_player_id(1) profile_index(1) career_index(2)
19:19:37.538 [Lua] Set lobby begin:
19:19:37.538 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:19:37.538 [Lua] Lobby data level_key = inn_level
19:19:37.538 [Lua] Lobby data power_level = 835
19:19:37.538 [Lua] Lobby data selected_level_key = inn_level
19:19:37.538 [Lua] Lobby data player_slot_4 = 0:0
19:19:37.538 [Lua] Lobby data difficulty = cataclysm_2
19:19:37.538 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:37.538 [Lua] Lobby data matchmaking = false
19:19:37.538 [Lua] Lobby data host = 110000102543600
19:19:37.538 [Lua] Lobby data country_code = FR
19:19:37.538 [Lua] Lobby data game_mode = 3
19:19:37.538 [Lua] Lobby data player_slot_5 = 0:0
19:19:37.538 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:37.538 [Lua] Lobby data difficulty_tweak = 0
19:19:37.538 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:37.538 [Lua] Lobby data num_players = 3
19:19:37.538 [Lua] Set lobby end.
19:19:37.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0
19:19:37.538 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
19:19:37.538 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
19:19:37.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:19:37.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:19:37.543 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
19:19:37.543 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
19:19:37.680 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:19:37.680 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:19:37.680 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
19:19:37.680 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:19:37.680 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
19:19:37.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:3 my_peer_id:110000102543600
19:19:37.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:3 my_peer_id:110000102543600
19:19:37.680 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:3 my_peer_id:110000102543600
19:19:37.682 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
19:19:37.686 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:3 my_peer_id:110000102543600
19:19:37.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:19:37.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:19:37.686 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:19:37.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:19:37.686 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
19:19:37.686 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read,
19:19:37.686 [Lua] [PackageManager] Load: wwise/repeating_crossbow, InventoryPackageSynchronizerClient, async-read,
19:19:37.686 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:19:37.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
19:19:37.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:19:37.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:19:37.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:19:37.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:19:37.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:19:37.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
19:19:38.424 [Lua] Set lobby begin:
19:19:38.424 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:19:38.424 [Lua] Lobby data level_key = inn_level
19:19:38.424 [Lua] Lobby data power_level = 556
19:19:38.424 [Lua] Lobby data selected_level_key = inn_level
19:19:38.424 [Lua] Lobby data player_slot_4 = 0:0
19:19:38.424 [Lua] Lobby data difficulty = cataclysm_2
19:19:38.424 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:38.424 [Lua] Lobby data matchmaking = false
19:19:38.424 [Lua] Lobby data host = 110000102543600
19:19:38.424 [Lua] Lobby data country_code = FR
19:19:38.424 [Lua] Lobby data game_mode = 3
19:19:38.424 [Lua] Lobby data player_slot_5 = 0:0
19:19:38.424 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:38.424 [Lua] Lobby data difficulty_tweak = 0
19:19:38.424 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:38.424 [Lua] Lobby data num_players = 3
19:19:38.424 [Lua] Set lobby end.
19:19:38.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
19:19:38.789 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
19:19:38.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
19:19:38.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
19:19:38.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
19:19:38.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
19:19:39.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
19:19:39.076 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
19:19:39.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
19:19:39.251 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
19:19:39.251 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
19:19:39.252 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
19:19:39.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
19:19:39.298 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
19:19:39.299 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
19:19:39.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
19:19:39.491 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
19:19:39.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:19:39.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:19:39.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:19:39.542 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
19:19:39.868 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:19:39.869 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
19:19:39.870 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:19:43.543 [Lua] Set lobby begin:
19:19:43.543 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:19:43.543 [Lua] Lobby data level_key = inn_level
19:19:43.543 [Lua] Lobby data power_level = 835
19:19:43.543 [Lua] Lobby data selected_level_key = inn_level
19:19:43.543 [Lua] Lobby data player_slot_4 = 0:0
19:19:43.543 [Lua] Lobby data difficulty = cataclysm_2
19:19:43.543 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:43.543 [Lua] Lobby data matchmaking = false
19:19:43.543 [Lua] Lobby data host = 110000102543600
19:19:43.543 [Lua] Lobby data country_code = FR
19:19:43.544 [Lua] Lobby data game_mode = 3
19:19:43.544 [Lua] Lobby data player_slot_5 = 0:0
19:19:43.544 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:43.544 [Lua] Lobby data difficulty_tweak = 0
19:19:43.544 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:43.544 [Lua] Lobby data num_players = 3
19:19:43.544 [Lua] Set lobby end.
19:19:43.656 [Window] Window => inactive
19:19:45.977 [Window] Window => active
19:19:50.948 [Lua] [IngameUI] menu view on_enter ingame_menu
19:19:51.993 [Lua] [IngameUI] menu view on_exit ingame_menu
19:19:51.995 [Lua] [IngameUI] menu view on_enter character_selection
19:19:51.996 [Lua] hero_fullscreen_menu_on_enter
19:19:51.999 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eef4740
19:19:52.000 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
19:19:52.009 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:52.009 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:52.010 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:52.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:52.010 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:52.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:19:52.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:19:52.069 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
19:19:52.703 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:19:52.703 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:19:52.703 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:52.703 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:52.703 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:19:52.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:19:52.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:19:52.885 [Lua] PlayFabMirrorBase:_commit_internal 7
19:19:52.885 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:19:52.889 [Lua] generate_backend_stats 110000102543600:1
19:19:52.911 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:19:52.911 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:19:52.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 15
19:19:52.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 15
19:19:53.265 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
19:19:53.265 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
19:19:53.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
19:19:53.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 15
19:19:53.280 [Lua] commit result success 7
19:19:53.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
19:19:53.395 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
19:19:53.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:53.401 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:53.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:53.401 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:19:53.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:19:53.401 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
19:19:53.545 [Lua] Assigning peer(110000102543600:1) to profile(3) career(1)
19:19:53.545 [Lua] Set lobby begin:
19:19:53.545 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:19:53.545 [Lua] Lobby data level_key = inn_level
19:19:53.545 [Lua] Lobby data power_level = 835
19:19:53.545 [Lua] Lobby data selected_level_key = inn_level
19:19:53.545 [Lua] Lobby data player_slot_4 = 0:0
19:19:53.545 [Lua] Lobby data difficulty = cataclysm_2
19:19:53.545 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:53.545 [Lua] Lobby data matchmaking = false
19:19:53.546 [Lua] Lobby data host = 110000102543600
19:19:53.546 [Lua] Lobby data country_code = FR
19:19:53.546 [Lua] Lobby data game_mode = 3
19:19:53.546 [Lua] Lobby data player_slot_5 = 0:0
19:19:53.546 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:53.546 [Lua] Lobby data difficulty_tweak = 0
19:19:53.546 [Lua] Lobby data player_slot_3 = 0:0
19:19:53.546 [Lua] Lobby data num_players = 3
19:19:53.546 [Lua] Set lobby end.
19:19:53.546 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(1)
19:19:53.546 [Lua] Set lobby begin:
19:19:53.546 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:19:53.546 [Lua] Lobby data level_key = inn_level
19:19:53.546 [Lua] Lobby data power_level = 835
19:19:53.546 [Lua] Lobby data selected_level_key = inn_level
19:19:53.546 [Lua] Lobby data player_slot_4 = 0:0
19:19:53.546 [Lua] Lobby data difficulty = cataclysm_2
19:19:53.546 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:53.546 [Lua] Lobby data matchmaking = false
19:19:53.546 [Lua] Lobby data host = 110000102543600
19:19:53.546 [Lua] Lobby data country_code = FR
19:19:53.546 [Lua] Lobby data game_mode = 3
19:19:53.546 [Lua] Lobby data player_slot_5 = 0:0
19:19:53.546 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:53.546 [Lua] Lobby data difficulty_tweak = 0
19:19:53.546 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:53.546 [Lua] Lobby data num_players = 3
19:19:53.546 [Lua] Set lobby end.
19:19:53.546 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0
19:19:53.546 [Lua]
19:19:53.546 [Lua] [wwise/crossbow] = false (boolean)
19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean)
19:19:53.546 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
19:19:53.546 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
19:19:53.546 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
19:19:53.546 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10] = false (boolean)
19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
19:19:53.546 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:19:53.546 [Lua]
19:19:53.546 [Lua]
19:19:53.546 [Lua] [wwise/crossbow] = false (boolean)
19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10] = false (boolean)
19:19:53.546 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean)
19:19:53.546 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:19:53.546 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:19:53.546 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:19:53.546 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
19:19:53.546 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean)
19:19:53.546 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
19:19:53.546 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
19:19:53.546 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
19:19:53.546 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
19:19:53.546 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:19:53.546 [Lua]
19:19:53.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:4 my_peer_id:110000102543600
19:19:53.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:4 my_peer_id:110000102543600
19:19:53.549 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:4 my_peer_id:110000102543600
19:19:53.551 [Lua] [GameNetworkManager] destroying game object with go_id=43
19:19:53.553 [Save] Saving `save_data`
19:19:53.556 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:4 my_peer_id:110000102543600
19:19:53.556 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
19:19:53.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
19:19:53.556 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:19:53.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:19:53.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:19:53.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
19:19:53.556 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient, async-read,
19:19:53.556 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
19:19:53.556 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:19:53.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
19:19:53.556 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:19:53.558 [Save] Save done
19:19:53.577 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:19:53.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
19:19:53.578 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
19:19:53.578 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
19:19:53.578 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
19:19:53.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
19:19:53.579 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:19:53.580 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
19:19:53.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
19:19:53.583 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
19:19:53.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:19:53.664 [Lua] [IngameUI] menu view on_exit character_selection
19:19:53.664 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
19:19:53.664 [Lua] hero_fullscreen_menu_on_exit
19:19:53.666 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eef4740
19:19:53.666 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:19:53.666 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:19:53.800 [Lua] Set lobby begin:
19:19:53.800 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:19:53.800 [Lua] Lobby data level_key = inn_level
19:19:53.800 [Lua] Lobby data power_level = 795
19:19:53.800 [Lua] Lobby data selected_level_key = inn_level
19:19:53.800 [Lua] Lobby data player_slot_4 = 0:0
19:19:53.800 [Lua] Lobby data difficulty = cataclysm_2
19:19:53.800 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:19:53.800 [Lua] Lobby data matchmaking = false
19:19:53.800 [Lua] Lobby data host = 110000102543600
19:19:53.800 [Lua] Lobby data country_code = FR
19:19:53.800 [Lua] Lobby data game_mode = 3
19:19:53.800 [Lua] Lobby data player_slot_5 = 0:0
19:19:53.800 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:19:53.800 [Lua] Lobby data difficulty_tweak = 0
19:19:53.800 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:19:53.800 [Lua] Lobby data num_players = 3
19:19:53.800 [Lua] Set lobby end.
19:19:53.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
19:19:53.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
19:19:53.834 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
19:19:53.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
19:19:53.951 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
19:19:53.951 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
19:19:54.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
19:19:54.005 [Lua] [PackageManager] Force_load: wwise/crossbow
19:19:54.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
19:19:54.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
19:19:54.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
19:19:54.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
19:19:54.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
19:19:54.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
19:19:54.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:19:54.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:19:54.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:19:54.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
19:19:54.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
19:19:54.504 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
19:19:54.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
19:19:54.704 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
19:19:54.704 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
19:19:54.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
19:19:54.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
19:19:54.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
19:19:54.939 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
19:19:55.603 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:55.748 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:55.946 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:55.974 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:19:56.072 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:56.140 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:19:56.280 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:56.352 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:19:56.424 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:19:56.484 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:19:56.701 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:19:56.840 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:19:56.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:19:56.946 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:19:56.946 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
19:20:01.743 [Window] Window => inactive
19:20:11.113 [Window] Window => active
19:20:11.362 [Lua] [NetworkServer] Changing num_players from 3 to 4
19:20:11.362 [Lua] Players: 4
19:20:11.362 [Lua] Set lobby begin:
19:20:11.362 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:20:11.362 [Lua] Lobby data level_key = inn_level
19:20:11.362 [Lua] Lobby data power_level = 795
19:20:11.362 [Lua] Lobby data selected_level_key = inn_level
19:20:11.362 [Lua] Lobby data player_slot_4 = 0:0
19:20:11.362 [Lua] Lobby data difficulty = cataclysm_2
19:20:11.362 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:20:11.362 [Lua] Lobby data matchmaking = false
19:20:11.362 [Lua] Lobby data host = 110000102543600
19:20:11.362 [Lua] Lobby data country_code = FR
19:20:11.362 [Lua] Lobby data game_mode = 3
19:20:11.362 [Lua] Lobby data player_slot_5 = 0:0
19:20:11.362 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:20:11.362 [Lua] Lobby data difficulty_tweak = 0
19:20:11.362 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:20:11.362 [Lua] Lobby data num_players = 4
19:20:11.362 [Lua] Set lobby end.
19:20:11.362 [Lua] [LobbyMembers] Member joined 1100001040c1df0
19:20:12.542 [Lua] GOT approve_channel 15 1100001040c1df0 1860000017f9593
19:20:12.542 [EAC] EAC server has client 1100001040c1df0 and channel 15 (and owner 1100001040c1df0)
19:20:12.542 [Lua] Client with peer_id 1100001040c1df0 got APPROVED by server
19:20:12.542 [EACServer] [20:20:12:542][Windows][EAC Server] [Info][RegisterClient] Client: 01100001040C1DF0 PlayerGUID: 76561198028168688 PlayerIP: 0.0.0.0 OwnerGUID: 76561198028168688 PlayerName: Rapax
19:20:12.543 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001040c1df0'
19:20:12.543 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting
19:20:12.543 [Lua] [ChatManager][1]System: Rapax is joining the game
19:20:12.647 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:20:12.647 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax'
19:20:12.704 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000017f9593 from 1100001040c1df0, replying lobby_ok
19:20:12.781 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001040c1df0 REPLY wh:110000101fd4a34 | we:0 | dr:110000102543600 | bw:110000100089661 | es:0
19:20:12.840 [Lua] Set lobby begin:
19:20:12.840 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:20:12.841 [Lua] Lobby data level_key = inn_level
19:20:12.841 [Lua] Lobby data power_level = 795
19:20:12.841 [Lua] Lobby data selected_level_key = inn_level
19:20:12.841 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:20:12.842 [Lua] Lobby data difficulty = cataclysm_2
19:20:12.842 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:20:12.842 [Lua] Lobby data matchmaking = false
19:20:12.842 [Lua] Lobby data host = 110000102543600
19:20:12.842 [Lua] Lobby data country_code = FR
19:20:12.842 [Lua] Lobby data game_mode = 3
19:20:12.842 [Lua] Lobby data player_slot_5 = 0:0
19:20:12.842 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:20:12.842 [Lua] Lobby data difficulty_tweak = 0
19:20:12.842 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:20:12.842 [Lua] Lobby data num_players = 4
19:20:12.842 [Lua] Set lobby end.
19:20:12.842 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001040c1df0
19:20:12.842 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0
19:20:14.172 [Lua] [IngameUI] menu view on_enter character_selection
19:20:14.172 [Lua] hero_fullscreen_menu_on_enter
19:20:14.176 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eef4740
19:20:14.177 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
19:20:14.178 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:14.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:14.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:14.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:14.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:14.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:14.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:14.184 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:14.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:14.230 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
19:20:15.053 [Lua] ### CLEARING PEER STATE FOR 1100001040c1df0
19:20:15.053 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting
19:20:15.053 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Connecting
19:20:15.114 [Lua] [PSM] Peer 1100001040c1df0 joined. Want to use profile index "4" and join party "0"
19:20:15.114 [Lua] Mechanism says: a client joined the game! 1100001040c1df0
19:20:15.114 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001040c1df0, connection_key=2)
19:20:15.114 [Lua] Sync dynamic to client:
19:20:15.265 [SteamVoipClient] select_out(1100001040c1df0, on)
19:20:15.303 [SteamVoipClient] select_out(1100001040c1df0, on)
19:20:15.303 [SteamVoipClient] select_in(1100001040c1df0, on)
19:20:15.303 [SteamVoipClient] select_out(1100001040c1df0, off)
19:20:15.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:15.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:15.866 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:15.866 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:15.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:15.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:16.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
19:20:16.227 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
19:20:16.259 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView
19:20:16.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:16.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:16.729 [EACServer] [20:20:16:728][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 4 Status: Client Authenticated Message: Client authenticated.
19:20:16.729 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedLocal
19:20:16.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:20:16.742 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:20:16.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:20:16.861 [EACServer] [20:20:16:860][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001040C1DF0.
19:20:16.872 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:20:16.872 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:20:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:16.878 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:16.878 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:16.878 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:20:16.878 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[783b58c3]
19:20:16.878 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[16fdb6b5]
19:20:16.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:16.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:16.897 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
19:20:17.055 [Lua] Assigning peer(110000102543600:1) to profile(3) career(2)
19:20:17.055 [Lua] Set lobby begin:
19:20:17.055 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:20:17.055 [Lua] Lobby data level_key = inn_level
19:20:17.055 [Lua] Lobby data power_level = 795
19:20:17.056 [Lua] Lobby data selected_level_key = inn_level
19:20:17.056 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:20:17.056 [Lua] Lobby data difficulty = cataclysm_2
19:20:17.056 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:20:17.056 [Lua] Lobby data matchmaking = false
19:20:17.056 [Lua] Lobby data host = 110000102543600
19:20:17.056 [Lua] Lobby data country_code = FR
19:20:17.056 [Lua] Lobby data game_mode = 3
19:20:17.056 [Lua] Lobby data player_slot_5 = 0:0
19:20:17.056 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:20:17.056 [Lua] Lobby data difficulty_tweak = 0
19:20:17.056 [Lua] Lobby data player_slot_3 = 0:0
19:20:17.056 [Lua] Lobby data num_players = 4
19:20:17.056 [Lua] Set lobby end.
19:20:17.056 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2)
19:20:17.056 [Lua] Set lobby begin:
19:20:17.056 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:20:17.056 [Lua] Lobby data level_key = inn_level
19:20:17.056 [Lua] Lobby data power_level = 795
19:20:17.056 [Lua] Lobby data selected_level_key = inn_level
19:20:17.056 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:20:17.056 [Lua] Lobby data difficulty = cataclysm_2
19:20:17.056 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:20:17.056 [Lua] Lobby data matchmaking = false
19:20:17.056 [Lua] Lobby data host = 110000102543600
19:20:17.056 [Lua] Lobby data country_code = FR
19:20:17.056 [Lua] Lobby data game_mode = 3
19:20:17.056 [Lua] Lobby data player_slot_5 = 0:0
19:20:17.056 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:20:17.056 [Lua] Lobby data difficulty_tweak = 0
19:20:17.056 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:20:17.056 [Lua] Lobby data num_players = 4
19:20:17.056 [Lua] Set lobby end.
19:20:17.056 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0
19:20:17.056 [Lua]
19:20:17.056 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean)
19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:20:17.056 [Lua] [wwise/flamethrower] = false (boolean)
19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
19:20:17.056 [Lua] [wwise/drakegun] = false (boolean)
19:20:17.056 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:20:17.056 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:20:17.056 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:20:17.056 [Lua]
19:20:17.056 [Lua]
19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
19:20:17.056 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean)
19:20:17.056 [Lua] [wwise/drakegun] = false (boolean)
19:20:17.056 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:20:17.056 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:20:17.056 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:20:17.056 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:20:17.056 [Lua] [wwise/flamethrower] = false (boolean)
19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
19:20:17.056 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean)
19:20:17.056 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:20:17.056 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:20:17.056 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean)
19:20:17.056 [Lua]
19:20:17.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:5 my_peer_id:110000102543600
19:20:17.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:5 my_peer_id:110000102543600
19:20:17.060 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:5 my_peer_id:110000102543600
19:20:17.062 [EACServer] [20:20:17:061][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001040C1DF0
19:20:17.062 [EACServer] [20:20:17:061][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001040C1DF0 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:20:17.062 [Lua] [GameNetworkManager] destroying game object with go_id=49
19:20:17.065 [Save] Saving `save_data`
19:20:17.068 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:5 my_peer_id:110000102543600
19:20:17.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:20:17.068 [Save] Save done
19:20:17.069 [EAC] Peer 1100001040c1df0 switched EAC state to ClientAuthenticatedRemote
19:20:17.092 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
19:20:17.094 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:20:17.094 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient
19:20:17.094 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient
19:20:17.095 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
19:20:17.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
19:20:17.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
19:20:17.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
19:20:17.096 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:20:17.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
19:20:17.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
19:20:17.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:20:17.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:20:17.179 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:20:17.180 [Lua] [IngameUI] menu view on_exit character_selection
19:20:17.183 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
19:20:17.183 [Lua] hero_fullscreen_menu_on_exit
19:20:17.185 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eef4740
19:20:17.185 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:17.185 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:20:17.258 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:20:17.258 [Lua] [PackageManager] Force_load: wwise/drakegun
19:20:17.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:20:17.392 [Lua] player (1100001040c1df0,1) was put into party 0
19:20:17.392 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Connecting
19:20:17.392 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
19:20:17.392 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 inn_level 0
19:20:17.392 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:20:17.392 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 110000102543600 "Baby Shark Tododo (Froh)"
<>
19:20:17.392 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:830: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 000000000B159050; previous_state = Connecting; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "1100001040c1df0"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4539575; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000F42E620
[3] _ = table: 000000000B159050; new_state = Loading; old_state = Connecting
[4] self = table: 000000000B33AC10; dt = 0.010005835443735123; state_data = table: 000000000B159050; new_state = Loading
[5] self = table: 000000000DAD0C00; dt = 0.010005835443735123; peer_state_machines = table: 000000000B3EFD60; joined_peers = table: 000000000DBA6BF0; game_session = [GameSession]; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000B33AC10
[6] self = table: 000000000ACF7E70; dt = 0.010005835443735123; t = 68.05793110979721; network_manager = table: 00000000114DE860
[7] self = table: 000000000059D100; dt = 0.010005835443735123; t = 432.35284319857601
[8] self = table: 0000000000097110; real_world_dt = 0.010005835443735123; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.010005835443735123; t = 432.35284319857601
[9] dt = 0.010005835443735123
[2] server = table: 000000000DAD0C00; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; wanted_profile_index = 4; resend_timer = 1.942216444760561; resend_post_game_timer = 1.9432631069794297; clan_tag = "0"; peer_id = "1100001040c1df0";
[4] current_state = Loading; function_memoize = table: 000000000B158FB0; state_data = table: 000000000B159050;
[5] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "inn_level"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0;
[6] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.0098564857617020607; peer_id = "110000102543600"; level = [Level]; network_timer_handler = table: 000000000DDFE370; machines = table: 000000000161C860; viewport_name = "player_1"; _camera_carrier = table: 000000000F05C450; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000114DE400; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false;
[7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[8] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60;
<>
<>
19:20:17.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:20:17.428 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:20:17.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:20:17.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:20:17.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:20:17.483 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:20:17.503 [Lua] ### Sending rpc_level_loaded
19:20:17.503 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 50
19:20:17.503 [Lua] Peer 1100001040c1df0 has loaded the level but not all enemies, so we wait
19:20:17.524 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:20:17.524 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:20:17.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:20:17.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:20:17.624 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:20:17.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:20:17.634 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001040c1df0, connection_key=2)
19:20:17.636 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
19:20:17.636 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
19:20:17.636 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:5 my_peer_id:110000102543600
19:20:18.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:20:18.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:20:18.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:20:18.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:20:18.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:20:18.343 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
19:20:19.430 [Lua] Set lobby begin:
19:20:19.430 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:20:19.430 [Lua] Lobby data level_key = inn_level
19:20:19.430 [Lua] Lobby data power_level = 835
19:20:19.430 [Lua] Lobby data selected_level_key = inn_level
19:20:19.430 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:20:19.430 [Lua] Lobby data difficulty = cataclysm_2
19:20:19.430 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:20:19.430 [Lua] Lobby data matchmaking = false
19:20:19.430 [Lua] Lobby data host = 110000102543600
19:20:19.430 [Lua] Lobby data country_code = FR
19:20:19.430 [Lua] Lobby data game_mode = 3
19:20:19.430 [Lua] Lobby data player_slot_5 = 0:0
19:20:19.430 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:20:19.431 [Lua] Lobby data difficulty_tweak = 0
19:20:19.431 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:20:19.431 [Lua] Lobby data num_players = 4
19:20:19.431 [Lua] Set lobby end.
19:20:21.556 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
19:20:21.556 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
19:20:21.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:20:21.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:20:21.561 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
19:20:21.665 [Window] Window => inactive
19:20:22.859 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
19:20:22.859 [Lua] [Matchmaking] Got a handshake request from 1100001040c1df0 with user name 'Rapax'
19:20:22.859 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
19:20:22.859 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
19:20:22.873 [Lua] Breedfreezer (server) starting a hot join sync
19:20:22.873 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
19:20:22.873 [Lua] RemotePlayer:create_game_object( ) 52
19:20:22.888 [Lua] player (1100001040c1df0,1) was put into party 1
19:20:22.889 [Lua] Assigning peer(1100001040c1df0:1) to profile(4) career(2)
19:20:22.889 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(2)
19:20:22.889 [Lua] Set lobby begin:
19:20:22.889 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:20:22.889 [Lua] Lobby data level_key = inn_level
19:20:22.889 [Lua] Lobby data power_level = 835
19:20:22.889 [Lua] Lobby data selected_level_key = inn_level
19:20:22.889 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:20:22.889 [Lua] Lobby data difficulty = cataclysm_2
19:20:22.889 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:20:22.889 [Lua] Lobby data matchmaking = false
19:20:22.889 [Lua] Lobby data host = 110000102543600
19:20:22.889 [Lua] Lobby data country_code = FR
19:20:22.889 [Lua] Lobby data game_mode = 3
19:20:22.889 [Lua] Lobby data player_slot_5 = 0:0
19:20:22.889 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:20:22.889 [Lua] Lobby data difficulty_tweak = 0
19:20:22.889 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:20:22.889 [Lua] Lobby data num_players = 4
19:20:22.889 [Lua] Set lobby end.
19:20:22.889 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:110000100089661 | es:0
19:20:22.889 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
19:20:22.889 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
19:20:22.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:20:22.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:20:22.890 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2, async-read,
19:20:22.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:20:22.894 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
19:20:22.894 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
19:20:23.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
19:20:23.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
19:20:23.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
19:20:23.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1, async-read,
19:20:23.090 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:20:23.090 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
19:20:23.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:6 my_peer_id:110000102543600
19:20:23.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:6 my_peer_id:110000102543600
19:20:23.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:6 my_peer_id:110000102543600
19:20:23.090 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:6 my_peer_id:110000102543600
19:20:23.091 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
19:20:23.095 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:6 my_peer_id:110000102543600
19:20:23.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:20:23.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
19:20:23.095 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
19:20:23.095 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient, async-read,
19:20:23.095 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:20:23.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:20:23.095 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
19:20:23.095 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:20:23.095 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient, async-read,
19:20:23.095 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
19:20:23.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
19:20:23.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
19:20:23.120 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
19:20:23.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:20:23.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:20:23.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:20:23.140 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
19:20:23.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
19:20:23.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
19:20:23.248 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:20:23.301 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:20:23.301 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:20:23.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
19:20:23.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
19:20:23.313 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12
19:20:23.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:20:23.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:20:23.962 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
19:20:23.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:20:24.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:20:24.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:20:24.044 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:20:24.127 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:20:24.127 [Lua] [PackageManager] Force_load: wwise/bow
19:20:24.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:20:24.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:20:24.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:20:24.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:20:24.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:20:24.269 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
19:20:24.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
19:20:24.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
19:20:24.321 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
19:20:24.326 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
19:20:24.467 [Lua] Set lobby begin:
19:20:24.467 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:20:24.467 [Lua] Lobby data level_key = inn_level
19:20:24.467 [Lua] Lobby data power_level = 626
19:20:24.468 [Lua] Lobby data selected_level_key = inn_level
19:20:24.468 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:20:24.468 [Lua] Lobby data difficulty = cataclysm_2
19:20:24.468 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:20:24.468 [Lua] Lobby data matchmaking = false
19:20:24.468 [Lua] Lobby data host = 110000102543600
19:20:24.468 [Lua] Lobby data country_code = FR
19:20:24.468 [Lua] Lobby data game_mode = 3
19:20:24.468 [Lua] Lobby data player_slot_5 = 0:0
19:20:24.468 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:20:24.468 [Lua] Lobby data difficulty_tweak = 0
19:20:24.468 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:20:24.468 [Lua] Lobby data num_players = 4
19:20:24.468 [Lua] Set lobby end.
19:20:25.675 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:20:25.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
19:20:25.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:20:26.809 [Window] Window => active
19:20:29.582 [Lua] Set lobby begin:
19:20:29.582 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:20:29.582 [Lua] Lobby data level_key = inn_level
19:20:29.583 [Lua] Lobby data power_level = 835
19:20:29.583 [Lua] Lobby data selected_level_key = inn_level
19:20:29.583 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:20:29.583 [Lua] Lobby data difficulty = cataclysm_2
19:20:29.583 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:20:29.583 [Lua] Lobby data matchmaking = false
19:20:29.583 [Lua] Lobby data host = 110000102543600
19:20:29.583 [Lua] Lobby data country_code = FR
19:20:29.583 [Lua] Lobby data game_mode = 3
19:20:29.583 [Lua] Lobby data player_slot_5 = 0:0
19:20:29.583 [Lua] Lobby data player_slot_2 = 110000100089661:1
19:20:29.583 [Lua] Lobby data difficulty_tweak = 0
19:20:29.583 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:20:29.583 [Lua] Lobby data num_players = 4
19:20:29.583 [Lua] Set lobby end.
19:20:30.293 [Lua] [IngameUI] menu view on_enter hero_view
19:20:30.307 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0de6c2a0
19:20:30.307 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
19:20:30.324 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
19:20:30.324 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
19:20:30.326 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
19:20:30.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read,
19:20:30.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
19:20:30.327 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
19:20:30.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:20:30.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:20:30.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:20:30.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:20:30.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:20:30.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:20:30.709 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
19:20:30.825 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
19:20:30.825 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
19:20:30.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:20:30.831 [Lua] cb_unit_spawned_unit_preview table: 000000000F4B7870 units/ui/pup_weave_amulet/pup_weave_amulet
19:20:31.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:20:31.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:20:32.676 [Window] Window => inactive
19:20:36.946 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:37.080 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:37.278 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:37.350 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:20:37.421 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:37.621 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:37.691 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:20:37.765 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:37.823 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:20:38.035 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:20:38.166 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:20:38.175 [Lua] PlayFabMirrorBase:_commit_internal 8
19:20:38.175 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:20:38.179 [Lua] generate_backend_stats 110000102543600:1
19:20:38.199 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:20:38.199 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:20:38.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 16
19:20:38.206 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 16
19:20:38.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 16
19:20:38.565 [Lua] commit result success 8
19:20:38.910 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:20:39.765 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100089661 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:20:41.636 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100089661
19:20:42.322 [Window] Window => active
19:20:42.829 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
19:20:42.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer
19:20:42.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer
19:20:42.833 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
19:20:42.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:20:42.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
19:20:42.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:20:43.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:20:43.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:20:44.554 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
19:20:44.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:20:44.557 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
19:20:44.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read,
19:20:44.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
19:20:44.558 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
19:20:44.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:20:44.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:20:44.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:20:44.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:20:44.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:20:44.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:20:44.887 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
19:20:44.961 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
19:20:44.961 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
19:20:44.962 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:20:44.967 [Lua] cb_unit_spawned_unit_preview table: 000000000F5893E0 units/ui/pup_weave_amulet/pup_weave_amulet
19:20:45.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:20:45.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:20:45.566 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
19:20:45.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer
19:20:45.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer
19:20:45.571 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
19:20:45.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:20:45.572 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
19:20:45.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:20:45.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:20:45.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:20:46.525 [Window] Window => inactive
19:20:54.465 [Lua] Assigning peer(110000100089661:1) to profile(5) career(4)
19:20:54.465 [Lua] Set lobby begin:
19:20:54.465 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:20:54.465 [Lua] Lobby data level_key = inn_level
19:20:54.465 [Lua] Lobby data power_level = 835
19:20:54.465 [Lua] Lobby data selected_level_key = inn_level
19:20:54.465 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:20:54.465 [Lua] Lobby data difficulty = cataclysm_2
19:20:54.465 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:20:54.465 [Lua] Lobby data matchmaking = false
19:20:54.465 [Lua] Lobby data host = 110000102543600
19:20:54.465 [Lua] Lobby data country_code = FR
19:20:54.465 [Lua] Lobby data game_mode = 3
19:20:54.465 [Lua] Lobby data player_slot_5 = 0:0
19:20:54.465 [Lua] Lobby data player_slot_2 = 0:0
19:20:54.465 [Lua] Lobby data difficulty_tweak = 0
19:20:54.465 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:20:54.465 [Lua] Lobby data num_players = 4
19:20:54.465 [Lua] Set lobby end.
19:20:54.465 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100089661) local_player_id(1) profile_index(5) career_index(4)
19:20:54.465 [Lua] Set lobby begin:
19:20:54.465 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:20:54.465 [Lua] Lobby data level_key = inn_level
19:20:54.465 [Lua] Lobby data power_level = 835
19:20:54.465 [Lua] Lobby data selected_level_key = inn_level
19:20:54.465 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:20:54.465 [Lua] Lobby data difficulty = cataclysm_2
19:20:54.465 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:20:54.465 [Lua] Lobby data matchmaking = false
19:20:54.465 [Lua] Lobby data host = 110000102543600
19:20:54.465 [Lua] Lobby data country_code = FR
19:20:54.465 [Lua] Lobby data game_mode = 3
19:20:54.465 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:20:54.465 [Lua] Lobby data player_slot_2 = 0:0
19:20:54.466 [Lua] Lobby data difficulty_tweak = 0
19:20:54.466 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:20:54.466 [Lua] Lobby data num_players = 4
19:20:54.466 [Lua] Set lobby end.
19:20:54.466 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:0 | es:110000100089661
19:20:54.536 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:7 my_peer_id:110000102543600
19:20:54.536 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:7 my_peer_id:110000102543600
19:20:54.536 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:7 my_peer_id:110000102543600
19:20:54.536 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:7 my_peer_id:110000102543600
19:20:54.536 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
19:20:54.536 [Lua] [GameNetworkManager] destroying game object with go_id=45
19:20:54.542 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:7 my_peer_id:110000102543600
19:20:54.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, InventoryPackageSynchronizerClient, async-read,
19:20:54.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:20:54.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:20:54.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:20:54.542 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
19:20:54.542 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:20:54.542 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:20:54.542 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
19:20:54.572 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, InventoryPackageSynchronizerClient
19:20:54.572 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, InventoryPackageSynchronizerClient
19:20:54.573 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
19:20:54.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
19:20:54.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, InventoryPackageSynchronizerClient
19:20:54.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:20:54.576 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient
19:20:54.581 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:20:54.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
19:20:54.586 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
19:20:54.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
19:20:54.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
19:20:54.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
19:20:54.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:20:54.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:20:54.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
19:20:54.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
19:20:55.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
19:20:55.308 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
19:20:55.308 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
19:20:55.380 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
19:20:55.380 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
19:20:55.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
19:20:55.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
19:20:55.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
19:20:55.436 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
19:20:55.517 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
19:20:55.517 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
19:20:55.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
19:20:55.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
19:20:55.742 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
19:20:55.750 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
19:20:56.414 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:20:56.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
19:20:56.416 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:21:02.260 [Lua] Assigning peer(1100001040c1df0:1) to profile(4) career(3)
19:21:02.260 [Lua] Set lobby begin:
19:21:02.260 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:21:02.260 [Lua] Lobby data level_key = inn_level
19:21:02.260 [Lua] Lobby data power_level = 835
19:21:02.261 [Lua] Lobby data selected_level_key = inn_level
19:21:02.261 [Lua] Lobby data player_slot_4 = 0:0
19:21:02.261 [Lua] Lobby data difficulty = cataclysm_2
19:21:02.261 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:21:02.261 [Lua] Lobby data matchmaking = false
19:21:02.261 [Lua] Lobby data host = 110000102543600
19:21:02.261 [Lua] Lobby data country_code = FR
19:21:02.261 [Lua] Lobby data game_mode = 3
19:21:02.261 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:21:02.261 [Lua] Lobby data player_slot_2 = 0:0
19:21:02.261 [Lua] Lobby data difficulty_tweak = 0
19:21:02.261 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:21:02.261 [Lua] Lobby data num_players = 4
19:21:02.261 [Lua] Set lobby end.
19:21:02.261 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001040c1df0) local_player_id(1) profile_index(4) career_index(3)
19:21:02.261 [Lua] Set lobby begin:
19:21:02.261 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:21:02.261 [Lua] Lobby data level_key = inn_level
19:21:02.261 [Lua] Lobby data power_level = 835
19:21:02.261 [Lua] Lobby data selected_level_key = inn_level
19:21:02.261 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:21:02.261 [Lua] Lobby data difficulty = cataclysm_2
19:21:02.261 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:21:02.261 [Lua] Lobby data matchmaking = false
19:21:02.261 [Lua] Lobby data host = 110000102543600
19:21:02.261 [Lua] Lobby data country_code = FR
19:21:02.261 [Lua] Lobby data game_mode = 3
19:21:02.261 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:21:02.261 [Lua] Lobby data player_slot_2 = 0:0
19:21:02.261 [Lua] Lobby data difficulty_tweak = 0
19:21:02.261 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:21:02.261 [Lua] Lobby data num_players = 4
19:21:02.261 [Lua] Set lobby end.
19:21:02.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:0 | es:110000100089661
19:21:02.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:8 my_peer_id:110000102543600
19:21:02.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:8 my_peer_id:110000102543600
19:21:02.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:8 my_peer_id:110000102543600
19:21:02.324 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:8 my_peer_id:110000102543600
19:21:02.325 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001040c1df0
19:21:02.325 [Lua] [GameNetworkManager] destroying game object with go_id=53
19:21:02.330 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:8 my_peer_id:110000102543600
19:21:02.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient, async-read,
19:21:02.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:21:02.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
19:21:02.330 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
19:21:02.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read,
19:21:02.330 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05, InventoryPackageSynchronizerClient, async-read,
19:21:02.361 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, InventoryPackageSynchronizerClient
19:21:02.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
19:21:02.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, InventoryPackageSynchronizerClient
19:21:02.367 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
19:21:02.367 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_12, InventoryPackageSynchronizerClient
19:21:02.367 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
19:21:02.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:21:02.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:21:02.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:21:02.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:21:02.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
19:21:02.463 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:21:03.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:21:03.012 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:21:03.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
19:21:03.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
19:21:03.090 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
19:21:03.090 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
19:21:03.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
19:21:03.183 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
19:21:03.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:21:03.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:21:03.210 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_05
19:21:03.221 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
19:21:03.323 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:21:03.324 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
19:21:03.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:21:04.883 [Lua] PlayFabMirrorBase:_commit_internal 9
19:21:04.883 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:21:04.886 [Lua] generate_backend_stats 110000102543600:1
19:21:04.907 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:21:04.907 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:21:04.912 [Lua] commit result success 9
19:21:19.715 [Window] Window => active
19:21:20.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
19:21:20.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:21:20.034 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
19:21:20.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read,
19:21:20.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
19:21:20.036 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
19:21:20.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:21:20.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:21:20.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:21:20.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:21:20.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:21:20.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:21:20.354 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
19:21:20.459 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
19:21:20.459 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
19:21:20.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:21:20.467 [Lua] cb_unit_spawned_unit_preview table: 000000001189C440 units/ui/pup_weave_amulet/pup_weave_amulet
19:21:20.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:21:20.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:21:21.106 [Lua] [IngameUI] menu view on_exit hero_view
19:21:21.110 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0de6c2a0
19:21:21.110 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
19:21:21.110 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
19:21:21.110 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
19:21:21.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer
19:21:21.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer
19:21:21.115 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
19:21:21.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:21:21.115 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
19:21:22.723 [Lua] [IngameUI] menu view on_enter character_selection
19:21:22.724 [Lua] hero_fullscreen_menu_on_enter
19:21:22.727 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eef4740
19:21:22.728 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
19:21:22.730 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:22.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:22.730 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:22.737 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:22.737 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:22.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:22.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:22.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:22.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:22.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:22.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:22.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:22.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:22.757 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
19:21:23.874 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:23.874 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:23.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:23.874 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:23.874 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:23.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:23.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:24.394 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
19:21:24.394 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
19:21:24.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
19:21:24.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
19:21:24.483 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
19:21:24.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:24.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:24.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:24.488 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:21:24.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:24.488 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
19:21:24.595 [Lua] Assigning peer(110000102543600:1) to profile(3) career(1)
19:21:24.595 [Lua] Set lobby begin:
19:21:24.595 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:21:24.595 [Lua] Lobby data level_key = inn_level
19:21:24.595 [Lua] Lobby data power_level = 835
19:21:24.595 [Lua] Lobby data selected_level_key = inn_level
19:21:24.595 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:21:24.595 [Lua] Lobby data difficulty = cataclysm_2
19:21:24.595 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:21:24.595 [Lua] Lobby data matchmaking = false
19:21:24.595 [Lua] Lobby data host = 110000102543600
19:21:24.595 [Lua] Lobby data country_code = FR
19:21:24.595 [Lua] Lobby data game_mode = 3
19:21:24.595 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:21:24.595 [Lua] Lobby data player_slot_2 = 0:0
19:21:24.595 [Lua] Lobby data difficulty_tweak = 0
19:21:24.595 [Lua] Lobby data player_slot_3 = 0:0
19:21:24.595 [Lua] Lobby data num_players = 4
19:21:24.595 [Lua] Set lobby end.
19:21:24.595 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(1)
19:21:24.595 [Lua] Set lobby begin:
19:21:24.595 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:21:24.596 [Lua] Lobby data level_key = inn_level
19:21:24.596 [Lua] Lobby data power_level = 835
19:21:24.596 [Lua] Lobby data selected_level_key = inn_level
19:21:24.596 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:21:24.596 [Lua] Lobby data difficulty = cataclysm_2
19:21:24.596 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:21:24.596 [Lua] Lobby data matchmaking = false
19:21:24.596 [Lua] Lobby data host = 110000102543600
19:21:24.596 [Lua] Lobby data country_code = FR
19:21:24.596 [Lua] Lobby data game_mode = 3
19:21:24.596 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:21:24.596 [Lua] Lobby data player_slot_2 = 0:0
19:21:24.596 [Lua] Lobby data difficulty_tweak = 0
19:21:24.596 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:21:24.596 [Lua] Lobby data num_players = 4
19:21:24.596 [Lua] Set lobby end.
19:21:24.596 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:0 | es:110000100089661
19:21:24.596 [Lua]
19:21:24.596 [Lua] [wwise/crossbow] = false (boolean)
19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean)
19:21:24.596 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
19:21:24.596 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
19:21:24.596 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
19:21:24.596 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10] = false (boolean)
19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
19:21:24.596 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:21:24.596 [Lua]
19:21:24.596 [Lua]
19:21:24.596 [Lua] [wwise/crossbow] = false (boolean)
19:21:24.596 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean)
19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
19:21:24.596 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean)
19:21:24.596 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean)
19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
19:21:24.596 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
19:21:24.596 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:21:24.596 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold] = false (boolean)
19:21:24.596 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10] = false (boolean)
19:21:24.596 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
19:21:24.596 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:21:24.596 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean)
19:21:24.596 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
19:21:24.596 [Lua]
19:21:24.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:9 my_peer_id:110000102543600
19:21:24.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:9 my_peer_id:110000102543600
19:21:24.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:9 my_peer_id:110000102543600
19:21:24.600 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:9 my_peer_id:110000102543600
19:21:24.602 [Lua] [GameNetworkManager] destroying game object with go_id=51
19:21:24.605 [Save] Saving `save_data`
19:21:24.609 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:9 my_peer_id:110000102543600
19:21:24.609 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
19:21:24.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read,
19:21:24.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:21:24.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:21:24.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
19:21:24.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:21:24.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:21:24.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient, async-read,
19:21:24.609 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
19:21:24.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:21:24.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read,
19:21:24.610 [Save] Save done
19:21:24.634 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:21:24.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
19:21:24.634 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
19:21:24.635 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient
19:21:24.635 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
19:21:24.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
19:21:24.636 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:21:24.637 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
19:21:24.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
19:21:24.640 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
19:21:24.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:21:24.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
19:21:24.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
19:21:24.669 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
19:21:24.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
19:21:24.696 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
19:21:24.696 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
19:21:24.721 [Lua] [IngameUI] menu view on_exit character_selection
19:21:24.722 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
19:21:24.722 [Lua] hero_fullscreen_menu_on_exit
19:21:24.724 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eef4740
19:21:24.724 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:24.724 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:21:24.809 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
19:21:24.809 [Lua] [PackageManager] Force_load: wwise/crossbow
19:21:24.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
19:21:25.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
19:21:25.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
19:21:25.055 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
19:21:25.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
19:21:25.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
19:21:25.101 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
19:21:25.234 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
19:21:25.234 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
19:21:25.235 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:21:25.277 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:21:25.277 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
19:21:25.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
19:21:25.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
19:21:25.389 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
19:21:25.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
19:21:25.456 [Lua] Set lobby begin:
19:21:25.456 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:21:25.456 [Lua] Lobby data level_key = inn_level
19:21:25.456 [Lua] Lobby data power_level = 805
19:21:25.456 [Lua] Lobby data selected_level_key = inn_level
19:21:25.456 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:21:25.456 [Lua] Lobby data difficulty = cataclysm_2
19:21:25.456 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:21:25.456 [Lua] Lobby data matchmaking = false
19:21:25.456 [Lua] Lobby data host = 110000102543600
19:21:25.456 [Lua] Lobby data country_code = FR
19:21:25.457 [Lua] Lobby data game_mode = 3
19:21:25.457 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:21:25.457 [Lua] Lobby data player_slot_2 = 0:0
19:21:25.457 [Lua] Lobby data difficulty_tweak = 0
19:21:25.457 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:21:25.458 [Lua] Lobby data num_players = 4
19:21:25.458 [Lua] Set lobby end.
19:21:25.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
19:21:25.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1
19:21:25.499 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
19:21:25.846 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:21:25.847 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:21:25.847 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
19:21:29.024 [Lua] [IngameUI] menu view on_enter hero_view
19:21:29.028 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0de6c2a0
19:21:29.028 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
19:21:29.044 [Lua] completed
19:21:29.044 [Lua] completed
19:21:29.044 [Lua] completed
19:21:29.044 [Lua] completed
19:21:32.532 [Lua] [IngameUI] menu view on_exit hero_view
19:21:32.535 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0de6c2a0
19:21:32.535 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
19:21:33.624 [Lua] [IngameUI] menu view on_enter hero_view
19:21:33.628 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0de6c2a0
19:21:33.628 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:21:33.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:21:33.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:21:33.640 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:21:33.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:21:33.644 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:21:34.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:21:34.012 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:21:34.031 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:34.031 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:34.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:34.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:34.055 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:34.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:34.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:34.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:34.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:35.106 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:21:35.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:35.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:35.107 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:35.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:35.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:35.112 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:21:35.112 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:21:35.113 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:21:35.113 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:21:36.358 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:21:36.358 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:21:36.359 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:21:36.359 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:21:36.364 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:21:36.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:21:36.736 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:21:36.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:36.759 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:36.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:36.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:36.782 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:36.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:36.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:21:36.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:36.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:39.295 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:21:39.296 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:39.296 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:39.296 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:39.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:39.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:21:39.301 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:21:39.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:21:39.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:21:39.302 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:21:40.403 [Lua] PlayFabMirrorBase:_commit_internal 10
19:21:40.403 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:21:40.406 [Lua] generate_backend_stats 110000102543600:1
19:21:40.427 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:21:40.427 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:21:40.427 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17
19:21:40.435 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17
19:21:40.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17
19:21:40.865 [Lua] commit result success 10
19:21:45.940 [Window] Window => inactive
19:21:53.056 [Window] Window => active
19:22:04.095 [Lua] [IngameUI] menu view on_exit hero_view
19:22:04.100 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0de6c2a0
19:22:04.100 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:22:04.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:22:04.100 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:22:11.586 [Lua] [Matchmaking] Cancelling matchmaking
19:22:11.586 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:22:14.361 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:22:14.361 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:22:14.362 [Lua] Set lobby begin:
19:22:14.362 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:22:14.363 [Lua] Lobby data level_key = inn_level
19:22:14.363 [Lua] Lobby data power_level = 805
19:22:14.363 [Lua] Lobby data selected_level_key = inn_level
19:22:14.363 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:22:14.363 [Lua] Lobby data difficulty = cataclysm_2
19:22:14.363 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:22:14.363 [Lua] Lobby data matchmaking = false
19:22:14.363 [Lua] Lobby data host = 110000102543600
19:22:14.363 [Lua] Lobby data country_code = FR
19:22:14.363 [Lua] Lobby data game_mode = 3
19:22:14.363 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:22:14.363 [Lua] Lobby data player_slot_2 = 0:0
19:22:14.363 [Lua] Lobby data difficulty_tweak = 0
19:22:14.363 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:22:14.363 [Lua] Lobby data num_players = 4
19:22:14.363 [Lua] Set lobby end.
19:22:14.363 [Lua] [PartyManager] Leader is set to 110000102543600
19:22:14.363 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
19:22:14.363 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
19:22:14.363 [Lua] Set lobby begin:
19:22:14.363 [Lua] Lobby data twitch_enabled = false
19:22:14.363 [Lua] Lobby data power_level = 805
19:22:14.363 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:22:14.363 [Lua] Lobby data difficulty_tweak = 0
19:22:14.363 [Lua] Lobby data host = 110000102543600
19:22:14.363 [Lua] Lobby data game_mode = 9
19:22:14.363 [Lua] Lobby data match_started = true
19:22:14.363 [Lua] Lobby data mechanism = adventure
19:22:14.363 [Lua] Lobby data level_key = inn_level
19:22:14.363 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:22:14.363 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:22:14.363 [Lua] Lobby data difficulty = cataclysm_2
19:22:14.363 [Lua] Lobby data quick_game = false
19:22:14.364 [Lua] Lobby data weave_index = 70
19:22:14.364 [Lua] Lobby data matchmaking = true
19:22:14.364 [Lua] Lobby data weave_name = weave_70
19:22:14.364 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:22:14.364 [Lua] Lobby data num_players = 4
19:22:14.364 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:22:14.364 [Lua] Lobby data player_slot_2 = 0:0
19:22:14.364 [Lua] Lobby data country_code = FR
19:22:14.364 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:22:14.364 [Lua] Lobby data eac_authorized = true
19:22:14.364 [Lua] Set lobby end.
19:22:14.364 [Lua] Set lobby begin:
19:22:14.364 [Lua] Lobby data twitch_enabled = false
19:22:14.364 [Lua] Lobby data power_level = 805
19:22:14.364 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:22:14.364 [Lua] Lobby data difficulty_tweak = 0
19:22:14.364 [Lua] Lobby data host = 110000102543600
19:22:14.364 [Lua] Lobby data game_mode = 9
19:22:14.364 [Lua] Lobby data is_private = false
19:22:14.364 [Lua] Lobby data match_started = true
19:22:14.364 [Lua] Lobby data mechanism = adventure
19:22:14.364 [Lua] Lobby data level_key = inn_level
19:22:14.364 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:22:14.364 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:22:14.364 [Lua] Lobby data difficulty = cataclysm_2
19:22:14.364 [Lua] Lobby data quick_game = false
19:22:14.364 [Lua] Lobby data weave_index = 70
19:22:14.364 [Lua] Lobby data matchmaking = true
19:22:14.364 [Lua] Lobby data weave_name = weave_70
19:22:14.364 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:22:14.364 [Lua] Lobby data num_players = 4
19:22:14.365 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:22:14.365 [Lua] Lobby data player_slot_2 = 0:0
19:22:14.365 [Lua] Lobby data country_code = FR
19:22:14.365 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:22:14.365 [Lua] Lobby data eac_authorized = true
19:22:14.365 [Lua] Set lobby end.
19:22:14.365 [Lua] [ChatManager][1]System: Starting hosted game...
19:22:14.365 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:22:14.365 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:22:14.513 [Lua] [IngameUI] menu view on_enter character_selection
19:22:14.513 [Lua] hero_fullscreen_menu_on_enter
19:22:14.516 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0eef4740
19:22:14.517 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
19:22:14.518 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:14.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:14.526 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:14.526 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:14.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:14.526 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:14.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:14.526 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:14.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:14.534 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
19:22:15.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:15.747 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:15.747 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:15.748 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:15.748 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:15.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:16.090 [Lua] Set lobby begin:
19:22:16.090 [Lua] Lobby data twitch_enabled = false
19:22:16.090 [Lua] Lobby data power_level = 967
19:22:16.090 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:22:16.091 [Lua] Lobby data difficulty_tweak = 0
19:22:16.091 [Lua] Lobby data host = 110000102543600
19:22:16.091 [Lua] Lobby data game_mode = 9
19:22:16.091 [Lua] Lobby data is_private = false
19:22:16.091 [Lua] Lobby data match_started = true
19:22:16.091 [Lua] Lobby data mechanism = adventure
19:22:16.091 [Lua] Lobby data level_key = inn_level
19:22:16.091 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:22:16.091 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:22:16.091 [Lua] Lobby data difficulty = cataclysm_2
19:22:16.091 [Lua] Lobby data quick_game = false
19:22:16.091 [Lua] Lobby data weave_index = 70
19:22:16.091 [Lua] Lobby data matchmaking = true
19:22:16.091 [Lua] Lobby data weave_name = weave_70
19:22:16.091 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:22:16.091 [Lua] Lobby data num_players = 4
19:22:16.091 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:22:16.091 [Lua] Lobby data player_slot_2 = 0:0
19:22:16.091 [Lua] Lobby data country_code = FR
19:22:16.091 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:22:16.091 [Lua] Lobby data eac_authorized = true
19:22:16.091 [Lua] Set lobby end.
19:22:16.273 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
19:22:16.273 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
19:22:16.275 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull
19:22:16.368 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
19:22:16.370 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView
19:22:16.370 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:16.371 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:16.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:22:16.875 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:22:16.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:22:17.017 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:22:17.017 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
19:22:17.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:17.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:17.023 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:17.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:17.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:17.023 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:22:17.023 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[783b58c3]
19:22:17.023 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[16fdb6b5]
19:22:17.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:17.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:17.037 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
19:22:17.208 [Lua] Assigning peer(110000102543600:1) to profile(3) career(2)
19:22:17.208 [Lua] Set lobby begin:
19:22:17.208 [Lua] Lobby data twitch_enabled = false
19:22:17.209 [Lua] Lobby data power_level = 967
19:22:17.209 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:22:17.209 [Lua] Lobby data difficulty_tweak = 0
19:22:17.209 [Lua] Lobby data host = 110000102543600
19:22:17.209 [Lua] Lobby data game_mode = 9
19:22:17.209 [Lua] Lobby data is_private = false
19:22:17.209 [Lua] Lobby data match_started = true
19:22:17.209 [Lua] Lobby data mechanism = adventure
19:22:17.209 [Lua] Lobby data level_key = inn_level
19:22:17.209 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:22:17.209 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:22:17.209 [Lua] Lobby data difficulty = cataclysm_2
19:22:17.209 [Lua] Lobby data quick_game = false
19:22:17.209 [Lua] Lobby data weave_index = 70
19:22:17.209 [Lua] Lobby data matchmaking = true
19:22:17.209 [Lua] Lobby data weave_name = weave_70
19:22:17.209 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:22:17.209 [Lua] Lobby data num_players = 4
19:22:17.209 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:22:17.209 [Lua] Lobby data player_slot_2 = 0:0
19:22:17.209 [Lua] Lobby data country_code = FR
19:22:17.209 [Lua] Lobby data player_slot_3 = 0:0
19:22:17.209 [Lua] Lobby data eac_authorized = true
19:22:17.209 [Lua] Set lobby end.
19:22:17.209 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102543600) local_player_id(1) profile_index(3) career_index(2)
19:22:17.209 [Lua] Set lobby begin:
19:22:17.209 [Lua] Lobby data twitch_enabled = false
19:22:17.210 [Lua] Lobby data power_level = 967
19:22:17.210 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:22:17.210 [Lua] Lobby data difficulty_tweak = 0
19:22:17.210 [Lua] Lobby data host = 110000102543600
19:22:17.210 [Lua] Lobby data game_mode = 9
19:22:17.210 [Lua] Lobby data is_private = false
19:22:17.210 [Lua] Lobby data match_started = true
19:22:17.210 [Lua] Lobby data mechanism = adventure
19:22:17.210 [Lua] Lobby data level_key = inn_level
19:22:17.210 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:22:17.210 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:22:17.210 [Lua] Lobby data difficulty = cataclysm_2
19:22:17.210 [Lua] Lobby data quick_game = false
19:22:17.210 [Lua] Lobby data weave_index = 70
19:22:17.210 [Lua] Lobby data matchmaking = true
19:22:17.210 [Lua] Lobby data weave_name = weave_70
19:22:17.210 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:22:17.210 [Lua] Lobby data num_players = 4
19:22:17.210 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:22:17.210 [Lua] Lobby data player_slot_2 = 0:0
19:22:17.210 [Lua] Lobby data country_code = FR
19:22:17.210 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:22:17.211 [Lua] Lobby data eac_authorized = true
19:22:17.211 [Lua] Set lobby end.
19:22:17.211 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000101fd4a34 | we:1100001040c1df0 | dr:110000102543600 | bw:0 | es:110000100089661
19:22:17.211 [Lua]
19:22:17.211 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean)
19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:22:17.211 [Lua] [wwise/flamethrower] = false (boolean)
19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
19:22:17.211 [Lua] [wwise/drakegun] = false (boolean)
19:22:17.211 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:22:17.211 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:22:17.211 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:22:17.211 [Lua]
19:22:17.211 [Lua]
19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
19:22:17.211 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01] = false (boolean)
19:22:17.211 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
19:22:17.211 [Lua] [wwise/drakegun] = false (boolean)
19:22:17.211 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
19:22:17.211 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean)
19:22:17.211 [Lua] [units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p] = false (boolean)
19:22:17.211 [Lua] [wwise/two_handed_hammers] = false (boolean)
19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold] = false (boolean)
19:22:17.211 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
19:22:17.211 [Lua] [wwise/flamethrower] = false (boolean)
19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
19:22:17.211 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean)
19:22:17.211 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean)
19:22:17.211 [Lua]
19:22:17.214 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:10 my_peer_id:110000102543600
19:22:17.214 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:10 my_peer_id:110000102543600
19:22:17.214 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:10 my_peer_id:110000102543600
19:22:17.214 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:10 my_peer_id:110000102543600
19:22:17.215 [Lua] [GameNetworkManager] destroying game object with go_id=57
19:22:17.218 [Save] Saving `save_data`
19:22:17.221 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:10 my_peer_id:110000102543600
19:22:17.221 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
19:22:17.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
19:22:17.221 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
19:22:17.221 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
19:22:17.221 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, InventoryPackageSynchronizerClient, async-read,
19:22:17.221 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
19:22:17.221 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
19:22:17.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:22:17.221 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read,
19:22:17.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read,
19:22:17.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
19:22:17.222 [Save] Save done
19:22:17.244 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
19:22:17.246 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
19:22:17.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
19:22:17.246 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
19:22:17.246 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient
19:22:17.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient
19:22:17.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient
19:22:17.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient
19:22:17.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
19:22:17.247 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient
19:22:17.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
19:22:17.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:22:17.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01
19:22:17.312 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:22:17.334 [Lua] [IngameUI] menu view on_exit character_selection
19:22:17.340 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
19:22:17.340 [Lua] hero_fullscreen_menu_on_exit
19:22:17.342 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0eef4740
19:22:17.342 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:17.342 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:22:17.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:22:17.373 [Lua] [PackageManager] Force_load: wwise/drakegun
19:22:17.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:22:17.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:22:17.562 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:22:17.562 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:22:17.604 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:22:17.604 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:22:17.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:22:17.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:22:17.721 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:22:17.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:22:17.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:22:17.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p
19:22:17.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:22:18.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:22:18.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01
19:22:18.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:22:18.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:22:18.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
19:22:18.577 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
19:22:18.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:22:18.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:22:18.593 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
19:22:21.197 [Lua] Set lobby begin:
19:22:21.197 [Lua] Lobby data twitch_enabled = false
19:22:21.197 [Lua] Lobby data power_level = 1100
19:22:21.197 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:22:21.197 [Lua] Lobby data difficulty_tweak = 0
19:22:21.197 [Lua] Lobby data host = 110000102543600
19:22:21.197 [Lua] Lobby data game_mode = 9
19:22:21.197 [Lua] Lobby data is_private = false
19:22:21.197 [Lua] Lobby data match_started = true
19:22:21.197 [Lua] Lobby data mechanism = adventure
19:22:21.197 [Lua] Lobby data level_key = inn_level
19:22:21.197 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:22:21.197 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:22:21.197 [Lua] Lobby data difficulty = cataclysm_2
19:22:21.197 [Lua] Lobby data quick_game = false
19:22:21.197 [Lua] Lobby data weave_index = 70
19:22:21.197 [Lua] Lobby data matchmaking = true
19:22:21.197 [Lua] Lobby data weave_name = weave_70
19:22:21.198 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:22:21.198 [Lua] Lobby data num_players = 4
19:22:21.198 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:22:21.198 [Lua] Lobby data player_slot_2 = 0:0
19:22:21.198 [Lua] Lobby data country_code = FR
19:22:21.198 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:22:21.198 [Lua] Lobby data eac_authorized = true
19:22:21.198 [Lua] Set lobby end.
19:22:24.617 [Window] Window => inactive
19:22:29.359 [Lua] PlayFabMirrorBase:_commit_internal 11
19:22:29.359 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:22:29.362 [Lua] generate_backend_stats 110000102543600:1
19:22:29.384 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:22:29.384 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:22:29.385 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 18
19:22:29.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 18
19:22:29.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 18
19:22:29.775 [Lua] commit result success 11
19:22:32.096 [Window] Window => active
19:22:35.932 [Lua] [IngameUI] menu view on_enter hero_view
19:22:35.936 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0de6c2a0
19:22:35.936 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge
19:22:35.949 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground
19:22:35.949 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
19:22:35.950 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel
19:22:35.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:35.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:35.951 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
19:22:35.951 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:36.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:22:36.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:22:36.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:22:36.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:22:36.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:22:36.321 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:36.433 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:36.433 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:36.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:36.442 [Lua] cb_unit_spawned_unit_preview table: 000000000772E900 units/ui/pup_weave_amulet/pup_weave_amulet
19:22:36.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:36.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:37.350 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
19:22:37.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer
19:22:37.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer
19:22:37.352 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
19:22:37.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:22:37.353 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
19:22:37.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:37.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:37.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:40.485 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
19:22:40.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:22:40.487 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
19:22:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:40.489 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
19:22:40.489 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:40.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:22:40.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:22:40.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:22:40.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:22:40.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:22:40.853 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:40.978 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:40.978 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:40.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:40.985 [Lua] cb_unit_spawned_unit_preview table: 000000000DBF1F40 units/ui/pup_weave_amulet/pup_weave_amulet
19:22:41.096 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
19:22:41.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer
19:22:41.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer
19:22:41.100 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
19:22:41.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:22:41.149 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons
19:22:41.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:41.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:41.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:42.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:22:42.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:42.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
19:22:42.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
19:22:42.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
19:22:42.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:42.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p
19:22:42.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p
19:22:43.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_magic_01_3p, LootItemUnitPreviewer
19:22:43.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:44.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_magic_01_3p
19:22:44.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_magic_01_3p
19:22:46.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_magic_01_3p, LootItemUnitPreviewer
19:22:46.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:46.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
19:22:46.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p
19:22:47.339 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons
19:22:47.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_magic_01_3p, LootItemUnitPreviewer
19:22:47.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
19:22:47.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:47.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:47.345 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
19:22:47.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:22:47.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:22:47.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:22:47.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:22:47.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:22:47.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:22:47.683 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:47.795 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:47.795 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:47.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:47.803 [Lua] cb_unit_spawned_unit_preview table: 000000000BB00A50 units/ui/pup_weave_amulet/pup_weave_amulet
19:22:48.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:48.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:22:48.229 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
19:22:48.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer
19:22:48.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer
19:22:48.234 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
19:22:48.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:22:48.235 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties
19:22:48.261 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
19:22:48.344 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:48.344 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
19:22:48.352 [Lua] cb_unit_spawned_unit_preview table: 000000000BA9BFF0 units/ui/pup_weave_amulet/pup_weave_amulet
19:23:05.786 [Lua] PlayFabMirrorBase:_commit_internal 12
19:23:05.786 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:23:05.790 [Lua] generate_backend_stats 110000102543600:1
19:23:05.810 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:23:05.810 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:23:05.818 [Lua] commit result success 12
19:23:06.062 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties
19:23:06.065 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
19:23:06.065 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview
19:23:06.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read,
19:23:06.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read,
19:23:06.067 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read,
19:23:06.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read,
19:23:06.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:23:06.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:23:06.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:23:06.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:23:06.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:23:06.392 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet
19:23:06.511 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet
19:23:06.511 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet
19:23:06.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:23:06.519 [Lua] cb_unit_spawned_unit_preview table: 000000000E6D2A50 units/ui/pup_weave_amulet/pup_weave_amulet
19:23:06.720 [Lua] [IngameUI] menu view on_exit hero_view
19:23:06.725 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0de6c2a0
19:23:06.725 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge
19:23:06.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground
19:23:06.725 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview
19:23:06.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer
19:23:06.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer
19:23:06.729 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer
19:23:06.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer
19:23:06.743 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel
19:23:13.111 [Window] Window => inactive
19:23:14.571 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:23:14.571 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:23:14.699 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_beasts 0
19:23:14.699 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_beasts, 0 )
19:23:14.699 [Lua] Set lobby begin:
19:23:14.699 [Lua] Lobby data twitch_enabled = false
19:23:14.699 [Lua] Lobby data power_level = 1100
19:23:14.699 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:14.699 [Lua] Lobby data difficulty_tweak = 0
19:23:14.699 [Lua] Lobby data host = 110000102543600
19:23:14.699 [Lua] Lobby data game_mode = 9
19:23:14.700 [Lua] Lobby data is_private = false
19:23:14.700 [Lua] Lobby data match_started = true
19:23:14.700 [Lua] Lobby data mechanism = adventure
19:23:14.700 [Lua] Lobby data level_key = inn_level
19:23:14.700 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:14.700 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:14.700 [Lua] Lobby data difficulty = cataclysm_2
19:23:14.700 [Lua] Lobby data quick_game = false
19:23:14.700 [Lua] Lobby data weave_index = 70
19:23:14.700 [Lua] Lobby data matchmaking = false
19:23:14.700 [Lua] Lobby data weave_name = weave_70
19:23:14.700 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:14.700 [Lua] Lobby data num_players = 4
19:23:14.700 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:14.700 [Lua] Lobby data player_slot_2 = 0:0
19:23:14.700 [Lua] Lobby data country_code = FR
19:23:14.700 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:14.700 [Lua] Lobby data eac_authorized = true
19:23:14.700 [Lua] Set lobby end.
19:23:14.703 [Lua] Set lobby begin:
19:23:14.703 [Lua] Lobby data twitch_enabled = false
19:23:14.704 [Lua] Lobby data power_level = 1100
19:23:14.704 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:14.705 [Lua] Lobby data difficulty_tweak = 0
19:23:14.705 [Lua] Lobby data host = 110000102543600
19:23:14.706 [Lua] Lobby data game_mode = 9
19:23:14.706 [Lua] Lobby data is_private = false
19:23:14.706 [Lua] Lobby data match_started = true
19:23:14.706 [Lua] Lobby data mechanism = adventure
19:23:14.706 [Lua] Lobby data level_key = inn_level
19:23:14.706 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:14.706 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:14.706 [Lua] Lobby data difficulty = cataclysm_2
19:23:14.706 [Lua] Lobby data quick_game = false
19:23:14.706 [Lua] Lobby data weave_index = 70
19:23:14.706 [Lua] Lobby data matchmaking = false
19:23:14.706 [Lua] Lobby data weave_name = weave_70
19:23:14.706 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:14.706 [Lua] Lobby data num_players = 4
19:23:14.706 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:14.706 [Lua] Lobby data player_slot_2 = 0:0
19:23:14.706 [Lua] Lobby data country_code = FR
19:23:14.706 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:14.706 [Lua] Lobby data eac_authorized = true
19:23:14.706 [Lua] Set lobby end.
19:23:14.706 [Lua] [PeerSM] 110000102543600 :: on_exit InGame
19:23:14.706 [Lua] [PeerSM] 110000102543600 :: on_enter InPostGame
19:23:14.706 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InGame
19:23:14.706 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InPostGame
19:23:14.706 [Lua] [PeerSM] 110000100089661 :: on_exit InGame
19:23:14.706 [Lua] [PeerSM] 110000100089661 :: on_enter InPostGame
19:23:14.706 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InGame
19:23:14.706 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InPostGame
19:23:14.706 [Lua] Complete level triggered.
19:23:14.709 [Lua] gm_event_end_conditions_met false false
19:23:14.709 [Save] Saving `save_data`
19:23:14.710 [Lua] FORCE COMMIT 13
19:23:14.710 [Lua] PlayFabMirrorBase:_commit_internal 13
19:23:14.710 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:23:14.714 [Lua] generate_backend_stats 110000102543600:1
19:23:14.714 [Save] Save done
19:23:14.714 [Save] Saving `save_data`
19:23:14.723 [Save] Save done
19:23:14.736 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:23:14.736 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:23:14.738 [Save] Saving `save_data`
19:23:14.738 [Lua] TRANSITION nil nil dlc_scorpion_rubble_beasts
19:23:14.738 [Lua] Transition type "dlc_scorpion_rubble_beasts", is server: true
19:23:14.738 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
19:23:14.738 [Lua] [GameNetworkManager] Leaving game...
19:23:14.738 [Lua] [GameNetworkManager] Shutting down game session host.
19:23:14.738 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:23:14.738 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:23:14.738 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=244.87
19:23:14.743 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:23:14.743 [Lua] commit result success 13
19:23:14.749 [Save] Save done
19:23:14.773 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 875e or from non-session peer 110000101fd4a34
19:23:16.718 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:23:16.718 [Lua] [Managers] Calling function on all managers:
19:23:16.718 [Lua] Clearing all global lookup lists
19:23:16.718 [Lua] [IngamePlayerListUI] - Destroy
19:23:16.718 [Lua] [EquipmentUI] - Destroy
19:23:16.718 [Lua] [AbilityUI] - Destroy
19:23:16.718 [Lua] [GamePadAbilityUI] - Destroy
19:23:16.718 [Lua] [GamePadEquipmentUI] - Destroy
19:23:16.719 [Lua] [IngameUI] destroy
19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_2
19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_sienna_painting_wood_base_1
19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_salty_painting_wood_base_1
19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
19:23:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_1
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_2
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_kerillian_painting_wood_base_1
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_5
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_2
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_1
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
19:23:16.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
19:23:16.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_3
19:23:16.777 [Lua] [Managers] Destroying manager group:
19:23:16.781 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:23:16.836 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:23:16.836 [Lua] [PeerSM] 110000102543600 :: on_exit InPostGame
19:23:16.836 [Lua] [PeerSM] 110000102543600 :: on_enter Loading
19:23:16.836 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102543600 dlc_scorpion_rubble_beasts 0
19:23:16.836 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:23:16.836 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 8, User: 110000102543600 "Baby Shark Tododo (Froh)"
<>
19:23:16.837 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1902: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 00000000079D3750; previous_state = InPostGame; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000102543600"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 6764855; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000AD23730
[3] _ = table: 00000000079D3750; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000DAD0C00; peer_state_machines = table: 000000000B3EFD60; peer_id = "110000102543600"; peer_state_machine = table: 000000000D979A30; current_state = InPostGame
[5] self = table: 000000000ACF7E70; application_shutdown = nil; unit_spawner = table: 000000000DAF1D50; world = [World]; unit_storage = table: 000000000F74CDC0; units = table: 000000000DAF1D80; matchmaking_loading_context = nil
[6] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 000000000ACF7E70
[8] self = table: 000000000059D100; dt = 0.013061550445854664; t = 609.17275466641877; new_state = table: 0000000002A41040
[9] self = table: 0000000000097110; real_world_dt = 0.013061550445854664; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013061550445854664; t = 609.17275466641877
[10] dt = 0.013061550445854664
[2] server = table: 000000000DAD0C00; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9473729990422726; peer_id = "110000102543600";
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _new_state = table: 0000000002A41040; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 243.08484843680634; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.013061550445854664; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 244.86970223067328; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false;
[6] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60;
<>
<>
19:23:16.837 [Lua] [PeerSM] 1100001040c1df0 :: on_exit InPostGame
19:23:16.837 [Lua] [PeerSM] 1100001040c1df0 :: on_enter Loading
19:23:16.837 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001040c1df0 dlc_scorpion_rubble_beasts 0
19:23:16.837 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:23:16.837 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 9, User: 110000102543600 "Baby Shark Tododo (Froh)"
<>
19:23:16.837 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1902: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000B159050; previous_state = InPostGame; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "1100001040c1df0"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 6764855; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000AD23730
[3] _ = table: 000000000B159050; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000DAD0C00; peer_state_machines = table: 000000000B3EFD60; peer_id = "1100001040c1df0"; peer_state_machine = table: 000000000B33AC10; current_state = InPostGame
[5] self = table: 000000000ACF7E70; application_shutdown = nil; unit_spawner = table: 000000000DAF1D50; world = [World]; unit_storage = table: 000000000F74CDC0; units = table: 000000000DAF1D80; matchmaking_loading_context = nil
[6] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 000000000ACF7E70
[8] self = table: 000000000059D100; dt = 0.013061550445854664; t = 609.17275466641877; new_state = table: 0000000002A41040
[9] self = table: 0000000000097110; real_world_dt = 0.013061550445854664; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013061550445854664; t = 609.17275466641877
[10] dt = 0.013061550445854664
[2] server = table: 000000000DAD0C00; wanted_career_index = 2; game_started = false; peer_id = "1100001040c1df0"; num_players = 1; wanted_party_index = 0; account_id = "1100001040c1df0"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.942216444760561; loaded_level = "inn_level"; resend_post_game_timer = 1.9432631069794297;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _new_state = table: 0000000002A41040; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 243.08484843680634; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.013061550445854664; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 244.86970223067328; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false;
[6] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60;
<>
<>
19:23:16.837 [Lua] [PeerSM] 110000100089661 :: on_exit InPostGame
19:23:16.837 [Lua] [PeerSM] 110000100089661 :: on_enter Loading
19:23:16.837 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100089661 dlc_scorpion_rubble_beasts 0
19:23:16.837 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:23:16.838 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 10, User: 110000102543600 "Baby Shark Tododo (Froh)"
<>
19:23:16.838 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1902: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 0000000009BD7110; previous_state = InPostGame; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000100089661"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 6764855; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000AD23730
[3] _ = table: 0000000009BD7110; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000DAD0C00; peer_state_machines = table: 000000000B3EFD60; peer_id = "110000100089661"; peer_state_machine = table: 0000000009BD7390; current_state = InPostGame
[5] self = table: 000000000ACF7E70; application_shutdown = nil; unit_spawner = table: 000000000DAF1D50; world = [World]; unit_storage = table: 000000000F74CDC0; units = table: 000000000DAF1D80; matchmaking_loading_context = nil
[6] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 000000000ACF7E70
[8] self = table: 000000000059D100; dt = 0.013061550445854664; t = 609.17275466641877; new_state = table: 0000000002A41040
[9] self = table: 0000000000097110; real_world_dt = 0.013061550445854664; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013061550445854664; t = 609.17275466641877
[10] dt = 0.013061550445854664
[2] server = table: 000000000DAD0C00; wanted_career_index = 1; game_started = false; peer_id = "110000100089661"; num_players = 1; wanted_party_index = 0; account_id = "110000100089661"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.959085357375443; loaded_level = "inn_level"; resend_post_game_timer = 1.9207283761352301;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _new_state = table: 0000000002A41040; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 243.08484843680634; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.013061550445854664; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 244.86970223067328; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false;
[6] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60;
<>
<>
19:23:16.838 [Lua] [PeerSM] 110000101fd4a34 :: on_exit InPostGame
19:23:16.838 [Lua] [PeerSM] 110000101fd4a34 :: on_enter Loading
19:23:16.838 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fd4a34 dlc_scorpion_rubble_beasts 0
19:23:16.838 warning: [Lua] Following data will be uploaded to Crashify:
<>
19:23:16.838 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_beasts", Num ocurrencies: 11, User: 110000102543600 "Baby Shark Tododo (Froh)"
<>
19:23:16.839 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: dlc_scorpion_rubble_beasts<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1902: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_beasts"
[2] self = table: 000000000BE23D20; previous_state = InPostGame; party = table: 0000000002C57230; mechanism_manager = table: 0000000002DBDC80; network_transmit = table: 000000000DAA4660; peer_id = "110000101fd4a34"; level_key = "dlc_scorpion_rubble_beasts"; environment_variation_id = 0; level_seed = 6764855; difficulty = "cataclysm_2"; difficulty_tweak = 0; difficulty_id = 2; locked_director_function_ids = table: 000000000AD23730
[3] _ = table: 000000000BE23D20; new_state = Loading; old_state = InPostGame
[4] self = table: 000000000DAD0C00; peer_state_machines = table: 000000000B3EFD60; peer_id = "110000101fd4a34"; peer_state_machine = table: 0000000001052E50; current_state = InPostGame
[5] self = table: 000000000ACF7E70; application_shutdown = nil; unit_spawner = table: 000000000DAF1D50; world = [World]; unit_storage = table: 000000000F74CDC0; units = table: 000000000DAF1D80; matchmaking_loading_context = nil
[6] self = table: 000000000059D100; new_state = table: 0000000002A41040; params = table: 000000000059D060; scope_name = "StateIngame:on_exit"
[7] self = table: 000000000059D100; new_state = table: 0000000002A41040; notify = true; old_state = table: 000000000ACF7E70
[8] self = table: 000000000059D100; dt = 0.013061550445854664; t = 609.17275466641877; new_state = table: 0000000002A41040
[9] self = table: 0000000000097110; real_world_dt = 0.013061550445854664; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.013061550445854664; t = 609.17275466641877
[10] dt = 0.013061550445854664
[2] server = table: 000000000DAD0C00; wanted_career_index = 2; game_started = false; peer_id = "110000101fd4a34"; num_players = 1; wanted_party_index = 0; account_id = "110000101fd4a34"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9312413865700364; loaded_level = "inn_level"; resend_post_game_timer = 1.9214164288714528;
[4] server_peer_id = "110000102543600"; kicked_peers_disconnect_timer = table: 0000000010E5A210; game_session = [GameSession]; host_to_migrate_to = "110000101fd4a34"; game_network_manager = table: 00000000114DE860; my_peer_id = "110000102543600"; peers_added_to_gamesession = table: 000000000DB55300; _joined_peers = table: 000000000DBA6BF0; voip = table: 000000000DB47FC0; environment_variation_id = 0; level_transition_handler = table: 000000001040ECA0; _connections = table: 0000000009580F90; lobby_host = table: 0000000000C78D90; level_key = "dlc_scorpion_rubble_beasts"; slot_allocator = table: 000000001208EBD0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000010C4FC00; wanted_career_index = 2; _reserved_slots = table: 000000000DD108D0; wanted_profile_index = 3; _connected_peers = table: 000000000DCF5CE0; player_manager = table: 0000000002C4B610; _profile_requester = table: 000000000DBCAB90; network_transmit = table: 000000000DAA4660; peers_completed_game_object_sync = table: 000000000DD00000; peer_state_machines = table: 000000000B3EFD60; network_event_delegate = table: 000000000023F2C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000B6FDE70; network_server = table: 000000000DAD0C00; entity_system = table: 000000000E7DD6E0; parent = table: 0000000000097110; _new_state = table: 0000000002A41040; _level_flow_events = table: 0000000010F6DE70; statistics_db = table: 00000000012A2BB0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 243.08484843680634; input_manager = table: 000000000B261360; profile_synchronizer = table: 0000000010C4FC00; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000B2035C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000023F2C0; world = [World]; dt = 0.013061550445854664; peer_id = "110000102543600"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000002C4E150; network_transmit = table: 000000000DAA4660; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 244.86970223067328; _lobby_host = table: 0000000000C78D90; level_transition_handler = table: 000000001040ECA0; dice_keeper = table: 000000000DBC63A0; _quit_game = false;
[6] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[7] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[8] _params = table: 000000000059D060; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097110; _state = table: 000000000ACF7E70;
[9] startup_package_handles = table: 000000000009ACD0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AC30; flow_return_table = table: 0000000000097140; _machine = table: 000000000059D100; startup_timer = 5.0135750725748949; has_booted = true; loading_context = table: 0000000002E87F60;
<>
<>
19:23:16.839 [Lua] [Matchmaking] unregister rpcs
19:23:16.839 [Lua] ############### UNLOADING PACKAGES ###############
19:23:16.839 [Lua] [Managers] Calling function on all managers:
19:23:16.839 [Lua] [Managers] Destroying manager group:
19:23:16.839 [Lua] [Gamestate] Enter state StateLoading
19:23:16.840 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:23:16.840 [Lua] [Matchmaking] register rpcs
19:23:16.840 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
19:23:16.840 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:23:16.840 [Lua] Set lobby begin:
19:23:16.840 [Lua] Lobby data twitch_enabled = false
19:23:16.841 [Lua] Lobby data power_level = 0
19:23:16.841 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:16.841 [Lua] Lobby data difficulty_tweak = 0
19:23:16.841 [Lua] Lobby data host = 110000102543600
19:23:16.841 [Lua] Lobby data game_mode = 9
19:23:16.841 [Lua] Lobby data is_private = false
19:23:16.841 [Lua] Lobby data match_started = true
19:23:16.841 [Lua] Lobby data mechanism = adventure
19:23:16.841 [Lua] Lobby data level_key = inn_level
19:23:16.841 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:16.841 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:16.841 [Lua] Lobby data difficulty = cataclysm_2
19:23:16.842 [Lua] Lobby data quick_game = false
19:23:16.842 [Lua] Lobby data weave_index = 70
19:23:16.842 [Lua] Lobby data matchmaking = false
19:23:16.842 [Lua] Lobby data weave_name = weave_70
19:23:16.842 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:16.842 [Lua] Lobby data num_players = 4
19:23:16.842 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:16.842 [Lua] Lobby data player_slot_2 = 0:0
19:23:16.842 [Lua] Lobby data country_code = FR
19:23:16.842 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:16.842 [Lua] Lobby data eac_authorized = true
19:23:16.842 [Lua] Set lobby end.
19:23:16.842 [Lua] registering RPCs
19:23:16.842 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:23:16.842 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:23:16.842 [Lua] Set lobby begin:
19:23:16.842 [Lua] Lobby data twitch_enabled = false
19:23:16.842 [Lua] Lobby data power_level = 0
19:23:16.842 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:16.842 [Lua] Lobby data difficulty_tweak = 0
19:23:16.842 [Lua] Lobby data host = 110000102543600
19:23:16.842 [Lua] Lobby data game_mode = 9
19:23:16.842 [Lua] Lobby data is_private = false
19:23:16.842 [Lua] Lobby data match_started = true
19:23:16.842 [Lua] Lobby data mechanism = adventure
19:23:16.842 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
19:23:16.842 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:16.842 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:16.842 [Lua] Lobby data difficulty = cataclysm_2
19:23:16.842 [Lua] Lobby data quick_game = false
19:23:16.842 [Lua] Lobby data weave_index = 70
19:23:16.842 [Lua] Lobby data matchmaking = false
19:23:16.842 [Lua] Lobby data weave_name = weave_70
19:23:16.842 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:16.842 [Lua] Lobby data num_players = 4
19:23:16.843 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:16.843 [Lua] Lobby data player_slot_2 = 0:0
19:23:16.843 [Lua] Lobby data country_code = FR
19:23:16.843 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:16.843 [Lua] Lobby data eac_authorized = true
19:23:16.843 [Lua] Set lobby end.
19:23:16.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:23:16.845 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens, async-read, prioritized
19:23:16.845 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0]
19:23:16.845 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_beasts 0
19:23:16.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
19:23:16.850 [Umbra] Unload tome
19:23:16.850 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
19:23:16.908 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
19:23:16.908 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
19:23:16.908 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_beasts, async-read,
19:23:16.908 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_beasts"
19:23:16.908 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_beasts" Meta package name: "nil"
19:23:16.908 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_beasts, LevelTransitionHandler, async-read,
19:23:16.908 [Lua] [StateLoading] got rpc_load_level 124 dlc_scorpion_rubble_beasts
19:23:16.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_beasts
19:23:16.967 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_beasts
19:23:16.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble
19:23:21.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble
19:23:21.378 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble
19:23:21.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
19:23:21.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
19:23:21.987 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
19:23:21.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_beasts
19:23:22.236 [Umbra] Loading umbra tome '#ID[0f20bcdeefe0617d]'
19:23:22.425 [Lua] ### Sending rpc_level_loaded
19:23:22.425 [Lua] #### Has state machine: true, peer_id: 1100001040c1df0, level_id: 124
19:23:22.425 [Lua] Peer 1100001040c1df0 has loaded the level and all enemies are loaded
19:23:22.426 [Lua] [PeerSM] 1100001040c1df0 :: on_exit Loading
19:23:22.426 [Lua] [PeerSM] 1100001040c1df0 :: on_enter LoadingProfilePackages
19:23:22.442 [Lua] [PeerSM] 1100001040c1df0 :: on_exit LoadingProfilePackages
19:23:22.442 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForEnterGame
19:23:22.542 [Lua] ### Sending rpc_level_loaded
19:23:22.542 [Lua] #### Has state machine: true, peer_id: 110000101fd4a34, level_id: 124
19:23:22.542 [Lua] Peer 110000101fd4a34 has loaded the level and all enemies are loaded
19:23:22.543 [Lua] [PeerSM] 110000101fd4a34 :: on_exit Loading
19:23:22.543 [Lua] [PeerSM] 110000101fd4a34 :: on_enter LoadingProfilePackages
19:23:22.560 [Lua] [PeerSM] 110000101fd4a34 :: on_exit LoadingProfilePackages
19:23:22.560 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForEnterGame
19:23:22.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_beasts
19:23:22.796 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_beasts
19:23:22.813 [Lua] [LevelTransitionHandler] Level load completed!
19:23:22.813 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_beasts - level_seed: 6764855 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen
19:23:22.829 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:23:22.829 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
beastmen_gor=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_slave=true,
skaven_clan_rat_with_shield=true,
beastmen_minotaur=true,
skaven_stormfiend=true,
skaven_gutter_runner=true,
skaven_storm_vermin_commander=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
skaven_plague_monk=true,
skaven_ratling_gunner=true,
}
19:23:22.829 [Lua] load_startup_enemy_packages: --------------
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] chaos_spawn
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] chaos_troll
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_rat_ogre
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_stormfiend
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] beastmen_minotaur
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] chaos_plague_sorcerer
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] chaos_corruptor_sorcerer
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_gutter_runner
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_pack_master
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_poison_wind_globadier
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_ratling_gunner
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_warpfire_thrower
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] chaos_vortex_sorcerer
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] beastmen_standard_bearer
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] chaos_vortex
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] critter_rat
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] critter_pig
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_storm_vermin_with_shield
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] beastmen_gor
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] beastmen_ungor_archer
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] beastmen_ungor
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_clan_rat
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_slave
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_clan_rat_with_shield
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_storm_vermin
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] beastmen_bestigor
19:23:22.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:23:22.829 [Lua] skaven_plague_monk
19:23:22.832 [Lua] ### Sending rpc_level_loaded
19:23:22.832 [Lua] #### Has state machine: true, peer_id: 110000102543600, level_id: 124
19:23:22.832 [Lua] Peer 110000102543600 has loaded the level and all enemies are loaded
19:23:22.848 [Lua] [PeerSM] 110000102543600 :: on_exit Loading
19:23:22.848 [Lua] [PeerSM] 110000102543600 :: on_enter LoadingProfilePackages
19:23:22.865 [Lua] [PeerSM] 110000102543600 :: on_exit LoadingProfilePackages
19:23:22.865 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForEnterGame
19:23:22.865 [Lua] ### Sending rpc_level_loaded
19:23:22.865 [Lua] #### Has state machine: false, peer_id: 110000102543600, level_id: 124
19:23:23.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:23:23.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:23:23.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:23:23.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:23:23.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:23:23.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:23:23.604 [Lua] ### Sending rpc_level_loaded
19:23:23.604 [Lua] #### Has state machine: true, peer_id: 110000100089661, level_id: 124
19:23:23.604 [Lua] Peer 110000100089661 has loaded the level and all enemies are loaded
19:23:23.605 [Lua] [PeerSM] 110000100089661 :: on_exit Loading
19:23:23.605 [Lua] [PeerSM] 110000100089661 :: on_enter LoadingProfilePackages
19:23:23.622 [Lua] [PeerSM] 110000100089661 :: on_exit LoadingProfilePackages
19:23:23.622 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForEnterGame
19:23:23.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:23:23.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:23:23.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:23:24.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:23:24.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:23:24.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:23:25.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:23:25.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:23:25.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:23:25.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:23:25.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:23:25.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:23:25.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:23:25.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:23:25.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:23:25.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:23:25.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:23:25.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:23:25.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:23:25.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:23:25.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:23:26.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:23:26.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:23:26.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:23:26.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:23:26.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:23:26.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:23:26.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:23:26.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:23:26.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:23:27.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:23:27.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:23:27.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:23:27.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:23:27.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:23:27.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:23:28.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:23:28.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:23:28.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:23:28.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:23:28.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:23:28.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:23:28.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:23:28.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:23:28.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:23:28.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:23:28.565 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:23:28.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
19:23:29.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
19:23:29.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
19:23:29.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
19:23:30.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
19:23:30.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
19:23:30.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
19:23:31.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
19:23:31.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
19:23:31.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:23:31.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:23:31.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:23:31.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:23:31.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:11 my_peer_id:110000102543600
19:23:31.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:11 my_peer_id:110000102543600
19:23:31.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:11 my_peer_id:110000102543600
19:23:31.853 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:11 my_peer_id:110000102543600
19:23:31.854 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:11 my_peer_id:110000102543600
19:23:31.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
19:23:31.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:31.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:31.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:31.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
19:23:31.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, InventoryPackageSynchronizerClient
19:23:31.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient
19:23:31.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
19:23:32.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:23:32.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:23:32.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:23:32.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:23:32.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:23:32.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:23:32.649 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:12 my_peer_id:110000102543600
19:23:32.649 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:12 my_peer_id:110000102543600
19:23:32.649 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:12 my_peer_id:110000102543600
19:23:32.649 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:12 my_peer_id:110000102543600
19:23:32.651 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:12 my_peer_id:110000102543600
19:23:32.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:32.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:32.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:32.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:23:32.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:23:32.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
19:23:32.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
19:23:32.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
19:23:32.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
19:23:32.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
19:23:33.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
19:23:33.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
19:23:33.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:23:33.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:23:33.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:23:33.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:23:33.906 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_beasts game_mode: weave
19:23:33.906 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:23:33.907 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:23:33.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:13 my_peer_id:110000102543600
19:23:33.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:13 my_peer_id:110000102543600
19:23:33.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:13 my_peer_id:110000102543600
19:23:33.921 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:13 my_peer_id:110000102543600
19:23:33.938 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:13 my_peer_id:110000102543600
19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read,
19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:33.938 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read,
19:23:33.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read,
19:23:33.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:23:33.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:23:33.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
19:23:33.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01, InventoryPackageSynchronizerClient
19:23:33.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient
19:23:33.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:23:33.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient
19:23:34.191 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
19:23:34.191 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p
19:23:34.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
19:23:34.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
19:23:34.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_magic_01_3p
19:23:34.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
19:23:34.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
19:23:34.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_magic_01_3p
19:23:34.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
19:23:34.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
19:23:34.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p
19:23:34.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
19:23:34.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
19:23:34.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_magic_01_3p
19:23:34.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
19:23:35.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
19:23:35.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p
19:23:35.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:23:35.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:23:35.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p
19:23:35.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
19:23:35.525 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102543600 inventory_sync_id:14 my_peer_id:110000102543600
19:23:35.525 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001040c1df0 inventory_sync_id:14 my_peer_id:110000102543600
19:23:35.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100089661 inventory_sync_id:14 my_peer_id:110000102543600
19:23:35.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fd4a34 inventory_sync_id:14 my_peer_id:110000102543600
19:23:35.526 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000102543600 inventory_sync_id:14 my_peer_id:110000102543600
19:23:35.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:35.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:35.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read,
19:23:35.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
19:23:35.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient
19:23:35.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
19:23:35.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
19:23:35.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01
19:23:35.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:23:35.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:23:35.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p
19:23:35.848 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:23:35.916 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:23:35.916 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:23:35.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:23:36.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:23:36.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p
19:23:36.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
19:23:36.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
19:23:36.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01
19:23:36.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
19:23:37.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
19:23:37.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01
19:23:37.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
19:23:37.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
19:23:37.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p
19:23:37.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
19:23:37.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
19:23:37.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_magic_01_3p
19:23:37.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
19:23:37.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
19:23:37.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t2/wpn_emp_sword_03_t2_magic_01_3p
19:23:37.608 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
19:23:37.609 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:23:37.609 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/beasts/world
19:23:37.609 [Umbra] Init version: 3.4.15 :: 16 threads
19:23:38.202 [Lua] Async level spawning done
19:23:38.202 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:23:39.169 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:23:39.169 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:23:39.169 [Lua] [Matchmaking] unregister rpcs
19:23:39.169 [Lua] Set lobby begin:
19:23:39.169 [Lua] Lobby data twitch_enabled = false
19:23:39.170 [Lua] Lobby data power_level = 0
19:23:39.170 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:39.170 [Lua] Lobby data difficulty_tweak = 0
19:23:39.170 [Lua] Lobby data host = 110000102543600
19:23:39.170 [Lua] Lobby data game_mode = 9
19:23:39.170 [Lua] Lobby data is_private = false
19:23:39.170 [Lua] Lobby data match_started = true
19:23:39.170 [Lua] Lobby data mechanism = adventure
19:23:39.170 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
19:23:39.170 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:39.170 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:39.170 [Lua] Lobby data difficulty = cataclysm_2
19:23:39.170 [Lua] Lobby data quick_game = false
19:23:39.170 [Lua] Lobby data weave_index = 70
19:23:39.170 [Lua] Lobby data matchmaking = false
19:23:39.170 [Lua] Lobby data weave_name = weave_70
19:23:39.170 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:39.170 [Lua] Lobby data num_players = 4
19:23:39.170 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:39.170 [Lua] Lobby data player_slot_2 = 0:0
19:23:39.170 [Lua] Lobby data country_code = FR
19:23:39.170 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:39.170 [Lua] Lobby data eac_authorized = true
19:23:39.170 [Lua] Set lobby end.
19:23:39.170 [Lua] [Managers] Destroying manager group:
19:23:39.171 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_beasts, global_loading_screens
19:23:39.171 [Lua] [Gamestate] Enter StateIngame HOST
19:23:39.171 [Lua] [Managers] Calling function on all managers:
19:23:39.171 [Lua] <>level = dlc_scorpion_rubble_beasts<>
19:23:39.172 [Lua] Set lobby begin:
19:23:39.172 [Lua] Lobby data twitch_enabled = false
19:23:39.172 [Lua] Lobby data power_level = 0
19:23:39.172 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:39.172 [Lua] Lobby data difficulty_tweak = 0
19:23:39.172 [Lua] Lobby data host = 110000102543600
19:23:39.172 [Lua] Lobby data game_mode = 9
19:23:39.172 [Lua] Lobby data is_private = false
19:23:39.172 [Lua] Lobby data match_started = true
19:23:39.172 [Lua] Lobby data mechanism = adventure
19:23:39.172 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
19:23:39.172 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:39.172 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:39.172 [Lua] Lobby data difficulty = cataclysm_2
19:23:39.173 [Lua] Lobby data quick_game = false
19:23:39.173 [Lua] Lobby data weave_index = 70
19:23:39.173 [Lua] Lobby data matchmaking = false
19:23:39.173 [Lua] Lobby data weave_name = weave_70
19:23:39.173 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:39.173 [Lua] Lobby data num_players = 4
19:23:39.173 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:39.173 [Lua] Lobby data player_slot_2 = 0:0
19:23:39.173 [Lua] Lobby data country_code = FR
19:23:39.173 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:39.173 [Lua] Lobby data eac_authorized = true
19:23:39.173 [Lua] Set lobby end.
19:23:39.173 [Lua] [StateIngame] Server ingame
19:23:39.176 [Lua] Set lobby begin:
19:23:39.176 [Lua] Lobby data twitch_enabled = false
19:23:39.176 [Lua] Lobby data power_level = 0
19:23:39.176 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:39.176 [Lua] Lobby data difficulty_tweak = 0
19:23:39.176 [Lua] Lobby data host = 110000102543600
19:23:39.176 [Lua] Lobby data game_mode = 9
19:23:39.176 [Lua] Lobby data is_private = false
19:23:39.176 [Lua] Lobby data match_started = true
19:23:39.176 [Lua] Lobby data mechanism = adventure
19:23:39.176 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
19:23:39.176 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:39.176 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:39.176 [Lua] Lobby data difficulty = cataclysm_2
19:23:39.176 [Lua] Lobby data quick_game = false
19:23:39.176 [Lua] Lobby data weave_index = 70
19:23:39.176 [Lua] Lobby data matchmaking = false
19:23:39.177 [Lua] Lobby data weave_name = weave_70
19:23:39.177 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:39.177 [Lua] Lobby data num_players = 4
19:23:39.177 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:39.177 [Lua] Lobby data player_slot_2 = 0:0
19:23:39.177 [Lua] Lobby data country_code = FR
19:23:39.177 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:39.177 [Lua] Lobby data eac_authorized = true
19:23:39.177 [Lua] Set lobby end.
19:23:39.177 [Lua] [Matchmaking] register rpcs
19:23:39.177 [Lua] GameNetworkManager:init... creating game session
19:23:39.177 [Lua] Host GameSession.make_game_session_host with session:
19:23:39.177 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:23:39.177 [Lua] [GameNetworkManager] My own peer_id = 110000102543600
19:23:39.177 [Lua] [GameNetworkManager] self.is_server = true
19:23:39.177 [Network] Setting artificial MTU limit to 65536
19:23:39.177 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 19
19:23:39.177 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0
19:23:39.177 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave
19:23:39.185 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen
19:23:39.185 [Lua] pacing=disabled
19:23:39.185 [Lua] roaming=nil
19:23:39.185 [Lua] specials=disabled
19:23:39.185 [Lua] debug_color=maroon
19:23:39.185 [Lua] pack_spawning=skaven_beastmen
19:23:39.185 [Lua] contained_breeds=nil
19:23:39.185 [Lua] disabled=false
19:23:39.185 [Lua] boss=disabled
19:23:39.185 [Lua] horde=disabled
19:23:39.185 [Lua] name=weave_skaven_beastmen
19:23:39.185 [Lua] intensity=disabled
19:23:39.185 [Lua] ---
19:23:39.186 [Lua] [LevelAnalysis] set_random_seed( 4093782)
19:23:39.190 warning: [GwNav] NavData resource not loaded
19:23:39.190 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/beasts/world
19:23:39.190 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world
19:23:39.193 [Lua] [AIInterestPointSystem] Level Seed: 4093782
19:23:39.193 [Lua]
19:23:39.193 [Lua] [entity_system_bag] = table
19:23:39.193 [Lua] [entity_system_bag] = metatable
19:23:39.193 [Lua] [startup_data] = table
19:23:39.193 [Lua] [entity_manager] = table
19:23:39.193 [Lua] [entity_manager] = metatable
19:23:39.193 [Lua] [unit_spawner] = table
19:23:39.193 [Lua] [unit_spawner] = metatable
19:23:39.193 [Lua] [unit_storage] = table
19:23:39.193 [Lua] [unit_storage] = metatable
19:23:39.193 [Lua] [dice_keeper] = table
19:23:39.193 [Lua] [dice_keeper] = metatable
19:23:39.193 [Lua] [is_server] = true (boolean)
19:23:39.193 [Lua] [world] = [World]
19:23:39.193 [Lua] [system_api] = table
19:23:39.193 [Lua] [entity_system] = table
19:23:39.193 [Lua] [entity_system] = metatable
19:23:39.193 [Lua] [network_lobby] = table
19:23:39.193 [Lua] [network_lobby] = metatable
19:23:39.193 [Lua] [profile_synchronizer] = table
19:23:39.193 [Lua] [profile_synchronizer] = metatable
19:23:39.193 [Lua] [level_transition_handler] = table
19:23:39.193 [Lua] [level_transition_handler] = metatable
19:23:39.193 [Lua] [num_local_human_players] = 1 (number)
19:23:39.193 [Lua] [statistics_db] = table
19:23:39.193 [Lua] [statistics_db] = metatable
19:23:39.193 [Lua] [network_server] = table
19:23:39.193 [Lua] [network_server] = metatable
19:23:39.193 [Lua] [input_manager] = table
19:23:39.193 [Lua] [input_manager] = metatable
19:23:39.193 [Lua] [network_clock] = table
19:23:39.193 [Lua] [network_clock] = metatable
19:23:39.193 [Lua] [network_transmit] = table
19:23:39.193 [Lua] [network_transmit] = metatable
19:23:39.193 [Lua] [free_flight_manager] = table
19:23:39.193 [Lua] [free_flight_manager] = metatable
19:23:39.193 [Lua] [network_manager] = table
19:23:39.193 [Lua] [network_manager] = metatable
19:23:39.193 [Lua] [network_event_delegate] = table
19:23:39.193 [Lua] [network_event_delegate] = metatable
19:23:39.193 [Lua]
19:23:39.193 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:23:39.193 [Lua] ignoring extension VersusInteractObjectiveExtension
19:23:39.193 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:23:39.193 [Lua] ignoring extension VersusSocketObjectiveExtension
19:23:39.193 [Lua] ignoring extension VersusTargetObjectiveExtension
19:23:39.193 [Lua] ignoring extension VersusMissionObjectiveExtension
19:23:39.194 [Lua] ignoring extension KeepDecorationPaintingExtension
19:23:39.195 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:23:39.211 [Lua] [AchievementManager] Achievements using the steam platform
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036)
19:23:39.259 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162)
19:23:39.260 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632)
19:23:39.260 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741)
19:23:39.275 [Lua] [StateIngame] Level seed: 4093782
19:23:39.297 [Lua] [LevelAnalysis] set_random_seed( 4093782)
19:23:39.347 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1
19:23:39.347 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2
19:23:39.347 [Lua] [IngameUI] init
19:23:39.359 [SteamVoipClient] select_out(110000100089661, off)
19:23:39.359 [SteamVoipClient] select_out(110000101fd4a34, off)
19:23:39.359 [SteamVoipClient] select_out(110000102543600, off)
19:23:39.359 [SteamVoipClient] select_out(1100001040c1df0, off)
19:23:39.370 [Lua] cb_razer_chroma_setup
19:23:39.393 [Lua] completed
19:23:39.394 [Lua] completed
19:23:39.396 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:23:39.396 [Lua] Set lobby begin:
19:23:39.396 [Lua] Lobby data twitch_enabled = false
19:23:39.396 [Lua] Lobby data power_level = 1100
19:23:39.396 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:39.396 [Lua] Lobby data difficulty_tweak = 0
19:23:39.396 [Lua] Lobby data host = 110000102543600
19:23:39.396 [Lua] Lobby data game_mode = 9
19:23:39.396 [Lua] Lobby data is_private = false
19:23:39.396 [Lua] Lobby data match_started = true
19:23:39.396 [Lua] Lobby data mechanism = adventure
19:23:39.396 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
19:23:39.396 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:39.396 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:39.396 [Lua] Lobby data difficulty = cataclysm_2
19:23:39.396 [Lua] Lobby data quick_game = false
19:23:39.397 [Lua] Lobby data weave_index = 70
19:23:39.397 [Lua] Lobby data matchmaking = false
19:23:39.397 [Lua] Lobby data weave_name = weave_70
19:23:39.397 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:39.397 [Lua] Lobby data num_players = 4
19:23:39.397 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:39.397 [Lua] Lobby data player_slot_2 = 0:0
19:23:39.397 [Lua] Lobby data country_code = FR
19:23:39.397 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:39.397 [Lua] Lobby data eac_authorized = true
19:23:39.397 [Lua] Set lobby end.
19:23:39.397 [Lua] CurrentConflictSettings weave_skaven_beastmen
19:23:39.397 [Lua] [ConflictDirector] conflict_director is ai_ready
19:23:39.398 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:23:39.398 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:23:39.403 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:23:39.403 [Lua] Forming navigation groups in one frame
19:23:39.403 [Lua] Forming navigation groups
19:23:39.410 [Lua] NavigationGroupManager -> calulation time A: 0.0079999999999245119
19:23:39.539 [Lua] NavigationGroupManager -> calulation time B: 0.12800000000004275
19:23:39.539 [Lua] number of nav groups: 253
19:23:39.540 [Lua] number of refined nav groups : 190
19:23:39.544 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
19:23:39.544 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.8026234745979313 Normalized coefficient: 1.730187294561929
19:23:39.567 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:23:39.569 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm_2, USING SETTINGS FOR EASY
19:23:39.570 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:23:39.570 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=18
19:23:39.572 [Lua] [Managers] Calling function on all managers:
19:23:39.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:23:39.590 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForEnterGame
19:23:39.590 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForGameObjectSync
19:23:39.590 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForEnterGame
19:23:39.590 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForGameObjectSync
19:23:39.590 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForEnterGame
19:23:39.590 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForGameObjectSync
19:23:39.590 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForEnterGame
19:23:39.590 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForGameObjectSync
19:23:39.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 19
19:23:39.855 [Lua] Set lobby begin:
19:23:39.855 [Lua] Lobby data twitch_enabled = false
19:23:39.856 [Lua] Lobby data power_level = 1100
19:23:39.856 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:39.856 [Lua] Lobby data difficulty_tweak = 0
19:23:39.856 [Lua] Lobby data host = 110000102543600
19:23:39.856 [Lua] Lobby data game_mode = 9
19:23:39.856 [Lua] Lobby data is_private = false
19:23:39.856 [Lua] Lobby data match_started = true
19:23:39.856 [Lua] Lobby data mechanism = adventure
19:23:39.856 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
19:23:39.856 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:39.856 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:39.856 [Lua] Lobby data difficulty = cataclysm_2
19:23:39.856 [Lua] Lobby data quick_game = false
19:23:39.856 [Lua] Lobby data weave_index = 70
19:23:39.856 [Lua] Lobby data matchmaking = false
19:23:39.856 [Lua] Lobby data weave_name = weave_70
19:23:39.856 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:39.856 [Lua] Lobby data num_players = 4
19:23:39.856 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:39.856 [Lua] Lobby data player_slot_2 = 0:0
19:23:39.856 [Lua] Lobby data country_code = FR
19:23:39.856 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:39.856 [Lua] Lobby data eac_authorized = true
19:23:39.856 [Lua] Set lobby end.
19:23:39.856 [Lua] [Matchmaking] Assigned player 1100001040c1df0 to slot 4 when hot join syncing
19:23:39.857 [Lua] Breedfreezer (server) starting a hot join sync
19:23:39.857 [Lua] packing 0 units of breed skaven_clan_rat
19:23:39.857 [Lua] packing 0 units of breed skaven_storm_vermin
19:23:39.857 [Lua] packing 0 units of breed skaven_slave
19:23:39.857 [Lua] packing 0 units of breed beastmen_ungor_archer
19:23:39.857 [Lua] packing 0 units of breed beastmen_bestigor
19:23:39.857 [Lua] packing 0 units of breed beastmen_ungor
19:23:39.857 [Lua] packing 0 units of breed skaven_plague_monk
19:23:39.857 [Lua] packing 0 units of breed beastmen_gor
19:23:39.857 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:23:39.857 [Lua]
19:23:39.857 [Lua] [1] = 1 (number)
19:23:39.857 [Lua] [2] = 0 (number)
19:23:39.857 [Lua] [3] = 1 (number)
19:23:39.857 [Lua] [4] = 0 (number)
19:23:39.857 [Lua] [5] = 1 (number)
19:23:39.857 [Lua] [6] = 0 (number)
19:23:39.857 [Lua] [7] = 1 (number)
19:23:39.857 [Lua] [8] = 0 (number)
19:23:39.857 [Lua] [9] = 1 (number)
19:23:39.857 [Lua] [10] = 0 (number)
19:23:39.857 [Lua] [11] = 1 (number)
19:23:39.857 [Lua] [12] = 0 (number)
19:23:39.857 [Lua] [13] = 1 (number)
19:23:39.857 [Lua] [14] = 0 (number)
19:23:39.857 [Lua] [15] = 1 (number)
19:23:39.857 [Lua] [16] = 0 (number)
19:23:39.857 [Lua]
19:23:39.857 [Lua]
19:23:39.857 [Lua]
19:23:39.859 [Lua] Set lobby begin:
19:23:39.859 [Lua] Lobby data twitch_enabled = false
19:23:39.859 [Lua] Lobby data power_level = 1100
19:23:39.859 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:39.859 [Lua] Lobby data difficulty_tweak = 0
19:23:39.859 [Lua] Lobby data host = 110000102543600
19:23:39.859 [Lua] Lobby data game_mode = 9
19:23:39.859 [Lua] Lobby data is_private = false
19:23:39.859 [Lua] Lobby data match_started = true
19:23:39.859 [Lua] Lobby data mechanism = adventure
19:23:39.859 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
19:23:39.859 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:39.859 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:39.859 [Lua] Lobby data difficulty = cataclysm_2
19:23:39.859 [Lua] Lobby data quick_game = false
19:23:39.860 [Lua] Lobby data weave_index = 70
19:23:39.860 [Lua] Lobby data matchmaking = false
19:23:39.860 [Lua] Lobby data weave_name = weave_70
19:23:39.860 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:39.860 [Lua] Lobby data num_players = 4
19:23:39.860 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:39.860 [Lua] Lobby data player_slot_2 = 0:0
19:23:39.860 [Lua] Lobby data country_code = FR
19:23:39.860 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:39.860 [Lua] Lobby data eac_authorized = true
19:23:39.860 [Lua] Set lobby end.
19:23:39.860 [Lua] [Matchmaking] Assigned player 110000100089661 to slot 5 when hot join syncing
19:23:39.860 [Lua] Breedfreezer (server) starting a hot join sync
19:23:39.860 [Lua] packing 0 units of breed skaven_clan_rat
19:23:39.860 [Lua] packing 0 units of breed skaven_storm_vermin
19:23:39.860 [Lua] packing 0 units of breed skaven_slave
19:23:39.860 [Lua] packing 0 units of breed beastmen_ungor_archer
19:23:39.860 [Lua] packing 0 units of breed beastmen_bestigor
19:23:39.860 [Lua] packing 0 units of breed beastmen_ungor
19:23:39.860 [Lua] packing 0 units of breed skaven_plague_monk
19:23:39.860 [Lua] packing 0 units of breed beastmen_gor
19:23:39.860 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:23:39.860 [Lua]
19:23:39.860 [Lua] [1] = 1 (number)
19:23:39.860 [Lua] [2] = 0 (number)
19:23:39.860 [Lua] [3] = 1 (number)
19:23:39.860 [Lua] [4] = 0 (number)
19:23:39.860 [Lua] [5] = 1 (number)
19:23:39.860 [Lua] [6] = 0 (number)
19:23:39.860 [Lua] [7] = 1 (number)
19:23:39.860 [Lua] [8] = 0 (number)
19:23:39.860 [Lua] [9] = 1 (number)
19:23:39.860 [Lua] [10] = 0 (number)
19:23:39.860 [Lua] [11] = 1 (number)
19:23:39.860 [Lua] [12] = 0 (number)
19:23:39.860 [Lua] [13] = 1 (number)
19:23:39.860 [Lua] [14] = 0 (number)
19:23:39.860 [Lua] [15] = 1 (number)
19:23:39.860 [Lua] [16] = 0 (number)
19:23:39.860 [Lua]
19:23:39.860 [Lua]
19:23:39.860 [Lua]
19:23:39.862 [Lua] Set lobby begin:
19:23:39.862 [Lua] Lobby data twitch_enabled = false
19:23:39.862 [Lua] Lobby data power_level = 1100
19:23:39.862 [Lua] Lobby data unique_server_name = Baby Shark Tododo (Froh)
19:23:39.862 [Lua] Lobby data difficulty_tweak = 0
19:23:39.862 [Lua] Lobby data host = 110000102543600
19:23:39.862 [Lua] Lobby data game_mode = 9
19:23:39.862 [Lua] Lobby data is_private = false
19:23:39.862 [Lua] Lobby data match_started = true
19:23:39.862 [Lua] Lobby data mechanism = adventure
19:23:39.862 [Lua] Lobby data level_key = dlc_scorpion_rubble_beasts
19:23:39.862 [Lua] Lobby data player_slot_1 = 110000101fd4a34:1
19:23:39.863 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_beasts
19:23:39.863 [Lua] Lobby data difficulty = cataclysm_2
19:23:39.863 [Lua] Lobby data quick_game = false
19:23:39.863 [Lua] Lobby data weave_index = 70
19:23:39.863 [Lua] Lobby data matchmaking = false
19:23:39.863 [Lua] Lobby data weave_name = weave_70
19:23:39.863 [Lua] Lobby data player_slot_4 = 1100001040c1df0:1
19:23:39.863 [Lua] Lobby data num_players = 4
19:23:39.863 [Lua] Lobby data player_slot_5 = 110000100089661:1
19:23:39.863 [Lua] Lobby data player_slot_2 = 0:0
19:23:39.863 [Lua] Lobby data country_code = FR
19:23:39.863 [Lua] Lobby data player_slot_3 = 110000102543600:1
19:23:39.863 [Lua] Lobby data eac_authorized = true
19:23:39.863 [Lua] Set lobby end.
19:23:39.863 [Lua] [Matchmaking] Assigned player 110000101fd4a34 to slot 1 when hot join syncing
19:23:39.863 [Lua] Breedfreezer (server) starting a hot join sync
19:23:39.863 [Lua] packing 0 units of breed skaven_clan_rat
19:23:39.863 [Lua] packing 0 units of breed skaven_storm_vermin
19:23:39.863 [Lua] packing 0 units of breed skaven_slave
19:23:39.863 [Lua] packing 0 units of breed beastmen_ungor_archer
19:23:39.863 [Lua] packing 0 units of breed beastmen_bestigor
19:23:39.863 [Lua] packing 0 units of breed beastmen_ungor
19:23:39.863 [Lua] packing 0 units of breed skaven_plague_monk
19:23:39.863 [Lua] packing 0 units of breed beastmen_gor
19:23:39.863 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:23:39.863 [Lua]
19:23:39.863 [Lua] [1] = 1 (number)
19:23:39.863 [Lua] [2] = 0 (number)
19:23:39.863 [Lua] [3] = 1 (number)
19:23:39.863 [Lua] [4] = 0 (number)
19:23:39.863 [Lua] [5] = 1 (number)
19:23:39.863 [Lua] [6] = 0 (number)
19:23:39.863 [Lua] [7] = 1 (number)
19:23:39.863 [Lua] [8] = 0 (number)
19:23:39.863 [Lua] [9] = 1 (number)
19:23:39.863 [Lua] [10] = 0 (number)
19:23:39.863 [Lua] [11] = 1 (number)
19:23:39.863 [Lua] [12] = 0 (number)
19:23:39.863 [Lua] [13] = 1 (number)
19:23:39.863 [Lua] [14] = 0 (number)
19:23:39.863 [Lua] [15] = 1 (number)
19:23:39.863 [Lua] [16] = 0 (number)
19:23:39.863 [Lua]
19:23:39.863 [Lua]
19:23:39.863 [Lua]
19:23:39.863 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForGameObjectSync
19:23:39.863 [Lua] [PeerSM] 110000102543600 :: on_enter WaitingForPlayers
19:23:39.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=25
19:23:39.863 [Lua] RemotePlayer:create_game_object( ) 25
19:23:39.878 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForGameObjectSync
19:23:39.878 [Lua] [PeerSM] 1100001040c1df0 :: on_enter WaitingForPlayers
19:23:39.878 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
19:23:39.878 [Lua] RemotePlayer:create_game_object( ) 26
19:23:39.895 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForGameObjectSync
19:23:39.895 [Lua] [PeerSM] 110000100089661 :: on_enter WaitingForPlayers
19:23:39.895 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
19:23:39.895 [Lua] RemotePlayer:create_game_object( ) 27
19:23:39.911 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForGameObjectSync
19:23:39.911 [Lua] [PeerSM] 110000101fd4a34 :: on_enter WaitingForPlayers
19:23:39.911 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100089661
19:23:39.911 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001040c1df0
19:23:39.911 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fd4a34
19:23:39.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 19
19:23:39.920 [Lua] [PeerSM] 110000102543600 :: on_exit WaitingForPlayers
19:23:39.920 [Lua] [PeerSM] 110000102543600 :: on_enter InGame
19:23:39.920 [Lua] [PeerSM] 1100001040c1df0 :: on_exit WaitingForPlayers
19:23:39.920 [Lua] [PeerSM] 1100001040c1df0 :: on_enter InGame
19:23:39.920 [Lua] [PeerSM] 110000100089661 :: on_exit WaitingForPlayers
19:23:39.920 [Lua] [PeerSM] 110000100089661 :: on_enter InGame
19:23:39.920 [Lua] [PeerSM] 110000101fd4a34 :: on_exit WaitingForPlayers
19:23:39.920 [Lua] [PeerSM] 110000101fd4a34 :: on_enter InGame
19:23:39.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:23:39.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:23:39.963 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29
19:23:40.173 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001040c1df0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:23:40.173 [Lua] Adding player sync data to peer=1100001040c1df0 local_player_id=1
19:23:40.173 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001040c1df0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:23:40.175 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
19:23:40.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:23:40.176 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100089661 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:23:40.176 [Lua] Adding player sync data to peer=110000100089661 local_player_id=1
19:23:40.176 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:23:40.177 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
19:23:40.178 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:23:40.178 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fd4a34 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:23:40.178 [Lua] Adding player sync data to peer=110000101fd4a34 local_player_id=1
19:23:40.179 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:23:40.180 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
19:23:40.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:23:40.654 [Lua] StateInGameRunning:_game_actually_starts()
19:23:40.658 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0)
19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41
19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42
19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43
19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44
19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45
19:23:40.658 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=46
19:23:40.658 [Lua] #################################################################################################################
19:23:40.658 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-dlc_scorpion_rubble_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:23:40.658 [Lua] #################################################################################################################
19:23:40.658 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20
19:23:40.668 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20
19:23:40.872 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20
19:23:40.872 [Lua] Commit load time data
19:23:41.921 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:42.721 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:43.249 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_rat_ogre_nodelay_weave_spot_event_boss_rat_ogre_nodelay (seed: 493207)
19:23:43.250 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro
19:23:43.287 [Window] Window => active
19:23:43.558 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:50.595 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:50.675 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:50.675 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:50.675 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:51.114 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:51.195 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:51.295 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:51.442 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:51.443 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:51.443 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:51.877 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:51.877 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:51.990 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:51.990 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:51.990 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:52.057 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:52.100 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:23:52.384 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:52.384 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:52.429 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:52.789 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:52.789 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:52.789 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:53.228 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:53.228 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:53.228 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:53.987 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:53.987 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:54.341 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:54.341 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:58.480 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:58.480 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:58.480 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:59.007 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:59.008 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:59.008 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:59.008 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:59.067 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:59.067 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:59.525 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:59.525 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:59.526 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:23:59.526 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:59.585 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:23:59.678 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:00.000 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:00.000 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:00.032 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:00.032 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:00.032 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:00.032 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:00.536 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:00.536 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:00.536 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:00.536 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:00.536 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:00.536 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:01.015 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:01.046 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:01.046 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:04.852 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:04.852 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:04.853 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:05.250 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:05.250 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:05.250 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:05.350 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:05.350 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:05.350 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:05.784 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:05.784 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:05.784 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:05.895 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:05.895 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:05.895 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:06.284 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:06.284 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:06.284 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:06.400 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:06.401 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:06.401 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:06.794 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:06.794 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:06.794 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:06.916 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:06.916 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:06.916 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:07.320 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:07.320 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:07.320 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:08.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:24:10.781 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:10.782 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:10.782 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:11.169 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:11.169 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:11.169 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:11.291 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:11.291 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:11.291 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:11.694 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:11.694 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:11.694 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:11.931 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:11.931 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:11.931 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:11.994 [Lua] Spawn type: unknown Score: 0.86486486486486 Score Multiplier: 0.027027027027027029
19:24:11.994 [Lua] rat ogre died!
19:24:12.256 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:12.256 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:12.292 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:16.904 [Lua] Players are leaving the safe zone
19:24:16.910 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:24:16.910 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_medium (seed: 493207)
19:24:16.920 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_medium (seed: 493207)
19:24:16.923 [Lua] setting up ambush-horde
19:24:16.923 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed'
19:24:16.923 [Lua] -> spawning: 15
19:24:16.923 [Lua] horde crated with id 1 of type ambush
19:24:16.923 [Lua] ambush horde has started
19:24:16.929 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
19:24:20.932 [Lua] Init group template: horde
19:24:21.977 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 4 will change to a manual source.
19:24:25.022 [Lua] fence jumping
19:24:25.136 [Window] Window => inactive
19:24:26.003 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:26.177 [Lua] ready to jump failed
19:24:26.436 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:24:26.527 [Window] Window => active
19:24:27.124 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:27.223 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:24:27.344 [Lua] fence jumping
19:24:28.053 [Lua] Spawn type: horde Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:24:28.511 [Lua] ready to jump failed
19:24:29.002 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:24:29.323 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:29.785 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:29.830 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:31.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:24:32.604 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:24:32.616 [Lua] rat ogre was despawned!
19:24:34.363 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:24:35.209 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:24:35.239 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:35.494 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:35.495 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:35.495 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:35.871 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:35.871 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:35.914 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:35.988 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:35.989 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:35.989 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:36.413 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:36.413 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:36.413 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:36.682 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:36.682 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:36.682 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:36.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:24:37.089 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:37.089 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:37.089 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:37.213 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:37.213 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:37.213 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:37.613 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:37.613 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:37.613 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:37.737 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:37.738 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:37.738 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:38.177 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:38.177 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:38.352 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:24:38.496 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:39.170 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:39.171 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:39.477 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:39.542 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:39.542 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:41.229 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:24:42.986 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:24:42.986 [Lua] Horde killed: ?
19:24:42.995 [Lua] setting up ambush-horde
19:24:42.995 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain'
19:24:42.996 [Lua] -> spawning: 17
19:24:42.996 [Lua] horde crated with id 2 of type ambush
19:24:42.996 [Lua] ambush horde has started
19:24:43.386 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:43.386 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:43.386 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:43.914 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:43.952 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:43.952 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:46.200 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:46.200 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:46.200 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:46.444 [Lua] replace_hidden_spawners -> first try found: 5 cover points
19:24:46.444 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:24:46.444 [Lua] ->moving spawner
19:24:46.444 [Lua] ->moving spawner
19:24:46.444 [Lua] ->moving spawner
19:24:46.444 [Lua] ->moving spawner
19:24:46.444 [Lua] ->moving spawner
19:24:46.444 [Lua] ->moving spawner
19:24:46.605 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:46.605 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:46.605 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:46.983 [Lua] Init group template: horde
19:24:49.042 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:49.043 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:49.043 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:49.353 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:24:49.439 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:49.439 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:49.439 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:49.555 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:49.555 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:49.555 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:49.934 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:49.934 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:50.152 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:51.291 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:51.291 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:51.291 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:24:51.627 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:51.627 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:51.664 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:24:52.499 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
19:24:52.510 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source.
19:24:52.605 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:53.261 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:53.302 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:54.025 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:54.603 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:56.702 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:57.496 [Lua] setting up ambush-horde
19:24:57.496 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:24:57.496 [Lua] -> spawning: 17
19:24:57.496 [Lua] horde crated with id 3 of type ambush
19:24:57.496 [Lua] ambush horde has started
19:24:57.507 [Lua] starting terror event: trickle_event_beastmen_small
19:24:57.507 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:24:58.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:24:58.105 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:58.456 [Lua] Spawn type: horde Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:58.456 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:59.225 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:59.299 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:59.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:24:59.782 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:24:59.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:24:59.941 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:25:00.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:00.296 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:00.296 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:00.296 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:00.672 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:00.739 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:25:00.767 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:00.767 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:00.767 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:00.842 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:00.842 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:01.010 [Lua] replace_hidden_spawners -> first try found: 6 cover points
19:25:01.010 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:25:01.010 [Lua] ->moving spawner
19:25:01.010 [Lua] ->moving spawner
19:25:01.010 [Lua] ->moving spawner
19:25:01.010 [Lua] ->moving spawner
19:25:01.010 [Lua] ->moving spawner
19:25:01.010 [Lua] ->moving spawner
19:25:01.010 [Lua] ->moving spawner
19:25:01.021 [Lua] replace_hidden_spawners -> first try found: 8 cover points
19:25:01.021 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:25:01.021 [Lua] ->moving spawner
19:25:01.021 [Lua] ->moving spawner
19:25:01.021 [Lua] ->moving spawner
19:25:01.021 [Lua] ->moving spawner
19:25:01.021 [Lua] ->moving spawner
19:25:01.021 [Lua] ->moving spawner
19:25:01.034 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:25:01.034 [Lua] replace_hidden_spawners -> second try try found: 26 cover points
19:25:01.034 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:25:01.034 [Lua] ->moving spawner
19:25:01.034 [Lua] ->moving spawner
19:25:01.077 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:25:01.201 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:01.201 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:01.297 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:01.297 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:01.298 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:01.339 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:01.576 [Lua] Init group template: horde
19:25:01.692 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:01.719 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:01.719 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:01.824 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:01.825 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:01.825 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:02.206 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:02.206 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:02.206 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:02.324 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:02.324 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:02.324 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:02.759 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:02.759 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:02.976 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:04.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:04.973 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:25:04.984 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:25:05.542 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:06.226 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:25:07.653 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:25:07.653 [Lua] Horde killed: ?
19:25:08.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:09.536 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:25:09.568 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:25:09.676 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_medium (seed: 493207)
19:25:09.687 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 493207)
19:25:09.690 [Lua] setting up ambush-horde
19:25:09.690 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
19:25:09.690 [Lua] -> spawning: 12
19:25:09.690 [Lua] horde crated with id 4 of type ambush
19:25:09.690 [Lua] ambush horde has started
19:25:09.701 [Lua] setting up ambush-horde
19:25:09.701 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
19:25:09.702 [Lua] -> spawning: 7
19:25:09.702 [Lua] horde crated with id 5 of type ambush
19:25:09.702 [Lua] ambush horde has started
19:25:09.704 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:25:10.841 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:10.841 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:11.343 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:11.369 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:11.404 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:12.091 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:25:13.307 [Lua] Init group template: horde
19:25:13.793 [Lua] Init group template: horde
19:25:14.322 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:14.763 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:15.271 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:16.358 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.359 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.359 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.442 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:25:16.782 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:16.933 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.933 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.933 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:16.971 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:16.971 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:17.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:17.115 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:17.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:17.598 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:17.842 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:17.842 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:18.829 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:19.996 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:25:20.791 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:20.791 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:21.145 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:21.145 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:21.711 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:25:21.758 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:21.805 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:22.405 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:22.406 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:22.406 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:22.703 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:22.703 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:22.807 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:22.807 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:22.807 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:22.884 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:22.884 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:22.884 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:23.301 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:23.345 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:23.345 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:23.434 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:23.434 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:23.434 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:23.497 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:23.545 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:23.843 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:23.843 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:24.213 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:24.742 [Lua] Spawn type: unknown Score: 0.86486486486486 Score Multiplier: 0.027027027027027029
19:25:25.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:25.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:27.354 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:27.366 [Lua] setting up ambush-horde
19:25:27.366 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain'
19:25:27.367 [Lua] -> spawning: 12
19:25:27.367 [Lua] horde crated with id 6 of type ambush
19:25:27.367 [Lua] ambush horde has started
19:25:28.602 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:29.195 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:25:29.417 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:29.429 [Lua] setting up ambush-horde
19:25:29.429 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks'
19:25:29.429 [Lua] -> spawning: 6
19:25:29.429 [Lua] horde crated with id 7 of type ambush
19:25:29.429 [Lua] ambush horde has started
19:25:29.449 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:29.669 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:29.684 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:29.999 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:25:30.260 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:30.282 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:25:30.849 [Lua] replace_hidden_spawners -> first try found: 7 cover points
19:25:30.849 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:25:30.849 [Lua] ->moving spawner
19:25:30.849 [Lua] ->moving spawner
19:25:30.849 [Lua] ->moving spawner
19:25:30.849 [Lua] ->moving spawner
19:25:30.849 [Lua] ->moving spawner
19:25:30.986 [Lua] Init group template: horde
19:25:31.352 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:31.873 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:32.918 [Lua] replace_hidden_spawners -> first try found: 7 cover points
19:25:32.918 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:25:32.918 [Lua] ->moving spawner
19:25:32.918 [Lua] ->moving spawner
19:25:32.998 [Lua] Init group template: horde
19:25:33.204 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:34.270 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:35.557 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:25:36.610 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:36.611 [Lua] Horde killed: ?
19:25:36.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:37.294 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:37.294 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:37.294 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:37.719 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:37.719 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:37.790 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:37.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:38.024 [Lua] setting up ambush-horde
19:25:38.024 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:25:38.025 [Lua] -> spawning: 17
19:25:38.025 [Lua] horde crated with id 8 of type ambush
19:25:38.025 [Lua] ambush horde has started
19:25:38.040 [Lua] starting terror event: trickle_event_beastmen_small
19:25:38.040 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:25:38.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:41.217 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:41.725 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:41.725 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:41.725 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:41.850 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:41.850 [Lua] Horde killed: ?
19:25:41.971 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:42.027 [Lua] Init group template: horde
19:25:42.040 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:42.114 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:42.176 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:42.176 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:42.376 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:42.504 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:43.172 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:44.320 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:44.429 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:44.429 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:44.429 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:44.544 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:44.819 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:44.819 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:44.819 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:45.452 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:25:45.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:45.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:46.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:46.201 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:46.556 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:46.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:48.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:49.403 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:49.601 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:49.707 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:51.523 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:51.590 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:25:51.715 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:52.032 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:25:52.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:25:52.510 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:52.891 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:52.891 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:52.891 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:53.041 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:53.244 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:53.356 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:25:53.458 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:53.458 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:53.614 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:53.614 [Lua] Horde killed: ?
19:25:54.905 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:25:55.187 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:55.360 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:25:56.058 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:57.183 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:25:58.717 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:58.718 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:58.718 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:58.797 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:25:59.125 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:59.159 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:59.159 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:25:59.688 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:25:59.948 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:00.163 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:00.311 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:26:00.338 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:00.497 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:00.539 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:00.731 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:01.074 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:01.204 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:01.259 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:01.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:02.975 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:04.334 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:04.638 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:05.425 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:06.112 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:26:06.671 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:06.692 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:07.154 [Lua] Spawn type: horde_hidden Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:26:07.154 [Lua] Horde killed: ?
19:26:07.437 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:09.420 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:09.679 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:09.679 [Lua] Horde killed: ?
19:26:12.356 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:26:17.067 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029
19:26:18.239 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:18.239 [Lua] Horde killed: ?
19:26:18.546 [Lua] setting up ambush-horde
19:26:18.546 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:26:18.547 [Lua] -> spawning: 17
19:26:18.547 [Lua] horde crated with id 9 of type ambush
19:26:18.547 [Lua] ambush horde has started
19:26:18.556 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 493207)
19:26:18.559 [Lua] starting terror event: trickle_event_beastmen_small
19:26:18.559 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:26:19.284 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:26:20.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:20.475 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:26:22.104 [Lua] replace_hidden_spawners -> first try found: 3 cover points
19:26:22.104 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:26:22.104 [Lua] ->moving spawner
19:26:22.104 [Lua] ->moving spawner
19:26:22.104 [Lua] ->moving spawner
19:26:22.104 [Lua] ->moving spawner
19:26:22.104 [Lua] ->moving spawner
19:26:22.104 [Lua] ->moving spawner
19:26:22.104 [Lua] ->moving spawner
19:26:22.104 [Lua] ->moving spawner
19:26:22.104 [Lua] ->moving spawner
19:26:22.104 [Lua] ->moving spawner
19:26:22.302 [Lua] TerrorEventMixer.start_event: main_path_event_boss_skaven_rat_ogre (seed: 493207)
19:26:22.316 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207)
19:26:22.349 [Lua] Boss gave [Unit '#ID[6c299b0fbc2982f8]'] initial aggro
19:26:22.642 [Lua] Init group template: horde
19:26:26.074 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:26:27.619 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:26:27.935 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029
19:26:29.297 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:26:29.916 [Lua] fence jumping
19:26:30.947 [Lua] ready to jump failed
19:26:31.155 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:32.074 [Lua] fence jumping
19:26:32.996 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:26:33.006 [Lua] ready to jump failed
19:26:33.762 [Lua] fence jumping
19:26:34.157 [Lua] simple los failed
19:26:34.457 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:26:36.260 [Lua] fence jumping
19:26:37.414 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:26:37.655 [Lua] fence jumping
19:26:37.686 [Lua] simple los failed
19:26:38.371 [Lua] fence jumping
19:26:38.667 [Lua] ready to jump failed
19:26:38.928 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:38.929 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:38.929 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:38.966 [Lua] fence jumping
19:26:39.352 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:26:39.376 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:39.376 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:39.377 [Lua] ready to jump failed
19:26:39.502 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:39.552 [Lua] ready to jump failed
19:26:40.210 [Lua] fence jumping
19:26:40.889 [Lua] fence jumping
19:26:41.628 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:26:43.374 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:43.375 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:43.504 [Lua] Destroying unit since outside mesh or world
19:26:43.729 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:43.730 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:43.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:44.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:45.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:45.472 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:26:46.694 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:46.694 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:46.694 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:47.270 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:47.270 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:47.437 [Lua] fence jumping
19:26:47.538 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:48.065 [Lua] simple los failed
19:26:48.143 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:48.143 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:48.143 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:48.688 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:48.688 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:48.688 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:48.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:48.836 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:48.836 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:48.836 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:49.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:49.375 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:49.375 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:49.375 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:49.416 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:49.416 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:49.416 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:49.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:49.899 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:49.899 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:49.942 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:51.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:51.172 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:51.172 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:51.624 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:51.624 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:51.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:52.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:52.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:52.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:52.893 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:26:53.025 [Lua] ready to jump failed
19:26:53.531 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:26:55.815 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:55.816 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:55.816 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:56.170 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:56.170 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:56.170 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:56.397 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:56.397 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:56.397 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:56.401 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:26:56.763 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:56.763 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:56.763 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:57.072 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:57.072 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:57.072 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:57.187 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:26:57.398 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:26:57.505 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:57.505 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:57.576 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:57.576 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:57.576 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:57.826 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:58.004 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:58.004 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:58.004 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:58.103 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:58.103 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:58.103 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:58.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:58.501 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:58.501 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:58.501 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:26:58.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:59.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:26:59.370 [Lua] setting up ambush-horde
19:26:59.370 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:26:59.370 [Lua] -> spawning: 17
19:26:59.370 [Lua] horde crated with id 10 of type ambush
19:26:59.370 [Lua] ambush horde has started
19:26:59.384 [Lua] starting terror event: trickle_event_beastmen_small
19:26:59.384 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:26:59.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:01.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:01.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:01.936 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:27:02.270 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:03.398 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:03.398 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:03.398 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:03.441 [Lua] Init group template: horde
19:27:03.547 [Lua] simple los failed
19:27:03.767 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:03.767 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:03.767 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:03.915 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:03.916 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:03.916 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:04.286 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:04.286 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:04.286 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:04.425 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:04.425 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:04.425 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:04.492 [Lua] ready to jump failed
19:27:04.813 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:04.813 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:04.925 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:04.951 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:04.951 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:04.951 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:05.310 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:05.352 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:05.352 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:05.492 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:05.492 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:05.492 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:05.890 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:05.890 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:05.890 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:05.914 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:27:06.810 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:27:06.868 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:07.189 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:07.565 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:27:07.621 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:08.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:09.128 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:27:09.825 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:10.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:10.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:11.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:11.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:11.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:11.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:11.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:11.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:12.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:12.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:12.439 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:12.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:13.850 [Lua] fence jumping
19:27:14.704 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:14.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:14.763 [Lua] ready to jump failed
19:27:16.021 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:16.355 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:16.529 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:27:16.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:16.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:16.721 [Lua] fence jumping
19:27:16.844 [Lua] fence jumping
19:27:17.773 [Lua] ready to jump failed
19:27:17.841 [Lua] simple los failed
19:27:19.152 [Lua] fence jumping
19:27:19.809 [Lua] Spawn type: unknown Score: 0.86486486486486 Score Multiplier: 0.027027027027027029
19:27:19.809 [Lua] rat ogre died!
19:27:19.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:20.158 [Lua] ready to jump failed
19:27:20.465 [Lua] fence jumping
19:27:20.481 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:20.482 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:27:21.131 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:21.141 [Lua] fence jumping
19:27:21.484 [Lua] simple los failed
19:27:21.746 [Lua] ready to jump failed
19:27:22.391 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:22.698 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:23.263 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:27:23.576 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:23.576 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:23.757 [Lua] fence jumping
19:27:24.308 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:27:24.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:24.775 [Lua] simple los failed
19:27:24.996 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:25.009 [Lua] rat ogre was despawned!
19:27:25.783 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:25.783 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:25.864 [Lua] fence jumping
19:27:26.375 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:26.375 [Lua] Horde killed: ?
19:27:26.524 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:27.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:28.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:28.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:28.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:28.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:28.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:29.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:29.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:30.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:30.101 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:30.264 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:27:30.838 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:31.214 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:31.214 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:31.215 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:31.382 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:27:31.654 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:27:31.683 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:31.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:31.896 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:32.072 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:32.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:32.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:33.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:27:34.881 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:34.881 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:34.881 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:35.297 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:35.297 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:35.581 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:37.046 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:38.314 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:27:38.471 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:27:38.620 [Lua] state dead despawn
19:27:38.634 [Lua] [GameNetworkManager] destroying game object with go_id=29
19:27:39.146 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:39.268 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:39.268 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:39.268 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:39.412 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:27:39.702 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:39.729 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:39.860 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:40.326 [Lua] setting up ambush-horde
19:27:40.326 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:27:40.326 [Lua] -> spawning: 17
19:27:40.326 [Lua] horde crated with id 11 of type ambush
19:27:40.326 [Lua] ambush horde has started
19:27:40.341 [Lua] starting terror event: trickle_event_beastmen_small
19:27:40.341 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:27:41.676 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:27:43.208 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:27:43.208 [Lua] Horde killed: ?
19:27:43.821 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:27:43.821 [Lua] replace_hidden_spawners -> second try try found: 14 cover points
19:27:43.821 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:27:43.821 [Lua] ->moving spawner
19:27:43.821 [Lua] ->moving spawner
19:27:43.821 [Lua] ->moving spawner
19:27:44.334 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:27:44.347 [Lua] Init group template: horde
19:27:48.504 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:27:49.453 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:49.453 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:49.453 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:49.538 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:27:49.849 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:49.880 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:49.880 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:49.880 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:27:50.135 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:27:50.540 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:51.824 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:53.330 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:27:54.672 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:56.262 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:57.368 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:27:59.921 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:02.876 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:02.939 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:28:03.412 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3)
19:28:03.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1)
19:28:03.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1)
19:28:03.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=464
19:28:03.847 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:04.074 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:04.075 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:04.075 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:04.184 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:04.485 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:28:04.656 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:04.656 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:04.656 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:07.043 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:08.010 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:08.389 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:10.645 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:11.627 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:13.553 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029
19:28:15.454 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:17.129 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:17.857 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:17.858 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:18.189 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029
19:28:19.581 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:19.581 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:19.581 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:19.715 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:20.015 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:20.183 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:20.183 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:20.775 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:20.776 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:20.776 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:20.910 [Lua] setting up ambush-horde
19:28:20.910 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:28:20.910 [Lua] -> spawning: 17
19:28:20.910 [Lua] horde crated with id 12 of type ambush
19:28:20.910 [Lua] ambush horde has started
19:28:20.927 [Lua] starting terror event: trickle_event_beastmen_small
19:28:20.927 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:28:20.986 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:21.227 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:21.355 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:21.355 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:21.425 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:22.966 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:22.967 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:22.967 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:23.418 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:23.418 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:23.475 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:23.684 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:23.684 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:23.684 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:24.124 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:24.125 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:24.237 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:24.238 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:24.238 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:24.329 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:24.403 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:24.403 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:24.648 [Lua] Init group template: horde
19:28:24.678 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:24.678 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:24.727 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:25.302 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:25.994 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:26.875 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:26.875 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:26.953 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:27.554 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029
19:28:28.173 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:28.346 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:28.903 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:28:28.997 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:30.553 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:30.553 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:30.553 [Lua] [GameNetworkManager] game object created go_id=3295, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:30.824 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:30.860 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:30.860 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:31.138 [Lua] [GameNetworkManager] game object was destroyed id=3295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:31.204 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:31.204 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:31.993 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:32.765 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029
19:28:34.530 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:36.590 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:37.653 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:28:40.193 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:42.139 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:42.139 [Lua] Horde killed: ?
19:28:43.519 [Lua] [GameNetworkManager] game object created go_id=3296, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:43.519 [Lua] [GameNetworkManager] game object created go_id=3297, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:43.519 [Lua] [GameNetworkManager] game object created go_id=3298, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:43.825 [Lua] [GameNetworkManager] game object was destroyed id=3298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:43.825 [Lua] [GameNetworkManager] game object was destroyed id=3297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:43.825 [Lua] [GameNetworkManager] game object was destroyed id=3296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:44.956 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:45.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:28:45.289 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:28:45.415 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:45.846 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:46.225 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:28:46.265 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_medium (seed: 493207)
19:28:46.279 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 493207)
19:28:46.282 [Lua] setting up ambush-horde
19:28:46.282 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
19:28:46.283 [Lua] -> spawning: 15
19:28:46.283 [Lua] horde crated with id 13 of type ambush
19:28:46.283 [Lua] ambush horde has started
19:28:46.293 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 493207)
19:28:46.296 [Lua] setting up ambush-horde
19:28:46.296 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin'
19:28:46.297 [Lua] -> spawning: 10
19:28:46.297 [Lua] horde crated with id 14 of type ambush
19:28:46.297 [Lua] ambush horde has started
19:28:46.790 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:46.862 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:47.132 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:28:47.535 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:47.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:28:49.563 [Lua] [GameNetworkManager] game object created go_id=3299, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:49.563 [Lua] [GameNetworkManager] game object created go_id=3300, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:49.563 [Lua] [GameNetworkManager] game object created go_id=3301, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:49.923 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:49.966 [Lua] [GameNetworkManager] game object was destroyed id=3299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:49.966 [Lua] [GameNetworkManager] game object was destroyed id=3301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:50.053 [Lua] [GameNetworkManager] game object was destroyed id=3300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:50.345 [Lua] Init group template: horde
19:28:50.632 [Lua] Init group template: horde
19:28:51.526 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:51.775 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:51.817 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:52.617 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029
19:28:52.657 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029
19:28:54.438 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:28:55.299 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:55.299 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:55.844 [Lua] [GameNetworkManager] game object created go_id=3302, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:55.844 [Lua] [GameNetworkManager] game object created go_id=3303, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:55.844 [Lua] [GameNetworkManager] game object created go_id=3304, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:28:55.849 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:55.905 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:28:56.230 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:56.230 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:28:56.230 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:56.503 [Lua] [GameNetworkManager] game object was destroyed id=3303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:56.503 [Lua] [GameNetworkManager] game object was destroyed id=3302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:56.503 [Lua] [GameNetworkManager] game object was destroyed id=3304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:28:56.761 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029
19:28:57.122 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:57.156 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:57.952 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:28:57.952 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:28:58.785 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:28:59.191 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_minotaur_nodelay_weave_spot_event_boss_minotaur_nodelay (seed: 493207)
19:29:01.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_03` for object id: 68, name: `unknown`
19:29:01.567 [Lua] setting up ambush-horde
19:29:01.567 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:29:01.567 [Lua] -> spawning: 17
19:29:01.567 [Lua] horde crated with id 15 of type ambush
19:29:01.567 [Lua] ambush horde has started
19:29:01.583 [Lua] starting terror event: trickle_event_beastmen_small
19:29:01.583 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:29:02.835 [Lua] Spawn type: horde_hidden Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:29:03.565 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:29:04.580 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:29:04.598 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:29:05.604 [Lua] Init group template: horde
19:29:05.692 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 493207)
19:29:08.086 [Lua] fence jumping
19:29:09.194 [Lua] ready to jump failed
19:29:11.011 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:11.109 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_5 (seed: 493207)
19:29:11.154 [Lua] setting up ambush-horde
19:29:11.154 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain'
19:29:11.154 [Lua] -> spawning: 15
19:29:11.154 [Lua] horde crated with id 16 of type ambush
19:29:11.154 [Lua] ambush horde has started
19:29:11.410 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:29:12.223 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
19:29:12.242 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source.
19:29:12.395 [Lua] fence jumping
19:29:12.985 [Lua] ready to jump failed
19:29:13.591 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:29:13.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:14.916 [Lua] Init group template: horde
19:29:16.409 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:29:17.073 [Lua] Spawn type: horde_hidden Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:29:17.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:17.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:17.808 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:29:17.808 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:29:18.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:20.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:20.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:20.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:20.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:21.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:21.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:21.218 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:29:21.218 [Lua] Spawn type: horde_hidden Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:29:22.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:22.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:23.491 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
19:29:23.492 [Lua] [GameNetworkManager] destroying game object with go_id=32
19:29:24.391 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:24.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:24.819 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:29:25.378 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:25.401 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:29:25.753 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:29:25.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:25.945 [Lua] simple los failed
19:29:26.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:26.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:27.679 [Lua] fence jumping
19:29:28.221 [Lua] ready to jump failed
19:29:30.060 [Lua] simple los failed
19:29:30.416 [Lua] [GameNetworkManager] game object created go_id=3305, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:30.416 [Lua] [GameNetworkManager] game object created go_id=3306, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:30.422 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:29:30.735 [Lua] [GameNetworkManager] game object was destroyed id=3305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:29:30.776 [Lua] [GameNetworkManager] game object was destroyed id=3306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:32.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:33.435 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:33.490 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:29:33.784 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:29:33.869 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:34.238 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:29:36.486 [Lua] event horde ends!
19:29:43.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:43.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:43.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:43.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:43.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:43.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:43.826 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:29:44.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.477 [Lua] Spawn type: unknown Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:29:44.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:44.603 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:29:44.622 [Lua] setting up ambush-horde
19:29:44.623 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:29:44.623 [Lua] -> spawning: 17
19:29:44.623 [Lua] horde crated with id 17 of type ambush
19:29:44.623 [Lua] ambush horde has started
19:29:44.643 [Lua] starting terror event: trickle_event_beastmen_small
19:29:44.643 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:29:45.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:45.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:45.584 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:29:46.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:48.126 [Lua] replace_hidden_spawners -> first try found: 3 cover points
19:29:48.126 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:29:48.126 [Lua] ->moving spawner
19:29:48.126 [Lua] ->moving spawner
19:29:48.126 [Lua] ->moving spawner
19:29:48.126 [Lua] ->moving spawner
19:29:48.126 [Lua] ->moving spawner
19:29:48.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:48.666 [Lua] Init group template: horde
19:29:48.679 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:29:48.680 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=589
19:29:48.680 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1)
19:29:48.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:49.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:29:51.573 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:29:51.620 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:29:51.946 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:29:54.139 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
19:29:54.140 [Lua] [GameNetworkManager] destroying game object with go_id=33
19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:00.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:00.716 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:30:00.716 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:30:00.716 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:30:00.716 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:01.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:01.319 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:30:01.319 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:30:01.319 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:30:02.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:30:19.421 [Lua] [GameNetworkManager] game object created go_id=3307, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:30:19.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=593
19:30:19.423 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (0.30708661675453186) ranged slot ammo (0.30708661675453186)
19:30:24.964 [Lua] setting up ambush-horde
19:30:24.964 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:30:24.964 [Lua] -> spawning: 17
19:30:24.964 [Lua] horde crated with id 18 of type ambush
19:30:24.964 [Lua] ambush horde has started
19:30:24.980 [Lua] starting terror event: trickle_event_beastmen_small
19:30:24.980 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:30:28.706 [Lua] Init group template: horde
19:30:51.485 [Lua] [GameNetworkManager] game object created go_id=3308, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:51.486 [Lua] [GameNetworkManager] game object created go_id=3309, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:51.863 [Lua] [GameNetworkManager] game object was destroyed id=3308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:30:51.906 [Lua] [GameNetworkManager] game object was destroyed id=3309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:30:52.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:01.561 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:31:02.461 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:31:06.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:08.226 [Lua] TerrorEventMixer.start_event: main_path_event_boss_beastmen_minotaur (seed: 493207)
19:31:08.241 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 493207)
19:31:10.005 [Lua] [GameNetworkManager] game object created go_id=3310, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:10.401 [Lua] [GameNetworkManager] game object created go_id=3311, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:10.465 [Lua] TerrorEventMixer.start_event: objective_event_beastmen_capture_point_2 (seed: 493207)
19:31:10.765 [Lua] [GameNetworkManager] game object was destroyed id=3310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:11.014 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 22 137
19:31:12.046 [Lua] -----Enter charged
19:31:13.043 [Lua] -----Exit charged
19:31:13.978 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 11 139
19:31:13.995 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 20 138
19:31:14.140 [Lua] fence jumping
19:31:14.190 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 280.04107666015625 [Unit '#ID[d28076aa1c1c64a5]']
19:31:14.326 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 6 137
19:31:14.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:14.409 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 38 136
19:31:15.173 [Lua] ready to jump failed
19:31:15.890 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 36 135
19:31:16.278 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 28 134
19:31:16.721 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 41 133
19:31:18.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:19.279 [Lua] fence jumping
19:31:19.547 [Lua] [GameNetworkManager] game object created go_id=3312, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:19.548 [Lua] [GameNetworkManager] game object created go_id=3313, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:19.548 [Lua] [GameNetworkManager] game object created go_id=3314, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:19.996 [Lua] [GameNetworkManager] game object was destroyed id=3313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:19.996 [Lua] [GameNetworkManager] game object was destroyed id=3312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:20.217 [Lua] [GameNetworkManager] game object was destroyed id=3314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:20.293 [Lua] ready to jump failed
19:31:20.430 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 31 132
19:31:20.445 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 42 131
19:31:20.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:20.658 [Lua] [GameNetworkManager] game object was destroyed id=3311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:20.750 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 30 130
19:31:21.165 [Lua] simple los failed
19:31:21.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:21.273 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:21.353 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:31:21.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:21.642 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:21.722 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:31:22.073 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:31:23.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:23.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:23.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:24.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:27.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:27.753 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:28.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:28.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:28.399 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:31:28.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:28.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:30.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:30.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:30.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:30.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:30.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:30.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:30.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:30.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:31.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:31.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:31.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:31.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:31.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:32.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:32.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:33.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:33.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:34.005 [Lua] ready to jump failed
19:31:39.358 [Lua] state dead despawn
19:31:39.376 [Lua] [GameNetworkManager] destroying game object with go_id=464
19:31:42.320 [Lua] [GameNetworkManager] game object created go_id=3315, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:42.320 [Lua] [GameNetworkManager] game object created go_id=3316, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:42.677 [Lua] [GameNetworkManager] game object was destroyed id=3315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:42.677 [Lua] [GameNetworkManager] game object was destroyed id=3316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:42.985 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:31:45.709 [Lua] [GameNetworkManager] game object created go_id=3317, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:46.091 [Lua] [GameNetworkManager] game object created go_id=3318, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:46.363 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_nodelay_weave_spot_event_boss_stormfiend_nodelay (seed: 493207)
19:31:46.364 [Lua] Boss gave [Unit '#ID[df94116158fa20da]'] initial aggro
19:31:46.655 [Lua] [GameNetworkManager] game object was destroyed id=3318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:46.674 [Lua] fence jumping
19:31:47.659 [Lua] simple los failed
19:31:49.277 [Lua] [GameNetworkManager] game object created go_id=3319, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:49.277 [Lua] [GameNetworkManager] game object created go_id=3320, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:49.277 [Lua] [GameNetworkManager] game object created go_id=3321, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:49.613 [Lua] [GameNetworkManager] game object created go_id=3322, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:49.680 [Lua] [GameNetworkManager] game object was destroyed id=3321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:49.680 [Lua] [GameNetworkManager] game object was destroyed id=3320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:49.680 [Lua] [GameNetworkManager] game object was destroyed id=3319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:49.979 [Lua] [GameNetworkManager] game object was destroyed id=3322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:50.028 [Lua] [GameNetworkManager] game object created go_id=3323, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:50.410 [Lua] [GameNetworkManager] game object created go_id=3324, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:50.410 [Lua] [GameNetworkManager] game object was destroyed id=3323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:51.014 [Lua] [GameNetworkManager] game object was destroyed id=3324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:51.541 [Lua] simple los failed
19:31:51.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:51.841 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:31:51.856 [Lua] simple los failed
19:31:52.065 [Lua] [GameNetworkManager] game object was destroyed id=3317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:53.540 [Lua] [GameNetworkManager] game object created go_id=3325, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:53.541 [Lua] [GameNetworkManager] game object created go_id=3326, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:53.541 [Lua] [GameNetworkManager] game object created go_id=3327, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:31:53.849 [Lua] ready to jump failed
19:31:53.952 [Lua] [GameNetworkManager] game object was destroyed id=3327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:53.952 [Lua] [GameNetworkManager] game object was destroyed id=3325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:53.952 [Lua] [GameNetworkManager] game object was destroyed id=3326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:31:54.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:55.505 [Lua] fence jumping
19:31:55.798 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:31:56.909 [Lua] simple los failed
19:31:58.349 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:31:58.349 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:31:58.349 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:31:58.495 [Lua] fence jumping
19:31:59.019 [Lua] Spawn type: unknown Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:31:59.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:31:59.914 [Lua] ready to jump failed
19:32:03.924 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000102543600, 3)
19:32:03.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1)
19:32:03.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1)
19:32:03.929 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=637
19:32:06.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:08.968 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:32:08.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:09.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:09.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:09.446 [Lua] Spawn type: horde_hidden Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:32:09.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:09.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:09.527 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:32:09.527 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:09.527 [Lua] Horde killed: ?
19:32:10.924 [Lua] simple los failed
19:32:11.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:11.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:11.691 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:32:12.500 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:13.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:13.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:13.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:14.008 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:14.009 [Lua] Spawn type: roam Score: 0.0040540540540541 Score Multiplier: 0.0027027027027027029
19:32:14.795 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:17.626 [Lua] ready to jump failed
19:32:18.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:19.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:21.482 [SteamVoipClient] select_out(110000100089661, on)
19:32:21.515 [SteamVoipClient] select_out(110000101fd4a34, on)
19:32:21.515 [SteamVoipClient] select_out(110000102543600, on)
19:32:21.515 [SteamVoipClient] select_out(1100001040c1df0, on)
19:32:21.557 [SteamVoipClient] select_out(110000100089661, off)
19:32:21.557 [SteamVoipClient] select_out(110000101fd4a34, off)
19:32:21.557 [SteamVoipClient] select_out(110000102543600, off)
19:32:21.557 [SteamVoipClient] select_out(1100001040c1df0, off)
19:32:21.991 [Lua] simple los failed
19:32:23.765 [Lua] [GameNetworkManager] game object was destroyed id=3307 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fd4a34
19:32:23.766 [Lua] [GameNetworkManager] destroying game object with go_id=593
19:32:24.084 [SteamVoipClient] select_out(110000100089661, on)
19:32:24.116 [SteamVoipClient] select_out(110000101fd4a34, on)
19:32:24.116 [SteamVoipClient] select_out(110000102543600, on)
19:32:24.116 [SteamVoipClient] select_out(1100001040c1df0, on)
19:32:24.169 [SteamVoipClient] select_out(110000100089661, off)
19:32:24.169 [SteamVoipClient] select_out(110000101fd4a34, off)
19:32:24.169 [SteamVoipClient] select_out(110000102543600, off)
19:32:24.169 [SteamVoipClient] select_out(1100001040c1df0, off)
19:32:24.998 [Lua] fence jumping
19:32:26.142 [Lua] ready to jump failed
19:32:27.032 [Lua] fence jumping
19:32:27.431 [Lua] simple los failed
19:32:30.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:32.545 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:32:34.171 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:34.430 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:32:34.430 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:32:34.430 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:34.449 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:34.465 [Lua] setting up ambush-horde
19:32:34.465 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:32:34.465 [Lua] -> spawning: 17
19:32:34.465 [Lua] horde crated with id 19 of type ambush
19:32:34.465 [Lua] ambush horde has started
19:32:34.484 [Lua] starting terror event: trickle_event_beastmen_small
19:32:34.484 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:32:34.695 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:32:36.267 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:32:36.364 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:32:36.600 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:38.277 [Lua] Init group template: horde
19:32:39.546 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:32:40.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:41.621 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 147.43800354003906 [Unit '#ID[d28076aa1c1c64a5]']
19:32:44.884 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source.
19:32:46.973 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
19:32:48.177 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:48.907 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:49.144 [Lua] [GameNetworkManager] game object created go_id=3328, owner_id=110000101fd4a34 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:32:49.145 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=670
19:32:49.146 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (0.39370077848434448) ranged slot ammo (0.39370077848434448)
19:32:50.621 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:32:50.887 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:51.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:51.191 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:32:51.603 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:32:51.991 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:52.135 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:32:52.265 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:32:53.019 [Lua] Spawn type: roam Score: 0.0054054054054054 Score Multiplier: 0.0027027027027027029
19:32:53.905 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:32:53.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:54.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:55.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:55.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:55.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:55.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:56.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:56.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:56.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:56.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:32:58.646 [Lua] -----Enter charged
19:32:58.660 [Lua] -----Exit charged
19:32:58.705 [Lua] event horde ends!
19:33:00.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:00.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:00.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:01.620 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100089661
19:33:01.620 [Lua] [GameNetworkManager] destroying game object with go_id=589
19:33:01.621 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 127
19:33:01.622 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 6 126
19:33:01.639 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 125
19:33:01.639 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 124
19:33:01.639 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 11 123
19:33:01.653 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 13 122
19:33:01.653 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 17 121
19:33:01.653 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 18 120
19:33:01.667 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 19 119
19:33:01.667 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 20 118
19:33:01.667 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 21 117
19:33:01.667 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 24 116
19:33:01.680 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 25 115
19:33:01.680 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 26 114
19:33:01.680 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 27 113
19:33:01.680 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 28 112
19:33:01.680 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 111
19:33:01.680 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 30 110
19:33:01.694 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 31 109
19:33:01.694 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 32 108
19:33:01.694 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 33 107
19:33:01.694 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 34 106
19:33:01.694 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 36 105
19:33:01.707 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 37 104
19:33:01.707 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 39 103
19:33:01.707 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 40 102
19:33:01.707 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 41 101
19:33:01.720 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 44 100
19:33:01.720 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 45 99
19:33:01.720 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 46 98
19:33:01.720 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 47 97
19:33:01.733 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 53 96
19:33:01.733 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 6 54 95
19:33:01.745 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 55 94
19:33:01.745 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 57 93
19:33:01.745 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 58 92
19:33:01.745 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 59 91
19:33:01.745 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 60 90
19:33:01.758 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 61 89
19:33:01.758 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 62 88
19:33:01.758 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 64 87
19:33:01.758 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 65 86
19:33:01.771 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 67 85
19:33:01.771 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 68 84
19:33:01.771 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 69 83
19:33:01.771 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 71 82
19:33:01.784 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 75 81
19:33:01.784 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 76 80
19:33:01.784 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 77 79
19:33:01.784 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 78 78
19:33:01.798 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 4 77
19:33:01.798 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 6 76
19:33:01.810 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 7 75
19:33:01.810 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 8 74
19:33:01.810 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 11 73
19:33:01.822 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 13 72
19:33:01.822 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 17 71
19:33:01.822 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 18 70
19:33:01.835 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 1 19 69
19:33:01.835 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 20 68
19:33:01.835 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 21 67
19:33:01.835 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 24 66
19:33:01.848 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 25 65
19:33:01.848 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 26 64
19:33:01.848 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 27 63
19:33:01.848 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 29 62
19:33:01.848 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 30 61
19:33:01.862 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 31 60
19:33:01.862 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 32 59
19:33:01.862 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 36 58
19:33:01.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 37 57
19:33:01.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 39 56
19:33:01.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 40 55
19:33:01.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 41 54
19:33:01.887 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 44 53
19:33:01.887 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 45 52
19:33:01.887 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 46 51
19:33:01.915 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 7 50
19:33:01.938 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 49
19:33:01.938 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 20 48
19:33:01.938 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 21 47
19:33:01.950 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 25 46
19:33:01.963 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 45
19:33:01.963 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 31 44
19:33:01.963 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 32 43
19:33:01.972 [Lua] Horde killed: ?
19:33:01.976 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 36 42
19:33:01.976 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 37 41
19:33:01.976 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 40 40
19:33:02.057 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 37 39
19:33:03.038 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:03.067 [Lua] Spawn type: unknown Score: 0.13513513513514 Score Multiplier: 0.027027027027027029
19:33:03.361 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:33:05.457 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:05.494 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:33:05.755 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:33:05.817 [Lua] [GameNetworkManager] game object created go_id=3329, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:05.817 [Lua] [GameNetworkManager] game object created go_id=3330, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:05.818 [Lua] [GameNetworkManager] game object created go_id=3331, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:05.838 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 40 41
19:33:05.938 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 40 40
19:33:06.168 [Lua] [GameNetworkManager] game object was destroyed id=3329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:06.168 [Lua] [GameNetworkManager] game object was destroyed id=3330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:06.330 [Lua] [GameNetworkManager] game object created go_id=3332, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:06.330 [Lua] [GameNetworkManager] game object created go_id=3333, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:06.330 [Lua] [GameNetworkManager] game object created go_id=3334, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:06.346 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 43 44
19:33:06.395 [Lua] Spawn type: roam Score: 0.013513513513514 Score Multiplier: 0.0027027027027027029
19:33:06.421 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:06.452 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:33:06.479 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 12 41
19:33:06.500 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:33:06.500 [Lua] Spawn type: horde_hidden Score: 0.054054054054054 Score Multiplier: 0.027027027027027029
19:33:06.508 [Lua] [GameNetworkManager] game object was destroyed id=3331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:06.595 [Lua] Spawn type: horde_hidden Score: 0.027027027027027 Score Multiplier: 0.027027027027027029
19:33:06.678 [Lua] [GameNetworkManager] game object was destroyed id=3332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:06.801 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 41 41
19:33:06.829 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:33:06.855 [Lua] [GameNetworkManager] game object created go_id=3335, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:06.856 [Lua] [GameNetworkManager] game object created go_id=3336, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:06.856 [Lua] [GameNetworkManager] game object created go_id=3337, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:06.895 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 41 41
19:33:06.953 [Lua] Spawn type: horde_hidden Score: 0.21621621621622 Score Multiplier: 0.027027027027027029
19:33:06.988 [Lua] [GameNetworkManager] game object was destroyed id=3333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:06.992 [Lua] Spawn type: horde_hidden Score: 0.040540540540541 Score Multiplier: 0.027027027027027029
19:33:07.017 [Lua] [GameNetworkManager] game object was destroyed id=3334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:07.250 [Lua] [GameNetworkManager] game object was destroyed id=3337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:07.321 [Lua] [GameNetworkManager] game object was destroyed id=3335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:07.348 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 40 41
19:33:07.402 [Lua] [GameNetworkManager] game object was destroyed id=3336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:07.430 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 40 40
19:33:07.790 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 41 41
19:33:08.128 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001040c1df0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:08.504 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001040c1df0
19:33:08.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:09.653 [Lua] [GameNetworkManager] game object created go_id=3338, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:09.653 [Lua] [GameNetworkManager] game object created go_id=3339, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:09.653 [Lua] [GameNetworkManager] game object created go_id=3340, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:10.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:10.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:10.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:10.106 [Lua] [GameNetworkManager] game object was destroyed id=3339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:10.106 [Lua] [GameNetworkManager] game object was destroyed id=3338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:10.195 [Lua] [GameNetworkManager] game object was destroyed id=3340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:10.236 [Lua] [GameNetworkManager] game object created go_id=3341, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:10.236 [Lua] [GameNetworkManager] game object created go_id=3342, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:10.236 [Lua] [GameNetworkManager] game object created go_id=3343, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:10.701 [Lua] [GameNetworkManager] game object was destroyed id=3343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:10.789 [Lua] [GameNetworkManager] game object was destroyed id=3341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:10.789 [Lua] [GameNetworkManager] game object was destroyed id=3342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:14.916 [Lua] setting up ambush-horde
19:33:14.916 [Lua] Composing horde 'weave_trickle_beastmen_small' .. using variant 'plain'
19:33:14.917 [Lua] -> spawning: 17
19:33:14.917 [Lua] horde crated with id 20 of type ambush
19:33:14.917 [Lua] ambush horde has started
19:33:14.930 [Lua] starting terror event: trickle_event_beastmen_small
19:33:14.930 [Lua] TerrorEventMixer.start_event: trickle_event_beastmen_small (seed: 0)
19:33:14.949 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 15 36
19:33:14.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:14.996 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 35 37
19:33:14.996 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 36 36
19:33:15.043 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 15 35
19:33:15.139 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 15 34
19:33:17.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:17.560 [Lua] [GameNetworkManager] game object created go_id=3344, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:17.561 [Lua] [GameNetworkManager] game object created go_id=3345, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:17.561 [Lua] [GameNetworkManager] game object created go_id=3346, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:18.009 [Lua] [GameNetworkManager] game object was destroyed id=3344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:18.066 [Lua] [GameNetworkManager] game object was destroyed id=3345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:18.091 [Lua] [GameNetworkManager] game object was destroyed id=3346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:18.091 [Lua] [GameNetworkManager] game object created go_id=3347, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:18.091 [Lua] [GameNetworkManager] game object created go_id=3348, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:18.092 [Lua] [GameNetworkManager] game object created go_id=3349, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:18.166 [Lua] Horde killed: ?
19:33:18.455 [Lua] [GameNetworkManager] game object was destroyed id=3349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:18.455 [Lua] [GameNetworkManager] game object was destroyed id=3347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:18.455 [Lua] [GameNetworkManager] game object was destroyed id=3348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:18.862 [Lua] Init group template: horde
19:33:19.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:19.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:26.119 [Lua] event horde ends!
19:33:26.135 [Lua] event horde ends!
19:33:26.135 [Lua] event horde ends!
19:33:27.119 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100089661 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:33:27.120 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=678
19:33:27.120 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.25) temporary_health_percentage (0.5) melee slot ammo (1) ranged slot ammo (1)
19:33:28.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:28.109 [Lua] Horde killed: ?
19:33:29.849 [Lua] [GameNetworkManager] game object created go_id=3350, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:29.849 [Lua] [GameNetworkManager] game object created go_id=3351, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:29.849 [Lua] [GameNetworkManager] game object created go_id=3352, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:30.266 [Lua] [GameNetworkManager] game object was destroyed id=3350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:30.266 [Lua] [GameNetworkManager] game object was destroyed id=3351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:30.346 [Lua] [GameNetworkManager] game object was destroyed id=3352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:36.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:36.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:37.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:37.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:38.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:38.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:39.363 [Lua] event horde ends!
19:33:39.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:40.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:42.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:44.518 [Lua] event horde ends!
19:33:44.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:49.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:50.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:50.779 [Lua] [GameNetworkManager] game object created go_id=3353, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:50.779 [Lua] [GameNetworkManager] game object created go_id=3354, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:50.779 [Lua] [GameNetworkManager] game object created go_id=3355, owner_id=110000101fd4a34 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:33:51.158 [Lua] [GameNetworkManager] game object was destroyed id=3353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:51.158 [Lua] [GameNetworkManager] game object was destroyed id=3355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:51.158 [Lua] [GameNetworkManager] game object was destroyed id=3354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fd4a34
19:33:51.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:52.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:53.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:53.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:53.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:53.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:53.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 50, name: `unknown`
19:33:54.691 [Lua] event horde ends!
19:34:11.464 <>Deadlock detected. Application Update was not called for 15 seconds. You need to supply a crash dump or a crashify link in the report since the callstack for this crash is irrelevant.
Last Window update was 16.2 s ago.<>
<>
{00007ff628000000, 00cf9000, 5fce1a95, fb686625-c34f-47e6-bb68-9d0e0d52d22b, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ff9d4a30000, 001f6000, e5d7ed5c, 1b97d884-9c14-0afe-54a4-0e6ed4fb118b, 00000001, ntdll.pdb}
{00007ff9d2d80000, 000bd000, 2f7cc9b6, 5f594577-80f8-dafa-fa89-5a3da232a208, 00000001, kernel32.pdb}
0x00007ff628000000:0x00000000002df5b0
0x00007ff628000000:0x00000000002e1142
0x00007ff628000000:0x00000000002e13fb
0x00007ff628000000:0x00000000002ddbb0
0x00007ff628000000:0x00000000002fe253
0x00007ff628000000:0x0000000000301982
0x00007ff9d2d80000:0x0000000000017034 BaseThreadInitThunk
0x00007ff9d4a30000:0x000000000004cec1 RtlUserThreadStart
<>
<>1<>
<>Deadlock detector<>
<>win32<>
<>7a582b12e611<>
<>release<>
<>Developer Build (1.3.6492.0)<>
<>c412de94-bd27-400f-82ee-b5374bd4b71b<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 13
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16319MB
Available: 6314MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 095f88bf-c726-44cf-beb9-a853ee5a69fb
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 45751
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): Razer Mamba Elite
Input device: Generic (17.0): XONAR SOUND CARD
Input device: Generic (17.0): Razer Goliathus Chroma
Input device: Generic (17.0): Controller (XBOX 360 For Windows)
<>
<>C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-09-19.12.49-c412de94-bd27-400f-82ee-b5374bd4b71b.log<>
<>C:\Users\micka\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-09-19.12.49-c412de94-bd27-400f-82ee-b5374bd4b71b.dmp<>
<>
Memory
Total: 16319 MB
Available: 12844 MB
Used: 3475 MB
Peak Used: 3519 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 26559 MB
Used: 6069 MB
Peak: 6130 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]